1 /**************************************************************************
3 * Copyright 2007 VMware, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
29 * Keith Whitwell <keithw@vmware.com>
34 #include "main/imports.h"
35 #include "main/hash.h"
36 #include "main/mtypes.h"
37 #include "program/prog_parameter.h"
38 #include "program/prog_print.h"
39 #include "program/programopt.h"
41 #include "pipe/p_context.h"
42 #include "pipe/p_defines.h"
43 #include "pipe/p_shader_tokens.h"
44 #include "draw/draw_context.h"
45 #include "tgsi/tgsi_dump.h"
46 #include "tgsi/tgsi_emulate.h"
47 #include "tgsi/tgsi_parse.h"
48 #include "tgsi/tgsi_ureg.h"
51 #include "st_cb_bitmap.h"
52 #include "st_cb_drawpixels.h"
53 #include "st_context.h"
54 #include "st_program.h"
55 #include "st_mesa_to_tgsi.h"
56 #include "cso_cache/cso_context.h"
61 * Delete a vertex program variant. Note the caller must unlink
62 * the variant from the linked list.
65 delete_vp_variant(struct st_context
*st
, struct st_vp_variant
*vpv
)
67 if (vpv
->driver_shader
)
68 cso_delete_vertex_shader(st
->cso_context
, vpv
->driver_shader
);
71 draw_delete_vertex_shader( st
->draw
, vpv
->draw_shader
);
74 ureg_free_tokens(vpv
->tgsi
.tokens
);
82 * Clean out any old compilations:
85 st_release_vp_variants( struct st_context
*st
,
86 struct st_vertex_program
*stvp
)
88 struct st_vp_variant
*vpv
;
90 for (vpv
= stvp
->variants
; vpv
; ) {
91 struct st_vp_variant
*next
= vpv
->next
;
92 delete_vp_variant(st
, vpv
);
96 stvp
->variants
= NULL
;
98 if (stvp
->tgsi
.tokens
) {
99 tgsi_free_tokens(stvp
->tgsi
.tokens
);
100 stvp
->tgsi
.tokens
= NULL
;
107 * Delete a fragment program variant. Note the caller must unlink
108 * the variant from the linked list.
111 delete_fp_variant(struct st_context
*st
, struct st_fp_variant
*fpv
)
113 if (fpv
->driver_shader
)
114 cso_delete_fragment_shader(st
->cso_context
, fpv
->driver_shader
);
120 * Free all variants of a fragment program.
123 st_release_fp_variants(struct st_context
*st
, struct st_fragment_program
*stfp
)
125 struct st_fp_variant
*fpv
;
127 for (fpv
= stfp
->variants
; fpv
; ) {
128 struct st_fp_variant
*next
= fpv
->next
;
129 delete_fp_variant(st
, fpv
);
133 stfp
->variants
= NULL
;
135 if (stfp
->tgsi
.tokens
) {
136 ureg_free_tokens(stfp
->tgsi
.tokens
);
137 stfp
->tgsi
.tokens
= NULL
;
143 * Delete a geometry program variant. Note the caller must unlink
144 * the variant from the linked list.
147 delete_gp_variant(struct st_context
*st
, struct st_gp_variant
*gpv
)
149 if (gpv
->driver_shader
)
150 cso_delete_geometry_shader(st
->cso_context
, gpv
->driver_shader
);
157 * Free all variants of a geometry program.
160 st_release_gp_variants(struct st_context
*st
, struct st_geometry_program
*stgp
)
162 struct st_gp_variant
*gpv
;
164 for (gpv
= stgp
->variants
; gpv
; ) {
165 struct st_gp_variant
*next
= gpv
->next
;
166 delete_gp_variant(st
, gpv
);
170 stgp
->variants
= NULL
;
172 if (stgp
->tgsi
.tokens
) {
173 ureg_free_tokens(stgp
->tgsi
.tokens
);
174 stgp
->tgsi
.tokens
= NULL
;
180 * Delete a tessellation control program variant. Note the caller must unlink
181 * the variant from the linked list.
184 delete_tcp_variant(struct st_context
*st
, struct st_tcp_variant
*tcpv
)
186 if (tcpv
->driver_shader
)
187 cso_delete_tessctrl_shader(st
->cso_context
, tcpv
->driver_shader
);
194 * Free all variants of a tessellation control program.
197 st_release_tcp_variants(struct st_context
*st
, struct st_tessctrl_program
*sttcp
)
199 struct st_tcp_variant
*tcpv
;
201 for (tcpv
= sttcp
->variants
; tcpv
; ) {
202 struct st_tcp_variant
*next
= tcpv
->next
;
203 delete_tcp_variant(st
, tcpv
);
207 sttcp
->variants
= NULL
;
209 if (sttcp
->tgsi
.tokens
) {
210 ureg_free_tokens(sttcp
->tgsi
.tokens
);
211 sttcp
->tgsi
.tokens
= NULL
;
217 * Delete a tessellation evaluation program variant. Note the caller must
218 * unlink the variant from the linked list.
221 delete_tep_variant(struct st_context
*st
, struct st_tep_variant
*tepv
)
223 if (tepv
->driver_shader
)
224 cso_delete_tesseval_shader(st
->cso_context
, tepv
->driver_shader
);
231 * Free all variants of a tessellation evaluation program.
234 st_release_tep_variants(struct st_context
*st
, struct st_tesseval_program
*sttep
)
236 struct st_tep_variant
*tepv
;
238 for (tepv
= sttep
->variants
; tepv
; ) {
239 struct st_tep_variant
*next
= tepv
->next
;
240 delete_tep_variant(st
, tepv
);
244 sttep
->variants
= NULL
;
246 if (sttep
->tgsi
.tokens
) {
247 ureg_free_tokens(sttep
->tgsi
.tokens
);
248 sttep
->tgsi
.tokens
= NULL
;
254 * Translate a vertex program.
257 st_translate_vertex_program(struct st_context
*st
,
258 struct st_vertex_program
*stvp
)
260 struct ureg_program
*ureg
;
261 enum pipe_error error
;
262 unsigned num_outputs
= 0;
264 unsigned input_to_index
[VERT_ATTRIB_MAX
] = {0};
265 unsigned output_slot_to_attr
[VARYING_SLOT_MAX
] = {0};
266 ubyte output_semantic_name
[VARYING_SLOT_MAX
] = {0};
267 ubyte output_semantic_index
[VARYING_SLOT_MAX
] = {0};
269 stvp
->num_inputs
= 0;
271 if (stvp
->Base
.IsPositionInvariant
)
272 _mesa_insert_mvp_code(st
->ctx
, &stvp
->Base
);
275 * Determine number of inputs, the mappings between VERT_ATTRIB_x
276 * and TGSI generic input indexes, plus input attrib semantic info.
278 for (attr
= 0; attr
< VERT_ATTRIB_MAX
; attr
++) {
279 if ((stvp
->Base
.Base
.InputsRead
& BITFIELD64_BIT(attr
)) != 0) {
280 input_to_index
[attr
] = stvp
->num_inputs
;
281 stvp
->index_to_input
[stvp
->num_inputs
] = attr
;
283 if ((stvp
->Base
.Base
.DoubleInputsRead
& BITFIELD64_BIT(attr
)) != 0) {
284 /* add placeholder for second part of a double attribute */
285 stvp
->index_to_input
[stvp
->num_inputs
] = ST_DOUBLE_ATTRIB_PLACEHOLDER
;
290 /* bit of a hack, presetup potentially unused edgeflag input */
291 input_to_index
[VERT_ATTRIB_EDGEFLAG
] = stvp
->num_inputs
;
292 stvp
->index_to_input
[stvp
->num_inputs
] = VERT_ATTRIB_EDGEFLAG
;
294 /* Compute mapping of vertex program outputs to slots.
