st-api: Have context_create explain why creation failed
[mesa.git] / src / mesa / state_tracker / st_manager.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.9
4 *
5 * Copyright (C) 2010 LunarG Inc.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
22 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
23 * DEALINGS IN THE SOFTWARE.
24 *
25 * Authors:
26 * Chia-I Wu <olv@lunarg.com>
27 */
28
29 #include "state_tracker/st_gl_api.h"
30
31 #include "pipe/p_context.h"
32 #include "pipe/p_screen.h"
33 #include "util/u_format.h"
34 #include "util/u_pointer.h"
35 #include "util/u_inlines.h"
36 #include "util/u_atomic.h"
37 #include "util/u_surface.h"
38
39 #include "main/mtypes.h"
40 #include "main/context.h"
41 #include "main/mfeatures.h"
42 #include "main/texobj.h"
43 #include "main/teximage.h"
44 #include "main/texstate.h"
45 #include "main/framebuffer.h"
46 #include "main/fbobject.h"
47 #include "main/renderbuffer.h"
48 #include "main/version.h"
49 #include "st_texture.h"
50
51 #include "st_context.h"
52 #include "st_format.h"
53 #include "st_cb_fbo.h"
54 #include "st_cb_flush.h"
55 #include "st_manager.h"
56
57 /**
58 * Cast wrapper to convert a struct gl_framebuffer to an st_framebuffer.
59 * Return NULL if the struct gl_framebuffer is a user-created framebuffer.
60 * We'll only return non-null for window system framebuffers.
61 * Note that this function may fail.
62 */
63 static INLINE struct st_framebuffer *
64 st_ws_framebuffer(struct gl_framebuffer *fb)
65 {
66 /* FBO cannot be casted. See st_new_framebuffer */
67 return (struct st_framebuffer *) ((fb && !fb->Name) ? fb : NULL);
68 }
69
70 /**
71 * Map an attachment to a buffer index.
72 */
73 static INLINE gl_buffer_index
74 attachment_to_buffer_index(enum st_attachment_type statt)
75 {
76 gl_buffer_index index;
77
78 switch (statt) {
79 case ST_ATTACHMENT_FRONT_LEFT:
80 index = BUFFER_FRONT_LEFT;
81 break;
82 case ST_ATTACHMENT_BACK_LEFT:
83 index = BUFFER_BACK_LEFT;
84 break;
85 case ST_ATTACHMENT_FRONT_RIGHT:
86 index = BUFFER_FRONT_RIGHT;
87 break;
88 case ST_ATTACHMENT_BACK_RIGHT:
89 index = BUFFER_BACK_RIGHT;
90 break;
91 case ST_ATTACHMENT_DEPTH_STENCIL:
92 index = BUFFER_DEPTH;
93 break;
94 case ST_ATTACHMENT_ACCUM:
95 index = BUFFER_ACCUM;
96 break;
97 case ST_ATTACHMENT_SAMPLE:
98 default:
99 index = BUFFER_COUNT;
100 break;
101 }
102
103 return index;
104 }
105
106 /**
107 * Map a buffer index to an attachment.
108 */
109 static INLINE enum st_attachment_type
110 buffer_index_to_attachment(gl_buffer_index index)
111 {
112 enum st_attachment_type statt;
113
114 switch (index) {
115 case BUFFER_FRONT_LEFT:
116 statt = ST_ATTACHMENT_FRONT_LEFT;
117 break;
118 case BUFFER_BACK_LEFT:
119 statt = ST_ATTACHMENT_BACK_LEFT;
120 break;
121 case BUFFER_FRONT_RIGHT:
122 statt = ST_ATTACHMENT_FRONT_RIGHT;
123 break;
124 case BUFFER_BACK_RIGHT:
125 statt = ST_ATTACHMENT_BACK_RIGHT;
126 break;
127 case BUFFER_DEPTH:
128 statt = ST_ATTACHMENT_DEPTH_STENCIL;
129 break;
130 case BUFFER_ACCUM:
131 statt = ST_ATTACHMENT_ACCUM;
132 break;
133 default:
134 statt = ST_ATTACHMENT_INVALID;
135 break;
136 }
137
138 return statt;
139 }
140
141 /**
142 * Make sure a context picks up the latest cached state of the
143 * drawables it binds to.
