1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
29 * Keith Whitwell <keith@tungstengraphics.com>
34 #include "main/imports.h"
35 #include "main/hash.h"
36 #include "main/mfeatures.h"
37 #include "main/mtypes.h"
38 #include "program/prog_parameter.h"
39 #include "program/prog_print.h"
40 #include "program/programopt.h"
42 #include "pipe/p_context.h"
43 #include "pipe/p_defines.h"
44 #include "pipe/p_shader_tokens.h"
45 #include "draw/draw_context.h"
46 #include "tgsi/tgsi_dump.h"
47 #include "tgsi/tgsi_ureg.h"
50 #include "st_cb_bitmap.h"
51 #include "st_cb_drawpixels.h"
52 #include "st_context.h"
53 #include "st_program.h"
54 #include "st_mesa_to_tgsi.h"
55 #include "cso_cache/cso_context.h"
60 * Delete a vertex program variant. Note the caller must unlink
61 * the variant from the linked list.
64 delete_vp_variant(struct st_context
*st
, struct st_vp_variant
*vpv
)
66 if (vpv
->driver_shader
)
67 cso_delete_vertex_shader(st
->cso_context
, vpv
->driver_shader
);
70 draw_delete_vertex_shader( st
->draw
, vpv
->draw_shader
);
73 st_free_tokens(vpv
->tgsi
.tokens
);
81 * Clean out any old compilations:
84 st_release_vp_variants( struct st_context
*st
,
85 struct st_vertex_program
*stvp
)
87 struct st_vp_variant
*vpv
;
89 for (vpv
= stvp
->variants
; vpv
; ) {
90 struct st_vp_variant
*next
= vpv
->next
;
91 delete_vp_variant(st
, vpv
);
95 stvp
->variants
= NULL
;
101 * Delete a fragment program variant. Note the caller must unlink
102 * the variant from the linked list.
105 delete_fp_variant(struct st_context
*st
, struct st_fp_variant
*fpv
)
107 if (fpv
->driver_shader
)
108 cso_delete_fragment_shader(st
->cso_context
, fpv
->driver_shader
);
110 _mesa_free_parameter_list(fpv
->parameters
);
111 if (fpv
->tgsi
.tokens
)
112 st_free_tokens(fpv
->tgsi
.tokens
);
118 * Free all variants of a fragment program.
121 st_release_fp_variants(struct st_context
*st
, struct st_fragment_program
*stfp
)
123 struct st_fp_variant
*fpv
;
125 for (fpv
= stfp
->variants
; fpv
; ) {
126 struct st_fp_variant
*next
= fpv
->next
;
127 delete_fp_variant(st
, fpv
);
131 stfp
->variants
= NULL
;
136 * Delete a geometry program variant. Note the caller must unlink
137 * the variant from the linked list.
140 delete_gp_variant(struct st_context
*st
, struct st_gp_variant
*gpv
)
142 if (gpv
->driver_shader
)
143 cso_delete_geometry_shader(st
->cso_context
, gpv
->driver_shader
);
150 * Free all variants of a geometry program.
153 st_release_gp_variants(struct st_context
*st
, struct st_geometry_program
*stgp
)
155 struct st_gp_variant
*gpv
;
157 for (gpv
= stgp
->variants
; gpv
; ) {
158 struct st_gp_variant
*next
= gpv
->next
;
159 delete_gp_variant(st
, gpv
);
163 stgp
->variants
= NULL
;
170 * Translate a Mesa vertex shader into a TGSI shader.
171 * \param outputMapping to map vertex program output registers (VARYING_SLOT_x)
172 * to TGSI output slots
173 * \param tokensOut destination for TGSI tokens
174 * \return pointer to cached pipe_shader object.
177 st_prepare_vertex_program(struct gl_context
*ctx
,
178 struct st_vertex_program
*stvp
)
180 struct st_context
*st
= st_context(ctx
);
183 stvp
->num_inputs
= 0;
184 stvp
->num_outputs
= 0;
186 if (stvp
->Base
.IsPositionInvariant
)
187 _mesa_insert_mvp_code(ctx
, &stvp
->Base
);
189 if (!stvp
->glsl_to_tgsi
)
190 assert(stvp
->Base
.Base
.NumInstructions
> 1);
193 * Determine number of inputs, the mappings between VERT_ATTRIB_x
194 * and TGSI generic input indexes, plus input attrib semantic info.
196 for (attr
= 0; attr
< VERT_ATTRIB_MAX
; attr
++) {
197 if ((stvp
->Base
.Base
.InputsRead
& BITFIELD64_BIT(attr
)) != 0) {
198 stvp
->input_to_index
[attr
] = stvp
->num_inputs
;
199 stvp
->index_to_input
[stvp
->num_inputs
] = attr
;
203 /* bit of a hack, presetup potentially unused edgeflag input */
204 stvp
->input_to_index
[VERT_ATTRIB_EDGEFLAG
] = stvp
->num_inputs
;
205 stvp
->index_to_input
[stvp
->num_inputs
] = VERT_ATTRIB_EDGEFLAG
;
207 /* Compute mapping of vertex program outputs to slots.
