1 /**************************************************************************
3 * Copyright 2007 VMware, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
29 * Keith Whitwell <keithw@vmware.com>
34 #include "main/imports.h"
35 #include "main/hash.h"
36 #include "main/mtypes.h"
37 #include "program/prog_parameter.h"
38 #include "program/prog_print.h"
39 #include "program/programopt.h"
41 #include "pipe/p_context.h"
42 #include "pipe/p_defines.h"
43 #include "pipe/p_shader_tokens.h"
44 #include "draw/draw_context.h"
45 #include "tgsi/tgsi_dump.h"
46 #include "tgsi/tgsi_ureg.h"
49 #include "st_cb_bitmap.h"
50 #include "st_cb_drawpixels.h"
51 #include "st_context.h"
52 #include "st_program.h"
53 #include "st_mesa_to_tgsi.h"
54 #include "cso_cache/cso_context.h"
59 * Delete a vertex program variant. Note the caller must unlink
60 * the variant from the linked list.
63 delete_vp_variant(struct st_context
*st
, struct st_vp_variant
*vpv
)
65 if (vpv
->driver_shader
)
66 cso_delete_vertex_shader(st
->cso_context
, vpv
->driver_shader
);
69 draw_delete_vertex_shader( st
->draw
, vpv
->draw_shader
);
72 ureg_free_tokens(vpv
->tgsi
.tokens
);
80 * Clean out any old compilations:
83 st_release_vp_variants( struct st_context
*st
,
84 struct st_vertex_program
*stvp
)
86 struct st_vp_variant
*vpv
;
88 for (vpv
= stvp
->variants
; vpv
; ) {
89 struct st_vp_variant
*next
= vpv
->next
;
90 delete_vp_variant(st
, vpv
);
94 stvp
->variants
= NULL
;
100 * Delete a fragment program variant. Note the caller must unlink
101 * the variant from the linked list.
104 delete_fp_variant(struct st_context
*st
, struct st_fp_variant
*fpv
)
106 if (fpv
->driver_shader
)
107 cso_delete_fragment_shader(st
->cso_context
, fpv
->driver_shader
);
109 _mesa_free_parameter_list(fpv
->parameters
);
110 if (fpv
->tgsi
.tokens
)
111 ureg_free_tokens(fpv
->tgsi
.tokens
);
117 * Free all variants of a fragment program.
120 st_release_fp_variants(struct st_context
*st
, struct st_fragment_program
*stfp
)
122 struct st_fp_variant
*fpv
;
124 for (fpv
= stfp
->variants
; fpv
; ) {
125 struct st_fp_variant
*next
= fpv
->next
;
126 delete_fp_variant(st
, fpv
);
130 stfp
->variants
= NULL
;
135 * Delete a geometry program variant. Note the caller must unlink
136 * the variant from the linked list.
139 delete_gp_variant(struct st_context
*st
, struct st_gp_variant
*gpv
)
141 if (gpv
->driver_shader
)
142 cso_delete_geometry_shader(st
->cso_context
, gpv
->driver_shader
);
149 * Free all variants of a geometry program.
152 st_release_gp_variants(struct st_context
*st
, struct st_geometry_program
*stgp
)
154 struct st_gp_variant
*gpv
;
156 for (gpv
= stgp
->variants
; gpv
; ) {
157 struct st_gp_variant
*next
= gpv
->next
;
158 delete_gp_variant(st
, gpv
);
162 stgp
->variants
= NULL
;
167 * Delete a tessellation control program variant. Note the caller must unlink
168 * the variant from the linked list.
171 delete_tcp_variant(struct st_context
*st
, struct st_tcp_variant
*tcpv
)
173 if (tcpv
->driver_shader
)
174 cso_delete_tessctrl_shader(st
->cso_context
, tcpv
->driver_shader
);
181 * Free all variants of a tessellation control program.
184 st_release_tcp_variants(struct st_context
*st
, struct st_tessctrl_program
*sttcp
)
186 struct st_tcp_variant
*tcpv
;
188 for (tcpv
= sttcp
->variants
; tcpv
; ) {
189 struct st_tcp_variant
*next
= tcpv
->next
;
190 delete_tcp_variant(st
, tcpv
);
194 sttcp
->variants
= NULL
;
199 * Delete a tessellation evaluation program variant. Note the caller must
200 * unlink the variant from the linked list.
203 delete_tep_variant(struct st_context
*st
, struct st_tep_variant
*tepv
)
205 if (tepv
->driver_shader
)
206 cso_delete_tesseval_shader(st
->cso_context
, tepv
->driver_shader
);
213 * Free all variants of a tessellation evaluation program.
216 st_release_tep_variants(struct st_context
*st
, struct st_tesseval_program
*sttep
)
218 struct st_tep_variant
*tepv
;
220 for (tepv
= sttep
->variants
; tepv
; ) {
221 struct st_tep_variant
*next
= tepv
->next
;
222 delete_tep_variant(st
, tepv
);
226 sttep
->variants
= NULL
;
231 * Translate a Mesa vertex shader into a TGSI shader.
232 * \param outputMapping to map vertex program output registers (VARYING_SLOT_x)
233 * to TGSI output slots
234 * \param tokensOut destination for TGSI tokens
235 * \return pointer to cached pipe_shader object.
238 st_prepare_vertex_program(struct gl_context
*ctx
,
239 struct st_vertex_program
*stvp
)
241 struct st_context
*st
= st_context(ctx
);
244 stvp
->num_inputs
= 0;
245 stvp
->num_outputs
= 0;
247 if (stvp
->Base
.IsPositionInvariant
)
248 _mesa_insert_mvp_code(ctx
, &stvp
->Base
);
251 * Determine number of inputs, the mappings between VERT_ATTRIB_x
252 * and TGSI generic input indexes, plus input attrib semantic info.
254 for (attr
= 0; attr
< VERT_ATTRIB_MAX
; attr
++) {
255 if ((stvp
->Base
.Base
.InputsRead
& BITFIELD64_BIT(attr
)) != 0) {
256 stvp
->input_to_index
[attr
] = stvp
->num_inputs
;
257 stvp
->index_to_input
[stvp
->num_inputs
] = attr
;
259 if ((stvp
->Base
.Base
.DoubleInputsRead
& BITFIELD64_BIT(attr
)) != 0) {
260 /* add placeholder for second part of a double attribute */
261 stvp
->index_to_input
[stvp
->num_inputs
] = ST_DOUBLE_ATTRIB_PLACEHOLDER
;
266 /* bit of a hack, presetup potentially unused edgeflag input */
267 stvp
->input_to_index
[VERT_ATTRIB_EDGEFLAG
] = stvp
->num_inputs
;
268 stvp
->index_to_input
[stvp
->num_inputs
] = VERT_ATTRIB_EDGEFLAG
;
270 /* Compute mapping of vertex program outputs to slots.
