1 /**************************************************************************
3 * Copyright 2007 VMware, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
29 * Keith Whitwell <keithw@vmware.com>
34 #include "main/imports.h"
35 #include "main/hash.h"
36 #include "main/mtypes.h"
37 #include "program/prog_parameter.h"
38 #include "program/prog_print.h"
39 #include "program/programopt.h"
41 #include "compiler/nir/nir.h"
43 #include "pipe/p_context.h"
44 #include "pipe/p_defines.h"
45 #include "pipe/p_shader_tokens.h"
46 #include "draw/draw_context.h"
47 #include "tgsi/tgsi_dump.h"
48 #include "tgsi/tgsi_emulate.h"
49 #include "tgsi/tgsi_parse.h"
50 #include "tgsi/tgsi_ureg.h"
53 #include "st_cb_bitmap.h"
54 #include "st_cb_drawpixels.h"
55 #include "st_context.h"
56 #include "st_tgsi_lower_yuv.h"
57 #include "st_program.h"
58 #include "st_mesa_to_tgsi.h"
59 #include "st_atifs_to_tgsi.h"
61 #include "cso_cache/cso_context.h"
66 * Delete a vertex program variant. Note the caller must unlink
67 * the variant from the linked list.
70 delete_vp_variant(struct st_context
*st
, struct st_vp_variant
*vpv
)
72 if (vpv
->driver_shader
)
73 cso_delete_vertex_shader(st
->cso_context
, vpv
->driver_shader
);
76 draw_delete_vertex_shader( st
->draw
, vpv
->draw_shader
);
78 if (((vpv
->tgsi
.type
== PIPE_SHADER_IR_TGSI
)) && vpv
->tgsi
.tokens
)
79 ureg_free_tokens(vpv
->tgsi
.tokens
);
87 * Clean out any old compilations:
90 st_release_vp_variants( struct st_context
*st
,
91 struct st_vertex_program
*stvp
)
93 struct st_vp_variant
*vpv
;
95 for (vpv
= stvp
->variants
; vpv
; ) {
96 struct st_vp_variant
*next
= vpv
->next
;
97 delete_vp_variant(st
, vpv
);
101 stvp
->variants
= NULL
;
103 if ((stvp
->tgsi
.type
== PIPE_SHADER_IR_TGSI
) && stvp
->tgsi
.tokens
) {
104 tgsi_free_tokens(stvp
->tgsi
.tokens
);
105 stvp
->tgsi
.tokens
= NULL
;
112 * Delete a fragment program variant. Note the caller must unlink
113 * the variant from the linked list.
116 delete_fp_variant(struct st_context
*st
, struct st_fp_variant
*fpv
)
118 if (fpv
->driver_shader
)
119 cso_delete_fragment_shader(st
->cso_context
, fpv
->driver_shader
);
125 * Free all variants of a fragment program.
128 st_release_fp_variants(struct st_context
*st
, struct st_fragment_program
*stfp
)
130 struct st_fp_variant
*fpv
;
132 for (fpv
= stfp
->variants
; fpv
; ) {
133 struct st_fp_variant
*next
= fpv
->next
;
134 delete_fp_variant(st
, fpv
);
138 stfp
->variants
= NULL
;
140 if ((stfp
->tgsi
.type
== PIPE_SHADER_IR_TGSI
) && stfp
->tgsi
.tokens
) {
141 ureg_free_tokens(stfp
->tgsi
.tokens
);
142 stfp
->tgsi
.tokens
= NULL
;
148 * Delete a basic program variant. Note the caller must unlink
149 * the variant from the linked list.
152 delete_basic_variant(struct st_context
*st
, struct st_basic_variant
*v
,
155 if (v
->driver_shader
) {
157 case GL_TESS_CONTROL_PROGRAM_NV
:
158 cso_delete_tessctrl_shader(st
->cso_context
, v
->driver_shader
);
160 case GL_TESS_EVALUATION_PROGRAM_NV
:
161 cso_delete_tesseval_shader(st
->cso_context
, v
->driver_shader
);
163 case GL_GEOMETRY_PROGRAM_NV
:
164 cso_delete_geometry_shader(st
->cso_context
, v
->driver_shader
);
166 case GL_COMPUTE_PROGRAM_NV
:
167 cso_delete_compute_shader(st
->cso_context
, v
->driver_shader
);
170 assert(!"this shouldn't occur");
179 * Free all basic program variants.
182 st_release_basic_variants(struct st_context
*st
, GLenum target
,
183 struct st_basic_variant
**variants
,
184 struct pipe_shader_state
*tgsi
)
186 struct st_basic_variant
*v
;
188 for (v
= *variants
; v
; ) {
189 struct st_basic_variant
*next
= v
->next
;
190 delete_basic_variant(st
, v
, target
);
197 ureg_free_tokens(tgsi
->tokens
);
204 * Free all variants of a compute program.
207 st_release_cp_variants(struct st_context
*st
, struct st_compute_program
*stcp
)
209 struct st_basic_variant
**variants
= &stcp
->variants
;
210 struct st_basic_variant
*v
;
212 for (v
= *variants
; v
; ) {
213 struct st_basic_variant
*next
= v
->next
;
214 delete_basic_variant(st
, v
, stcp
->Base
.Target
);
220 if (stcp
->tgsi
.prog
) {
221 ureg_free_tokens(stcp
->tgsi
.prog
);
222 stcp
->tgsi
.prog
= NULL
;
228 * Translate a vertex program.
231 st_translate_vertex_program(struct st_context
*st
,
232 struct st_vertex_program
*stvp
)
234 struct ureg_program
*ureg
;
235 enum pipe_error error
;
236 unsigned num_outputs
= 0;
238 unsigned input_to_index
[VERT_ATTRIB_MAX
] = {0};
239 unsigned output_slot_to_attr
[VARYING_SLOT_MAX
] = {0};
240 ubyte output_semantic_name
[VARYING_SLOT_MAX
] = {0};
241 ubyte output_semantic_index
[VARYING_SLOT_MAX
] = {0};
243 stvp
->num_inputs
= 0;
245 if (stvp
->Base
.IsPositionInvariant
)
246 _mesa_insert_mvp_code(st
->ctx
, &stvp
->Base
);
249 * Determine number of inputs, the mappings between VERT_ATTRIB_x
250 * and TGSI generic input indexes, plus input attrib semantic info.
252 for (attr
= 0; attr
< VERT_ATTRIB_MAX
; attr
++) {
253 if ((stvp
->Base
.InputsRead
& BITFIELD64_BIT(attr
)) != 0) {
254 input_to_index
[attr
] = stvp
->num_inputs
;
255 stvp
->index_to_input
[stvp
->num_inputs
] = attr
;
257 if ((stvp
->Base
.DoubleInputsRead
& BITFIELD64_BIT(attr
)) != 0) {
258 /* add placeholder for second part of a double attribute */
259 stvp
->index_to_input
[stvp
->num_inputs
] = ST_DOUBLE_ATTRIB_PLACEHOLDER
;
264 /* bit of a hack, presetup potentially unused edgeflag input */
265 input_to_index
[VERT_ATTRIB_EDGEFLAG
] = stvp
->num_inputs
;
266 stvp
->index_to_input
[stvp
->num_inputs
] = VERT_ATTRIB_EDGEFLAG
;
268 /* Compute mapping of vertex program outputs to slots.
