broadcom/vc5: Fix CLIF dumping of lists that aren't capped by a HALT.
[mesa.git] / src / mesa / state_tracker / st_mesa_to_tgsi.c
1 /**************************************************************************
2 *
3 * Copyright 2007-2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
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9 * without limitation the rights to use, copy, modify, merge, publish,
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11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
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23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /*
29 * \author
30 * Michal Krol,
31 * Keith Whitwell
32 */
33
34 #include "pipe/p_compiler.h"
35 #include "pipe/p_context.h"
36 #include "pipe/p_screen.h"
37 #include "pipe/p_shader_tokens.h"
38 #include "pipe/p_state.h"
39 #include "tgsi/tgsi_ureg.h"
40 #include "st_mesa_to_tgsi.h"
41 #include "st_context.h"
42 #include "program/prog_instruction.h"
43 #include "program/prog_parameter.h"
44 #include "util/u_debug.h"
45 #include "util/u_math.h"
46 #include "util/u_memory.h"
47 #include "st_glsl_to_tgsi.h" /* for _mesa_sysval_to_semantic */
48
49
50 #define PROGRAM_ANY_CONST ((1 << PROGRAM_STATE_VAR) | \
51 (1 << PROGRAM_CONSTANT) | \
52 (1 << PROGRAM_UNIFORM))
53
54 /**
55 * Intermediate state used during shader translation.
56 */
57 struct st_translate {
58 struct ureg_program *ureg;
59
60 struct ureg_dst temps[MAX_PROGRAM_TEMPS];
61 struct ureg_src *constants;
62 struct ureg_dst outputs[PIPE_MAX_SHADER_OUTPUTS];
63 struct ureg_src inputs[PIPE_MAX_SHADER_INPUTS];
64 struct ureg_dst address[1];
65 struct ureg_src samplers[PIPE_MAX_SAMPLERS];
66 struct ureg_src systemValues[SYSTEM_VALUE_MAX];
67
68 const ubyte *inputMapping;
69 const ubyte *outputMapping;
70
71 unsigned procType; /**< PIPE_SHADER_VERTEX/FRAGMENT */
72 };
73
74
75 /**
76 * Map a Mesa dst register to a TGSI ureg_dst register.
77 */
78 static struct ureg_dst
79 dst_register( struct st_translate *t,
80 gl_register_file file,
81 GLuint index )
82 {
83 switch( file ) {
84 case PROGRAM_UNDEFINED:
85 return ureg_dst_undef();
86
87 case PROGRAM_TEMPORARY:
88 if (ureg_dst_is_undef(t->temps[index]))
89 t->temps[index] = ureg_DECL_temporary( t->ureg );
90
91 return t->temps[index];
92
93 case PROGRAM_OUTPUT:
94 if (t->procType == PIPE_SHADER_VERTEX)
95 assert(index < VARYING_SLOT_MAX);
96 else if (t->procType == PIPE_SHADER_FRAGMENT)
97 assert(index < FRAG_RESULT_MAX);
98 else
99 assert(index < VARYING_SLOT_MAX);
100
101 assert(t->outputMapping[index] < ARRAY_SIZE(t->outputs));
102
103 return t->outputs[t->outputMapping[index]];
104
105 case PROGRAM_ADDRESS:
106 return t->address[index];
107
108 default:
109 debug_assert( 0 );
110 return ureg_dst_undef();
111 }
112 }
113
114
115 /**
116 * Map a Mesa src register to a TGSI ureg_src register.
117 */
118 static struct ureg_src
119 src_register( struct st_translate *t,
120 gl_register_file file,
121 GLint index )
122 {
123 switch( file ) {
124 case PROGRAM_UNDEFINED:
125 return ureg_src_undef();
126
127 case PROGRAM_TEMPORARY:
128 assert(index >= 0);
129 assert(index < ARRAY_SIZE(t->temps));
130 if (ureg_dst_is_undef(t->temps[index]))
131 t->temps[index] = ureg_DECL_temporary( t->ureg );
132 return ureg_src(t->temps[index]);
133
134 case PROGRAM_UNIFORM:
135 assert(index >= 0);
136 return t->constants[index];
137 case PROGRAM_STATE_VAR:
138 case PROGRAM_CONSTANT: /* ie, immediate */
139 if (index < 0)
140 return ureg_DECL_constant( t->ureg, 0 );
141 else
142 return t->constants[index];
143
144 case PROGRAM_INPUT:
145 assert(t->inputMapping[index] < ARRAY_SIZE(t->inputs));
146 return t->inputs[t->inputMapping[index]];
147
148 case PROGRAM_OUTPUT:
149 assert(t->outputMapping[index] < ARRAY_SIZE(t->outputs));
150 return ureg_src(t->outputs[t->outputMapping[index]]); /* not needed? */
151
152 case PROGRAM_ADDRESS:
153 return ureg_src(t->address[index]);
154
155 case PROGRAM_SYSTEM_VALUE:
156 assert(index < ARRAY_SIZE(t->systemValues));
157 return t->systemValues[index];
158
159 default:
160 debug_assert( 0 );
161 return ureg_src_undef();
162 }
163 }
164
165
166 /**
167 * Map mesa texture target to TGSI texture target.
