1 /**************************************************************************
3 * Copyright 2007 VMware, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
29 * Keith Whitwell <keithw@vmware.com>
34 #include "main/imports.h"
35 #include "main/hash.h"
36 #include "main/mtypes.h"
37 #include "program/prog_parameter.h"
38 #include "program/prog_print.h"
39 #include "program/programopt.h"
41 #include "pipe/p_context.h"
42 #include "pipe/p_defines.h"
43 #include "pipe/p_shader_tokens.h"
44 #include "draw/draw_context.h"
45 #include "tgsi/tgsi_dump.h"
46 #include "tgsi/tgsi_ureg.h"
49 #include "st_cb_bitmap.h"
50 #include "st_cb_drawpixels.h"
51 #include "st_context.h"
52 #include "st_program.h"
53 #include "st_mesa_to_tgsi.h"
54 #include "cso_cache/cso_context.h"
59 * Delete a vertex program variant. Note the caller must unlink
60 * the variant from the linked list.
63 delete_vp_variant(struct st_context
*st
, struct st_vp_variant
*vpv
)
65 if (vpv
->driver_shader
)
66 cso_delete_vertex_shader(st
->cso_context
, vpv
->driver_shader
);
69 draw_delete_vertex_shader( st
->draw
, vpv
->draw_shader
);
72 st_free_tokens(vpv
->tgsi
.tokens
);
80 * Clean out any old compilations:
83 st_release_vp_variants( struct st_context
*st
,
84 struct st_vertex_program
*stvp
)
86 struct st_vp_variant
*vpv
;
88 for (vpv
= stvp
->variants
; vpv
; ) {
89 struct st_vp_variant
*next
= vpv
->next
;
90 delete_vp_variant(st
, vpv
);
94 stvp
->variants
= NULL
;
100 * Delete a fragment program variant. Note the caller must unlink
101 * the variant from the linked list.
104 delete_fp_variant(struct st_context
*st
, struct st_fp_variant
*fpv
)
106 if (fpv
->driver_shader
)
107 cso_delete_fragment_shader(st
->cso_context
, fpv
->driver_shader
);
109 _mesa_free_parameter_list(fpv
->parameters
);
110 if (fpv
->tgsi
.tokens
)
111 st_free_tokens(fpv
->tgsi
.tokens
);
117 * Free all variants of a fragment program.
120 st_release_fp_variants(struct st_context
*st
, struct st_fragment_program
*stfp
)
122 struct st_fp_variant
*fpv
;
124 for (fpv
= stfp
->variants
; fpv
; ) {
125 struct st_fp_variant
*next
= fpv
->next
;
126 delete_fp_variant(st
, fpv
);
130 stfp
->variants
= NULL
;
135 * Delete a geometry program variant. Note the caller must unlink
136 * the variant from the linked list.
139 delete_gp_variant(struct st_context
*st
, struct st_gp_variant
*gpv
)
141 if (gpv
->driver_shader
)
142 cso_delete_geometry_shader(st
->cso_context
, gpv
->driver_shader
);
149 * Free all variants of a geometry program.
152 st_release_gp_variants(struct st_context
*st
, struct st_geometry_program
*stgp
)
154 struct st_gp_variant
*gpv
;
156 for (gpv
= stgp
->variants
; gpv
; ) {
157 struct st_gp_variant
*next
= gpv
->next
;
158 delete_gp_variant(st
, gpv
);
162 stgp
->variants
= NULL
;
169 * Translate a Mesa vertex shader into a TGSI shader.
170 * \param outputMapping to map vertex program output registers (VARYING_SLOT_x)
171 * to TGSI output slots
172 * \param tokensOut destination for TGSI tokens
173 * \return pointer to cached pipe_shader object.
176 st_prepare_vertex_program(struct gl_context
*ctx
,
177 struct st_vertex_program
*stvp
)
179 struct st_context
*st
= st_context(ctx
);
182 stvp
->num_inputs
= 0;
183 stvp
->num_outputs
= 0;
185 if (stvp
->Base
.IsPositionInvariant
)
186 _mesa_insert_mvp_code(ctx
, &stvp
->Base
);
188 if (!stvp
->glsl_to_tgsi
)
189 assert(stvp
->Base
.Base
.NumInstructions
> 1);
192 * Determine number of inputs, the mappings between VERT_ATTRIB_x
193 * and TGSI generic input indexes, plus input attrib semantic info.
195 for (attr
= 0; attr
< VERT_ATTRIB_MAX
; attr
++) {
196 if ((stvp
->Base
.Base
.InputsRead
& BITFIELD64_BIT(attr
)) != 0) {
197 stvp
->input_to_index
[attr
] = stvp
->num_inputs
;
198 stvp
->index_to_input
[stvp
->num_inputs
] = attr
;
202 /* bit of a hack, presetup potentially unused edgeflag input */
203 stvp
->input_to_index
[VERT_ATTRIB_EDGEFLAG
] = stvp
->num_inputs
;
204 stvp
->index_to_input
[stvp
->num_inputs
] = VERT_ATTRIB_EDGEFLAG
;
206 /* Compute mapping of vertex program outputs to slots.
