gallium: extend pipe_context::flush for it to accept an END_OF_FRAME flag
[mesa.git] / src / mesa / state_tracker / st_manager.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.9
4 *
5 * Copyright (C) 2010 LunarG Inc.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
22 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
23 * DEALINGS IN THE SOFTWARE.
24 *
25 * Authors:
26 * Chia-I Wu <olv@lunarg.com>
27 */
28
29 #include "main/mtypes.h"
30 #include "main/context.h"
31 #include "main/mfeatures.h"
32 #include "main/texobj.h"
33 #include "main/teximage.h"
34 #include "main/texstate.h"
35 #include "main/framebuffer.h"
36 #include "main/fbobject.h"
37 #include "main/renderbuffer.h"
38 #include "main/version.h"
39 #include "st_texture.h"
40
41 #include "st_context.h"
42 #include "st_format.h"
43 #include "st_cb_fbo.h"
44 #include "st_cb_flush.h"
45 #include "st_manager.h"
46
47 #include "state_tracker/st_gl_api.h"
48
49 #include "pipe/p_context.h"
50 #include "pipe/p_screen.h"
51 #include "util/u_format.h"
52 #include "util/u_pointer.h"
53 #include "util/u_inlines.h"
54 #include "util/u_atomic.h"
55 #include "util/u_surface.h"
56
57 /**
58 * Cast wrapper to convert a struct gl_framebuffer to an st_framebuffer.
59 * Return NULL if the struct gl_framebuffer is a user-created framebuffer.
60 * We'll only return non-null for window system framebuffers.
61 * Note that this function may fail.
62 */
63 static INLINE struct st_framebuffer *
64 st_ws_framebuffer(struct gl_framebuffer *fb)
65 {
66 /* FBO cannot be casted. See st_new_framebuffer */
67 if (fb && _mesa_is_winsys_fbo(fb))
68 return (struct st_framebuffer *) fb;
69 return NULL;
70 }
71
72 /**
73 * Map an attachment to a buffer index.
74 */
75 static INLINE gl_buffer_index
76 attachment_to_buffer_index(enum st_attachment_type statt)
77 {
78 gl_buffer_index index;
79
80 switch (statt) {
81 case ST_ATTACHMENT_FRONT_LEFT:
82 index = BUFFER_FRONT_LEFT;
83 break;
84 case ST_ATTACHMENT_BACK_LEFT:
85 index = BUFFER_BACK_LEFT;
86 break;
87 case ST_ATTACHMENT_FRONT_RIGHT:
88 index = BUFFER_FRONT_RIGHT;
89 break;
90 case ST_ATTACHMENT_BACK_RIGHT:
91 index = BUFFER_BACK_RIGHT;
92 break;
93 case ST_ATTACHMENT_DEPTH_STENCIL:
94 index = BUFFER_DEPTH;
95 break;
96 case ST_ATTACHMENT_ACCUM:
97 index = BUFFER_ACCUM;
98 break;
99 case ST_ATTACHMENT_SAMPLE:
100 default:
101 index = BUFFER_COUNT;
102 break;
103 }
104
105 return index;
106 }
107
108 /**
109 * Map a buffer index to an attachment.
110 */
111 static INLINE enum st_attachment_type
112 buffer_index_to_attachment(gl_buffer_index index)
113 {
114 enum st_attachment_type statt;
115
116 switch (index) {
117 case BUFFER_FRONT_LEFT:
118 statt = ST_ATTACHMENT_FRONT_LEFT;
119 break;
120 case BUFFER_BACK_LEFT:
121 statt = ST_ATTACHMENT_BACK_LEFT;
122 break;
123 case BUFFER_FRONT_RIGHT:
124 statt = ST_ATTACHMENT_FRONT_RIGHT;
125 break;
126 case BUFFER_BACK_RIGHT:
127 statt = ST_ATTACHMENT_BACK_RIGHT;
128 break;
129 case BUFFER_DEPTH:
130 statt = ST_ATTACHMENT_DEPTH_STENCIL;
131 break;
132 case BUFFER_ACCUM:
133 statt = ST_ATTACHMENT_ACCUM;
134 break;
135 default:
136 statt = ST_ATTACHMENT_INVALID;
137 break;
138 }
139
140 return statt;
141 }
142
143 /**
144 * Make sure a context picks up the latest cached state of the
145 * drawables it binds to.