296 for (attr
= 0; attr
< VARYING_SLOT_MAX
; attr
++) {
297 if ((stvp
->Base
.Base
.OutputsWritten
& BITFIELD64_BIT(attr
)) == 0) {
298 stvp
->result_to_output
[attr
] = ~0;
301 unsigned slot
= num_outputs
++;
303 stvp
->result_to_output
[attr
] = slot
;
304 output_slot_to_attr
[slot
] = attr
;
307 case VARYING_SLOT_POS
:
308 output_semantic_name
[slot
] = TGSI_SEMANTIC_POSITION
;
309 output_semantic_index
[slot
] = 0;
311 case VARYING_SLOT_COL0
:
312 output_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
313 output_semantic_index
[slot
] = 0;
315 case VARYING_SLOT_COL1
:
316 output_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
317 output_semantic_index
[slot
] = 1;
319 case VARYING_SLOT_BFC0
:
320 output_semantic_name
[slot
] = TGSI_SEMANTIC_BCOLOR
;
321 output_semantic_index
[slot
] = 0;
323 case VARYING_SLOT_BFC1
:
324 output_semantic_name
[slot
] = TGSI_SEMANTIC_BCOLOR
;
325 output_semantic_index
[slot
] = 1;
327 case VARYING_SLOT_FOGC
:
328 output_semantic_name
[slot
] = TGSI_SEMANTIC_FOG
;
329 output_semantic_index
[slot
] = 0;
331 case VARYING_SLOT_PSIZ
:
332 output_semantic_name
[slot
] = TGSI_SEMANTIC_PSIZE
;
333 output_semantic_index
[slot
] = 0;
335 case VARYING_SLOT_CLIP_DIST0
:
336 output_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
337 output_semantic_index
[slot
] = 0;
339 case VARYING_SLOT_CLIP_DIST1
:
340 output_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
341 output_semantic_index
[slot
] = 1;
343 case VARYING_SLOT_EDGE
:
346 case VARYING_SLOT_CLIP_VERTEX
:
347 output_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPVERTEX
;
348 output_semantic_index
[slot
] = 0;
350 case VARYING_SLOT_LAYER
:
351 output_semantic_name
[slot
] = TGSI_SEMANTIC_LAYER
;
352 output_semantic_index
[slot
] = 0;
354 case VARYING_SLOT_VIEWPORT
:
355 output_semantic_name
[slot
] = TGSI_SEMANTIC_VIEWPORT_INDEX
;
356 output_semantic_index
[slot
] = 0;
359 case VARYING_SLOT_TEX0
:
360 case VARYING_SLOT_TEX1
:
361 case VARYING_SLOT_TEX2
:
362 case VARYING_SLOT_TEX3
:
363 case VARYING_SLOT_TEX4
:
364 case VARYING_SLOT_TEX5
:
365 case VARYING_SLOT_TEX6
:
366 case VARYING_SLOT_TEX7
:
367 if (st
->needs_texcoord_semantic
) {
368 output_semantic_name
[slot
] = TGSI_SEMANTIC_TEXCOORD
;
369 output_semantic_index
[slot
] = attr
- VARYING_SLOT_TEX0
;
373 case VARYING_SLOT_VAR0
:
375 assert(attr
>= VARYING_SLOT_VAR0
||
376 (attr
>= VARYING_SLOT_TEX0
&& attr
<= VARYING_SLOT_TEX7
));
377 output_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
378 output_semantic_index
[slot
] =
379 st_get_generic_varying_index(st
, attr
);
384 /* similar hack to above, presetup potentially unused edgeflag output */
385 stvp
->result_to_output
[VARYING_SLOT_EDGE
] = num_outputs
;
386 output_semantic_name
[num_outputs
] = TGSI_SEMANTIC_EDGEFLAG
;
387 output_semantic_index
[num_outputs
] = 0;
389 if (!stvp
->glsl_to_tgsi
)
390 _mesa_remove_output_reads(&stvp
->Base
.Base
, PROGRAM_OUTPUT
);
392 ureg
= ureg_create_with_screen(TGSI_PROCESSOR_VERTEX
, st
->pipe
->screen
);
396 if (stvp
->Base
.Base
.ClipDistanceArraySize
)
397 ureg_property(ureg
, TGSI_PROPERTY_NUM_CLIPDIST_ENABLED
,
398 stvp
->Base
.Base
.ClipDistanceArraySize
);
400 if (ST_DEBUG
& DEBUG_MESA
) {
401 _mesa_print_program(&stvp
->Base
.Base
);
402 _mesa_print_program_parameters(st
->ctx
, &stvp
->Base
.Base
);
406 if (stvp
->glsl_to_tgsi
) {
407 error
= st_translate_program(st
->ctx
,
408 TGSI_PROCESSOR_VERTEX
,
415 NULL
, /* inputSlotToAttr */
416 NULL
, /* input semantic name */
417 NULL
, /* input semantic index */
418 NULL
, /* interp mode */
419 NULL
, /* interp location */
422 stvp
->result_to_output
,
424 output_semantic_name
,
425 output_semantic_index
);
427 st_translate_stream_output_info(stvp
->glsl_to_tgsi
,
428 stvp
->result_to_output
,
429 &stvp
->tgsi
.stream_output
);
431 free_glsl_to_tgsi_visitor(stvp
->glsl_to_tgsi
);
432 stvp
->glsl_to_tgsi
= NULL
;
434 error
= st_translate_mesa_program(st
->ctx
,
435 TGSI_PROCESSOR_VERTEX
,
441 NULL
, /* input semantic name */
442 NULL
, /* input semantic index */
446 stvp
->result_to_output
,
447 output_semantic_name
,
448 output_semantic_index
);
451 debug_printf("%s: failed to translate Mesa program:\n", __func__
);
452 _mesa_print_program(&stvp
->Base
.Base
);
457 stvp
->tgsi
.tokens
= ureg_get_tokens(ureg
, NULL
);
459 return stvp
->tgsi
.tokens
!= NULL
;
462 static struct st_vp_variant
*
463 st_create_vp_variant(struct st_context
*st
,
464 struct st_vertex_program
*stvp
,
465 const struct st_vp_variant_key
*key
)
467 struct st_vp_variant
*vpv
= CALLOC_STRUCT(st_vp_variant
);
468 struct pipe_context
*pipe
= st
->pipe
;
471 vpv
->tgsi
.tokens
= tgsi_dup_tokens(stvp
->tgsi
.tokens
);
472 vpv
->tgsi
.stream_output
= stvp
->tgsi
.stream_output
;
473 vpv
->num_inputs
= stvp
->num_inputs
;
475 /* Emulate features. */
476 if (key
->clamp_color
|| key
->passthrough_edgeflags
) {
477 const struct tgsi_token
*tokens
;
479 (key
->clamp_color
? TGSI_EMU_CLAMP_COLOR_OUTPUTS
: 0) |
480 (key
->passthrough_edgeflags
? TGSI_EMU_PASSTHROUGH_EDGEFLAG
: 0);
482 tokens
= tgsi_emulate(vpv
->tgsi
.tokens
, flags
);
485 tgsi_free_tokens(vpv
->tgsi
.tokens
);
486 vpv
->tgsi
.tokens
= tokens
;
488 if (key
->passthrough_edgeflags
)
491 fprintf(stderr
, "mesa: cannot emulate deprecated features\n");
494 if (ST_DEBUG
& DEBUG_TGSI
) {
495 tgsi_dump(vpv
->tgsi
.tokens
, 0);
499 vpv
->driver_shader
= pipe
->create_vs_state(pipe
, &vpv
->tgsi
);
505 * Find/create a vertex program variant.
