1 /**************************************************************************
3 * Copyright 2007-2008 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
34 #include "pipe/p_compiler.h"
35 #include "pipe/p_context.h"
36 #include "pipe/p_screen.h"
37 #include "pipe/p_shader_tokens.h"
38 #include "pipe/p_state.h"
39 #include "tgsi/tgsi_ureg.h"
40 #include "st_mesa_to_tgsi.h"
41 #include "st_context.h"
42 #include "program/prog_instruction.h"
43 #include "program/prog_parameter.h"
44 #include "util/u_debug.h"
45 #include "util/u_math.h"
46 #include "util/u_memory.h"
49 #define PROGRAM_ANY_CONST ((1 << PROGRAM_LOCAL_PARAM) | \
50 (1 << PROGRAM_ENV_PARAM) | \
51 (1 << PROGRAM_STATE_VAR) | \
52 (1 << PROGRAM_NAMED_PARAM) | \
53 (1 << PROGRAM_CONSTANT) | \
54 (1 << PROGRAM_UNIFORM))
58 unsigned branch_target
;
64 * Intermediate state used during shader translation.
67 struct ureg_program
*ureg
;
69 struct ureg_dst temps
[MAX_PROGRAM_TEMPS
];
70 struct ureg_src
*constants
;
71 struct ureg_dst outputs
[PIPE_MAX_SHADER_OUTPUTS
];
72 struct ureg_src inputs
[PIPE_MAX_SHADER_INPUTS
];
73 struct ureg_dst address
[1];
74 struct ureg_src samplers
[PIPE_MAX_SAMPLERS
];
75 struct ureg_src systemValues
[SYSTEM_VALUE_MAX
];
77 /* Extra info for handling point size clamping in vertex shader */
78 struct ureg_dst pointSizeResult
; /**< Actual point size output register */
79 struct ureg_src pointSizeConst
; /**< Point size range constant register */
80 GLint pointSizeOutIndex
; /**< Temp point size output register */
81 GLboolean prevInstWrotePointSize
;
83 const GLuint
*inputMapping
;
84 const GLuint
*outputMapping
;
86 /* For every instruction that contains a label (eg CALL), keep
87 * details so that we can go back afterwards and emit the correct
88 * tgsi instruction number for each label.
92 unsigned labels_count
;
94 /* Keep a record of the tgsi instruction number that each mesa
95 * instruction starts at, will be used to fix up labels after
102 unsigned procType
; /**< TGSI_PROCESSOR_VERTEX/FRAGMENT */
108 /** Map Mesa's SYSTEM_VALUE_x to TGSI_SEMANTIC_x */
109 static unsigned mesa_sysval_to_semantic
[SYSTEM_VALUE_MAX
] = {
111 TGSI_SEMANTIC_VERTEXID
,
112 TGSI_SEMANTIC_INSTANCEID
117 * Make note of a branch to a label in the TGSI code.
118 * After we've emitted all instructions, we'll go over the list
119 * of labels built here and patch the TGSI code with the actual
120 * location of each label.
122 static unsigned *get_label( struct st_translate
*t
,
123 unsigned branch_target
)
127 if (t
->labels_count
+ 1 >= t
->labels_size
) {
128 unsigned old_size
= t
->labels_size
;
129 t
->labels_size
= 1 << (util_logbase2(t
->labels_size
) + 1);
130 t
->labels
= REALLOC( t
->labels
,
131 old_size
* sizeof t
->labels
[0],
132 t
->labels_size
* sizeof t
->labels
[0] );
133 if (t
->labels
== NULL
) {
134 static unsigned dummy
;
140 i
= t
->labels_count
++;
141 t
->labels
[i
].branch_target
= branch_target
;
142 return &t
->labels
[i
].token
;
147 * Called prior to emitting the TGSI code for each Mesa instruction.
148 * Allocate additional space for instructions if needed.
149 * Update the insn[] array so the next Mesa instruction points to
150 * the next TGSI instruction.
152 static void set_insn_start( struct st_translate
*t
,
155 if (t
->insn_count
+ 1 >= t
->insn_size
) {
156 unsigned old_size
= t
->insn_size
;
157 t
->insn_size
= 1 << (util_logbase2(t
->insn_size
) + 1);
158 t
->insn
= REALLOC( t
->insn
,
159 old_size
* sizeof t
->insn
[0],
160 t
->insn_size
* sizeof t
->insn
[0] );
161 if (t
->insn
== NULL
) {
167 t
->insn
[t
->insn_count
++] = start
;
172 * Map a Mesa dst register to a TGSI ureg_dst register.
174 static struct ureg_dst
175 dst_register( struct st_translate
*t
,
176 gl_register_file file
,
180 case PROGRAM_UNDEFINED
:
181 return ureg_dst_undef();
183 case PROGRAM_TEMPORARY
:
184 if (ureg_dst_is_undef(t
->temps
[index
]))
185 t
->temps
[index
] = ureg_DECL_temporary( t
->ureg
);
187 return t
->temps
[index
];
190 if (t
->procType
== TGSI_PROCESSOR_VERTEX
&& index
== VERT_RESULT_PSIZ
)
191 t
->prevInstWrotePointSize
= GL_TRUE
;
193 if (t
->procType
== TGSI_PROCESSOR_VERTEX
)
194 assert(index
< VERT_RESULT_MAX
);
195 else if (t
->procType
== TGSI_PROCESSOR_FRAGMENT
)
196 assert(index
< FRAG_RESULT_MAX
);
198 assert(index
< GEOM_RESULT_MAX
);
200 assert(t
->outputMapping
[index
] < Elements(t
->outputs
));
202 return t
->outputs
[t
->outputMapping
[index
]];
204 case PROGRAM_ADDRESS
:
205 return t
->address
[index
];
209 return ureg_dst_undef();
215 * Map a Mesa src register to a TGSI ureg_src register.
