Merge remote branch 'origin/master' into pipe-video
[mesa.git] / src / mesa / state_tracker / st_manager.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.9
4 *
5 * Copyright (C) 2010 LunarG Inc.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
22 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
23 * DEALINGS IN THE SOFTWARE.
24 *
25 * Authors:
26 * Chia-I Wu <olv@lunarg.com>
27 */
28
29 #include "state_tracker/st_gl_api.h"
30
31 #include "pipe/p_context.h"
32 #include "pipe/p_screen.h"
33 #include "util/u_format.h"
34 #include "util/u_pointer.h"
35 #include "util/u_inlines.h"
36 #include "util/u_atomic.h"
37 #include "util/u_surface.h"
38
39 #include "main/mtypes.h"
40 #include "main/context.h"
41 #include "main/texobj.h"
42 #include "main/teximage.h"
43 #include "main/texstate.h"
44 #include "main/framebuffer.h"
45 #include "main/fbobject.h"
46 #include "main/renderbuffer.h"
47 #include "main/version.h"
48 #include "st_texture.h"
49
50 #include "st_context.h"
51 #include "st_format.h"
52 #include "st_cb_fbo.h"
53 #include "st_cb_flush.h"
54 #include "st_manager.h"
55
56 /**
57 * Cast wrapper to convert a struct gl_framebuffer to an st_framebuffer.
58 * Return NULL if the struct gl_framebuffer is a user-created framebuffer.
59 * We'll only return non-null for window system framebuffers.
60 * Note that this function may fail.
61 */
62 static INLINE struct st_framebuffer *
63 st_ws_framebuffer(struct gl_framebuffer *fb)
64 {
65 /* FBO cannot be casted. See st_new_framebuffer */
66 return (struct st_framebuffer *) ((fb && !fb->Name) ? fb : NULL);
67 }
68
69 /**
70 * Map an attachment to a buffer index.
71 */
72 static INLINE gl_buffer_index
73 attachment_to_buffer_index(enum st_attachment_type statt)
74 {
75 gl_buffer_index index;
76
77 switch (statt) {
78 case ST_ATTACHMENT_FRONT_LEFT:
79 index = BUFFER_FRONT_LEFT;
80 break;
81 case ST_ATTACHMENT_BACK_LEFT:
82 index = BUFFER_BACK_LEFT;
83 break;
84 case ST_ATTACHMENT_FRONT_RIGHT:
85 index = BUFFER_FRONT_RIGHT;
86 break;
87 case ST_ATTACHMENT_BACK_RIGHT:
88 index = BUFFER_BACK_RIGHT;
89 break;
90 case ST_ATTACHMENT_DEPTH_STENCIL:
91 index = BUFFER_DEPTH;
92 break;
93 case ST_ATTACHMENT_ACCUM:
94 index = BUFFER_ACCUM;
95 break;
96 case ST_ATTACHMENT_SAMPLE:
97 default:
98 index = BUFFER_COUNT;
99 break;
100 }
101
102 return index;
103 }
104
105 /**
106 * Map a buffer index to an attachment.
107 */
108 static INLINE enum st_attachment_type
109 buffer_index_to_attachment(gl_buffer_index index)
110 {
111 enum st_attachment_type statt;
112
113 switch (index) {
114 case BUFFER_FRONT_LEFT:
115 statt = ST_ATTACHMENT_FRONT_LEFT;
116 break;
117 case BUFFER_BACK_LEFT:
118 statt = ST_ATTACHMENT_BACK_LEFT;
119 break;
120 case BUFFER_FRONT_RIGHT:
121 statt = ST_ATTACHMENT_FRONT_RIGHT;
122 break;
123 case BUFFER_BACK_RIGHT:
124 statt = ST_ATTACHMENT_BACK_RIGHT;
125 break;
126 case BUFFER_DEPTH:
127 statt = ST_ATTACHMENT_DEPTH_STENCIL;
128 break;
129 case BUFFER_ACCUM:
130 statt = ST_ATTACHMENT_ACCUM;
131 break;
132 default:
133 statt = ST_ATTACHMENT_INVALID;
134 break;
135 }
136
137 return statt;
138 }
139
140 /**
141 * Validate a framebuffer to make sure up-to-date pipe_textures are used.
