1 /**************************************************************************
3 * Copyright 2007 VMware, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
29 * Keith Whitwell <keithw@vmware.com>
34 #include "main/imports.h"
35 #include "main/hash.h"
36 #include "main/mtypes.h"
37 #include "program/prog_parameter.h"
38 #include "program/prog_print.h"
39 #include "program/programopt.h"
41 #include "pipe/p_context.h"
42 #include "pipe/p_defines.h"
43 #include "pipe/p_shader_tokens.h"
44 #include "draw/draw_context.h"
45 #include "tgsi/tgsi_dump.h"
46 #include "tgsi/tgsi_ureg.h"
49 #include "st_cb_bitmap.h"
50 #include "st_cb_drawpixels.h"
51 #include "st_context.h"
52 #include "st_program.h"
53 #include "st_mesa_to_tgsi.h"
54 #include "cso_cache/cso_context.h"
59 * Delete a vertex program variant. Note the caller must unlink
60 * the variant from the linked list.
63 delete_vp_variant(struct st_context
*st
, struct st_vp_variant
*vpv
)
65 if (vpv
->driver_shader
)
66 cso_delete_vertex_shader(st
->cso_context
, vpv
->driver_shader
);
69 draw_delete_vertex_shader( st
->draw
, vpv
->draw_shader
);
72 ureg_free_tokens(vpv
->tgsi
.tokens
);
80 * Clean out any old compilations:
83 st_release_vp_variants( struct st_context
*st
,
84 struct st_vertex_program
*stvp
)
86 struct st_vp_variant
*vpv
;
88 for (vpv
= stvp
->variants
; vpv
; ) {
89 struct st_vp_variant
*next
= vpv
->next
;
90 delete_vp_variant(st
, vpv
);
94 stvp
->variants
= NULL
;
100 * Delete a fragment program variant. Note the caller must unlink
101 * the variant from the linked list.
104 delete_fp_variant(struct st_context
*st
, struct st_fp_variant
*fpv
)
106 if (fpv
->driver_shader
)
107 cso_delete_fragment_shader(st
->cso_context
, fpv
->driver_shader
);
109 _mesa_free_parameter_list(fpv
->parameters
);
110 if (fpv
->tgsi
.tokens
)
111 ureg_free_tokens(fpv
->tgsi
.tokens
);
117 * Free all variants of a fragment program.
120 st_release_fp_variants(struct st_context
*st
, struct st_fragment_program
*stfp
)
122 struct st_fp_variant
*fpv
;
124 for (fpv
= stfp
->variants
; fpv
; ) {
125 struct st_fp_variant
*next
= fpv
->next
;
126 delete_fp_variant(st
, fpv
);
130 stfp
->variants
= NULL
;
135 * Delete a geometry program variant. Note the caller must unlink
136 * the variant from the linked list.
139 delete_gp_variant(struct st_context
*st
, struct st_gp_variant
*gpv
)
141 if (gpv
->driver_shader
)
142 cso_delete_geometry_shader(st
->cso_context
, gpv
->driver_shader
);
149 * Free all variants of a geometry program.
152 st_release_gp_variants(struct st_context
*st
, struct st_geometry_program
*stgp
)
154 struct st_gp_variant
*gpv
;
156 for (gpv
= stgp
->variants
; gpv
; ) {
157 struct st_gp_variant
*next
= gpv
->next
;
158 delete_gp_variant(st
, gpv
);
162 stgp
->variants
= NULL
;
167 * Delete a tessellation control program variant. Note the caller must unlink
168 * the variant from the linked list.
171 delete_tcp_variant(struct st_context
*st
, struct st_tcp_variant
*tcpv
)
173 if (tcpv
->driver_shader
)
174 cso_delete_tessctrl_shader(st
->cso_context
, tcpv
->driver_shader
);
181 * Free all variants of a tessellation control program.
184 st_release_tcp_variants(struct st_context
*st
, struct st_tessctrl_program
*sttcp
)
186 struct st_tcp_variant
*tcpv
;
188 for (tcpv
= sttcp
->variants
; tcpv
; ) {
189 struct st_tcp_variant
*next
= tcpv
->next
;
190 delete_tcp_variant(st
, tcpv
);
194 sttcp
->variants
= NULL
;
199 * Delete a tessellation evaluation program variant. Note the caller must
200 * unlink the variant from the linked list.
203 delete_tep_variant(struct st_context
*st
, struct st_tep_variant
*tepv
)
205 if (tepv
->driver_shader
)
206 cso_delete_tesseval_shader(st
->cso_context
, tepv
->driver_shader
);
213 * Free all variants of a tessellation evaluation program.
216 st_release_tep_variants(struct st_context
*st
, struct st_tesseval_program
*sttep
)
218 struct st_tep_variant
*tepv
;
220 for (tepv
= sttep
->variants
; tepv
; ) {
221 struct st_tep_variant
*next
= tepv
->next
;
222 delete_tep_variant(st
, tepv
);
226 sttep
->variants
= NULL
;
231 * Translate a Mesa vertex shader into a TGSI shader.
232 * \param outputMapping to map vertex program output registers (VARYING_SLOT_x)
233 * to TGSI output slots
234 * \param tokensOut destination for TGSI tokens
235 * \return pointer to cached pipe_shader object.
238 st_prepare_vertex_program(struct gl_context
*ctx
,
239 struct st_vertex_program
*stvp
)
241 struct st_context
*st
= st_context(ctx
);
244 stvp
->num_inputs
= 0;
245 stvp
->num_outputs
= 0;
247 if (stvp
->Base
.IsPositionInvariant
)
248 _mesa_insert_mvp_code(ctx
, &stvp
->Base
);
251 * Determine number of inputs, the mappings between VERT_ATTRIB_x
252 * and TGSI generic input indexes, plus input attrib semantic info.
254 for (attr
= 0; attr
< VERT_ATTRIB_MAX
; attr
++) {
255 if ((stvp
->Base
.Base
.InputsRead
& BITFIELD64_BIT(attr
)) != 0) {
256 stvp
->input_to_index
[attr
] = stvp
->num_inputs
;
257 stvp
->index_to_input
[stvp
->num_inputs
] = attr
;
259 if ((stvp
->Base
.Base
.DoubleInputsRead
& BITFIELD64_BIT(attr
)) != 0) {
260 /* add placeholder for second part of a double attribute */
261 stvp
->index_to_input
[stvp
->num_inputs
] = ST_DOUBLE_ATTRIB_PLACEHOLDER
;
266 /* bit of a hack, presetup potentially unused edgeflag input */
267 stvp
->input_to_index
[VERT_ATTRIB_EDGEFLAG
] = stvp
->num_inputs
;
268 stvp
->index_to_input
[stvp
->num_inputs
] = VERT_ATTRIB_EDGEFLAG
;
270 /* Compute mapping of vertex program outputs to slots.