217 static struct ureg_src
218 src_register( struct st_translate
*t
,
219 gl_register_file file
,
223 case PROGRAM_UNDEFINED
:
224 return ureg_src_undef();
226 case PROGRAM_TEMPORARY
:
228 assert(index
< Elements(t
->temps
));
229 if (ureg_dst_is_undef(t
->temps
[index
]))
230 t
->temps
[index
] = ureg_DECL_temporary( t
->ureg
);
231 return ureg_src(t
->temps
[index
]);
233 case PROGRAM_NAMED_PARAM
:
234 case PROGRAM_ENV_PARAM
:
235 case PROGRAM_LOCAL_PARAM
:
236 case PROGRAM_UNIFORM
:
238 return t
->constants
[index
];
239 case PROGRAM_STATE_VAR
:
240 case PROGRAM_CONSTANT
: /* ie, immediate */
242 return ureg_DECL_constant( t
->ureg
, 0 );
244 return t
->constants
[index
];
247 assert(t
->inputMapping
[index
] < Elements(t
->inputs
));
248 return t
->inputs
[t
->inputMapping
[index
]];
251 assert(t
->outputMapping
[index
] < Elements(t
->outputs
));
252 return ureg_src(t
->outputs
[t
->outputMapping
[index
]]); /* not needed? */
254 case PROGRAM_ADDRESS
:
255 return ureg_src(t
->address
[index
]);
257 case PROGRAM_SYSTEM_VALUE
:
258 assert(index
< Elements(t
->systemValues
));
259 return t
->systemValues
[index
];
263 return ureg_src_undef();
269 * Map mesa texture target to TGSI texture target.
272 st_translate_texture_target( GLuint textarget
,
276 switch( textarget
) {
277 case TEXTURE_1D_INDEX
: return TGSI_TEXTURE_SHADOW1D
;
278 case TEXTURE_2D_INDEX
: return TGSI_TEXTURE_SHADOW2D
;
279 case TEXTURE_RECT_INDEX
: return TGSI_TEXTURE_SHADOWRECT
;
280 case TEXTURE_1D_ARRAY_INDEX
: return TGSI_TEXTURE_SHADOW1D_ARRAY
;
281 case TEXTURE_2D_ARRAY_INDEX
: return TGSI_TEXTURE_SHADOW2D_ARRAY
;
282 case TEXTURE_CUBE_INDEX
: return TGSI_TEXTURE_SHADOWCUBE
;
287 switch( textarget
) {
288 case TEXTURE_1D_INDEX
: return TGSI_TEXTURE_1D
;
289 case TEXTURE_2D_INDEX
: return TGSI_TEXTURE_2D
;
290 case TEXTURE_3D_INDEX
: return TGSI_TEXTURE_3D
;
291 case TEXTURE_CUBE_INDEX
: return TGSI_TEXTURE_CUBE
;
292 case TEXTURE_RECT_INDEX
: return TGSI_TEXTURE_RECT
;
293 case TEXTURE_1D_ARRAY_INDEX
: return TGSI_TEXTURE_1D_ARRAY
;
294 case TEXTURE_2D_ARRAY_INDEX
: return TGSI_TEXTURE_2D_ARRAY
;
295 case TEXTURE_EXTERNAL_INDEX
: return TGSI_TEXTURE_2D
;
298 return TGSI_TEXTURE_1D
;
304 * Create a TGSI ureg_dst register from a Mesa dest register.
306 static struct ureg_dst
307 translate_dst( struct st_translate
*t
,
308 const struct prog_dst_register
*DstReg
,
312 struct ureg_dst dst
= dst_register( t
,
316 dst
= ureg_writemask( dst
,
320 dst
= ureg_saturate( dst
);
321 else if (clamp_color
&& DstReg
->File
== PROGRAM_OUTPUT
) {
322 /* Clamp colors for ARB_color_buffer_float. */
323 switch (t
->procType
) {
324 case TGSI_PROCESSOR_VERTEX
:
325 /* XXX if the geometry shader is present, this must be done there
326 * instead of here. */
327 if (DstReg
->Index
== VERT_RESULT_COL0
||
328 DstReg
->Index
== VERT_RESULT_COL1
||
329 DstReg
->Index
== VERT_RESULT_BFC0
||
330 DstReg
->Index
== VERT_RESULT_BFC1
) {
331 dst
= ureg_saturate(dst
);
335 case TGSI_PROCESSOR_FRAGMENT
:
336 if (DstReg
->Index
>= FRAG_RESULT_COLOR
) {
337 dst
= ureg_saturate(dst
);
344 dst
= ureg_dst_indirect( dst
, ureg_src(t
->address
[0]) );
351 * Create a TGSI ureg_src register from a Mesa src register.