209 for (attr
= 0; attr
< VARYING_SLOT_MAX
; attr
++) {
210 if ((stvp
->Base
.Base
.OutputsWritten
& BITFIELD64_BIT(attr
)) == 0) {
211 stvp
->result_to_output
[attr
] = ~0;
214 unsigned slot
= stvp
->num_outputs
++;
216 stvp
->result_to_output
[attr
] = slot
;
219 case VARYING_SLOT_POS
:
220 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_POSITION
;
221 stvp
->output_semantic_index
[slot
] = 0;
223 case VARYING_SLOT_COL0
:
224 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
225 stvp
->output_semantic_index
[slot
] = 0;
227 case VARYING_SLOT_COL1
:
228 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
229 stvp
->output_semantic_index
[slot
] = 1;
231 case VARYING_SLOT_BFC0
:
232 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_BCOLOR
;
233 stvp
->output_semantic_index
[slot
] = 0;
235 case VARYING_SLOT_BFC1
:
236 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_BCOLOR
;
237 stvp
->output_semantic_index
[slot
] = 1;
239 case VARYING_SLOT_FOGC
:
240 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_FOG
;
241 stvp
->output_semantic_index
[slot
] = 0;
243 case VARYING_SLOT_PSIZ
:
244 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_PSIZE
;
245 stvp
->output_semantic_index
[slot
] = 0;
247 case VARYING_SLOT_CLIP_DIST0
:
248 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
249 stvp
->output_semantic_index
[slot
] = 0;
251 case VARYING_SLOT_CLIP_DIST1
:
252 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
253 stvp
->output_semantic_index
[slot
] = 1;
255 case VARYING_SLOT_EDGE
:
258 case VARYING_SLOT_CLIP_VERTEX
:
259 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPVERTEX
;
260 stvp
->output_semantic_index
[slot
] = 0;
263 case VARYING_SLOT_TEX0
:
264 case VARYING_SLOT_TEX1
:
265 case VARYING_SLOT_TEX2
:
266 case VARYING_SLOT_TEX3
:
267 case VARYING_SLOT_TEX4
:
268 case VARYING_SLOT_TEX5
:
269 case VARYING_SLOT_TEX6
:
270 case VARYING_SLOT_TEX7
:
271 stvp
->output_semantic_name
[slot
] = st
->needs_texcoord_semantic
?
272 TGSI_SEMANTIC_TEXCOORD
: TGSI_SEMANTIC_GENERIC
;
273 stvp
->output_semantic_index
[slot
] = attr
- VARYING_SLOT_TEX0
;
276 case VARYING_SLOT_VAR0
:
278 assert(attr
< VARYING_SLOT_MAX
);
279 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
280 stvp
->output_semantic_index
[slot
] = st
->needs_texcoord_semantic
?
281 (attr
- VARYING_SLOT_VAR0
) : (attr
- VARYING_SLOT_TEX0
);
286 /* similar hack to above, presetup potentially unused edgeflag output */
287 stvp
->result_to_output
[VARYING_SLOT_EDGE
] = stvp
->num_outputs
;
288 stvp
->output_semantic_name
[stvp
->num_outputs
] = TGSI_SEMANTIC_EDGEFLAG
;
289 stvp
->output_semantic_index
[stvp
->num_outputs
] = 0;
294 * Translate a vertex program to create a new variant.
296 static struct st_vp_variant
*
297 st_translate_vertex_program(struct st_context
*st
,
298 struct st_vertex_program
*stvp
,
299 const struct st_vp_variant_key
*key
)
301 struct st_vp_variant
*vpv
= CALLOC_STRUCT(st_vp_variant
);
302 struct pipe_context
*pipe
= st
->pipe
;
303 struct ureg_program
*ureg
;
304 enum pipe_error error
;
305 unsigned num_outputs
;
307 st_prepare_vertex_program(st
->ctx
, stvp
);
309 if (!stvp
->glsl_to_tgsi
)
311 _mesa_remove_output_reads(&stvp
->Base
.Base
, PROGRAM_OUTPUT
);
314 ureg
= ureg_create( TGSI_PROCESSOR_VERTEX
);
322 vpv
->num_inputs
= stvp
->num_inputs
;
323 num_outputs
= stvp
->num_outputs
;
324 if (key
->passthrough_edgeflags
) {
329 if (ST_DEBUG
& DEBUG_MESA
) {
330 _mesa_print_program(&stvp
->Base
.Base
);
331 _mesa_print_program_parameters(st
->ctx
, &stvp
->Base
.Base
);
335 if (stvp
->glsl_to_tgsi
)
336 error
= st_translate_program(st
->ctx
,
337 TGSI_PROCESSOR_VERTEX
,
343 stvp
->input_to_index
,
344 NULL
, /* input semantic name */
345 NULL
, /* input semantic index */
346 NULL
, /* interp mode */
347 NULL
, /* is centroid */
350 stvp
->result_to_output
,
351 stvp
->output_semantic_name
,
352 stvp
->output_semantic_index
,
353 key
->passthrough_edgeflags
,
356 error
= st_translate_mesa_program(st
->ctx
,
357 TGSI_PROCESSOR_VERTEX
,
362 stvp
->input_to_index
,
363 NULL
, /* input semantic name */
364 NULL
, /* input semantic index */
368 stvp
->result_to_output
,
369 stvp
->output_semantic_name
,
370 stvp
->output_semantic_index
,
371 key
->passthrough_edgeflags
,
377 vpv
->tgsi
.tokens
= ureg_get_tokens( ureg
, NULL
);
378 if (!vpv
->tgsi
.tokens
)
381 ureg_destroy( ureg
);
383 if (stvp
->glsl_to_tgsi
) {
384 st_translate_stream_output_info(stvp
->glsl_to_tgsi
,
385 stvp
->result_to_output
,
386 &vpv
->tgsi
.stream_output
);
389 vpv
->driver_shader
= pipe
->create_vs_state(pipe
, &vpv
->tgsi
);
391 if (ST_DEBUG
& DEBUG_TGSI
) {
392 tgsi_dump( vpv
->tgsi
.tokens
, 0 );
399 debug_printf("%s: failed to translate Mesa program:\n", __FUNCTION__
);
400 _mesa_print_program(&stvp
->Base
.Base
);
403 ureg_destroy( ureg
);
409 * Find/create a vertex program variant.