146 */
147 static void
148 st_context_validate(struct st_context *st,
149 struct st_framebuffer *stdraw,
150 struct st_framebuffer *stread)
151 {
152 if (stdraw && stdraw->stamp != st->draw_stamp) {
153 st->dirty.st |= ST_NEW_FRAMEBUFFER;
154 _mesa_resize_framebuffer(st->ctx, &stdraw->Base,
155 stdraw->Base.Width,
156 stdraw->Base.Height);
157 st->draw_stamp = stdraw->stamp;
158 }
159
160 if (stread && stread->stamp != st->read_stamp) {
161 if (stread != stdraw) {
162 st->dirty.st |= ST_NEW_FRAMEBUFFER;
163 _mesa_resize_framebuffer(st->ctx, &stread->Base,
164 stread->Base.Width,
165 stread->Base.Height);
166 }
167 st->read_stamp = stread->stamp;
168 }
169 }
170
171 /**
172 * Validate a framebuffer to make sure up-to-date pipe_textures are used.
173 * The context we need to pass in is s dummy context needed only to be
174 * able to get a pipe context to create pipe surfaces, and to have a
175 * context to call _mesa_resize_framebuffer():
176 * (That should probably be rethought, since those surfaces become
177 * drawable state, not context state, and can be freed by another pipe
178 * context).
179 */
180 static void
181 st_framebuffer_validate(struct st_framebuffer *stfb,
182 struct st_context *st)
183 {
184 struct pipe_resource *textures[ST_ATTACHMENT_COUNT];
185 uint width, height;
186 unsigned i;
187 boolean changed = FALSE;
188 int32_t new_stamp = p_atomic_read(&stfb->iface->stamp);
189
190 if (stfb->iface_stamp == new_stamp)
191 return;
192
193 /* validate the fb */
194 do {
195 if (!stfb->iface->validate(stfb->iface, stfb->statts,
196 stfb->num_statts, textures))
197 return;
198
199 stfb->iface_stamp = new_stamp;
200 new_stamp = p_atomic_read(&stfb->iface->stamp);
201 } while(stfb->iface_stamp != new_stamp);
202
203 width = stfb->Base.Width;
204 height = stfb->Base.Height;
205
206 for (i = 0; i < stfb->num_statts; i++) {
207 struct st_renderbuffer *strb;
208 struct pipe_surface *ps, surf_tmpl;
209 gl_buffer_index idx;
210
211 if (!textures[i])
212 continue;
213
214 idx = attachment_to_buffer_index(stfb->statts[i]);
215 if (idx >= BUFFER_COUNT) {
216 pipe_resource_reference(&textures[i], NULL);
217 continue;
218 }
219
220 strb = st_renderbuffer(stfb->Base.Attachment[idx].Renderbuffer);
221 assert(strb);
222 if (strb->texture == textures[i]) {
223 pipe_resource_reference(&textures[i], NULL);
224 continue;
225 }
226
227 u_surface_default_template(&surf_tmpl, textures[i]);
228 ps = st->pipe->create_surface(st->pipe, textures[i], &surf_tmpl);
229 if (ps) {
230 pipe_surface_reference(&strb->surface, ps);
231 pipe_resource_reference(&strb->texture, ps->texture);
232 /* ownership transfered */
233 pipe_surface_reference(&ps, NULL);
234
235 changed = TRUE;
236
237 strb->Base.Width = strb->surface->width;
238 strb->Base.Height = strb->surface->height;
239
240 width = strb->Base.Width;
241 height = strb->Base.Height;
242 }
243
244 pipe_resource_reference(&textures[i], NULL);
245 }
246
247 if (changed) {
248 ++stfb->stamp;
249 _mesa_resize_framebuffer(st->ctx, &stfb->Base, width, height);
250 }
251 }
252
253 /**
254 * Update the attachments to validate by looping the existing renderbuffers.
