1 /**************************************************************************
3 * Copyright 2007-2008 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
34 #include "pipe/p_compiler.h"
35 #include "pipe/p_context.h"
36 #include "pipe/p_screen.h"
37 #include "pipe/p_shader_tokens.h"
38 #include "pipe/p_state.h"
39 #include "tgsi/tgsi_ureg.h"
40 #include "st_mesa_to_tgsi.h"
41 #include "st_context.h"
42 #include "program/prog_instruction.h"
43 #include "program/prog_parameter.h"
44 #include "util/u_debug.h"
45 #include "util/u_math.h"
46 #include "util/u_memory.h"
49 #define PROGRAM_ANY_CONST ((1 << PROGRAM_LOCAL_PARAM) | \
50 (1 << PROGRAM_ENV_PARAM) | \
51 (1 << PROGRAM_STATE_VAR) | \
52 (1 << PROGRAM_CONSTANT) | \
53 (1 << PROGRAM_UNIFORM))
57 unsigned branch_target
;
63 * Intermediate state used during shader translation.
66 struct ureg_program
*ureg
;
68 struct ureg_dst temps
[MAX_PROGRAM_TEMPS
];
69 struct ureg_src
*constants
;
70 struct ureg_dst outputs
[PIPE_MAX_SHADER_OUTPUTS
];
71 struct ureg_src inputs
[PIPE_MAX_SHADER_INPUTS
];
72 struct ureg_dst address
[1];
73 struct ureg_src samplers
[PIPE_MAX_SAMPLERS
];
74 struct ureg_src systemValues
[SYSTEM_VALUE_MAX
];
76 const GLuint
*inputMapping
;
77 const GLuint
*outputMapping
;
79 /* For every instruction that contains a label (eg CALL), keep
80 * details so that we can go back afterwards and emit the correct
81 * tgsi instruction number for each label.
85 unsigned labels_count
;
87 /* Keep a record of the tgsi instruction number that each mesa
88 * instruction starts at, will be used to fix up labels after
95 unsigned procType
; /**< TGSI_PROCESSOR_VERTEX/FRAGMENT */
101 /** Map Mesa's SYSTEM_VALUE_x to TGSI_SEMANTIC_x */
102 static unsigned mesa_sysval_to_semantic
[SYSTEM_VALUE_MAX
] = {
104 TGSI_SEMANTIC_VERTEXID
,
105 TGSI_SEMANTIC_INSTANCEID
110 * Make note of a branch to a label in the TGSI code.
111 * After we've emitted all instructions, we'll go over the list
112 * of labels built here and patch the TGSI code with the actual
113 * location of each label.
115 static unsigned *get_label( struct st_translate
*t
,
116 unsigned branch_target
)
120 if (t
->labels_count
+ 1 >= t
->labels_size
) {
121 t
->labels_size
= 1 << (util_logbase2(t
->labels_size
) + 1);
122 t
->labels
= realloc(t
->labels
, t
->labels_size
* sizeof t
->labels
[0]);
123 if (t
->labels
== NULL
) {
124 static unsigned dummy
;
130 i
= t
->labels_count
++;
131 t
->labels
[i
].branch_target
= branch_target
;
132 return &t
->labels
[i
].token
;
137 * Called prior to emitting the TGSI code for each Mesa instruction.
138 * Allocate additional space for instructions if needed.
139 * Update the insn[] array so the next Mesa instruction points to
140 * the next TGSI instruction.
142 static void set_insn_start( struct st_translate
*t
,
145 if (t
->insn_count
+ 1 >= t
->insn_size
) {
146 t
->insn_size
= 1 << (util_logbase2(t
->insn_size
) + 1);
147 t
->insn
= realloc(t
->insn
, t
->insn_size
* sizeof t
->insn
[0]);
148 if (t
->insn
== NULL
) {
154 t
->insn
[t
->insn_count
++] = start
;
159 * Map a Mesa dst register to a TGSI ureg_dst register.
161 static struct ureg_dst
162 dst_register( struct st_translate
*t
,
163 gl_register_file file
,
167 case PROGRAM_UNDEFINED
:
168 return ureg_dst_undef();
170 case PROGRAM_TEMPORARY
:
171 if (ureg_dst_is_undef(t
->temps
[index
]))
172 t
->temps
[index
] = ureg_DECL_temporary( t
->ureg
);
174 return t
->temps
[index
];
177 if (t
->procType
== TGSI_PROCESSOR_VERTEX
)
178 assert(index
< VERT_RESULT_MAX
);
179 else if (t
->procType
== TGSI_PROCESSOR_FRAGMENT
)
180 assert(index
< FRAG_RESULT_MAX
);
182 assert(index
< GEOM_RESULT_MAX
);
184 assert(t
->outputMapping
[index
] < Elements(t
->outputs
));
186 return t
->outputs
[t
->outputMapping
[index
]];
188 case PROGRAM_ADDRESS
:
189 return t
->address
[index
];
193 return ureg_dst_undef();
199 * Map a Mesa src register to a TGSI ureg_src register.
