2 * Mesa 3-D graphics library
4 * Copyright (C) 2010 LunarG Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
25 * Chia-I Wu <olv@lunarg.com>
28 #include "main/mtypes.h"
29 #include "main/context.h"
30 #include "main/texobj.h"
31 #include "main/teximage.h"
32 #include "main/texstate.h"
33 #include "main/framebuffer.h"
34 #include "main/fbobject.h"
35 #include "main/renderbuffer.h"
36 #include "main/version.h"
37 #include "st_texture.h"
39 #include "st_context.h"
40 #include "st_format.h"
41 #include "st_cb_fbo.h"
42 #include "st_cb_flush.h"
43 #include "st_manager.h"
45 #include "state_tracker/st_gl_api.h"
47 #include "pipe/p_context.h"
48 #include "pipe/p_screen.h"
49 #include "util/u_format.h"
50 #include "util/u_pointer.h"
51 #include "util/u_inlines.h"
52 #include "util/u_atomic.h"
53 #include "util/u_surface.h"
56 * Cast wrapper to convert a struct gl_framebuffer to an st_framebuffer.
57 * Return NULL if the struct gl_framebuffer is a user-created framebuffer.
58 * We'll only return non-null for window system framebuffers.
59 * Note that this function may fail.
61 static INLINE
struct st_framebuffer
*
62 st_ws_framebuffer(struct gl_framebuffer
*fb
)
64 /* FBO cannot be casted. See st_new_framebuffer */
65 if (fb
&& _mesa_is_winsys_fbo(fb
))
66 return (struct st_framebuffer
*) fb
;
71 * Map an attachment to a buffer index.
73 static INLINE gl_buffer_index
74 attachment_to_buffer_index(enum st_attachment_type statt
)
76 gl_buffer_index index
;
79 case ST_ATTACHMENT_FRONT_LEFT
:
80 index
= BUFFER_FRONT_LEFT
;
82 case ST_ATTACHMENT_BACK_LEFT
:
83 index
= BUFFER_BACK_LEFT
;
85 case ST_ATTACHMENT_FRONT_RIGHT
:
86 index
= BUFFER_FRONT_RIGHT
;
88 case ST_ATTACHMENT_BACK_RIGHT
:
89 index
= BUFFER_BACK_RIGHT
;
91 case ST_ATTACHMENT_DEPTH_STENCIL
:
94 case ST_ATTACHMENT_ACCUM
:
97 case ST_ATTACHMENT_SAMPLE
:
107 * Map a buffer index to an attachment.
109 static INLINE
enum st_attachment_type
110 buffer_index_to_attachment(gl_buffer_index index
)
112 enum st_attachment_type statt
;
115 case BUFFER_FRONT_LEFT
:
116 statt
= ST_ATTACHMENT_FRONT_LEFT
;
118 case BUFFER_BACK_LEFT
:
119 statt
= ST_ATTACHMENT_BACK_LEFT
;
121 case BUFFER_FRONT_RIGHT
:
122 statt
= ST_ATTACHMENT_FRONT_RIGHT
;
124 case BUFFER_BACK_RIGHT
:
125 statt
= ST_ATTACHMENT_BACK_RIGHT
;
128 statt
= ST_ATTACHMENT_DEPTH_STENCIL
;
131 statt
= ST_ATTACHMENT_ACCUM
;
134 statt
= ST_ATTACHMENT_INVALID
;
142 * Make sure a context picks up the latest cached state of the
143 * drawables it binds to.