144 */
145 static void
146 st_context_validate(struct st_context *st,
147 struct st_framebuffer *stdraw,
148 struct st_framebuffer *stread)
149 {
150 if (stdraw && stdraw->stamp != st->draw_stamp) {
151 st->dirty.st |= ST_NEW_FRAMEBUFFER;
152 _mesa_resize_framebuffer(st->ctx, &stdraw->Base,
153 stdraw->Base.Width,
154 stdraw->Base.Height);
155 st->draw_stamp = stdraw->stamp;
156 }
157
158 if (stread && stread->stamp != st->read_stamp) {
159 if (stread != stdraw) {
160 st->dirty.st |= ST_NEW_FRAMEBUFFER;
161 _mesa_resize_framebuffer(st->ctx, &stread->Base,
162 stread->Base.Width,
163 stread->Base.Height);
164 }
165 st->read_stamp = stread->stamp;
166 }
167 }
168
169 /**
170 * Validate a framebuffer to make sure up-to-date pipe_textures are used.
171 * The context we need to pass in is s dummy context needed only to be
172 * able to get a pipe context to create pipe surfaces, and to have a
173 * context to call _mesa_resize_framebuffer():
174 * (That should probably be rethought, since those surfaces become
175 * drawable state, not context state, and can be freed by another pipe
176 * context).
177 */
178 static void
179 st_framebuffer_validate(struct st_framebuffer *stfb,
180 struct st_context *st)
181 {
182 struct pipe_resource *textures[ST_ATTACHMENT_COUNT];
183 uint width, height;
184 unsigned i;
185 boolean changed = FALSE;
186 int32_t new_stamp = p_atomic_read(&stfb->iface->stamp);
187
188 if (stfb->iface_stamp == new_stamp)
189 return;
190
191 /* validate the fb */
192 do {
193 if (!stfb->iface->validate(stfb->iface, stfb->statts,
194 stfb->num_statts, textures))
195 return;
196
197 stfb->iface_stamp = new_stamp;
198 new_stamp = p_atomic_read(&stfb->iface->stamp);
199 } while(stfb->iface_stamp != new_stamp);
200
201 width = stfb->Base.Width;
202 height = stfb->Base.Height;
203
204 for (i = 0; i < stfb->num_statts; i++) {
205 struct st_renderbuffer *strb;
206 struct pipe_surface *ps, surf_tmpl;
207 gl_buffer_index idx;
208
209 if (!textures[i])
210 continue;
211
212 idx = attachment_to_buffer_index(stfb->statts[i]);
213 if (idx >= BUFFER_COUNT) {
214 pipe_resource_reference(&textures[i], NULL);
215 continue;
216 }
217
218 strb = st_renderbuffer(stfb->Base.Attachment[idx].Renderbuffer);
219 assert(strb);
220 if (strb->texture == textures[i]) {
221 pipe_resource_reference(&textures[i], NULL);
222 continue;
223 }
224
225 memset(&surf_tmpl, 0, sizeof(surf_tmpl));
226 u_surface_default_template(&surf_tmpl, textures[i],
227 PIPE_BIND_RENDER_TARGET);
228 ps = st->pipe->create_surface(st->pipe, textures[i], &surf_tmpl);
229 if (ps) {
230 pipe_surface_reference(&strb->surface, ps);
231 pipe_resource_reference(&strb->texture, ps->texture);
232 /* ownership transfered */
233 pipe_surface_reference(&ps, NULL);
234
235 changed = TRUE;
236
237 strb->Base.Width = strb->surface->width;
238 strb->Base.Height = strb->surface->height;
239
240 width = strb->Base.Width;
241 height = strb->Base.Height;
242 }
243
244 pipe_resource_reference(&textures[i], NULL);
245 }
246
247 if (changed) {
248 ++stfb->stamp;
249 _mesa_resize_framebuffer(st->ctx, &stfb->Base, width, height);
250 }
251 }
252
253 /**
254 * Update the attachments to validate by looping the existing renderbuffers.
255 */
256 static void
257 st_framebuffer_update_attachments(struct st_framebuffer *stfb)
258 {
259 gl_buffer_index idx;
260
261 stfb->num_statts = 0;
262 for (idx = 0; idx < BUFFER_COUNT; idx++) {
263 struct st_renderbuffer *strb;
264 enum st_attachment_type statt;
265
266 strb = st_renderbuffer(stfb->Base.Attachment[idx].Renderbuffer);
267 if (!strb || strb->software)
268 continue;
269
270 statt = buffer_index_to_attachment(idx);
271 if (statt != ST_ATTACHMENT_INVALID &&
272 st_visual_have_buffers(stfb->iface->visual, 1 << statt))
273 stfb->statts[stfb->num_statts++] = statt;
274 }
275 stfb->stamp++;
276 }
277
278 /**
279 * Add a renderbuffer to the framebuffer.