272 for (attr
= 0; attr
< VARYING_SLOT_MAX
; attr
++) {
273 if ((stvp
->Base
.Base
.OutputsWritten
& BITFIELD64_BIT(attr
)) == 0) {
274 stvp
->result_to_output
[attr
] = ~0;
277 unsigned slot
= stvp
->num_outputs
++;
279 stvp
->result_to_output
[attr
] = slot
;
280 stvp
->output_slot_to_attr
[slot
] = attr
;
283 case VARYING_SLOT_POS
:
284 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_POSITION
;
285 stvp
->output_semantic_index
[slot
] = 0;
287 case VARYING_SLOT_COL0
:
288 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
289 stvp
->output_semantic_index
[slot
] = 0;
291 case VARYING_SLOT_COL1
:
292 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
293 stvp
->output_semantic_index
[slot
] = 1;
295 case VARYING_SLOT_BFC0
:
296 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_BCOLOR
;
297 stvp
->output_semantic_index
[slot
] = 0;
299 case VARYING_SLOT_BFC1
:
300 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_BCOLOR
;
301 stvp
->output_semantic_index
[slot
] = 1;
303 case VARYING_SLOT_FOGC
:
304 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_FOG
;
305 stvp
->output_semantic_index
[slot
] = 0;
307 case VARYING_SLOT_PSIZ
:
308 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_PSIZE
;
309 stvp
->output_semantic_index
[slot
] = 0;
311 case VARYING_SLOT_CLIP_DIST0
:
312 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
313 stvp
->output_semantic_index
[slot
] = 0;
315 case VARYING_SLOT_CLIP_DIST1
:
316 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
317 stvp
->output_semantic_index
[slot
] = 1;
319 case VARYING_SLOT_EDGE
:
322 case VARYING_SLOT_CLIP_VERTEX
:
323 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPVERTEX
;
324 stvp
->output_semantic_index
[slot
] = 0;
326 case VARYING_SLOT_LAYER
:
327 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_LAYER
;
328 stvp
->output_semantic_index
[slot
] = 0;
330 case VARYING_SLOT_VIEWPORT
:
331 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_VIEWPORT_INDEX
;
332 stvp
->output_semantic_index
[slot
] = 0;
335 case VARYING_SLOT_TEX0
:
336 case VARYING_SLOT_TEX1
:
337 case VARYING_SLOT_TEX2
:
338 case VARYING_SLOT_TEX3
:
339 case VARYING_SLOT_TEX4
:
340 case VARYING_SLOT_TEX5
:
341 case VARYING_SLOT_TEX6
:
342 case VARYING_SLOT_TEX7
:
343 if (st
->needs_texcoord_semantic
) {
344 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_TEXCOORD
;
345 stvp
->output_semantic_index
[slot
] = attr
- VARYING_SLOT_TEX0
;
349 case VARYING_SLOT_VAR0
:
351 assert(attr
>= VARYING_SLOT_VAR0
||
352 (attr
>= VARYING_SLOT_TEX0
&& attr
<= VARYING_SLOT_TEX7
));
353 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
354 stvp
->output_semantic_index
[slot
] =
355 st_get_generic_varying_index(st
, attr
);
360 /* similar hack to above, presetup potentially unused edgeflag output */
361 stvp
->result_to_output
[VARYING_SLOT_EDGE
] = stvp
->num_outputs
;
362 stvp
->output_semantic_name
[stvp
->num_outputs
] = TGSI_SEMANTIC_EDGEFLAG
;
363 stvp
->output_semantic_index
[stvp
->num_outputs
] = 0;
368 * Translate a vertex program to create a new variant.
370 static struct st_vp_variant
*
371 st_translate_vertex_program(struct st_context
*st
,
372 struct st_vertex_program
*stvp
,
373 const struct st_vp_variant_key
*key
)
375 struct st_vp_variant
*vpv
= CALLOC_STRUCT(st_vp_variant
);
376 struct pipe_context
*pipe
= st
->pipe
;
377 struct ureg_program
*ureg
;
378 enum pipe_error error
;
379 unsigned num_outputs
;
381 st_prepare_vertex_program(st
->ctx
, stvp
);
383 if (!stvp
->glsl_to_tgsi
)
385 _mesa_remove_output_reads(&stvp
->Base
.Base
, PROGRAM_OUTPUT
);
388 ureg
= ureg_create_with_screen(TGSI_PROCESSOR_VERTEX
, st
->pipe
->screen
);
396 vpv
->num_inputs
= stvp
->num_inputs
;
397 num_outputs
= stvp
->num_outputs
;
398 if (key
->passthrough_edgeflags
) {
403 if (ST_DEBUG
& DEBUG_MESA
) {
404 _mesa_print_program(&stvp
->Base
.Base
);
405 _mesa_print_program_parameters(st
->ctx
, &stvp
->Base
.Base
);
409 if (stvp
->glsl_to_tgsi
)
410 error
= st_translate_program(st
->ctx
,
411 TGSI_PROCESSOR_VERTEX
,
417 stvp
->input_to_index
,
418 NULL
, /* inputSlotToAttr */
419 NULL
, /* input semantic name */
420 NULL
, /* input semantic index */
421 NULL
, /* interp mode */
422 NULL
, /* interp location */
425 stvp
->result_to_output
,
426 stvp
->output_slot_to_attr
,
427 stvp
->output_semantic_name
,
428 stvp
->output_semantic_index
,
429 key
->passthrough_edgeflags
,
432 error
= st_translate_mesa_program(st
->ctx
,
433 TGSI_PROCESSOR_VERTEX
,
438 stvp
->input_to_index
,
439 NULL
, /* input semantic name */
440 NULL
, /* input semantic index */
444 stvp
->result_to_output
,
445 stvp
->output_semantic_name
,
446 stvp
->output_semantic_index
,
447 key
->passthrough_edgeflags
,
453 vpv
->tgsi
.tokens
= ureg_get_tokens( ureg
, NULL
);
454 if (!vpv
->tgsi
.tokens
)
457 ureg_destroy( ureg
);
459 if (stvp
->glsl_to_tgsi
) {
460 st_translate_stream_output_info(stvp
->glsl_to_tgsi
,
461 stvp
->result_to_output
,
462 &vpv
->tgsi
.stream_output
);
465 if (ST_DEBUG
& DEBUG_TGSI
) {
466 tgsi_dump(vpv
->tgsi
.tokens
, 0);
470 vpv
->driver_shader
= pipe
->create_vs_state(pipe
, &vpv
->tgsi
);
474 debug_printf("%s: failed to translate Mesa program:\n", __func__
);
475 _mesa_print_program(&stvp
->Base
.Base
);
478 ureg_destroy( ureg
);
484 * Find/create a vertex program variant.