255 */
256 static void
257 st_framebuffer_update_attachments(struct st_framebuffer *stfb)
258 {
259 gl_buffer_index idx;
260
261 stfb->num_statts = 0;
262 for (idx = 0; idx < BUFFER_COUNT; idx++) {
263 struct st_renderbuffer *strb;
264 enum st_attachment_type statt;
265
266 strb = st_renderbuffer(stfb->Base.Attachment[idx].Renderbuffer);
267 if (!strb || strb->software)
268 continue;
269
270 statt = buffer_index_to_attachment(idx);
271 if (statt != ST_ATTACHMENT_INVALID &&
272 st_visual_have_buffers(stfb->iface->visual, 1 << statt))
273 stfb->statts[stfb->num_statts++] = statt;
274 }
275 stfb->stamp++;
276 }
277
278 /**
279 * Add a renderbuffer to the framebuffer.
280 */
281 static boolean
282 st_framebuffer_add_renderbuffer(struct st_framebuffer *stfb,
283 gl_buffer_index idx)
284 {
285 struct gl_renderbuffer *rb;
286 enum pipe_format format;
287 boolean sw;
288
289 if (!stfb->iface)
290 return FALSE;
291
292 /* do not distinguish depth/stencil buffers */
293 if (idx == BUFFER_STENCIL)
294 idx = BUFFER_DEPTH;
295
296 switch (idx) {
297 case BUFFER_DEPTH:
298 format = stfb->iface->visual->depth_stencil_format;
299 sw = FALSE;
300 break;
301 case BUFFER_ACCUM:
302 format = stfb->iface->visual->accum_format;
303 sw = TRUE;
304 break;
305 default:
306 format = stfb->iface->visual->color_format;
307 sw = FALSE;
308 break;
309 }
310
311 if (format == PIPE_FORMAT_NONE)
312 return FALSE;
313
314 rb = st_new_renderbuffer_fb(format, stfb->iface->visual->samples, sw);
315 if (!rb)
316 return FALSE;
317
318 if (idx != BUFFER_DEPTH) {
319 _mesa_add_renderbuffer(&stfb->Base, idx, rb);
320 }
321 else {
322 if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 0))
323 _mesa_add_renderbuffer(&stfb->Base, BUFFER_DEPTH, rb);
324 if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 1))
325 _mesa_add_renderbuffer(&stfb->Base, BUFFER_STENCIL, rb);
326 }
327
328 return TRUE;
329 }
330
331 /**
332 * Intialize a struct gl_config from a visual.