142 */
143 static void
144 st_framebuffer_validate(struct st_framebuffer *stfb, struct st_context *st)
145 {
146 struct pipe_context *pipe = st->pipe;
147 struct pipe_resource *textures[ST_ATTACHMENT_COUNT];
148 uint width, height;
149 unsigned i;
150 boolean changed = FALSE;
151
152 if (!p_atomic_read(&stfb->revalidate))
153 return;
154
155 /* validate the fb */
156 if (!stfb->iface->validate(stfb->iface, stfb->statts, stfb->num_statts, textures))
157 return;
158
159 width = stfb->Base.Width;
160 height = stfb->Base.Height;
161
162 for (i = 0; i < stfb->num_statts; i++) {
163 struct st_renderbuffer *strb;
164 struct pipe_surface *ps, surf_tmpl;
165 gl_buffer_index idx;
166
167 if (!textures[i])
168 continue;
169
170 idx = attachment_to_buffer_index(stfb->statts[i]);
171 if (idx >= BUFFER_COUNT) {
172 pipe_resource_reference(&textures[i], NULL);
173 continue;
174 }
175
176 strb = st_renderbuffer(stfb->Base.Attachment[idx].Renderbuffer);
177 assert(strb);
178 if (strb->texture == textures[i]) {
179 pipe_resource_reference(&textures[i], NULL);
180 continue;
181 }
182
183 memset(&surf_tmpl, 0, sizeof(surf_tmpl));
184 u_surface_default_template(&surf_tmpl, textures[i],
185 PIPE_BIND_RENDER_TARGET);
186 ps = pipe->create_surface(pipe, textures[i], &surf_tmpl);
187 if (ps) {
188 pipe_surface_reference(&strb->surface, ps);
189 pipe_resource_reference(&strb->texture, ps->texture);
190 /* ownership transfered */
191 pipe_surface_reference(&ps, NULL);
192
193 changed = TRUE;
194
195 strb->Base.Width = strb->surface->width;
196 strb->Base.Height = strb->surface->height;
197
198 width = strb->Base.Width;
199 height = strb->Base.Height;
200 }
201
202 pipe_resource_reference(&textures[i], NULL);
203 }
204
205 if (changed) {
206 st->dirty.st |= ST_NEW_FRAMEBUFFER;
207 _mesa_resize_framebuffer(st->ctx, &stfb->Base, width, height);
208
209 assert(stfb->Base.Width == width);
210 assert(stfb->Base.Height == height);
211 }
212
213 p_atomic_set(&stfb->revalidate, FALSE);
214 }
215
216 /**
217 * Update the attachments to validate by looping the existing renderbuffers.
218 */
219 static void
220 st_framebuffer_update_attachments(struct st_framebuffer *stfb)
221 {
222 gl_buffer_index idx;
223
224 stfb->num_statts = 0;
225 for (idx = 0; idx < BUFFER_COUNT; idx++) {
226 struct st_renderbuffer *strb;
227 enum st_attachment_type statt;
228
229 strb = st_renderbuffer(stfb->Base.Attachment[idx].Renderbuffer);
230 if (!strb || strb->software)
231 continue;
232
233 statt = buffer_index_to_attachment(idx);
234 if (statt != ST_ATTACHMENT_INVALID &&
235 st_visual_have_buffers(stfb->iface->visual, 1 << statt))
236 stfb->statts[stfb->num_statts++] = statt;
237 }
238
239 p_atomic_set(&stfb->revalidate, TRUE);
240 }
241
242 /**
243 * Add a renderbuffer to the framebuffer.