168 */
169 unsigned
170 st_translate_texture_target(GLuint textarget, GLboolean shadow)
171 {
172 if (shadow) {
173 switch (textarget) {
174 case TEXTURE_1D_INDEX:
175 return TGSI_TEXTURE_SHADOW1D;
176 case TEXTURE_2D_INDEX:
177 return TGSI_TEXTURE_SHADOW2D;
178 case TEXTURE_RECT_INDEX:
179 return TGSI_TEXTURE_SHADOWRECT;
180 case TEXTURE_1D_ARRAY_INDEX:
181 return TGSI_TEXTURE_SHADOW1D_ARRAY;
182 case TEXTURE_2D_ARRAY_INDEX:
183 return TGSI_TEXTURE_SHADOW2D_ARRAY;
184 case TEXTURE_CUBE_INDEX:
185 return TGSI_TEXTURE_SHADOWCUBE;
186 case TEXTURE_CUBE_ARRAY_INDEX:
187 return TGSI_TEXTURE_SHADOWCUBE_ARRAY;
188 default:
189 break;
190 }
191 }
192
193 switch (textarget) {
194 case TEXTURE_2D_MULTISAMPLE_INDEX:
195 return TGSI_TEXTURE_2D_MSAA;
196 case TEXTURE_2D_MULTISAMPLE_ARRAY_INDEX:
197 return TGSI_TEXTURE_2D_ARRAY_MSAA;
198 case TEXTURE_BUFFER_INDEX:
199 return TGSI_TEXTURE_BUFFER;
200 case TEXTURE_1D_INDEX:
201 return TGSI_TEXTURE_1D;
202 case TEXTURE_2D_INDEX:
203 return TGSI_TEXTURE_2D;
204 case TEXTURE_3D_INDEX:
205 return TGSI_TEXTURE_3D;
206 case TEXTURE_CUBE_INDEX:
207 return TGSI_TEXTURE_CUBE;
208 case TEXTURE_CUBE_ARRAY_INDEX:
209 return TGSI_TEXTURE_CUBE_ARRAY;
210 case TEXTURE_RECT_INDEX:
211 return TGSI_TEXTURE_RECT;
212 case TEXTURE_1D_ARRAY_INDEX:
213 return TGSI_TEXTURE_1D_ARRAY;
214 case TEXTURE_2D_ARRAY_INDEX:
215 return TGSI_TEXTURE_2D_ARRAY;
216 case TEXTURE_EXTERNAL_INDEX:
217 return TGSI_TEXTURE_2D;
218 default:
219 debug_assert(!"unexpected texture target index");
220 return TGSI_TEXTURE_1D;
221 }
222 }
223
224
225 /**
226 * Map GLSL base type to TGSI return type.
227 */
228 unsigned
229 st_translate_texture_type(enum glsl_base_type type)
230 {
231 switch (type) {
232 case GLSL_TYPE_INT:
233 return TGSI_RETURN_TYPE_SINT;
234 case GLSL_TYPE_UINT:
235 return TGSI_RETURN_TYPE_UINT;
236 case GLSL_TYPE_FLOAT:
237 return TGSI_RETURN_TYPE_FLOAT;
238 default:
239 assert(!"unexpected texture type");
240 return TGSI_RETURN_TYPE_UNKNOWN;
241 }
242 }
243
244
245 /**
246 * Translate a (1 << TEXTURE_x_INDEX) bit into a TGSI_TEXTURE_x enum.
247 */
248 static unsigned
249 translate_texture_index(GLbitfield texBit, bool shadow)
250 {
251 int index = ffs(texBit);
252 assert(index > 0);
253 assert(index - 1 < NUM_TEXTURE_TARGETS);
254 return st_translate_texture_target(index - 1, shadow);
255 }
256
257
258 /**
259 * Create a TGSI ureg_dst register from a Mesa dest register.
260 */
261 static struct ureg_dst
262 translate_dst( struct st_translate *t,
263 const struct prog_dst_register *DstReg,
264 boolean saturate)
265 {
266 struct ureg_dst dst = dst_register( t,
267 DstReg->File,
268 DstReg->Index );
269
270 dst = ureg_writemask( dst,
271 DstReg->WriteMask );
272
273 if (saturate)
274 dst = ureg_saturate( dst );
275
276 if (DstReg->RelAddr)
277 dst = ureg_dst_indirect( dst, ureg_src(t->address[0]) );
278
279 return dst;
280 }
281
282
283 /**
284 * Create a TGSI ureg_src register from a Mesa src register.
285 */
286 static struct ureg_src
287 translate_src( struct st_translate *t,
288 const struct prog_src_register *SrcReg )
289 {
290 struct ureg_src src = src_register( t, SrcReg->File, SrcReg->Index );
291
292 src = ureg_swizzle( src,
293 GET_SWZ( SrcReg->Swizzle, 0 ) & 0x3,
294 GET_SWZ( SrcReg->Swizzle, 1 ) & 0x3,
295 GET_SWZ( SrcReg->Swizzle, 2 ) & 0x3,
296 GET_SWZ( SrcReg->Swizzle, 3 ) & 0x3);
297
298 if (SrcReg->Negate == NEGATE_XYZW)
299 src = ureg_negate(src);
300
301 if (SrcReg->RelAddr) {
302 src = ureg_src_indirect( src, ureg_src(t->address[0]));
303 if (SrcReg->File != PROGRAM_INPUT &&
304 SrcReg->File != PROGRAM_OUTPUT) {
305 /* If SrcReg->Index was negative, it was set to zero in
306 * src_register(). Reassign it now. But don't do this
307 * for input/output regs since they get remapped while
308 * const buffers don't.