208 for (attr
= 0; attr
< VARYING_SLOT_MAX
; attr
++) {
209 if ((stvp
->Base
.Base
.OutputsWritten
& BITFIELD64_BIT(attr
)) == 0) {
210 stvp
->result_to_output
[attr
] = ~0;
213 unsigned slot
= stvp
->num_outputs
++;
215 stvp
->result_to_output
[attr
] = slot
;
218 case VARYING_SLOT_POS
:
219 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_POSITION
;
220 stvp
->output_semantic_index
[slot
] = 0;
222 case VARYING_SLOT_COL0
:
223 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
224 stvp
->output_semantic_index
[slot
] = 0;
226 case VARYING_SLOT_COL1
:
227 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
228 stvp
->output_semantic_index
[slot
] = 1;
230 case VARYING_SLOT_BFC0
:
231 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_BCOLOR
;
232 stvp
->output_semantic_index
[slot
] = 0;
234 case VARYING_SLOT_BFC1
:
235 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_BCOLOR
;
236 stvp
->output_semantic_index
[slot
] = 1;
238 case VARYING_SLOT_FOGC
:
239 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_FOG
;
240 stvp
->output_semantic_index
[slot
] = 0;
242 case VARYING_SLOT_PSIZ
:
243 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_PSIZE
;
244 stvp
->output_semantic_index
[slot
] = 0;
246 case VARYING_SLOT_CLIP_DIST0
:
247 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
248 stvp
->output_semantic_index
[slot
] = 0;
250 case VARYING_SLOT_CLIP_DIST1
:
251 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
252 stvp
->output_semantic_index
[slot
] = 1;
254 case VARYING_SLOT_EDGE
:
257 case VARYING_SLOT_CLIP_VERTEX
:
258 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPVERTEX
;
259 stvp
->output_semantic_index
[slot
] = 0;
261 case VARYING_SLOT_LAYER
:
262 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_LAYER
;
263 stvp
->output_semantic_index
[slot
] = 0;
266 case VARYING_SLOT_TEX0
:
267 case VARYING_SLOT_TEX1
:
268 case VARYING_SLOT_TEX2
:
269 case VARYING_SLOT_TEX3
:
270 case VARYING_SLOT_TEX4
:
271 case VARYING_SLOT_TEX5
:
272 case VARYING_SLOT_TEX6
:
273 case VARYING_SLOT_TEX7
:
274 stvp
->output_semantic_name
[slot
] = st
->needs_texcoord_semantic
?
275 TGSI_SEMANTIC_TEXCOORD
: TGSI_SEMANTIC_GENERIC
;
276 stvp
->output_semantic_index
[slot
] = attr
- VARYING_SLOT_TEX0
;
279 case VARYING_SLOT_VAR0
:
281 assert(attr
< VARYING_SLOT_MAX
);
282 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
283 stvp
->output_semantic_index
[slot
] = st
->needs_texcoord_semantic
?
284 (attr
- VARYING_SLOT_VAR0
) : (attr
- VARYING_SLOT_TEX0
);
289 /* similar hack to above, presetup potentially unused edgeflag output */
290 stvp
->result_to_output
[VARYING_SLOT_EDGE
] = stvp
->num_outputs
;
291 stvp
->output_semantic_name
[stvp
->num_outputs
] = TGSI_SEMANTIC_EDGEFLAG
;
292 stvp
->output_semantic_index
[stvp
->num_outputs
] = 0;
297 * Translate a vertex program to create a new variant.
299 static struct st_vp_variant
*
300 st_translate_vertex_program(struct st_context
*st
,
301 struct st_vertex_program
*stvp
,
302 const struct st_vp_variant_key
*key
)
304 struct st_vp_variant
*vpv
= CALLOC_STRUCT(st_vp_variant
);
305 struct pipe_context
*pipe
= st
->pipe
;
306 struct ureg_program
*ureg
;
307 enum pipe_error error
;
308 unsigned num_outputs
;
310 st_prepare_vertex_program(st
->ctx
, stvp
);
312 if (!stvp
->glsl_to_tgsi
)
314 _mesa_remove_output_reads(&stvp
->Base
.Base
, PROGRAM_OUTPUT
);
317 ureg
= ureg_create( TGSI_PROCESSOR_VERTEX
);
325 vpv
->num_inputs
= stvp
->num_inputs
;
326 num_outputs
= stvp
->num_outputs
;
327 if (key
->passthrough_edgeflags
) {
332 if (ST_DEBUG
& DEBUG_MESA
) {
333 _mesa_print_program(&stvp
->Base
.Base
);
334 _mesa_print_program_parameters(st
->ctx
, &stvp
->Base
.Base
);
338 if (stvp
->glsl_to_tgsi
)
339 error
= st_translate_program(st
->ctx
,
340 TGSI_PROCESSOR_VERTEX
,
346 stvp
->input_to_index
,
347 NULL
, /* input semantic name */
348 NULL
, /* input semantic index */
349 NULL
, /* interp mode */
350 NULL
, /* is centroid */
353 stvp
->result_to_output
,
354 stvp
->output_semantic_name
,
355 stvp
->output_semantic_index
,
356 key
->passthrough_edgeflags
,
359 error
= st_translate_mesa_program(st
->ctx
,
360 TGSI_PROCESSOR_VERTEX
,
365 stvp
->input_to_index
,
366 NULL
, /* input semantic name */
367 NULL
, /* input semantic index */
371 stvp
->result_to_output
,
372 stvp
->output_semantic_name
,
373 stvp
->output_semantic_index
,
374 key
->passthrough_edgeflags
,
380 vpv
->tgsi
.tokens
= ureg_get_tokens( ureg
, NULL
);
381 if (!vpv
->tgsi
.tokens
)
384 ureg_destroy( ureg
);
386 if (stvp
->glsl_to_tgsi
) {
387 st_translate_stream_output_info(stvp
->glsl_to_tgsi
,
388 stvp
->result_to_output
,
389 &vpv
->tgsi
.stream_output
);
392 vpv
->driver_shader
= pipe
->create_vs_state(pipe
, &vpv
->tgsi
);
394 if (ST_DEBUG
& DEBUG_TGSI
) {
395 tgsi_dump( vpv
->tgsi
.tokens
, 0 );
402 debug_printf("%s: failed to translate Mesa program:\n", __FUNCTION__
);
403 _mesa_print_program(&stvp
->Base
.Base
);
406 ureg_destroy( ureg
);
412 * Find/create a vertex program variant.