201 static struct ureg_src
202 src_register( struct st_translate
*t
,
203 gl_register_file file
,
207 case PROGRAM_UNDEFINED
:
208 return ureg_src_undef();
210 case PROGRAM_TEMPORARY
:
212 assert(index
< Elements(t
->temps
));
213 if (ureg_dst_is_undef(t
->temps
[index
]))
214 t
->temps
[index
] = ureg_DECL_temporary( t
->ureg
);
215 return ureg_src(t
->temps
[index
]);
217 case PROGRAM_ENV_PARAM
:
218 case PROGRAM_LOCAL_PARAM
:
219 case PROGRAM_UNIFORM
:
221 return t
->constants
[index
];
222 case PROGRAM_STATE_VAR
:
223 case PROGRAM_CONSTANT
: /* ie, immediate */
225 return ureg_DECL_constant( t
->ureg
, 0 );
227 return t
->constants
[index
];
230 assert(t
->inputMapping
[index
] < Elements(t
->inputs
));
231 return t
->inputs
[t
->inputMapping
[index
]];
234 assert(t
->outputMapping
[index
] < Elements(t
->outputs
));
235 return ureg_src(t
->outputs
[t
->outputMapping
[index
]]); /* not needed? */
237 case PROGRAM_ADDRESS
:
238 return ureg_src(t
->address
[index
]);
240 case PROGRAM_SYSTEM_VALUE
:
241 assert(index
< Elements(t
->systemValues
));
242 return t
->systemValues
[index
];
246 return ureg_src_undef();
252 * Map mesa texture target to TGSI texture target.
255 st_translate_texture_target( GLuint textarget
,
259 switch( textarget
) {
260 case TEXTURE_1D_INDEX
: return TGSI_TEXTURE_SHADOW1D
;
261 case TEXTURE_2D_INDEX
: return TGSI_TEXTURE_SHADOW2D
;
262 case TEXTURE_RECT_INDEX
: return TGSI_TEXTURE_SHADOWRECT
;
263 case TEXTURE_1D_ARRAY_INDEX
: return TGSI_TEXTURE_SHADOW1D_ARRAY
;
264 case TEXTURE_2D_ARRAY_INDEX
: return TGSI_TEXTURE_SHADOW2D_ARRAY
;
265 case TEXTURE_CUBE_INDEX
: return TGSI_TEXTURE_SHADOWCUBE
;
266 case TEXTURE_CUBE_ARRAY_INDEX
: return TGSI_TEXTURE_SHADOWCUBE_ARRAY
;
271 switch( textarget
) {
272 case TEXTURE_1D_INDEX
: return TGSI_TEXTURE_1D
;
273 case TEXTURE_2D_INDEX
: return TGSI_TEXTURE_2D
;
274 case TEXTURE_3D_INDEX
: return TGSI_TEXTURE_3D
;
275 case TEXTURE_CUBE_INDEX
: return TGSI_TEXTURE_CUBE
;
276 case TEXTURE_CUBE_ARRAY_INDEX
: return TGSI_TEXTURE_CUBE_ARRAY
;
277 case TEXTURE_RECT_INDEX
: return TGSI_TEXTURE_RECT
;
278 case TEXTURE_1D_ARRAY_INDEX
: return TGSI_TEXTURE_1D_ARRAY
;
279 case TEXTURE_2D_ARRAY_INDEX
: return TGSI_TEXTURE_2D_ARRAY
;
280 case TEXTURE_EXTERNAL_INDEX
: return TGSI_TEXTURE_2D
;
283 return TGSI_TEXTURE_1D
;
289 * Create a TGSI ureg_dst register from a Mesa dest register.
291 static struct ureg_dst
292 translate_dst( struct st_translate
*t
,
293 const struct prog_dst_register
*DstReg
,
297 struct ureg_dst dst
= dst_register( t
,
301 dst
= ureg_writemask( dst
,
305 dst
= ureg_saturate( dst
);
306 else if (clamp_color
&& DstReg
->File
== PROGRAM_OUTPUT
) {
307 /* Clamp colors for ARB_color_buffer_float. */
308 switch (t
->procType
) {
309 case TGSI_PROCESSOR_VERTEX
:
310 /* XXX if the geometry shader is present, this must be done there
311 * instead of here. */
312 if (DstReg
->Index
== VERT_RESULT_COL0
||
313 DstReg
->Index
== VERT_RESULT_COL1
||
314 DstReg
->Index
== VERT_RESULT_BFC0
||
315 DstReg
->Index
== VERT_RESULT_BFC1
) {
316 dst
= ureg_saturate(dst
);
320 case TGSI_PROCESSOR_FRAGMENT
:
321 if (DstReg
->Index
>= FRAG_RESULT_COLOR
) {
322 dst
= ureg_saturate(dst
);
329 dst
= ureg_dst_indirect( dst
, ureg_src(t
->address
[0]) );
336 * Create a TGSI ureg_src register from a Mesa src register.