353 static struct ureg_src
354 translate_src( struct st_translate
*t
,
355 const struct prog_src_register
*SrcReg
)
357 struct ureg_src src
= src_register( t
, SrcReg
->File
, SrcReg
->Index
);
359 if (t
->procType
== TGSI_PROCESSOR_GEOMETRY
&& SrcReg
->HasIndex2
) {
360 src
= src_register( t
, SrcReg
->File
, SrcReg
->Index2
);
361 if (SrcReg
->RelAddr2
)
362 src
= ureg_src_dimension_indirect( src
, ureg_src(t
->address
[0]),
365 src
= ureg_src_dimension( src
, SrcReg
->Index
);
368 src
= ureg_swizzle( src
,
369 GET_SWZ( SrcReg
->Swizzle
, 0 ) & 0x3,
370 GET_SWZ( SrcReg
->Swizzle
, 1 ) & 0x3,
371 GET_SWZ( SrcReg
->Swizzle
, 2 ) & 0x3,
372 GET_SWZ( SrcReg
->Swizzle
, 3 ) & 0x3);
374 if (SrcReg
->Negate
== NEGATE_XYZW
)
375 src
= ureg_negate(src
);
380 if (SrcReg
->RelAddr
) {
381 src
= ureg_src_indirect( src
, ureg_src(t
->address
[0]));
382 if (SrcReg
->File
!= PROGRAM_INPUT
&&
383 SrcReg
->File
!= PROGRAM_OUTPUT
) {
384 /* If SrcReg->Index was negative, it was set to zero in
385 * src_register(). Reassign it now. But don't do this
386 * for input/output regs since they get remapped while
387 * const buffers don't.
389 src
.Index
= SrcReg
->Index
;
397 static struct ureg_src
swizzle_4v( struct ureg_src src
,
398 const unsigned *swz
)
400 return ureg_swizzle( src
, swz
[0], swz
[1], swz
[2], swz
[3] );
405 * Translate a SWZ instruction into a MOV, MUL or MAD instruction. EG:
411 * MAD dst {1,-1,0,0}, src.xyxx, {0,0,1,0}
413 static void emit_swz( struct st_translate
*t
,
415 const struct prog_src_register
*SrcReg
)
417 struct ureg_program
*ureg
= t
->ureg
;
418 struct ureg_src src
= src_register( t
, SrcReg
->File
, SrcReg
->Index
);
420 unsigned negate_mask
= SrcReg
->Negate
;
422 unsigned one_mask
= ((GET_SWZ(SrcReg
->Swizzle
, 0) == SWIZZLE_ONE
) << 0 |
423 (GET_SWZ(SrcReg
->Swizzle
, 1) == SWIZZLE_ONE
) << 1 |
424 (GET_SWZ(SrcReg
->Swizzle
, 2) == SWIZZLE_ONE
) << 2 |
425 (GET_SWZ(SrcReg
->Swizzle
, 3) == SWIZZLE_ONE
) << 3);
427 unsigned zero_mask
= ((GET_SWZ(SrcReg
->Swizzle
, 0) == SWIZZLE_ZERO
) << 0 |
428 (GET_SWZ(SrcReg
->Swizzle
, 1) == SWIZZLE_ZERO
) << 1 |
429 (GET_SWZ(SrcReg
->Swizzle
, 2) == SWIZZLE_ZERO
) << 2 |
430 (GET_SWZ(SrcReg
->Swizzle
, 3) == SWIZZLE_ZERO
) << 3);
432 unsigned negative_one_mask
= one_mask
& negate_mask
;
433 unsigned positive_one_mask
= one_mask
& ~negate_mask
;
437 unsigned mul_swizzle
[4] = {0,0,0,0};
438 unsigned add_swizzle
[4] = {0,0,0,0};
439 unsigned src_swizzle
[4] = {0,0,0,0};
440 boolean need_add
= FALSE
;
441 boolean need_mul
= FALSE
;
443 if (dst
.WriteMask
== 0)
446 /* Is this just a MOV?
448 if (zero_mask
== 0 &&
450 (negate_mask
== 0 || negate_mask
== TGSI_WRITEMASK_XYZW
))
452 ureg_MOV( ureg
, dst
, translate_src( t
, SrcReg
));
458 #define IMM_NEG_ONE 2
460 imm
= ureg_imm3f( ureg
, 0, 1, -1 );
462 for (i
= 0; i
< 4; i
++) {
463 unsigned bit
= 1 << i
;
465 if (dst
.WriteMask
& bit
) {
466 if (positive_one_mask
& bit
) {
467 mul_swizzle
[i
] = IMM_ZERO
;
468 add_swizzle
[i
] = IMM_ONE
;
471 else if (negative_one_mask
& bit
) {
472 mul_swizzle
[i
] = IMM_ZERO
;
473 add_swizzle
[i
] = IMM_NEG_ONE
;
476 else if (zero_mask
& bit
) {
477 mul_swizzle
[i
] = IMM_ZERO
;
478 add_swizzle
[i
] = IMM_ZERO
;
482 add_swizzle
[i
] = IMM_ZERO
;
483 src_swizzle
[i
] = GET_SWZ(SrcReg
->Swizzle
, i
);
485 if (negate_mask
& bit
) {
486 mul_swizzle
[i
] = IMM_NEG_ONE
;
489 mul_swizzle
[i
] = IMM_ONE
;
495 if (need_mul
&& need_add
) {
498 swizzle_4v( src
, src_swizzle
),
499 swizzle_4v( imm
, mul_swizzle
),
500 swizzle_4v( imm
, add_swizzle
) );
505 swizzle_4v( src
, src_swizzle
),
506 swizzle_4v( imm
, mul_swizzle
) );
511 swizzle_4v( imm
, add_swizzle
) );
524 * Negate the value of DDY to match GL semantics where (0,0) is the
525 * lower-left corner of the window.