507 struct st_vp_variant
*
508 st_get_vp_variant(struct st_context
*st
,
509 struct st_vertex_program
*stvp
,
510 const struct st_vp_variant_key
*key
)
512 struct st_vp_variant
*vpv
;
514 /* Search for existing variant */
515 for (vpv
= stvp
->variants
; vpv
; vpv
= vpv
->next
) {
516 if (memcmp(&vpv
->key
, key
, sizeof(*key
)) == 0) {
523 vpv
= st_create_vp_variant(st
, stvp
, key
);
525 /* insert into list */
526 vpv
->next
= stvp
->variants
;
527 stvp
->variants
= vpv
;
536 st_translate_interp(enum glsl_interp_qualifier glsl_qual
, bool is_color
)
539 case INTERP_QUALIFIER_NONE
:
541 return TGSI_INTERPOLATE_COLOR
;
542 return TGSI_INTERPOLATE_PERSPECTIVE
;
543 case INTERP_QUALIFIER_SMOOTH
:
544 return TGSI_INTERPOLATE_PERSPECTIVE
;
545 case INTERP_QUALIFIER_FLAT
:
546 return TGSI_INTERPOLATE_CONSTANT
;
547 case INTERP_QUALIFIER_NOPERSPECTIVE
:
548 return TGSI_INTERPOLATE_LINEAR
;
550 assert(0 && "unexpected interp mode in st_translate_interp()");
551 return TGSI_INTERPOLATE_PERSPECTIVE
;
557 * Translate a Mesa fragment shader into a TGSI shader.
560 st_translate_fragment_program(struct st_context
*st
,
561 struct st_fragment_program
*stfp
)
563 GLuint outputMapping
[FRAG_RESULT_MAX
];
564 GLuint inputMapping
[VARYING_SLOT_MAX
];
565 GLuint inputSlotToAttr
[VARYING_SLOT_MAX
];
566 GLuint interpMode
[PIPE_MAX_SHADER_INPUTS
]; /* XXX size? */
567 GLuint interpLocation
[PIPE_MAX_SHADER_INPUTS
];
569 GLbitfield64 inputsRead
;
570 struct ureg_program
*ureg
;
572 GLboolean write_all
= GL_FALSE
;
574 ubyte input_semantic_name
[PIPE_MAX_SHADER_INPUTS
];
575 ubyte input_semantic_index
[PIPE_MAX_SHADER_INPUTS
];
576 uint fs_num_inputs
= 0;
578 ubyte fs_output_semantic_name
[PIPE_MAX_SHADER_OUTPUTS
];
579 ubyte fs_output_semantic_index
[PIPE_MAX_SHADER_OUTPUTS
];
580 uint fs_num_outputs
= 0;
582 memset(inputSlotToAttr
, ~0, sizeof(inputSlotToAttr
));
584 if (!stfp
->glsl_to_tgsi
)
585 _mesa_remove_output_reads(&stfp
->Base
.Base
, PROGRAM_OUTPUT
);
588 * Convert Mesa program inputs to TGSI input register semantics.
590 inputsRead
= stfp
->Base
.Base
.InputsRead
;
591 for (attr
= 0; attr
< VARYING_SLOT_MAX
; attr
++) {
592 if ((inputsRead
& BITFIELD64_BIT(attr
)) != 0) {
593 const GLuint slot
= fs_num_inputs
++;
595 inputMapping
[attr
] = slot
;
596 inputSlotToAttr
[slot
] = attr
;
597 if (stfp
->Base
.IsCentroid
& BITFIELD64_BIT(attr
))
598 interpLocation
[slot
] = TGSI_INTERPOLATE_LOC_CENTROID
;
599 else if (stfp
->Base
.IsSample
& BITFIELD64_BIT(attr
))
600 interpLocation
[slot
] = TGSI_INTERPOLATE_LOC_SAMPLE
;
602 interpLocation
[slot
] = TGSI_INTERPOLATE_LOC_CENTER
;
604 if (stfp
->Base
.Base
.SystemValuesRead
& (SYSTEM_BIT_SAMPLE_ID
|
605 SYSTEM_BIT_SAMPLE_POS
))
606 interpLocation
[slot
] = TGSI_INTERPOLATE_LOC_SAMPLE
;
609 case VARYING_SLOT_POS
:
610 input_semantic_name
[slot
] = TGSI_SEMANTIC_POSITION
;
611 input_semantic_index
[slot
] = 0;
612 interpMode
[slot
] = TGSI_INTERPOLATE_LINEAR
;
614 case VARYING_SLOT_COL0
:
615 input_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
616 input_semantic_index
[slot
] = 0;
617 interpMode
[slot
] = st_translate_interp(stfp
->Base
.InterpQualifier
[attr
],
620 case VARYING_SLOT_COL1
:
621 input_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
622 input_semantic_index
[slot
] = 1;
623 interpMode
[slot
] = st_translate_interp(stfp
->Base
.InterpQualifier
[attr
],
626 case VARYING_SLOT_FOGC
:
627 input_semantic_name
[slot
] = TGSI_SEMANTIC_FOG
;
628 input_semantic_index
[slot
] = 0;
629 interpMode
[slot
] = TGSI_INTERPOLATE_PERSPECTIVE
;
631 case VARYING_SLOT_FACE
:
632 input_semantic_name
[slot
] = TGSI_SEMANTIC_FACE
;
633 input_semantic_index
[slot
] = 0;
634 interpMode
[slot
] = TGSI_INTERPOLATE_CONSTANT
;
636 case VARYING_SLOT_PRIMITIVE_ID
:
637 input_semantic_name
[slot
] = TGSI_SEMANTIC_PRIMID
;
638 input_semantic_index
[slot
] = 0;
639 interpMode
[slot
] = TGSI_INTERPOLATE_CONSTANT
;
641 case VARYING_SLOT_LAYER
:
642 input_semantic_name
[slot
] = TGSI_SEMANTIC_LAYER
;
643 input_semantic_index
[slot
] = 0;
644 interpMode
[slot
] = TGSI_INTERPOLATE_CONSTANT
;
646 case VARYING_SLOT_VIEWPORT
:
647 input_semantic_name
[slot
] = TGSI_SEMANTIC_VIEWPORT_INDEX
;
648 input_semantic_index
[slot
] = 0;
649 interpMode
[slot
] = TGSI_INTERPOLATE_CONSTANT
;
651 case VARYING_SLOT_CLIP_DIST0
:
652 input_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
653 input_semantic_index
[slot
] = 0;
654 interpMode
[slot
] = TGSI_INTERPOLATE_PERSPECTIVE
;
656 case VARYING_SLOT_CLIP_DIST1
:
657 input_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
658 input_semantic_index
[slot
] = 1;
659 interpMode
[slot
] = TGSI_INTERPOLATE_PERSPECTIVE
;
661 /* In most cases, there is nothing special about these
662 * inputs, so adopt a convention to use the generic
663 * semantic name and the mesa VARYING_SLOT_ number as the
666 * All that is required is that the vertex shader labels
667 * its own outputs similarly, and that the vertex shader
668 * generates at least every output required by the
669 * fragment shader plus fixed-function hardware (such as
672 * However, some drivers may need us to identify the PNTC and TEXi
673 * varyings if, for example, their capability to replace them with
674 * sprite coordinates is limited.
676 case VARYING_SLOT_PNTC
:
677 if (st
->needs_texcoord_semantic
) {
678 input_semantic_name
[slot
] = TGSI_SEMANTIC_PCOORD
;
679 input_semantic_index
[slot
] = 0;
680 interpMode
[slot
] = TGSI_INTERPOLATE_LINEAR
;
684 case VARYING_SLOT_TEX0
:
685 case VARYING_SLOT_TEX1
:
686 case VARYING_SLOT_TEX2
:
687 case VARYING_SLOT_TEX3
:
688 case VARYING_SLOT_TEX4
:
689 case VARYING_SLOT_TEX5
:
690 case VARYING_SLOT_TEX6
:
691 case VARYING_SLOT_TEX7
:
692 if (st
->needs_texcoord_semantic
) {
693 input_semantic_name
[slot
] = TGSI_SEMANTIC_TEXCOORD
;
694 input_semantic_index
[slot
] = attr
- VARYING_SLOT_TEX0
;
696 st_translate_interp(stfp
->Base
.InterpQualifier
[attr
], FALSE
);
700 case VARYING_SLOT_VAR0
:
702 /* Semantic indices should be zero-based because drivers may choose
703 * to assign a fixed slot determined by that index.