280 */
281 static boolean
282 st_framebuffer_add_renderbuffer(struct st_framebuffer *stfb,
283 gl_buffer_index idx)
284 {
285 struct gl_renderbuffer *rb;
286 enum pipe_format format;
287 int samples;
288 boolean sw;
289
290 if (!stfb->iface)
291 return FALSE;
292
293 /* do not distinguish depth/stencil buffers */
294 if (idx == BUFFER_STENCIL)
295 idx = BUFFER_DEPTH;
296
297 switch (idx) {
298 case BUFFER_DEPTH:
299 format = stfb->iface->visual->depth_stencil_format;
300 sw = FALSE;
301 break;
302 case BUFFER_ACCUM:
303 format = stfb->iface->visual->accum_format;
304 sw = TRUE;
305 break;
306 default:
307 format = stfb->iface->visual->color_format;
308 sw = FALSE;
309 break;
310 }
311
312 if (format == PIPE_FORMAT_NONE)
313 return FALSE;
314
315 samples = stfb->iface->visual->samples;
316 if (!samples)
317 samples = st_get_msaa();
318
319 rb = st_new_renderbuffer_fb(format, samples, sw);
320 if (!rb)
321 return FALSE;
322
323 if (idx != BUFFER_DEPTH) {
324 _mesa_add_renderbuffer(&stfb->Base, idx, rb);
325 }
326 else {
327 if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 0))
328 _mesa_add_renderbuffer(&stfb->Base, BUFFER_DEPTH, rb);
329 if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 1))
330 _mesa_add_renderbuffer(&stfb->Base, BUFFER_STENCIL, rb);
331 }
332
333 return TRUE;
334 }
335
336 /**
337 * Intialize a struct gl_config from a visual.
338 */
339 static void
340 st_visual_to_context_mode(const struct st_visual *visual,
341 struct gl_config *mode)
342 {
343 memset(mode, 0, sizeof(*mode));
344
345 if (st_visual_have_buffers(visual, ST_ATTACHMENT_BACK_LEFT_MASK))
346 mode->doubleBufferMode = GL_TRUE;
347 if (st_visual_have_buffers(visual,
348 ST_ATTACHMENT_FRONT_RIGHT_MASK | ST_ATTACHMENT_BACK_RIGHT_MASK))
349 mode->stereoMode = GL_TRUE;
350
351 if (visual->color_format != PIPE_FORMAT_NONE) {
352 mode->rgbMode = GL_TRUE;
353
354 mode->redBits =
355 util_format_get_component_bits(visual->color_format,
356 UTIL_FORMAT_COLORSPACE_RGB, 0);
357 mode->greenBits =
358 util_format_get_component_bits(visual->color_format,
359 UTIL_FORMAT_COLORSPACE_RGB, 1);
360 mode->blueBits =
361 util_format_get_component_bits(visual->color_format,
362 UTIL_FORMAT_COLORSPACE_RGB, 2);
363 mode->alphaBits =
364 util_format_get_component_bits(visual->color_format,
365 UTIL_FORMAT_COLORSPACE_RGB, 3);
366
367 mode->rgbBits = mode->redBits +
368 mode->greenBits + mode->blueBits + mode->alphaBits;
369 }
370
371 if (visual->depth_stencil_format != PIPE_FORMAT_NONE) {
372 mode->depthBits =
373 util_format_get_component_bits(visual->depth_stencil_format,
374 UTIL_FORMAT_COLORSPACE_ZS, 0);
375 mode->stencilBits =
376 util_format_get_component_bits(visual->depth_stencil_format,
377 UTIL_FORMAT_COLORSPACE_ZS, 1);
378
379 mode->haveDepthBuffer = mode->depthBits > 0;
380 mode->haveStencilBuffer = mode->stencilBits > 0;
381 }
382
383 if (visual->accum_format != PIPE_FORMAT_NONE) {
384 mode->haveAccumBuffer = GL_TRUE;
385
386 mode->accumRedBits =
387 util_format_get_component_bits(visual->accum_format,
388 UTIL_FORMAT_COLORSPACE_RGB, 0);
389 mode->accumGreenBits =
390 util_format_get_component_bits(visual->accum_format,
391 UTIL_FORMAT_COLORSPACE_RGB, 1);
392 mode->accumBlueBits =
393 util_format_get_component_bits(visual->accum_format,
394 UTIL_FORMAT_COLORSPACE_RGB, 2);
395 mode->accumAlphaBits =
396 util_format_get_component_bits(visual->accum_format,
397 UTIL_FORMAT_COLORSPACE_RGB, 3);
398 }
399
400 if (visual->samples) {
401 mode->sampleBuffers = 1;
402 mode->samples = visual->samples;
403 }
404 }
405
406 /**
407 * Create a framebuffer from a manager interface.