338 static struct ureg_src
339 translate_src( struct st_translate
*t
,
340 const struct prog_src_register
*SrcReg
)
342 struct ureg_src src
= src_register( t
, SrcReg
->File
, SrcReg
->Index
);
344 if (t
->procType
== TGSI_PROCESSOR_GEOMETRY
&& SrcReg
->HasIndex2
) {
345 src
= src_register( t
, SrcReg
->File
, SrcReg
->Index2
);
346 if (SrcReg
->RelAddr2
)
347 src
= ureg_src_dimension_indirect( src
, ureg_src(t
->address
[0]),
350 src
= ureg_src_dimension( src
, SrcReg
->Index
);
353 src
= ureg_swizzle( src
,
354 GET_SWZ( SrcReg
->Swizzle
, 0 ) & 0x3,
355 GET_SWZ( SrcReg
->Swizzle
, 1 ) & 0x3,
356 GET_SWZ( SrcReg
->Swizzle
, 2 ) & 0x3,
357 GET_SWZ( SrcReg
->Swizzle
, 3 ) & 0x3);
359 if (SrcReg
->Negate
== NEGATE_XYZW
)
360 src
= ureg_negate(src
);
365 if (SrcReg
->RelAddr
) {
366 src
= ureg_src_indirect( src
, ureg_src(t
->address
[0]));
367 if (SrcReg
->File
!= PROGRAM_INPUT
&&
368 SrcReg
->File
!= PROGRAM_OUTPUT
) {
369 /* If SrcReg->Index was negative, it was set to zero in
370 * src_register(). Reassign it now. But don't do this
371 * for input/output regs since they get remapped while
372 * const buffers don't.
374 src
.Index
= SrcReg
->Index
;
382 static struct ureg_src
swizzle_4v( struct ureg_src src
,
383 const unsigned *swz
)
385 return ureg_swizzle( src
, swz
[0], swz
[1], swz
[2], swz
[3] );
390 * Translate a SWZ instruction into a MOV, MUL or MAD instruction. EG:
396 * MAD dst {1,-1,0,0}, src.xyxx, {0,0,1,0}
398 static void emit_swz( struct st_translate
*t
,
400 const struct prog_src_register
*SrcReg
)
402 struct ureg_program
*ureg
= t
->ureg
;
403 struct ureg_src src
= src_register( t
, SrcReg
->File
, SrcReg
->Index
);
405 unsigned negate_mask
= SrcReg
->Negate
;
407 unsigned one_mask
= ((GET_SWZ(SrcReg
->Swizzle
, 0) == SWIZZLE_ONE
) << 0 |
408 (GET_SWZ(SrcReg
->Swizzle
, 1) == SWIZZLE_ONE
) << 1 |
409 (GET_SWZ(SrcReg
->Swizzle
, 2) == SWIZZLE_ONE
) << 2 |
410 (GET_SWZ(SrcReg
->Swizzle
, 3) == SWIZZLE_ONE
) << 3);
412 unsigned zero_mask
= ((GET_SWZ(SrcReg
->Swizzle
, 0) == SWIZZLE_ZERO
) << 0 |
413 (GET_SWZ(SrcReg
->Swizzle
, 1) == SWIZZLE_ZERO
) << 1 |
414 (GET_SWZ(SrcReg
->Swizzle
, 2) == SWIZZLE_ZERO
) << 2 |
415 (GET_SWZ(SrcReg
->Swizzle
, 3) == SWIZZLE_ZERO
) << 3);
417 unsigned negative_one_mask
= one_mask
& negate_mask
;
418 unsigned positive_one_mask
= one_mask
& ~negate_mask
;
422 unsigned mul_swizzle
[4] = {0,0,0,0};
423 unsigned add_swizzle
[4] = {0,0,0,0};
424 unsigned src_swizzle
[4] = {0,0,0,0};
425 boolean need_add
= FALSE
;
426 boolean need_mul
= FALSE
;
428 if (dst
.WriteMask
== 0)
431 /* Is this just a MOV?
433 if (zero_mask
== 0 &&
435 (negate_mask
== 0 || negate_mask
== TGSI_WRITEMASK_XYZW
))
437 ureg_MOV( ureg
, dst
, translate_src( t
, SrcReg
));
443 #define IMM_NEG_ONE 2
445 imm
= ureg_imm3f( ureg
, 0, 1, -1 );
447 for (i
= 0; i
< 4; i
++) {
448 unsigned bit
= 1 << i
;
450 if (dst
.WriteMask
& bit
) {
451 if (positive_one_mask
& bit
) {
452 mul_swizzle
[i
] = IMM_ZERO
;
453 add_swizzle
[i
] = IMM_ONE
;
456 else if (negative_one_mask
& bit
) {
457 mul_swizzle
[i
] = IMM_ZERO
;
458 add_swizzle
[i
] = IMM_NEG_ONE
;
461 else if (zero_mask
& bit
) {
462 mul_swizzle
[i
] = IMM_ZERO
;
463 add_swizzle
[i
] = IMM_ZERO
;
467 add_swizzle
[i
] = IMM_ZERO
;
468 src_swizzle
[i
] = GET_SWZ(SrcReg
->Swizzle
, i
);
470 if (negate_mask
& bit
) {
471 mul_swizzle
[i
] = IMM_NEG_ONE
;
474 mul_swizzle
[i
] = IMM_ONE
;
480 if (need_mul
&& need_add
) {
483 swizzle_4v( src
, src_swizzle
),
484 swizzle_4v( imm
, mul_swizzle
),
485 swizzle_4v( imm
, add_swizzle
) );
490 swizzle_4v( src
, src_swizzle
),
491 swizzle_4v( imm
, mul_swizzle
) );
496 swizzle_4v( imm
, add_swizzle
) );
509 * Negate the value of DDY to match GL semantics where (0,0) is the
510 * lower-left corner of the window.