704 * This is useful because ARB_separate_shader_objects uses location
705 * qualifiers for linkage, and if the semantic index corresponds to
706 * these locations, linkage passes in the driver become unecessary.
708 * If needs_texcoord_semantic is true, no semantic indices will be
709 * consumed for the TEXi varyings, and we can base the locations of
710 * the user varyings on VAR0. Otherwise, we use TEX0 as base index.
712 assert(attr
>= VARYING_SLOT_VAR0
|| attr
== VARYING_SLOT_PNTC
||
713 (attr
>= VARYING_SLOT_TEX0
&& attr
<= VARYING_SLOT_TEX7
));
714 input_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
715 input_semantic_index
[slot
] = st_get_generic_varying_index(st
, attr
);
716 if (attr
== VARYING_SLOT_PNTC
)
717 interpMode
[slot
] = TGSI_INTERPOLATE_LINEAR
;
719 interpMode
[slot
] = st_translate_interp(stfp
->Base
.InterpQualifier
[attr
],
725 inputMapping
[attr
] = -1;
730 * Semantics and mapping for outputs
734 GLbitfield64 outputsWritten
= stfp
->Base
.Base
.OutputsWritten
;
736 /* if z is written, emit that first */
737 if (outputsWritten
& BITFIELD64_BIT(FRAG_RESULT_DEPTH
)) {
738 fs_output_semantic_name
[fs_num_outputs
] = TGSI_SEMANTIC_POSITION
;
739 fs_output_semantic_index
[fs_num_outputs
] = 0;
740 outputMapping
[FRAG_RESULT_DEPTH
] = fs_num_outputs
;
742 outputsWritten
&= ~(1 << FRAG_RESULT_DEPTH
);
745 if (outputsWritten
& BITFIELD64_BIT(FRAG_RESULT_STENCIL
)) {
746 fs_output_semantic_name
[fs_num_outputs
] = TGSI_SEMANTIC_STENCIL
;
747 fs_output_semantic_index
[fs_num_outputs
] = 0;
748 outputMapping
[FRAG_RESULT_STENCIL
] = fs_num_outputs
;
750 outputsWritten
&= ~(1 << FRAG_RESULT_STENCIL
);
753 if (outputsWritten
& BITFIELD64_BIT(FRAG_RESULT_SAMPLE_MASK
)) {
754 fs_output_semantic_name
[fs_num_outputs
] = TGSI_SEMANTIC_SAMPLEMASK
;
755 fs_output_semantic_index
[fs_num_outputs
] = 0;
756 outputMapping
[FRAG_RESULT_SAMPLE_MASK
] = fs_num_outputs
;
758 outputsWritten
&= ~(1 << FRAG_RESULT_SAMPLE_MASK
);
761 /* handle remaining outputs (color) */
762 for (attr
= 0; attr
< FRAG_RESULT_MAX
; attr
++) {
763 if (outputsWritten
& BITFIELD64_BIT(attr
)) {
765 case FRAG_RESULT_DEPTH
:
766 case FRAG_RESULT_STENCIL
:
767 case FRAG_RESULT_SAMPLE_MASK
:
771 case FRAG_RESULT_COLOR
:
772 write_all
= GL_TRUE
; /* fallthrough */
774 assert(attr
== FRAG_RESULT_COLOR
||
775 (FRAG_RESULT_DATA0
<= attr
&& attr
< FRAG_RESULT_MAX
));
776 fs_output_semantic_name
[fs_num_outputs
] = TGSI_SEMANTIC_COLOR
;
777 fs_output_semantic_index
[fs_num_outputs
] = numColors
;
778 outputMapping
[attr
] = fs_num_outputs
;
788 ureg
= ureg_create_with_screen(TGSI_PROCESSOR_FRAGMENT
, st
->pipe
->screen
);
792 if (ST_DEBUG
& DEBUG_MESA
) {
793 _mesa_print_program(&stfp
->Base
.Base
);
794 _mesa_print_program_parameters(st
->ctx
, &stfp
->Base
.Base
);
797 if (write_all
== GL_TRUE
)
798 ureg_property(ureg
, TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS
, 1);
800 if (stfp
->Base
.FragDepthLayout
!= FRAG_DEPTH_LAYOUT_NONE
) {
801 switch (stfp
->Base
.FragDepthLayout
) {
802 case FRAG_DEPTH_LAYOUT_ANY
:
803 ureg_property(ureg
, TGSI_PROPERTY_FS_DEPTH_LAYOUT
,
804 TGSI_FS_DEPTH_LAYOUT_ANY
);
806 case FRAG_DEPTH_LAYOUT_GREATER
:
807 ureg_property(ureg
, TGSI_PROPERTY_FS_DEPTH_LAYOUT
,
808 TGSI_FS_DEPTH_LAYOUT_GREATER
);
810 case FRAG_DEPTH_LAYOUT_LESS
:
811 ureg_property(ureg
, TGSI_PROPERTY_FS_DEPTH_LAYOUT
,
812 TGSI_FS_DEPTH_LAYOUT_LESS
);
814 case FRAG_DEPTH_LAYOUT_UNCHANGED
:
815 ureg_property(ureg
, TGSI_PROPERTY_FS_DEPTH_LAYOUT
,
816 TGSI_FS_DEPTH_LAYOUT_UNCHANGED
);
823 if (stfp
->glsl_to_tgsi
) {
824 st_translate_program(st
->ctx
,
825 TGSI_PROCESSOR_FRAGMENT
,
834 input_semantic_index
,
841 fs_output_semantic_name
,
842 fs_output_semantic_index
);
844 free_glsl_to_tgsi_visitor(stfp
->glsl_to_tgsi
);
845 stfp
->glsl_to_tgsi
= NULL
;
847 st_translate_mesa_program(st
->ctx
,
848 TGSI_PROCESSOR_FRAGMENT
,
855 input_semantic_index
,
860 fs_output_semantic_name
,
861 fs_output_semantic_index
);
863 stfp
->tgsi
.tokens
= ureg_get_tokens(ureg
, NULL
);
865 return stfp
->tgsi
.tokens
!= NULL
;
868 static struct st_fp_variant
*
869 st_create_fp_variant(struct st_context
*st
,
870 struct st_fragment_program
*stfp
,
871 const struct st_fp_variant_key
*key
)
873 struct pipe_context
*pipe
= st
->pipe
;
874 struct st_fp_variant
*variant
= CALLOC_STRUCT(st_fp_variant
);
875 struct pipe_shader_state tgsi
= {0};
880 tgsi
.tokens
= stfp
->tgsi
.tokens
;
882 assert(!(key
->bitmap
&& key
->drawpixels
));
884 /* Emulate features. */
885 if (key
->clamp_color
|| key
->persample_shading
) {
886 const struct tgsi_token
*tokens
;
888 (key
->clamp_color
? TGSI_EMU_CLAMP_COLOR_OUTPUTS
: 0) |
889 (key
->persample_shading
? TGSI_EMU_FORCE_PERSAMPLE_INTERP
: 0);
891 tokens
= tgsi_emulate(tgsi
.tokens
, flags
);
894 tgsi
.tokens
= tokens
;
896 fprintf(stderr
, "mesa: cannot emulate deprecated features\n");
901 const struct tgsi_token
*tokens
;
903 variant
->bitmap_sampler
= ffs(~stfp
->Base
.Base
.SamplersUsed
) - 1;
905 tokens
= st_get_bitmap_shader(tgsi
.tokens
,
906 variant
->bitmap_sampler
,
907 st
->needs_texcoord_semantic
,
908 st
->bitmap
.tex_format
==
909 PIPE_FORMAT_L8_UNORM
);
912 if (tgsi
.tokens
!= stfp
->tgsi
.tokens
)
913 tgsi_free_tokens(tgsi
.tokens
);
914 tgsi
.tokens
= tokens
;
916 fprintf(stderr
, "mesa: cannot create a shader for glBitmap\n");
919 /* glDrawPixels (color only) */
920 if (key
->drawpixels
) {
921 const struct tgsi_token
*tokens
;
922 unsigned scale_const
= 0, bias_const
= 0, texcoord_const
= 0;
923 struct gl_program_parameter_list
*params
= stfp
->Base
.Base
.Parameters
;
925 /* Find the first unused slot. */
926 variant
->drawpix_sampler
= ffs(~stfp
->Base
.Base
.SamplersUsed
) - 1;
928 if (key
->pixelMaps
) {
929 unsigned samplers_used
= stfp
->Base
.Base
.SamplersUsed
|
930 (1 << variant
->drawpix_sampler
);
932 variant
->pixelmap_sampler
= ffs(~samplers_used
) - 1;
935 if (key
->scaleAndBias
) {