486 struct st_vp_variant
*
487 st_get_vp_variant(struct st_context
*st
,
488 struct st_vertex_program
*stvp
,
489 const struct st_vp_variant_key
*key
)
491 struct st_vp_variant
*vpv
;
493 /* Search for existing variant */
494 for (vpv
= stvp
->variants
; vpv
; vpv
= vpv
->next
) {
495 if (memcmp(&vpv
->key
, key
, sizeof(*key
)) == 0) {
502 vpv
= st_translate_vertex_program(st
, stvp
, key
);
504 /* insert into list */
505 vpv
->next
= stvp
->variants
;
506 stvp
->variants
= vpv
;
515 st_translate_interp(enum glsl_interp_qualifier glsl_qual
, bool is_color
)
518 case INTERP_QUALIFIER_NONE
:
520 return TGSI_INTERPOLATE_COLOR
;
521 return TGSI_INTERPOLATE_PERSPECTIVE
;
522 case INTERP_QUALIFIER_SMOOTH
:
523 return TGSI_INTERPOLATE_PERSPECTIVE
;
524 case INTERP_QUALIFIER_FLAT
:
525 return TGSI_INTERPOLATE_CONSTANT
;
526 case INTERP_QUALIFIER_NOPERSPECTIVE
:
527 return TGSI_INTERPOLATE_LINEAR
;
529 assert(0 && "unexpected interp mode in st_translate_interp()");
530 return TGSI_INTERPOLATE_PERSPECTIVE
;
536 * Translate a Mesa fragment shader into a TGSI shader using extra info in
538 * \return new fragment program variant
540 static struct st_fp_variant
*
541 st_translate_fragment_program(struct st_context
*st
,
542 struct st_fragment_program
*stfp
,
543 const struct st_fp_variant_key
*key
)
545 struct pipe_context
*pipe
= st
->pipe
;
546 struct st_fp_variant
*variant
= CALLOC_STRUCT(st_fp_variant
);
547 GLboolean deleteFP
= GL_FALSE
;
549 GLuint outputMapping
[FRAG_RESULT_MAX
];
550 GLuint inputMapping
[VARYING_SLOT_MAX
];
551 GLuint inputSlotToAttr
[VARYING_SLOT_MAX
];
552 GLuint interpMode
[PIPE_MAX_SHADER_INPUTS
]; /* XXX size? */
553 GLuint interpLocation
[PIPE_MAX_SHADER_INPUTS
];
555 GLbitfield64 inputsRead
;
556 struct ureg_program
*ureg
;
558 GLboolean write_all
= GL_FALSE
;
560 ubyte input_semantic_name
[PIPE_MAX_SHADER_INPUTS
];
561 ubyte input_semantic_index
[PIPE_MAX_SHADER_INPUTS
];
562 uint fs_num_inputs
= 0;
564 ubyte fs_output_semantic_name
[PIPE_MAX_SHADER_OUTPUTS
];
565 ubyte fs_output_semantic_index
[PIPE_MAX_SHADER_OUTPUTS
];
566 uint fs_num_outputs
= 0;
571 assert(!(key
->bitmap
&& key
->drawpixels
));
572 memset(inputSlotToAttr
, ~0, sizeof(inputSlotToAttr
));
575 /* glBitmap drawing */
576 struct gl_fragment_program
*fp
; /* we free this temp program below */
578 st_make_bitmap_fragment_program(st
, &stfp
->Base
,
579 &fp
, &variant
->bitmap_sampler
);
581 variant
->parameters
= _mesa_clone_parameter_list(fp
->Base
.Parameters
);
582 stfp
= st_fragment_program(fp
);
585 else if (key
->drawpixels
) {
586 /* glDrawPixels drawing */
587 struct gl_fragment_program
*fp
; /* we free this temp program below */
589 if (key
->drawpixels_z
|| key
->drawpixels_stencil
) {
590 fp
= st_make_drawpix_z_stencil_program(st
, key
->drawpixels_z
,
591 key
->drawpixels_stencil
);
595 st_make_drawpix_fragment_program(st
, &stfp
->Base
, &fp
);
596 variant
->parameters
= _mesa_clone_parameter_list(fp
->Base
.Parameters
);
599 stfp
= st_fragment_program(fp
);
602 if (!stfp
->glsl_to_tgsi
)
603 _mesa_remove_output_reads(&stfp
->Base
.Base
, PROGRAM_OUTPUT
);
606 * Convert Mesa program inputs to TGSI input register semantics.
608 inputsRead
= stfp
->Base
.Base
.InputsRead
;
609 for (attr
= 0; attr
< VARYING_SLOT_MAX
; attr
++) {
610 if ((inputsRead
& BITFIELD64_BIT(attr
)) != 0) {
611 const GLuint slot
= fs_num_inputs
++;
613 inputMapping
[attr
] = slot
;
614 inputSlotToAttr
[slot
] = attr
;
615 if (stfp
->Base
.IsCentroid
& BITFIELD64_BIT(attr
))
616 interpLocation
[slot
] = TGSI_INTERPOLATE_LOC_CENTROID
;
617 else if (stfp
->Base
.IsSample
& BITFIELD64_BIT(attr
))
618 interpLocation
[slot
] = TGSI_INTERPOLATE_LOC_SAMPLE
;
620 interpLocation
[slot
] = TGSI_INTERPOLATE_LOC_CENTER
;
622 if (stfp
->Base
.Base
.SystemValuesRead
& (SYSTEM_BIT_SAMPLE_ID
|
623 SYSTEM_BIT_SAMPLE_POS
) ||
624 key
->persample_shading
)
625 interpLocation
[slot
] = TGSI_INTERPOLATE_LOC_SAMPLE
;
628 case VARYING_SLOT_POS
:
629 input_semantic_name
[slot
] = TGSI_SEMANTIC_POSITION
;
630 input_semantic_index
[slot
] = 0;
631 interpMode
[slot
] = TGSI_INTERPOLATE_LINEAR
;
633 case VARYING_SLOT_COL0
:
634 input_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
635 input_semantic_index
[slot
] = 0;
636 interpMode
[slot
] = st_translate_interp(stfp
->Base
.InterpQualifier
[attr
],
639 case VARYING_SLOT_COL1
:
640 input_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
641 input_semantic_index
[slot
] = 1;
642 interpMode
[slot
] = st_translate_interp(stfp
->Base
.InterpQualifier
[attr
],
645 case VARYING_SLOT_FOGC
:
646 input_semantic_name
[slot
] = TGSI_SEMANTIC_FOG
;
647 input_semantic_index
[slot
] = 0;
648 interpMode
[slot
] = TGSI_INTERPOLATE_PERSPECTIVE
;
650 case VARYING_SLOT_FACE
:
651 input_semantic_name
[slot
] = TGSI_SEMANTIC_FACE
;
652 input_semantic_index
[slot
] = 0;
653 interpMode
[slot
] = TGSI_INTERPOLATE_CONSTANT
;
655 case VARYING_SLOT_PRIMITIVE_ID
:
656 input_semantic_name
[slot
] = TGSI_SEMANTIC_PRIMID
;
657 input_semantic_index
[slot
] = 0;
658 interpMode
[slot
] = TGSI_INTERPOLATE_CONSTANT
;
660 case VARYING_SLOT_LAYER
:
661 input_semantic_name
[slot
] = TGSI_SEMANTIC_LAYER
;
662 input_semantic_index
[slot
] = 0;
663 interpMode
[slot
] = TGSI_INTERPOLATE_CONSTANT
;
665 case VARYING_SLOT_VIEWPORT
:
666 input_semantic_name
[slot
] = TGSI_SEMANTIC_VIEWPORT_INDEX
;
667 input_semantic_index
[slot
] = 0;
668 interpMode
[slot
] = TGSI_INTERPOLATE_CONSTANT
;
670 case VARYING_SLOT_CLIP_DIST0
:
671 input_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
672 input_semantic_index
[slot
] = 0;
673 interpMode
[slot
] = TGSI_INTERPOLATE_PERSPECTIVE
;
675 case VARYING_SLOT_CLIP_DIST1
:
676 input_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
677 input_semantic_index
[slot
] = 1;
678 interpMode
[slot
] = TGSI_INTERPOLATE_PERSPECTIVE
;
680 /* In most cases, there is nothing special about these
681 * inputs, so adopt a convention to use the generic
682 * semantic name and the mesa VARYING_SLOT_ number as the
685 * All that is required is that the vertex shader labels
686 * its own outputs similarly, and that the vertex shader
687 * generates at least every output required by the
688 * fragment shader plus fixed-function hardware (such as
691 * However, some drivers may need us to identify the PNTC and TEXi
692 * varyings if, for example, their capability to replace them with
693 * sprite coordinates is limited.