411 struct st_vp_variant
*
412 st_get_vp_variant(struct st_context
*st
,
413 struct st_vertex_program
*stvp
,
414 const struct st_vp_variant_key
*key
)
416 struct st_vp_variant
*vpv
;
418 /* Search for existing variant */
419 for (vpv
= stvp
->variants
; vpv
; vpv
= vpv
->next
) {
420 if (memcmp(&vpv
->key
, key
, sizeof(*key
)) == 0) {
427 vpv
= st_translate_vertex_program(st
, stvp
, key
);
429 /* insert into list */
430 vpv
->next
= stvp
->variants
;
431 stvp
->variants
= vpv
;
440 st_translate_interp(enum glsl_interp_qualifier glsl_qual
, bool is_color
)
443 case INTERP_QUALIFIER_NONE
:
445 return TGSI_INTERPOLATE_COLOR
;
446 return TGSI_INTERPOLATE_PERSPECTIVE
;
447 case INTERP_QUALIFIER_SMOOTH
:
448 return TGSI_INTERPOLATE_PERSPECTIVE
;
449 case INTERP_QUALIFIER_FLAT
:
450 return TGSI_INTERPOLATE_CONSTANT
;
451 case INTERP_QUALIFIER_NOPERSPECTIVE
:
452 return TGSI_INTERPOLATE_LINEAR
;
454 assert(0 && "unexpected interp mode in st_translate_interp()");
455 return TGSI_INTERPOLATE_PERSPECTIVE
;
461 * Translate a Mesa fragment shader into a TGSI shader using extra info in
463 * \return new fragment program variant
465 static struct st_fp_variant
*
466 st_translate_fragment_program(struct st_context
*st
,
467 struct st_fragment_program
*stfp
,
468 const struct st_fp_variant_key
*key
)
470 struct pipe_context
*pipe
= st
->pipe
;
471 struct st_fp_variant
*variant
= CALLOC_STRUCT(st_fp_variant
);
472 GLboolean deleteFP
= GL_FALSE
;
474 GLuint outputMapping
[FRAG_RESULT_MAX
];
475 GLuint inputMapping
[VARYING_SLOT_MAX
];
476 GLuint interpMode
[PIPE_MAX_SHADER_INPUTS
]; /* XXX size? */
478 GLbitfield64 inputsRead
;
479 struct ureg_program
*ureg
;
481 GLboolean write_all
= GL_FALSE
;
483 ubyte input_semantic_name
[PIPE_MAX_SHADER_INPUTS
];
484 ubyte input_semantic_index
[PIPE_MAX_SHADER_INPUTS
];
485 GLboolean is_centroid
[PIPE_MAX_SHADER_INPUTS
];
486 uint fs_num_inputs
= 0;
488 ubyte fs_output_semantic_name
[PIPE_MAX_SHADER_OUTPUTS
];
489 ubyte fs_output_semantic_index
[PIPE_MAX_SHADER_OUTPUTS
];
490 uint fs_num_outputs
= 0;
495 assert(!(key
->bitmap
&& key
->drawpixels
));
498 /* glBitmap drawing */
499 struct gl_fragment_program
*fp
; /* we free this temp program below */
501 st_make_bitmap_fragment_program(st
, &stfp
->Base
,
502 &fp
, &variant
->bitmap_sampler
);
504 variant
->parameters
= _mesa_clone_parameter_list(fp
->Base
.Parameters
);
505 stfp
= st_fragment_program(fp
);
508 else if (key
->drawpixels
) {
509 /* glDrawPixels drawing */
510 struct gl_fragment_program
*fp
; /* we free this temp program below */
512 if (key
->drawpixels_z
|| key
->drawpixels_stencil
) {
513 fp
= st_make_drawpix_z_stencil_program(st
, key
->drawpixels_z
,
514 key
->drawpixels_stencil
);
518 st_make_drawpix_fragment_program(st
, &stfp
->Base
, &fp
);
519 variant
->parameters
= _mesa_clone_parameter_list(fp
->Base
.Parameters
);
522 stfp
= st_fragment_program(fp
);
525 if (!stfp
->glsl_to_tgsi
)
526 _mesa_remove_output_reads(&stfp
->Base
.Base
, PROGRAM_OUTPUT
);
529 * Convert Mesa program inputs to TGSI input register semantics.