272 for (attr
= 0; attr
< VARYING_SLOT_MAX
; attr
++) {
273 if ((stvp
->Base
.Base
.OutputsWritten
& BITFIELD64_BIT(attr
)) == 0) {
274 stvp
->result_to_output
[attr
] = ~0;
277 unsigned slot
= stvp
->num_outputs
++;
279 stvp
->result_to_output
[attr
] = slot
;
280 stvp
->output_slot_to_attr
[slot
] = attr
;
283 case VARYING_SLOT_POS
:
284 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_POSITION
;
285 stvp
->output_semantic_index
[slot
] = 0;
287 case VARYING_SLOT_COL0
:
288 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
289 stvp
->output_semantic_index
[slot
] = 0;
291 case VARYING_SLOT_COL1
:
292 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
293 stvp
->output_semantic_index
[slot
] = 1;
295 case VARYING_SLOT_BFC0
:
296 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_BCOLOR
;
297 stvp
->output_semantic_index
[slot
] = 0;
299 case VARYING_SLOT_BFC1
:
300 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_BCOLOR
;
301 stvp
->output_semantic_index
[slot
] = 1;
303 case VARYING_SLOT_FOGC
:
304 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_FOG
;
305 stvp
->output_semantic_index
[slot
] = 0;
307 case VARYING_SLOT_PSIZ
:
308 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_PSIZE
;
309 stvp
->output_semantic_index
[slot
] = 0;
311 case VARYING_SLOT_CLIP_DIST0
:
312 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
313 stvp
->output_semantic_index
[slot
] = 0;
315 case VARYING_SLOT_CLIP_DIST1
:
316 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
317 stvp
->output_semantic_index
[slot
] = 1;
319 case VARYING_SLOT_EDGE
:
322 case VARYING_SLOT_CLIP_VERTEX
:
323 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPVERTEX
;
324 stvp
->output_semantic_index
[slot
] = 0;
326 case VARYING_SLOT_LAYER
:
327 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_LAYER
;
328 stvp
->output_semantic_index
[slot
] = 0;
330 case VARYING_SLOT_VIEWPORT
:
331 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_VIEWPORT_INDEX
;
332 stvp
->output_semantic_index
[slot
] = 0;
335 case VARYING_SLOT_TEX0
:
336 case VARYING_SLOT_TEX1
:
337 case VARYING_SLOT_TEX2
:
338 case VARYING_SLOT_TEX3
:
339 case VARYING_SLOT_TEX4
:
340 case VARYING_SLOT_TEX5
:
341 case VARYING_SLOT_TEX6
:
342 case VARYING_SLOT_TEX7
:
343 if (st
->needs_texcoord_semantic
) {
344 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_TEXCOORD
;
345 stvp
->output_semantic_index
[slot
] = attr
- VARYING_SLOT_TEX0
;
349 case VARYING_SLOT_VAR0
:
351 assert(attr
>= VARYING_SLOT_VAR0
||
352 (attr
>= VARYING_SLOT_TEX0
&& attr
<= VARYING_SLOT_TEX7
));
353 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
354 stvp
->output_semantic_index
[slot
] =
355 st_get_generic_varying_index(st
, attr
);
360 /* similar hack to above, presetup potentially unused edgeflag output */
361 stvp
->result_to_output
[VARYING_SLOT_EDGE
] = stvp
->num_outputs
;
362 stvp
->output_semantic_name
[stvp
->num_outputs
] = TGSI_SEMANTIC_EDGEFLAG
;
363 stvp
->output_semantic_index
[stvp
->num_outputs
] = 0;
368 * Translate a vertex program to create a new variant.
370 static struct st_vp_variant
*
371 st_translate_vertex_program(struct st_context
*st
,
372 struct st_vertex_program
*stvp
,
373 const struct st_vp_variant_key
*key
)
375 struct st_vp_variant
*vpv
= CALLOC_STRUCT(st_vp_variant
);
376 struct pipe_context
*pipe
= st
->pipe
;
377 struct ureg_program
*ureg
;
378 enum pipe_error error
;
379 unsigned num_outputs
;
381 st_prepare_vertex_program(st
->ctx
, stvp
);
383 if (!stvp
->glsl_to_tgsi
)
385 _mesa_remove_output_reads(&stvp
->Base
.Base
, PROGRAM_OUTPUT
);
388 ureg
= ureg_create_with_screen(TGSI_PROCESSOR_VERTEX
, st
->pipe
->screen
);
396 vpv
->num_inputs
= stvp
->num_inputs
;
397 num_outputs
= stvp
->num_outputs
;
398 if (key
->passthrough_edgeflags
) {
403 if (ST_DEBUG
& DEBUG_MESA
) {
404 _mesa_print_program(&stvp
->Base
.Base
);
405 _mesa_print_program_parameters(st
->ctx
, &stvp
->Base
.Base
);
409 if (stvp
->glsl_to_tgsi
)
410 error
= st_translate_program(st
->ctx
,
411 TGSI_PROCESSOR_VERTEX
,
417 stvp
->input_to_index
,
418 NULL
, /* inputSlotToAttr */
419 NULL
, /* input semantic name */
420 NULL
, /* input semantic index */
421 NULL
, /* interp mode */
422 NULL
, /* interp location */
425 stvp
->result_to_output
,
426 stvp
->output_slot_to_attr
,
427 stvp
->output_semantic_name
,
428 stvp
->output_semantic_index
,
429 key
->passthrough_edgeflags
,
432 error
= st_translate_mesa_program(st
->ctx
,
433 TGSI_PROCESSOR_VERTEX
,
438 stvp
->input_to_index
,
439 NULL
, /* input semantic name */
440 NULL
, /* input semantic index */
444 stvp
->result_to_output
,
445 stvp
->output_semantic_name
,
446 stvp
->output_semantic_index
,
447 key
->passthrough_edgeflags
,
453 vpv
->tgsi
.tokens
= ureg_get_tokens( ureg
, NULL
);
454 if (!vpv
->tgsi
.tokens
)
457 ureg_destroy( ureg
);
459 if (stvp
->glsl_to_tgsi
) {
460 st_translate_stream_output_info(stvp
->glsl_to_tgsi
,
461 stvp
->result_to_output
,
462 &vpv
->tgsi
.stream_output
);
465 if (ST_DEBUG
& DEBUG_TGSI
) {
466 tgsi_dump(vpv
->tgsi
.tokens
, 0);
470 vpv
->driver_shader
= pipe
->create_vs_state(pipe
, &vpv
->tgsi
);
474 debug_printf("%s: failed to translate Mesa program:\n", __func__
);
475 _mesa_print_program(&stvp
->Base
.Base
);
478 ureg_destroy( ureg
);
484 * Find/create a vertex program variant.