936 static const gl_state_index scale_state
[STATE_LENGTH
] =
937 { STATE_INTERNAL
, STATE_PT_SCALE
};
938 static const gl_state_index bias_state
[STATE_LENGTH
] =
939 { STATE_INTERNAL
, STATE_PT_BIAS
};
941 scale_const
= _mesa_add_state_reference(params
, scale_state
);
942 bias_const
= _mesa_add_state_reference(params
, bias_state
);
946 static const gl_state_index state
[STATE_LENGTH
] =
947 { STATE_INTERNAL
, STATE_CURRENT_ATTRIB
, VERT_ATTRIB_TEX0
};
949 texcoord_const
= _mesa_add_state_reference(params
, state
);
952 tokens
= st_get_drawpix_shader(tgsi
.tokens
,
953 st
->needs_texcoord_semantic
,
954 key
->scaleAndBias
, scale_const
,
955 bias_const
, key
->pixelMaps
,
956 variant
->drawpix_sampler
,
957 variant
->pixelmap_sampler
,
961 if (tgsi
.tokens
!= stfp
->tgsi
.tokens
)
962 tgsi_free_tokens(tgsi
.tokens
);
963 tgsi
.tokens
= tokens
;
965 fprintf(stderr
, "mesa: cannot create a shader for glDrawPixels\n");
968 if (ST_DEBUG
& DEBUG_TGSI
) {
969 tgsi_dump(tgsi
.tokens
, 0);
973 /* fill in variant */
974 variant
->driver_shader
= pipe
->create_fs_state(pipe
, &tgsi
);
977 if (tgsi
.tokens
!= stfp
->tgsi
.tokens
)
978 tgsi_free_tokens(tgsi
.tokens
);
983 * Translate fragment program if needed.
985 struct st_fp_variant
*
986 st_get_fp_variant(struct st_context
*st
,
987 struct st_fragment_program
*stfp
,
988 const struct st_fp_variant_key
*key
)
990 struct st_fp_variant
*fpv
;
992 /* Search for existing variant */
993 for (fpv
= stfp
->variants
; fpv
; fpv
= fpv
->next
) {
994 if (memcmp(&fpv
->key
, key
, sizeof(*key
)) == 0) {
1001 fpv
= st_create_fp_variant(st
, stfp
, key
);
1003 /* insert into list */
1004 fpv
->next
= stfp
->variants
;
1005 stfp
->variants
= fpv
;
1014 * Translate a program. This is common code for geometry and tessellation
1018 st_translate_program_common(struct st_context
*st
,
1019 struct gl_program
*prog
,
1020 struct glsl_to_tgsi_visitor
*glsl_to_tgsi
,
1021 struct ureg_program
*ureg
,
1022 unsigned tgsi_processor
,
1023 struct pipe_shader_state
*out_state
)
1025 GLuint inputSlotToAttr
[VARYING_SLOT_TESS_MAX
];
1026 GLuint inputMapping
[VARYING_SLOT_TESS_MAX
];
1027 GLuint outputSlotToAttr
[VARYING_SLOT_TESS_MAX
];
1028 GLuint outputMapping
[VARYING_SLOT_TESS_MAX
];
1031 ubyte input_semantic_name
[PIPE_MAX_SHADER_INPUTS
];
1032 ubyte input_semantic_index
[PIPE_MAX_SHADER_INPUTS
];
1033 uint num_inputs
= 0;
1035 ubyte output_semantic_name
[PIPE_MAX_SHADER_OUTPUTS
];
1036 ubyte output_semantic_index
[PIPE_MAX_SHADER_OUTPUTS
];
1037 uint num_outputs
= 0;
1041 memset(inputSlotToAttr
, 0, sizeof(inputSlotToAttr
));
1042 memset(inputMapping
, 0, sizeof(inputMapping
));
1043 memset(outputSlotToAttr
, 0, sizeof(outputSlotToAttr
));
1044 memset(outputMapping
, 0, sizeof(outputMapping
));
1045 memset(out_state
, 0, sizeof(*out_state
));
1047 if (prog
->ClipDistanceArraySize
)
1048 ureg_property(ureg
, TGSI_PROPERTY_NUM_CLIPDIST_ENABLED
,
1049 prog
->ClipDistanceArraySize
);
1052 * Convert Mesa program inputs to TGSI input register semantics.
1054 for (attr
= 0; attr
< VARYING_SLOT_MAX
; attr
++) {
1055 if ((prog
->InputsRead
& BITFIELD64_BIT(attr
)) != 0) {
1056 const GLuint slot
= num_inputs
++;
1058 inputMapping
[attr
] = slot
;
1059 inputSlotToAttr
[slot
] = attr
;
1062 case VARYING_SLOT_PRIMITIVE_ID
:
1063 assert(tgsi_processor
== TGSI_PROCESSOR_GEOMETRY
);
1064 input_semantic_name
[slot
] = TGSI_SEMANTIC_PRIMID
;
1065 input_semantic_index
[slot
] = 0;
1067 case VARYING_SLOT_POS
:
1068 input_semantic_name
[slot
] = TGSI_SEMANTIC_POSITION
;
1069 input_semantic_index
[slot
] = 0;
1071 case VARYING_SLOT_COL0
:
1072 input_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
1073 input_semantic_index
[slot
] = 0;
1075 case VARYING_SLOT_COL1
:
1076 input_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
1077 input_semantic_index
[slot
] = 1;
1079 case VARYING_SLOT_FOGC
:
1080 input_semantic_name
[slot
] = TGSI_SEMANTIC_FOG
;
1081 input_semantic_index
[slot
] = 0;
1083 case VARYING_SLOT_CLIP_VERTEX
:
1084 input_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPVERTEX
;
1085 input_semantic_index
[slot
] = 0;
1087 case VARYING_SLOT_CLIP_DIST0
:
1088 input_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
1089 input_semantic_index
[slot
] = 0;
1091 case VARYING_SLOT_CLIP_DIST1
:
1092 input_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
1093 input_semantic_index
[slot
] = 1;
1095 case VARYING_SLOT_PSIZ
:
1096 input_semantic_name
[slot
] = TGSI_SEMANTIC_PSIZE
;
1097 input_semantic_index
[slot
] = 0;
1099 case VARYING_SLOT_TEX0
:
1100 case VARYING_SLOT_TEX1
:
1101 case VARYING_SLOT_TEX2
:
1102 case VARYING_SLOT_TEX3
:
1103 case VARYING_SLOT_TEX4
:
1104 case VARYING_SLOT_TEX5
:
1105 case VARYING_SLOT_TEX6
:
1106 case VARYING_SLOT_TEX7
:
1107 if (st
->needs_texcoord_semantic
) {
1108 input_semantic_name
[slot
] = TGSI_SEMANTIC_TEXCOORD
;
1109 input_semantic_index
[slot
] = attr
- VARYING_SLOT_TEX0
;
1113 case VARYING_SLOT_VAR0
:
1115 assert(attr
>= VARYING_SLOT_VAR0
||
1116 (attr
>= VARYING_SLOT_TEX0
&& attr
<= VARYING_SLOT_TEX7
));
1117 input_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
1118 input_semantic_index
[slot
] =
1119 st_get_generic_varying_index(st
, attr
);
1125 /* Also add patch inputs. */
1126 for (attr
= 0; attr
< 32; attr
++) {
1127 if (prog
->PatchInputsRead
& (1 << attr
)) {
1128 GLuint slot
= num_inputs
++;
1129 GLuint patch_attr
= VARYING_SLOT_PATCH0
+ attr
;
1131 inputMapping
[patch_attr
] = slot
;
1132 inputSlotToAttr
[slot
] = patch_attr
;
1133 input_semantic_name
[slot
] = TGSI_SEMANTIC_PATCH
;
1134 input_semantic_index
[slot
] = attr
;
1138 /* initialize output semantics to defaults */
1139 for (i
= 0; i
< PIPE_MAX_SHADER_OUTPUTS
; i
++) {
1140 output_semantic_name
[i
] = TGSI_SEMANTIC_GENERIC
;
1141 output_semantic_index
[i
] = 0;
1145 * Determine number of outputs, the (default) output register
1146 * mapping and the semantic information for each output.