531 inputsRead
= stfp
->Base
.Base
.InputsRead
;
532 for (attr
= 0; attr
< VARYING_SLOT_MAX
; attr
++) {
533 if ((inputsRead
& BITFIELD64_BIT(attr
)) != 0) {
534 const GLuint slot
= fs_num_inputs
++;
536 inputMapping
[attr
] = slot
;
537 is_centroid
[slot
] = (stfp
->Base
.IsCentroid
& BITFIELD64_BIT(attr
)) != 0;
540 case VARYING_SLOT_POS
:
541 input_semantic_name
[slot
] = TGSI_SEMANTIC_POSITION
;
542 input_semantic_index
[slot
] = 0;
543 interpMode
[slot
] = TGSI_INTERPOLATE_LINEAR
;
545 case VARYING_SLOT_COL0
:
546 input_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
547 input_semantic_index
[slot
] = 0;
548 interpMode
[slot
] = st_translate_interp(stfp
->Base
.InterpQualifier
[attr
],
551 case VARYING_SLOT_COL1
:
552 input_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
553 input_semantic_index
[slot
] = 1;
554 interpMode
[slot
] = st_translate_interp(stfp
->Base
.InterpQualifier
[attr
],
557 case VARYING_SLOT_FOGC
:
558 input_semantic_name
[slot
] = TGSI_SEMANTIC_FOG
;
559 input_semantic_index
[slot
] = 0;
560 interpMode
[slot
] = TGSI_INTERPOLATE_PERSPECTIVE
;
562 case VARYING_SLOT_FACE
:
563 input_semantic_name
[slot
] = TGSI_SEMANTIC_FACE
;
564 input_semantic_index
[slot
] = 0;
565 interpMode
[slot
] = TGSI_INTERPOLATE_CONSTANT
;
567 case VARYING_SLOT_CLIP_DIST0
:
568 input_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
569 input_semantic_index
[slot
] = 0;
570 interpMode
[slot
] = TGSI_INTERPOLATE_PERSPECTIVE
;
572 case VARYING_SLOT_CLIP_DIST1
:
573 input_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
574 input_semantic_index
[slot
] = 1;
575 interpMode
[slot
] = TGSI_INTERPOLATE_PERSPECTIVE
;
577 /* In most cases, there is nothing special about these
578 * inputs, so adopt a convention to use the generic
579 * semantic name and the mesa VARYING_SLOT_ number as the
582 * All that is required is that the vertex shader labels
583 * its own outputs similarly, and that the vertex shader
584 * generates at least every output required by the
585 * fragment shader plus fixed-function hardware (such as
588 * However, some drivers may need us to identify the PNTC and TEXi
589 * varyings if, for example, their capability to replace them with
590 * sprite coordinates is limited.
592 case VARYING_SLOT_PNTC
:
593 if (st
->needs_texcoord_semantic
) {
594 input_semantic_name
[slot
] = TGSI_SEMANTIC_PCOORD
;
595 input_semantic_index
[slot
] = 0;
596 interpMode
[slot
] = TGSI_INTERPOLATE_LINEAR
;
600 case VARYING_SLOT_TEX0
:
601 case VARYING_SLOT_TEX1
:
602 case VARYING_SLOT_TEX2
:
603 case VARYING_SLOT_TEX3
:
604 case VARYING_SLOT_TEX4
:
605 case VARYING_SLOT_TEX5
:
606 case VARYING_SLOT_TEX6
:
607 case VARYING_SLOT_TEX7
:
608 if (st
->needs_texcoord_semantic
) {
609 input_semantic_name
[slot
] = TGSI_SEMANTIC_TEXCOORD
;
610 input_semantic_index
[slot
] = attr
- VARYING_SLOT_TEX0
;
612 st_translate_interp(stfp
->Base
.InterpQualifier
[attr
], FALSE
);
616 case VARYING_SLOT_VAR0
:
618 /* Semantic indices should be zero-based because drivers may choose
619 * to assign a fixed slot determined by that index.
620 * This is useful because ARB_separate_shader_objects uses location
621 * qualifiers for linkage, and if the semantic index corresponds to
622 * these locations, linkage passes in the driver become unecessary.
624 * If needs_texcoord_semantic is true, no semantic indices will be
625 * consumed for the TEXi varyings, and we can base the locations of
626 * the user varyings on VAR0. Otherwise, we use TEX0 as base index.
628 assert(attr
>= VARYING_SLOT_TEX0
);
629 input_semantic_index
[slot
] = st
->needs_texcoord_semantic
?