695 case VARYING_SLOT_PNTC
:
696 if (st
->needs_texcoord_semantic
) {
697 input_semantic_name
[slot
] = TGSI_SEMANTIC_PCOORD
;
698 input_semantic_index
[slot
] = 0;
699 interpMode
[slot
] = TGSI_INTERPOLATE_LINEAR
;
703 case VARYING_SLOT_TEX0
:
704 case VARYING_SLOT_TEX1
:
705 case VARYING_SLOT_TEX2
:
706 case VARYING_SLOT_TEX3
:
707 case VARYING_SLOT_TEX4
:
708 case VARYING_SLOT_TEX5
:
709 case VARYING_SLOT_TEX6
:
710 case VARYING_SLOT_TEX7
:
711 if (st
->needs_texcoord_semantic
) {
712 input_semantic_name
[slot
] = TGSI_SEMANTIC_TEXCOORD
;
713 input_semantic_index
[slot
] = attr
- VARYING_SLOT_TEX0
;
715 st_translate_interp(stfp
->Base
.InterpQualifier
[attr
], FALSE
);
719 case VARYING_SLOT_VAR0
:
721 /* Semantic indices should be zero-based because drivers may choose
722 * to assign a fixed slot determined by that index.
723 * This is useful because ARB_separate_shader_objects uses location
724 * qualifiers for linkage, and if the semantic index corresponds to
725 * these locations, linkage passes in the driver become unecessary.
727 * If needs_texcoord_semantic is true, no semantic indices will be
728 * consumed for the TEXi varyings, and we can base the locations of
729 * the user varyings on VAR0. Otherwise, we use TEX0 as base index.
731 assert(attr
>= VARYING_SLOT_VAR0
|| attr
== VARYING_SLOT_PNTC
||
732 (attr
>= VARYING_SLOT_TEX0
&& attr
<= VARYING_SLOT_TEX7
));
733 input_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
734 input_semantic_index
[slot
] = st_get_generic_varying_index(st
, attr
);
735 if (attr
== VARYING_SLOT_PNTC
)
736 interpMode
[slot
] = TGSI_INTERPOLATE_LINEAR
;
738 interpMode
[slot
] = st_translate_interp(stfp
->Base
.InterpQualifier
[attr
],
744 inputMapping
[attr
] = -1;
749 * Semantics and mapping for outputs
753 GLbitfield64 outputsWritten
= stfp
->Base
.Base
.OutputsWritten
;
755 /* if z is written, emit that first */
756 if (outputsWritten
& BITFIELD64_BIT(FRAG_RESULT_DEPTH
)) {
757 fs_output_semantic_name
[fs_num_outputs
] = TGSI_SEMANTIC_POSITION
;
758 fs_output_semantic_index
[fs_num_outputs
] = 0;
759 outputMapping
[FRAG_RESULT_DEPTH
] = fs_num_outputs
;
761 outputsWritten
&= ~(1 << FRAG_RESULT_DEPTH
);
764 if (outputsWritten
& BITFIELD64_BIT(FRAG_RESULT_STENCIL
)) {
765 fs_output_semantic_name
[fs_num_outputs
] = TGSI_SEMANTIC_STENCIL
;
766 fs_output_semantic_index
[fs_num_outputs
] = 0;
767 outputMapping
[FRAG_RESULT_STENCIL
] = fs_num_outputs
;
769 outputsWritten
&= ~(1 << FRAG_RESULT_STENCIL
);
772 if (outputsWritten
& BITFIELD64_BIT(FRAG_RESULT_SAMPLE_MASK
)) {
773 fs_output_semantic_name
[fs_num_outputs
] = TGSI_SEMANTIC_SAMPLEMASK
;
774 fs_output_semantic_index
[fs_num_outputs
] = 0;
775 outputMapping
[FRAG_RESULT_SAMPLE_MASK
] = fs_num_outputs
;
777 outputsWritten
&= ~(1 << FRAG_RESULT_SAMPLE_MASK
);
780 /* handle remaining outputs (color) */
781 for (attr
= 0; attr
< FRAG_RESULT_MAX
; attr
++) {
782 if (outputsWritten
& BITFIELD64_BIT(attr
)) {
784 case FRAG_RESULT_DEPTH
:
785 case FRAG_RESULT_STENCIL
:
786 case FRAG_RESULT_SAMPLE_MASK
:
790 case FRAG_RESULT_COLOR
:
791 write_all
= GL_TRUE
; /* fallthrough */
793 assert(attr
== FRAG_RESULT_COLOR
||
794 (FRAG_RESULT_DATA0
<= attr
&& attr
< FRAG_RESULT_MAX
));
795 fs_output_semantic_name
[fs_num_outputs
] = TGSI_SEMANTIC_COLOR
;
796 fs_output_semantic_index
[fs_num_outputs
] = numColors
;
797 outputMapping
[attr
] = fs_num_outputs
;
807 ureg
= ureg_create_with_screen(TGSI_PROCESSOR_FRAGMENT
, st
->pipe
->screen
);
813 if (ST_DEBUG
& DEBUG_MESA
) {
814 _mesa_print_program(&stfp
->Base
.Base
);
815 _mesa_print_program_parameters(st
->ctx
, &stfp
->Base
.Base
);
818 if (write_all
== GL_TRUE
)
819 ureg_property(ureg
, TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS
, 1);
821 if (stfp
->Base
.FragDepthLayout
!= FRAG_DEPTH_LAYOUT_NONE
) {
822 switch (stfp
->Base
.FragDepthLayout
) {
823 case FRAG_DEPTH_LAYOUT_ANY
:
824 ureg_property(ureg
, TGSI_PROPERTY_FS_DEPTH_LAYOUT
,
825 TGSI_FS_DEPTH_LAYOUT_ANY
);
827 case FRAG_DEPTH_LAYOUT_GREATER
:
828 ureg_property(ureg
, TGSI_PROPERTY_FS_DEPTH_LAYOUT
,
829 TGSI_FS_DEPTH_LAYOUT_GREATER
);
831 case FRAG_DEPTH_LAYOUT_LESS
:
832 ureg_property(ureg
, TGSI_PROPERTY_FS_DEPTH_LAYOUT
,
833 TGSI_FS_DEPTH_LAYOUT_LESS
);
835 case FRAG_DEPTH_LAYOUT_UNCHANGED
:
836 ureg_property(ureg
, TGSI_PROPERTY_FS_DEPTH_LAYOUT
,
837 TGSI_FS_DEPTH_LAYOUT_UNCHANGED
);
844 if (stfp
->glsl_to_tgsi
)
845 st_translate_program(st
->ctx
,
846 TGSI_PROCESSOR_FRAGMENT
,
855 input_semantic_index
,
862 fs_output_semantic_name
,
863 fs_output_semantic_index
, FALSE
,
866 st_translate_mesa_program(st
->ctx
,
867 TGSI_PROCESSOR_FRAGMENT
,
874 input_semantic_index
,
879 fs_output_semantic_name
,
880 fs_output_semantic_index
, FALSE
,
883 variant
->tgsi
.tokens
= ureg_get_tokens( ureg
, NULL
);
884 ureg_destroy( ureg
);
886 if (ST_DEBUG
& DEBUG_TGSI
) {
887 tgsi_dump(variant
->tgsi
.tokens
, 0/*TGSI_DUMP_VERBOSE*/);
891 /* fill in variant */
892 variant
->driver_shader
= pipe
->create_fs_state(pipe
, &variant
->tgsi
);
896 /* Free the temporary program made above */
897 struct gl_fragment_program
*fp
= &stfp
->Base
;
898 _mesa_reference_fragprog(st
->ctx
, &fp
, NULL
);
906 * Translate fragment program if needed.