414 struct st_vp_variant
*
415 st_get_vp_variant(struct st_context
*st
,
416 struct st_vertex_program
*stvp
,
417 const struct st_vp_variant_key
*key
)
419 struct st_vp_variant
*vpv
;
421 /* Search for existing variant */
422 for (vpv
= stvp
->variants
; vpv
; vpv
= vpv
->next
) {
423 if (memcmp(&vpv
->key
, key
, sizeof(*key
)) == 0) {
430 vpv
= st_translate_vertex_program(st
, stvp
, key
);
432 /* insert into list */
433 vpv
->next
= stvp
->variants
;
434 stvp
->variants
= vpv
;
443 st_translate_interp(enum glsl_interp_qualifier glsl_qual
, bool is_color
)
446 case INTERP_QUALIFIER_NONE
:
448 return TGSI_INTERPOLATE_COLOR
;
449 return TGSI_INTERPOLATE_PERSPECTIVE
;
450 case INTERP_QUALIFIER_SMOOTH
:
451 return TGSI_INTERPOLATE_PERSPECTIVE
;
452 case INTERP_QUALIFIER_FLAT
:
453 return TGSI_INTERPOLATE_CONSTANT
;
454 case INTERP_QUALIFIER_NOPERSPECTIVE
:
455 return TGSI_INTERPOLATE_LINEAR
;
457 assert(0 && "unexpected interp mode in st_translate_interp()");
458 return TGSI_INTERPOLATE_PERSPECTIVE
;
464 * Translate a Mesa fragment shader into a TGSI shader using extra info in
466 * \return new fragment program variant
468 static struct st_fp_variant
*
469 st_translate_fragment_program(struct st_context
*st
,
470 struct st_fragment_program
*stfp
,
471 const struct st_fp_variant_key
*key
)
473 struct pipe_context
*pipe
= st
->pipe
;
474 struct st_fp_variant
*variant
= CALLOC_STRUCT(st_fp_variant
);
475 GLboolean deleteFP
= GL_FALSE
;
477 GLuint outputMapping
[FRAG_RESULT_MAX
];
478 GLuint inputMapping
[VARYING_SLOT_MAX
];
479 GLuint interpMode
[PIPE_MAX_SHADER_INPUTS
]; /* XXX size? */
481 GLbitfield64 inputsRead
;
482 struct ureg_program
*ureg
;
484 GLboolean write_all
= GL_FALSE
;
486 ubyte input_semantic_name
[PIPE_MAX_SHADER_INPUTS
];
487 ubyte input_semantic_index
[PIPE_MAX_SHADER_INPUTS
];
488 GLboolean is_centroid
[PIPE_MAX_SHADER_INPUTS
];
489 uint fs_num_inputs
= 0;
491 ubyte fs_output_semantic_name
[PIPE_MAX_SHADER_OUTPUTS
];
492 ubyte fs_output_semantic_index
[PIPE_MAX_SHADER_OUTPUTS
];
493 uint fs_num_outputs
= 0;
498 assert(!(key
->bitmap
&& key
->drawpixels
));
501 /* glBitmap drawing */
502 struct gl_fragment_program
*fp
; /* we free this temp program below */
504 st_make_bitmap_fragment_program(st
, &stfp
->Base
,
505 &fp
, &variant
->bitmap_sampler
);
507 variant
->parameters
= _mesa_clone_parameter_list(fp
->Base
.Parameters
);
508 stfp
= st_fragment_program(fp
);
511 else if (key
->drawpixels
) {
512 /* glDrawPixels drawing */
513 struct gl_fragment_program
*fp
; /* we free this temp program below */
515 if (key
->drawpixels_z
|| key
->drawpixels_stencil
) {
516 fp
= st_make_drawpix_z_stencil_program(st
, key
->drawpixels_z
,
517 key
->drawpixels_stencil
);
521 st_make_drawpix_fragment_program(st
, &stfp
->Base
, &fp
);
522 variant
->parameters
= _mesa_clone_parameter_list(fp
->Base
.Parameters
);
525 stfp
= st_fragment_program(fp
);
528 if (!stfp
->glsl_to_tgsi
)
529 _mesa_remove_output_reads(&stfp
->Base
.Base
, PROGRAM_OUTPUT
);
532 * Convert Mesa program inputs to TGSI input register semantics.