486 struct st_vp_variant
*
487 st_get_vp_variant(struct st_context
*st
,
488 struct st_vertex_program
*stvp
,
489 const struct st_vp_variant_key
*key
)
491 struct st_vp_variant
*vpv
;
493 /* Search for existing variant */
494 for (vpv
= stvp
->variants
; vpv
; vpv
= vpv
->next
) {
495 if (memcmp(&vpv
->key
, key
, sizeof(*key
)) == 0) {
502 vpv
= st_translate_vertex_program(st
, stvp
, key
);
504 /* insert into list */
505 vpv
->next
= stvp
->variants
;
506 stvp
->variants
= vpv
;
515 st_translate_interp(enum glsl_interp_qualifier glsl_qual
, bool is_color
)
518 case INTERP_QUALIFIER_NONE
:
520 return TGSI_INTERPOLATE_COLOR
;
521 return TGSI_INTERPOLATE_PERSPECTIVE
;
522 case INTERP_QUALIFIER_SMOOTH
:
523 return TGSI_INTERPOLATE_PERSPECTIVE
;
524 case INTERP_QUALIFIER_FLAT
:
525 return TGSI_INTERPOLATE_CONSTANT
;
526 case INTERP_QUALIFIER_NOPERSPECTIVE
:
527 return TGSI_INTERPOLATE_LINEAR
;
529 assert(0 && "unexpected interp mode in st_translate_interp()");
530 return TGSI_INTERPOLATE_PERSPECTIVE
;
536 * Translate a Mesa fragment shader into a TGSI shader using extra info in
538 * \return new fragment program variant
540 static struct st_fp_variant
*
541 st_translate_fragment_program(struct st_context
*st
,
542 struct st_fragment_program
*stfp
,
543 const struct st_fp_variant_key
*key
)
545 struct pipe_context
*pipe
= st
->pipe
;
546 struct st_fp_variant
*variant
= CALLOC_STRUCT(st_fp_variant
);
547 GLboolean deleteFP
= GL_FALSE
;
549 GLuint outputMapping
[FRAG_RESULT_MAX
];
550 GLuint inputMapping
[VARYING_SLOT_MAX
];
551 GLuint inputSlotToAttr
[VARYING_SLOT_MAX
];
552 GLuint interpMode
[PIPE_MAX_SHADER_INPUTS
]; /* XXX size? */
553 GLuint interpLocation
[PIPE_MAX_SHADER_INPUTS
];
555 GLbitfield64 inputsRead
;
556 struct ureg_program
*ureg
;
558 GLboolean write_all
= GL_FALSE
;
560 ubyte input_semantic_name
[PIPE_MAX_SHADER_INPUTS
];
561 ubyte input_semantic_index
[PIPE_MAX_SHADER_INPUTS
];
562 uint fs_num_inputs
= 0;
564 ubyte fs_output_semantic_name
[PIPE_MAX_SHADER_OUTPUTS
];
565 ubyte fs_output_semantic_index
[PIPE_MAX_SHADER_OUTPUTS
];
566 uint fs_num_outputs
= 0;
571 assert(!(key
->bitmap
&& key
->drawpixels
));
572 memset(inputSlotToAttr
, ~0, sizeof(inputSlotToAttr
));
575 /* glBitmap drawing */
576 struct gl_fragment_program
*fp
; /* we free this temp program below */
578 st_make_bitmap_fragment_program(st
, &stfp
->Base
,
579 &fp
, &variant
->bitmap_sampler
);
581 variant
->parameters
= _mesa_clone_parameter_list(fp
->Base
.Parameters
);
582 stfp
= st_fragment_program(fp
);
585 else if (key
->drawpixels
) {
586 /* glDrawPixels drawing */
587 struct gl_fragment_program
*fp
; /* we free this temp program below */
589 if (key
->drawpixels_z
|| key
->drawpixels_stencil
) {
590 fp
= st_make_drawpix_z_stencil_program(st
, key
->drawpixels_z
,
591 key
->drawpixels_stencil
);
595 st_make_drawpix_fragment_program(st
, &stfp
->Base
, &fp
);
596 variant
->parameters
= _mesa_clone_parameter_list(fp
->Base
.Parameters
);
599 stfp
= st_fragment_program(fp
);
602 if (!stfp
->glsl_to_tgsi
)
603 _mesa_remove_output_reads(&stfp
->Base
.Base
, PROGRAM_OUTPUT
);
606 * Convert Mesa program inputs to TGSI input register semantics.