146 st_context_validate(struct st_context
*st
,
147 struct st_framebuffer
*stdraw
,
148 struct st_framebuffer
*stread
)
150 if (stdraw
&& stdraw
->stamp
!= st
->draw_stamp
) {
151 st
->dirty
.st
|= ST_NEW_FRAMEBUFFER
;
152 _mesa_resize_framebuffer(st
->ctx
, &stdraw
->Base
,
154 stdraw
->Base
.Height
);
155 st
->draw_stamp
= stdraw
->stamp
;
158 if (stread
&& stread
->stamp
!= st
->read_stamp
) {
159 if (stread
!= stdraw
) {
160 st
->dirty
.st
|= ST_NEW_FRAMEBUFFER
;
161 _mesa_resize_framebuffer(st
->ctx
, &stread
->Base
,
163 stread
->Base
.Height
);
165 st
->read_stamp
= stread
->stamp
;
170 * Validate a framebuffer to make sure up-to-date pipe_textures are used.
171 * The context is only used for creating pipe surfaces and for calling
172 * _mesa_resize_framebuffer().
173 * (That should probably be rethought, since those surfaces become
174 * drawable state, not context state, and can be freed by another pipe
178 st_framebuffer_validate(struct st_framebuffer
*stfb
,
179 struct st_context
*st
)
181 struct pipe_resource
*textures
[ST_ATTACHMENT_COUNT
];
184 boolean changed
= FALSE
;
185 int32_t new_stamp
= p_atomic_read(&stfb
->iface
->stamp
);
187 if (stfb
->iface_stamp
== new_stamp
)
190 /* validate the fb */
192 if (!stfb
->iface
->validate(stfb
->iface
, stfb
->statts
,
193 stfb
->num_statts
, textures
))
196 stfb
->iface_stamp
= new_stamp
;
197 new_stamp
= p_atomic_read(&stfb
->iface
->stamp
);
198 } while(stfb
->iface_stamp
!= new_stamp
);
200 width
= stfb
->Base
.Width
;
201 height
= stfb
->Base
.Height
;
203 for (i
= 0; i
< stfb
->num_statts
; i
++) {
204 struct st_renderbuffer
*strb
;
205 struct pipe_surface
*ps
, surf_tmpl
;
211 idx
= attachment_to_buffer_index(stfb
->statts
[i
]);
212 if (idx
>= BUFFER_COUNT
) {
213 pipe_resource_reference(&textures
[i
], NULL
);
217 strb
= st_renderbuffer(stfb
->Base
.Attachment
[idx
].Renderbuffer
);
219 if (strb
->texture
== textures
[i
]) {
220 pipe_resource_reference(&textures
[i
], NULL
);
224 u_surface_default_template(&surf_tmpl
, textures
[i
]);
225 ps
= st
->pipe
->create_surface(st
->pipe
, textures
[i
], &surf_tmpl
);
227 pipe_surface_reference(&strb
->surface
, ps
);
228 pipe_resource_reference(&strb
->texture
, ps
->texture
);
229 /* ownership transfered */
230 pipe_surface_reference(&ps
, NULL
);
234 strb
->Base
.Width
= strb
->surface
->width
;
235 strb
->Base
.Height
= strb
->surface
->height
;
237 width
= strb
->Base
.Width
;
238 height
= strb
->Base
.Height
;
241 pipe_resource_reference(&textures
[i
], NULL
);
246 _mesa_resize_framebuffer(st
->ctx
, &stfb
->Base
, width
, height
);
251 * Update the attachments to validate by looping the existing renderbuffers.
254 st_framebuffer_update_attachments(struct st_framebuffer
*stfb
)
258 stfb
->num_statts
= 0;
259 for (idx
= 0; idx
< BUFFER_COUNT
; idx
++) {
260 struct st_renderbuffer
*strb
;
261 enum st_attachment_type statt
;
263 strb
= st_renderbuffer(stfb
->Base
.Attachment
[idx
].Renderbuffer
);
264 if (!strb
|| strb
->software
)
267 statt
= buffer_index_to_attachment(idx
);
268 if (statt
!= ST_ATTACHMENT_INVALID
&&
269 st_visual_have_buffers(stfb
->iface
->visual
, 1 << statt
))
270 stfb
->statts
[stfb
->num_statts
++] = statt
;
276 * Add a renderbuffer to the framebuffer.