534 inputsRead
= stfp
->Base
.Base
.InputsRead
;
535 for (attr
= 0; attr
< VARYING_SLOT_MAX
; attr
++) {
536 if ((inputsRead
& BITFIELD64_BIT(attr
)) != 0) {
537 const GLuint slot
= fs_num_inputs
++;
539 inputMapping
[attr
] = slot
;
540 is_centroid
[slot
] = (stfp
->Base
.IsCentroid
& BITFIELD64_BIT(attr
)) != 0;
543 case VARYING_SLOT_POS
:
544 input_semantic_name
[slot
] = TGSI_SEMANTIC_POSITION
;
545 input_semantic_index
[slot
] = 0;
546 interpMode
[slot
] = TGSI_INTERPOLATE_LINEAR
;
548 case VARYING_SLOT_COL0
:
549 input_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
550 input_semantic_index
[slot
] = 0;
551 interpMode
[slot
] = st_translate_interp(stfp
->Base
.InterpQualifier
[attr
],
554 case VARYING_SLOT_COL1
:
555 input_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
556 input_semantic_index
[slot
] = 1;
557 interpMode
[slot
] = st_translate_interp(stfp
->Base
.InterpQualifier
[attr
],
560 case VARYING_SLOT_FOGC
:
561 input_semantic_name
[slot
] = TGSI_SEMANTIC_FOG
;
562 input_semantic_index
[slot
] = 0;
563 interpMode
[slot
] = TGSI_INTERPOLATE_PERSPECTIVE
;
565 case VARYING_SLOT_FACE
:
566 input_semantic_name
[slot
] = TGSI_SEMANTIC_FACE
;
567 input_semantic_index
[slot
] = 0;
568 interpMode
[slot
] = TGSI_INTERPOLATE_CONSTANT
;
570 case VARYING_SLOT_PRIMITIVE_ID
:
571 input_semantic_name
[slot
] = TGSI_SEMANTIC_PRIMID
;
572 input_semantic_index
[slot
] = 0;
573 interpMode
[slot
] = TGSI_INTERPOLATE_CONSTANT
;
575 case VARYING_SLOT_VIEWPORT
:
576 input_semantic_name
[slot
] = TGSI_SEMANTIC_VIEWPORT_INDEX
;
577 input_semantic_index
[slot
] = 0;
578 interpMode
[slot
] = TGSI_INTERPOLATE_CONSTANT
;
580 case VARYING_SLOT_CLIP_DIST0
:
581 input_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
582 input_semantic_index
[slot
] = 0;
583 interpMode
[slot
] = TGSI_INTERPOLATE_PERSPECTIVE
;
585 case VARYING_SLOT_CLIP_DIST1
:
586 input_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
587 input_semantic_index
[slot
] = 1;
588 interpMode
[slot
] = TGSI_INTERPOLATE_PERSPECTIVE
;
590 /* In most cases, there is nothing special about these
591 * inputs, so adopt a convention to use the generic
592 * semantic name and the mesa VARYING_SLOT_ number as the
595 * All that is required is that the vertex shader labels
596 * its own outputs similarly, and that the vertex shader
597 * generates at least every output required by the
598 * fragment shader plus fixed-function hardware (such as
601 * However, some drivers may need us to identify the PNTC and TEXi
602 * varyings if, for example, their capability to replace them with
603 * sprite coordinates is limited.
605 case VARYING_SLOT_PNTC
:
606 if (st
->needs_texcoord_semantic
) {
607 input_semantic_name
[slot
] = TGSI_SEMANTIC_PCOORD
;
608 input_semantic_index
[slot
] = 0;
609 interpMode
[slot
] = TGSI_INTERPOLATE_LINEAR
;
613 case VARYING_SLOT_TEX0
:
614 case VARYING_SLOT_TEX1
:
615 case VARYING_SLOT_TEX2
:
616 case VARYING_SLOT_TEX3
:
617 case VARYING_SLOT_TEX4
:
618 case VARYING_SLOT_TEX5
:
619 case VARYING_SLOT_TEX6
:
620 case VARYING_SLOT_TEX7
:
621 if (st
->needs_texcoord_semantic
) {
622 input_semantic_name
[slot
] = TGSI_SEMANTIC_TEXCOORD
;
623 input_semantic_index
[slot
] = attr
- VARYING_SLOT_TEX0
;
625 st_translate_interp(stfp
->Base
.InterpQualifier
[attr
], FALSE
);
629 case VARYING_SLOT_VAR0
:
631 /* Semantic indices should be zero-based because drivers may choose
632 * to assign a fixed slot determined by that index.
633 * This is useful because ARB_separate_shader_objects uses location
634 * qualifiers for linkage, and if the semantic index corresponds to
635 * these locations, linkage passes in the driver become unecessary.
637 * If needs_texcoord_semantic is true, no semantic indices will be
638 * consumed for the TEXi varyings, and we can base the locations of
639 * the user varyings on VAR0. Otherwise, we use TEX0 as base index.
641 assert(attr
>= VARYING_SLOT_TEX0
);
642 input_semantic_index
[slot
] = st
->needs_texcoord_semantic
?
643 (attr
- VARYING_SLOT_VAR0
) : (attr
- VARYING_SLOT_TEX0
);
644 input_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
645 if (attr
== VARYING_SLOT_PNTC
)
646 interpMode
[slot
] = TGSI_INTERPOLATE_LINEAR
;
648 interpMode
[slot
] = st_translate_interp(stfp
->Base
.InterpQualifier
[attr
],
654 inputMapping
[attr
] = -1;
659 * Semantics and mapping for outputs
663 GLbitfield64 outputsWritten
= stfp
->Base
.Base
.OutputsWritten
;
665 /* if z is written, emit that first */