244 */
245 static boolean
246 st_framebuffer_add_renderbuffer(struct st_framebuffer *stfb,
247 gl_buffer_index idx)
248 {
249 struct gl_renderbuffer *rb;
250 enum pipe_format format;
251 int samples;
252 boolean sw;
253
254 if (!stfb->iface)
255 return FALSE;
256
257 /* do not distinguish depth/stencil buffers */
258 if (idx == BUFFER_STENCIL)
259 idx = BUFFER_DEPTH;
260
261 switch (idx) {
262 case BUFFER_DEPTH:
263 format = stfb->iface->visual->depth_stencil_format;
264 sw = FALSE;
265 break;
266 case BUFFER_ACCUM:
267 format = stfb->iface->visual->accum_format;
268 sw = TRUE;
269 break;
270 default:
271 format = stfb->iface->visual->color_format;
272 sw = FALSE;
273 break;
274 }
275
276 if (format == PIPE_FORMAT_NONE)
277 return FALSE;
278
279 samples = stfb->iface->visual->samples;
280 if (!samples)
281 samples = st_get_msaa();
282
283 rb = st_new_renderbuffer_fb(format, samples, sw);
284 if (!rb)
285 return FALSE;
286
287 if (idx != BUFFER_DEPTH) {
288 _mesa_add_renderbuffer(&stfb->Base, idx, rb);
289 }
290 else {
291 if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 0))
292 _mesa_add_renderbuffer(&stfb->Base, BUFFER_DEPTH, rb);
293 if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 1))
294 _mesa_add_renderbuffer(&stfb->Base, BUFFER_STENCIL, rb);
295 }
296
297 return TRUE;
298 }
299
300 /**
301 * Intialize a struct gl_config from a visual.
302 */
303 static void
304 st_visual_to_context_mode(const struct st_visual *visual,
305 struct gl_config *mode)
306 {
307 memset(mode, 0, sizeof(*mode));
308
309 if (st_visual_have_buffers(visual, ST_ATTACHMENT_BACK_LEFT_MASK))
310 mode->doubleBufferMode = GL_TRUE;
311 if (st_visual_have_buffers(visual,
312 ST_ATTACHMENT_FRONT_RIGHT_MASK | ST_ATTACHMENT_BACK_RIGHT_MASK))
313 mode->stereoMode = GL_TRUE;
314
315 if (visual->color_format != PIPE_FORMAT_NONE) {
316 mode->rgbMode = GL_TRUE;
317
318 mode->redBits =
319 util_format_get_component_bits(visual->color_format,
320 UTIL_FORMAT_COLORSPACE_RGB, 0);
321 mode->greenBits =
322 util_format_get_component_bits(visual->color_format,
323 UTIL_FORMAT_COLORSPACE_RGB, 1);
324 mode->blueBits =
325 util_format_get_component_bits(visual->color_format,
326 UTIL_FORMAT_COLORSPACE_RGB, 2);
327 mode->alphaBits =
328 util_format_get_component_bits(visual->color_format,
329 UTIL_FORMAT_COLORSPACE_RGB, 3);
330
331 mode->rgbBits = mode->redBits +
332 mode->greenBits + mode->blueBits + mode->alphaBits;
333 }
334
335 if (visual->depth_stencil_format != PIPE_FORMAT_NONE) {
336 mode->depthBits =
337 util_format_get_component_bits(visual->depth_stencil_format,
338 UTIL_FORMAT_COLORSPACE_ZS, 0);
339 mode->stencilBits =
340 util_format_get_component_bits(visual->depth_stencil_format,
341 UTIL_FORMAT_COLORSPACE_ZS, 1);
342
343 mode->haveDepthBuffer = mode->depthBits > 0;
344 mode->haveStencilBuffer = mode->stencilBits > 0;
345 }
346
347 if (visual->accum_format != PIPE_FORMAT_NONE) {
348 mode->haveAccumBuffer = GL_TRUE;
349
350 mode->accumRedBits =
351 util_format_get_component_bits(visual->accum_format,
352 UTIL_FORMAT_COLORSPACE_RGB, 0);
353 mode->accumGreenBits =
354 util_format_get_component_bits(visual->accum_format,
355 UTIL_FORMAT_COLORSPACE_RGB, 1);
356 mode->accumBlueBits =
357 util_format_get_component_bits(visual->accum_format,
358 UTIL_FORMAT_COLORSPACE_RGB, 2);
359 mode->accumAlphaBits =
360 util_format_get_component_bits(visual->accum_format,
361 UTIL_FORMAT_COLORSPACE_RGB, 3);
362 }
363
364 if (visual->samples) {
365 mode->sampleBuffers = 1;
366 mode->samples = visual->samples;
367 }
368 }
369
370 /**
371 * Determine the default draw or read buffer from a visual.