270 for (attr
= 0; attr
< VARYING_SLOT_MAX
; attr
++) {
271 if ((stvp
->Base
.OutputsWritten
& BITFIELD64_BIT(attr
)) == 0) {
272 stvp
->result_to_output
[attr
] = ~0;
275 unsigned slot
= num_outputs
++;
277 stvp
->result_to_output
[attr
] = slot
;
278 output_slot_to_attr
[slot
] = attr
;
281 case VARYING_SLOT_POS
:
282 output_semantic_name
[slot
] = TGSI_SEMANTIC_POSITION
;
283 output_semantic_index
[slot
] = 0;
285 case VARYING_SLOT_COL0
:
286 output_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
287 output_semantic_index
[slot
] = 0;
289 case VARYING_SLOT_COL1
:
290 output_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
291 output_semantic_index
[slot
] = 1;
293 case VARYING_SLOT_BFC0
:
294 output_semantic_name
[slot
] = TGSI_SEMANTIC_BCOLOR
;
295 output_semantic_index
[slot
] = 0;
297 case VARYING_SLOT_BFC1
:
298 output_semantic_name
[slot
] = TGSI_SEMANTIC_BCOLOR
;
299 output_semantic_index
[slot
] = 1;
301 case VARYING_SLOT_FOGC
:
302 output_semantic_name
[slot
] = TGSI_SEMANTIC_FOG
;
303 output_semantic_index
[slot
] = 0;
305 case VARYING_SLOT_PSIZ
:
306 output_semantic_name
[slot
] = TGSI_SEMANTIC_PSIZE
;
307 output_semantic_index
[slot
] = 0;
309 case VARYING_SLOT_CLIP_DIST0
:
310 output_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
311 output_semantic_index
[slot
] = 0;
313 case VARYING_SLOT_CLIP_DIST1
:
314 output_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
315 output_semantic_index
[slot
] = 1;
317 case VARYING_SLOT_CULL_DIST0
:
318 case VARYING_SLOT_CULL_DIST1
:
319 /* these should have been lowered by GLSL */
322 case VARYING_SLOT_EDGE
:
325 case VARYING_SLOT_CLIP_VERTEX
:
326 output_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPVERTEX
;
327 output_semantic_index
[slot
] = 0;
329 case VARYING_SLOT_LAYER
:
330 output_semantic_name
[slot
] = TGSI_SEMANTIC_LAYER
;
331 output_semantic_index
[slot
] = 0;
333 case VARYING_SLOT_VIEWPORT
:
334 output_semantic_name
[slot
] = TGSI_SEMANTIC_VIEWPORT_INDEX
;
335 output_semantic_index
[slot
] = 0;
338 case VARYING_SLOT_TEX0
:
339 case VARYING_SLOT_TEX1
:
340 case VARYING_SLOT_TEX2
:
341 case VARYING_SLOT_TEX3
:
342 case VARYING_SLOT_TEX4
:
343 case VARYING_SLOT_TEX5
:
344 case VARYING_SLOT_TEX6
:
345 case VARYING_SLOT_TEX7
:
346 if (st
->needs_texcoord_semantic
) {
347 output_semantic_name
[slot
] = TGSI_SEMANTIC_TEXCOORD
;
348 output_semantic_index
[slot
] = attr
- VARYING_SLOT_TEX0
;
352 case VARYING_SLOT_VAR0
:
354 assert(attr
>= VARYING_SLOT_VAR0
||
355 (attr
>= VARYING_SLOT_TEX0
&& attr
<= VARYING_SLOT_TEX7
));
356 output_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
357 output_semantic_index
[slot
] =
358 st_get_generic_varying_index(st
, attr
);
363 /* similar hack to above, presetup potentially unused edgeflag output */
364 stvp
->result_to_output
[VARYING_SLOT_EDGE
] = num_outputs
;
365 output_semantic_name
[num_outputs
] = TGSI_SEMANTIC_EDGEFLAG
;
366 output_semantic_index
[num_outputs
] = 0;
369 if (!stvp
->glsl_to_tgsi
&& !stvp
->shader_program
) {
370 _mesa_remove_output_reads(&stvp
->Base
, PROGRAM_OUTPUT
);
372 /* This determines which states will be updated when the assembly
375 stvp
->affected_states
= ST_NEW_VS_STATE
|
377 ST_NEW_VERTEX_ARRAYS
;
379 if (stvp
->Base
.Parameters
->NumParameters
)
380 stvp
->affected_states
|= ST_NEW_VS_CONSTANTS
;
382 /* No samplers are allowed in ARB_vp. */
385 if (stvp
->shader_program
) {
386 nir_shader
*nir
= st_glsl_to_nir(st
, &stvp
->Base
, stvp
->shader_program
,
389 stvp
->tgsi
.type
= PIPE_SHADER_IR_NIR
;
390 stvp
->tgsi
.ir
.nir
= nir
;
392 st_translate_stream_output_info2(&stvp
->shader_program
->LinkedTransformFeedback
,
393 stvp
->result_to_output
,
394 &stvp
->tgsi
.stream_output
);
398 ureg
= ureg_create_with_screen(PIPE_SHADER_VERTEX
, st
->pipe
->screen
);
402 if (stvp
->Base
.ClipDistanceArraySize
)
403 ureg_property(ureg
, TGSI_PROPERTY_NUM_CLIPDIST_ENABLED
,
404 stvp
->Base
.ClipDistanceArraySize
);
405 if (stvp
->Base
.CullDistanceArraySize
)
406 ureg_property(ureg
, TGSI_PROPERTY_NUM_CULLDIST_ENABLED
,
407 stvp
->Base
.CullDistanceArraySize
);
409 if (ST_DEBUG
& DEBUG_MESA
) {
410 _mesa_print_program(&stvp
->Base
);
411 _mesa_print_program_parameters(st
->ctx
, &stvp
->Base
);
415 if (stvp
->glsl_to_tgsi
) {
416 error
= st_translate_program(st
->ctx
,
424 NULL
, /* inputSlotToAttr */
425 NULL
, /* input semantic name */
426 NULL
, /* input semantic index */
427 NULL
, /* interp mode */
428 NULL
, /* interp location */
431 stvp
->result_to_output
,
433 output_semantic_name
,
434 output_semantic_index
);
436 st_translate_stream_output_info(stvp
->glsl_to_tgsi
,
437 stvp
->result_to_output
,
438 &stvp
->tgsi
.stream_output
);
440 free_glsl_to_tgsi_visitor(stvp
->glsl_to_tgsi
);
441 stvp
->glsl_to_tgsi
= NULL
;
443 error
= st_translate_mesa_program(st
->ctx
,
450 NULL
, /* input semantic name */
451 NULL
, /* input semantic index */
455 stvp
->result_to_output
,
456 output_semantic_name
,
457 output_semantic_index
);
460 debug_printf("%s: failed to translate Mesa program:\n", __func__
);
461 _mesa_print_program(&stvp
->Base
);
466 stvp
->tgsi
.tokens
= ureg_get_tokens(ureg
, NULL
);
468 return stvp
->tgsi
.tokens
!= NULL
;
471 static struct st_vp_variant
*
472 st_create_vp_variant(struct st_context
*st
,
473 struct st_vertex_program
*stvp
,
474 const struct st_vp_variant_key
*key
)
476 struct st_vp_variant
*vpv
= CALLOC_STRUCT(st_vp_variant
);
477 struct pipe_context
*pipe
= st
->pipe
;
480 vpv
->tgsi
.stream_output
= stvp
->tgsi
.stream_output
;
481 vpv
->num_inputs
= stvp
->num_inputs
;
483 if (stvp
->tgsi
.type
== PIPE_SHADER_IR_NIR
) {
484 vpv
->tgsi
.type
= PIPE_SHADER_IR_NIR
;
485 vpv
->tgsi
.ir
.nir
= nir_shader_clone(NULL
, stvp
->tgsi
.ir
.nir
);
486 if (key
->clamp_color
)
487 NIR_PASS_V(vpv
->tgsi
.ir
.nir
, nir_lower_clamp_color_outputs
);
488 if (key
->passthrough_edgeflags
)
489 NIR_PASS_V(vpv
->tgsi
.ir
.nir
, nir_lower_passthrough_edgeflags
);
491 st_finalize_nir(st
, &stvp
->Base
, vpv
->tgsi
.ir
.nir
);
493 vpv
->driver_shader
= pipe
->create_vs_state(pipe
, &vpv
->tgsi
);
494 /* driver takes ownership of IR: */
495 vpv
->tgsi
.ir
.nir
= NULL
;
499 vpv
->tgsi
.tokens
= tgsi_dup_tokens(stvp
->tgsi
.tokens
);
501 /* Emulate features. */
502 if (key
->clamp_color
|| key
->passthrough_edgeflags
) {
503 const struct tgsi_token
*tokens
;
505 (key
->clamp_color
? TGSI_EMU_CLAMP_COLOR_OUTPUTS
: 0) |
506 (key
->passthrough_edgeflags
? TGSI_EMU_PASSTHROUGH_EDGEFLAG
: 0);
508 tokens
= tgsi_emulate(vpv
->tgsi
.tokens
, flags
);
511 tgsi_free_tokens(vpv
->tgsi
.tokens
);
512 vpv
->tgsi
.tokens
= tokens
;
514 if (key
->passthrough_edgeflags
)
517 fprintf(stderr
, "mesa: cannot emulate deprecated features\n");
520 if (ST_DEBUG
& DEBUG_TGSI
) {
521 tgsi_dump(vpv
->tgsi
.tokens
, 0);
525 vpv
->driver_shader
= pipe
->create_vs_state(pipe
, &vpv
->tgsi
);
531 * Find/create a vertex program variant.
533 struct st_vp_variant
*
534 st_get_vp_variant(struct st_context
*st
,
535 struct st_vertex_program
*stvp
,
536 const struct st_vp_variant_key
*key
)
538 struct st_vp_variant
*vpv
;
540 /* Search for existing variant */
541 for (vpv
= stvp
->variants
; vpv
; vpv
= vpv
->next
) {
542 if (memcmp(&vpv
->key
, key
, sizeof(*key
)) == 0) {
549 vpv
= st_create_vp_variant(st
, stvp
, key
);
551 /* insert into list */
552 vpv
->next
= stvp
->variants
;
553 stvp
->variants
= vpv
;
562 st_translate_interp(enum glsl_interp_mode glsl_qual
, bool is_color
)
565 case INTERP_MODE_NONE
:
567 return TGSI_INTERPOLATE_COLOR
;
568 return TGSI_INTERPOLATE_PERSPECTIVE
;
569 case INTERP_MODE_SMOOTH
:
570 return TGSI_INTERPOLATE_PERSPECTIVE
;
571 case INTERP_MODE_FLAT
:
572 return TGSI_INTERPOLATE_CONSTANT
;
573 case INTERP_MODE_NOPERSPECTIVE
:
574 return TGSI_INTERPOLATE_LINEAR
;
576 assert(0 && "unexpected interp mode in st_translate_interp()");
577 return TGSI_INTERPOLATE_PERSPECTIVE
;
583 * Translate a Mesa fragment shader into a TGSI shader.