666 if (outputsWritten
& BITFIELD64_BIT(FRAG_RESULT_DEPTH
)) {
667 fs_output_semantic_name
[fs_num_outputs
] = TGSI_SEMANTIC_POSITION
;
668 fs_output_semantic_index
[fs_num_outputs
] = 0;
669 outputMapping
[FRAG_RESULT_DEPTH
] = fs_num_outputs
;
671 outputsWritten
&= ~(1 << FRAG_RESULT_DEPTH
);
674 if (outputsWritten
& BITFIELD64_BIT(FRAG_RESULT_STENCIL
)) {
675 fs_output_semantic_name
[fs_num_outputs
] = TGSI_SEMANTIC_STENCIL
;
676 fs_output_semantic_index
[fs_num_outputs
] = 0;
677 outputMapping
[FRAG_RESULT_STENCIL
] = fs_num_outputs
;
679 outputsWritten
&= ~(1 << FRAG_RESULT_STENCIL
);
682 /* handle remaining outputs (color) */
683 for (attr
= 0; attr
< FRAG_RESULT_MAX
; attr
++) {
684 if (outputsWritten
& BITFIELD64_BIT(attr
)) {
686 case FRAG_RESULT_DEPTH
:
687 case FRAG_RESULT_STENCIL
:
691 case FRAG_RESULT_COLOR
:
692 write_all
= GL_TRUE
; /* fallthrough */
694 assert(attr
== FRAG_RESULT_COLOR
||
695 (FRAG_RESULT_DATA0
<= attr
&& attr
< FRAG_RESULT_MAX
));
696 fs_output_semantic_name
[fs_num_outputs
] = TGSI_SEMANTIC_COLOR
;
697 fs_output_semantic_index
[fs_num_outputs
] = numColors
;
698 outputMapping
[attr
] = fs_num_outputs
;
708 ureg
= ureg_create( TGSI_PROCESSOR_FRAGMENT
);
714 if (ST_DEBUG
& DEBUG_MESA
) {
715 _mesa_print_program(&stfp
->Base
.Base
);
716 _mesa_print_program_parameters(st
->ctx
, &stfp
->Base
.Base
);
719 if (write_all
== GL_TRUE
)
720 ureg_property_fs_color0_writes_all_cbufs(ureg
, 1);
722 if (stfp
->Base
.FragDepthLayout
!= FRAG_DEPTH_LAYOUT_NONE
) {
723 switch (stfp
->Base
.FragDepthLayout
) {
724 case FRAG_DEPTH_LAYOUT_ANY
:
725 ureg_property_fs_depth_layout(ureg
, TGSI_FS_DEPTH_LAYOUT_ANY
);
727 case FRAG_DEPTH_LAYOUT_GREATER
:
728 ureg_property_fs_depth_layout(ureg
, TGSI_FS_DEPTH_LAYOUT_GREATER
);
730 case FRAG_DEPTH_LAYOUT_LESS
:
731 ureg_property_fs_depth_layout(ureg
, TGSI_FS_DEPTH_LAYOUT_LESS
);
733 case FRAG_DEPTH_LAYOUT_UNCHANGED
:
734 ureg_property_fs_depth_layout(ureg
, TGSI_FS_DEPTH_LAYOUT_UNCHANGED
);
741 if (stfp
->glsl_to_tgsi
)
742 st_translate_program(st
->ctx
,
743 TGSI_PROCESSOR_FRAGMENT
,
751 input_semantic_index
,
757 fs_output_semantic_name
,
758 fs_output_semantic_index
, FALSE
,
761 st_translate_mesa_program(st
->ctx
,
762 TGSI_PROCESSOR_FRAGMENT
,
769 input_semantic_index
,
774 fs_output_semantic_name
,
775 fs_output_semantic_index
, FALSE
,
778 variant
->tgsi
.tokens
= ureg_get_tokens( ureg
, NULL
);
779 ureg_destroy( ureg
);
781 /* fill in variant */
782 variant
->driver_shader
= pipe
->create_fs_state(pipe
, &variant
->tgsi
);
785 if (ST_DEBUG
& DEBUG_TGSI
) {
786 tgsi_dump( variant
->tgsi
.tokens
, 0/*TGSI_DUMP_VERBOSE*/ );
791 /* Free the temporary program made above */
792 struct gl_fragment_program
*fp
= &stfp
->Base
;
793 _mesa_reference_fragprog(st
->ctx
, &fp
, NULL
);
801 * Translate fragment program if needed.
803 struct st_fp_variant
*
804 st_get_fp_variant(struct st_context
*st
,
805 struct st_fragment_program
*stfp
,
806 const struct st_fp_variant_key
*key
)
808 struct st_fp_variant
*fpv
;
810 /* Search for existing variant */
811 for (fpv
= stfp
->variants
; fpv
; fpv
= fpv
->next
) {
812 if (memcmp(&fpv
->key
, key
, sizeof(*key
)) == 0) {
819 fpv
= st_translate_fragment_program(st
, stfp
, key
);
821 /* insert into list */
822 fpv
->next
= stfp
->variants
;
823 stfp
->variants
= fpv
;
832 * Translate a geometry program to create a new variant.
834 static struct st_gp_variant
*
835 st_translate_geometry_program(struct st_context
*st
,
836 struct st_geometry_program
*stgp
,
837 const struct st_gp_variant_key
*key
)
839 GLuint inputMapping
[VARYING_SLOT_MAX
];
840 GLuint outputMapping
[VARYING_SLOT_MAX
];
841 struct pipe_context
*pipe
= st
->pipe
;
843 GLbitfield64 inputsRead
;
846 uint gs_num_inputs
= 0;
847 uint gs_builtin_inputs
= 0;
848 uint gs_array_offset
= 0;
850 ubyte gs_output_semantic_name
[PIPE_MAX_SHADER_OUTPUTS
];
851 ubyte gs_output_semantic_index
[PIPE_MAX_SHADER_OUTPUTS
];
852 uint gs_num_outputs
= 0;
856 struct ureg_program
*ureg
;
858 struct st_gp_variant
*gpv
;
860 gpv
= CALLOC_STRUCT(st_gp_variant
);
864 if (!stgp
->glsl_to_tgsi
) {
865 _mesa_remove_output_reads(&stgp
->Base
.Base
, PROGRAM_OUTPUT
);
868 ureg
= ureg_create( TGSI_PROCESSOR_GEOMETRY
);
874 /* which vertex output goes to the first geometry input */
877 memset(inputMapping
, 0, sizeof(inputMapping
));
878 memset(outputMapping
, 0, sizeof(outputMapping
));
881 * Convert Mesa program inputs to TGSI input register semantics.