372 */
373 static void
374 st_visual_to_default_buffer(const struct st_visual *visual,
375 GLenum *buffer, GLint *index)
376 {
377 enum st_attachment_type statt;
378 GLenum buf;
379 gl_buffer_index idx;
380
381 statt = visual->render_buffer;
382 /* do nothing if an invalid render buffer is specified */
383 if (statt == ST_ATTACHMENT_INVALID ||
384 !st_visual_have_buffers(visual, 1 << statt))
385 return;
386
387 switch (statt) {
388 case ST_ATTACHMENT_FRONT_LEFT:
389 buf = GL_FRONT_LEFT;
390 idx = BUFFER_FRONT_LEFT;
391 break;
392 case ST_ATTACHMENT_BACK_LEFT:
393 buf = GL_BACK_LEFT;
394 idx = BUFFER_BACK_LEFT;
395 break;
396 case ST_ATTACHMENT_FRONT_RIGHT:
397 buf = GL_FRONT_RIGHT;
398 idx = BUFFER_FRONT_RIGHT;
399 break;
400 case ST_ATTACHMENT_BACK_RIGHT:
401 buf = GL_BACK_RIGHT;
402 idx = BUFFER_BACK_RIGHT;
403 break;
404 default:
405 buf = GL_NONE;
406 idx = BUFFER_COUNT;
407 break;
408 }
409
410 if (buf != GL_NONE) {
411 if (buffer)
412 *buffer = buf;
413 if (index)
414 *index = idx;
415 }
416 }
417
418 /**
419 * Create a framebuffer from a manager interface.
420 */
421 static struct st_framebuffer *
422 st_framebuffer_create(struct st_framebuffer_iface *stfbi)
423 {
424 struct st_framebuffer *stfb;
425 struct gl_config mode;
426 gl_buffer_index idx;
427
428 stfb = CALLOC_STRUCT(st_framebuffer);
429 if (!stfb)
430 return NULL;
431
432 /* for FBO-only context */
433 if (!stfbi) {
434 struct gl_framebuffer *base = _mesa_get_incomplete_framebuffer();
435
436 stfb->Base = *base;
437
438 return stfb;
439 }
440
441 st_visual_to_context_mode(stfbi->visual, &mode);
442 _mesa_initialize_window_framebuffer(&stfb->Base, &mode);
443
444 /* modify the draw/read buffers of the fb */
445 st_visual_to_default_buffer(stfbi->visual, &stfb->Base.ColorDrawBuffer[0],
446 &stfb->Base._ColorDrawBufferIndexes[0]);
447 st_visual_to_default_buffer(stfbi->visual, &stfb->Base.ColorReadBuffer,
448 &stfb->Base._ColorReadBufferIndex);
449
450 stfb->iface = stfbi;
451
452 /* add the color buffer */
453 idx = stfb->Base._ColorDrawBufferIndexes[0];
454 if (!st_framebuffer_add_renderbuffer(stfb, idx)) {
455 FREE(stfb);
456 return NULL;
457 }
458
459 st_framebuffer_add_renderbuffer(stfb, BUFFER_DEPTH);
460 st_framebuffer_add_renderbuffer(stfb, BUFFER_ACCUM);
461
462 st_framebuffer_update_attachments(stfb);
463
464 stfb->Base.Initialized = GL_TRUE;
465
466 return stfb;
467 }
468
469 /**
470 * Reference a framebuffer.