586 st_translate_fragment_program(struct st_context
*st
,
587 struct st_fragment_program
*stfp
)
589 GLuint outputMapping
[2 * FRAG_RESULT_MAX
];
590 GLuint inputMapping
[VARYING_SLOT_MAX
];
591 GLuint inputSlotToAttr
[VARYING_SLOT_MAX
];
592 GLuint interpMode
[PIPE_MAX_SHADER_INPUTS
]; /* XXX size? */
593 GLuint interpLocation
[PIPE_MAX_SHADER_INPUTS
];
595 GLbitfield64 inputsRead
;
596 struct ureg_program
*ureg
;
598 GLboolean write_all
= GL_FALSE
;
600 ubyte input_semantic_name
[PIPE_MAX_SHADER_INPUTS
];
601 ubyte input_semantic_index
[PIPE_MAX_SHADER_INPUTS
];
602 uint fs_num_inputs
= 0;
604 ubyte fs_output_semantic_name
[PIPE_MAX_SHADER_OUTPUTS
];
605 ubyte fs_output_semantic_index
[PIPE_MAX_SHADER_OUTPUTS
];
606 uint fs_num_outputs
= 0;
608 memset(inputSlotToAttr
, ~0, sizeof(inputSlotToAttr
));
610 /* Non-GLSL programs: */
611 if (!stfp
->glsl_to_tgsi
&& !stfp
->shader_program
) {
612 _mesa_remove_output_reads(&stfp
->Base
.Base
, PROGRAM_OUTPUT
);
613 if (st
->ctx
->Const
.GLSLFragCoordIsSysVal
)
614 _mesa_program_fragment_position_to_sysval(&stfp
->Base
.Base
);
616 /* This determines which states will be updated when the assembly
619 * fragment.position and glDrawPixels always use constants.
621 stfp
->affected_states
= ST_NEW_FS_STATE
|
622 ST_NEW_SAMPLE_SHADING
|
626 /* Just set them for ATI_fs unconditionally. */
627 stfp
->affected_states
|= ST_NEW_FS_SAMPLER_VIEWS
|
628 ST_NEW_RENDER_SAMPLERS
;
631 if (stfp
->Base
.Base
.SamplersUsed
)
632 stfp
->affected_states
|= ST_NEW_FS_SAMPLER_VIEWS
|
633 ST_NEW_RENDER_SAMPLERS
;
638 * Convert Mesa program inputs to TGSI input register semantics.
640 inputsRead
= stfp
->Base
.Base
.InputsRead
;
641 for (attr
= 0; attr
< VARYING_SLOT_MAX
; attr
++) {
642 if ((inputsRead
& BITFIELD64_BIT(attr
)) != 0) {
643 const GLuint slot
= fs_num_inputs
++;
645 inputMapping
[attr
] = slot
;
646 inputSlotToAttr
[slot
] = attr
;
647 if (stfp
->Base
.IsCentroid
& BITFIELD64_BIT(attr
))
648 interpLocation
[slot
] = TGSI_INTERPOLATE_LOC_CENTROID
;
649 else if (stfp
->Base
.IsSample
& BITFIELD64_BIT(attr
))
650 interpLocation
[slot
] = TGSI_INTERPOLATE_LOC_SAMPLE
;
652 interpLocation
[slot
] = TGSI_INTERPOLATE_LOC_CENTER
;
655 case VARYING_SLOT_POS
:
656 input_semantic_name
[slot
] = TGSI_SEMANTIC_POSITION
;
657 input_semantic_index
[slot
] = 0;
658 interpMode
[slot
] = TGSI_INTERPOLATE_LINEAR
;
660 case VARYING_SLOT_COL0
:
661 input_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
662 input_semantic_index
[slot
] = 0;
663 interpMode
[slot
] = st_translate_interp(stfp
->Base
.InterpQualifier
[attr
],
666 case VARYING_SLOT_COL1
:
667 input_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
668 input_semantic_index
[slot
] = 1;
669 interpMode
[slot
] = st_translate_interp(stfp
->Base
.InterpQualifier
[attr
],
672 case VARYING_SLOT_FOGC
:
673 input_semantic_name
[slot
] = TGSI_SEMANTIC_FOG
;
674 input_semantic_index
[slot
] = 0;
675 interpMode
[slot
] = TGSI_INTERPOLATE_PERSPECTIVE
;
677 case VARYING_SLOT_FACE
:
678 input_semantic_name
[slot
] = TGSI_SEMANTIC_FACE
;
679 input_semantic_index
[slot
] = 0;
680 interpMode
[slot
] = TGSI_INTERPOLATE_CONSTANT
;
682 case VARYING_SLOT_PRIMITIVE_ID
:
683 input_semantic_name
[slot
] = TGSI_SEMANTIC_PRIMID
;
684 input_semantic_index
[slot
] = 0;
685 interpMode
[slot
] = TGSI_INTERPOLATE_CONSTANT
;
687 case VARYING_SLOT_LAYER
:
688 input_semantic_name
[slot
] = TGSI_SEMANTIC_LAYER
;
689 input_semantic_index
[slot
] = 0;
690 interpMode
[slot
] = TGSI_INTERPOLATE_CONSTANT
;
692 case VARYING_SLOT_VIEWPORT
:
693 input_semantic_name
[slot
] = TGSI_SEMANTIC_VIEWPORT_INDEX
;
694 input_semantic_index
[slot
] = 0;
695 interpMode
[slot
] = TGSI_INTERPOLATE_CONSTANT
;
697 case VARYING_SLOT_CLIP_DIST0
:
698 input_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
699 input_semantic_index
[slot
] = 0;
700 interpMode
[slot
] = TGSI_INTERPOLATE_PERSPECTIVE
;
702 case VARYING_SLOT_CLIP_DIST1
:
703 input_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
704 input_semantic_index
[slot
] = 1;
705 interpMode
[slot
] = TGSI_INTERPOLATE_PERSPECTIVE
;
707 case VARYING_SLOT_CULL_DIST0
:
708 case VARYING_SLOT_CULL_DIST1
:
709 /* these should have been lowered by GLSL */
712 /* In most cases, there is nothing special about these
713 * inputs, so adopt a convention to use the generic
714 * semantic name and the mesa VARYING_SLOT_ number as the
717 * All that is required is that the vertex shader labels
718 * its own outputs similarly, and that the vertex shader
719 * generates at least every output required by the
720 * fragment shader plus fixed-function hardware (such as
723 * However, some drivers may need us to identify the PNTC and TEXi
724 * varyings if, for example, their capability to replace them with
725 * sprite coordinates is limited.
727 case VARYING_SLOT_PNTC
:
728 if (st
->needs_texcoord_semantic
) {
729 input_semantic_name
[slot
] = TGSI_SEMANTIC_PCOORD
;
730 input_semantic_index
[slot
] = 0;
731 interpMode
[slot
] = TGSI_INTERPOLATE_LINEAR
;
735 case VARYING_SLOT_TEX0
:
736 case VARYING_SLOT_TEX1
:
737 case VARYING_SLOT_TEX2
:
738 case VARYING_SLOT_TEX3
:
739 case VARYING_SLOT_TEX4
:
740 case VARYING_SLOT_TEX5
:
741 case VARYING_SLOT_TEX6
:
742 case VARYING_SLOT_TEX7
:
743 if (st
->needs_texcoord_semantic
) {
744 input_semantic_name
[slot
] = TGSI_SEMANTIC_TEXCOORD
;
745 input_semantic_index
[slot
] = attr
- VARYING_SLOT_TEX0
;
747 st_translate_interp(stfp
->Base
.InterpQualifier
[attr
], FALSE
);
751 case VARYING_SLOT_VAR0
:
753 /* Semantic indices should be zero-based because drivers may choose
754 * to assign a fixed slot determined by that index.
755 * This is useful because ARB_separate_shader_objects uses location
756 * qualifiers for linkage, and if the semantic index corresponds to
757 * these locations, linkage passes in the driver become unecessary.
759 * If needs_texcoord_semantic is true, no semantic indices will be
760 * consumed for the TEXi varyings, and we can base the locations of
761 * the user varyings on VAR0. Otherwise, we use TEX0 as base index.