883 inputsRead
= stgp
->Base
.Base
.InputsRead
;
884 for (attr
= 0; attr
< VARYING_SLOT_MAX
; attr
++) {
885 if ((inputsRead
& BITFIELD64_BIT(attr
)) != 0) {
886 const GLuint slot
= gs_num_inputs
;
890 inputMapping
[attr
] = slot
;
892 stgp
->input_map
[slot
+ gs_array_offset
] = vslot
- gs_builtin_inputs
;
893 stgp
->input_to_index
[attr
] = vslot
;
894 stgp
->index_to_input
[vslot
] = attr
;
897 if (attr
!= VARYING_SLOT_PRIMITIVE_ID
) {
898 gs_array_offset
+= 2;
903 debug_printf("input map at %d = %d\n",
904 slot
+ gs_array_offset
, stgp
->input_map
[slot
+ gs_array_offset
]);
908 case VARYING_SLOT_PRIMITIVE_ID
:
909 stgp
->input_semantic_name
[slot
] = TGSI_SEMANTIC_PRIMID
;
910 stgp
->input_semantic_index
[slot
] = 0;
912 case VARYING_SLOT_POS
:
913 stgp
->input_semantic_name
[slot
] = TGSI_SEMANTIC_POSITION
;
914 stgp
->input_semantic_index
[slot
] = 0;
916 case VARYING_SLOT_COL0
:
917 stgp
->input_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
918 stgp
->input_semantic_index
[slot
] = 0;
920 case VARYING_SLOT_COL1
:
921 stgp
->input_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
922 stgp
->input_semantic_index
[slot
] = 1;
924 case VARYING_SLOT_FOGC
:
925 stgp
->input_semantic_name
[slot
] = TGSI_SEMANTIC_FOG
;
926 stgp
->input_semantic_index
[slot
] = 0;
928 case VARYING_SLOT_CLIP_VERTEX
:
929 stgp
->input_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPVERTEX
;
930 stgp
->input_semantic_index
[slot
] = 0;
932 case VARYING_SLOT_CLIP_DIST0
:
933 stgp
->input_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
934 stgp
->input_semantic_index
[slot
] = 0;
936 case VARYING_SLOT_CLIP_DIST1
:
937 stgp
->input_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
938 stgp
->input_semantic_index
[slot
] = 1;
940 case VARYING_SLOT_PSIZ
:
941 stgp
->input_semantic_name
[slot
] = TGSI_SEMANTIC_PSIZE
;
942 stgp
->input_semantic_index
[slot
] = 0;
944 case VARYING_SLOT_TEX0
:
945 case VARYING_SLOT_TEX1
:
946 case VARYING_SLOT_TEX2
:
947 case VARYING_SLOT_TEX3
:
948 case VARYING_SLOT_TEX4
:
949 case VARYING_SLOT_TEX5
:
950 case VARYING_SLOT_TEX6
:
951 case VARYING_SLOT_TEX7
:
952 stgp
->input_semantic_name
[slot
] = st
->needs_texcoord_semantic
?
953 TGSI_SEMANTIC_TEXCOORD
: TGSI_SEMANTIC_GENERIC
;
954 stgp
->input_semantic_index
[slot
] = (attr
- VARYING_SLOT_TEX0
);
956 case VARYING_SLOT_VAR0
:
958 assert(attr
>= VARYING_SLOT_VAR0
&& attr
< VARYING_SLOT_MAX
);
959 stgp
->input_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
960 stgp
->input_semantic_index
[slot
] = st
->needs_texcoord_semantic
?
961 (attr
- VARYING_SLOT_VAR0
) : (attr
- VARYING_SLOT_TEX0
);
967 /* initialize output semantics to defaults */
968 for (i
= 0; i
< PIPE_MAX_SHADER_OUTPUTS
; i
++) {
969 gs_output_semantic_name
[i
] = TGSI_SEMANTIC_GENERIC
;
970 gs_output_semantic_index
[i
] = 0;
974 * Determine number of outputs, the (default) output register
975 * mapping and the semantic information for each output.
977 for (attr
= 0; attr
< VARYING_SLOT_MAX
; attr
++) {
978 if (stgp
->Base
.Base
.OutputsWritten
& BITFIELD64_BIT(attr
)) {
981 slot
= gs_num_outputs
;
983 outputMapping
[attr
] = slot
;
986 case VARYING_SLOT_POS
:
988 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_POSITION
;
989 gs_output_semantic_index
[slot
] = 0;
991 case VARYING_SLOT_COL0
:
992 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
993 gs_output_semantic_index
[slot
] = 0;
995 case VARYING_SLOT_COL1
:
996 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
997 gs_output_semantic_index
[slot
] = 1;
999 case VARYING_SLOT_BFC0
:
1000 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_BCOLOR
;
1001 gs_output_semantic_index
[slot
] = 0;
1003 case VARYING_SLOT_BFC1
:
1004 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_BCOLOR
;
1005 gs_output_semantic_index
[slot
] = 1;
1007 case VARYING_SLOT_FOGC
:
1008 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_FOG
;
1009 gs_output_semantic_index
[slot
] = 0;
1011 case VARYING_SLOT_PSIZ
:
1012 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_PSIZE
;
1013 gs_output_semantic_index
[slot
] = 0;
1015 case VARYING_SLOT_CLIP_VERTEX
:
1016 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPVERTEX
;
1017 gs_output_semantic_index
[slot
] = 0;
1019 case VARYING_SLOT_CLIP_DIST0
:
1020 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
1021 gs_output_semantic_index
[slot
] = 0;
1023 case VARYING_SLOT_CLIP_DIST1
:
1024 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
1025 gs_output_semantic_index
[slot
] = 1;
1027 case VARYING_SLOT_LAYER
:
1028 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_LAYER
;
1029 gs_output_semantic_index
[slot
] = 0;
1031 case VARYING_SLOT_PRIMITIVE_ID
:
1032 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_PRIMID
;
1033 gs_output_semantic_index
[slot
] = 0;
1035 case VARYING_SLOT_VIEWPORT
:
1036 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_VIEWPORT_INDEX
;
1037 gs_output_semantic_index
[slot
] = 0;
1039 case VARYING_SLOT_TEX0
:
1040 case VARYING_SLOT_TEX1
:
1041 case VARYING_SLOT_TEX2
:
1042 case VARYING_SLOT_TEX3
:
1043 case VARYING_SLOT_TEX4
:
1044 case VARYING_SLOT_TEX5
:
1045 case VARYING_SLOT_TEX6
:
1046 case VARYING_SLOT_TEX7
:
1047 gs_output_semantic_name
[slot
] = st
->needs_texcoord_semantic
?