309 */
310 src.Index = SrcReg->Index;
311 }
312 }
313
314 return src;
315 }
316
317
318 static struct ureg_src swizzle_4v( struct ureg_src src,
319 const unsigned *swz )
320 {
321 return ureg_swizzle( src, swz[0], swz[1], swz[2], swz[3] );
322 }
323
324
325 /**
326 * Translate a SWZ instruction into a MOV, MUL or MAD instruction. EG:
327 *
328 * SWZ dst, src.x-y10
329 *
330 * becomes:
331 *
332 * MAD dst {1,-1,0,0}, src.xyxx, {0,0,1,0}
333 */
334 static void emit_swz( struct st_translate *t,
335 struct ureg_dst dst,
336 const struct prog_src_register *SrcReg )
337 {
338 struct ureg_program *ureg = t->ureg;
339 struct ureg_src src = src_register( t, SrcReg->File, SrcReg->Index );
340
341 unsigned negate_mask = SrcReg->Negate;
342
343 unsigned one_mask = ((GET_SWZ(SrcReg->Swizzle, 0) == SWIZZLE_ONE) << 0 |
344 (GET_SWZ(SrcReg->Swizzle, 1) == SWIZZLE_ONE) << 1 |
345 (GET_SWZ(SrcReg->Swizzle, 2) == SWIZZLE_ONE) << 2 |
346 (GET_SWZ(SrcReg->Swizzle, 3) == SWIZZLE_ONE) << 3);
347
348 unsigned zero_mask = ((GET_SWZ(SrcReg->Swizzle, 0) == SWIZZLE_ZERO) << 0 |
349 (GET_SWZ(SrcReg->Swizzle, 1) == SWIZZLE_ZERO) << 1 |
350 (GET_SWZ(SrcReg->Swizzle, 2) == SWIZZLE_ZERO) << 2 |
351 (GET_SWZ(SrcReg->Swizzle, 3) == SWIZZLE_ZERO) << 3);
352
353 unsigned negative_one_mask = one_mask & negate_mask;
354 unsigned positive_one_mask = one_mask & ~negate_mask;
355
356 struct ureg_src imm;
357 unsigned i;
358 unsigned mul_swizzle[4] = {0,0,0,0};
359 unsigned add_swizzle[4] = {0,0,0,0};
360 unsigned src_swizzle[4] = {0,0,0,0};
361 boolean need_add = FALSE;
362 boolean need_mul = FALSE;
363
364 if (dst.WriteMask == 0)
365 return;
366
367 /* Is this just a MOV?
368 */
369 if (zero_mask == 0 &&
370 one_mask == 0 &&
371 (negate_mask == 0 || negate_mask == TGSI_WRITEMASK_XYZW))
372 {
373 ureg_MOV( ureg, dst, translate_src( t, SrcReg ));
374 return;
375 }
376
377 #define IMM_ZERO 0
378 #define IMM_ONE 1
379 #define IMM_NEG_ONE 2
380
381 imm = ureg_imm3f( ureg, 0, 1, -1 );
382
383 for (i = 0; i < 4; i++) {
384 unsigned bit = 1 << i;
385
386 if (dst.WriteMask & bit) {
387 if (positive_one_mask & bit) {
388 mul_swizzle[i] = IMM_ZERO;
389 add_swizzle[i] = IMM_ONE;
390 need_add = TRUE;
391 }
392 else if (negative_one_mask & bit) {
393 mul_swizzle[i] = IMM_ZERO;
394 add_swizzle[i] = IMM_NEG_ONE;
395 need_add = TRUE;
396 }
397 else if (zero_mask & bit) {
398 mul_swizzle[i] = IMM_ZERO;
399 add_swizzle[i] = IMM_ZERO;
400 need_add = TRUE;
401 }
402 else {
403 add_swizzle[i] = IMM_ZERO;
404 src_swizzle[i] = GET_SWZ(SrcReg->Swizzle, i);
405 need_mul = TRUE;
406 if (negate_mask & bit) {
407 mul_swizzle[i] = IMM_NEG_ONE;
408 }
409 else {
410 mul_swizzle[i] = IMM_ONE;
411 }
412 }
413 }
414 }
415
416 if (need_mul && need_add) {
417 ureg_MAD( ureg,
418 dst,
419 swizzle_4v( src, src_swizzle ),
420 swizzle_4v( imm, mul_swizzle ),
421 swizzle_4v( imm, add_swizzle ) );
422 }
423 else if (need_mul) {
424 ureg_MUL( ureg,
425 dst,
426 swizzle_4v( src, src_swizzle ),
427 swizzle_4v( imm, mul_swizzle ) );
428 }
429 else if (need_add) {
430 ureg_MOV( ureg,
431 dst,
432 swizzle_4v( imm, add_swizzle ) );
433 }
434 else {
435 debug_assert(0);
436 }
437
438 #undef IMM_ZERO
439 #undef IMM_ONE
440 #undef IMM_NEG_ONE
441 }
442
443
444 static unsigned
445 translate_opcode( unsigned op )
446 {
447 switch( op ) {
448 case OPCODE_ARL:
449 return TGSI_OPCODE_ARL;
450 case OPCODE_ADD:
451 return TGSI_OPCODE_ADD;
452 case OPCODE_CMP:
453 return TGSI_OPCODE_CMP;
454 case OPCODE_COS:
455 return TGSI_OPCODE_COS;
456 case OPCODE_DP3:
457 return TGSI_OPCODE_DP3;
458 case OPCODE_DP4:
459 return TGSI_OPCODE_DP4;
460 case OPCODE_DST:
461 return TGSI_OPCODE_DST;
462 case OPCODE_EX2:
463 return TGSI_OPCODE_EX2;
464 case OPCODE_EXP:
465 return TGSI_OPCODE_EXP;
466 case OPCODE_FLR:
467 return TGSI_OPCODE_FLR;
468 case OPCODE_FRC:
469 return TGSI_OPCODE_FRC;
470 case OPCODE_KIL:
471 return TGSI_OPCODE_KILL_IF;
472 case OPCODE_LG2:
473 return TGSI_OPCODE_LG2;
474 case OPCODE_LOG:
475 return TGSI_OPCODE_LOG;
476 case OPCODE_LIT:
477 return TGSI_OPCODE_LIT;
478 case OPCODE_LRP:
479 return TGSI_OPCODE_LRP;
480 case OPCODE_MAD:
481 return TGSI_OPCODE_MAD;
482 case OPCODE_MAX:
483 return TGSI_OPCODE_MAX;
484 case OPCODE_MIN:
485 return TGSI_OPCODE_MIN;
486 case OPCODE_MOV:
487 return TGSI_OPCODE_MOV;
488 case OPCODE_MUL:
489 return TGSI_OPCODE_MUL;
490 case OPCODE_POW:
491 return TGSI_OPCODE_POW;
492 case OPCODE_RCP:
493 return TGSI_OPCODE_RCP;
494 case OPCODE_SGE:
495 return TGSI_OPCODE_SGE;
496 case OPCODE_SIN:
497 return TGSI_OPCODE_SIN;
498 case OPCODE_SLT:
499 return TGSI_OPCODE_SLT;
500 case OPCODE_TEX:
501 return TGSI_OPCODE_TEX;
502 case OPCODE_TXB:
503 return TGSI_OPCODE_TXB;
504 case OPCODE_TXP:
505 return TGSI_OPCODE_TXP;
506 case OPCODE_END:
507 return TGSI_OPCODE_END;
508 default:
509 debug_assert( 0 );
510 return TGSI_OPCODE_NOP;
511 }
512 }
513
514
515 static void
516 compile_instruction(
517 struct gl_context *ctx,
518 struct st_translate *t,
519 const struct prog_instruction *inst)
520 {
521 struct ureg_program *ureg = t->ureg;
522 GLuint i;
523 struct ureg_dst dst[1] = { { 0 } };
524 struct ureg_src src[4];
525 unsigned num_dst;
526 unsigned num_src;
527
528 num_dst = _mesa_num_inst_dst_regs( inst->Opcode );
529 num_src = _mesa_num_inst_src_regs( inst->Opcode );
530
531 if (num_dst)
532 dst[0] = translate_dst( t,
533 &inst->DstReg,
534 inst->Saturate);
535
536 for (i = 0; i < num_src; i++)
537 src[i] = translate_src( t, &inst->SrcReg[i] );
538
539 switch( inst->Opcode ) {
540 case OPCODE_SWZ:
541 emit_swz( t, dst[0], &inst->SrcReg[0] );
542 return;
543
544 case OPCODE_TEX:
545 case OPCODE_TXB:
546 case OPCODE_TXP:
547 src[num_src++] = t->samplers[inst->TexSrcUnit];
548 ureg_tex_insn( ureg,
549 translate_opcode( inst->Opcode ),
550 dst, num_dst,
551 st_translate_texture_target( inst->TexSrcTarget,
552 inst->TexShadow ),
553 TGSI_RETURN_TYPE_FLOAT,
554 NULL, 0,
555 src, num_src );
556 return;
557
558 case OPCODE_SCS:
559 ureg_COS(ureg, ureg_writemask(dst[0], TGSI_WRITEMASK_X),
560 ureg_scalar(src[0], TGSI_SWIZZLE_X));
561 ureg_SIN(ureg, ureg_writemask(dst[0], TGSI_WRITEMASK_Y),
562 ureg_scalar(src[0], TGSI_SWIZZLE_X));
563 break;
564
565 case OPCODE_XPD: {
566 struct ureg_dst tmp = ureg_DECL_temporary(ureg);
567
568 ureg_MUL(ureg, ureg_writemask(tmp, TGSI_WRITEMASK_XYZ),
569 ureg_swizzle(src[0], TGSI_SWIZZLE_Y, TGSI_SWIZZLE_Z,
570 TGSI_SWIZZLE_X, 0),
571 ureg_swizzle(src[1], TGSI_SWIZZLE_Z, TGSI_SWIZZLE_X,
572 TGSI_SWIZZLE_Y, 0));
573 ureg_MAD(ureg, ureg_writemask(dst[0], TGSI_WRITEMASK_XYZ),
574 ureg_swizzle(src[0], TGSI_SWIZZLE_Z, TGSI_SWIZZLE_X,
575 TGSI_SWIZZLE_Y, 0),