526 * Note that the GL_ARB_fragment_coord_conventions extension will
527 * effect this someday.
529 static void emit_ddy( struct st_translate
*t
,
531 const struct prog_src_register
*SrcReg
)
533 struct ureg_program
*ureg
= t
->ureg
;
534 struct ureg_src src
= translate_src( t
, SrcReg
);
535 src
= ureg_negate( src
);
536 ureg_DDY( ureg
, dst
, src
);
542 translate_opcode( unsigned op
)
546 return TGSI_OPCODE_ARL
;
548 return TGSI_OPCODE_ABS
;
550 return TGSI_OPCODE_ADD
;
552 return TGSI_OPCODE_BGNLOOP
;
554 return TGSI_OPCODE_BGNSUB
;
556 return TGSI_OPCODE_BRA
;
558 return TGSI_OPCODE_BRK
;
560 return TGSI_OPCODE_CAL
;
562 return TGSI_OPCODE_CMP
;
564 return TGSI_OPCODE_CONT
;
566 return TGSI_OPCODE_COS
;
568 return TGSI_OPCODE_DDX
;
570 return TGSI_OPCODE_DDY
;
572 return TGSI_OPCODE_DP2
;
574 return TGSI_OPCODE_DP2A
;
576 return TGSI_OPCODE_DP3
;
578 return TGSI_OPCODE_DP4
;
580 return TGSI_OPCODE_DPH
;
582 return TGSI_OPCODE_DST
;
584 return TGSI_OPCODE_ELSE
;
585 case OPCODE_EMIT_VERTEX
:
586 return TGSI_OPCODE_EMIT
;
587 case OPCODE_END_PRIMITIVE
:
588 return TGSI_OPCODE_ENDPRIM
;
590 return TGSI_OPCODE_ENDIF
;
592 return TGSI_OPCODE_ENDLOOP
;
594 return TGSI_OPCODE_ENDSUB
;
596 return TGSI_OPCODE_EX2
;
598 return TGSI_OPCODE_EXP
;
600 return TGSI_OPCODE_FLR
;
602 return TGSI_OPCODE_FRC
;
604 return TGSI_OPCODE_IF
;
606 return TGSI_OPCODE_TRUNC
;
608 return TGSI_OPCODE_KIL
;
610 return TGSI_OPCODE_KILP
;
612 return TGSI_OPCODE_LG2
;
614 return TGSI_OPCODE_LOG
;
616 return TGSI_OPCODE_LIT
;
618 return TGSI_OPCODE_LRP
;
620 return TGSI_OPCODE_MAD
;
622 return TGSI_OPCODE_MAX
;
624 return TGSI_OPCODE_MIN
;
626 return TGSI_OPCODE_MOV
;
628 return TGSI_OPCODE_MUL
;
630 return TGSI_OPCODE_NOP
;
632 return TGSI_OPCODE_NRM
;
634 return TGSI_OPCODE_NRM4
;
636 return TGSI_OPCODE_POW
;
638 return TGSI_OPCODE_RCP
;
640 return TGSI_OPCODE_RET
;
642 return TGSI_OPCODE_RSQ
;
644 return TGSI_OPCODE_SCS
;
646 return TGSI_OPCODE_SEQ
;
648 return TGSI_OPCODE_SGE
;
650 return TGSI_OPCODE_SGT
;
652 return TGSI_OPCODE_SIN
;
654 return TGSI_OPCODE_SLE
;
656 return TGSI_OPCODE_SLT
;
658 return TGSI_OPCODE_SNE
;
660 return TGSI_OPCODE_SSG
;
662 return TGSI_OPCODE_SUB
;
664 return TGSI_OPCODE_TEX
;
666 return TGSI_OPCODE_TXB
;
668 return TGSI_OPCODE_TXD
;
670 return TGSI_OPCODE_TXL
;
672 return TGSI_OPCODE_TXP
;
674 return TGSI_OPCODE_XPD
;
676 return TGSI_OPCODE_END
;
679 return TGSI_OPCODE_NOP
;
686 struct st_translate
*t
,
687 const struct prog_instruction
*inst
,
688 boolean clamp_dst_color_output
)
690 struct ureg_program
*ureg
= t
->ureg
;
692 struct ureg_dst dst
[1];
693 struct ureg_src src
[4];
697 num_dst
= _mesa_num_inst_dst_regs( inst
->Opcode
);
698 num_src
= _mesa_num_inst_src_regs( inst
->Opcode
);
701 dst
[0] = translate_dst( t
,
704 clamp_dst_color_output
);
706 for (i
= 0; i
< num_src
; i
++)
707 src
[i
] = translate_src( t
, &inst
->SrcReg
[i
] );
709 switch( inst
->Opcode
) {
711 emit_swz( t
, dst
[0], &inst
->SrcReg
[0] );
719 debug_assert(num_dst
== 0);
720 ureg_label_insn( ureg
,
721 translate_opcode( inst
->Opcode
),
723 get_label( t
, inst
->BranchTarget
));
731 src
[num_src
++] = t
->samplers
[inst
->TexSrcUnit
];
733 translate_opcode( inst
->Opcode
),
735 st_translate_texture_target( inst
->TexSrcTarget
,
742 dst
[0] = ureg_writemask(dst
[0], TGSI_WRITEMASK_XY
);
744 translate_opcode( inst
->Opcode
),
750 dst
[0] = ureg_writemask(dst
[0], TGSI_WRITEMASK_XYZ
);
752 translate_opcode( inst
->Opcode
),
761 /* At some point, a motivated person could add a better
762 * implementation of noise. Currently not even the nvidia
763 * binary drivers do anything more than this. In any case, the
764 * place to do this is in the GL state tracker, not the poor
767 ureg_MOV( ureg
, dst
[0], ureg_imm1f(ureg
, 0.5) );
771 emit_ddy( t
, dst
[0], &inst
->SrcReg
[0] );
776 translate_opcode( inst
->Opcode
),
785 * Emit the TGSI instructions for inverting and adjusting WPOS.