333 */
334 static void
335 st_visual_to_context_mode(const struct st_visual *visual,
336 struct gl_config *mode)
337 {
338 memset(mode, 0, sizeof(*mode));
339
340 if (st_visual_have_buffers(visual, ST_ATTACHMENT_BACK_LEFT_MASK))
341 mode->doubleBufferMode = GL_TRUE;
342 if (st_visual_have_buffers(visual,
343 ST_ATTACHMENT_FRONT_RIGHT_MASK | ST_ATTACHMENT_BACK_RIGHT_MASK))
344 mode->stereoMode = GL_TRUE;
345
346 if (visual->color_format != PIPE_FORMAT_NONE) {
347 mode->rgbMode = GL_TRUE;
348
349 mode->redBits =
350 util_format_get_component_bits(visual->color_format,
351 UTIL_FORMAT_COLORSPACE_RGB, 0);
352 mode->greenBits =
353 util_format_get_component_bits(visual->color_format,
354 UTIL_FORMAT_COLORSPACE_RGB, 1);
355 mode->blueBits =
356 util_format_get_component_bits(visual->color_format,
357 UTIL_FORMAT_COLORSPACE_RGB, 2);
358 mode->alphaBits =
359 util_format_get_component_bits(visual->color_format,
360 UTIL_FORMAT_COLORSPACE_RGB, 3);
361
362 mode->rgbBits = mode->redBits +
363 mode->greenBits + mode->blueBits + mode->alphaBits;
364 }
365
366 if (visual->depth_stencil_format != PIPE_FORMAT_NONE) {
367 mode->depthBits =
368 util_format_get_component_bits(visual->depth_stencil_format,
369 UTIL_FORMAT_COLORSPACE_ZS, 0);
370 mode->stencilBits =
371 util_format_get_component_bits(visual->depth_stencil_format,
372 UTIL_FORMAT_COLORSPACE_ZS, 1);
373
374 mode->haveDepthBuffer = mode->depthBits > 0;
375 mode->haveStencilBuffer = mode->stencilBits > 0;
376 }
377
378 if (visual->accum_format != PIPE_FORMAT_NONE) {
379 mode->haveAccumBuffer = GL_TRUE;
380
381 mode->accumRedBits =
382 util_format_get_component_bits(visual->accum_format,
383 UTIL_FORMAT_COLORSPACE_RGB, 0);
384 mode->accumGreenBits =
385 util_format_get_component_bits(visual->accum_format,
386 UTIL_FORMAT_COLORSPACE_RGB, 1);
387 mode->accumBlueBits =
388 util_format_get_component_bits(visual->accum_format,
389 UTIL_FORMAT_COLORSPACE_RGB, 2);
390 mode->accumAlphaBits =
391 util_format_get_component_bits(visual->accum_format,
392 UTIL_FORMAT_COLORSPACE_RGB, 3);
393 }
394
395 if (visual->samples > 1) {
396 mode->sampleBuffers = 1;
397 mode->samples = visual->samples;
398 }
399 }
400
401 /**
402 * Create a framebuffer from a manager interface.
403 */
404 static struct st_framebuffer *
405 st_framebuffer_create(struct st_framebuffer_iface *stfbi)
406 {
407 struct st_framebuffer *stfb;
408 struct gl_config mode;
409 gl_buffer_index idx;
410
411 if (!stfbi)
412 return NULL;
413
414 stfb = CALLOC_STRUCT(st_framebuffer);
415 if (!stfb)
416 return NULL;
417
418 st_visual_to_context_mode(stfbi->visual, &mode);
419 _mesa_initialize_window_framebuffer(&stfb->Base, &mode);
420
421 stfb->iface = stfbi;
422 stfb->iface_stamp = p_atomic_read(&stfbi->stamp) - 1;
423
424 /* add the color buffer */
425 idx = stfb->Base._ColorDrawBufferIndexes[0];
426 if (!st_framebuffer_add_renderbuffer(stfb, idx)) {
427 free(stfb);
428 return NULL;
429 }
430
431 st_framebuffer_add_renderbuffer(stfb, BUFFER_DEPTH);
432 st_framebuffer_add_renderbuffer(stfb, BUFFER_ACCUM);
433
434 stfb->stamp = 0;
435 st_framebuffer_update_attachments(stfb);
436
437 stfb->Base.Initialized = GL_TRUE;
438
439 return stfb;
440 }
441
442 /**
443 * Reference a framebuffer.