630 (attr
- VARYING_SLOT_VAR0
) : (attr
- VARYING_SLOT_TEX0
);
631 input_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
632 if (attr
== VARYING_SLOT_PNTC
)
633 interpMode
[slot
] = TGSI_INTERPOLATE_LINEAR
;
635 interpMode
[slot
] = st_translate_interp(stfp
->Base
.InterpQualifier
[attr
],
641 inputMapping
[attr
] = -1;
646 * Semantics and mapping for outputs
650 GLbitfield64 outputsWritten
= stfp
->Base
.Base
.OutputsWritten
;
652 /* if z is written, emit that first */
653 if (outputsWritten
& BITFIELD64_BIT(FRAG_RESULT_DEPTH
)) {
654 fs_output_semantic_name
[fs_num_outputs
] = TGSI_SEMANTIC_POSITION
;
655 fs_output_semantic_index
[fs_num_outputs
] = 0;
656 outputMapping
[FRAG_RESULT_DEPTH
] = fs_num_outputs
;
658 outputsWritten
&= ~(1 << FRAG_RESULT_DEPTH
);
661 if (outputsWritten
& BITFIELD64_BIT(FRAG_RESULT_STENCIL
)) {
662 fs_output_semantic_name
[fs_num_outputs
] = TGSI_SEMANTIC_STENCIL
;
663 fs_output_semantic_index
[fs_num_outputs
] = 0;
664 outputMapping
[FRAG_RESULT_STENCIL
] = fs_num_outputs
;
666 outputsWritten
&= ~(1 << FRAG_RESULT_STENCIL
);
669 /* handle remaining outputs (color) */
670 for (attr
= 0; attr
< FRAG_RESULT_MAX
; attr
++) {
671 if (outputsWritten
& BITFIELD64_BIT(attr
)) {
673 case FRAG_RESULT_DEPTH
:
674 case FRAG_RESULT_STENCIL
:
678 case FRAG_RESULT_COLOR
:
679 write_all
= GL_TRUE
; /* fallthrough */
681 assert(attr
== FRAG_RESULT_COLOR
||
682 (FRAG_RESULT_DATA0
<= attr
&& attr
< FRAG_RESULT_MAX
));
683 fs_output_semantic_name
[fs_num_outputs
] = TGSI_SEMANTIC_COLOR
;
684 fs_output_semantic_index
[fs_num_outputs
] = numColors
;
685 outputMapping
[attr
] = fs_num_outputs
;
695 ureg
= ureg_create( TGSI_PROCESSOR_FRAGMENT
);
701 if (ST_DEBUG
& DEBUG_MESA
) {
702 _mesa_print_program(&stfp
->Base
.Base
);
703 _mesa_print_program_parameters(st
->ctx
, &stfp
->Base
.Base
);
706 if (write_all
== GL_TRUE
)
707 ureg_property_fs_color0_writes_all_cbufs(ureg
, 1);
709 if (stfp
->Base
.FragDepthLayout
!= FRAG_DEPTH_LAYOUT_NONE
) {
710 switch (stfp
->Base
.FragDepthLayout
) {
711 case FRAG_DEPTH_LAYOUT_ANY
:
712 ureg_property_fs_depth_layout(ureg
, TGSI_FS_DEPTH_LAYOUT_ANY
);
714 case FRAG_DEPTH_LAYOUT_GREATER
:
715 ureg_property_fs_depth_layout(ureg
, TGSI_FS_DEPTH_LAYOUT_GREATER
);
717 case FRAG_DEPTH_LAYOUT_LESS
:
718 ureg_property_fs_depth_layout(ureg
, TGSI_FS_DEPTH_LAYOUT_LESS
);
720 case FRAG_DEPTH_LAYOUT_UNCHANGED
:
721 ureg_property_fs_depth_layout(ureg
, TGSI_FS_DEPTH_LAYOUT_UNCHANGED
);
728 if (stfp
->glsl_to_tgsi
)
729 st_translate_program(st
->ctx
,
730 TGSI_PROCESSOR_FRAGMENT
,
738 input_semantic_index
,
744 fs_output_semantic_name
,
745 fs_output_semantic_index
, FALSE
,
748 st_translate_mesa_program(st
->ctx
,
749 TGSI_PROCESSOR_FRAGMENT
,
756 input_semantic_index
,
761 fs_output_semantic_name
,
762 fs_output_semantic_index
, FALSE
,
765 variant
->tgsi
.tokens
= ureg_get_tokens( ureg
, NULL
);
766 ureg_destroy( ureg
);
768 /* fill in variant */
769 variant
->driver_shader
= pipe
->create_fs_state(pipe
, &variant
->tgsi
);
772 if (ST_DEBUG
& DEBUG_TGSI
) {
773 tgsi_dump( variant
->tgsi
.tokens
, 0/*TGSI_DUMP_VERBOSE*/ );
778 /* Free the temporary program made above */
779 struct gl_fragment_program
*fp
= &stfp
->Base
;
780 _mesa_reference_fragprog(st
->ctx
, &fp
, NULL
);
788 * Translate fragment program if needed.
790 struct st_fp_variant
*
791 st_get_fp_variant(struct st_context
*st
,
792 struct st_fragment_program
*stfp
,
793 const struct st_fp_variant_key
*key
)
795 struct st_fp_variant
*fpv
;
797 /* Search for existing variant */
798 for (fpv
= stfp
->variants
; fpv
; fpv
= fpv
->next
) {
799 if (memcmp(&fpv
->key
, key
, sizeof(*key
)) == 0) {
806 fpv
= st_translate_fragment_program(st
, stfp
, key
);
808 /* insert into list */
809 fpv
->next
= stfp
->variants
;
810 stfp
->variants
= fpv
;
819 * Translate a geometry program to create a new variant.