908 struct st_fp_variant
*
909 st_get_fp_variant(struct st_context
*st
,
910 struct st_fragment_program
*stfp
,
911 const struct st_fp_variant_key
*key
)
913 struct st_fp_variant
*fpv
;
915 /* Search for existing variant */
916 for (fpv
= stfp
->variants
; fpv
; fpv
= fpv
->next
) {
917 if (memcmp(&fpv
->key
, key
, sizeof(*key
)) == 0) {
924 fpv
= st_translate_fragment_program(st
, stfp
, key
);
926 /* insert into list */
927 fpv
->next
= stfp
->variants
;
928 stfp
->variants
= fpv
;
937 * Translate a program. This is common code for geometry and tessellation
941 st_translate_program_common(struct st_context
*st
,
942 struct gl_program
*prog
,
943 struct glsl_to_tgsi_visitor
*glsl_to_tgsi
,
944 struct ureg_program
*ureg
,
945 unsigned tgsi_processor
,
946 struct pipe_shader_state
*out_state
)
948 GLuint inputSlotToAttr
[VARYING_SLOT_TESS_MAX
];
949 GLuint inputMapping
[VARYING_SLOT_TESS_MAX
];
950 GLuint outputSlotToAttr
[VARYING_SLOT_TESS_MAX
];
951 GLuint outputMapping
[VARYING_SLOT_TESS_MAX
];
954 ubyte input_semantic_name
[PIPE_MAX_SHADER_INPUTS
];
955 ubyte input_semantic_index
[PIPE_MAX_SHADER_INPUTS
];
958 ubyte output_semantic_name
[PIPE_MAX_SHADER_OUTPUTS
];
959 ubyte output_semantic_index
[PIPE_MAX_SHADER_OUTPUTS
];
960 uint num_outputs
= 0;
964 memset(inputSlotToAttr
, 0, sizeof(inputSlotToAttr
));
965 memset(inputMapping
, 0, sizeof(inputMapping
));
966 memset(outputSlotToAttr
, 0, sizeof(outputSlotToAttr
));
967 memset(outputMapping
, 0, sizeof(outputMapping
));
968 memset(out_state
, 0, sizeof(*out_state
));
971 * Convert Mesa program inputs to TGSI input register semantics.
973 for (attr
= 0; attr
< VARYING_SLOT_MAX
; attr
++) {
974 if ((prog
->InputsRead
& BITFIELD64_BIT(attr
)) != 0) {
975 const GLuint slot
= num_inputs
++;
977 inputMapping
[attr
] = slot
;
978 inputSlotToAttr
[slot
] = attr
;
981 case VARYING_SLOT_PRIMITIVE_ID
:
982 assert(tgsi_processor
== TGSI_PROCESSOR_GEOMETRY
);
983 input_semantic_name
[slot
] = TGSI_SEMANTIC_PRIMID
;
984 input_semantic_index
[slot
] = 0;
986 case VARYING_SLOT_POS
:
987 input_semantic_name
[slot
] = TGSI_SEMANTIC_POSITION
;
988 input_semantic_index
[slot
] = 0;
990 case VARYING_SLOT_COL0
:
991 input_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
992 input_semantic_index
[slot
] = 0;
994 case VARYING_SLOT_COL1
:
995 input_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
996 input_semantic_index
[slot
] = 1;
998 case VARYING_SLOT_FOGC
:
999 input_semantic_name
[slot
] = TGSI_SEMANTIC_FOG
;
1000 input_semantic_index
[slot
] = 0;
1002 case VARYING_SLOT_CLIP_VERTEX
:
1003 input_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPVERTEX
;
1004 input_semantic_index
[slot
] = 0;
1006 case VARYING_SLOT_CLIP_DIST0
:
1007 input_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
1008 input_semantic_index
[slot
] = 0;
1010 case VARYING_SLOT_CLIP_DIST1
:
1011 input_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
1012 input_semantic_index
[slot
] = 1;
1014 case VARYING_SLOT_PSIZ
:
1015 input_semantic_name
[slot
] = TGSI_SEMANTIC_PSIZE
;
1016 input_semantic_index
[slot
] = 0;
1018 case VARYING_SLOT_TEX0
:
1019 case VARYING_SLOT_TEX1
:
1020 case VARYING_SLOT_TEX2
:
1021 case VARYING_SLOT_TEX3
:
1022 case VARYING_SLOT_TEX4
:
1023 case VARYING_SLOT_TEX5
:
1024 case VARYING_SLOT_TEX6
:
1025 case VARYING_SLOT_TEX7
:
1026 if (st
->needs_texcoord_semantic
) {
1027 input_semantic_name
[slot
] = TGSI_SEMANTIC_TEXCOORD
;
1028 input_semantic_index
[slot
] = attr
- VARYING_SLOT_TEX0
;
1032 case VARYING_SLOT_VAR0
:
1034 assert(attr
>= VARYING_SLOT_VAR0
||
1035 (attr
>= VARYING_SLOT_TEX0
&& attr
<= VARYING_SLOT_TEX7
));
1036 input_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
1037 input_semantic_index
[slot
] =
1038 st_get_generic_varying_index(st
, attr
);
1044 /* Also add patch inputs. */
1045 for (attr
= 0; attr
< 32; attr
++) {
1046 if (prog
->PatchInputsRead
& (1 << attr
)) {
1047 GLuint slot
= num_inputs
++;
1048 GLuint patch_attr
= VARYING_SLOT_PATCH0
+ attr
;
1050 inputMapping
[patch_attr
] = slot
;
1051 inputSlotToAttr
[slot
] = patch_attr
;
1052 input_semantic_name
[slot
] = TGSI_SEMANTIC_PATCH
;
1053 input_semantic_index
[slot
] = attr
;
1057 /* initialize output semantics to defaults */
1058 for (i
= 0; i
< PIPE_MAX_SHADER_OUTPUTS
; i
++) {
1059 output_semantic_name
[i
] = TGSI_SEMANTIC_GENERIC
;
1060 output_semantic_index
[i
] = 0;
1064 * Determine number of outputs, the (default) output register
1065 * mapping and the semantic information for each output.