608 inputsRead
= stfp
->Base
.Base
.InputsRead
;
609 for (attr
= 0; attr
< VARYING_SLOT_MAX
; attr
++) {
610 if ((inputsRead
& BITFIELD64_BIT(attr
)) != 0) {
611 const GLuint slot
= fs_num_inputs
++;
613 inputMapping
[attr
] = slot
;
614 inputSlotToAttr
[slot
] = attr
;
615 if (stfp
->Base
.IsCentroid
& BITFIELD64_BIT(attr
))
616 interpLocation
[slot
] = TGSI_INTERPOLATE_LOC_CENTROID
;
617 else if (stfp
->Base
.IsSample
& BITFIELD64_BIT(attr
))
618 interpLocation
[slot
] = TGSI_INTERPOLATE_LOC_SAMPLE
;
620 interpLocation
[slot
] = TGSI_INTERPOLATE_LOC_CENTER
;
622 if (key
->persample_shading
)
623 interpLocation
[slot
] = TGSI_INTERPOLATE_LOC_SAMPLE
;
626 case VARYING_SLOT_POS
:
627 input_semantic_name
[slot
] = TGSI_SEMANTIC_POSITION
;
628 input_semantic_index
[slot
] = 0;
629 interpMode
[slot
] = TGSI_INTERPOLATE_LINEAR
;
631 case VARYING_SLOT_COL0
:
632 input_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
633 input_semantic_index
[slot
] = 0;
634 interpMode
[slot
] = st_translate_interp(stfp
->Base
.InterpQualifier
[attr
],
637 case VARYING_SLOT_COL1
:
638 input_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
639 input_semantic_index
[slot
] = 1;
640 interpMode
[slot
] = st_translate_interp(stfp
->Base
.InterpQualifier
[attr
],
643 case VARYING_SLOT_FOGC
:
644 input_semantic_name
[slot
] = TGSI_SEMANTIC_FOG
;
645 input_semantic_index
[slot
] = 0;
646 interpMode
[slot
] = TGSI_INTERPOLATE_PERSPECTIVE
;
648 case VARYING_SLOT_FACE
:
649 input_semantic_name
[slot
] = TGSI_SEMANTIC_FACE
;
650 input_semantic_index
[slot
] = 0;
651 interpMode
[slot
] = TGSI_INTERPOLATE_CONSTANT
;
653 case VARYING_SLOT_PRIMITIVE_ID
:
654 input_semantic_name
[slot
] = TGSI_SEMANTIC_PRIMID
;
655 input_semantic_index
[slot
] = 0;
656 interpMode
[slot
] = TGSI_INTERPOLATE_CONSTANT
;
658 case VARYING_SLOT_LAYER
:
659 input_semantic_name
[slot
] = TGSI_SEMANTIC_LAYER
;
660 input_semantic_index
[slot
] = 0;
661 interpMode
[slot
] = TGSI_INTERPOLATE_CONSTANT
;
663 case VARYING_SLOT_VIEWPORT
:
664 input_semantic_name
[slot
] = TGSI_SEMANTIC_VIEWPORT_INDEX
;
665 input_semantic_index
[slot
] = 0;
666 interpMode
[slot
] = TGSI_INTERPOLATE_CONSTANT
;
668 case VARYING_SLOT_CLIP_DIST0
:
669 input_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
670 input_semantic_index
[slot
] = 0;
671 interpMode
[slot
] = TGSI_INTERPOLATE_PERSPECTIVE
;
673 case VARYING_SLOT_CLIP_DIST1
:
674 input_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
675 input_semantic_index
[slot
] = 1;
676 interpMode
[slot
] = TGSI_INTERPOLATE_PERSPECTIVE
;
678 /* In most cases, there is nothing special about these
679 * inputs, so adopt a convention to use the generic
680 * semantic name and the mesa VARYING_SLOT_ number as the
683 * All that is required is that the vertex shader labels
684 * its own outputs similarly, and that the vertex shader
685 * generates at least every output required by the
686 * fragment shader plus fixed-function hardware (such as
689 * However, some drivers may need us to identify the PNTC and TEXi
690 * varyings if, for example, their capability to replace them with
691 * sprite coordinates is limited.
693 case VARYING_SLOT_PNTC
:
694 if (st
->needs_texcoord_semantic
) {
695 input_semantic_name
[slot
] = TGSI_SEMANTIC_PCOORD
;
696 input_semantic_index
[slot
] = 0;
697 interpMode
[slot
] = TGSI_INTERPOLATE_LINEAR
;
701 case VARYING_SLOT_TEX0
:
702 case VARYING_SLOT_TEX1
:
703 case VARYING_SLOT_TEX2
:
704 case VARYING_SLOT_TEX3
:
705 case VARYING_SLOT_TEX4
:
706 case VARYING_SLOT_TEX5
:
707 case VARYING_SLOT_TEX6
:
708 case VARYING_SLOT_TEX7
:
709 if (st
->needs_texcoord_semantic
) {
710 input_semantic_name
[slot
] = TGSI_SEMANTIC_TEXCOORD
;
711 input_semantic_index
[slot
] = attr
- VARYING_SLOT_TEX0
;
713 st_translate_interp(stfp
->Base
.InterpQualifier
[attr
], FALSE
);
717 case VARYING_SLOT_VAR0
:
719 /* Semantic indices should be zero-based because drivers may choose
720 * to assign a fixed slot determined by that index.
721 * This is useful because ARB_separate_shader_objects uses location
722 * qualifiers for linkage, and if the semantic index corresponds to
723 * these locations, linkage passes in the driver become unecessary.
725 * If needs_texcoord_semantic is true, no semantic indices will be
726 * consumed for the TEXi varyings, and we can base the locations of
727 * the user varyings on VAR0. Otherwise, we use TEX0 as base index.