471 */
472 static void
473 st_framebuffer_reference(struct st_framebuffer **ptr,
474 struct st_framebuffer *stfb)
475 {
476 struct gl_framebuffer *fb = &stfb->Base;
477 _mesa_reference_framebuffer((struct gl_framebuffer **) ptr, fb);
478 }
479
480 static void
481 st_context_notify_invalid_framebuffer(struct st_context_iface *stctxi,
482 struct st_framebuffer_iface *stfbi)
483 {
484 struct st_context *st = (struct st_context *) stctxi;
485 struct st_framebuffer *stfb;
486
487 /* either draw or read winsys fb */
488 stfb = st_ws_framebuffer(st->ctx->WinSysDrawBuffer);
489 if (!stfb || stfb->iface != stfbi)
490 stfb = st_ws_framebuffer(st->ctx->WinSysReadBuffer);
491
492 if (stfb && stfb->iface == stfbi) {
493 p_atomic_set(&stfb->revalidate, TRUE);
494 }
495 else {
496 /* This function is probably getting called when we've detected a
497 * change in a window's size but the currently bound context is
498 * not bound to that window.
499 * If the st_framebuffer_iface structure had a pointer to the
500 * corresponding st_framebuffer we'd be able to handle this.
501 */
502 }
503 }
504
505 static void
506 st_context_flush(struct st_context_iface *stctxi, unsigned flags,
507 struct pipe_fence_handle **fence)
508 {
509 struct st_context *st = (struct st_context *) stctxi;
510 st_flush(st, flags, fence);
511 if (flags & PIPE_FLUSH_RENDER_CACHE)
512 st_manager_flush_frontbuffer(st);
513 }
514
515 static boolean
516 st_context_teximage(struct st_context_iface *stctxi, enum st_texture_type target,
517 int level, enum pipe_format internal_format,
518 struct pipe_resource *tex, boolean mipmap)
519 {
520 struct st_context *st = (struct st_context *) stctxi;
521 struct gl_context *ctx = st->ctx;
522 struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
523 struct gl_texture_object *texObj;
524 struct gl_texture_image *texImage;
525 struct st_texture_object *stObj;
526 struct st_texture_image *stImage;
527 GLenum internalFormat;
528 GLuint width, height, depth;
529
530 switch (target) {
531 case ST_TEXTURE_1D:
532 target = GL_TEXTURE_1D;
533 break;
534 case ST_TEXTURE_2D:
535 target = GL_TEXTURE_2D;
536 break;
537 case ST_TEXTURE_3D:
538 target = GL_TEXTURE_3D;
539 break;
540 case ST_TEXTURE_RECT:
541 target = GL_TEXTURE_RECTANGLE_ARB;
542 break;
543 default:
544 return FALSE;
545 break;
546 }
547
548 texObj = _mesa_select_tex_object(ctx, texUnit, target);
549 _mesa_lock_texture(ctx, texObj);
550
551 stObj = st_texture_object(texObj);
552 /* switch to surface based */
553 if (!stObj->surface_based) {
554 _mesa_clear_texture_object(ctx, texObj);
555 stObj->surface_based = GL_TRUE;
556 }
557
558 texImage = _mesa_get_tex_image(ctx, texObj, target, level);
559 stImage = st_texture_image(texImage);
560 if (tex) {
561 gl_format texFormat;
562
563 /*
564 * XXX When internal_format and tex->format differ, st_finalize_texture
565 * needs to allocate a new texture with internal_format and copy the
566 * texture here into the new one. It will result in surface_copy being
567 * called on surfaces whose formats differ.
568 *
569 * To avoid that, internal_format is (wrongly) ignored here. A sane fix
570 * is to use a sampler view.