821 static struct st_gp_variant
*
822 st_translate_geometry_program(struct st_context
*st
,
823 struct st_geometry_program
*stgp
,
824 const struct st_gp_variant_key
*key
)
826 GLuint inputMapping
[VARYING_SLOT_MAX
];
827 GLuint outputMapping
[VARYING_SLOT_MAX
];
828 struct pipe_context
*pipe
= st
->pipe
;
830 GLbitfield64 inputsRead
;
832 GLuint num_generic
= 0;
834 uint gs_num_inputs
= 0;
835 uint gs_builtin_inputs
= 0;
836 uint gs_array_offset
= 0;
838 ubyte gs_output_semantic_name
[PIPE_MAX_SHADER_OUTPUTS
];
839 ubyte gs_output_semantic_index
[PIPE_MAX_SHADER_OUTPUTS
];
840 uint gs_num_outputs
= 0;
844 struct ureg_program
*ureg
;
846 struct st_gp_variant
*gpv
;
848 gpv
= CALLOC_STRUCT(st_gp_variant
);
852 _mesa_remove_output_reads(&stgp
->Base
.Base
, PROGRAM_OUTPUT
);
854 ureg
= ureg_create( TGSI_PROCESSOR_GEOMETRY
);
860 /* which vertex output goes to the first geometry input */
863 memset(inputMapping
, 0, sizeof(inputMapping
));
864 memset(outputMapping
, 0, sizeof(outputMapping
));
867 * Convert Mesa program inputs to TGSI input register semantics.
869 inputsRead
= stgp
->Base
.Base
.InputsRead
;
870 for (attr
= 0; attr
< VARYING_SLOT_MAX
; attr
++) {
871 if ((inputsRead
& BITFIELD64_BIT(attr
)) != 0) {
872 const GLuint slot
= gs_num_inputs
;
876 inputMapping
[attr
] = slot
;
878 stgp
->input_map
[slot
+ gs_array_offset
] = vslot
- gs_builtin_inputs
;
879 stgp
->input_to_index
[attr
] = vslot
;
880 stgp
->index_to_input
[vslot
] = attr
;
883 if (attr
!= VARYING_SLOT_PRIMITIVE_ID
) {
884 gs_array_offset
+= 2;
889 debug_printf("input map at %d = %d\n",
890 slot
+ gs_array_offset
, stgp
->input_map
[slot
+ gs_array_offset
]);
894 case VARYING_SLOT_PRIMITIVE_ID
:
895 stgp
->input_semantic_name
[slot
] = TGSI_SEMANTIC_PRIMID
;
896 stgp
->input_semantic_index
[slot
] = 0;
898 case VARYING_SLOT_POS
:
899 stgp
->input_semantic_name
[slot
] = TGSI_SEMANTIC_POSITION
;
900 stgp
->input_semantic_index
[slot
] = 0;
902 case VARYING_SLOT_COL0
:
903 stgp
->input_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
904 stgp
->input_semantic_index
[slot
] = 0;
906 case VARYING_SLOT_COL1
:
907 stgp
->input_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
908 stgp
->input_semantic_index
[slot
] = 1;
910 case VARYING_SLOT_FOGC
:
911 stgp
->input_semantic_name
[slot
] = TGSI_SEMANTIC_FOG
;
912 stgp
->input_semantic_index
[slot
] = 0;
914 case VARYING_SLOT_TEX0
:
915 stgp
->input_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
916 stgp
->input_semantic_index
[slot
] = num_generic
++;
918 case VARYING_SLOT_VAR0
:
921 stgp
->input_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
922 stgp
->input_semantic_index
[slot
] = num_generic
++;
927 /* initialize output semantics to defaults */
928 for (i
= 0; i
< PIPE_MAX_SHADER_OUTPUTS
; i
++) {
929 gs_output_semantic_name
[i
] = TGSI_SEMANTIC_GENERIC
;
930 gs_output_semantic_index
[i
] = 0;
935 * Determine number of outputs, the (default) output register
936 * mapping and the semantic information for each output.