444 */
445 static void
446 st_framebuffer_reference(struct st_framebuffer **ptr,
447 struct st_framebuffer *stfb)
448 {
449 struct gl_framebuffer *fb = &stfb->Base;
450 _mesa_reference_framebuffer((struct gl_framebuffer **) ptr, fb);
451 }
452
453 static void
454 st_context_flush(struct st_context_iface *stctxi, unsigned flags,
455 struct pipe_fence_handle **fence)
456 {
457 struct st_context *st = (struct st_context *) stctxi;
458 enum pipe_flush_flags pipe_flags = 0;
459
460 if (flags & ST_FLUSH_END_OF_FRAME) {
461 pipe_flags |= PIPE_FLUSH_END_OF_FRAME;
462 }
463
464 st_flush(st, fence, pipe_flags);
465 if (flags & ST_FLUSH_FRONT)
466 st_manager_flush_frontbuffer(st);
467 }
468
469 static boolean
470 st_context_teximage(struct st_context_iface *stctxi,
471 enum st_texture_type tex_type,
472 int level, enum pipe_format internal_format,
473 struct pipe_resource *tex, boolean mipmap)
474 {
475 struct st_context *st = (struct st_context *) stctxi;
476 struct gl_context *ctx = st->ctx;
477 struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
478 struct gl_texture_object *texObj;
479 struct gl_texture_image *texImage;
480 struct st_texture_object *stObj;
481 struct st_texture_image *stImage;
482 GLenum internalFormat;
483 GLuint width, height, depth;
484 GLenum target;
485
486 switch (tex_type) {
487 case ST_TEXTURE_1D:
488 target = GL_TEXTURE_1D;
489 break;
490 case ST_TEXTURE_2D:
491 target = GL_TEXTURE_2D;
492 break;
493 case ST_TEXTURE_3D:
494 target = GL_TEXTURE_3D;
495 break;
496 case ST_TEXTURE_RECT:
497 target = GL_TEXTURE_RECTANGLE_ARB;
498 break;
499 default:
500 return FALSE;
501 }
502
503 texObj = _mesa_select_tex_object(ctx, texUnit, target);
504 _mesa_lock_texture(ctx, texObj);
505
506 stObj = st_texture_object(texObj);
507 /* switch to surface based */
508 if (!stObj->surface_based) {
509 _mesa_clear_texture_object(ctx, texObj);
510 stObj->surface_based = GL_TRUE;
511 }
512
513 texImage = _mesa_get_tex_image(ctx, texObj, target, level);
514 stImage = st_texture_image(texImage);
515 if (tex) {
516 gl_format texFormat;
517
518 /*
519 * XXX When internal_format and tex->format differ, st_finalize_texture
520 * needs to allocate a new texture with internal_format and copy the
521 * texture here into the new one. It will result in surface_copy being
522 * called on surfaces whose formats differ.
523 *
524 * To avoid that, internal_format is (wrongly) ignored here. A sane fix
525 * is to use a sampler view.
526 */
527 if (!st_sampler_compat_formats(tex->format, internal_format))
528 internal_format = tex->format;
529
530 if (util_format_get_component_bits(internal_format,
531 UTIL_FORMAT_COLORSPACE_RGB, 3) > 0)
532 internalFormat = GL_RGBA;
533 else
534 internalFormat = GL_RGB;
535
536 texFormat = st_ChooseTextureFormat(ctx, target, internalFormat,
537 GL_BGRA, GL_UNSIGNED_BYTE);
538
539 _mesa_init_teximage_fields(ctx, texImage,
540 tex->width0, tex->height0, 1, 0,
541 internalFormat, texFormat);
542
543 width = tex->width0;
544 height = tex->height0;
545 depth = tex->depth0;
546