279 st_framebuffer_add_renderbuffer(struct st_framebuffer
*stfb
,
282 struct gl_renderbuffer
*rb
;
283 enum pipe_format format
;
289 /* do not distinguish depth/stencil buffers */
290 if (idx
== BUFFER_STENCIL
)
295 format
= stfb
->iface
->visual
->depth_stencil_format
;
299 format
= stfb
->iface
->visual
->accum_format
;
303 format
= stfb
->iface
->visual
->color_format
;
308 if (format
== PIPE_FORMAT_NONE
)
311 rb
= st_new_renderbuffer_fb(format
, stfb
->iface
->visual
->samples
, sw
);
315 if (idx
!= BUFFER_DEPTH
) {
316 _mesa_add_renderbuffer(&stfb
->Base
, idx
, rb
);
319 if (util_format_get_component_bits(format
, UTIL_FORMAT_COLORSPACE_ZS
, 0))
320 _mesa_add_renderbuffer(&stfb
->Base
, BUFFER_DEPTH
, rb
);
321 if (util_format_get_component_bits(format
, UTIL_FORMAT_COLORSPACE_ZS
, 1))
322 _mesa_add_renderbuffer(&stfb
->Base
, BUFFER_STENCIL
, rb
);
329 * Intialize a struct gl_config from a visual.
332 st_visual_to_context_mode(const struct st_visual
*visual
,
333 struct gl_config
*mode
)
335 memset(mode
, 0, sizeof(*mode
));
337 if (st_visual_have_buffers(visual
, ST_ATTACHMENT_BACK_LEFT_MASK
))
338 mode
->doubleBufferMode
= GL_TRUE
;
339 if (st_visual_have_buffers(visual
,
340 ST_ATTACHMENT_FRONT_RIGHT_MASK
| ST_ATTACHMENT_BACK_RIGHT_MASK
))
341 mode
->stereoMode
= GL_TRUE
;
343 if (visual
->color_format
!= PIPE_FORMAT_NONE
) {
344 mode
->rgbMode
= GL_TRUE
;
347 util_format_get_component_bits(visual
->color_format
,
348 UTIL_FORMAT_COLORSPACE_RGB
, 0);
350 util_format_get_component_bits(visual
->color_format
,
351 UTIL_FORMAT_COLORSPACE_RGB
, 1);
353 util_format_get_component_bits(visual
->color_format
,
354 UTIL_FORMAT_COLORSPACE_RGB
, 2);
356 util_format_get_component_bits(visual
->color_format
,
357 UTIL_FORMAT_COLORSPACE_RGB
, 3);
359 mode
->rgbBits
= mode
->redBits
+
360 mode
->greenBits
+ mode
->blueBits
+ mode
->alphaBits
;
363 if (visual
->depth_stencil_format
!= PIPE_FORMAT_NONE
) {
365 util_format_get_component_bits(visual
->depth_stencil_format
,
366 UTIL_FORMAT_COLORSPACE_ZS
, 0);
368 util_format_get_component_bits(visual
->depth_stencil_format
,
369 UTIL_FORMAT_COLORSPACE_ZS
, 1);
371 mode
->haveDepthBuffer
= mode
->depthBits
> 0;
372 mode
->haveStencilBuffer
= mode
->stencilBits
> 0;
375 if (visual
->accum_format
!= PIPE_FORMAT_NONE
) {
376 mode
->haveAccumBuffer
= GL_TRUE
;
379 util_format_get_component_bits(visual
->accum_format
,
380 UTIL_FORMAT_COLORSPACE_RGB
, 0);
381 mode
->accumGreenBits
=
382 util_format_get_component_bits(visual
->accum_format
,
383 UTIL_FORMAT_COLORSPACE_RGB
, 1);
384 mode
->accumBlueBits
=
385 util_format_get_component_bits(visual
->accum_format
,
386 UTIL_FORMAT_COLORSPACE_RGB
, 2);
387 mode
->accumAlphaBits
=
388 util_format_get_component_bits(visual
->accum_format
,
389 UTIL_FORMAT_COLORSPACE_RGB
, 3);
392 if (visual
->samples
> 1) {
393 mode
->sampleBuffers
= 1;
394 mode
->samples
= visual
->samples
;
399 * Create a framebuffer from a manager interface.