763 assert(attr
>= VARYING_SLOT_VAR0
|| attr
== VARYING_SLOT_PNTC
||
764 (attr
>= VARYING_SLOT_TEX0
&& attr
<= VARYING_SLOT_TEX7
));
765 input_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
766 input_semantic_index
[slot
] = st_get_generic_varying_index(st
, attr
);
767 if (attr
== VARYING_SLOT_PNTC
)
768 interpMode
[slot
] = TGSI_INTERPOLATE_LINEAR
;
770 interpMode
[slot
] = st_translate_interp(stfp
->Base
.InterpQualifier
[attr
],
776 inputMapping
[attr
] = -1;
781 * Semantics and mapping for outputs
784 GLbitfield64 outputsWritten
= stfp
->Base
.Base
.OutputsWritten
;
786 /* if z is written, emit that first */
787 if (outputsWritten
& BITFIELD64_BIT(FRAG_RESULT_DEPTH
)) {
788 fs_output_semantic_name
[fs_num_outputs
] = TGSI_SEMANTIC_POSITION
;
789 fs_output_semantic_index
[fs_num_outputs
] = 0;
790 outputMapping
[FRAG_RESULT_DEPTH
] = fs_num_outputs
;
792 outputsWritten
&= ~(1 << FRAG_RESULT_DEPTH
);
795 if (outputsWritten
& BITFIELD64_BIT(FRAG_RESULT_STENCIL
)) {
796 fs_output_semantic_name
[fs_num_outputs
] = TGSI_SEMANTIC_STENCIL
;
797 fs_output_semantic_index
[fs_num_outputs
] = 0;
798 outputMapping
[FRAG_RESULT_STENCIL
] = fs_num_outputs
;
800 outputsWritten
&= ~(1 << FRAG_RESULT_STENCIL
);
803 if (outputsWritten
& BITFIELD64_BIT(FRAG_RESULT_SAMPLE_MASK
)) {
804 fs_output_semantic_name
[fs_num_outputs
] = TGSI_SEMANTIC_SAMPLEMASK
;
805 fs_output_semantic_index
[fs_num_outputs
] = 0;
806 outputMapping
[FRAG_RESULT_SAMPLE_MASK
] = fs_num_outputs
;
808 outputsWritten
&= ~(1 << FRAG_RESULT_SAMPLE_MASK
);
811 /* handle remaining outputs (color) */
812 for (attr
= 0; attr
< ARRAY_SIZE(outputMapping
); attr
++) {
813 const GLbitfield64 written
= attr
< FRAG_RESULT_MAX
? outputsWritten
:
814 stfp
->Base
.Base
.SecondaryOutputsWritten
;
815 const unsigned loc
= attr
% FRAG_RESULT_MAX
;
817 if (written
& BITFIELD64_BIT(loc
)) {
819 case FRAG_RESULT_DEPTH
:
820 case FRAG_RESULT_STENCIL
:
821 case FRAG_RESULT_SAMPLE_MASK
:
825 case FRAG_RESULT_COLOR
:
826 write_all
= GL_TRUE
; /* fallthrough */
829 assert(loc
== FRAG_RESULT_COLOR
||
830 (FRAG_RESULT_DATA0
<= loc
&& loc
< FRAG_RESULT_MAX
));
832 index
= (loc
== FRAG_RESULT_COLOR
) ? 0 : (loc
- FRAG_RESULT_DATA0
);
834 if (attr
>= FRAG_RESULT_MAX
) {
835 /* Secondary color for dual source blending. */
840 fs_output_semantic_name
[fs_num_outputs
] = TGSI_SEMANTIC_COLOR
;
841 fs_output_semantic_index
[fs_num_outputs
] = index
;
842 outputMapping
[attr
] = fs_num_outputs
;
852 if (stfp
->shader_program
) {
853 nir_shader
*nir
= st_glsl_to_nir(st
, &stfp
->Base
.Base
,
854 stfp
->shader_program
,
855 MESA_SHADER_FRAGMENT
);
857 stfp
->tgsi
.type
= PIPE_SHADER_IR_NIR
;
858 stfp
->tgsi
.ir
.nir
= nir
;
863 ureg
= ureg_create_with_screen(PIPE_SHADER_FRAGMENT
, st
->pipe
->screen
);
867 if (ST_DEBUG
& DEBUG_MESA
) {
868 _mesa_print_program(&stfp
->Base
.Base
);
869 _mesa_print_program_parameters(st
->ctx
, &stfp
->Base
.Base
);
872 if (write_all
== GL_TRUE
)
873 ureg_property(ureg
, TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS
, 1);
875 if (stfp
->Base
.FragDepthLayout
!= FRAG_DEPTH_LAYOUT_NONE
) {
876 switch (stfp
->Base
.FragDepthLayout
) {
877 case FRAG_DEPTH_LAYOUT_ANY
:
878 ureg_property(ureg
, TGSI_PROPERTY_FS_DEPTH_LAYOUT
,
879 TGSI_FS_DEPTH_LAYOUT_ANY
);
881 case FRAG_DEPTH_LAYOUT_GREATER
:
882 ureg_property(ureg
, TGSI_PROPERTY_FS_DEPTH_LAYOUT
,
883 TGSI_FS_DEPTH_LAYOUT_GREATER
);
885 case FRAG_DEPTH_LAYOUT_LESS
:
886 ureg_property(ureg
, TGSI_PROPERTY_FS_DEPTH_LAYOUT
,
887 TGSI_FS_DEPTH_LAYOUT_LESS
);
889 case FRAG_DEPTH_LAYOUT_UNCHANGED
:
890 ureg_property(ureg
, TGSI_PROPERTY_FS_DEPTH_LAYOUT
,
891 TGSI_FS_DEPTH_LAYOUT_UNCHANGED
);
898 if (stfp
->glsl_to_tgsi
) {
899 st_translate_program(st
->ctx
,
900 PIPE_SHADER_FRAGMENT
,
909 input_semantic_index
,
916 fs_output_semantic_name
,
917 fs_output_semantic_index
);
919 free_glsl_to_tgsi_visitor(stfp
->glsl_to_tgsi
);
920 stfp
->glsl_to_tgsi
= NULL
;
921 } else if (stfp
->ati_fs
)
922 st_translate_atifs_program(ureg
,
929 input_semantic_index
,
934 fs_output_semantic_name
,
935 fs_output_semantic_index
);
937 st_translate_mesa_program(st
->ctx
,
938 PIPE_SHADER_FRAGMENT
,
945 input_semantic_index
,
950 fs_output_semantic_name
,
951 fs_output_semantic_index
);
953 stfp
->tgsi
.tokens
= ureg_get_tokens(ureg
, NULL
);
955 return stfp
->tgsi
.tokens
!= NULL
;
958 static struct st_fp_variant
*
959 st_create_fp_variant(struct st_context
*st
,
960 struct st_fragment_program
*stfp
,
961 const struct st_fp_variant_key
*key
)
963 struct pipe_context
*pipe
= st
->pipe
;
964 struct st_fp_variant
*variant
= CALLOC_STRUCT(st_fp_variant
);
965 struct pipe_shader_state tgsi
= {0};
966 struct gl_program_parameter_list
*params
= stfp
->Base
.Base
.Parameters
;
967 static const gl_state_index texcoord_state
[STATE_LENGTH
] =
968 { STATE_INTERNAL
, STATE_CURRENT_ATTRIB
, VERT_ATTRIB_TEX0
};
969 static const gl_state_index scale_state
[STATE_LENGTH
] =
970 { STATE_INTERNAL
, STATE_PT_SCALE
};
971 static const gl_state_index bias_state
[STATE_LENGTH
] =
972 { STATE_INTERNAL
, STATE_PT_BIAS
};
977 if (stfp
->tgsi
.type
== PIPE_SHADER_IR_NIR
) {
978 tgsi
.type
= PIPE_SHADER_IR_NIR
;
979 tgsi
.ir
.nir
= nir_shader_clone(NULL
, stfp
->tgsi
.ir
.nir
);
981 if (key
->clamp_color
)
982 NIR_PASS_V(tgsi
.ir
.nir
, nir_lower_clamp_color_outputs
);
984 if (key
->persample_shading
) {
985 nir_shader
*shader
= tgsi
.ir
.nir
;
986 nir_foreach_variable(var
, &shader
->inputs
)
987 var
->data
.sample
= true;
990 assert(!(key
->bitmap
&& key
->drawpixels
));
994 nir_lower_bitmap_options options
= {0};
996 variant
->bitmap_sampler
= ffs(~stfp
->Base
.Base
.SamplersUsed
) - 1;
997 options
.sampler
= variant
->bitmap_sampler
;
998 options
.swizzle_xxxx
= (st
->bitmap
.tex_format
== PIPE_FORMAT_L8_UNORM
);
1000 NIR_PASS_V(tgsi
.ir
.nir
, nir_lower_bitmap
, &options
);
1003 /* glDrawPixels (color only) */
1004 if (key
->drawpixels
) {
1005 nir_lower_drawpixels_options options
= {{0}};
1006 unsigned samplers_used
= stfp
->Base
.Base
.SamplersUsed
;
1008 /* Find the first unused slot. */
1009 variant
->drawpix_sampler
= ffs(~samplers_used
) - 1;
1010 options
.drawpix_sampler
= variant
->drawpix_sampler
;
1011 samplers_used
|= (1 << variant
->drawpix_sampler
);
1013 options
.pixel_maps
= key
->pixelMaps
;
1014 if (key
->pixelMaps
) {
1015 variant
->pixelmap_sampler
= ffs(~samplers_used
) - 1;
1016 options
.pixelmap_sampler
= variant
->pixelmap_sampler
;
1019 options
.scale_and_bias
= key
->scaleAndBias
;
1020 if (key
->scaleAndBias
) {
1021 _mesa_add_state_reference(params
, scale_state
);
1022 memcpy(options
.scale_state_tokens