1067 for (attr
= 0; attr
< VARYING_SLOT_MAX
; attr
++) {
1068 if (prog
->OutputsWritten
& BITFIELD64_BIT(attr
)) {
1069 GLuint slot
= num_outputs
++;
1071 outputMapping
[attr
] = slot
;
1072 outputSlotToAttr
[slot
] = attr
;
1075 case VARYING_SLOT_POS
:
1077 output_semantic_name
[slot
] = TGSI_SEMANTIC_POSITION
;
1078 output_semantic_index
[slot
] = 0;
1080 case VARYING_SLOT_COL0
:
1081 output_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
1082 output_semantic_index
[slot
] = 0;
1084 case VARYING_SLOT_COL1
:
1085 output_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
1086 output_semantic_index
[slot
] = 1;
1088 case VARYING_SLOT_BFC0
:
1089 output_semantic_name
[slot
] = TGSI_SEMANTIC_BCOLOR
;
1090 output_semantic_index
[slot
] = 0;
1092 case VARYING_SLOT_BFC1
:
1093 output_semantic_name
[slot
] = TGSI_SEMANTIC_BCOLOR
;
1094 output_semantic_index
[slot
] = 1;
1096 case VARYING_SLOT_FOGC
:
1097 output_semantic_name
[slot
] = TGSI_SEMANTIC_FOG
;
1098 output_semantic_index
[slot
] = 0;
1100 case VARYING_SLOT_PSIZ
:
1101 output_semantic_name
[slot
] = TGSI_SEMANTIC_PSIZE
;
1102 output_semantic_index
[slot
] = 0;
1104 case VARYING_SLOT_CLIP_VERTEX
:
1105 output_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPVERTEX
;
1106 output_semantic_index
[slot
] = 0;
1108 case VARYING_SLOT_CLIP_DIST0
:
1109 output_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
1110 output_semantic_index
[slot
] = 0;
1112 case VARYING_SLOT_CLIP_DIST1
:
1113 output_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
1114 output_semantic_index
[slot
] = 1;
1116 case VARYING_SLOT_LAYER
:
1117 output_semantic_name
[slot
] = TGSI_SEMANTIC_LAYER
;
1118 output_semantic_index
[slot
] = 0;
1120 case VARYING_SLOT_PRIMITIVE_ID
:
1121 output_semantic_name
[slot
] = TGSI_SEMANTIC_PRIMID
;
1122 output_semantic_index
[slot
] = 0;
1124 case VARYING_SLOT_VIEWPORT
:
1125 output_semantic_name
[slot
] = TGSI_SEMANTIC_VIEWPORT_INDEX
;
1126 output_semantic_index
[slot
] = 0;
1128 case VARYING_SLOT_TESS_LEVEL_OUTER
:
1129 output_semantic_name
[slot
] = TGSI_SEMANTIC_TESSOUTER
;
1130 output_semantic_index
[slot
] = 0;
1132 case VARYING_SLOT_TESS_LEVEL_INNER
:
1133 output_semantic_name
[slot
] = TGSI_SEMANTIC_TESSINNER
;
1134 output_semantic_index
[slot
] = 0;
1136 case VARYING_SLOT_TEX0
:
1137 case VARYING_SLOT_TEX1
:
1138 case VARYING_SLOT_TEX2
:
1139 case VARYING_SLOT_TEX3
:
1140 case VARYING_SLOT_TEX4
:
1141 case VARYING_SLOT_TEX5
:
1142 case VARYING_SLOT_TEX6
:
1143 case VARYING_SLOT_TEX7
:
1144 if (st
->needs_texcoord_semantic
) {
1145 output_semantic_name
[slot
] = TGSI_SEMANTIC_TEXCOORD
;
1146 output_semantic_index
[slot
] = attr
- VARYING_SLOT_TEX0
;
1150 case VARYING_SLOT_VAR0
:
1152 assert(slot
< ARRAY_SIZE(output_semantic_name
));
1153 assert(attr
>= VARYING_SLOT_VAR0
||
1154 (attr
>= VARYING_SLOT_TEX0
&& attr
<= VARYING_SLOT_TEX7
));
1155 output_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
1156 output_semantic_index
[slot
] =
1157 st_get_generic_varying_index(st
, attr
);
1163 /* Also add patch outputs. */
1164 for (attr
= 0; attr
< 32; attr
++) {
1165 if (prog
->PatchOutputsWritten
& (1 << attr
)) {
1166 GLuint slot
= num_outputs
++;
1167 GLuint patch_attr
= VARYING_SLOT_PATCH0
+ attr
;
1169 outputMapping
[patch_attr
] = slot
;
1170 outputSlotToAttr
[slot
] = patch_attr
;
1171 output_semantic_name
[slot
] = TGSI_SEMANTIC_PATCH
;
1172 output_semantic_index
[slot
] = attr
;
1176 st_translate_program(st
->ctx
,
1185 input_semantic_name
,
1186 input_semantic_index
,
1193 output_semantic_name
,
1194 output_semantic_index
,
1198 out_state
->tokens
= ureg_get_tokens(ureg
, NULL
);
1201 st_translate_stream_output_info(glsl_to_tgsi
,
1203 &out_state
->stream_output
);
1205 if ((ST_DEBUG
& DEBUG_TGSI
) && (ST_DEBUG
& DEBUG_MESA
)) {
1206 _mesa_print_program(prog
);
1210 if (ST_DEBUG
& DEBUG_TGSI
) {
1211 tgsi_dump(out_state
->tokens
, 0);
1218 * Translate a geometry program to create a new variant.
1220 static struct st_gp_variant
*
1221 st_translate_geometry_program(struct st_context
*st
,
1222 struct st_geometry_program
*stgp
,
1223 const struct st_gp_variant_key
*key
)
1225 struct pipe_context
*pipe
= st
->pipe
;
1226 struct ureg_program
*ureg
;
1227 struct st_gp_variant
*gpv
;
1228 struct pipe_shader_state state
;
1230 ureg
= ureg_create_with_screen(TGSI_PROCESSOR_GEOMETRY
, st
->pipe
->screen
);
1234 ureg_property(ureg
, TGSI_PROPERTY_GS_INPUT_PRIM
, stgp
->Base
.InputType
);
1235 ureg_property(ureg
, TGSI_PROPERTY_GS_OUTPUT_PRIM
, stgp
->Base
.OutputType
);
1236 ureg_property(ureg
, TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES
,
1237 stgp
->Base
.VerticesOut
);
1238 ureg_property(ureg
, TGSI_PROPERTY_GS_INVOCATIONS
, stgp
->Base
.Invocations
);
1240 st_translate_program_common(st
, &stgp
->Base
.Base
, stgp
->glsl_to_tgsi
, ureg
,
1241 TGSI_PROCESSOR_GEOMETRY
, &state
);
1243 gpv
= CALLOC_STRUCT(st_gp_variant
);
1245 ureg_free_tokens(state
.tokens
);
1249 /* fill in new variant */
1250 gpv
->driver_shader
= pipe
->create_gs_state(pipe
, &state
);
1253 ureg_free_tokens(state
.tokens
);
1259 * Get/create geometry program variant.