401 static struct st_framebuffer
*
402 st_framebuffer_create(struct st_framebuffer_iface
*stfbi
)
404 struct st_framebuffer
*stfb
;
405 struct gl_config mode
;
411 stfb
= CALLOC_STRUCT(st_framebuffer
);
415 st_visual_to_context_mode(stfbi
->visual
, &mode
);
416 _mesa_initialize_window_framebuffer(&stfb
->Base
, &mode
);
419 stfb
->iface_stamp
= p_atomic_read(&stfbi
->stamp
) - 1;
421 /* add the color buffer */
422 idx
= stfb
->Base
._ColorDrawBufferIndexes
[0];
423 if (!st_framebuffer_add_renderbuffer(stfb
, idx
)) {
428 st_framebuffer_add_renderbuffer(stfb
, BUFFER_DEPTH
);
429 st_framebuffer_add_renderbuffer(stfb
, BUFFER_ACCUM
);
432 st_framebuffer_update_attachments(stfb
);
438 * Reference a framebuffer.
441 st_framebuffer_reference(struct st_framebuffer
**ptr
,
442 struct st_framebuffer
*stfb
)
444 struct gl_framebuffer
*fb
= &stfb
->Base
;
445 _mesa_reference_framebuffer((struct gl_framebuffer
**) ptr
, fb
);
449 st_context_flush(struct st_context_iface
*stctxi
, unsigned flags
,
450 struct pipe_fence_handle
**fence
)
452 struct st_context
*st
= (struct st_context
*) stctxi
;
453 unsigned pipe_flags
= 0;
455 if (flags
& ST_FLUSH_END_OF_FRAME
) {
456 pipe_flags
|= PIPE_FLUSH_END_OF_FRAME
;
459 st_flush(st
, fence
, pipe_flags
);
460 if (flags
& ST_FLUSH_FRONT
)
461 st_manager_flush_frontbuffer(st
);
465 st_context_teximage(struct st_context_iface
*stctxi
,
466 enum st_texture_type tex_type
,
467 int level
, enum pipe_format pipe_format
,
468 struct pipe_resource
*tex
, boolean mipmap
)
470 struct st_context
*st
= (struct st_context
*) stctxi
;
471 struct gl_context
*ctx
= st
->ctx
;
472 struct gl_texture_unit
*texUnit
= _mesa_get_current_tex_unit(ctx
);
473 struct gl_texture_object
*texObj
;
474 struct gl_texture_image
*texImage
;
475 struct st_texture_object
*stObj
;
476 struct st_texture_image
*stImage
;
477 GLenum internalFormat
;
478 GLuint width
, height
, depth
;
483 target
= GL_TEXTURE_1D
;
486 target
= GL_TEXTURE_2D
;
489 target
= GL_TEXTURE_3D
;
491 case ST_TEXTURE_RECT
:
492 target
= GL_TEXTURE_RECTANGLE_ARB
;
498 texObj
= _mesa_select_tex_object(ctx
, texUnit
, target
);
499 _mesa_lock_texture(ctx
, texObj
);
501 stObj
= st_texture_object(texObj
);
502 /* switch to surface based */
503 if (!stObj
->surface_based
) {
504 _mesa_clear_texture_object(ctx
, texObj
);
505 stObj
->surface_based
= GL_TRUE
;
508 texImage
= _mesa_get_tex_image(ctx
, texObj
, target
, level
);
509 stImage
= st_texture_image(texImage
);
511 gl_format texFormat
= st_pipe_format_to_mesa_format(pipe_format
);
513 if (util_format_has_alpha(tex
->format
))
514 internalFormat
= GL_RGBA
;
516 internalFormat
= GL_RGB
;
518 _mesa_init_teximage_fields(ctx