511 * Note that the GL_ARB_fragment_coord_conventions extension will
512 * effect this someday.
514 static void emit_ddy( struct st_translate
*t
,
516 const struct prog_src_register
*SrcReg
)
518 struct ureg_program
*ureg
= t
->ureg
;
519 struct ureg_src src
= translate_src( t
, SrcReg
);
520 src
= ureg_negate( src
);
521 ureg_DDY( ureg
, dst
, src
);
527 translate_opcode( unsigned op
)
531 return TGSI_OPCODE_ARL
;
533 return TGSI_OPCODE_ABS
;
535 return TGSI_OPCODE_ADD
;
537 return TGSI_OPCODE_BGNLOOP
;
539 return TGSI_OPCODE_BGNSUB
;
541 return TGSI_OPCODE_BRK
;
543 return TGSI_OPCODE_CAL
;
545 return TGSI_OPCODE_CMP
;
547 return TGSI_OPCODE_CONT
;
549 return TGSI_OPCODE_COS
;
551 return TGSI_OPCODE_DDX
;
553 return TGSI_OPCODE_DDY
;
555 return TGSI_OPCODE_DP2
;
557 return TGSI_OPCODE_DP2A
;
559 return TGSI_OPCODE_DP3
;
561 return TGSI_OPCODE_DP4
;
563 return TGSI_OPCODE_DPH
;
565 return TGSI_OPCODE_DST
;
567 return TGSI_OPCODE_ELSE
;
569 return TGSI_OPCODE_ENDIF
;
571 return TGSI_OPCODE_ENDLOOP
;
573 return TGSI_OPCODE_ENDSUB
;
575 return TGSI_OPCODE_EX2
;
577 return TGSI_OPCODE_EXP
;
579 return TGSI_OPCODE_FLR
;
581 return TGSI_OPCODE_FRC
;
583 return TGSI_OPCODE_IF
;
585 return TGSI_OPCODE_TRUNC
;
587 return TGSI_OPCODE_KIL
;
589 return TGSI_OPCODE_KILP
;
591 return TGSI_OPCODE_LG2
;
593 return TGSI_OPCODE_LOG
;
595 return TGSI_OPCODE_LIT
;
597 return TGSI_OPCODE_LRP
;
599 return TGSI_OPCODE_MAD
;
601 return TGSI_OPCODE_MAX
;
603 return TGSI_OPCODE_MIN
;
605 return TGSI_OPCODE_MOV
;
607 return TGSI_OPCODE_MUL
;
609 return TGSI_OPCODE_NOP
;
611 return TGSI_OPCODE_NRM
;
613 return TGSI_OPCODE_NRM4
;
615 return TGSI_OPCODE_POW
;
617 return TGSI_OPCODE_RCP
;
619 return TGSI_OPCODE_RET
;
621 return TGSI_OPCODE_RSQ
;
623 return TGSI_OPCODE_SCS
;
625 return TGSI_OPCODE_SEQ
;
627 return TGSI_OPCODE_SGE
;
629 return TGSI_OPCODE_SGT
;
631 return TGSI_OPCODE_SIN
;
633 return TGSI_OPCODE_SLE
;
635 return TGSI_OPCODE_SLT
;
637 return TGSI_OPCODE_SNE
;
639 return TGSI_OPCODE_SSG
;
641 return TGSI_OPCODE_SUB
;
643 return TGSI_OPCODE_TEX
;
645 return TGSI_OPCODE_TXB
;
647 return TGSI_OPCODE_TXD
;
649 return TGSI_OPCODE_TXL
;
651 return TGSI_OPCODE_TXP
;
653 return TGSI_OPCODE_XPD
;
655 return TGSI_OPCODE_END
;
658 return TGSI_OPCODE_NOP
;
665 struct st_translate
*t
,
666 const struct prog_instruction
*inst
,
667 boolean clamp_dst_color_output
)
669 struct ureg_program
*ureg
= t
->ureg
;
671 struct ureg_dst dst
[1] = { { 0 } };
672 struct ureg_src src
[4];
676 num_dst
= _mesa_num_inst_dst_regs( inst
->Opcode
);
677 num_src
= _mesa_num_inst_src_regs( inst
->Opcode
);
680 dst
[0] = translate_dst( t
,
683 clamp_dst_color_output
);
685 for (i
= 0; i
< num_src
; i
++)
686 src
[i
] = translate_src( t
, &inst
->SrcReg
[i
] );
688 switch( inst
->Opcode
) {
690 emit_swz( t
, dst
[0], &inst
->SrcReg
[0] );
698 debug_assert(num_dst
== 0);
699 ureg_label_insn( ureg
,
700 translate_opcode( inst
->Opcode
),
702 get_label( t
, inst
->BranchTarget
));
710 src
[num_src
++] = t
->samplers
[inst
->TexSrcUnit
];
712 translate_opcode( inst
->Opcode
),
714 st_translate_texture_target( inst
->TexSrcTarget
,
721 dst
[0] = ureg_writemask(dst
[0], TGSI_WRITEMASK_XY
);
723 translate_opcode( inst
->Opcode
),
729 dst
[0] = ureg_writemask(dst
[0], TGSI_WRITEMASK_XYZ
);
731 translate_opcode( inst
->Opcode
),
740 /* At some point, a motivated person could add a better
741 * implementation of noise. Currently not even the nvidia
742 * binary drivers do anything more than this. In any case, the
743 * place to do this is in the GL state tracker, not the poor
746 ureg_MOV( ureg
, dst
[0], ureg_imm1f(ureg
, 0.5) );
750 emit_ddy( t
, dst
[0], &inst
->SrcReg
[0] );
755 translate_opcode( inst
->Opcode
),
764 * Emit the TGSI instructions for inverting and adjusting WPOS.