1148 for (attr
= 0; attr
< VARYING_SLOT_MAX
; attr
++) {
1149 if (prog
->OutputsWritten
& BITFIELD64_BIT(attr
)) {
1150 GLuint slot
= num_outputs
++;
1152 outputMapping
[attr
] = slot
;
1153 outputSlotToAttr
[slot
] = attr
;
1156 case VARYING_SLOT_POS
:
1158 output_semantic_name
[slot
] = TGSI_SEMANTIC_POSITION
;
1159 output_semantic_index
[slot
] = 0;
1161 case VARYING_SLOT_COL0
:
1162 output_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
1163 output_semantic_index
[slot
] = 0;
1165 case VARYING_SLOT_COL1
:
1166 output_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
1167 output_semantic_index
[slot
] = 1;
1169 case VARYING_SLOT_BFC0
:
1170 output_semantic_name
[slot
] = TGSI_SEMANTIC_BCOLOR
;
1171 output_semantic_index
[slot
] = 0;
1173 case VARYING_SLOT_BFC1
:
1174 output_semantic_name
[slot
] = TGSI_SEMANTIC_BCOLOR
;
1175 output_semantic_index
[slot
] = 1;
1177 case VARYING_SLOT_FOGC
:
1178 output_semantic_name
[slot
] = TGSI_SEMANTIC_FOG
;
1179 output_semantic_index
[slot
] = 0;
1181 case VARYING_SLOT_PSIZ
:
1182 output_semantic_name
[slot
] = TGSI_SEMANTIC_PSIZE
;
1183 output_semantic_index
[slot
] = 0;
1185 case VARYING_SLOT_CLIP_VERTEX
:
1186 output_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPVERTEX
;
1187 output_semantic_index
[slot
] = 0;
1189 case VARYING_SLOT_CLIP_DIST0
:
1190 output_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
1191 output_semantic_index
[slot
] = 0;
1193 case VARYING_SLOT_CLIP_DIST1
:
1194 output_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
1195 output_semantic_index
[slot
] = 1;
1197 case VARYING_SLOT_LAYER
:
1198 output_semantic_name
[slot
] = TGSI_SEMANTIC_LAYER
;
1199 output_semantic_index
[slot
] = 0;
1201 case VARYING_SLOT_PRIMITIVE_ID
:
1202 output_semantic_name
[slot
] = TGSI_SEMANTIC_PRIMID
;
1203 output_semantic_index
[slot
] = 0;
1205 case VARYING_SLOT_VIEWPORT
:
1206 output_semantic_name
[slot
] = TGSI_SEMANTIC_VIEWPORT_INDEX
;
1207 output_semantic_index
[slot
] = 0;
1209 case VARYING_SLOT_TESS_LEVEL_OUTER
:
1210 output_semantic_name
[slot
] = TGSI_SEMANTIC_TESSOUTER
;
1211 output_semantic_index
[slot
] = 0;
1213 case VARYING_SLOT_TESS_LEVEL_INNER
:
1214 output_semantic_name
[slot
] = TGSI_SEMANTIC_TESSINNER
;
1215 output_semantic_index
[slot
] = 0;
1217 case VARYING_SLOT_TEX0
:
1218 case VARYING_SLOT_TEX1
:
1219 case VARYING_SLOT_TEX2
:
1220 case VARYING_SLOT_TEX3
:
1221 case VARYING_SLOT_TEX4
:
1222 case VARYING_SLOT_TEX5
:
1223 case VARYING_SLOT_TEX6
:
1224 case VARYING_SLOT_TEX7
:
1225 if (st
->needs_texcoord_semantic
) {
1226 output_semantic_name
[slot
] = TGSI_SEMANTIC_TEXCOORD
;
1227 output_semantic_index
[slot
] = attr
- VARYING_SLOT_TEX0
;
1231 case VARYING_SLOT_VAR0
:
1233 assert(slot
< ARRAY_SIZE(output_semantic_name
));
1234 assert(attr
>= VARYING_SLOT_VAR0
||
1235 (attr
>= VARYING_SLOT_TEX0
&& attr
<= VARYING_SLOT_TEX7
));
1236 output_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
1237 output_semantic_index
[slot
] =
1238 st_get_generic_varying_index(st
, attr
);
1244 /* Also add patch outputs. */
1245 for (attr
= 0; attr
< 32; attr
++) {
1246 if (prog
->PatchOutputsWritten
& (1 << attr
)) {
1247 GLuint slot
= num_outputs
++;
1248 GLuint patch_attr
= VARYING_SLOT_PATCH0
+ attr
;
1250 outputMapping
[patch_attr
] = slot
;
1251 outputSlotToAttr
[slot
] = patch_attr
;
1252 output_semantic_name
[slot
] = TGSI_SEMANTIC_PATCH
;
1253 output_semantic_index
[slot
] = attr
;
1257 st_translate_program(st
->ctx
,
1266 input_semantic_name
,
1267 input_semantic_index
,
1274 output_semantic_name
,
1275 output_semantic_index
);
1277 out_state
->tokens
= ureg_get_tokens(ureg
, NULL
);
1280 st_translate_stream_output_info(glsl_to_tgsi
,
1282 &out_state
->stream_output
);
1284 if ((ST_DEBUG
& DEBUG_TGSI
) && (ST_DEBUG
& DEBUG_MESA
)) {
1285 _mesa_print_program(prog
);
1289 if (ST_DEBUG
& DEBUG_TGSI
) {
1290 tgsi_dump(out_state
->tokens
, 0);
1297 * Translate a geometry program to create a new variant.
1300 st_translate_geometry_program(struct st_context
*st
,
1301 struct st_geometry_program
*stgp
)
1303 struct ureg_program
*ureg
;
1305 ureg
= ureg_create_with_screen(TGSI_PROCESSOR_GEOMETRY
, st
->pipe
->screen
);
1309 ureg_property(ureg
, TGSI_PROPERTY_GS_INPUT_PRIM
, stgp
->Base
.InputType
);
1310 ureg_property(ureg
, TGSI_PROPERTY_GS_OUTPUT_PRIM
, stgp
->Base
.OutputType
);
1311 ureg_property(ureg
, TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES
,
1312 stgp
->Base
.VerticesOut
);
1313 ureg_property(ureg
, TGSI_PROPERTY_GS_INVOCATIONS
, stgp
->Base
.Invocations
);
1315 st_translate_program_common(st
, &stgp
->Base
.Base
, stgp
->glsl_to_tgsi
, ureg
,
1316 TGSI_PROCESSOR_GEOMETRY
, &stgp
->tgsi
);
1318 free_glsl_to_tgsi_visitor(stgp
->glsl_to_tgsi
);
1319 stgp
->glsl_to_tgsi
= NULL
;
1324 static struct st_gp_variant
*
1325 st_create_gp_variant(struct st_context
*st
,
1326 struct st_geometry_program
*stgp
,
1327 const struct st_gp_variant_key
*key
)
1329 struct pipe_context
*pipe
= st
->pipe
;
1330 struct st_gp_variant
*gpv
;
1332 gpv
= CALLOC_STRUCT(st_gp_variant
);
1336 /* fill in new variant */
1337 gpv
->driver_shader
= pipe
->create_gs_state(pipe
, &stgp
->tgsi
);
1344 * Get/create geometry program variant.