571 */
572 if (!st_sampler_compat_formats(tex->format, internal_format))
573 internal_format = tex->format;
574
575 if (util_format_get_component_bits(internal_format,
576 UTIL_FORMAT_COLORSPACE_RGB, 3) > 0)
577 internalFormat = GL_RGBA;
578 else
579 internalFormat = GL_RGB;
580
581 texFormat = st_ChooseTextureFormat(ctx, internalFormat,
582 GL_RGBA, GL_UNSIGNED_BYTE);
583
584 _mesa_init_teximage_fields(ctx, target, texImage,
585 tex->width0, tex->height0, 1, 0,
586 internalFormat, texFormat);
587
588 width = tex->width0;
589 height = tex->height0;
590 depth = tex->depth0;
591
592 /* grow the image size until we hit level = 0 */
593 while (level > 0) {
594 if (width != 1)
595 width <<= 1;
596 if (height != 1)
597 height <<= 1;
598 if (depth != 1)
599 depth <<= 1;
600 level--;
601 }
602 }
603 else {
604 _mesa_clear_texture_image(ctx, texImage);
605 width = height = depth = 0;
606 }
607
608 pipe_resource_reference(&stImage->pt, tex);
609 stObj->width0 = width;
610 stObj->height0 = height;
611 stObj->depth0 = depth;
612
613 _mesa_dirty_texobj(ctx, texObj, GL_TRUE);
614 _mesa_unlock_texture(ctx, texObj);
615
616 return TRUE;
617 }
618
619 static void
620 st_context_copy(struct st_context_iface *stctxi,
621 struct st_context_iface *stsrci, unsigned mask)
622 {
623 struct st_context *st = (struct st_context *) stctxi;
624 struct st_context *src = (struct st_context *) stsrci;
625
626 _mesa_copy_context(src->ctx, st->ctx, mask);
627 }
628
629 static boolean
630 st_context_share(struct st_context_iface *stctxi,
631 struct st_context_iface *stsrci)
632 {
633 struct st_context *st = (struct st_context *) stctxi;
634 struct st_context *src = (struct st_context *) stsrci;
635
636 return _mesa_share_state(st->ctx, src->ctx);
637 }
638
639 static void
640 st_context_destroy(struct st_context_iface *stctxi)
641 {
642 struct st_context *st = (struct st_context *) stctxi;
643 st_destroy_context(st);
644 }
645
646 static struct st_context_iface *
647 st_api_create_context(struct st_api *stapi, struct st_manager *smapi,
648 const struct st_context_attribs *attribs,
649 struct st_context_iface *shared_stctxi)
650 {
651 struct st_context *shared_ctx = (struct st_context *) shared_stctxi;
652 struct st_context *st;
653 struct pipe_context *pipe;
654 struct gl_config mode;
655 gl_api api;
656
657 if (!(stapi->profile_mask & (1 << attribs->profile)))
658 return NULL;
659
660 switch (attribs->profile) {
661 case ST_PROFILE_DEFAULT:
662 api = API_OPENGL;
663 break;
664 case ST_PROFILE_OPENGL_ES1:
665 api = API_OPENGLES;
666 break;
667 case ST_PROFILE_OPENGL_ES2:
668 api = API_OPENGLES2;
669 break;
670 case ST_PROFILE_OPENGL_CORE:
671 default:
672 return NULL;
673 break;
674 }
675
676 pipe = smapi->screen->context_create(smapi->screen, NULL);
677 if (!pipe)
678 return NULL;
679
680 st_visual_to_context_mode(&attribs->visual, &mode);
681 st = st_create_context(api, pipe, &mode, shared_ctx);
682 if (!st) {
683 pipe->destroy(pipe);
684 return NULL;
685 }
686
687 /* need to perform version check */