765 * This code is unavoidable because it also depends on whether
766 * a FBO is bound (STATE_FB_WPOS_Y_TRANSFORM).
769 emit_wpos_adjustment( struct st_translate
*t
,
770 const struct gl_program
*program
,
772 GLfloat adjX
, GLfloat adjY
[2])
774 struct ureg_program
*ureg
= t
->ureg
;
776 /* Fragment program uses fragment position input.
777 * Need to replace instances of INPUT[WPOS] with temp T
778 * where T = INPUT[WPOS] by y is inverted.
780 static const gl_state_index wposTransformState
[STATE_LENGTH
]
781 = { STATE_INTERNAL
, STATE_FB_WPOS_Y_TRANSFORM
, 0, 0, 0 };
783 /* XXX: note we are modifying the incoming shader here! Need to
784 * do this before emitting the constant decls below, or this
787 unsigned wposTransConst
= _mesa_add_state_reference(program
->Parameters
,
790 struct ureg_src wpostrans
= ureg_DECL_constant( ureg
, wposTransConst
);
791 struct ureg_dst wpos_temp
= ureg_DECL_temporary( ureg
);
792 struct ureg_src wpos_input
= t
->inputs
[t
->inputMapping
[FRAG_ATTRIB_WPOS
]];
794 /* First, apply the coordinate shift: */
795 if (adjX
|| adjY
[0] || adjY
[1]) {
796 if (adjY
[0] != adjY
[1]) {
797 /* Adjust the y coordinate by adjY[1] or adjY[0] respectively
798 * depending on whether inversion is actually going to be applied
799 * or not, which is determined by testing against the inversion
800 * state variable used below, which will be either +1 or -1.
802 struct ureg_dst adj_temp
= ureg_DECL_temporary(ureg
);
804 ureg_CMP(ureg
, adj_temp
,
805 ureg_scalar(wpostrans
, invert
? 2 : 0),
806 ureg_imm4f(ureg
, adjX
, adjY
[0], 0.0f
, 0.0f
),
807 ureg_imm4f(ureg
, adjX
, adjY
[1], 0.0f
, 0.0f
));
808 ureg_ADD(ureg
, wpos_temp
, wpos_input
, ureg_src(adj_temp
));
810 ureg_ADD(ureg
, wpos_temp
, wpos_input
,
811 ureg_imm4f(ureg
, adjX
, adjY
[0], 0.0f
, 0.0f
));
813 wpos_input
= ureg_src(wpos_temp
);
815 /* MOV wpos_temp, input[wpos]
817 ureg_MOV( ureg
, wpos_temp
, wpos_input
);
820 /* Now the conditional y flip: STATE_FB_WPOS_Y_TRANSFORM.xy/zw will be
821 * inversion/identity, or the other way around if we're drawing to an FBO.
824 /* MAD wpos_temp.y, wpos_input, wpostrans.xxxx, wpostrans.yyyy
827 ureg_writemask(wpos_temp
, TGSI_WRITEMASK_Y
),
829 ureg_scalar(wpostrans
, 0),
830 ureg_scalar(wpostrans
, 1));
832 /* MAD wpos_temp.y, wpos_input, wpostrans.zzzz, wpostrans.wwww
835 ureg_writemask(wpos_temp
, TGSI_WRITEMASK_Y
),
837 ureg_scalar(wpostrans
, 2),
838 ureg_scalar(wpostrans
, 3));
841 /* Use wpos_temp as position input from here on:
843 t
->inputs
[t
->inputMapping
[FRAG_ATTRIB_WPOS
]] = ureg_src(wpos_temp
);
848 * Emit fragment position/ooordinate code.