938 for (attr
= 0; attr
< VARYING_SLOT_MAX
; attr
++) {
939 if (stgp
->Base
.Base
.OutputsWritten
& BITFIELD64_BIT(attr
)) {
942 slot
= gs_num_outputs
;
944 outputMapping
[attr
] = slot
;
947 case VARYING_SLOT_POS
:
949 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_POSITION
;
950 gs_output_semantic_index
[slot
] = 0;
952 case VARYING_SLOT_COL0
:
953 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
954 gs_output_semantic_index
[slot
] = 0;
956 case VARYING_SLOT_COL1
:
957 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
958 gs_output_semantic_index
[slot
] = 1;
960 case VARYING_SLOT_BFC0
:
961 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_BCOLOR
;
962 gs_output_semantic_index
[slot
] = 0;
964 case VARYING_SLOT_BFC1
:
965 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_BCOLOR
;
966 gs_output_semantic_index
[slot
] = 1;
968 case VARYING_SLOT_FOGC
:
969 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_FOG
;
970 gs_output_semantic_index
[slot
] = 0;
972 case VARYING_SLOT_PSIZ
:
973 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_PSIZE
;
974 gs_output_semantic_index
[slot
] = 0;
976 case VARYING_SLOT_TEX0
:
977 case VARYING_SLOT_TEX1
:
978 case VARYING_SLOT_TEX2
:
979 case VARYING_SLOT_TEX3
:
980 case VARYING_SLOT_TEX4
:
981 case VARYING_SLOT_TEX5
:
982 case VARYING_SLOT_TEX6
:
983 case VARYING_SLOT_TEX7
:
985 case VARYING_SLOT_VAR0
:
988 assert(slot
< Elements(gs_output_semantic_name
));
989 /* use default semantic info */
990 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
991 gs_output_semantic_index
[slot
] = num_generic
++;
996 assert(gs_output_semantic_name
[0] == TGSI_SEMANTIC_POSITION
);
998 /* find max output slot referenced to compute gs_num_outputs */
999 for (attr
= 0; attr
< VARYING_SLOT_MAX
; attr
++) {
1000 if (outputMapping
[attr
] != ~0 && outputMapping
[attr
] > maxSlot
)
1001 maxSlot
= outputMapping
[attr
];
1003 gs_num_outputs
= maxSlot
+ 1;
1008 printf("outputMapping? %d\n", outputMapping
? 1 : 0);
1009 if (outputMapping
) {
1010 printf("attr -> slot\n");
1011 for (i
= 0; i
< 16; i
++) {
1012 printf(" %2d %3d\n", i
, outputMapping
[i
]);
1015 printf("slot sem_name sem_index\n");
1016 for (i
= 0; i
< gs_num_outputs
; i
++) {
1017 printf(" %2d %d %d\n",
1019 gs_output_semantic_name
[i
],
1020 gs_output_semantic_index
[i
]);
1025 /* free old shader state, if any */
1026 if (stgp
->tgsi
.tokens
) {
1027 st_free_tokens(stgp
->tgsi
.tokens
);
1028 stgp
->tgsi
.tokens
= NULL
;
1031 ureg_property_gs_input_prim(ureg
, stgp
->Base
.InputType
);
1032 ureg_property_gs_output_prim(ureg
, stgp
->Base
.OutputType
);
1033 ureg_property_gs_max_vertices(ureg
, stgp
->Base
.VerticesOut
);
1035 st_translate_mesa_program(st
->ctx
,
1036 TGSI_PROCESSOR_GEOMETRY
,
1042 stgp
->input_semantic_name
,
1043 stgp
->input_semantic_index
,
1048 gs_output_semantic_name
,
1049 gs_output_semantic_index
,
1053 stgp
->num_inputs
= gs_num_inputs
;
1054 stgp
->tgsi
.tokens
= ureg_get_tokens( ureg
, NULL
);
1055 ureg_destroy( ureg
);
1057 if (stgp
->glsl_to_tgsi
) {
1058 st_translate_stream_output_info(stgp
->glsl_to_tgsi
,
1060 &stgp
->tgsi
.stream_output
);
1063 /* fill in new variant */
1064 gpv
->driver_shader
= pipe
->create_gs_state(pipe
, &stgp
->tgsi
);
1067 if ((ST_DEBUG
& DEBUG_TGSI
) && (ST_DEBUG
& DEBUG_MESA
)) {
1068 _mesa_print_program(&stgp
->Base
.Base
);
1072 if (ST_DEBUG
& DEBUG_TGSI
) {
1073 tgsi_dump(stgp
->tgsi
.tokens
, 0);
1082 * Get/create geometry program variant.
1084 struct st_gp_variant
*
1085 st_get_gp_variant(struct st_context
*st
,
1086 struct st_geometry_program
*stgp
,
1087 const struct st_gp_variant_key
*key
)
1089 struct st_gp_variant
*gpv
;
1091 /* Search for existing variant */
1092 for (gpv
= stgp
->variants
; gpv
; gpv
= gpv
->next
) {
1093 if (memcmp(&gpv
->key
, key
, sizeof(*key
)) == 0) {
1100 gpv
= st_translate_geometry_program(st
, stgp
, key
);
1102 /* insert into list */
1103 gpv
->next
= stgp
->variants
;
1104 stgp
->variants
= gpv
;
1115 * Debug- print current shader text
1118 st_print_shaders(struct gl_context
*ctx
)
1120 struct gl_shader_program
*shProg
[3] = {
1121 ctx
->Shader
.CurrentVertexProgram
,
1122 ctx
->Shader
.CurrentGeometryProgram
,
1123 ctx
->Shader
.CurrentFragmentProgram
,
1127 for (j
= 0; j
< 3; j
++) {
1130 if (shProg
[j
] == NULL
)
1133 for (i
= 0; i
< shProg
[j
]->NumShaders
; i
++) {
1134 struct gl_shader
*sh
;
1136 switch (shProg
[j
]->Shaders
[i
]->Type
) {
1137 case GL_VERTEX_SHADER
:
1138 sh
= (i
!= 0) ? NULL
: shProg
[j
]->Shaders
[i
];
1140 case GL_GEOMETRY_SHADER_ARB
:
1141 sh
= (i
!= 1) ? NULL
: shProg
[j
]->Shaders
[i
];
1143 case GL_FRAGMENT_SHADER
:
1144 sh
= (i
!= 2) ? NULL
: shProg
[j
]->Shaders
[i
];
1153 printf("GLSL shader %u of %u:\n", i
, shProg
[j
]->NumShaders
);
1154 printf("%s\n", sh
->Source
);
1162 * Vert/Geom/Frag programs have per-context variants. Free all the
1163 * variants attached to the given program which match the given context.