547 /* grow the image size until we hit level = 0 */
548 while (level > 0) {
549 if (width != 1)
550 width <<= 1;
551 if (height != 1)
552 height <<= 1;
553 if (depth != 1)
554 depth <<= 1;
555 level--;
556 }
557 }
558 else {
559 _mesa_clear_texture_image(ctx, texImage);
560 width = height = depth = 0;
561 }
562
563 pipe_resource_reference(&stImage->pt, tex);
564 stObj->width0 = width;
565 stObj->height0 = height;
566 stObj->depth0 = depth;
567
568 _mesa_dirty_texobj(ctx, texObj, GL_TRUE);
569 _mesa_unlock_texture(ctx, texObj);
570
571 return TRUE;
572 }
573
574 static void
575 st_context_copy(struct st_context_iface *stctxi,
576 struct st_context_iface *stsrci, unsigned mask)
577 {
578 struct st_context *st = (struct st_context *) stctxi;
579 struct st_context *src = (struct st_context *) stsrci;
580
581 _mesa_copy_context(src->ctx, st->ctx, mask);
582 }
583
584 static boolean
585 st_context_share(struct st_context_iface *stctxi,
586 struct st_context_iface *stsrci)
587 {
588 struct st_context *st = (struct st_context *) stctxi;
589 struct st_context *src = (struct st_context *) stsrci;
590
591 return _mesa_share_state(st->ctx, src->ctx);
592 }
593
594 static void
595 st_context_destroy(struct st_context_iface *stctxi)
596 {
597 struct st_context *st = (struct st_context *) stctxi;
598 st_destroy_context(st);
599 }
600
601 static struct st_context_iface *
602 st_api_create_context(struct st_api *stapi, struct st_manager *smapi,
603 const struct st_context_attribs *attribs,
604 enum st_context_error *error,
605 struct st_context_iface *shared_stctxi)
606 {
607 struct st_context *shared_ctx = (struct st_context *) shared_stctxi;
608 struct st_context *st;
609 struct pipe_context *pipe;
610 struct gl_config mode;
611 gl_api api;
612
613 if (!(stapi->profile_mask & (1 << attribs->profile)))
614 return NULL;
615
616 switch (attribs->profile) {
617 case ST_PROFILE_DEFAULT:
618 api = API_OPENGL_COMPAT;
619 break;
620 case ST_PROFILE_OPENGL_ES1:
621 api = API_OPENGLES;
622 break;
623 case ST_PROFILE_OPENGL_ES2:
624 api = API_OPENGLES2;
625 break;
626 case ST_PROFILE_OPENGL_CORE:
627 api = API_OPENGL_CORE;
628 break;
629 default:
630 *error = ST_CONTEXT_ERROR_BAD_API;
631 return NULL;
632 break;
633 }
634
635 pipe = smapi->screen->context_create(smapi->screen, NULL);
636 if (!pipe) {
637 *error = ST_CONTEXT_ERROR_NO_MEMORY;
638 return NULL;
639 }
640
641 st_visual_to_context_mode(&attribs->visual, &mode);
642 st = st_create_context(api, pipe, &mode, shared_ctx, &attribs->options);
643 if (!st) {
644 *error = ST_CONTEXT_ERROR_NO_MEMORY;
645 pipe->destroy(pipe);
646 return NULL;
647 }
648
649 if (attribs->flags & ST_CONTEXT_FLAG_DEBUG)
650 st->ctx->Const.ContextFlags |= GL_CONTEXT_FLAG_DEBUG_BIT;
651 if (attribs->flags & ST_CONTEXT_FLAG_FORWARD_COMPATIBLE)
652 st->ctx->Const.ContextFlags |= GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT;
653
654 /* need to perform version check */
655 if (attribs->major > 1 || attribs->minor > 0) {
656 /* Is the actual version less than the requested version?