786 * This code is unavoidable because it also depends on whether
787 * a FBO is bound (STATE_FB_WPOS_Y_TRANSFORM).
790 emit_wpos_adjustment( struct st_translate
*t
,
791 const struct gl_program
*program
,
793 GLfloat adjX
, GLfloat adjY
[2])
795 struct ureg_program
*ureg
= t
->ureg
;
797 /* Fragment program uses fragment position input.
798 * Need to replace instances of INPUT[WPOS] with temp T
799 * where T = INPUT[WPOS] by y is inverted.
801 static const gl_state_index wposTransformState
[STATE_LENGTH
]
802 = { STATE_INTERNAL
, STATE_FB_WPOS_Y_TRANSFORM
, 0, 0, 0 };
804 /* XXX: note we are modifying the incoming shader here! Need to
805 * do this before emitting the constant decls below, or this
808 unsigned wposTransConst
= _mesa_add_state_reference(program
->Parameters
,
811 struct ureg_src wpostrans
= ureg_DECL_constant( ureg
, wposTransConst
);
812 struct ureg_dst wpos_temp
= ureg_DECL_temporary( ureg
);
813 struct ureg_src wpos_input
= t
->inputs
[t
->inputMapping
[FRAG_ATTRIB_WPOS
]];
815 /* First, apply the coordinate shift: */
816 if (adjX
|| adjY
[0] || adjY
[1]) {
817 if (adjY
[0] != adjY
[1]) {
818 /* Adjust the y coordinate by adjY[1] or adjY[0] respectively
819 * depending on whether inversion is actually going to be applied
820 * or not, which is determined by testing against the inversion
821 * state variable used below, which will be either +1 or -1.
823 struct ureg_dst adj_temp
= ureg_DECL_temporary(ureg
);
825 ureg_CMP(ureg
, adj_temp
,
826 ureg_scalar(wpostrans
, invert
? 2 : 0),
827 ureg_imm4f(ureg
, adjX
, adjY
[0], 0.0f
, 0.0f
),
828 ureg_imm4f(ureg
, adjX
, adjY
[1], 0.0f
, 0.0f
));
829 ureg_ADD(ureg
, wpos_temp
, wpos_input
, ureg_src(adj_temp
));
831 ureg_ADD(ureg
, wpos_temp
, wpos_input
,
832 ureg_imm4f(ureg
, adjX
, adjY
[0], 0.0f
, 0.0f
));
834 wpos_input
= ureg_src(wpos_temp
);
836 /* MOV wpos_temp, input[wpos]
838 ureg_MOV( ureg
, wpos_temp
, wpos_input
);
841 /* Now the conditional y flip: STATE_FB_WPOS_Y_TRANSFORM.xy/zw will be
842 * inversion/identity, or the other way around if we're drawing to an FBO.
845 /* MAD wpos_temp.y, wpos_input, wpostrans.xxxx, wpostrans.yyyy
848 ureg_writemask(wpos_temp
, TGSI_WRITEMASK_Y
),
850 ureg_scalar(wpostrans
, 0),
851 ureg_scalar(wpostrans
, 1));
853 /* MAD wpos_temp.y, wpos_input, wpostrans.zzzz, wpostrans.wwww
856 ureg_writemask(wpos_temp
, TGSI_WRITEMASK_Y
),
858 ureg_scalar(wpostrans
, 2),
859 ureg_scalar(wpostrans
, 3));
862 /* Use wpos_temp as position input from here on:
864 t
->inputs
[t
->inputMapping
[FRAG_ATTRIB_WPOS
]] = ureg_src(wpos_temp
);
869 * Emit fragment position/ooordinate code.
872 emit_wpos(struct st_context
*st
,
873 struct st_translate
*t
,
874 const struct gl_program
*program
,
875 struct ureg_program
*ureg
)
877 const struct gl_fragment_program
*fp
=
878 (const struct gl_fragment_program
*) program
;
879 struct pipe_screen
*pscreen
= st
->pipe
->screen
;
881 GLfloat adjY
[2] = { 0.0f
, 0.0f
};
882 boolean invert
= FALSE
;
884 /* Query the pixel center conventions supported by the pipe driver and set
885 * adjX, adjY to help out if it cannot handle the requested one internally.