729 assert(attr
>= VARYING_SLOT_VAR0
|| attr
== VARYING_SLOT_PNTC
||
730 (attr
>= VARYING_SLOT_TEX0
&& attr
<= VARYING_SLOT_TEX7
));
731 input_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
732 input_semantic_index
[slot
] = st_get_generic_varying_index(st
, attr
);
733 if (attr
== VARYING_SLOT_PNTC
)
734 interpMode
[slot
] = TGSI_INTERPOLATE_LINEAR
;
736 interpMode
[slot
] = st_translate_interp(stfp
->Base
.InterpQualifier
[attr
],
742 inputMapping
[attr
] = -1;
747 * Semantics and mapping for outputs
751 GLbitfield64 outputsWritten
= stfp
->Base
.Base
.OutputsWritten
;
753 /* if z is written, emit that first */
754 if (outputsWritten
& BITFIELD64_BIT(FRAG_RESULT_DEPTH
)) {
755 fs_output_semantic_name
[fs_num_outputs
] = TGSI_SEMANTIC_POSITION
;
756 fs_output_semantic_index
[fs_num_outputs
] = 0;
757 outputMapping
[FRAG_RESULT_DEPTH
] = fs_num_outputs
;
759 outputsWritten
&= ~(1 << FRAG_RESULT_DEPTH
);
762 if (outputsWritten
& BITFIELD64_BIT(FRAG_RESULT_STENCIL
)) {
763 fs_output_semantic_name
[fs_num_outputs
] = TGSI_SEMANTIC_STENCIL
;
764 fs_output_semantic_index
[fs_num_outputs
] = 0;
765 outputMapping
[FRAG_RESULT_STENCIL
] = fs_num_outputs
;
767 outputsWritten
&= ~(1 << FRAG_RESULT_STENCIL
);
770 if (outputsWritten
& BITFIELD64_BIT(FRAG_RESULT_SAMPLE_MASK
)) {
771 fs_output_semantic_name
[fs_num_outputs
] = TGSI_SEMANTIC_SAMPLEMASK
;
772 fs_output_semantic_index
[fs_num_outputs
] = 0;
773 outputMapping
[FRAG_RESULT_SAMPLE_MASK
] = fs_num_outputs
;
775 outputsWritten
&= ~(1 << FRAG_RESULT_SAMPLE_MASK
);
778 /* handle remaining outputs (color) */
779 for (attr
= 0; attr
< FRAG_RESULT_MAX
; attr
++) {
780 if (outputsWritten
& BITFIELD64_BIT(attr
)) {
782 case FRAG_RESULT_DEPTH
:
783 case FRAG_RESULT_STENCIL
:
784 case FRAG_RESULT_SAMPLE_MASK
:
788 case FRAG_RESULT_COLOR
:
789 write_all
= GL_TRUE
; /* fallthrough */
791 assert(attr
== FRAG_RESULT_COLOR
||
792 (FRAG_RESULT_DATA0
<= attr
&& attr
< FRAG_RESULT_MAX
));
793 fs_output_semantic_name
[fs_num_outputs
] = TGSI_SEMANTIC_COLOR
;
794 fs_output_semantic_index
[fs_num_outputs
] = numColors
;
795 outputMapping
[attr
] = fs_num_outputs
;
805 ureg
= ureg_create_with_screen(TGSI_PROCESSOR_FRAGMENT
, st
->pipe
->screen
);
811 if (ST_DEBUG
& DEBUG_MESA
) {
812 _mesa_print_program(&stfp
->Base
.Base
);
813 _mesa_print_program_parameters(st
->ctx
, &stfp
->Base
.Base
);
816 if (write_all
== GL_TRUE
)
817 ureg_property(ureg
, TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS
, 1);
819 if (stfp
->Base
.FragDepthLayout
!= FRAG_DEPTH_LAYOUT_NONE
) {
820 switch (stfp
->Base
.FragDepthLayout
) {
821 case FRAG_DEPTH_LAYOUT_ANY
:
822 ureg_property(ureg
, TGSI_PROPERTY_FS_DEPTH_LAYOUT
,
823 TGSI_FS_DEPTH_LAYOUT_ANY
);
825 case FRAG_DEPTH_LAYOUT_GREATER
:
826 ureg_property(ureg
, TGSI_PROPERTY_FS_DEPTH_LAYOUT
,
827 TGSI_FS_DEPTH_LAYOUT_GREATER
);
829 case FRAG_DEPTH_LAYOUT_LESS
:
830 ureg_property(ureg
, TGSI_PROPERTY_FS_DEPTH_LAYOUT
,
831 TGSI_FS_DEPTH_LAYOUT_LESS
);
833 case FRAG_DEPTH_LAYOUT_UNCHANGED
:
834 ureg_property(ureg
, TGSI_PROPERTY_FS_DEPTH_LAYOUT
,
835 TGSI_FS_DEPTH_LAYOUT_UNCHANGED
);
842 if (stfp
->glsl_to_tgsi
)
843 st_translate_program(st
->ctx
,
844 TGSI_PROCESSOR_FRAGMENT
,
853 input_semantic_index
,
860 fs_output_semantic_name
,
861 fs_output_semantic_index
, FALSE
,
864 st_translate_mesa_program(st
->ctx
,
865 TGSI_PROCESSOR_FRAGMENT
,
872 input_semantic_index
,
877 fs_output_semantic_name
,
878 fs_output_semantic_index
, FALSE
,
881 variant
->tgsi
.tokens
= ureg_get_tokens( ureg
, NULL
);
882 ureg_destroy( ureg
);
884 if (ST_DEBUG
& DEBUG_TGSI
) {
885 tgsi_dump(variant
->tgsi
.tokens
, 0/*TGSI_DUMP_VERBOSE*/);
889 /* fill in variant */
890 variant
->driver_shader
= pipe
->create_fs_state(pipe
, &variant
->tgsi
);
894 /* Free the temporary program made above */
895 struct gl_fragment_program
*fp
= &stfp
->Base
;
896 _mesa_reference_fragprog(st
->ctx
, &fp
, NULL
);
904 * Translate fragment program if needed.
906 struct st_fp_variant
*
907 st_get_fp_variant(struct st_context
*st
,
908 struct st_fragment_program
*stfp
,
909 const struct st_fp_variant_key
*key
)
911 struct st_fp_variant
*fpv
;
913 /* Search for existing variant */
914 for (fpv
= stfp
->variants
; fpv
; fpv
= fpv
->next
) {
915 if (memcmp(&fpv
->key
, key
, sizeof(*key
)) == 0) {
922 fpv
= st_translate_fragment_program(st
, stfp
, key
);
924 /* insert into list */
925 fpv
->next
= stfp
->variants
;
926 stfp
->variants
= fpv
;
935 * Translate a geometry program to create a new variant.
937 static struct st_gp_variant
*
938 st_translate_geometry_program(struct st_context
*st
,
939 struct st_geometry_program
*stgp
,
940 const struct st_gp_variant_key
*key
)
942 GLuint inputSlotToAttr
[VARYING_SLOT_MAX
];
943 GLuint inputMapping
[VARYING_SLOT_MAX
];
944 GLuint outputSlotToAttr
[VARYING_SLOT_MAX
];
945 GLuint outputMapping
[VARYING_SLOT_MAX
];
946 struct pipe_context
*pipe
= st
->pipe
;
949 uint gs_num_inputs
= 0;
951 ubyte input_semantic_name
[PIPE_MAX_SHADER_INPUTS
];
952 ubyte input_semantic_index
[PIPE_MAX_SHADER_INPUTS
];
954 ubyte gs_output_semantic_name
[PIPE_MAX_SHADER_OUTPUTS
];
955 ubyte gs_output_semantic_index
[PIPE_MAX_SHADER_OUTPUTS
];
956 uint gs_num_outputs
= 0;
959 struct ureg_program
*ureg
;
960 struct pipe_shader_state state
= {0};
961 struct st_gp_variant
*gpv
;
963 gpv
= CALLOC_STRUCT(st_gp_variant
);
967 ureg
= ureg_create_with_screen(TGSI_PROCESSOR_GEOMETRY
, st
->pipe
->screen
);
973 memset(inputSlotToAttr
, 0, sizeof(inputSlotToAttr
));
974 memset(inputMapping
, 0, sizeof(inputMapping
));
975 memset(outputSlotToAttr
, 0, sizeof(outputSlotToAttr
));
976 memset(outputMapping
, 0, sizeof(outputMapping
));
979 * Convert Mesa program inputs to TGSI input register semantics.