408 */
409 static struct st_framebuffer *
410 st_framebuffer_create(struct st_framebuffer_iface *stfbi)
411 {
412 struct st_framebuffer *stfb;
413 struct gl_config mode;
414 gl_buffer_index idx;
415
416 if (!stfbi)
417 return NULL;
418
419 stfb = CALLOC_STRUCT(st_framebuffer);
420 if (!stfb)
421 return NULL;
422
423 st_visual_to_context_mode(stfbi->visual, &mode);
424 _mesa_initialize_window_framebuffer(&stfb->Base, &mode);
425
426 stfb->iface = stfbi;
427 stfb->iface_stamp = p_atomic_read(&stfbi->stamp) - 1;
428
429 /* add the color buffer */
430 idx = stfb->Base._ColorDrawBufferIndexes[0];
431 if (!st_framebuffer_add_renderbuffer(stfb, idx)) {
432 FREE(stfb);
433 return NULL;
434 }
435
436 st_framebuffer_add_renderbuffer(stfb, BUFFER_DEPTH);
437 st_framebuffer_add_renderbuffer(stfb, BUFFER_ACCUM);
438
439 stfb->stamp = 0;
440 st_framebuffer_update_attachments(stfb);
441
442 stfb->Base.Initialized = GL_TRUE;
443
444 return stfb;
445 }
446
447 /**
448 * Reference a framebuffer.
449 */
450 static void
451 st_framebuffer_reference(struct st_framebuffer **ptr,
452 struct st_framebuffer *stfb)
453 {
454 struct gl_framebuffer *fb = &stfb->Base;
455 _mesa_reference_framebuffer((struct gl_framebuffer **) ptr, fb);
456 }
457
458 static void
459 st_context_flush(struct st_context_iface *stctxi, unsigned flags,
460 struct pipe_fence_handle **fence)
461 {
462 struct st_context *st = (struct st_context *) stctxi;
463 st_flush(st, fence);
464 if (flags & ST_FLUSH_FRONT)
465 st_manager_flush_frontbuffer(st);
466 }
467
468 static boolean
469 st_context_teximage(struct st_context_iface *stctxi,
470 enum st_texture_type target,
471 int level, enum pipe_format internal_format,
472 struct pipe_resource *tex, boolean mipmap)
473 {
474 struct st_context *st = (struct st_context *) stctxi;
475 struct gl_context *ctx = st->ctx;
476 struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
477 struct gl_texture_object *texObj;
478 struct gl_texture_image *texImage;
479 struct st_texture_object *stObj;
480 struct st_texture_image *stImage;
481 GLenum internalFormat;
482 GLuint width, height, depth;
483
484 switch (target) {
485 case ST_TEXTURE_1D:
486 target = GL_TEXTURE_1D;
487 break;
488 case ST_TEXTURE_2D:
489 target = GL_TEXTURE_2D;
490 break;
491 case ST_TEXTURE_3D:
492 target = GL_TEXTURE_3D;
493 break;
494 case ST_TEXTURE_RECT:
495 target = GL_TEXTURE_RECTANGLE_ARB;
496 break;
497 default:
498 return FALSE;
499 break;
500 }
501
502 texObj = _mesa_select_tex_object(ctx, texUnit, target);
503 _mesa_lock_texture(ctx, texObj);
504
505 stObj = st_texture_object(texObj);
506 /* switch to surface based */
507 if (!stObj->surface_based) {
508 _mesa_clear_texture_object(ctx, texObj);
509 stObj->surface_based = GL_TRUE;
510 }
511
512 texImage = _mesa_get_tex_image(ctx, texObj, target, level);
513 stImage = st_texture_image(texImage);
514 if (tex) {
515 gl_format texFormat;
516
517 /*
518 * XXX When internal_format and tex->format differ, st_finalize_texture
519 * needs to allocate a new texture with internal_format and copy the
520 * texture here into the new one. It will result in surface_copy being
521 * called on surfaces whose formats differ.