1048 TGSI_SEMANTIC_TEXCOORD
: TGSI_SEMANTIC_GENERIC
;
1049 gs_output_semantic_index
[slot
] = (attr
- VARYING_SLOT_TEX0
);
1051 case VARYING_SLOT_VAR0
:
1053 assert(slot
< Elements(gs_output_semantic_name
));
1054 assert(attr
>= VARYING_SLOT_VAR0
);
1055 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
1056 gs_output_semantic_index
[slot
] = st
->needs_texcoord_semantic
?
1057 (attr
- VARYING_SLOT_VAR0
) : (attr
- VARYING_SLOT_TEX0
);
1063 /* find max output slot referenced to compute gs_num_outputs */
1064 for (attr
= 0; attr
< VARYING_SLOT_MAX
; attr
++) {
1065 if (outputMapping
[attr
] != ~0 && outputMapping
[attr
] > maxSlot
)
1066 maxSlot
= outputMapping
[attr
];
1068 gs_num_outputs
= maxSlot
+ 1;
1073 printf("outputMapping? %d\n", outputMapping
? 1 : 0);
1074 if (outputMapping
) {
1075 printf("attr -> slot\n");
1076 for (i
= 0; i
< 16; i
++) {
1077 printf(" %2d %3d\n", i
, outputMapping
[i
]);
1080 printf("slot sem_name sem_index\n");
1081 for (i
= 0; i
< gs_num_outputs
; i
++) {
1082 printf(" %2d %d %d\n",
1084 gs_output_semantic_name
[i
],
1085 gs_output_semantic_index
[i
]);
1090 /* free old shader state, if any */
1091 if (stgp
->tgsi
.tokens
) {
1092 st_free_tokens(stgp
->tgsi
.tokens
);
1093 stgp
->tgsi
.tokens
= NULL
;
1096 ureg_property_gs_input_prim(ureg
, stgp
->Base
.InputType
);
1097 ureg_property_gs_output_prim(ureg
, stgp
->Base
.OutputType
);
1098 ureg_property_gs_max_vertices(ureg
, stgp
->Base
.VerticesOut
);
1099 ureg_property_gs_invocations(ureg
, stgp
->Base
.Invocations
);
1101 if (stgp
->glsl_to_tgsi
)
1102 st_translate_program(st
->ctx
,
1103 TGSI_PROCESSOR_GEOMETRY
,
1110 stgp
->input_semantic_name
,
1111 stgp
->input_semantic_index
,
1117 gs_output_semantic_name
,
1118 gs_output_semantic_index
,
1122 st_translate_mesa_program(st
->ctx
,
1123 TGSI_PROCESSOR_GEOMETRY
,
1129 stgp
->input_semantic_name
,
1130 stgp
->input_semantic_index
,
1135 gs_output_semantic_name
,
1136 gs_output_semantic_index
,
1140 stgp
->num_inputs
= gs_num_inputs
;
1141 stgp
->tgsi
.tokens
= ureg_get_tokens( ureg
, NULL
);
1142 ureg_destroy( ureg
);
1144 if (stgp
->glsl_to_tgsi
) {
1145 st_translate_stream_output_info(stgp
->glsl_to_tgsi
,
1147 &stgp
->tgsi
.stream_output
);
1150 /* fill in new variant */
1151 gpv
->driver_shader
= pipe
->create_gs_state(pipe
, &stgp
->tgsi
);
1154 if ((ST_DEBUG
& DEBUG_TGSI
) && (ST_DEBUG
& DEBUG_MESA
)) {
1155 _mesa_print_program(&stgp
->Base
.Base
);
1159 if (ST_DEBUG
& DEBUG_TGSI
) {
1160 tgsi_dump(stgp
->tgsi
.tokens
, 0);
1169 * Get/create geometry program variant.
1171 struct st_gp_variant
*
1172 st_get_gp_variant(struct st_context
*st
,
1173 struct st_geometry_program
*stgp
,
1174 const struct st_gp_variant_key
*key
)
1176 struct st_gp_variant
*gpv
;
1178 /* Search for existing variant */
1179 for (gpv
= stgp
->variants
; gpv
; gpv
= gpv
->next
) {
1180 if (memcmp(&gpv
->key
, key
, sizeof(*key
)) == 0) {
1187 gpv
= st_translate_geometry_program(st
, stgp
, key
);
1189 /* insert into list */
1190 gpv
->next
= stgp
->variants
;
1191 stgp
->variants
= gpv
;
1202 * Debug- print current shader text
1205 st_print_shaders(struct gl_context
*ctx
)
1207 struct gl_shader_program
**shProg
= ctx
->_Shader
->CurrentProgram
;
1210 for (j
= 0; j
< 3; j
++) {
1213 if (shProg
[j
] == NULL
)
1216 for (i
= 0; i
< shProg
[j
]->NumShaders
; i
++) {
1217 struct gl_shader
*sh
;
1219 switch (shProg
[j
]->Shaders
[i
]->Type
) {
1220 case GL_VERTEX_SHADER
:
1221 sh
= (i
!= 0) ? NULL
: shProg
[j
]->Shaders
[i
];
1223 case GL_GEOMETRY_SHADER_ARB
:
1224 sh
= (i
!= 1) ? NULL
: shProg
[j
]->Shaders
[i
];
1226 case GL_FRAGMENT_SHADER
:
1227 sh
= (i
!= 2) ? NULL
: shProg
[j
]->Shaders
[i
];
1236 printf("GLSL shader %u of %u:\n", i
, shProg
[j
]->NumShaders
);
1237 printf("%s\n", sh
->Source
);
1245 * Vert/Geom/Frag programs have per-context variants. Free all the
1246 * variants attached to the given program which match the given context.