981 for (attr
= 0; attr
< VARYING_SLOT_MAX
; attr
++) {
982 if ((stgp
->Base
.Base
.InputsRead
& BITFIELD64_BIT(attr
)) != 0) {
983 const GLuint slot
= gs_num_inputs
++;
985 inputMapping
[attr
] = slot
;
986 inputSlotToAttr
[slot
] = attr
;
989 case VARYING_SLOT_PRIMITIVE_ID
:
990 input_semantic_name
[slot
] = TGSI_SEMANTIC_PRIMID
;
991 input_semantic_index
[slot
] = 0;
993 case VARYING_SLOT_POS
:
994 input_semantic_name
[slot
] = TGSI_SEMANTIC_POSITION
;
995 input_semantic_index
[slot
] = 0;
997 case VARYING_SLOT_COL0
:
998 input_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
999 input_semantic_index
[slot
] = 0;
1001 case VARYING_SLOT_COL1
:
1002 input_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
1003 input_semantic_index
[slot
] = 1;
1005 case VARYING_SLOT_FOGC
:
1006 input_semantic_name
[slot
] = TGSI_SEMANTIC_FOG
;
1007 input_semantic_index
[slot
] = 0;
1009 case VARYING_SLOT_CLIP_VERTEX
:
1010 input_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPVERTEX
;
1011 input_semantic_index
[slot
] = 0;
1013 case VARYING_SLOT_CLIP_DIST0
:
1014 input_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
1015 input_semantic_index
[slot
] = 0;
1017 case VARYING_SLOT_CLIP_DIST1
:
1018 input_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
1019 input_semantic_index
[slot
] = 1;
1021 case VARYING_SLOT_PSIZ
:
1022 input_semantic_name
[slot
] = TGSI_SEMANTIC_PSIZE
;
1023 input_semantic_index
[slot
] = 0;
1025 case VARYING_SLOT_TEX0
:
1026 case VARYING_SLOT_TEX1
:
1027 case VARYING_SLOT_TEX2
:
1028 case VARYING_SLOT_TEX3
:
1029 case VARYING_SLOT_TEX4
:
1030 case VARYING_SLOT_TEX5
:
1031 case VARYING_SLOT_TEX6
:
1032 case VARYING_SLOT_TEX7
:
1033 if (st
->needs_texcoord_semantic
) {
1034 input_semantic_name
[slot
] = TGSI_SEMANTIC_TEXCOORD
;
1035 input_semantic_index
[slot
] = attr
- VARYING_SLOT_TEX0
;
1039 case VARYING_SLOT_VAR0
:
1041 assert(attr
>= VARYING_SLOT_VAR0
&& attr
< VARYING_SLOT_MAX
);
1042 input_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
1043 input_semantic_index
[slot
] =
1044 st_get_generic_varying_index(st
, attr
);
1050 /* initialize output semantics to defaults */
1051 for (i
= 0; i
< PIPE_MAX_SHADER_OUTPUTS
; i
++) {
1052 gs_output_semantic_name
[i
] = TGSI_SEMANTIC_GENERIC
;
1053 gs_output_semantic_index
[i
] = 0;
1057 * Determine number of outputs, the (default) output register
1058 * mapping and the semantic information for each output.
1060 for (attr
= 0; attr
< VARYING_SLOT_MAX
; attr
++) {
1061 if (stgp
->Base
.Base
.OutputsWritten
& BITFIELD64_BIT(attr
)) {
1062 GLuint slot
= gs_num_outputs
++;
1064 outputMapping
[attr
] = slot
;
1065 outputSlotToAttr
[slot
] = attr
;
1068 case VARYING_SLOT_POS
:
1070 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_POSITION
;
1071 gs_output_semantic_index
[slot
] = 0;
1073 case VARYING_SLOT_COL0
:
1074 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
1075 gs_output_semantic_index
[slot
] = 0;
1077 case VARYING_SLOT_COL1
:
1078 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
1079 gs_output_semantic_index
[slot
] = 1;
1081 case VARYING_SLOT_BFC0
:
1082 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_BCOLOR
;
1083 gs_output_semantic_index
[slot
] = 0;
1085 case VARYING_SLOT_BFC1
:
1086 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_BCOLOR
;
1087 gs_output_semantic_index
[slot
] = 1;
1089 case VARYING_SLOT_FOGC
:
1090 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_FOG
;
1091 gs_output_semantic_index
[slot
] = 0;
1093 case VARYING_SLOT_PSIZ
:
1094 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_PSIZE
;
1095 gs_output_semantic_index
[slot
] = 0;
1097 case VARYING_SLOT_CLIP_VERTEX
:
1098 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPVERTEX
;
1099 gs_output_semantic_index
[slot
] = 0;
1101 case VARYING_SLOT_CLIP_DIST0
:
1102 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
1103 gs_output_semantic_index
[slot
] = 0;
1105 case VARYING_SLOT_CLIP_DIST1
:
1106 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
1107 gs_output_semantic_index
[slot
] = 1;
1109 case VARYING_SLOT_LAYER
:
1110 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_LAYER
;
1111 gs_output_semantic_index
[slot
] = 0;
1113 case VARYING_SLOT_PRIMITIVE_ID
:
1114 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_PRIMID
;
1115 gs_output_semantic_index
[slot