657 */
658 if (st->ctx->Version < attribs->major * 10 + attribs->minor) {
659 *error = ST_CONTEXT_ERROR_BAD_VERSION;
660 st_destroy_context(st);
661 return NULL;
662 }
663 }
664
665 st->invalidate_on_gl_viewport =
666 smapi->get_param(smapi, ST_MANAGER_BROKEN_INVALIDATE);
667
668 st->iface.destroy = st_context_destroy;
669 st->iface.flush = st_context_flush;
670 st->iface.teximage = st_context_teximage;
671 st->iface.copy = st_context_copy;
672 st->iface.share = st_context_share;
673 st->iface.st_context_private = (void *) smapi;
674 st->iface.cso_context = st->cso_context;
675 st->iface.pipe = st->pipe;
676
677 *error = ST_CONTEXT_SUCCESS;
678 return &st->iface;
679 }
680
681 static struct st_context_iface *
682 st_api_get_current(struct st_api *stapi)
683 {
684 GET_CURRENT_CONTEXT(ctx);
685 struct st_context *st = (ctx) ? ctx->st : NULL;
686
687 return (st) ? &st->iface : NULL;
688 }
689
690 static struct st_framebuffer *
691 st_framebuffer_reuse_or_create(struct gl_framebuffer *fb,
692 struct st_framebuffer_iface *stfbi)
693 {
694 struct st_framebuffer *cur = st_ws_framebuffer(fb), *stfb = NULL;
695
696 /* dummy framebuffers cant be used as st_framebuffer */
697 if (cur && &cur->Base != _mesa_get_incomplete_framebuffer() &&
698 cur->iface == stfbi) {
699 /* reuse the current stfb */
700 st_framebuffer_reference(&stfb, cur);
701 }
702 else {
703 /* create a new one */
704 stfb = st_framebuffer_create(stfbi);
705 }
706
707 return stfb;
708 }
709
710 static boolean
711 st_api_make_current(struct st_api *stapi, struct st_context_iface *stctxi,
712 struct st_framebuffer_iface *stdrawi,
713 struct st_framebuffer_iface *streadi)
714 {
715 struct st_context *st = (struct st_context *) stctxi;
716 struct st_framebuffer *stdraw, *stread;
717 boolean ret;
718
719 _glapi_check_multithread();
720
721 if (st) {
722 /* reuse or create the draw fb */
723 stdraw = st_framebuffer_reuse_or_create(st->ctx->WinSysDrawBuffer,
724 stdrawi);
725 if (streadi != stdrawi) {
726 /* do the same for the read fb */
727 stread = st_framebuffer_reuse_or_create(st->ctx->WinSysReadBuffer,
728 streadi);
729 }
730 else {
731 stread = NULL;
732 /* reuse the draw fb for the read fb */
733 if (stdraw)
734 st_framebuffer_reference(&stread, stdraw);
735 }
736
737 if (stdraw && stread) {
738 st_framebuffer_validate(stdraw, st);
739 if (stread != stdraw)
740 st_framebuffer_validate(stread, st);
741
742 ret = _mesa_make_current(st->ctx, &stdraw->Base, &stread->Base);
743
744 st->draw_stamp = stdraw->stamp - 1;
745 st->read_stamp = stread->stamp - 1;
746 st_context_validate(st, stdraw, stread);
747 }
748 else {
749 struct gl_framebuffer *incomplete = _mesa_get_incomplete_framebuffer();
750 ret = _mesa_make_current(st->ctx, incomplete, incomplete);
751 }
752
753 st_framebuffer_reference(&stdraw, NULL);
754 st_framebuffer_reference(&stread, NULL);
755 }
756 else {
757 ret = _mesa_make_current(NULL, NULL, NULL);
758 }
759
760 return ret;
761 }
762
763 static st_proc_t
764 st_api_get_proc_address(struct st_api *stapi, const char *procname)
765 {
766 return (st_proc_t) _glapi_get_proc_address(procname);
767 }
768
769 static void
770 st_api_destroy(struct st_api *stapi)
771 {
772 }
773
774 /**
775 * Flush the front buffer if the current context renders to the front buffer.
776 */
777 void
778 st_manager_flush_frontbuffer(struct st_context *st)
779 {
780 struct st_framebuffer *stfb = st_ws_framebuffer(st->ctx->DrawBuffer);
781 struct st_renderbuffer *strb = NULL;
782
783 if (stfb)
784 strb = st_renderbuffer(stfb->Base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer);
785 if (!strb)
786 return;
787
788 /* never a dummy fb */
789 assert(&stfb->Base != _mesa_get_incomplete_framebuffer());
790 stfb->iface->flush_front(&st->iface, stfb->iface, ST_ATTACHMENT_FRONT_LEFT);
791 }
792
793 /**
794 * Return the surface of an EGLImage.