1166 destroy_program_variants(struct st_context
*st
, struct gl_program
*program
)
1168 if (!program
|| program
== &_mesa_DummyProgram
)
1171 switch (program
->Target
) {
1172 case GL_VERTEX_PROGRAM_ARB
:
1174 struct st_vertex_program
*stvp
= (struct st_vertex_program
*) program
;
1175 struct st_vp_variant
*vpv
, **prevPtr
= &stvp
->variants
;
1177 for (vpv
= stvp
->variants
; vpv
; ) {
1178 struct st_vp_variant
*next
= vpv
->next
;
1179 if (vpv
->key
.st
== st
) {
1180 /* unlink from list */
1182 /* destroy this variant */
1183 delete_vp_variant(st
, vpv
);
1186 prevPtr
= &vpv
->next
;
1192 case GL_FRAGMENT_PROGRAM_ARB
:
1194 struct st_fragment_program
*stfp
=
1195 (struct st_fragment_program
*) program
;
1196 struct st_fp_variant
*fpv
, **prevPtr
= &stfp
->variants
;
1198 for (fpv
= stfp
->variants
; fpv
; ) {
1199 struct st_fp_variant
*next
= fpv
->next
;
1200 if (fpv
->key
.st
== st
) {
1201 /* unlink from list */
1203 /* destroy this variant */
1204 delete_fp_variant(st
, fpv
);
1207 prevPtr
= &fpv
->next
;
1213 case MESA_GEOMETRY_PROGRAM
:
1215 struct st_geometry_program
*stgp
=
1216 (struct st_geometry_program
*) program
;
1217 struct st_gp_variant
*gpv
, **prevPtr
= &stgp
->variants
;
1219 for (gpv
= stgp
->variants
; gpv
; ) {
1220 struct st_gp_variant
*next
= gpv
->next
;
1221 if (gpv
->key
.st
== st
) {
1222 /* unlink from list */
1224 /* destroy this variant */
1225 delete_gp_variant(st
, gpv
);
1228 prevPtr
= &gpv
->next
;
1235 _mesa_problem(NULL
, "Unexpected program target 0x%x in "
1236 "destroy_program_variants_cb()", program
->Target
);
1242 * Callback for _mesa_HashWalk. Free all the shader's program variants
1243 * which match the given context.
1246 destroy_shader_program_variants_cb(GLuint key
, void *data
, void *userData
)
1248 struct st_context
*st
= (struct st_context
*) userData
;
1249 struct gl_shader
*shader
= (struct gl_shader
*) data
;
1251 switch (shader
->Type
) {
1252 case GL_SHADER_PROGRAM_MESA
:
1254 struct gl_shader_program
*shProg
= (struct gl_shader_program
*) data
;
1257 for (i
= 0; i
< shProg
->NumShaders
; i
++) {
1258 destroy_program_variants(st
, shProg
->Shaders
[i
]->Program
);
1261 for (i
= 0; i
< Elements(shProg
->_LinkedShaders
); i
++) {
1262 if (shProg
->_LinkedShaders
[i
])
1263 destroy_program_variants(st
, shProg
->_LinkedShaders
[i
]->Program
);
1267 case GL_VERTEX_SHADER
:
1268 case GL_FRAGMENT_SHADER
:
1269 case GL_GEOMETRY_SHADER
:
1271 destroy_program_variants(st
, shader
->Program
);
1281 * Callback for _mesa_HashWalk. Free all the program variants which match
1282 * the given context.
1285 destroy_program_variants_cb(GLuint key
, void *data
, void *userData
)
1287 struct st_context
*st
= (struct st_context
*) userData
;
1288 struct gl_program
*program
= (struct gl_program
*) data
;
1289 destroy_program_variants(st
, program
);
1294 * Walk over all shaders and programs to delete any variants which
1295 * belong to the given context.
1296 * This is called during context tear-down.
1299 st_destroy_program_variants(struct st_context
*st
)
1301 /* ARB vert/frag program */
1302 _mesa_HashWalk(st
->ctx
->Shared
->Programs
,
1303 destroy_program_variants_cb
, st
);
1305 /* GLSL vert/frag/geom shaders */
1306 _mesa_HashWalk(st
->ctx
->Shared
->ShaderObjects
,
1307 destroy_shader_program_variants_cb
, st
);
1312 * For debugging, print/dump the current vertex program.
1315 st_print_current_vertex_program(void)
1317 GET_CURRENT_CONTEXT(ctx
);
1319 if (ctx
->VertexProgram
._Current
) {
1320 struct st_vertex_program
*stvp
=
1321 (struct st_vertex_program
*) ctx
->VertexProgram
._Current
;
1322 struct st_vp_variant
*stv
;
1324 debug_printf("Vertex program %u\n", stvp
->Base
.Base
.Id
);
1326 for (stv
= stvp
->variants
; stv
; stv
= stv
->next
) {
1327 debug_printf("variant %p\n", stv
);
1328 tgsi_dump(stv
->tgsi
.tokens
, 0);