522 *
523 * To avoid that, internal_format is (wrongly) ignored here. A sane fix
524 * is to use a sampler view.
525 */
526 if (!st_sampler_compat_formats(tex->format, internal_format))
527 internal_format = tex->format;
528
529 if (util_format_get_component_bits(internal_format,
530 UTIL_FORMAT_COLORSPACE_RGB, 3) > 0)
531 internalFormat = GL_RGBA;
532 else
533 internalFormat = GL_RGB;
534
535 texFormat = st_ChooseTextureFormat(ctx, internalFormat,
536 GL_BGRA, GL_UNSIGNED_BYTE);
537
538 _mesa_init_teximage_fields(ctx, target, texImage,
539 tex->width0, tex->height0, 1, 0,
540 internalFormat, texFormat);
541
542 width = tex->width0;
543 height = tex->height0;
544 depth = tex->depth0;
545
546 /* grow the image size until we hit level = 0 */
547 while (level > 0) {
548 if (width != 1)
549 width <<= 1;
550 if (height != 1)
551 height <<= 1;
552 if (depth != 1)
553 depth <<= 1;
554 level--;
555 }
556 }
557 else {
558 _mesa_clear_texture_image(ctx, texImage);
559 width = height = depth = 0;
560 }
561
562 pipe_resource_reference(&stImage->pt, tex);
563 stObj->width0 = width;
564 stObj->height0 = height;
565 stObj->depth0 = depth;
566
567 _mesa_dirty_texobj(ctx, texObj, GL_TRUE);
568 _mesa_unlock_texture(ctx, texObj);
569
570 return TRUE;
571 }
572
573 static void
574 st_context_copy(struct st_context_iface *stctxi,
575 struct st_context_iface *stsrci, unsigned mask)
576 {
577 struct st_context *st = (struct st_context *) stctxi;
578 struct st_context *src = (struct st_context *) stsrci;
579
580 _mesa_copy_context(src->ctx, st->ctx, mask);
581 }
582
583 static boolean
584 st_context_share(struct st_context_iface *stctxi,
585 struct st_context_iface *stsrci)
586 {
587 struct st_context *st = (struct st_context *) stctxi;
588 struct st_context *src = (struct st_context *) stsrci;
589
590 return _mesa_share_state(st->ctx, src->ctx);
591 }
592
593 static void
594 st_context_destroy(struct st_context_iface *stctxi)
595 {
596 struct st_context *st = (struct st_context *) stctxi;
597 st_destroy_context(st);
598 }
599
600 static struct st_context_iface *
601 st_api_create_context(struct st_api *stapi, struct st_manager *smapi,
602 const struct st_context_attribs *attribs,
603 enum st_context_error *error,
604 struct st_context_iface *shared_stctxi)
605 {
606 struct st_context *shared_ctx = (struct st_context *) shared_stctxi;
607 struct st_context *st;
608 struct pipe_context *pipe;
609 struct gl_config mode;
610 gl_api api;
611
612 if (!(stapi->profile_mask & (1 << attribs->profile)))
613 return NULL;
614
615 switch (attribs->profile) {
616 case ST_PROFILE_DEFAULT:
617 api = API_OPENGL;
618 break;
619 case ST_PROFILE_OPENGL_ES1:
620 api = API_OPENGLES;
621 break;
622 case ST_PROFILE_OPENGL_ES2:
623 api = API_OPENGLES2;
624 break;
625 case ST_PROFILE_OPENGL_CORE:
626 default:
627 *error = ST_CONTEXT_ERROR_BAD_API;
628 return NULL;
629 break;
630 }
631
632 pipe = smapi->screen->context_create(smapi->screen, NULL);
633 if (!pipe) {
634 *error = ST_CONTEXT_ERROR_NO_MEMORY;
635 return NULL;
636 }
637
638 st_visual_to_context_mode(&attribs->visual, &mode);
639 st = st_create_context(api, pipe, &mode, shared_ctx);
640 if (!st) {
641 *error = ST_CONTEXT_ERROR_NO_MEMORY;
642 pipe->destroy(pipe);
643 return NULL;
644 }
645
646 /* need to perform version check */