795 * FIXME: I think this should operate on resources, not surfaces
796 */
797 struct pipe_surface *
798 st_manager_get_egl_image_surface(struct st_context *st, void *eglimg)
799 {
800 struct st_manager *smapi =
801 (struct st_manager *) st->iface.st_context_private;
802 struct st_egl_image stimg;
803 struct pipe_surface *ps, surf_tmpl;
804
805 if (!smapi || !smapi->get_egl_image)
806 return NULL;
807
808 memset(&stimg, 0, sizeof(stimg));
809 if (!smapi->get_egl_image(smapi, eglimg, &stimg))
810 return NULL;
811
812 u_surface_default_template(&surf_tmpl, stimg.texture);
813 surf_tmpl.u.tex.level = stimg.level;
814 surf_tmpl.u.tex.first_layer = stimg.layer;
815 surf_tmpl.u.tex.last_layer = stimg.layer;
816 ps = st->pipe->create_surface(st->pipe, stimg.texture, &surf_tmpl);
817 pipe_resource_reference(&stimg.texture, NULL);
818
819 return ps;
820 }
821
822 /**
823 * Re-validate the framebuffers.
824 */
825 void
826 st_manager_validate_framebuffers(struct st_context *st)
827 {
828 struct st_framebuffer *stdraw = st_ws_framebuffer(st->ctx->DrawBuffer);
829 struct st_framebuffer *stread = st_ws_framebuffer(st->ctx->ReadBuffer);
830
831 if (stdraw)
832 st_framebuffer_validate(stdraw, st);
833 if (stread && stread != stdraw)
834 st_framebuffer_validate(stread, st);
835
836 st_context_validate(st, stdraw, stread);
837 }
838
839 /**
840 * Add a color renderbuffer on demand.
841 */
842 boolean
843 st_manager_add_color_renderbuffer(struct st_context *st,
844 struct gl_framebuffer *fb,
845 gl_buffer_index idx)
846 {
847 struct st_framebuffer *stfb = st_ws_framebuffer(fb);
848
849 /* FBO */
850 if (!stfb)
851 return FALSE;
852
853 if (stfb->Base.Attachment[idx].Renderbuffer)
854 return TRUE;
855
856 switch (idx) {
857 case BUFFER_FRONT_LEFT:
858 case BUFFER_BACK_LEFT:
859 case BUFFER_FRONT_RIGHT:
860 case BUFFER_BACK_RIGHT:
861 break;
862 default:
863 return FALSE;
864 break;
865 }
866
867 if (!st_framebuffer_add_renderbuffer(stfb, idx))
868 return FALSE;
869
870 st_framebuffer_update_attachments(stfb);
871
872 /*
873 * Force a call to the state tracker manager to validate the
874 * new renderbuffer. It might be that there is a window system
875 * renderbuffer available.
876 */
877 if(stfb->iface)
878 stfb->iface_stamp = p_atomic_read(&stfb->iface->stamp) - 1;
879
880 st_invalidate_state(st->ctx, _NEW_BUFFERS);
881
882 return TRUE;
883 }
884
885 static const struct st_api st_gl_api = {
886 "Mesa " MESA_VERSION_STRING,
887 ST_API_OPENGL,
888 #if FEATURE_GL
889 ST_PROFILE_DEFAULT_MASK |
890 ST_PROFILE_OPENGL_CORE_MASK |
891 #endif
892 #if FEATURE_ES1
893 ST_PROFILE_OPENGL_ES1_MASK |
894 #endif
895 #if FEATURE_ES2
896 ST_PROFILE_OPENGL_ES2_MASK |
897 #endif
898 0,
899 ST_API_FEATURE_MS_VISUALS_MASK,
900 st_api_destroy,
901 st_api_get_proc_address,
902 st_api_create_context,
903 st_api_make_current,
904 st_api_get_current,
905 };
906
907 struct st_api *
908 st_gl_api_create(void)
909 {
910 return (struct st_api *) &st_gl_api;
911 }