, texImage
,
519 tex
->width0
, tex
->height0
, 1, 0,
520 internalFormat
, texFormat
);
523 height
= tex
->height0
;
526 /* grow the image size until we hit level = 0 */
538 _mesa_clear_texture_image(ctx
, texImage
);
539 width
= height
= depth
= 0;
542 pipe_resource_reference(&stImage
->pt
, tex
);
543 stObj
->width0
= width
;
544 stObj
->height0
= height
;
545 stObj
->depth0
= depth
;
546 stObj
->surface_format
= pipe_format
;
548 _mesa_dirty_texobj(ctx
, texObj
, GL_TRUE
);
549 _mesa_unlock_texture(ctx
, texObj
);
555 st_context_copy(struct st_context_iface
*stctxi
,
556 struct st_context_iface
*stsrci
, unsigned mask
)
558 struct st_context
*st
= (struct st_context
*) stctxi
;
559 struct st_context
*src
= (struct st_context
*) stsrci
;
561 _mesa_copy_context(src
->ctx
, st
->ctx
, mask
);
565 st_context_share(struct st_context_iface
*stctxi
,
566 struct st_context_iface
*stsrci
)
568 struct st_context
*st
= (struct st_context
*) stctxi
;
569 struct st_context
*src
= (struct st_context
*) stsrci
;
571 return _mesa_share_state(st
->ctx
, src
->ctx
);
575 st_context_destroy(struct st_context_iface
*stctxi
)
577 struct st_context
*st
= (struct st_context
*) stctxi
;
578 st_destroy_context(st
);
581 static struct st_context_iface
*
582 st_api_create_context(struct st_api
*stapi
, struct st_manager
*smapi
,
583 const struct st_context_attribs
*attribs
,
584 enum st_context_error
*error
,
585 struct st_context_iface
*shared_stctxi
)
587 struct st_context
*shared_ctx
= (struct st_context
*) shared_stctxi
;
588 struct st_context
*st
;
589 struct pipe_context
*pipe
;
590 struct gl_config mode
;
593 if (!(stapi
->profile_mask
& (1 << attribs
->profile
)))
596 switch (attribs
->profile
) {
597 case ST_PROFILE_DEFAULT
:
598 api
= API_OPENGL_COMPAT
;
600 case ST_PROFILE_OPENGL_ES1
:
603 case ST_PROFILE_OPENGL_ES2
:
606 case ST_PROFILE_OPENGL_CORE
:
607 api
= API_OPENGL_CORE
;
610 *error
= ST_CONTEXT_ERROR_BAD_API
;
615 pipe
= smapi
->screen
->context_create(smapi
->screen
, NULL
);
617 *error
= ST_CONTEXT_ERROR_NO_MEMORY
;
621 st_visual_to_context_mode(&attribs
->visual
, &mode
);
622 st
= st_create_context(api
, pipe
, &mode
, shared_ctx
, &attribs
->options
);
624 *error
= ST_CONTEXT_ERROR_NO_MEMORY
;
629 if (attribs
->flags
& ST_CONTEXT_FLAG_DEBUG
)
630 st
->ctx
->Const
.ContextFlags
|= GL_CONTEXT_FLAG_DEBUG_BIT
;
631 if (attribs
->flags
& ST_CONTEXT_FLAG_FORWARD_COMPATIBLE
)
632 st
->ctx
->Const
.ContextFlags
|= GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT
;
634 /* need to perform version check */
635 if (attribs
->major
> 1 || attribs
->minor
> 0) {
636 /* Is the actual version less than the requested version?