647 if (attribs->major > 1 || attribs->minor > 0) {
648 _mesa_compute_version(st->ctx);
649
650 /* is the actual version less than the requested version? */
651 if (st->ctx->VersionMajor * 10 + st->ctx->VersionMinor <
652 attribs->major * 10 + attribs->minor) {
653 *error = ST_CONTEXT_ERROR_BAD_VERSION;
654 st_destroy_context(st);
655 return NULL;
656 }
657 }
658
659 st->invalidate_on_gl_viewport =
660 smapi->get_param(smapi, ST_MANAGER_BROKEN_INVALIDATE);
661
662 st->iface.destroy = st_context_destroy;
663 st->iface.flush = st_context_flush;
664 st->iface.teximage = st_context_teximage;
665 st->iface.copy = st_context_copy;
666 st->iface.share = st_context_share;
667 st->iface.st_context_private = (void *) smapi;
668
669 *error = ST_CONTEXT_SUCCESS;
670 return &st->iface;
671 }
672
673 static struct st_context_iface *
674 st_api_get_current(struct st_api *stapi)
675 {
676 GET_CURRENT_CONTEXT(ctx);
677 struct st_context *st = (ctx) ? ctx->st : NULL;
678
679 return (st) ? &st->iface : NULL;
680 }
681
682 static struct st_framebuffer *
683 st_framebuffer_reuse_or_create(struct gl_framebuffer *fb,
684 struct st_framebuffer_iface *stfbi)
685 {
686 struct st_framebuffer *cur = st_ws_framebuffer(fb), *stfb = NULL;
687
688 if (cur && cur->iface == stfbi) {
689 /* reuse the current stfb */
690 st_framebuffer_reference(&stfb, cur);
691 }
692 else {
693 /* create a new one */
694 stfb = st_framebuffer_create(stfbi);
695 }
696
697 return stfb;
698 }
699
700 static boolean
701 st_api_make_current(struct st_api *stapi, struct st_context_iface *stctxi,
702 struct st_framebuffer_iface *stdrawi,
703 struct st_framebuffer_iface *streadi)
704 {
705 struct st_context *st = (struct st_context *) stctxi;
706 struct st_framebuffer *stdraw, *stread;
707 boolean ret;
708
709 _glapi_check_multithread();
710
711 if (st) {
712 /* reuse or create the draw fb */
713 stdraw = st_framebuffer_reuse_or_create(st->ctx->WinSysDrawBuffer,
714 stdrawi);
715 if (streadi != stdrawi) {
716 /* do the same for the read fb */
717 stread = st_framebuffer_reuse_or_create(st->ctx->WinSysReadBuffer,
718 streadi);
719 }
720 else {
721 stread = NULL;
722 /* reuse the draw fb for the read fb */
723 if (stdraw)
724 st_framebuffer_reference(&stread, stdraw);
725 }
726
727 if (stdraw && stread) {
728 st_framebuffer_validate(stdraw, st);
729 if (stread != stdraw)
730 st_framebuffer_validate(stread, st);
731
732 ret = _mesa_make_current(st->ctx, &stdraw->Base, &stread->Base);
733
734 st->draw_stamp = stdraw->stamp - 1;
735 st->read_stamp = stread->stamp - 1;
736 st_context_validate(st, stdraw, stread);
737 }
738 else {
739 struct gl_framebuffer *incomplete = _mesa_get_incomplete_framebuffer();
740 ret = _mesa_make_current(st->ctx, incomplete, incomplete);
741 }
742
743 st_framebuffer_reference(&stdraw, NULL);
744 st_framebuffer_reference(&stread, NULL);
745 }
746 else {
747 ret = _mesa_make_current(NULL, NULL, NULL);
748 }
749
750 return ret;
751 }
752
753 static st_proc_t
754 st_api_get_proc_address(struct st_api *stapi, const char *procname)
755 {
756 return (st_proc_t) _glapi_get_proc_address(procname);
757 }
758
759 static void
760 st_api_destroy(struct st_api *stapi)
761 {
762 }
763
764 /**
765 * Flush the front buffer if the current context renders to the front buffer.