1261 struct st_gp_variant
*
1262 st_get_gp_variant(struct st_context
*st
,
1263 struct st_geometry_program
*stgp
,
1264 const struct st_gp_variant_key
*key
)
1266 struct st_gp_variant
*gpv
;
1268 /* Search for existing variant */
1269 for (gpv
= stgp
->variants
; gpv
; gpv
= gpv
->next
) {
1270 if (memcmp(&gpv
->key
, key
, sizeof(*key
)) == 0) {
1277 gpv
= st_translate_geometry_program(st
, stgp
, key
);
1279 /* insert into list */
1280 gpv
->next
= stgp
->variants
;
1281 stgp
->variants
= gpv
;
1290 * Translate a tessellation control program to create a new variant.
1292 static struct st_tcp_variant
*
1293 st_translate_tessctrl_program(struct st_context
*st
,
1294 struct st_tessctrl_program
*sttcp
,
1295 const struct st_tcp_variant_key
*key
)
1297 struct pipe_context
*pipe
= st
->pipe
;
1298 struct ureg_program
*ureg
;
1299 struct st_tcp_variant
*tcpv
;
1300 struct pipe_shader_state state
;
1302 ureg
= ureg_create_with_screen(TGSI_PROCESSOR_TESS_CTRL
, pipe
->screen
);
1307 ureg_property(ureg
, TGSI_PROPERTY_TCS_VERTICES_OUT
,
1308 sttcp
->Base
.VerticesOut
);
1310 st_translate_program_common(st
, &sttcp
->Base
.Base
, sttcp
->glsl_to_tgsi
,
1311 ureg
, TGSI_PROCESSOR_TESS_CTRL
, &state
);
1313 tcpv
= CALLOC_STRUCT(st_tcp_variant
);
1315 ureg_free_tokens(state
.tokens
);
1319 /* fill in new variant */
1320 tcpv
->driver_shader
= pipe
->create_tcs_state(pipe
, &state
);
1323 ureg_free_tokens(state
.tokens
);
1329 * Get/create tessellation control program variant.
1331 struct st_tcp_variant
*
1332 st_get_tcp_variant(struct st_context
*st
,
1333 struct st_tessctrl_program
*sttcp
,
1334 const struct st_tcp_variant_key
*key
)
1336 struct st_tcp_variant
*tcpv
;
1338 /* Search for existing variant */
1339 for (tcpv
= sttcp
->variants
; tcpv
; tcpv
= tcpv
->next
) {
1340 if (memcmp(&tcpv
->key
, key
, sizeof(*key
)) == 0) {
1347 tcpv
= st_translate_tessctrl_program(st
, sttcp
, key
);
1349 /* insert into list */
1350 tcpv
->next
= sttcp
->variants
;
1351 sttcp
->variants
= tcpv
;
1360 * Translate a tessellation evaluation program to create a new variant.
1362 static struct st_tep_variant
*
1363 st_translate_tesseval_program(struct st_context
*st
,
1364 struct st_tesseval_program
*sttep
,
1365 const struct st_tep_variant_key
*key
)
1367 struct pipe_context
*pipe
= st
->pipe
;
1368 struct ureg_program
*ureg
;
1369 struct st_tep_variant
*tepv
;
1370 struct pipe_shader_state state
;
1372 ureg
= ureg_create_with_screen(TGSI_PROCESSOR_TESS_EVAL
, pipe
->screen
);
1377 if (sttep
->Base
.PrimitiveMode
== GL_ISOLINES
)
1378 ureg_property(ureg
, TGSI_PROPERTY_TES_PRIM_MODE
, GL_LINES
);
1380 ureg_property(ureg
, TGSI_PROPERTY_TES_PRIM_MODE
, sttep
->Base
.PrimitiveMode
);
1382 switch (sttep
->Base
.Spacing
) {
1384 ureg_property(ureg
, TGSI_PROPERTY_TES_SPACING
, PIPE_TESS_SPACING_EQUAL
);
1386 case GL_FRACTIONAL_EVEN
:
1387 ureg_property(ureg
, TGSI_PROPERTY_TES_SPACING
,
1388 PIPE_TESS_SPACING_FRACTIONAL_EVEN
);
1390 case GL_FRACTIONAL_ODD
:
1391 ureg_property(ureg
, TGSI_PROPERTY_TES_SPACING
,
1392 PIPE_TESS_SPACING_FRACTIONAL_ODD
);
1398 ureg_property(ureg
, TGSI_PROPERTY_TES_VERTEX_ORDER_CW
,
1399 sttep
->Base
.VertexOrder
== GL_CW
);
1400 ureg_property(ureg
, TGSI_PROPERTY_TES_POINT_MODE
, sttep
->Base
.PointMode
);
1402 st_translate_program_common(st
, &sttep
->Base
.Base
, sttep
->glsl_to_tgsi
,
1403 ureg
, TGSI_PROCESSOR_TESS_EVAL
, &state
);
1405 tepv
= CALLOC_STRUCT(st_tep_variant
);
1407 ureg_free_tokens(state
.tokens
);
1411 /* fill in new variant */
1412 tepv
->driver_shader
= pipe
->create_tes_state(pipe
, &state
);
1415 ureg_free_tokens(state
.tokens
);
1421 * Get/create tessellation evaluation program variant.
1423 struct st_tep_variant
*
1424 st_get_tep_variant(struct st_context
*st
,
1425 struct st_tesseval_program
*sttep
,
1426 const struct st_tep_variant_key
*key
)
1428 struct st_tep_variant
*tepv
;
1430 /* Search for existing variant */
1431 for (tepv
= sttep
->variants
; tepv
; tepv
= tepv
->next
) {
1432 if (memcmp(&tepv
->key
, key
, sizeof(*key
)) == 0) {
1439 tepv
= st_translate_tesseval_program(st
, sttep
, key
);
1441 /* insert into list */
1442 tepv
->next
= sttep
->variants
;
1443 sttep
->variants
= tepv
;
1452 * Vert/Geom/Frag programs have per-context variants. Free all the
1453 * variants attached to the given program which match the given context.