] = 0;
1117 case VARYING_SLOT_VIEWPORT
:
1118 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_VIEWPORT_INDEX
;
1119 gs_output_semantic_index
[slot
] = 0;
1121 case VARYING_SLOT_TEX0
:
1122 case VARYING_SLOT_TEX1
:
1123 case VARYING_SLOT_TEX2
:
1124 case VARYING_SLOT_TEX3
:
1125 case VARYING_SLOT_TEX4
:
1126 case VARYING_SLOT_TEX5
:
1127 case VARYING_SLOT_TEX6
:
1128 case VARYING_SLOT_TEX7
:
1129 if (st
->needs_texcoord_semantic
) {
1130 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_TEXCOORD
;
1131 gs_output_semantic_index
[slot
] = attr
- VARYING_SLOT_TEX0
;
1135 case VARYING_SLOT_VAR0
:
1137 assert(slot
< ARRAY_SIZE(gs_output_semantic_name
));
1138 assert(attr
>= VARYING_SLOT_VAR0
);
1139 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
1140 gs_output_semantic_index
[slot
] =
1141 st_get_generic_varying_index(st
, attr
);
1147 ureg_property(ureg
, TGSI_PROPERTY_GS_INPUT_PRIM
, stgp
->Base
.InputType
);
1148 ureg_property(ureg
, TGSI_PROPERTY_GS_OUTPUT_PRIM
, stgp
->Base
.OutputType
);
1149 ureg_property(ureg
, TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES
,
1150 stgp
->Base
.VerticesOut
);
1151 ureg_property(ureg
, TGSI_PROPERTY_GS_INVOCATIONS
, stgp
->Base
.Invocations
);
1153 st_translate_program(st
->ctx
,
1154 TGSI_PROCESSOR_GEOMETRY
,
1162 input_semantic_name
,
1163 input_semantic_index
,
1170 gs_output_semantic_name
,
1171 gs_output_semantic_index
,
1175 state
.tokens
= ureg_get_tokens(ureg
, NULL
);
1178 st_translate_stream_output_info(stgp
->glsl_to_tgsi
,
1180 &state
.stream_output
);
1182 if ((ST_DEBUG
& DEBUG_TGSI
) && (ST_DEBUG
& DEBUG_MESA
)) {
1183 _mesa_print_program(&stgp
->Base
.Base
);
1187 if (ST_DEBUG
& DEBUG_TGSI
) {
1188 tgsi_dump(state
.tokens
, 0);
1192 /* fill in new variant */
1193 gpv
->driver_shader
= pipe
->create_gs_state(pipe
, &state
);
1196 ureg_free_tokens(state
.tokens
);
1202 * Get/create geometry program variant.
1204 struct st_gp_variant
*
1205 st_get_gp_variant(struct st_context
*st
,
1206 struct st_geometry_program
*stgp
,
1207 const struct st_gp_variant_key
*key
)
1209 struct st_gp_variant
*gpv
;
1211 /* Search for existing variant */
1212 for (gpv
= stgp
->variants
; gpv
; gpv
= gpv
->next
) {
1213 if (memcmp(&gpv
->key
, key
, sizeof(*key
)) == 0) {
1220 gpv
= st_translate_geometry_program(st
, stgp
, key
);
1222 /* insert into list */
1223 gpv
->next
= stgp
->variants
;
1224 stgp
->variants
= gpv
;
1233 * Translate a tessellation control program to create a new variant.
1235 static struct st_tcp_variant
*
1236 st_translate_tessctrl_program(struct st_context
*st
,
1237 struct st_tessctrl_program
*sttcp
,
1238 const struct st_tcp_variant_key
*key
)
1240 return NULL
; /* will be updated in the next commit */
1245 * Get/create tessellation control program variant.
1247 struct st_tcp_variant
*
1248 st_get_tcp_variant(struct st_context
*st
,
1249 struct st_tessctrl_program
*sttcp
,
1250 const struct st_tcp_variant_key
*key
)
1252 struct st_tcp_variant
*tcpv
;
1254 /* Search for existing variant */
1255 for (tcpv
= sttcp
->variants
; tcpv
; tcpv
= tcpv
->next
) {
1256 if (memcmp(&tcpv
->key
, key
, sizeof(*key
)) == 0) {
1263 tcpv
= st_translate_tessctrl_program(st
, sttcp
, key
);
1265 /* insert into list */
1266 tcpv
->next
= sttcp
->variants
;
1267 sttcp
->variants
= tcpv
;
1276 * Translate a tessellation evaluation program to create a new variant.
1278 static struct st_tep_variant
*
1279 st_translate_tesseval_program(struct st_context
*st
,
1280 struct st_tesseval_program
*sttep
,
1281 const struct st_tep_variant_key
*key
)
1283 return NULL
; /* will be updated in the next commit */
1288 * Get/create tessellation evaluation program variant.
1290 struct st_tep_variant
*
1291 st_get_tep_variant(struct st_context
*st
,
1292 struct st_tesseval_program
*sttep
,
1293 const struct st_tep_variant_key
*key
)
1295 struct st_tep_variant
*tepv
;
1297 /* Search for existing variant */
1298 for (tepv
= sttep
->variants
; tepv
; tepv
= tepv
->next
) {
1299 if (memcmp(&tepv
->key
, key
, sizeof(*key
)) == 0) {
1306 tepv
= st_translate_tesseval_program(st
, sttep
, key
);
1308 /* insert into list */
1309 tepv
->next
= sttep
->variants
;
1310 sttep
->variants
= tepv
;
1319 * Vert/Geom/Frag programs have per-context variants. Free all the
1320 * variants attached to the given program which match the given context.