576 ureg_negate(ureg_swizzle(src[1], TGSI_SWIZZLE_Y,
577 TGSI_SWIZZLE_Z, TGSI_SWIZZLE_X, 0)),
578 ureg_src(tmp));
579 break;
580 }
581
582 case OPCODE_RSQ:
583 ureg_RSQ( ureg, dst[0], ureg_abs(src[0]) );
584 break;
585
586 case OPCODE_ABS:
587 ureg_MOV(ureg, dst[0], ureg_abs(src[0]));
588 break;
589
590 case OPCODE_SUB:
591 ureg_ADD(ureg, dst[0], src[0], ureg_negate(src[1]));
592 break;
593
594 case OPCODE_DPH: {
595 struct ureg_dst temp = ureg_DECL_temporary(ureg);
596
597 /* DPH = DP4(src0, src1) where src0.w = 1. */
598 ureg_MOV(ureg, ureg_writemask(temp, TGSI_WRITEMASK_XYZ), src[0]);
599 ureg_MOV(ureg, ureg_writemask(temp, TGSI_WRITEMASK_W),
600 ureg_imm1f(ureg, 1));
601 ureg_DP4(ureg, dst[0], ureg_src(temp), src[1]);
602 break;
603 }
604
605 default:
606 ureg_insn( ureg,
607 translate_opcode( inst->Opcode ),
608 dst, num_dst,
609 src, num_src, 0);
610 break;
611 }
612 }
613
614
615 /**
616 * Emit the TGSI instructions for inverting and adjusting WPOS.
617 * This code is unavoidable because it also depends on whether
618 * a FBO is bound (STATE_FB_WPOS_Y_TRANSFORM).
619 */
620 static void
621 emit_wpos_adjustment(struct gl_context *ctx,
622 struct st_translate *t,
623 const struct gl_program *program,
624 boolean invert,
625 GLfloat adjX, GLfloat adjY[2])
626 {
627 struct ureg_program *ureg = t->ureg;
628
629 /* Fragment program uses fragment position input.
630 * Need to replace instances of INPUT[WPOS] with temp T
631 * where T = INPUT[WPOS] by y is inverted.
632 */
633 static const gl_state_index wposTransformState[STATE_LENGTH]
634 = { STATE_INTERNAL, STATE_FB_WPOS_Y_TRANSFORM, 0, 0, 0 };
635
636 /* XXX: note we are modifying the incoming shader here! Need to
637 * do this before emitting the constant decls below, or this
638 * will be missed:
639 */
640 unsigned wposTransConst = _mesa_add_state_reference(program->Parameters,
641 wposTransformState);
642
643 struct ureg_src wpostrans = ureg_DECL_constant( ureg, wposTransConst );
644 struct ureg_dst wpos_temp = ureg_DECL_temporary( ureg );
645 struct ureg_src *wpos =
646 ctx->Const.GLSLFragCoordIsSysVal ?
647 &t->systemValues[SYSTEM_VALUE_FRAG_COORD] :
648 &t->inputs[t->inputMapping[VARYING_SLOT_POS]];
649 struct ureg_src wpos_input = *wpos;
650
651 /* First, apply the coordinate shift: */
652 if (adjX || adjY[0] || adjY[1]) {
653 if (adjY[0] != adjY[1]) {
654 /* Adjust the y coordinate by adjY[1] or adjY[0] respectively
655 * depending on whether inversion is actually going to be applied
656 * or not, which is determined by testing against the inversion
657 * state variable used below, which will be either +1 or -1.
658 */
659 struct ureg_dst adj_temp = ureg_DECL_temporary(ureg);
660
661 ureg_CMP(ureg, adj_temp,
662 ureg_scalar(wpostrans, invert ? 2 : 0),
663 ureg_imm4f(ureg, adjX, adjY[0], 0.0f, 0.0f),
664 ureg_imm4f(ureg, adjX, adjY[1], 0.0f, 0.0f));
665 ureg_ADD(ureg, wpos_temp, wpos_input, ureg_src(adj_temp));
666 } else {
667 ureg_ADD(ureg, wpos_temp, wpos_input,
668 ureg_imm4f(ureg, adjX, adjY[0], 0.0f, 0.0f));
669 }
670 wpos_input = ureg_src(wpos_temp);
671 } else {
672 /* MOV wpos_temp, input[wpos]
673 */
674 ureg_MOV( ureg, wpos_temp, wpos_input );
675 }
676
677 /* Now the conditional y flip: STATE_FB_WPOS_Y_TRANSFORM.xy/zw will be
678 * inversion/identity, or the other way around if we're drawing to an FBO.