887 * The bias of the y-coordinate depends on whether y-inversion takes place
888 * (adjY[1]) or not (adjY[0]), which is in turn dependent on whether we are
889 * drawing to an FBO (causes additional inversion), and whether the the pipe
890 * driver origin and the requested origin differ (the latter condition is
891 * stored in the 'invert' variable).
893 * For height = 100 (i = integer, h = half-integer, l = lower, u = upper):
900 * l,i -> u,i: ( 0.0 + 1.0) * -1 + 100 = 99
901 * l,h -> u,h: ( 0.5 + 0.0) * -1 + 100 = 99.5
902 * u,i -> l,i: (99.0 + 1.0) * -1 + 100 = 0
903 * u,h -> l,h: (99.5 + 0.0) * -1 + 100 = 0.5
905 * inversion and center shift:
906 * l,i -> u,h: ( 0.0 + 0.5) * -1 + 100 = 99.5
907 * l,h -> u,i: ( 0.5 + 0.5) * -1 + 100 = 99
908 * u,i -> l,h: (99.0 + 0.5) * -1 + 100 = 0.5
909 * u,h -> l,i: (99.5 + 0.5) * -1 + 100 = 0
911 if (fp
->OriginUpperLeft
) {
912 /* Fragment shader wants origin in upper-left */
913 if (pscreen
->get_param(pscreen
, PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
)) {
914 /* the driver supports upper-left origin */
916 else if (pscreen
->get_param(pscreen
, PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
)) {
917 /* the driver supports lower-left origin, need to invert Y */
918 ureg_property_fs_coord_origin(ureg
, TGSI_FS_COORD_ORIGIN_LOWER_LEFT
);
925 /* Fragment shader wants origin in lower-left */
926 if (pscreen
->get_param(pscreen
, PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
))
927 /* the driver supports lower-left origin */
928 ureg_property_fs_coord_origin(ureg
, TGSI_FS_COORD_ORIGIN_LOWER_LEFT
);
929 else if (pscreen
->get_param(pscreen
, PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
))
930 /* the driver supports upper-left origin, need to invert Y */
936 if (fp
->PixelCenterInteger
) {
937 /* Fragment shader wants pixel center integer */
938 if (pscreen
->get_param(pscreen
, PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
)) {
939 /* the driver supports pixel center integer */
941 ureg_property_fs_coord_pixel_center(ureg
, TGSI_FS_COORD_PIXEL_CENTER_INTEGER
);
943 else if (pscreen
->get_param(pscreen
, PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
)) {
944 /* the driver supports pixel center half integer, need to bias X,Y */
953 /* Fragment shader wants pixel center half integer */
954 if (pscreen
->get_param(pscreen
, PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
)) {
955 /* the driver supports pixel center half integer */
957 else if (pscreen
->get_param(pscreen
, PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
)) {
958 /* the driver supports pixel center integer, need to bias X,Y */
959 adjX
= adjY
[0] = adjY
[1] = 0.5f
;
960 ureg_property_fs_coord_pixel_center(ureg
, TGSI_FS_COORD_PIXEL_CENTER_INTEGER
);
966 /* we invert after adjustment so that we avoid the MOV to temporary,
967 * and reuse the adjustment ADD instead */
968 emit_wpos_adjustment(t
, program
, invert
, adjX
, adjY
);
973 * OpenGL's fragment gl_FrontFace input is 1 for front-facing, 0 for back.
974 * TGSI uses +1 for front, -1 for back.
975 * This function converts the TGSI value to the GL value. Simply clamping/
976 * saturating the value to [0,1] does the job.
979 emit_face_var( struct st_translate
*t
,
980 const struct gl_program
*program
)
982 struct ureg_program
*ureg
= t
->ureg
;
983 struct ureg_dst face_temp
= ureg_DECL_temporary( ureg
);
984 struct ureg_src face_input
= t
->inputs
[t
->inputMapping
[FRAG_ATTRIB_FACE
]];
986 /* MOV_SAT face_temp, input[face]
988 face_temp
= ureg_saturate( face_temp
);
989 ureg_MOV( ureg
, face_temp
, face_input
);
991 /* Use face_temp as face input from here on:
993 t
->inputs
[t
->inputMapping
[FRAG_ATTRIB_FACE
]] = ureg_src(face_temp
);
998 emit_edgeflags( struct st_translate
*t
,
999 const struct gl_program
*program
)
1001 struct ureg_program
*ureg
= t
->ureg
;
1002 struct ureg_dst edge_dst
= t
->outputs
[t
->outputMapping
[VERT_RESULT_EDGE
]];
1003 struct ureg_src edge_src
= t
->inputs
[t
->inputMapping
[VERT_ATTRIB_EDGEFLAG
]];
1005 ureg_MOV( ureg
, edge_dst
, edge_src
);
1010 * Translate Mesa program to TGSI format.