638 if (st
->ctx
->Version
< attribs
->major
* 10 + attribs
->minor
) {
639 *error
= ST_CONTEXT_ERROR_BAD_VERSION
;
640 st_destroy_context(st
);
645 st
->invalidate_on_gl_viewport
=
646 smapi
->get_param(smapi
, ST_MANAGER_BROKEN_INVALIDATE
);
648 st
->iface
.destroy
= st_context_destroy
;
649 st
->iface
.flush
= st_context_flush
;
650 st
->iface
.teximage
= st_context_teximage
;
651 st
->iface
.copy
= st_context_copy
;
652 st
->iface
.share
= st_context_share
;
653 st
->iface
.st_context_private
= (void *) smapi
;
654 st
->iface
.cso_context
= st
->cso_context
;
655 st
->iface
.pipe
= st
->pipe
;
657 *error
= ST_CONTEXT_SUCCESS
;
661 static struct st_context_iface
*
662 st_api_get_current(struct st_api
*stapi
)
664 GET_CURRENT_CONTEXT(ctx
);
665 struct st_context
*st
= (ctx
) ? ctx
->st
: NULL
;
667 return (st
) ? &st
->iface
: NULL
;
670 static struct st_framebuffer
*
671 st_framebuffer_reuse_or_create(struct gl_framebuffer
*fb
,
672 struct st_framebuffer_iface
*stfbi
)
674 struct st_framebuffer
*cur
= st_ws_framebuffer(fb
), *stfb
= NULL
;
676 /* dummy framebuffers cant be used as st_framebuffer */
677 if (cur
&& &cur
->Base
!= _mesa_get_incomplete_framebuffer() &&
678 cur
->iface
== stfbi
) {
679 /* reuse the current stfb */
680 st_framebuffer_reference(&stfb
, cur
);
683 /* create a new one */
684 stfb
= st_framebuffer_create(stfbi
);
691 st_api_make_current(struct st_api
*stapi
, struct st_context_iface
*stctxi
,
692 struct st_framebuffer_iface
*stdrawi
,
693 struct st_framebuffer_iface
*streadi
)
695 struct st_context
*st
= (struct st_context
*) stctxi
;
696 struct st_framebuffer
*stdraw
, *stread
;
699 _glapi_check_multithread();
702 /* reuse or create the draw fb */
703 stdraw
= st_framebuffer_reuse_or_create(st
->ctx
->WinSysDrawBuffer
,
705 if (streadi
!= stdrawi
) {
706 /* do the same for the read fb */
707 stread
= st_framebuffer_reuse_or_create(st
->ctx
->WinSysReadBuffer
,
712 /* reuse the draw fb for the read fb */
714 st_framebuffer_reference(&stread
, stdraw
);
717 if (stdraw
&& stread
) {
718 st_framebuffer_validate(stdraw
, st
);
719 if (stread
!= stdraw
)
720 st_framebuffer_validate(stread
, st
);
722 ret
= _mesa_make_current(st
->ctx
, &stdraw
->Base
, &stread
->Base
);
724 st
->draw_stamp
= stdraw
->stamp
- 1;
725 st
->read_stamp
= stread
->stamp
- 1;
726 st_context_validate(st
, stdraw
, stread
);
729 struct gl_framebuffer
*incomplete
= _mesa_get_incomplete_framebuffer();
730 ret
= _mesa_make_current(st
->ctx
, incomplete
, incomplete
);
733 st_framebuffer_reference(&stdraw
, NULL
);
734 st_framebuffer_reference(&stread
, NULL
);
737 ret
= _mesa_make_current(NULL
, NULL
, NULL
);
744 st_api_get_proc_address(struct st_api
*stapi
, const char *procname
)
746 return (st_proc_t
) _glapi_get_proc_address(procname
);
750 st_api_destroy(struct st_api
*stapi
)
755 * Flush the front buffer if the current context renders to the front buffer.