679 */
680 if (invert) {
681 /* MAD wpos_temp.y, wpos_input, wpostrans.xxxx, wpostrans.yyyy
682 */
683 ureg_MAD( ureg,
684 ureg_writemask(wpos_temp, TGSI_WRITEMASK_Y ),
685 wpos_input,
686 ureg_scalar(wpostrans, 0),
687 ureg_scalar(wpostrans, 1));
688 } else {
689 /* MAD wpos_temp.y, wpos_input, wpostrans.zzzz, wpostrans.wwww
690 */
691 ureg_MAD( ureg,
692 ureg_writemask(wpos_temp, TGSI_WRITEMASK_Y ),
693 wpos_input,
694 ureg_scalar(wpostrans, 2),
695 ureg_scalar(wpostrans, 3));
696 }
697
698 /* Use wpos_temp as position input from here on:
699 */
700 *wpos = ureg_src(wpos_temp);
701 }
702
703
704 /**
705 * Emit fragment position/coordinate code.
706 */
707 static void
708 emit_wpos(struct st_context *st,
709 struct st_translate *t,
710 const struct gl_program *program,
711 struct ureg_program *ureg)
712 {
713 struct pipe_screen *pscreen = st->pipe->screen;
714 GLfloat adjX = 0.0f;
715 GLfloat adjY[2] = { 0.0f, 0.0f };
716 boolean invert = FALSE;
717
718 /* Query the pixel center conventions supported by the pipe driver and set
719 * adjX, adjY to help out if it cannot handle the requested one internally.
720 *
721 * The bias of the y-coordinate depends on whether y-inversion takes place
722 * (adjY[1]) or not (adjY[0]), which is in turn dependent on whether we are
723 * drawing to an FBO (causes additional inversion), and whether the pipe
724 * driver origin and the requested origin differ (the latter condition is
725 * stored in the 'invert' variable).
726 *
727 * For height = 100 (i = integer, h = half-integer, l = lower, u = upper):
728 *
729 * center shift only:
730 * i -> h: +0.5
731 * h -> i: -0.5
732 *
733 * inversion only:
734 * l,i -> u,i: ( 0.0 + 1.0) * -1 + 100 = 99
735 * l,h -> u,h: ( 0.5 + 0.0) * -1 + 100 = 99.5
736 * u,i -> l,i: (99.0 + 1.0) * -1 + 100 = 0
737 * u,h -> l,h: (99.5 + 0.0) * -1 + 100 = 0.5
738 *
739 * inversion and center shift:
740 * l,i -> u,h: ( 0.0 + 0.5) * -1 + 100 = 99.5
741 * l,h -> u,i: ( 0.5 + 0.5) * -1 + 100 = 99
742 * u,i -> l,h: (99.0 + 0.5) * -1 + 100 = 0.5
743 * u,h -> l,i: (99.5 + 0.5) * -1 + 100 = 0
744 */
745 if (program->OriginUpperLeft) {
746 /* Fragment shader wants origin in upper-left */
747 if (pscreen->get_param(pscreen, PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT)) {
748 /* the driver supports upper-left origin */
749 }
750 else if (pscreen->get_param(pscreen, PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT)) {
751 /* the driver supports lower-left origin, need to invert Y */
752 ureg_property(ureg, TGSI_PROPERTY_FS_COORD_ORIGIN,
753 TGSI_FS_COORD_ORIGIN_LOWER_LEFT);
754 invert = TRUE;
755 }
756 else
757 assert(0);
758 }
759 else {
760 /* Fragment shader wants origin in lower-left */
761 if (pscreen->get_param(pscreen, PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT))
762 /* the driver supports lower-left origin */
763 ureg_property(ureg, TGSI_PROPERTY_FS_COORD_ORIGIN,
764 TGSI_FS_COORD_ORIGIN_LOWER_LEFT);
765 else if (pscreen->get_param(pscreen, PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT))
766 /* the driver supports upper-left origin, need to invert Y */
767 invert = TRUE;
768 else
769 assert(0);
770 }
771
772 if (program->PixelCenterInteger) {
773 /* Fragment shader wants pixel center integer */
774 if (pscreen->get_param(pscreen, PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER)) {
775 /* the driver supports pixel center integer */
776 adjY[1] = 1.0f;
777 ureg_property(ureg, TGSI_PROPERTY_FS_COORD_PIXEL_CENTER,
778 TGSI_FS_COORD_PIXEL_CENTER_INTEGER);
779 }
780 else if (pscreen->get_param(pscreen, PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER)) {
781 /* the driver supports pixel center half integer, need to bias X,Y */
782 adjX = -0.5f;
783 adjY[0] = -0.5f;
784 adjY[1] = 0.5f;
785 }
786 else
787 assert(0);
788 }
789 else {
790 /* Fragment shader wants pixel center half integer */
791 if (pscreen->get_param(pscreen, PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER)) {
792 /* the driver supports pixel center half integer */
793 }
794 else if (pscreen->get_param(pscreen, PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER)) {
795 /* the driver supports pixel center integer, need to bias X,Y */
796 adjX = adjY[0] = adjY[1] = 0.5f;
797 ureg_property(ureg, TGSI_PROPERTY_FS_COORD_PIXEL_CENTER,
798 TGSI_FS_COORD_PIXEL_CENTER_INTEGER);
799 }
800 else
801 assert(0);
802 }
803
804 /* we invert after adjustment so that we avoid the MOV to temporary,
805 * and reuse the adjustment ADD instead */
806 emit_wpos_adjustment(st->ctx, t, program, invert, adjX, adjY);
807 }
808
809
810 /**
811 * Translate Mesa program to TGSI format.