1346 struct st_gp_variant
*
1347 st_get_gp_variant(struct st_context
*st
,
1348 struct st_geometry_program
*stgp
,
1349 const struct st_gp_variant_key
*key
)
1351 struct st_gp_variant
*gpv
;
1353 /* Search for existing variant */
1354 for (gpv
= stgp
->variants
; gpv
; gpv
= gpv
->next
) {
1355 if (memcmp(&gpv
->key
, key
, sizeof(*key
)) == 0) {
1362 gpv
= st_create_gp_variant(st
, stgp
, key
);
1364 /* insert into list */
1365 gpv
->next
= stgp
->variants
;
1366 stgp
->variants
= gpv
;
1375 * Translate a tessellation control program to create a new variant.
1378 st_translate_tessctrl_program(struct st_context
*st
,
1379 struct st_tessctrl_program
*sttcp
)
1381 struct ureg_program
*ureg
;
1383 ureg
= ureg_create_with_screen(TGSI_PROCESSOR_TESS_CTRL
, st
->pipe
->screen
);
1387 ureg_property(ureg
, TGSI_PROPERTY_TCS_VERTICES_OUT
,
1388 sttcp
->Base
.VerticesOut
);
1390 st_translate_program_common(st
, &sttcp
->Base
.Base
, sttcp
->glsl_to_tgsi
,
1391 ureg
, TGSI_PROCESSOR_TESS_CTRL
, &sttcp
->tgsi
);
1393 free_glsl_to_tgsi_visitor(sttcp
->glsl_to_tgsi
);
1394 sttcp
->glsl_to_tgsi
= NULL
;
1399 static struct st_tcp_variant
*
1400 st_create_tcp_variant(struct st_context
*st
,
1401 struct st_tessctrl_program
*sttcp
,
1402 const struct st_tcp_variant_key
*key
)
1404 struct pipe_context
*pipe
= st
->pipe
;
1405 struct st_tcp_variant
*tcpv
;
1407 tcpv
= CALLOC_STRUCT(st_tcp_variant
);
1411 /* fill in new variant */
1412 tcpv
->driver_shader
= pipe
->create_tcs_state(pipe
, &sttcp
->tgsi
);
1419 * Get/create tessellation control program variant.
1421 struct st_tcp_variant
*
1422 st_get_tcp_variant(struct st_context
*st
,
1423 struct st_tessctrl_program
*sttcp
,
1424 const struct st_tcp_variant_key
*key
)
1426 struct st_tcp_variant
*tcpv
;
1428 /* Search for existing variant */
1429 for (tcpv
= sttcp
->variants
; tcpv
; tcpv
= tcpv
->next
) {
1430 if (memcmp(&tcpv
->key
, key
, sizeof(*key
)) == 0) {
1437 tcpv
= st_create_tcp_variant(st
, sttcp
, key
);
1439 /* insert into list */
1440 tcpv
->next
= sttcp
->variants
;
1441 sttcp
->variants
= tcpv
;
1450 * Translate a tessellation evaluation program to create a new variant.
1453 st_translate_tesseval_program(struct st_context
*st
,
1454 struct st_tesseval_program
*sttep
)
1456 struct ureg_program
*ureg
;
1458 ureg
= ureg_create_with_screen(TGSI_PROCESSOR_TESS_EVAL
, st
->pipe
->screen
);
1462 if (sttep
->Base
.PrimitiveMode
== GL_ISOLINES
)
1463 ureg_property(ureg
, TGSI_PROPERTY_TES_PRIM_MODE
, GL_LINES
);
1465 ureg_property(ureg
, TGSI_PROPERTY_TES_PRIM_MODE
, sttep
->Base
.PrimitiveMode
);
1467 switch (sttep
->Base
.Spacing
) {
1469 ureg_property(ureg
, TGSI_PROPERTY_TES_SPACING
, PIPE_TESS_SPACING_EQUAL
);
1471 case GL_FRACTIONAL_EVEN
:
1472 ureg_property(ureg
, TGSI_PROPERTY_TES_SPACING
,
1473 PIPE_TESS_SPACING_FRACTIONAL_EVEN
);
1475 case GL_FRACTIONAL_ODD
:
1476 ureg_property(ureg
, TGSI_PROPERTY_TES_SPACING
,
1477 PIPE_TESS_SPACING_FRACTIONAL_ODD
);
1483 ureg_property(ureg
, TGSI_PROPERTY_TES_VERTEX_ORDER_CW
,
1484 sttep
->Base
.VertexOrder
== GL_CW
);
1485 ureg_property(ureg
, TGSI_PROPERTY_TES_POINT_MODE
, sttep
->Base
.PointMode
);
1487 st_translate_program_common(st
, &sttep
->Base
.Base
, sttep
->glsl_to_tgsi
,
1488 ureg
, TGSI_PROCESSOR_TESS_EVAL
, &sttep
->tgsi
);
1490 free_glsl_to_tgsi_visitor(sttep
->glsl_to_tgsi
);
1491 sttep
->glsl_to_tgsi
= NULL
;
1496 static struct st_tep_variant
*
1497 st_create_tep_variant(struct st_context
*st
,
1498 struct st_tesseval_program
*sttep
,
1499 const struct st_tep_variant_key
*key
)
1501 struct pipe_context
*pipe
= st
->pipe
;
1502 struct st_tep_variant
*tepv
;
1504 tepv
= CALLOC_STRUCT(st_tep_variant
);
1508 /* fill in new variant */
1509 tepv
->driver_shader
= pipe
->create_tes_state(pipe
, &sttep
->tgsi
);
1516 * Get/create tessellation evaluation program variant.
1518 struct st_tep_variant
*
1519 st_get_tep_variant(struct st_context
*st
,
1520 struct st_tesseval_program
*sttep
,
1521 const struct st_tep_variant_key
*key
)
1523 struct st_tep_variant
*tepv
;
1525 /* Search for existing variant */
1526 for (tepv
= sttep
->variants
; tepv
; tepv
= tepv
->next
) {
1527 if (memcmp(&tepv
->key
, key
, sizeof(*key
)) == 0) {
1534 tepv
= st_create_tep_variant(st
, sttep
, key
);
1536 /* insert into list */
1537 tepv
->next
= sttep
->variants
;
1538 sttep
->variants
= tepv
;
1547 * Vert/Geom/Frag programs have per-context variants. Free all the
1548 * variants attached to the given program which match the given context.