, scale_state
,
1023 sizeof(options
.scale_state_tokens
));
1024 _mesa_add_state_reference(params
, bias_state
);
1025 memcpy(options
.bias_state_tokens
, bias_state
,
1026 sizeof(options
.bias_state_tokens
));
1029 _mesa_add_state_reference(params
, texcoord_state
);
1030 memcpy(options
.texcoord_state_tokens
, texcoord_state
,
1031 sizeof(options
.texcoord_state_tokens
));
1033 NIR_PASS_V(tgsi
.ir
.nir
, nir_lower_drawpixels
, &options
);
1036 if (unlikely(key
->external
.lower_nv12
|| key
->external
.lower_iyuv
)) {
1037 nir_lower_tex_options options
= {0};
1038 options
.lower_y_uv_external
= key
->external
.lower_nv12
;
1039 options
.lower_y_u_v_external
= key
->external
.lower_iyuv
;
1040 NIR_PASS_V(tgsi
.ir
.nir
, nir_lower_tex
, &options
);
1043 st_finalize_nir(st
, &stfp
->Base
.Base
, tgsi
.ir
.nir
);
1045 if (unlikely(key
->external
.lower_nv12
|| key
->external
.lower_iyuv
)) {
1046 /* This pass needs to happen *after* nir_lower_sampler */
1047 NIR_PASS_V(tgsi
.ir
.nir
, st_nir_lower_tex_src_plane
,
1048 ~stfp
->Base
.Base
.SamplersUsed
,
1049 key
->external
.lower_nv12
,
1050 key
->external
.lower_iyuv
);
1053 variant
->driver_shader
= pipe
->create_fs_state(pipe
, &tgsi
);
1054 variant
->key
= *key
;
1059 tgsi
.tokens
= stfp
->tgsi
.tokens
;
1061 assert(!(key
->bitmap
&& key
->drawpixels
));
1063 /* Fix texture targets and add fog for ATI_fs */
1065 const struct tgsi_token
*tokens
= st_fixup_atifs(tgsi
.tokens
, key
);
1068 tgsi
.tokens
= tokens
;
1070 fprintf(stderr
, "mesa: cannot post-process ATI_fs\n");
1073 /* Emulate features. */
1074 if (key
->clamp_color
|| key
->persample_shading
) {
1075 const struct tgsi_token
*tokens
;
1077 (key
->clamp_color
? TGSI_EMU_CLAMP_COLOR_OUTPUTS
: 0) |
1078 (key
->persample_shading
? TGSI_EMU_FORCE_PERSAMPLE_INTERP
: 0);
1080 tokens
= tgsi_emulate(tgsi
.tokens
, flags
);
1083 if (tgsi
.tokens
!= stfp
->tgsi
.tokens
)
1084 tgsi_free_tokens(tgsi
.tokens
);
1085 tgsi
.tokens
= tokens
;
1087 fprintf(stderr
, "mesa: cannot emulate deprecated features\n");
1092 const struct tgsi_token
*tokens
;
1094 variant
->bitmap_sampler
= ffs(~stfp
->Base
.Base
.SamplersUsed
) - 1;
1096 tokens
= st_get_bitmap_shader(tgsi
.tokens
,
1097 st
->internal_target
,
1098 variant
->bitmap_sampler
,
1099 st
->needs_texcoord_semantic
,
1100 st
->bitmap
.tex_format
==
1101 PIPE_FORMAT_L8_UNORM
);
1104 if (tgsi
.tokens
!= stfp
->tgsi
.tokens
)
1105 tgsi_free_tokens(tgsi
.tokens
);
1106 tgsi
.tokens
= tokens
;
1108 fprintf(stderr
, "mesa: cannot create a shader for glBitmap\n");
1111 /* glDrawPixels (color only) */
1112 if (key
->drawpixels
) {
1113 const struct tgsi_token
*tokens
;
1114 unsigned scale_const
= 0, bias_const
= 0, texcoord_const
= 0;
1116 /* Find the first unused slot. */
1117 variant
->drawpix_sampler
= ffs(~stfp
->Base
.Base
.SamplersUsed
) - 1;
1119 if (key
->pixelMaps
) {
1120 unsigned samplers_used
= stfp
->Base
.Base
.SamplersUsed
|
1121 (1 << variant
->drawpix_sampler
);
1123 variant
->pixelmap_sampler
= ffs(~samplers_used
) - 1;
1126 if (key
->scaleAndBias
) {
1127 scale_const
= _mesa_add_state_reference(params
, scale_state
);
1128 bias_const
= _mesa_add_state_reference(params
, bias_state
);
1131 texcoord_const
= _mesa_add_state_reference(params
, texcoord_state
);
1133 tokens
= st_get_drawpix_shader(tgsi
.tokens
,
1134 st
->needs_texcoord_semantic
,
1135 key
->scaleAndBias
, scale_const
,
1136 bias_const
, key
->pixelMaps
,
1137 variant
->drawpix_sampler
,
1138 variant
->pixelmap_sampler
,
1139 texcoord_const
, st
->internal_target
);
1142 if (tgsi
.tokens
!= stfp
->tgsi
.tokens
)
1143 tgsi_free_tokens(tgsi
.tokens
);
1144 tgsi
.tokens
= tokens
;
1146 fprintf(stderr
, "mesa: cannot create a shader for glDrawPixels\n");
1149 if (unlikely(key
->external
.lower_nv12
|| key
->external
.lower_iyuv
)) {
1150 const struct tgsi_token
*tokens
;
1152 /* samplers inserted would conflict, but this should be unpossible: */
1153 assert(!(key
->bitmap
|| key
->drawpixels
));
1155 tokens
= st_tgsi_lower_yuv(tgsi
.tokens
,
1156 ~stfp
->Base
.Base
.SamplersUsed
,
1157 key
->external
.lower_nv12
,
1158 key
->external
.lower_iyuv
);
1160 if (tgsi
.tokens
!= stfp
->tgsi
.tokens
)
1161 tgsi_free_tokens(tgsi
.tokens
);
1162 tgsi
.tokens
= tokens
;
1164 fprintf(stderr
, "mesa: cannot create a shader for samplerExternalOES\n");
1168 if (ST_DEBUG
& DEBUG_TGSI
) {
1169 tgsi_dump(tgsi
.tokens
, 0);
1173 /* fill in variant */
1174 variant
->driver_shader
= pipe
->create_fs_state(pipe
, &tgsi
);
1175 variant
->key
= *key
;
1177 if (tgsi
.tokens
!= stfp
->tgsi
.tokens
)
1178 tgsi_free_tokens(tgsi
.tokens
);
1183 * Translate fragment program if needed.
1185 struct st_fp_variant
*
1186 st_get_fp_variant(struct st_context
*st
,
1187 struct st_fragment_program
*stfp
,
1188 const struct st_fp_variant_key
*key
)
1190 struct st_fp_variant
*fpv
;
1192 /* Search for existing variant */
1193 for (fpv
= stfp
->variants
; fpv
; fpv
= fpv
->next
) {
1194 if (memcmp(&fpv
->key
, key
, sizeof(*key
)) == 0) {
1201 fpv
= st_create_fp_variant(st
, stfp
, key
);
1203 /* insert into list */
1204 fpv
->next
= stfp
->variants
;
1205 stfp
->variants
= fpv
;
1214 * Translate a program. This is common code for geometry and tessellation
1218 st_translate_program_common(struct st_context
*st
,
1219 struct gl_program
*prog
,
1220 struct glsl_to_tgsi_visitor
*glsl_to_tgsi
,
1221 struct ureg_program
*ureg
,
1222 unsigned tgsi_processor
,
1223 struct pipe_shader_state
*out_state
)
1225 GLuint inputSlotToAttr
[VARYING_SLOT_TESS_MAX
];
1226 GLuint inputMapping
[VARYING_SLOT_TESS_MAX
];
1227 GLuint outputSlotToAttr
[VARYING_SLOT_TESS_MAX
];
1228 GLuint outputMapping
[VARYING_SLOT_TESS_MAX
];
1231 ubyte input_semantic_name
[PIPE_MAX_SHADER_INPUTS
];
1232 ubyte input_semantic_index
[PIPE_MAX_SHADER_INPUTS
];
1233 uint num_inputs
= 0;
1235 ubyte output_semantic_name
[PIPE_MAX_SHADER_OUTPUTS
];
1236 ubyte output_semantic_index
[PIPE_MAX_SHADER_OUTPUTS
];
1237 uint num_outputs
= 0;
1241 memset(inputSlotToAttr
, 0, sizeof(inputSlotToAttr
));
1242 memset(inputMapping
, 0, sizeof(inputMapping
));
1243 memset(outputSlotToAttr
, 0, sizeof(outputSlotToAttr
));
1244 memset(outputMapping
, 0, sizeof(outputMapping
));
1245 memset(out_state
, 0, sizeof(*out_state
));
1247 if (prog
->ClipDistanceArraySize
)
1248 ureg_property(ureg
, TGSI_PROPERTY_NUM_CLIPDIST_ENABLED
,
1249 prog
->ClipDistanceArraySize
);
1250 if (prog
->CullDistanceArraySize
)
1251 ureg_property(ureg
, TGSI_PROPERTY_NUM_CULLDIST_ENABLED
,
1252 prog
->CullDistanceArraySize
);
1255 * Convert Mesa program inputs to TGSI input register semantics.