1011 * \param program the program to translate
1012 * \param numInputs number of input registers used
1013 * \param inputMapping maps Mesa fragment program inputs to TGSI generic
1015 * \param inputSemanticName the TGSI_SEMANTIC flag for each input
1016 * \param inputSemanticIndex the semantic index (ex: which texcoord) for
1018 * \param interpMode the TGSI_INTERPOLATE_LINEAR/PERSP mode for each input
1019 * \param numOutputs number of output registers used
1020 * \param outputMapping maps Mesa fragment program outputs to TGSI
1022 * \param outputSemanticName the TGSI_SEMANTIC flag for each output
1023 * \param outputSemanticIndex the semantic index (ex: which texcoord) for
1026 * \return PIPE_OK or PIPE_ERROR_OUT_OF_MEMORY
1029 st_translate_mesa_program(
1030 struct gl_context
*ctx
,
1032 struct ureg_program
*ureg
,
1033 const struct gl_program
*program
,
1035 const GLuint inputMapping
[],
1036 const ubyte inputSemanticName
[],
1037 const ubyte inputSemanticIndex
[],
1038 const GLuint interpMode
[],
1040 const GLuint outputMapping
[],
1041 const ubyte outputSemanticName
[],
1042 const ubyte outputSemanticIndex
[],
1043 boolean passthrough_edgeflags
,
1044 boolean clamp_color
)
1046 struct st_translate translate
, *t
;
1048 enum pipe_error ret
= PIPE_OK
;
1050 assert(numInputs
<= Elements(t
->inputs
));
1051 assert(numOutputs
<= Elements(t
->outputs
));
1054 memset(t
, 0, sizeof *t
);
1056 t
->procType
= procType
;
1057 t
->inputMapping
= inputMapping
;
1058 t
->outputMapping
= outputMapping
;
1060 t
->pointSizeOutIndex
= -1;
1061 t
->prevInstWrotePointSize
= GL_FALSE
;
1063 /*_mesa_print_program(program);*/
1066 * Declare input attributes.
1068 if (procType
== TGSI_PROCESSOR_FRAGMENT
) {
1069 for (i
= 0; i
< numInputs
; i
++) {
1070 if (program
->InputFlags
[0] & PROG_PARAM_BIT_CYL_WRAP
) {
1071 t
->inputs
[i
] = ureg_DECL_fs_input_cyl(ureg
,
1072 inputSemanticName
[i
],
1073 inputSemanticIndex
[i
],
1075 TGSI_CYLINDRICAL_WRAP_X
);
1078 t
->inputs
[i
] = ureg_DECL_fs_input(ureg
,
1079 inputSemanticName
[i
],
1080 inputSemanticIndex
[i
],
1085 if (program
->InputsRead
& FRAG_BIT_WPOS
) {
1086 /* Must do this after setting up t->inputs, and before
1087 * emitting constant references, below:
1089 emit_wpos(st_context(ctx
), t
, program
, ureg
);
1092 if (program
->InputsRead
& FRAG_BIT_FACE
) {
1093 emit_face_var( t
, program
);
1097 * Declare output attributes.
1099 for (i
= 0; i
< numOutputs
; i
++) {
1100 switch (outputSemanticName
[i
]) {
1101 case TGSI_SEMANTIC_POSITION
:
1102 t
->outputs
[i
] = ureg_DECL_output( ureg
,
1103 TGSI_SEMANTIC_POSITION
, /* Z / Depth */
1104 outputSemanticIndex
[i
] );
1106 t
->outputs
[i
] = ureg_writemask( t
->outputs
[i
],
1109 case TGSI_SEMANTIC_STENCIL
:
1110 t
->outputs
[i
] = ureg_DECL_output( ureg
,
1111 TGSI_SEMANTIC_STENCIL
, /* Stencil */
1112 outputSemanticIndex
[i
] );
1113 t
->outputs
[i
] = ureg_writemask( t
->outputs
[i
],
1116 case TGSI_SEMANTIC_COLOR
:
1117 t
->outputs
[i
] = ureg_DECL_output( ureg
,
1118 TGSI_SEMANTIC_COLOR
,
1119 outputSemanticIndex
[i
] );
1127 else if (procType
== TGSI_PROCESSOR_GEOMETRY
) {
1128 for (i
= 0; i
< numInputs
; i
++) {
1129 t
->inputs
[i
] = ureg_DECL_gs_input(ureg
,
1131 inputSemanticName
[i
],
1132 inputSemanticIndex
[i
]);
1135 for (i
= 0; i
< numOutputs
; i
++) {
1136 t
->outputs
[i
] = ureg_DECL_output( ureg
,
1137 outputSemanticName
[i
],
1138 outputSemanticIndex
[i
] );
1142 assert(procType
== TGSI_PROCESSOR_VERTEX
);
1144 for (i
= 0; i
< numInputs
; i
++) {
1145 t
->inputs
[i
] = ureg_DECL_vs_input(ureg
, i
);
1148 for (i
= 0; i
< numOutputs
; i
++) {
1149 t
->outputs
[i
] = ureg_DECL_output( ureg
,
1150 outputSemanticName
[i
],
1151 outputSemanticIndex
[i
] );
1152 if ((outputSemanticName
[i
] == TGSI_SEMANTIC_PSIZE
) && program
->Id
) {
1153 /* Writing to the point size result register requires special
1154 * handling to implement clamping.
1156 static const gl_state_index pointSizeClampState
[STATE_LENGTH
]
1157 = { STATE_INTERNAL
, STATE_POINT_SIZE_IMPL_CLAMP
, 0, 0, 0 };
1158 /* XXX: note we are modifying the incoming shader here! Need to
1159 * do this before emitting the constant decls below, or this
1162 unsigned pointSizeClampConst
=
1163 _mesa_add_state_reference(program
->Parameters
,
1164 pointSizeClampState
);
1165 struct ureg_dst psizregtemp
= ureg_DECL_temporary( ureg
);
1166 t
->pointSizeConst
= ureg_DECL_constant( ureg
, pointSizeClampConst
);
1167 t
->pointSizeResult
= t
->outputs
[i
];
1168 t
->pointSizeOutIndex
= i
;
1169 t
->outputs
[i
] = psizregtemp
;
1172 if (passthrough_edgeflags
)
1173 emit_edgeflags( t
, program
);
1176 /* Declare address register.