766 */
767 void
768 st_manager_flush_frontbuffer(struct st_context *st)
769 {
770 struct st_framebuffer *stfb = st_ws_framebuffer(st->ctx->DrawBuffer);
771 struct st_renderbuffer *strb = NULL;
772
773 if (stfb)
774 strb = st_renderbuffer(stfb->Base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer);
775 if (!strb)
776 return;
777
778 /* never a dummy fb */
779 assert(stfb->iface);
780 stfb->iface->flush_front(stfb->iface, ST_ATTACHMENT_FRONT_LEFT);
781 }
782
783 /**
784 * Return the surface of an EGLImage.
785 * FIXME: I think this should operate on resources, not surfaces
786 */
787 struct pipe_surface *
788 st_manager_get_egl_image_surface(struct st_context *st,
789 void *eglimg, unsigned usage)
790 {
791 struct st_manager *smapi =
792 (struct st_manager *) st->iface.st_context_private;
793 struct st_egl_image stimg;
794 struct pipe_surface *ps, surf_tmpl;
795
796 if (!smapi || !smapi->get_egl_image)
797 return NULL;
798
799 memset(&stimg, 0, sizeof(stimg));
800 if (!smapi->get_egl_image(smapi, eglimg, &stimg))
801 return NULL;
802
803 memset(&surf_tmpl, 0, sizeof(surf_tmpl));
804 surf_tmpl.format = stimg.texture->format;
805 surf_tmpl.usage = usage;
806 surf_tmpl.u.tex.level = stimg.level;
807 surf_tmpl.u.tex.first_layer = stimg.layer;
808 surf_tmpl.u.tex.last_layer = stimg.layer;
809 ps = st->pipe->create_surface(st->pipe, stimg.texture, &surf_tmpl);
810 pipe_resource_reference(&stimg.texture, NULL);
811
812 return ps;
813 }
814
815 /**
816 * Re-validate the framebuffers.
817 */
818 void
819 st_manager_validate_framebuffers(struct st_context *st)
820 {
821 struct st_framebuffer *stdraw = st_ws_framebuffer(st->ctx->DrawBuffer);
822 struct st_framebuffer *stread = st_ws_framebuffer(st->ctx->ReadBuffer);
823
824 if (stdraw)
825 st_framebuffer_validate(stdraw, st);
826 if (stread && stread != stdraw)
827 st_framebuffer_validate(stread, st);
828
829 st_context_validate(st, stdraw, stread);
830 }
831
832 /**
833 * Add a color renderbuffer on demand.
834 */
835 boolean
836 st_manager_add_color_renderbuffer(struct st_context *st,
837 struct gl_framebuffer *fb,
838 gl_buffer_index idx)
839 {
840 struct st_framebuffer *stfb = st_ws_framebuffer(fb);
841
842 /* FBO */
843 if (!stfb)
844 return FALSE;
845
846 if (stfb->Base.Attachment[idx].Renderbuffer)
847 return TRUE;
848
849 switch (idx) {
850 case BUFFER_FRONT_LEFT:
851 case BUFFER_BACK_LEFT:
852 case BUFFER_FRONT_RIGHT:
853 case BUFFER_BACK_RIGHT:
854 break;
855 default:
856 return FALSE;
857 break;
858 }
859
860 if (!st_framebuffer_add_renderbuffer(stfb, idx))
861 return FALSE;
862
863 st_framebuffer_update_attachments(stfb);
864
865 /*
866 * Force a call to the state tracker manager to validate the
867 * new renderbuffer. It might be that there is a window system
868 * renderbuffer available.
869 */
870 if(stfb->iface)
871 stfb->iface_stamp = p_atomic_read(&stfb->iface->stamp) - 1;
872
873 st_invalidate_state(st->ctx, _NEW_BUFFERS);
874
875 return TRUE;
876 }
877
878 static const struct st_api st_gl_api = {
879 "Mesa " MESA_VERSION_STRING,
880 ST_API_OPENGL,
881 #if FEATURE_GL
882 ST_PROFILE_DEFAULT_MASK |
883 #endif
884 #if FEATURE_ES1
885 ST_PROFILE_OPENGL_ES1_MASK |
886 #endif
887 #if FEATURE_ES2
888 ST_PROFILE_OPENGL_ES2_MASK |
889 #endif
890 0,
891 st_api_destroy,
892 st_api_get_proc_address,
893 st_api_create_context,
894 st_api_make_current,
895 st_api_get_current,
896 };
897
898 struct st_api *
899 st_gl_api_create(void)
900 {
901 return (struct st_api *) &st_gl_api;
902 }