1323 destroy_program_variants(struct st_context
*st
, struct gl_program
*program
)
1325 if (!program
|| program
== &_mesa_DummyProgram
)
1328 switch (program
->Target
) {
1329 case GL_VERTEX_PROGRAM_ARB
:
1331 struct st_vertex_program
*stvp
= (struct st_vertex_program
*) program
;
1332 struct st_vp_variant
*vpv
, **prevPtr
= &stvp
->variants
;
1334 for (vpv
= stvp
->variants
; vpv
; ) {
1335 struct st_vp_variant
*next
= vpv
->next
;
1336 if (vpv
->key
.st
== st
) {
1337 /* unlink from list */
1339 /* destroy this variant */
1340 delete_vp_variant(st
, vpv
);
1343 prevPtr
= &vpv
->next
;
1349 case GL_FRAGMENT_PROGRAM_ARB
:
1351 struct st_fragment_program
*stfp
=
1352 (struct st_fragment_program
*) program
;
1353 struct st_fp_variant
*fpv
, **prevPtr
= &stfp
->variants
;
1355 for (fpv
= stfp
->variants
; fpv
; ) {
1356 struct st_fp_variant
*next
= fpv
->next
;
1357 if (fpv
->key
.st
== st
) {
1358 /* unlink from list */
1360 /* destroy this variant */
1361 delete_fp_variant(st
, fpv
);
1364 prevPtr
= &fpv
->next
;
1370 case GL_GEOMETRY_PROGRAM_NV
:
1372 struct st_geometry_program
*stgp
=
1373 (struct st_geometry_program
*) program
;
1374 struct st_gp_variant
*gpv
, **prevPtr
= &stgp
->variants
;
1376 for (gpv
= stgp
->variants
; gpv
; ) {
1377 struct st_gp_variant
*next
= gpv
->next
;
1378 if (gpv
->key
.st
== st
) {
1379 /* unlink from list */
1381 /* destroy this variant */
1382 delete_gp_variant(st
, gpv
);
1385 prevPtr
= &gpv
->next
;
1391 case GL_TESS_CONTROL_PROGRAM_NV
:
1393 struct st_tessctrl_program
*sttcp
=
1394 (struct st_tessctrl_program
*) program
;
1395 struct st_tcp_variant
*tcpv
, **prevPtr
= &sttcp
->variants
;
1397 for (tcpv
= sttcp
->variants
; tcpv
; ) {
1398 struct st_tcp_variant
*next
= tcpv
->next
;
1399 if (tcpv
->key
.st
== st
) {
1400 /* unlink from list */
1402 /* destroy this variant */
1403 delete_tcp_variant(st
, tcpv
);
1406 prevPtr
= &tcpv
->next
;
1412 case GL_TESS_EVALUATION_PROGRAM_NV
:
1414 struct st_tesseval_program
*sttep
=
1415 (struct st_tesseval_program
*) program
;
1416 struct st_tep_variant
*tepv
, **prevPtr
= &sttep
->variants
;
1418 for (tepv
= sttep
->variants
; tepv
; ) {
1419 struct st_tep_variant
*next
= tepv
->next
;
1420 if (tepv
->key
.st
== st
) {
1421 /* unlink from list */
1423 /* destroy this variant */
1424 delete_tep_variant(st
, tepv
);
1427 prevPtr
= &tepv
->next
;
1434 _mesa_problem(NULL
, "Unexpected program target 0x%x in "
1435 "destroy_program_variants_cb()", program
->Target
);
1441 * Callback for _mesa_HashWalk. Free all the shader's program variants
1442 * which match the given context.
1445 destroy_shader_program_variants_cb(GLuint key
, void *data
, void *userData
)
1447 struct st_context
*st
= (struct st_context
*) userData
;
1448 struct gl_shader
*shader
= (struct gl_shader
*) data
;
1450 switch (shader
->Type
) {
1451 case GL_SHADER_PROGRAM_MESA
:
1453 struct gl_shader_program
*shProg
= (struct gl_shader_program
*) data
;
1456 for (i
= 0; i
< shProg
->NumShaders
; i
++) {
1457 destroy_program_variants(st
, shProg
->Shaders
[i
]->Program
);
1460 for (i
= 0; i
< ARRAY_SIZE(shProg
->_LinkedShaders
); i
++) {
1461 if (shProg
->_LinkedShaders
[i
])
1462 destroy_program_variants(st
, shProg
->_LinkedShaders
[i
]->Program
);
1466 case GL_VERTEX_SHADER
:
1467 case GL_FRAGMENT_SHADER
:
1468 case GL_GEOMETRY_SHADER
:
1469 case GL_TESS_CONTROL_SHADER
:
1470 case GL_TESS_EVALUATION_SHADER
:
1472 destroy_program_variants(st
, shader
->Program
);
1482 * Callback for _mesa_HashWalk. Free all the program variants which match
1483 * the given context.
1486 destroy_program_variants_cb(GLuint key
, void *data
, void *userData
)
1488 struct st_context
*st
= (struct st_context
*) userData
;
1489 struct gl_program
*program
= (struct gl_program
*) data
;
1490 destroy_program_variants(st
, program
);
1495 * Walk over all shaders and programs to delete any variants which
1496 * belong to the given context.
1497 * This is called during context tear-down.
1500 st_destroy_program_variants(struct st_context
*st
)
1502 /* ARB vert/frag program */
1503 _mesa_HashWalk(st
->ctx
->Shared
->Programs
,
1504 destroy_program_variants_cb
, st
);
1506 /* GLSL vert/frag/geom shaders */
1507 _mesa_HashWalk(st
->ctx
->Shared
->ShaderObjects
,
1508 destroy_shader_program_variants_cb
, st
);
1513 * For debugging, print/dump the current vertex program.
1516 st_print_current_vertex_program(void)
1518 GET_CURRENT_CONTEXT(ctx
);
1520 if (ctx
->VertexProgram
._Current
) {
1521 struct st_vertex_program
*stvp
=
1522 (struct st_vertex_program
*) ctx
->VertexProgram
._Current
;
1523 struct st_vp_variant
*stv
;
1525 debug_printf("Vertex program %u\n", stvp
->Base
.Base
.Id
);
1527 for (stv
= stvp
->variants
; stv
; stv
= stv
->next
) {
1528 debug_printf("variant %p\n", stv
);
1529 tgsi_dump(stv
->tgsi
.tokens
, 0);
1536 * Compile one shader variant.
1539 st_precompile_shader_variant(struct st_context
*st
,
1540 struct gl_program
*prog
)
1542 switch (prog
->Target
) {
1543 case GL_VERTEX_PROGRAM_ARB
: {
1544 struct st_vertex_program
*p
= (struct st_vertex_program
*)prog
;
1545 struct st_vp_variant_key key
;
1547 memset(&key
, 0, sizeof(key
));
1549 st_get_vp_variant(st
, p
, &key
);
1553 case GL_GEOMETRY_PROGRAM_NV
: {
1554 struct st_geometry_program
*p
= (struct st_geometry_program
*)prog
;
1555 struct st_gp_variant_key key
;
1557 memset(&key
, 0, sizeof(key
));
1559 st_get_gp_variant(st
, p
, &key
);
1563 case GL_FRAGMENT_PROGRAM_ARB
: {
1564 struct st_fragment_program
*p
= (struct st_fragment_program
*)prog
;
1565 struct st_fp_variant_key key
;
1567 memset(&key
, 0, sizeof(key
));
1569 st_get_fp_variant(st
, p
, &key
);