1178 if (program
->NumAddressRegs
> 0) {
1179 debug_assert( program
->NumAddressRegs
== 1 );
1180 t
->address
[0] = ureg_DECL_address( ureg
);
1183 /* Declare misc input registers
1186 GLbitfield sysInputs
= program
->SystemValuesRead
;
1187 unsigned numSys
= 0;
1188 for (i
= 0; sysInputs
; i
++) {
1189 if (sysInputs
& (1 << i
)) {
1190 unsigned semName
= mesa_sysval_to_semantic
[i
];
1191 t
->systemValues
[i
] = ureg_DECL_system_value(ureg
, numSys
, semName
, 0);
1193 sysInputs
&= ~(1 << i
);
1198 if (program
->IndirectRegisterFiles
& (1 << PROGRAM_TEMPORARY
)) {
1199 /* If temps are accessed with indirect addressing, declare temporaries
1200 * in sequential order. Else, we declare them on demand elsewhere.
1202 for (i
= 0; i
< program
->NumTemporaries
; i
++) {
1203 /* XXX use TGSI_FILE_TEMPORARY_ARRAY when it's supported by ureg */
1204 t
->temps
[i
] = ureg_DECL_temporary( t
->ureg
);
1208 /* Emit constants and immediates. Mesa uses a single index space
1209 * for these, so we put all the translated regs in t->constants.
1211 if (program
->Parameters
) {
1212 t
->constants
= CALLOC( program
->Parameters
->NumParameters
,
1213 sizeof t
->constants
[0] );
1214 if (t
->constants
== NULL
) {
1215 ret
= PIPE_ERROR_OUT_OF_MEMORY
;
1219 for (i
= 0; i
< program
->Parameters
->NumParameters
; i
++) {
1220 switch (program
->Parameters
->Parameters
[i
].Type
) {
1221 case PROGRAM_ENV_PARAM
:
1222 case PROGRAM_LOCAL_PARAM
:
1223 case PROGRAM_STATE_VAR
:
1224 case PROGRAM_NAMED_PARAM
:
1225 case PROGRAM_UNIFORM
:
1226 t
->constants
[i
] = ureg_DECL_constant( ureg
, i
);
1229 /* Emit immediates only when there's no indirect addressing of
1231 * FIXME: Be smarter and recognize param arrays:
1232 * indirect addressing is only valid within the referenced
1235 case PROGRAM_CONSTANT
:
1236 if (program
->IndirectRegisterFiles
& PROGRAM_ANY_CONST
)
1237 t
->constants
[i
] = ureg_DECL_constant( ureg
, i
);
1240 ureg_DECL_immediate( ureg
,
1241 (const float*) program
->Parameters
->ParameterValues
[i
],
1250 /* texture samplers */
1251 for (i
= 0; i
< ctx
->Const
.MaxTextureImageUnits
; i
++) {
1252 if (program
->SamplersUsed
& (1 << i
)) {
1253 t
->samplers
[i
] = ureg_DECL_sampler( ureg
, i
);
1257 /* Emit each instruction in turn:
1259 for (i
= 0; i
< program
->NumInstructions
; i
++) {
1260 set_insn_start( t
, ureg_get_instruction_number( ureg
));
1261 compile_instruction( t
, &program
->Instructions
[i
], clamp_color
);
1263 if (t
->prevInstWrotePointSize
&& program
->Id
) {
1264 /* The previous instruction wrote to the (fake) vertex point size
1265 * result register. Now we need to clamp that value to the min/max
1266 * point size range, putting the result into the real point size
1268 * Note that we can't do this easily at the end of program due to
1269 * possible early return.
1271 set_insn_start( t
, ureg_get_instruction_number( ureg
));
1273 ureg_writemask(t
->outputs
[t
->pointSizeOutIndex
], WRITEMASK_X
),
1274 ureg_src(t
->outputs
[t
->pointSizeOutIndex
]),
1275 ureg_swizzle(t
->pointSizeConst
, 1,1,1,1));
1276 ureg_MIN( t
->ureg
, ureg_writemask(t
->pointSizeResult
, WRITEMASK_X
),
1277 ureg_src(t
->outputs
[t
->pointSizeOutIndex
]),
1278 ureg_swizzle(t
->pointSizeConst
, 2,2,2,2));
1280 t
->prevInstWrotePointSize
= GL_FALSE
;
1283 /* Fix up all emitted labels:
1285 for (i
= 0; i
< t
->labels_count
; i
++) {
1286 ureg_fixup_label( ureg
,
1288 t
->insn
[t
->labels
[i
].branch_target
] );
1297 debug_printf("%s: translate error flag set\n", __FUNCTION__
);
1305 * Tokens cannot be free with free otherwise the builtin gallium
1306 * malloc debugging will get confused.
1309 st_free_tokens(const struct tgsi_token
*tokens
)
1311 FREE((void *)tokens
);