1249 destroy_program_variants(struct st_context
*st
, struct gl_program
*program
)
1251 if (!program
|| program
== &_mesa_DummyProgram
)
1254 switch (program
->Target
) {
1255 case GL_VERTEX_PROGRAM_ARB
:
1257 struct st_vertex_program
*stvp
= (struct st_vertex_program
*) program
;
1258 struct st_vp_variant
*vpv
, **prevPtr
= &stvp
->variants
;
1260 for (vpv
= stvp
->variants
; vpv
; ) {
1261 struct st_vp_variant
*next
= vpv
->next
;
1262 if (vpv
->key
.st
== st
) {
1263 /* unlink from list */
1265 /* destroy this variant */
1266 delete_vp_variant(st
, vpv
);
1269 prevPtr
= &vpv
->next
;
1275 case GL_FRAGMENT_PROGRAM_ARB
:
1277 struct st_fragment_program
*stfp
=
1278 (struct st_fragment_program
*) program
;
1279 struct st_fp_variant
*fpv
, **prevPtr
= &stfp
->variants
;
1281 for (fpv
= stfp
->variants
; fpv
; ) {
1282 struct st_fp_variant
*next
= fpv
->next
;
1283 if (fpv
->key
.st
== st
) {
1284 /* unlink from list */
1286 /* destroy this variant */
1287 delete_fp_variant(st
, fpv
);
1290 prevPtr
= &fpv
->next
;
1296 case MESA_GEOMETRY_PROGRAM
:
1298 struct st_geometry_program
*stgp
=
1299 (struct st_geometry_program
*) program
;
1300 struct st_gp_variant
*gpv
, **prevPtr
= &stgp
->variants
;
1302 for (gpv
= stgp
->variants
; gpv
; ) {
1303 struct st_gp_variant
*next
= gpv
->next
;
1304 if (gpv
->key
.st
== st
) {
1305 /* unlink from list */
1307 /* destroy this variant */
1308 delete_gp_variant(st
, gpv
);
1311 prevPtr
= &gpv
->next
;
1318 _mesa_problem(NULL
, "Unexpected program target 0x%x in "
1319 "destroy_program_variants_cb()", program
->Target
);
1325 * Callback for _mesa_HashWalk. Free all the shader's program variants
1326 * which match the given context.
1329 destroy_shader_program_variants_cb(GLuint key
, void *data
, void *userData
)
1331 struct st_context
*st
= (struct st_context
*) userData
;
1332 struct gl_shader
*shader
= (struct gl_shader
*) data
;
1334 switch (shader
->Type
) {
1335 case GL_SHADER_PROGRAM_MESA
:
1337 struct gl_shader_program
*shProg
= (struct gl_shader_program
*) data
;
1340 for (i
= 0; i
< shProg
->NumShaders
; i
++) {
1341 destroy_program_variants(st
, shProg
->Shaders
[i
]->Program
);
1344 for (i
= 0; i
< Elements(shProg
->_LinkedShaders
); i
++) {
1345 if (shProg
->_LinkedShaders
[i
])
1346 destroy_program_variants(st
, shProg
->_LinkedShaders
[i
]->Program
);
1350 case GL_VERTEX_SHADER
:
1351 case GL_FRAGMENT_SHADER
:
1352 case GL_GEOMETRY_SHADER
:
1354 destroy_program_variants(st
, shader
->Program
);
1364 * Callback for _mesa_HashWalk. Free all the program variants which match
1365 * the given context.
1368 destroy_program_variants_cb(GLuint key
, void *data
, void *userData
)
1370 struct st_context
*st
= (struct st_context
*) userData
;
1371 struct gl_program
*program
= (struct gl_program
*) data
;
1372 destroy_program_variants(st
, program
);
1377 * Walk over all shaders and programs to delete any variants which
1378 * belong to the given context.
1379 * This is called during context tear-down.
1382 st_destroy_program_variants(struct st_context
*st
)
1384 /* ARB vert/frag program */
1385 _mesa_HashWalk(st
->ctx
->Shared
->Programs
,
1386 destroy_program_variants_cb
, st
);
1388 /* GLSL vert/frag/geom shaders */
1389 _mesa_HashWalk(st
->ctx
->Shared
->ShaderObjects
,
1390 destroy_shader_program_variants_cb
, st
);
1395 * For debugging, print/dump the current vertex program.
1398 st_print_current_vertex_program(void)
1400 GET_CURRENT_CONTEXT(ctx
);
1402 if (ctx
->VertexProgram
._Current
) {
1403 struct st_vertex_program
*stvp
=
1404 (struct st_vertex_program
*) ctx
->VertexProgram
._Current
;
1405 struct st_vp_variant
*stv
;
1407 debug_printf("Vertex program %u\n", stvp
->Base
.Base
.Id
);
1409 for (stv
= stvp
->variants
; stv
; stv
= stv
->next
) {
1410 debug_printf("variant %p\n", stv
);
1411 tgsi_dump(stv
->tgsi
.tokens
, 0);