851 emit_wpos(struct st_context
*st
,
852 struct st_translate
*t
,
853 const struct gl_program
*program
,
854 struct ureg_program
*ureg
)
856 const struct gl_fragment_program
*fp
=
857 (const struct gl_fragment_program
*) program
;
858 struct pipe_screen
*pscreen
= st
->pipe
->screen
;
860 GLfloat adjY
[2] = { 0.0f
, 0.0f
};
861 boolean invert
= FALSE
;
863 /* Query the pixel center conventions supported by the pipe driver and set
864 * adjX, adjY to help out if it cannot handle the requested one internally.
866 * The bias of the y-coordinate depends on whether y-inversion takes place
867 * (adjY[1]) or not (adjY[0]), which is in turn dependent on whether we are
868 * drawing to an FBO (causes additional inversion), and whether the the pipe
869 * driver origin and the requested origin differ (the latter condition is
870 * stored in the 'invert' variable).
872 * For height = 100 (i = integer, h = half-integer, l = lower, u = upper):
879 * l,i -> u,i: ( 0.0 + 1.0) * -1 + 100 = 99
880 * l,h -> u,h: ( 0.5 + 0.0) * -1 + 100 = 99.5
881 * u,i -> l,i: (99.0 + 1.0) * -1 + 100 = 0
882 * u,h -> l,h: (99.5 + 0.0) * -1 + 100 = 0.5
884 * inversion and center shift:
885 * l,i -> u,h: ( 0.0 + 0.5) * -1 + 100 = 99.5
886 * l,h -> u,i: ( 0.5 + 0.5) * -1 + 100 = 99
887 * u,i -> l,h: (99.0 + 0.5) * -1 + 100 = 0.5
888 * u,h -> l,i: (99.5 + 0.5) * -1 + 100 = 0
890 if (fp
->OriginUpperLeft
) {
891 /* Fragment shader wants origin in upper-left */
892 if (pscreen
->get_param(pscreen
, PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
)) {
893 /* the driver supports upper-left origin */
895 else if (pscreen
->get_param(pscreen
, PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
)) {
896 /* the driver supports lower-left origin, need to invert Y */
897 ureg_property_fs_coord_origin(ureg
, TGSI_FS_COORD_ORIGIN_LOWER_LEFT
);
904 /* Fragment shader wants origin in lower-left */
905 if (pscreen
->get_param(pscreen
, PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
))
906 /* the driver supports lower-left origin */
907 ureg_property_fs_coord_origin(ureg
, TGSI_FS_COORD_ORIGIN_LOWER_LEFT
);
908 else if (pscreen
->get_param(pscreen
, PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
))
909 /* the driver supports upper-left origin, need to invert Y */
915 if (fp
->PixelCenterInteger
) {
916 /* Fragment shader wants pixel center integer */
917 if (pscreen
->get_param(pscreen
, PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
)) {
918 /* the driver supports pixel center integer */
920 ureg_property_fs_coord_pixel_center(ureg
, TGSI_FS_COORD_PIXEL_CENTER_INTEGER
);
922 else if (pscreen
->get_param(pscreen
, PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
)) {
923 /* the driver supports pixel center half integer, need to bias X,Y */
932 /* Fragment shader wants pixel center half integer */
933 if (pscreen
->get_param(pscreen
, PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
)) {
934 /* the driver supports pixel center half integer */
936 else if (pscreen
->get_param(pscreen
, PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
)) {
937 /* the driver supports pixel center integer, need to bias X,Y */
938 adjX
= adjY
[0] = adjY
[1] = 0.5f
;
939 ureg_property_fs_coord_pixel_center(ureg
, TGSI_FS_COORD_PIXEL_CENTER_INTEGER
);
945 /* we invert after adjustment so that we avoid the MOV to temporary,
946 * and reuse the adjustment ADD instead */
947 emit_wpos_adjustment(t
, program
, invert
, adjX
, adjY
);
952 * OpenGL's fragment gl_FrontFace input is 1 for front-facing, 0 for back.
953 * TGSI uses +1 for front, -1 for back.
954 * This function converts the TGSI value to the GL value. Simply clamping/
955 * saturating the value to [0,1] does the job.
958 emit_face_var( struct st_translate
*t
,
959 const struct gl_program
*program
)
961 struct ureg_program
*ureg
= t
->ureg
;
962 struct ureg_dst face_temp
= ureg_DECL_temporary( ureg
);
963 struct ureg_src face_input
= t
->inputs
[t
->inputMapping
[FRAG_ATTRIB_FACE
]];
965 /* MOV_SAT face_temp, input[face]
967 face_temp
= ureg_saturate( face_temp
);
968 ureg_MOV( ureg
, face_temp
, face_input
);
970 /* Use face_temp as face input from here on:
972 t
->inputs
[t
->inputMapping
[FRAG_ATTRIB_FACE
]] = ureg_src(face_temp
);
977 emit_edgeflags( struct st_translate
*t
,
978 const struct gl_program
*program
)
980 struct ureg_program
*ureg
= t
->ureg
;
981 struct ureg_dst edge_dst
= t
->outputs
[t
->outputMapping
[VERT_RESULT_EDGE
]];
982 struct ureg_src edge_src
= t
->inputs
[t
->inputMapping
[VERT_ATTRIB_EDGEFLAG
]];
984 ureg_MOV( ureg
, edge_dst
, edge_src
);
989 * Translate Mesa program to TGSI format.