812 * \param program the program to translate
813 * \param numInputs number of input registers used
814 * \param inputMapping maps Mesa fragment program inputs to TGSI generic
815 * input indexes
816 * \param inputSemanticName the TGSI_SEMANTIC flag for each input
817 * \param inputSemanticIndex the semantic index (ex: which texcoord) for
818 * each input
819 * \param interpMode the TGSI_INTERPOLATE_LINEAR/PERSP mode for each input
820 * \param numOutputs number of output registers used
821 * \param outputMapping maps Mesa fragment program outputs to TGSI
822 * generic outputs
823 * \param outputSemanticName the TGSI_SEMANTIC flag for each output
824 * \param outputSemanticIndex the semantic index (ex: which texcoord) for
825 * each output
826 *
827 * \return PIPE_OK or PIPE_ERROR_OUT_OF_MEMORY
828 */
829 enum pipe_error
830 st_translate_mesa_program(
831 struct gl_context *ctx,
832 uint procType,
833 struct ureg_program *ureg,
834 const struct gl_program *program,
835 GLuint numInputs,
836 const ubyte inputMapping[],
837 const ubyte inputSemanticName[],
838 const ubyte inputSemanticIndex[],
839 const ubyte interpMode[],
840 GLuint numOutputs,
841 const ubyte outputMapping[],
842 const ubyte outputSemanticName[],
843 const ubyte outputSemanticIndex[])
844 {
845 struct st_translate translate, *t;
846 unsigned i;
847 enum pipe_error ret = PIPE_OK;
848
849 assert(numInputs <= ARRAY_SIZE(t->inputs));
850 assert(numOutputs <= ARRAY_SIZE(t->outputs));
851
852 t = &translate;
853 memset(t, 0, sizeof *t);
854
855 t->procType = procType;
856 t->inputMapping = inputMapping;
857 t->outputMapping = outputMapping;
858 t->ureg = ureg;
859
860 /*_mesa_print_program(program);*/
861
862 /*
863 * Declare input attributes.
864 */
865 if (procType == PIPE_SHADER_FRAGMENT) {
866 for (i = 0; i < numInputs; i++) {
867 t->inputs[i] = ureg_DECL_fs_input(ureg,
868 inputSemanticName[i],
869 inputSemanticIndex[i],
870 interpMode[i]);
871 }
872
873 if (program->info.inputs_read & VARYING_BIT_POS) {
874 /* Must do this after setting up t->inputs, and before
875 * emitting constant references, below:
876 */
877 emit_wpos(st_context(ctx), t, program, ureg);
878 }
879
880 /*
881 * Declare output attributes.
882 */
883 for (i = 0; i < numOutputs; i++) {
884 switch (outputSemanticName[i]) {
885 case TGSI_SEMANTIC_POSITION:
886 t->outputs[i] = ureg_DECL_output( ureg,
887 TGSI_SEMANTIC_POSITION, /* Z / Depth */
888 outputSemanticIndex[i] );
889
890 t->outputs[i] = ureg_writemask( t->outputs[i],
891 TGSI_WRITEMASK_Z );
892 break;
893 case TGSI_SEMANTIC_STENCIL:
894 t->outputs[i] = ureg_DECL_output( ureg,
895 TGSI_SEMANTIC_STENCIL, /* Stencil */
896 outputSemanticIndex[i] );
897 t->outputs[i] = ureg_writemask( t->outputs[i],
898 TGSI_WRITEMASK_Y );
899 break;
900 case TGSI_SEMANTIC_COLOR:
901 t->outputs[i] = ureg_DECL_output( ureg,
902 TGSI_SEMANTIC_COLOR,
903 outputSemanticIndex[i] );
904 break;
905 default:
906 debug_assert(0);
907 return 0;
908 }
909 }
910 }
911 else if (procType == PIPE_SHADER_GEOMETRY) {
912 for (i = 0; i < numInputs; i++) {
913 t->inputs[i] = ureg_DECL_input(ureg,
914 inputSemanticName[i],
915 inputSemanticIndex[i], 0, 1);
916 }
917
918 for (i = 0; i < numOutputs; i++) {
919 t->outputs[i] = ureg_DECL_output( ureg,
920 outputSemanticName[i],
921 outputSemanticIndex[i] );
922 }
923 }
924 else {
925 assert(procType == PIPE_SHADER_VERTEX);
926
927 for (i = 0; i < numInputs; i++) {
928 t->inputs[i] = ureg_DECL_vs_input(ureg, i);
929 }
930
931 for (i = 0; i < numOutputs; i++) {
932 t->outputs[i] = ureg_DECL_output( ureg,
933 outputSemanticName[i],
934 outputSemanticIndex[i] );
935 if (outputSemanticName[i] == TGSI_SEMANTIC_FOG) {
936 /* force register to contain a fog coordinate in the form (F, 0, 0, 1). */
937 ureg_MOV(ureg,
938 ureg_writemask(t->outputs[i], TGSI_WRITEMASK_YZW),
939 ureg_imm4f(ureg, 0.0f, 0.0f, 0.0f, 1.0f));
940 t->outputs[i] = ureg_writemask(t->outputs[i], TGSI_WRITEMASK_X);
941 }
942 }
943 }
944
945 /* Declare address register.