1551 destroy_program_variants(struct st_context
*st
, struct gl_program
*program
)
1553 if (!program
|| program
== &_mesa_DummyProgram
)
1556 switch (program
->Target
) {
1557 case GL_VERTEX_PROGRAM_ARB
:
1559 struct st_vertex_program
*stvp
= (struct st_vertex_program
*) program
;
1560 struct st_vp_variant
*vpv
, **prevPtr
= &stvp
->variants
;
1562 for (vpv
= stvp
->variants
; vpv
; ) {
1563 struct st_vp_variant
*next
= vpv
->next
;
1564 if (vpv
->key
.st
== st
) {
1565 /* unlink from list */
1567 /* destroy this variant */
1568 delete_vp_variant(st
, vpv
);
1571 prevPtr
= &vpv
->next
;
1577 case GL_FRAGMENT_PROGRAM_ARB
:
1579 struct st_fragment_program
*stfp
=
1580 (struct st_fragment_program
*) program
;
1581 struct st_fp_variant
*fpv
, **prevPtr
= &stfp
->variants
;
1583 for (fpv
= stfp
->variants
; fpv
; ) {
1584 struct st_fp_variant
*next
= fpv
->next
;
1585 if (fpv
->key
.st
== st
) {
1586 /* unlink from list */
1588 /* destroy this variant */
1589 delete_fp_variant(st
, fpv
);
1592 prevPtr
= &fpv
->next
;
1598 case GL_GEOMETRY_PROGRAM_NV
:
1600 struct st_geometry_program
*stgp
=
1601 (struct st_geometry_program
*) program
;
1602 struct st_gp_variant
*gpv
, **prevPtr
= &stgp
->variants
;
1604 for (gpv
= stgp
->variants
; gpv
; ) {
1605 struct st_gp_variant
*next
= gpv
->next
;
1606 if (gpv
->key
.st
== st
) {
1607 /* unlink from list */
1609 /* destroy this variant */
1610 delete_gp_variant(st
, gpv
);
1613 prevPtr
= &gpv
->next
;
1619 case GL_TESS_CONTROL_PROGRAM_NV
:
1621 struct st_tessctrl_program
*sttcp
=
1622 (struct st_tessctrl_program
*) program
;
1623 struct st_tcp_variant
*tcpv
, **prevPtr
= &sttcp
->variants
;
1625 for (tcpv
= sttcp
->variants
; tcpv
; ) {
1626 struct st_tcp_variant
*next
= tcpv
->next
;
1627 if (tcpv
->key
.st
== st
) {
1628 /* unlink from list */
1630 /* destroy this variant */
1631 delete_tcp_variant(st
, tcpv
);
1634 prevPtr
= &tcpv
->next
;
1640 case GL_TESS_EVALUATION_PROGRAM_NV
:
1642 struct st_tesseval_program
*sttep
=
1643 (struct st_tesseval_program
*) program
;
1644 struct st_tep_variant
*tepv
, **prevPtr
= &sttep
->variants
;
1646 for (tepv
= sttep
->variants
; tepv
; ) {
1647 struct st_tep_variant
*next
= tepv
->next
;
1648 if (tepv
->key
.st
== st
) {
1649 /* unlink from list */
1651 /* destroy this variant */
1652 delete_tep_variant(st
, tepv
);
1655 prevPtr
= &tepv
->next
;
1662 _mesa_problem(NULL
, "Unexpected program target 0x%x in "
1663 "destroy_program_variants_cb()", program
->Target
);
1669 * Callback for _mesa_HashWalk. Free all the shader's program variants
1670 * which match the given context.
1673 destroy_shader_program_variants_cb(GLuint key
, void *data
, void *userData
)
1675 struct st_context
*st
= (struct st_context
*) userData
;
1676 struct gl_shader
*shader
= (struct gl_shader
*) data
;
1678 switch (shader
->Type
) {
1679 case GL_SHADER_PROGRAM_MESA
:
1681 struct gl_shader_program
*shProg
= (struct gl_shader_program
*) data
;
1684 for (i
= 0; i
< shProg
->NumShaders
; i
++) {
1685 destroy_program_variants(st
, shProg
->Shaders
[i
]->Program
);
1688 for (i
= 0; i
< ARRAY_SIZE(shProg
->_LinkedShaders
); i
++) {
1689 if (shProg
->_LinkedShaders
[i
])
1690 destroy_program_variants(st
, shProg
->_LinkedShaders
[i
]->Program
);
1694 case GL_VERTEX_SHADER
:
1695 case GL_FRAGMENT_SHADER
:
1696 case GL_GEOMETRY_SHADER
:
1697 case GL_TESS_CONTROL_SHADER
:
1698 case GL_TESS_EVALUATION_SHADER
:
1700 destroy_program_variants(st
, shader
->Program
);
1710 * Callback for _mesa_HashWalk. Free all the program variants which match
1711 * the given context.
1714 destroy_program_variants_cb(GLuint key
, void *data
, void *userData
)
1716 struct st_context
*st
= (struct st_context
*) userData
;
1717 struct gl_program
*program
= (struct gl_program
*) data
;
1718 destroy_program_variants(st
, program
);
1723 * Walk over all shaders and programs to delete any variants which
1724 * belong to the given context.
1725 * This is called during context tear-down.
1728 st_destroy_program_variants(struct st_context
*st
)
1730 /* If shaders can be shared with other contexts, the last context will
1731 * call DeleteProgram on all shaders, releasing everything.
1733 if (st
->has_shareable_shaders
)
1736 /* ARB vert/frag program */
1737 _mesa_HashWalk(st
->ctx
->Shared
->Programs
,
1738 destroy_program_variants_cb
, st
);
1740 /* GLSL vert/frag/geom shaders */
1741 _mesa_HashWalk(st
->ctx
->Shared
->ShaderObjects
,
1742 destroy_shader_program_variants_cb
, st
);
1747 * For debugging, print/dump the current vertex program.
1750 st_print_current_vertex_program(void)
1752 GET_CURRENT_CONTEXT(ctx
);
1754 if (ctx
->VertexProgram
._Current
) {
1755 struct st_vertex_program
*stvp
=
1756 (struct st_vertex_program
*) ctx
->VertexProgram
._Current
;
1757 struct st_vp_variant
*stv
;
1759 debug_printf("Vertex program %u\n", stvp
->Base
.Base
.Id
);
1761 for (stv
= stvp
->variants
; stv
; stv
= stv
->next
) {
1762 debug_printf("variant %p\n", stv
);
1763 tgsi_dump(stv
->tgsi
.tokens
, 0);
1770 * Compile one shader variant.
1773 st_precompile_shader_variant(struct st_context
*st
,
1774 struct gl_program
*prog
)
1776 switch (prog
->Target
) {
1777 case GL_VERTEX_PROGRAM_ARB
: {
1778 struct st_vertex_program
*p
= (struct st_vertex_program
*)prog
;
1779 struct st_vp_variant_key key
;
1781 memset(&key
, 0, sizeof(key
));
1782 key
.st
= st
->has_shareable_shaders
? NULL
: st
;
1783 st_get_vp_variant(st
, p
, &key
);
1787 case GL_TESS_CONTROL_PROGRAM_NV
: {
1788 struct st_tessctrl_program
*p
= (struct st_tessctrl_program
*)prog
;
1789 struct st_tcp_variant_key key
;
1791 memset(&key
, 0, sizeof(key
));
1792 key
.st
= st
->has_shareable_shaders
? NULL
: st
;
1793 st_get_tcp_variant(st
, p
, &key
);
1797 case GL_TESS_EVALUATION_PROGRAM_NV
: {
1798 struct st_tesseval_program
*p
= (struct st_tesseval_program
*)prog
;
1799 struct st_tep_variant_key key
;
1801 memset(&key
, 0, sizeof(key
));
1802 key
.st
= st
->has_shareable_shaders
? NULL
: st
;
1803 st_get_tep_variant(st
, p
, &key
);
1807 case GL_GEOMETRY_PROGRAM_NV
: {
1808 struct st_geometry_program
*p
= (struct st_geometry_program
*)prog
;
1809 struct st_gp_variant_key key
;
1811 memset(&key
, 0, sizeof(key
));
1812 key
.st
= st
->has_shareable_shaders
? NULL
: st
;
1813 st_get_gp_variant(st
, p
, &key
);
1817 case GL_FRAGMENT_PROGRAM_ARB
: {
1818 struct st_fragment_program
*p
= (struct st_fragment_program
*)prog
;
1819 struct st_fp_variant_key key
;
1821 memset(&key
, 0, sizeof(key
));
1822 key
.st
= st
->has_shareable_shaders
? NULL
: st
;
1823 st_get_fp_variant(st
, p
, &key
);