758 st_manager_flush_frontbuffer(struct st_context
*st
)
760 struct st_framebuffer
*stfb
= st_ws_framebuffer(st
->ctx
->DrawBuffer
);
761 struct st_renderbuffer
*strb
= NULL
;
764 strb
= st_renderbuffer(stfb
->Base
.Attachment
[BUFFER_FRONT_LEFT
].Renderbuffer
);
768 /* never a dummy fb */
769 assert(&stfb
->Base
!= _mesa_get_incomplete_framebuffer());
770 stfb
->iface
->flush_front(&st
->iface
, stfb
->iface
, ST_ATTACHMENT_FRONT_LEFT
);
774 * Return the surface of an EGLImage.
775 * FIXME: I think this should operate on resources, not surfaces
777 struct pipe_surface
*
778 st_manager_get_egl_image_surface(struct st_context
*st
, void *eglimg
)
780 struct st_manager
*smapi
=
781 (struct st_manager
*) st
->iface
.st_context_private
;
782 struct st_egl_image stimg
;
783 struct pipe_surface
*ps
, surf_tmpl
;
785 if (!smapi
|| !smapi
->get_egl_image
)
788 memset(&stimg
, 0, sizeof(stimg
));
789 if (!smapi
->get_egl_image(smapi
, eglimg
, &stimg
))
792 u_surface_default_template(&surf_tmpl
, stimg
.texture
);
793 surf_tmpl
.u
.tex
.level
= stimg
.level
;
794 surf_tmpl
.u
.tex
.first_layer
= stimg
.layer
;
795 surf_tmpl
.u
.tex
.last_layer
= stimg
.layer
;
796 ps
= st
->pipe
->create_surface(st
->pipe
, stimg
.texture
, &surf_tmpl
);
797 pipe_resource_reference(&stimg
.texture
, NULL
);
803 * Re-validate the framebuffers.
806 st_manager_validate_framebuffers(struct st_context
*st
)
808 struct st_framebuffer
*stdraw
= st_ws_framebuffer(st
->ctx
->DrawBuffer
);
809 struct st_framebuffer
*stread
= st_ws_framebuffer(st
->ctx
->ReadBuffer
);
812 st_framebuffer_validate(stdraw
, st
);
813 if (stread
&& stread
!= stdraw
)
814 st_framebuffer_validate(stread
, st
);
816 st_context_validate(st
, stdraw
, stread
);
820 * Add a color renderbuffer on demand.
823 st_manager_add_color_renderbuffer(struct st_context
*st
,
824 struct gl_framebuffer
*fb
,
827 struct st_framebuffer
*stfb
= st_ws_framebuffer(fb
);
833 if (stfb
->Base
.Attachment
[idx
].Renderbuffer
)
837 case BUFFER_FRONT_LEFT
:
838 case BUFFER_BACK_LEFT
:
839 case BUFFER_FRONT_RIGHT
:
840 case BUFFER_BACK_RIGHT
:
847 if (!st_framebuffer_add_renderbuffer(stfb
, idx
))
850 st_framebuffer_update_attachments(stfb
);
853 * Force a call to the state tracker manager to validate the
854 * new renderbuffer. It might be that there is a window system
855 * renderbuffer available.
858 stfb
->iface_stamp
= p_atomic_read(&stfb
->iface
->stamp
) - 1;
860 st_invalidate_state(st
->ctx
, _NEW_BUFFERS
);
865 static const struct st_api st_gl_api
= {
866 "Mesa " PACKAGE_VERSION
,
868 ST_PROFILE_DEFAULT_MASK
|
869 ST_PROFILE_OPENGL_CORE_MASK
|
870 ST_PROFILE_OPENGL_ES1_MASK
|
871 ST_PROFILE_OPENGL_ES2_MASK
|
873 ST_API_FEATURE_MS_VISUALS_MASK
,
875 st_api_get_proc_address
,
876 st_api_create_context
,
882 st_gl_api_create(void)
884 return (struct st_api
*) &st_gl_api
;