990 * \param program the program to translate
991 * \param numInputs number of input registers used
992 * \param inputMapping maps Mesa fragment program inputs to TGSI generic
994 * \param inputSemanticName the TGSI_SEMANTIC flag for each input
995 * \param inputSemanticIndex the semantic index (ex: which texcoord) for
997 * \param interpMode the TGSI_INTERPOLATE_LINEAR/PERSP mode for each input
998 * \param numOutputs number of output registers used
999 * \param outputMapping maps Mesa fragment program outputs to TGSI
1001 * \param outputSemanticName the TGSI_SEMANTIC flag for each output
1002 * \param outputSemanticIndex the semantic index (ex: which texcoord) for
1005 * \return PIPE_OK or PIPE_ERROR_OUT_OF_MEMORY
1008 st_translate_mesa_program(
1009 struct gl_context
*ctx
,
1011 struct ureg_program
*ureg
,
1012 const struct gl_program
*program
,
1014 const GLuint inputMapping
[],
1015 const ubyte inputSemanticName
[],
1016 const ubyte inputSemanticIndex
[],
1017 const GLuint interpMode
[],
1019 const GLuint outputMapping
[],
1020 const ubyte outputSemanticName
[],
1021 const ubyte outputSemanticIndex
[],
1022 boolean passthrough_edgeflags
,
1023 boolean clamp_color
)
1025 struct st_translate translate
, *t
;
1027 enum pipe_error ret
= PIPE_OK
;
1029 assert(numInputs
<= Elements(t
->inputs
));
1030 assert(numOutputs
<= Elements(t
->outputs
));
1033 memset(t
, 0, sizeof *t
);
1035 t
->procType
= procType
;
1036 t
->inputMapping
= inputMapping
;
1037 t
->outputMapping
= outputMapping
;
1040 /*_mesa_print_program(program);*/
1043 * Declare input attributes.
1045 if (procType
== TGSI_PROCESSOR_FRAGMENT
) {
1046 for (i
= 0; i
< numInputs
; i
++) {
1047 t
->inputs
[i
] = ureg_DECL_fs_input(ureg
,
1048 inputSemanticName
[i
],
1049 inputSemanticIndex
[i
],
1053 if (program
->InputsRead
& FRAG_BIT_WPOS
) {
1054 /* Must do this after setting up t->inputs, and before
1055 * emitting constant references, below:
1057 emit_wpos(st_context(ctx
), t
, program
, ureg
);
1060 if (program
->InputsRead
& FRAG_BIT_FACE
) {
1061 emit_face_var( t
, program
);
1065 * Declare output attributes.
1067 for (i
= 0; i
< numOutputs
; i
++) {
1068 switch (outputSemanticName
[i
]) {
1069 case TGSI_SEMANTIC_POSITION
:
1070 t
->outputs
[i
] = ureg_DECL_output( ureg
,
1071 TGSI_SEMANTIC_POSITION
, /* Z / Depth */
1072 outputSemanticIndex
[i
] );
1074 t
->outputs
[i
] = ureg_writemask( t
->outputs
[i
],
1077 case TGSI_SEMANTIC_STENCIL
:
1078 t
->outputs
[i
] = ureg_DECL_output( ureg
,
1079 TGSI_SEMANTIC_STENCIL
, /* Stencil */
1080 outputSemanticIndex
[i
] );
1081 t
->outputs
[i
] = ureg_writemask( t
->outputs
[i
],
1084 case TGSI_SEMANTIC_COLOR
:
1085 t
->outputs
[i
] = ureg_DECL_output( ureg
,
1086 TGSI_SEMANTIC_COLOR
,
1087 outputSemanticIndex
[i
] );
1095 else if (procType
== TGSI_PROCESSOR_GEOMETRY
) {
1096 for (i
= 0; i
< numInputs
; i
++) {
1097 t
->inputs
[i
] = ureg_DECL_gs_input(ureg
,
1099 inputSemanticName
[i
],
1100 inputSemanticIndex
[i
]);
1103 for (i
= 0; i
< numOutputs
; i
++) {
1104 t
->outputs
[i
] = ureg_DECL_output( ureg
,
1105 outputSemanticName
[i
],
1106 outputSemanticIndex
[i
] );
1110 assert(procType
== TGSI_PROCESSOR_VERTEX
);
1112 for (i
= 0; i
< numInputs
; i
++) {
1113 t
->inputs
[i
] = ureg_DECL_vs_input(ureg
, i
);
1116 for (i
= 0; i
< numOutputs
; i
++) {
1117 t
->outputs
[i
] = ureg_DECL_output( ureg
,
1118 outputSemanticName
[i
],
1119 outputSemanticIndex
[i
] );
1121 if (passthrough_edgeflags
)
1122 emit_edgeflags( t
, program
);
1125 /* Declare address register.