1456 destroy_program_variants(struct st_context
*st
, struct gl_program
*program
)
1458 if (!program
|| program
== &_mesa_DummyProgram
)
1461 switch (program
->Target
) {
1462 case GL_VERTEX_PROGRAM_ARB
:
1464 struct st_vertex_program
*stvp
= (struct st_vertex_program
*) program
;
1465 struct st_vp_variant
*vpv
, **prevPtr
= &stvp
->variants
;
1467 for (vpv
= stvp
->variants
; vpv
; ) {
1468 struct st_vp_variant
*next
= vpv
->next
;
1469 if (vpv
->key
.st
== st
) {
1470 /* unlink from list */
1472 /* destroy this variant */
1473 delete_vp_variant(st
, vpv
);
1476 prevPtr
= &vpv
->next
;
1482 case GL_FRAGMENT_PROGRAM_ARB
:
1484 struct st_fragment_program
*stfp
=
1485 (struct st_fragment_program
*) program
;
1486 struct st_fp_variant
*fpv
, **prevPtr
= &stfp
->variants
;
1488 for (fpv
= stfp
->variants
; fpv
; ) {
1489 struct st_fp_variant
*next
= fpv
->next
;
1490 if (fpv
->key
.st
== st
) {
1491 /* unlink from list */
1493 /* destroy this variant */
1494 delete_fp_variant(st
, fpv
);
1497 prevPtr
= &fpv
->next
;
1503 case GL_GEOMETRY_PROGRAM_NV
:
1505 struct st_geometry_program
*stgp
=
1506 (struct st_geometry_program
*) program
;
1507 struct st_gp_variant
*gpv
, **prevPtr
= &stgp
->variants
;
1509 for (gpv
= stgp
->variants
; gpv
; ) {
1510 struct st_gp_variant
*next
= gpv
->next
;
1511 if (gpv
->key
.st
== st
) {
1512 /* unlink from list */
1514 /* destroy this variant */
1515 delete_gp_variant(st
, gpv
);
1518 prevPtr
= &gpv
->next
;
1524 case GL_TESS_CONTROL_PROGRAM_NV
:
1526 struct st_tessctrl_program
*sttcp
=
1527 (struct st_tessctrl_program
*) program
;
1528 struct st_tcp_variant
*tcpv
, **prevPtr
= &sttcp
->variants
;
1530 for (tcpv
= sttcp
->variants
; tcpv
; ) {
1531 struct st_tcp_variant
*next
= tcpv
->next
;
1532 if (tcpv
->key
.st
== st
) {
1533 /* unlink from list */
1535 /* destroy this variant */
1536 delete_tcp_variant(st
, tcpv
);
1539 prevPtr
= &tcpv
->next
;
1545 case GL_TESS_EVALUATION_PROGRAM_NV
:
1547 struct st_tesseval_program
*sttep
=
1548 (struct st_tesseval_program
*) program
;
1549 struct st_tep_variant
*tepv
, **prevPtr
= &sttep
->variants
;
1551 for (tepv
= sttep
->variants
; tepv
; ) {
1552 struct st_tep_variant
*next
= tepv
->next
;
1553 if (tepv
->key
.st
== st
) {
1554 /* unlink from list */
1556 /* destroy this variant */
1557 delete_tep_variant(st
, tepv
);
1560 prevPtr
= &tepv
->next
;
1567 _mesa_problem(NULL
, "Unexpected program target 0x%x in "
1568 "destroy_program_variants_cb()", program
->Target
);
1574 * Callback for _mesa_HashWalk. Free all the shader's program variants
1575 * which match the given context.
1578 destroy_shader_program_variants_cb(GLuint key
, void *data
, void *userData
)
1580 struct st_context
*st
= (struct st_context
*) userData
;
1581 struct gl_shader
*shader
= (struct gl_shader
*) data
;
1583 switch (shader
->Type
) {
1584 case GL_SHADER_PROGRAM_MESA
:
1586 struct gl_shader_program
*shProg
= (struct gl_shader_program
*) data
;
1589 for (i
= 0; i
< shProg
->NumShaders
; i
++) {
1590 destroy_program_variants(st
, shProg
->Shaders
[i
]->Program
);
1593 for (i
= 0; i
< ARRAY_SIZE(shProg
->_LinkedShaders
); i
++) {
1594 if (shProg
->_LinkedShaders
[i
])
1595 destroy_program_variants(st
, shProg
->_LinkedShaders
[i
]->Program
);
1599 case GL_VERTEX_SHADER
:
1600 case GL_FRAGMENT_SHADER
:
1601 case GL_GEOMETRY_SHADER
:
1602 case GL_TESS_CONTROL_SHADER
:
1603 case GL_TESS_EVALUATION_SHADER
:
1605 destroy_program_variants(st
, shader
->Program
);
1615 * Callback for _mesa_HashWalk. Free all the program variants which match
1616 * the given context.
1619 destroy_program_variants_cb(GLuint key
, void *data
, void *userData
)
1621 struct st_context
*st
= (struct st_context
*) userData
;
1622 struct gl_program
*program
= (struct gl_program
*) data
;
1623 destroy_program_variants(st
, program
);
1628 * Walk over all shaders and programs to delete any variants which
1629 * belong to the given context.
1630 * This is called during context tear-down.
1633 st_destroy_program_variants(struct st_context
*st
)
1635 /* ARB vert/frag program */
1636 _mesa_HashWalk(st
->ctx
->Shared
->Programs
,
1637 destroy_program_variants_cb
, st
);
1639 /* GLSL vert/frag/geom shaders */
1640 _mesa_HashWalk(st
->ctx
->Shared
->ShaderObjects
,
1641 destroy_shader_program_variants_cb
, st
);
1646 * For debugging, print/dump the current vertex program.
1649 st_print_current_vertex_program(void)
1651 GET_CURRENT_CONTEXT(ctx
);
1653 if (ctx
->VertexProgram
._Current
) {
1654 struct st_vertex_program
*stvp
=
1655 (struct st_vertex_program
*) ctx
->VertexProgram
._Current
;
1656 struct st_vp_variant
*stv
;
1658 debug_printf("Vertex program %u\n", stvp
->Base
.Base
.Id
);
1660 for (stv
= stvp
->variants
; stv
; stv
= stv
->next
) {
1661 debug_printf("variant %p\n", stv
);
1662 tgsi_dump(stv
->tgsi
.tokens
, 0);
1669 * Compile one shader variant.
1672 st_precompile_shader_variant(struct st_context
*st
,
1673 struct gl_program
*prog
)
1675 switch (prog
->Target
) {
1676 case GL_VERTEX_PROGRAM_ARB
: {
1677 struct st_vertex_program
*p
= (struct st_vertex_program
*)prog
;
1678 struct st_vp_variant_key key
;
1680 memset(&key
, 0, sizeof(key
));
1682 st_get_vp_variant(st
, p
, &key
);
1686 case GL_TESS_CONTROL_PROGRAM_NV
: {
1687 struct st_tessctrl_program
*p
= (struct st_tessctrl_program
*)prog
;
1688 struct st_tcp_variant_key key
;
1690 memset(&key
, 0, sizeof(key
));
1692 st_get_tcp_variant(st
, p
, &key
);
1696 case GL_TESS_EVALUATION_PROGRAM_NV
: {
1697 struct st_tesseval_program
*p
= (struct st_tesseval_program
*)prog
;
1698 struct st_tep_variant_key key
;
1700 memset(&key
, 0, sizeof(key
));
1702 st_get_tep_variant(st
, p
, &key
);
1706 case GL_GEOMETRY_PROGRAM_NV
: {
1707 struct st_geometry_program
*p
= (struct st_geometry_program
*)prog
;
1708 struct st_gp_variant_key key
;
1710 memset(&key
, 0, sizeof(key
));
1712 st_get_gp_variant(st
, p
, &key
);
1716 case GL_FRAGMENT_PROGRAM_ARB
: {
1717 struct st_fragment_program
*p
= (struct st_fragment_program
*)prog
;
1718 struct st_fp_variant_key key
;
1720 memset(&key
, 0, sizeof(key
));
1722 st_get_fp_variant(st
, p
, &key
);