1257 for (attr
= 0; attr
< VARYING_SLOT_MAX
; attr
++) {
1258 if ((prog
->InputsRead
& BITFIELD64_BIT(attr
)) != 0) {
1259 const GLuint slot
= num_inputs
++;
1261 inputMapping
[attr
] = slot
;
1262 inputSlotToAttr
[slot
] = attr
;
1265 case VARYING_SLOT_PRIMITIVE_ID
:
1266 assert(tgsi_processor
== PIPE_SHADER_GEOMETRY
);
1267 input_semantic_name
[slot
] = TGSI_SEMANTIC_PRIMID
;
1268 input_semantic_index
[slot
] = 0;
1270 case VARYING_SLOT_POS
:
1271 input_semantic_name
[slot
] = TGSI_SEMANTIC_POSITION
;
1272 input_semantic_index
[slot
] = 0;
1274 case VARYING_SLOT_COL0
:
1275 input_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
1276 input_semantic_index
[slot
] = 0;
1278 case VARYING_SLOT_COL1
:
1279 input_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
1280 input_semantic_index
[slot
] = 1;
1282 case VARYING_SLOT_FOGC
:
1283 input_semantic_name
[slot
] = TGSI_SEMANTIC_FOG
;
1284 input_semantic_index
[slot
] = 0;
1286 case VARYING_SLOT_CLIP_VERTEX
:
1287 input_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPVERTEX
;
1288 input_semantic_index
[slot
] = 0;
1290 case VARYING_SLOT_CLIP_DIST0
:
1291 input_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
1292 input_semantic_index
[slot
] = 0;
1294 case VARYING_SLOT_CLIP_DIST1
:
1295 input_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
1296 input_semantic_index
[slot
] = 1;
1298 case VARYING_SLOT_CULL_DIST0
:
1299 case VARYING_SLOT_CULL_DIST1
:
1300 /* these should have been lowered by GLSL */
1303 case VARYING_SLOT_PSIZ
:
1304 input_semantic_name
[slot
] = TGSI_SEMANTIC_PSIZE
;
1305 input_semantic_index
[slot
] = 0;
1307 case VARYING_SLOT_TEX0
:
1308 case VARYING_SLOT_TEX1
:
1309 case VARYING_SLOT_TEX2
:
1310 case VARYING_SLOT_TEX3
:
1311 case VARYING_SLOT_TEX4
:
1312 case VARYING_SLOT_TEX5
:
1313 case VARYING_SLOT_TEX6
:
1314 case VARYING_SLOT_TEX7
:
1315 if (st
->needs_texcoord_semantic
) {
1316 input_semantic_name
[slot
] = TGSI_SEMANTIC_TEXCOORD
;
1317 input_semantic_index
[slot
] = attr
- VARYING_SLOT_TEX0
;
1321 case VARYING_SLOT_VAR0
:
1323 assert(attr
>= VARYING_SLOT_VAR0
||
1324 (attr
>= VARYING_SLOT_TEX0
&& attr
<= VARYING_SLOT_TEX7
));
1325 input_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
1326 input_semantic_index
[slot
] =
1327 st_get_generic_varying_index(st
, attr
);
1333 /* Also add patch inputs. */
1334 for (attr
= 0; attr
< 32; attr
++) {
1335 if (prog
->PatchInputsRead
& (1u << attr
)) {
1336 GLuint slot
= num_inputs
++;
1337 GLuint patch_attr
= VARYING_SLOT_PATCH0
+ attr
;
1339 inputMapping
[patch_attr
] = slot
;
1340 inputSlotToAttr
[slot
] = patch_attr
;
1341 input_semantic_name
[slot
] = TGSI_SEMANTIC_PATCH
;
1342 input_semantic_index
[slot
] = attr
;
1346 /* initialize output semantics to defaults */
1347 for (i
= 0; i
< PIPE_MAX_SHADER_OUTPUTS
; i
++) {
1348 output_semantic_name
[i
] = TGSI_SEMANTIC_GENERIC
;
1349 output_semantic_index
[i
] = 0;
1353 * Determine number of outputs, the (default) output register
1354 * mapping and the semantic information for each output.
1356 for (attr
= 0; attr
< VARYING_SLOT_MAX
; attr
++) {
1357 if (prog
->OutputsWritten
& BITFIELD64_BIT(attr
)) {
1358 GLuint slot
= num_outputs
++;
1360 outputMapping
[attr
] = slot
;
1361 outputSlotToAttr
[slot
] = attr
;
1364 case VARYING_SLOT_POS
:
1366 output_semantic_name
[slot
] = TGSI_SEMANTIC_POSITION
;
1367 output_semantic_index
[slot
] = 0;
1369 case VARYING_SLOT_COL0
:
1370 output_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
1371 output_semantic_index
[slot
] = 0;
1373 case VARYING_SLOT_COL1
:
1374 output_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
1375 output_semantic_index
[slot
] = 1;
1377 case VARYING_SLOT_BFC0
:
1378 output_semantic_name
[slot
] = TGSI_SEMANTIC_BCOLOR
;
1379 output_semantic_index
[slot
] = 0;
1381 case VARYING_SLOT_BFC1
:
1382 output_semantic_name
[slot
] = TGSI_SEMANTIC_BCOLOR
;
1383 output_semantic_index
[slot
] = 1;
1385 case VARYING_SLOT_FOGC
:
1386 output_semantic_name
[slot
] = TGSI_SEMANTIC_FOG
;
1387 output_semantic_index
[slot
] = 0;
1389 case VARYING_SLOT_PSIZ
:
1390 output_semantic_name
[slot
] = TGSI_SEMANTIC_PSIZE
;
1391 output_semantic_index
[slot
] = 0;
1393 case VARYING_SLOT_CLIP_VERTEX
:
1394 output_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPVERTEX
;
1395 output_semantic_index
[slot
] = 0;
1397 case VARYING_SLOT_CLIP_DIST0
:
1398 output_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
1399 output_semantic_index
[slot
] = 0;
1401 case VARYING_SLOT_CLIP_DIST1
:
1402 output_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
1403 output_semantic_index
[slot
] = 1;
1405 case VARYING_SLOT_CULL_DIST0
:
1406 case VARYING_SLOT_CULL_DIST1
:
1407 /* these should have been lowered by GLSL */
1410 case VARYING_SLOT_LAYER
:
1411 output_semantic_name
[slot
] = TGSI_SEMANTIC_LAYER
;
1412 output_semantic_index
[slot
] = 0;
1414 case VARYING_SLOT_PRIMITIVE_ID
:
1415 output_semantic_name
[slot
] = TGSI_SEMANTIC_PRIMID
;
1416 output_semantic_index
[slot
] = 0;
1418 case VARYING_SLOT_VIEWPORT
:
1419 output_semantic_name
[slot
] = TGSI_SEMANTIC_VIEWPORT_INDEX
;
1420 output_semantic_index
[slot
] = 0;
1422 case VARYING_SLOT_TESS_LEVEL_OUTER
:
1423 output_semantic_name
[slot
] = TGSI_SEMANTIC_TESSOUTER
;
1424 output_semantic_index
[slot
] = 0;
1426 case VARYING_SLOT_TESS_LEVEL_INNER
:
1427 output_semantic_name
[slot
] = TGSI_SEMANTIC_TESSINNER
;
1428 output_semantic_index
[slot
] = 0;
1430 case VARYING_SLOT_TEX0
:
1431 case VARYING_SLOT_TEX1
:
1432 case VARYING_SLOT_TEX2
:
1433 case VARYING_SLOT_TEX3
:
1434 case VARYING_SLOT_TEX4
:
1435 case VARYING_SLOT_TEX5
:
1436 case VARYING_SLOT_TEX6
:
1437 case VARYING_SLOT_TEX7
:
1438 if (st
->needs_texcoord_semantic
) {
1439 output_semantic_name
[slot
] = TGSI_SEMANTIC_TEXCOORD
;
1440 output_semantic_index
[slot
] = attr
- VARYING_SLOT_TEX0
;
1444 case VARYING_SLOT_VAR0
:
1446 assert(slot
< ARRAY_SIZE(output_semantic_name
));
1447 assert(attr
>= VARYING_SLOT_VAR0
||
1448 (attr
>= VARYING_SLOT_TEX0
&& attr
<= VARYING_SLOT_TEX7
));
1449 output_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
1450 output_semantic_index
[slot
] =
1451 st_get_generic_varying_index(st
, attr
);
1457 /* Also add patch outputs. */
1458 for (attr
= 0; attr
< 32; attr
++) {
1459 if (prog
->PatchOutputsWritten
& (1u << attr
)) {
1460 GLuint slot
= num_outputs
++;
1461 GLuint patch_attr
= VARYING_SLOT_PATCH0
+ attr
;
1463 outputMapping
[patch_attr
] = slot
;
1464 outputSlotToAttr
[slot
] = patch_attr
;
1465 output_semantic_name
[slot
] = TGSI_SEMANTIC_PATCH
;
1466 output_semantic_index
[slot
] = attr
;
1470 st_translate_program(st
->ctx
,
1479 input_semantic_name
,
1480 input_semantic_index
,
1487 output_semantic_name
,
1488 output_semantic_index
);
1490 out_state
->tokens
= ureg_get_tokens(ureg
, NULL
);
1493 st_translate_stream_output_info(glsl_to_tgsi
,
1495 &out_state
->stream_output
);
1497 if ((ST_DEBUG
& DEBUG_TGSI
) && (ST_DEBUG
& DEBUG_MESA
)) {
1498 _mesa_print_program(prog
);
1502 if (ST_DEBUG
& DEBUG_TGSI
) {
1503 tgsi_dump(out_state
->tokens
, 0);
1510 * Translate a geometry program to create a new variant.