688 if (attribs->major > 1 || attribs->minor > 0) {
689 _mesa_compute_version(st->ctx);
690
691 if (st->ctx->VersionMajor < attribs->major ||
692 st->ctx->VersionMajor < attribs->minor) {
693 st_destroy_context(st);
694 return NULL;
695 }
696 }
697
698 st->invalidate_on_gl_viewport =
699 smapi->get_param(smapi, ST_MANAGER_BROKEN_INVALIDATE);
700
701 st->iface.destroy = st_context_destroy;
702 st->iface.notify_invalid_framebuffer =
703 st_context_notify_invalid_framebuffer;
704 st->iface.flush = st_context_flush;
705 st->iface.teximage = st_context_teximage;
706 st->iface.copy = st_context_copy;
707 st->iface.share = st_context_share;
708 st->iface.st_context_private = (void *) smapi;
709
710 return &st->iface;
711 }
712
713 static boolean
714 st_api_make_current(struct st_api *stapi, struct st_context_iface *stctxi,
715 struct st_framebuffer_iface *stdrawi,
716 struct st_framebuffer_iface *streadi)
717 {
718 struct st_context *st = (struct st_context *) stctxi;
719 struct st_framebuffer *stdraw, *stread, *stfb;
720 boolean ret;
721
722 _glapi_check_multithread();
723
724 if (st) {
725 /* reuse/create the draw fb */
726 stfb = st_ws_framebuffer(st->ctx->WinSysDrawBuffer);
727 if (stfb && stfb->iface == stdrawi) {
728 stdraw = NULL;
729 st_framebuffer_reference(&stdraw, stfb);
730 }
731 else {
732 stdraw = st_framebuffer_create(stdrawi);
733 }
734
735 /* reuse/create the read fb */
736 stfb = st_ws_framebuffer(st->ctx->WinSysReadBuffer);
737 if (!stfb || stfb->iface != streadi)
738 stfb = stdraw;
739 if (stfb && stfb->iface == streadi) {
740 stread = NULL;
741 st_framebuffer_reference(&stread, stfb);
742 }
743 else {
744 stread = st_framebuffer_create(streadi);
745 }
746
747 if (stdraw && stread) {
748 st_framebuffer_validate(stdraw, st);
749 if (stread != stdraw)
750 st_framebuffer_validate(stread, st);
751
752 /* modify the draw/read buffers of the context */
753 if (stdraw->iface) {
754 st_visual_to_default_buffer(stdraw->iface->visual,
755 &st->ctx->Color.DrawBuffer[0], NULL);
756 }
757 if (stread->iface) {
758 st_visual_to_default_buffer(stread->iface->visual,
759 &st->ctx->Pixel.ReadBuffer, NULL);
760 }
761
762 ret = _mesa_make_current(st->ctx, &stdraw->Base, &stread->Base);
763 }
764 else {
765 ret = FALSE;
766 }
767
768 st_framebuffer_reference(&stdraw, NULL);
769 st_framebuffer_reference(&stread, NULL);
770 }
771 else {
772 ret = _mesa_make_current(NULL, NULL, NULL);
773 }
774
775 return ret;
776 }
777
778 static struct st_context_iface *
779 st_api_get_current(struct st_api *stapi)
780 {
781 GET_CURRENT_CONTEXT(ctx);
782 struct st_context *st = (ctx) ? ctx->st : NULL;
783
784 return (st) ? &st->iface : NULL;
785 }
786
787 static st_proc_t
788 st_api_get_proc_address(struct st_api *stapi, const char *procname)
789 {
790 return (st_proc_t) _glapi_get_proc_address(procname);
791 }
792
793 static void
794 st_api_destroy(struct st_api *stapi)
795 {
796 }
797
798 /**
799 * Flush the front buffer if the current context renders to the front buffer.