946 */
947 if (program->arb.NumAddressRegs > 0) {
948 debug_assert( program->arb.NumAddressRegs == 1 );
949 t->address[0] = ureg_DECL_address( ureg );
950 }
951
952 /* Declare misc input registers
953 */
954 GLbitfield sysInputs = program->info.system_values_read;
955 for (i = 0; sysInputs; i++) {
956 if (sysInputs & (1 << i)) {
957 unsigned semName = _mesa_sysval_to_semantic(i);
958
959 t->systemValues[i] = ureg_DECL_system_value(ureg, semName, 0);
960
961 if (semName == TGSI_SEMANTIC_INSTANCEID ||
962 semName == TGSI_SEMANTIC_VERTEXID) {
963 /* From Gallium perspective, these system values are always
964 * integer, and require native integer support. However, if
965 * native integer is supported on the vertex stage but not the
966 * pixel stage (e.g, i915g + draw), Mesa will generate IR that
967 * assumes these system values are floats. To resolve the
968 * inconsistency, we insert a U2F.
969 */
970 struct st_context *st = st_context(ctx);
971 struct pipe_screen *pscreen = st->pipe->screen;
972 assert(procType == PIPE_SHADER_VERTEX);
973 assert(pscreen->get_shader_param(pscreen, PIPE_SHADER_VERTEX,
974 PIPE_SHADER_CAP_INTEGERS));
975 (void) pscreen; /* silence non-debug build warnings */
976 if (!ctx->Const.NativeIntegers) {
977 struct ureg_dst temp = ureg_DECL_local_temporary(t->ureg);
978 ureg_U2F(t->ureg, ureg_writemask(temp, TGSI_WRITEMASK_X),
979 t->systemValues[i]);
980 t->systemValues[i] = ureg_scalar(ureg_src(temp), 0);
981 }
982 }
983
984 if (procType == PIPE_SHADER_FRAGMENT &&
985 semName == TGSI_SEMANTIC_POSITION)
986 emit_wpos(st_context(ctx), t, program, ureg);
987
988 sysInputs &= ~(1 << i);
989 }
990 }
991
992 if (program->arb.IndirectRegisterFiles & (1 << PROGRAM_TEMPORARY)) {
993 /* If temps are accessed with indirect addressing, declare temporaries
994 * in sequential order. Else, we declare them on demand elsewhere.
995 */
996 for (i = 0; i < program->arb.NumTemporaries; i++) {
997 /* XXX use TGSI_FILE_TEMPORARY_ARRAY when it's supported by ureg */
998 t->temps[i] = ureg_DECL_temporary( t->ureg );
999 }
1000 }
1001
1002 /* Emit constants and immediates. Mesa uses a single index space
1003 * for these, so we put all the translated regs in t->constants.
1004 */
1005 if (program->Parameters) {
1006 t->constants = calloc( program->Parameters->NumParameters,
1007 sizeof t->constants[0] );
1008 if (t->constants == NULL) {
1009 ret = PIPE_ERROR_OUT_OF_MEMORY;
1010 goto out;
1011 }
1012
1013 for (i = 0; i < program->Parameters->NumParameters; i++) {
1014 switch (program->Parameters->Parameters[i].Type) {
1015 case PROGRAM_STATE_VAR:
1016 case PROGRAM_UNIFORM:
1017 t->constants[i] = ureg_DECL_constant( ureg, i );
1018 break;
1019
1020 /* Emit immediates only when there's no indirect addressing of
1021 * the const buffer.
1022 * FIXME: Be smarter and recognize param arrays:
1023 * indirect addressing is only valid within the referenced
1024 * array.
1025 */
1026 case PROGRAM_CONSTANT:
1027 if (program->arb.IndirectRegisterFiles & PROGRAM_ANY_CONST)
1028 t->constants[i] = ureg_DECL_constant( ureg, i );
1029 else
1030 t->constants[i] =
1031 ureg_DECL_immediate( ureg,
1032 (const float*) program->Parameters->ParameterValues[i],
1033 4 );
1034 break;
1035 default:
1036 break;
1037 }
1038 }
1039 }
1040
1041 /* texture samplers */
1042 for (i = 0; i < ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits; i++) {
1043 if (program->SamplersUsed & (1u << i)) {
1044 unsigned target =
1045 translate_texture_index(program->TexturesUsed[i],
1046 !!(program->ShadowSamplers & (1 << i)));
1047 t->samplers[i] = ureg_DECL_sampler( ureg, i );
1048 ureg_DECL_sampler_view(ureg, i, target,
1049 TGSI_RETURN_TYPE_FLOAT,
1050 TGSI_RETURN_TYPE_FLOAT,
1051 TGSI_RETURN_TYPE_FLOAT,
1052 TGSI_RETURN_TYPE_FLOAT);
1053
1054 }
1055 }
1056
1057 /* Emit each instruction in turn:
1058 */
1059 for (i = 0; i < program->arb.NumInstructions; i++)
1060 compile_instruction(ctx, t, &program->arb.Instructions[i]);
1061
1062 out:
1063 free(t->constants);
1064 return ret;
1065 }