1127 if (program
->NumAddressRegs
> 0) {
1128 debug_assert( program
->NumAddressRegs
== 1 );
1129 t
->address
[0] = ureg_DECL_address( ureg
);
1132 /* Declare misc input registers
1135 GLbitfield sysInputs
= program
->SystemValuesRead
;
1136 unsigned numSys
= 0;
1137 for (i
= 0; sysInputs
; i
++) {
1138 if (sysInputs
& (1 << i
)) {
1139 unsigned semName
= mesa_sysval_to_semantic
[i
];
1140 t
->systemValues
[i
] = ureg_DECL_system_value(ureg
, numSys
, semName
, 0);
1141 if (semName
== TGSI_SEMANTIC_INSTANCEID
||
1142 semName
== TGSI_SEMANTIC_VERTEXID
) {
1143 /* From Gallium perspective, these system values are always
1144 * integer, and require native integer support. However, if
1145 * native integer is supported on the vertex stage but not the
1146 * pixel stage (e.g, i915g + draw), Mesa will generate IR that
1147 * assumes these system values are floats. To resolve the
1148 * inconsistency, we insert a U2F.
1150 struct st_context
*st
= st_context(ctx
);
1151 struct pipe_screen
*pscreen
= st
->pipe
->screen
;
1152 assert(procType
== TGSI_PROCESSOR_VERTEX
);
1153 assert(pscreen
->get_shader_param(pscreen
, PIPE_SHADER_VERTEX
, PIPE_SHADER_CAP_INTEGERS
));
1154 (void) pscreen
; /* silence non-debug build warnings */
1155 if (!ctx
->Const
.NativeIntegers
) {
1156 struct ureg_dst temp
= ureg_DECL_local_temporary(t
->ureg
);
1157 ureg_U2F( t
->ureg
, ureg_writemask(temp
, TGSI_WRITEMASK_X
), t
->systemValues
[i
]);
1158 t
->systemValues
[i
] = ureg_scalar(ureg_src(temp
), 0);
1162 sysInputs
&= ~(1 << i
);
1167 if (program
->IndirectRegisterFiles
& (1 << PROGRAM_TEMPORARY
)) {
1168 /* If temps are accessed with indirect addressing, declare temporaries
1169 * in sequential order. Else, we declare them on demand elsewhere.
1171 for (i
= 0; i
< program
->NumTemporaries
; i
++) {
1172 /* XXX use TGSI_FILE_TEMPORARY_ARRAY when it's supported by ureg */
1173 t
->temps
[i
] = ureg_DECL_temporary( t
->ureg
);
1177 /* Emit constants and immediates. Mesa uses a single index space
1178 * for these, so we put all the translated regs in t->constants.
1180 if (program
->Parameters
) {
1181 t
->constants
= calloc( program
->Parameters
->NumParameters
,
1182 sizeof t
->constants
[0] );
1183 if (t
->constants
== NULL
) {
1184 ret
= PIPE_ERROR_OUT_OF_MEMORY
;
1188 for (i
= 0; i
< program
->Parameters
->NumParameters
; i
++) {
1189 switch (program
->Parameters
->Parameters
[i
].Type
) {
1190 case PROGRAM_ENV_PARAM
:
1191 case PROGRAM_LOCAL_PARAM
:
1192 case PROGRAM_STATE_VAR
:
1193 case PROGRAM_UNIFORM
:
1194 t
->constants
[i
] = ureg_DECL_constant( ureg
, i
);
1197 /* Emit immediates only when there's no indirect addressing of
1199 * FIXME: Be smarter and recognize param arrays:
1200 * indirect addressing is only valid within the referenced
1203 case PROGRAM_CONSTANT
:
1204 if (program
->IndirectRegisterFiles
& PROGRAM_ANY_CONST
)
1205 t
->constants
[i
] = ureg_DECL_constant( ureg
, i
);
1208 ureg_DECL_immediate( ureg
,
1209 (const float*) program
->Parameters
->ParameterValues
[i
],
1218 /* texture samplers */
1219 for (i
= 0; i
< ctx
->Const
.MaxTextureImageUnits
; i
++) {
1220 if (program
->SamplersUsed
& (1 << i
)) {
1221 t
->samplers
[i
] = ureg_DECL_sampler( ureg
, i
);
1225 /* Emit each instruction in turn:
1227 for (i
= 0; i
< program
->NumInstructions
; i
++) {
1228 set_insn_start( t
, ureg_get_instruction_number( ureg
));
1229 compile_instruction( t
, &program
->Instructions
[i
], clamp_color
);
1232 /* Fix up all emitted labels:
1234 for (i
= 0; i
< t
->labels_count
; i
++) {
1235 ureg_fixup_label( ureg
,
1237 t
->insn
[t
->labels
[i
].branch_target
] );
1246 debug_printf("%s: translate error flag set\n", __FUNCTION__
);
1254 * Tokens cannot be free with free otherwise the builtin gallium
1255 * malloc debugging will get confused.
1258 st_free_tokens(const struct tgsi_token
*tokens
)
1260 ureg_free_tokens(tokens
);