800 */
801 void
802 st_manager_flush_frontbuffer(struct st_context *st)
803 {
804 struct st_framebuffer *stfb = st_ws_framebuffer(st->ctx->DrawBuffer);
805 struct st_renderbuffer *strb = NULL;
806
807 if (stfb)
808 strb = st_renderbuffer(stfb->Base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer);
809 if (!strb)
810 return;
811
812 /* never a dummy fb */
813 assert(stfb->iface);
814 stfb->iface->flush_front(stfb->iface, ST_ATTACHMENT_FRONT_LEFT);
815 }
816
817 /**
818 * Return the surface of an EGLImage.
819 * FIXME: I think this should operate on resources, not surfaces
820 */
821 struct pipe_surface *
822 st_manager_get_egl_image_surface(struct st_context *st,
823 void *eglimg, unsigned usage)
824 {
825 struct st_manager *smapi =
826 (struct st_manager *) st->iface.st_context_private;
827 struct st_egl_image stimg;
828 struct pipe_surface *ps, surf_tmpl;
829
830 if (!smapi || !smapi->get_egl_image)
831 return NULL;
832
833 memset(&stimg, 0, sizeof(stimg));
834 if (!smapi->get_egl_image(smapi, eglimg, &stimg))
835 return NULL;
836
837 memset(&surf_tmpl, 0, sizeof(surf_tmpl));
838 surf_tmpl.format = stimg.texture->format;
839 surf_tmpl.usage = usage;
840 surf_tmpl.u.tex.level = stimg.level;
841 surf_tmpl.u.tex.first_layer = stimg.layer;
842 surf_tmpl.u.tex.last_layer = stimg.layer;
843 ps = st->pipe->create_surface(st->pipe, stimg.texture, &surf_tmpl);
844 pipe_resource_reference(&stimg.texture, NULL);
845
846 return ps;
847 }
848
849 /**
850 * Re-validate the framebuffers.
851 */
852 void
853 st_manager_validate_framebuffers(struct st_context *st)
854 {
855 struct st_framebuffer *stdraw = st_ws_framebuffer(st->ctx->DrawBuffer);
856 struct st_framebuffer *stread = st_ws_framebuffer(st->ctx->ReadBuffer);
857
858 if (stdraw)
859 st_framebuffer_validate(stdraw, st);
860 if (stread && stread != stdraw)
861 st_framebuffer_validate(stread, st);
862 }
863
864 /**
865 * Add a color renderbuffer on demand.
866 */
867 boolean
868 st_manager_add_color_renderbuffer(struct st_context *st, struct gl_framebuffer *fb,
869 gl_buffer_index idx)
870 {
871 struct st_framebuffer *stfb = st_ws_framebuffer(fb);
872
873 /* FBO */
874 if (!stfb)
875 return FALSE;
876
877 if (stfb->Base.Attachment[idx].Renderbuffer)
878 return TRUE;
879
880 switch (idx) {
881 case BUFFER_FRONT_LEFT:
882 case BUFFER_BACK_LEFT:
883 case BUFFER_FRONT_RIGHT:
884 case BUFFER_BACK_RIGHT:
885 break;
886 default:
887 return FALSE;
888 break;
889 }
890
891 if (!st_framebuffer_add_renderbuffer(stfb, idx))
892 return FALSE;
893
894 st_framebuffer_update_attachments(stfb);
895 st_invalidate_state(st->ctx, _NEW_BUFFERS);
896
897 return TRUE;
898 }
899
900 static const struct st_api st_gl_api = {
901 "Mesa " MESA_VERSION_STRING,
902 ST_API_OPENGL,
903 #if FEATURE_GL
904 ST_PROFILE_DEFAULT_MASK |
905 #endif
906 #if FEATURE_ES1
907 ST_PROFILE_OPENGL_ES1_MASK |
908 #endif
909 #if FEATURE_ES2
910 ST_PROFILE_OPENGL_ES2_MASK |
911 #endif
912 0,
913 st_api_destroy,
914 st_api_get_proc_address,
915 st_api_create_context,
916 st_api_make_current,
917 st_api_get_current,
918 };
919
920 struct st_api *
921 st_gl_api_create(void)
922 {
923 return (struct st_api *) &st_gl_api;
924 }