1513 st_translate_geometry_program(struct st_context
*st
,
1514 struct st_geometry_program
*stgp
)
1516 struct ureg_program
*ureg
;
1518 ureg
= ureg_create_with_screen(PIPE_SHADER_GEOMETRY
, st
->pipe
->screen
);
1522 ureg_property(ureg
, TGSI_PROPERTY_GS_INPUT_PRIM
,
1523 stgp
->Base
.info
.gs
.input_primitive
);
1524 ureg_property(ureg
, TGSI_PROPERTY_GS_OUTPUT_PRIM
,
1525 stgp
->Base
.info
.gs
.output_primitive
);
1526 ureg_property(ureg
, TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES
,
1527 stgp
->Base
.info
.gs
.vertices_out
);
1528 ureg_property(ureg
, TGSI_PROPERTY_GS_INVOCATIONS
,
1529 stgp
->Base
.info
.gs
.invocations
);
1531 st_translate_program_common(st
, &stgp
->Base
, stgp
->glsl_to_tgsi
, ureg
,
1532 PIPE_SHADER_GEOMETRY
, &stgp
->tgsi
);
1534 free_glsl_to_tgsi_visitor(stgp
->glsl_to_tgsi
);
1535 stgp
->glsl_to_tgsi
= NULL
;
1541 * Get/create a basic program variant.
1543 struct st_basic_variant
*
1544 st_get_basic_variant(struct st_context
*st
,
1545 unsigned pipe_shader
,
1546 struct pipe_shader_state
*tgsi
,
1547 struct st_basic_variant
**variants
)
1549 struct pipe_context
*pipe
= st
->pipe
;
1550 struct st_basic_variant
*v
;
1551 struct st_basic_variant_key key
;
1553 memset(&key
, 0, sizeof(key
));
1554 key
.st
= st
->has_shareable_shaders
? NULL
: st
;
1556 /* Search for existing variant */
1557 for (v
= *variants
; v
; v
= v
->next
) {
1558 if (memcmp(&v
->key
, &key
, sizeof(key
)) == 0) {
1565 v
= CALLOC_STRUCT(st_basic_variant
);
1567 /* fill in new variant */
1568 switch (pipe_shader
) {
1569 case PIPE_SHADER_TESS_CTRL
:
1570 v
->driver_shader
= pipe
->create_tcs_state(pipe
, tgsi
);
1572 case PIPE_SHADER_TESS_EVAL
:
1573 v
->driver_shader
= pipe
->create_tes_state(pipe
, tgsi
);
1575 case PIPE_SHADER_GEOMETRY
:
1576 v
->driver_shader
= pipe
->create_gs_state(pipe
, tgsi
);
1579 assert(!"unhandled shader type");
1586 /* insert into list */
1587 v
->next
= *variants
;
1597 * Translate a tessellation control program to create a new variant.
1600 st_translate_tessctrl_program(struct st_context
*st
,
1601 struct st_tessctrl_program
*sttcp
)
1603 struct ureg_program
*ureg
;
1605 ureg
= ureg_create_with_screen(PIPE_SHADER_TESS_CTRL
, st
->pipe
->screen
);
1609 ureg_property(ureg
, TGSI_PROPERTY_TCS_VERTICES_OUT
,
1610 sttcp
->Base
.info
.tcs
.vertices_out
);
1612 st_translate_program_common(st
, &sttcp
->Base
, sttcp
->glsl_to_tgsi
, ureg
,
1613 PIPE_SHADER_TESS_CTRL
, &sttcp
->tgsi
);
1615 free_glsl_to_tgsi_visitor(sttcp
->glsl_to_tgsi
);
1616 sttcp
->glsl_to_tgsi
= NULL
;
1622 * Translate a tessellation evaluation program to create a new variant.
1625 st_translate_tesseval_program(struct st_context
*st
,
1626 struct st_tesseval_program
*sttep
)
1628 struct ureg_program
*ureg
;
1630 ureg
= ureg_create_with_screen(PIPE_SHADER_TESS_EVAL
, st
->pipe
->screen
);
1634 if (sttep
->Base
.info
.tes
.primitive_mode
== GL_ISOLINES
)
1635 ureg_property(ureg
, TGSI_PROPERTY_TES_PRIM_MODE
, GL_LINES
);
1637 ureg_property(ureg
, TGSI_PROPERTY_TES_PRIM_MODE
,
1638 sttep
->Base
.info
.tes
.primitive_mode
);
1640 switch (sttep
->Base
.info
.tes
.spacing
) {
1642 ureg_property(ureg
, TGSI_PROPERTY_TES_SPACING
, PIPE_TESS_SPACING_EQUAL
);
1644 case GL_FRACTIONAL_EVEN
:
1645 ureg_property(ureg
, TGSI_PROPERTY_TES_SPACING
,
1646 PIPE_TESS_SPACING_FRACTIONAL_EVEN
);
1648 case GL_FRACTIONAL_ODD
:
1649 ureg_property(ureg
, TGSI_PROPERTY_TES_SPACING
,
1650 PIPE_TESS_SPACING_FRACTIONAL_ODD
);
1656 ureg_property(ureg
, TGSI_PROPERTY_TES_VERTEX_ORDER_CW
,
1657 sttep
->Base
.info
.tes
.vertex_order
== GL_CW
);
1658 ureg_property(ureg
, TGSI_PROPERTY_TES_POINT_MODE
,
1659 sttep
->Base
.info
.tes
.point_mode
);
1661 st_translate_program_common(st
, &sttep
->Base
, sttep
->glsl_to_tgsi
,
1662 ureg
, PIPE_SHADER_TESS_EVAL
, &sttep
->tgsi
);
1664 free_glsl_to_tgsi_visitor(sttep
->glsl_to_tgsi
);
1665 sttep
->glsl_to_tgsi
= NULL
;
1671 * Translate a compute program to create a new variant.
1674 st_translate_compute_program(struct st_context
*st
,
1675 struct st_compute_program
*stcp
)
1677 struct ureg_program
*ureg
;
1678 struct pipe_shader_state prog
;
1680 ureg
= ureg_create_with_screen(PIPE_SHADER_COMPUTE
, st
->pipe
->screen
);
1684 st_translate_program_common(st
, &stcp
->Base
, stcp
->glsl_to_tgsi
, ureg
,
1685 PIPE_SHADER_COMPUTE
, &prog
);
1687 stcp
->tgsi
.ir_type
= PIPE_SHADER_IR_TGSI
;
1688 stcp
->tgsi
.prog
= prog
.tokens
;
1689 stcp
->tgsi
.req_local_mem
= stcp
->Base
.info
.cs
.shared_size
;
1690 stcp
->tgsi
.req_private_mem
= 0;
1691 stcp
->tgsi
.req_input_mem
= 0;
1693 free_glsl_to_tgsi_visitor(stcp
->glsl_to_tgsi
);
1694 stcp
->glsl_to_tgsi
= NULL
;
1700 * Get/create compute program variant.
1702 struct st_basic_variant
*
1703 st_get_cp_variant(struct st_context
*st
,
1704 struct pipe_compute_state
*tgsi
,
1705 struct st_basic_variant
**variants
)
1707 struct pipe_context
*pipe
= st
->pipe
;
1708 struct st_basic_variant
*v
;
1709 struct st_basic_variant_key key
;
1711 memset(&key
, 0, sizeof(key
));
1712 key
.st
= st
->has_shareable_shaders
? NULL
: st
;
1714 /* Search for existing variant */
1715 for (v
= *variants
; v
; v
= v
->next
) {
1716 if (memcmp(&v
->key
, &key
, sizeof(key
)) == 0) {
1723 v
= CALLOC_STRUCT(st_basic_variant
);
1725 /* fill in new variant */
1726 v
->driver_shader
= pipe
->create_compute_state(pipe
, tgsi
);
1729 /* insert into list */
1730 v
->next
= *variants
;
1740 * Vert/Geom/Frag programs have per-context variants. Free all the
1741 * variants attached to the given program which match the given context.
1744 destroy_program_variants(struct st_context
*st
, struct gl_program
*target
)
1746 if (!target
|| target
== &_mesa_DummyProgram
)
1749 switch (target
->Target
) {
1750 case GL_VERTEX_PROGRAM_ARB
:
1752 struct st_vertex_program
*stvp
= (struct st_vertex_program
*) target
;
1753 struct st_vp_variant
*vpv
, **prevPtr
= &stvp
->variants
;
1755 for (vpv
= stvp
->variants
; vpv
; ) {
1756 struct st_vp_variant
*next
= vpv
->next
;
1757 if (vpv
->key
.st
== st
) {
1758 /* unlink from list */
1760 /* destroy this variant */
1761 delete_vp_variant(st
, vpv
);
1764 prevPtr
= &vpv
->next
;
1770 case GL_FRAGMENT_PROGRAM_ARB
:
1772 struct st_fragment_program
*stfp
=
1773 (struct st_fragment_program
*) target
;
1774 struct st_fp_variant
*fpv
, **prevPtr
= &stfp
->variants
;
1776 for (fpv
= stfp
->variants
; fpv
; ) {
1777 struct st_fp_variant
*next
= fpv
->next
;
1778 if (fpv
->key
.st
== st
) {
1779 /* unlink from list */
1781 /* destroy this variant */
1782 delete_fp_variant(st
, fpv
);
1785 prevPtr
= &fpv
->next
;
1791 case GL_GEOMETRY_PROGRAM_NV
:
1792 case GL_TESS_CONTROL_PROGRAM_NV
:
1793 case GL_TESS_EVALUATION_PROGRAM_NV
:
1794 case GL_COMPUTE_PROGRAM_NV
:
1796 struct st_geometry_program
*gp
= (struct st_geometry_program
*)target
;
1797 struct st_tessctrl_program
*tcp
= (struct st_tessctrl_program
*)target
;
1798 struct st_tesseval_program
*tep
= (struct st_tesseval_program
*)target
;
1799 struct st_compute_program
*cp
= (struct st_compute_program
*)target
;
1800 struct st_basic_variant
**variants
=
1801 target
->Target
== GL_GEOMETRY_PROGRAM_NV
? &gp
->variants
:
1802 target
->Target
== GL_TESS_CONTROL_PROGRAM_NV
? &tcp
->variants
:
1803 target
->Target
== GL_TESS_EVALUATION_PROGRAM_NV
? &tep
->variants
:
1804 target
->Target
== GL_COMPUTE_PROGRAM_NV
? &cp
->variants
:
1806 struct st_basic_variant
*v
, **prevPtr
= variants
;
1808 for (v
= *variants
; v
; ) {
1809 struct st_basic_variant
*next
= v
->next
;
1810 if (v
->key
.st
== st
) {
1811 /* unlink from list */
1813 /* destroy this variant */
1814 delete_basic_variant(st
, v
, target
->Target
);
1824 _mesa_problem(NULL
, "Unexpected program target 0x%x in "
1825 "destroy_program_variants_cb()", target
->Target
);
1831 * Callback for _mesa_HashWalk. Free all the shader's program variants
1832 * which match the given context.
1835 destroy_shader_program_variants_cb(GLuint key
, void *data
, void *userData
)
1837 struct st_context
*st
= (struct st_context
*) userData
;
1838 struct gl_shader
*shader
= (struct gl_shader
*) data
;
1840 switch (shader
->Type
) {
1841 case GL_SHADER_PROGRAM_MESA
:
1843 struct gl_shader_program
*shProg
= (struct gl_shader_program
*) data
;
1846 for (i
= 0; i
< ARRAY_SIZE(shProg
->_LinkedShaders
); i
++) {
1847 if (shProg
->_LinkedShaders
[i
])
1848 destroy_program_variants(st
, shProg
->_LinkedShaders
[i
]->Program
);
1852 case GL_VERTEX_SHADER
:
1853 case GL_FRAGMENT_SHADER
:
1854 case GL_GEOMETRY_SHADER
:
1855 case GL_TESS_CONTROL_SHADER
:
1856 case GL_TESS_EVALUATION_SHADER
:
1857 case GL_COMPUTE_SHADER
:
1866 * Callback for _mesa_HashWalk. Free all the program variants which match
1867 * the given context.
1870 destroy_program_variants_cb(GLuint key
, void *data
, void *userData
)
1872 struct st_context
*st
= (struct st_context
*) userData
;
1873 struct gl_program
*program
= (struct gl_program
*) data
;
1874 destroy_program_variants(st
, program
);
1879 * Walk over all shaders and programs to delete any variants which
1880 * belong to the given context.
1881 * This is called during context tear-down.
1884 st_destroy_program_variants(struct st_context
*st
)
1886 /* If shaders can be shared with other contexts, the last context will
1887 * call DeleteProgram on all shaders, releasing everything.
1889 if (st
->has_shareable_shaders
)
1892 /* ARB vert/frag program */
1893 _mesa_HashWalk(st
->ctx
->Shared
->Programs
,
1894 destroy_program_variants_cb
, st
);
1896 /* GLSL vert/frag/geom shaders */
1897 _mesa_HashWalk(st
->ctx
->Shared
->ShaderObjects
,
1898 destroy_shader_program_variants_cb
, st
);
1903 * For debugging, print/dump the current vertex program.
1906 st_print_current_vertex_program(void)
1908 GET_CURRENT_CONTEXT(ctx
);
1910 if (ctx
->VertexProgram
._Current
) {
1911 struct st_vertex_program
*stvp
=
1912 (struct st_vertex_program
*) ctx
->VertexProgram
._Current
;
1913 struct st_vp_variant
*stv
;
1915 debug_printf("Vertex program %u\n", stvp
->Base
.Id
);
1917 for (stv
= stvp
->variants
; stv
; stv
= stv
->next
) {
1918 debug_printf("variant %p\n", stv
);
1919 tgsi_dump(stv
->tgsi
.tokens
, 0);
1926 * Compile one shader variant.
1929 st_precompile_shader_variant(struct st_context
*st
,
1930 struct gl_program
*prog
)
1932 switch (prog
->Target
) {
1933 case GL_VERTEX_PROGRAM_ARB
: {
1934 struct st_vertex_program
*p
= (struct st_vertex_program
*)prog
;
1935 struct st_vp_variant_key key
;
1937 memset(&key
, 0, sizeof(key
));
1938 key
.st
= st
->has_shareable_shaders
? NULL
: st
;
1939 st_get_vp_variant(st
, p
, &key
);
1943 case GL_TESS_CONTROL_PROGRAM_NV
: {
1944 struct st_tessctrl_program
*p
= (struct st_tessctrl_program
*)prog
;
1945 st_get_basic_variant(st
, PIPE_SHADER_TESS_CTRL
, &p
->tgsi
, &p
->variants
);
1949 case GL_TESS_EVALUATION_PROGRAM_NV
: {
1950 struct st_tesseval_program
*p
= (struct st_tesseval_program
*)prog
;
1951 st_get_basic_variant(st
, PIPE_SHADER_TESS_EVAL
, &p
->tgsi
, &p
->variants
);
1955 case GL_GEOMETRY_PROGRAM_NV
: {
1956 struct st_geometry_program
*p
= (struct st_geometry_program
*)prog
;
1957 st_get_basic_variant(st
, PIPE_SHADER_GEOMETRY
, &p
->tgsi
, &p
->variants
);
1961 case GL_FRAGMENT_PROGRAM_ARB
: {
1962 struct st_fragment_program
*p
= (struct st_fragment_program
*)prog
;
1963 struct st_fp_variant_key key
;
1965 memset(&key
, 0, sizeof(key
));
1966 key
.st
= st
->has_shareable_shaders
? NULL
: st
;
1967 st_get_fp_variant(st
, p
, &key
);
1971 case GL_COMPUTE_PROGRAM_NV
: {
1972 struct st_compute_program
*p
= (struct st_compute_program
*)prog
;
1973 st_get_cp_variant(st
, &p
->tgsi
, &p
->variants
);