1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
29 * Keith Whitwell <keith@tungstengraphics.com>
34 #include "main/imports.h"
35 #include "main/hash.h"
36 #include "main/mfeatures.h"
37 #include "main/mtypes.h"
38 #include "program/prog_parameter.h"
39 #include "program/prog_print.h"
40 #include "program/programopt.h"
42 #include "pipe/p_context.h"
43 #include "pipe/p_defines.h"
44 #include "pipe/p_shader_tokens.h"
45 #include "draw/draw_context.h"
46 #include "tgsi/tgsi_dump.h"
47 #include "tgsi/tgsi_ureg.h"
50 #include "st_cb_bitmap.h"
51 #include "st_cb_drawpixels.h"
52 #include "st_context.h"
53 #include "st_program.h"
54 #include "st_mesa_to_tgsi.h"
55 #include "cso_cache/cso_context.h"
60 * Delete a vertex program variant. Note the caller must unlink
61 * the variant from the linked list.
64 delete_vp_variant(struct st_context
*st
, struct st_vp_variant
*vpv
)
66 if (vpv
->driver_shader
)
67 cso_delete_vertex_shader(st
->cso_context
, vpv
->driver_shader
);
69 #if FEATURE_feedback || FEATURE_rastpos
71 draw_delete_vertex_shader( st
->draw
, vpv
->draw_shader
);
75 st_free_tokens(vpv
->tgsi
.tokens
);
83 * Clean out any old compilations:
86 st_release_vp_variants( struct st_context
*st
,
87 struct st_vertex_program
*stvp
)
89 struct st_vp_variant
*vpv
;
91 for (vpv
= stvp
->variants
; vpv
; ) {
92 struct st_vp_variant
*next
= vpv
->next
;
93 delete_vp_variant(st
, vpv
);
97 stvp
->variants
= NULL
;
103 * Delete a fragment program variant. Note the caller must unlink
104 * the variant from the linked list.
107 delete_fp_variant(struct st_context
*st
, struct st_fp_variant
*fpv
)
109 if (fpv
->driver_shader
)
110 cso_delete_fragment_shader(st
->cso_context
, fpv
->driver_shader
);
112 _mesa_free_parameter_list(fpv
->parameters
);
119 * Free all variants of a fragment program.
122 st_release_fp_variants(struct st_context
*st
, struct st_fragment_program
*stfp
)
124 struct st_fp_variant
*fpv
;
126 for (fpv
= stfp
->variants
; fpv
; ) {
127 struct st_fp_variant
*next
= fpv
->next
;
128 delete_fp_variant(st
, fpv
);
132 stfp
->variants
= NULL
;
137 * Delete a geometry program variant. Note the caller must unlink
138 * the variant from the linked list.
141 delete_gp_variant(struct st_context
*st
, struct st_gp_variant
*gpv
)
143 if (gpv
->driver_shader
)
144 cso_delete_geometry_shader(st
->cso_context
, gpv
->driver_shader
);
151 * Free all variants of a geometry program.
154 st_release_gp_variants(struct st_context
*st
, struct st_geometry_program
*stgp
)
156 struct st_gp_variant
*gpv
;
158 for (gpv
= stgp
->variants
; gpv
; ) {
159 struct st_gp_variant
*next
= gpv
->next
;
160 delete_gp_variant(st
, gpv
);
164 stgp
->variants
= NULL
;
171 * Translate a Mesa vertex shader into a TGSI shader.
172 * \param outputMapping to map vertex program output registers (VERT_RESULT_x)
173 * to TGSI output slots
174 * \param tokensOut destination for TGSI tokens
175 * \return pointer to cached pipe_shader object.
178 st_prepare_vertex_program(struct gl_context
*ctx
,
179 struct st_vertex_program
*stvp
)
183 stvp
->num_inputs
= 0;
184 stvp
->num_outputs
= 0;
186 if (stvp
->Base
.IsPositionInvariant
)
187 _mesa_insert_mvp_code(ctx
, &stvp
->Base
);
189 if (!stvp
->glsl_to_tgsi
)
190 assert(stvp
->Base
.Base
.NumInstructions
> 1);
193 * Determine number of inputs, the mappings between VERT_ATTRIB_x
194 * and TGSI generic input indexes, plus input attrib semantic info.
196 for (attr
= 0; attr
< VERT_ATTRIB_MAX
; attr
++) {
197 if ((stvp
->Base
.Base
.InputsRead
& BITFIELD64_BIT(attr
)) != 0) {
198 stvp
->input_to_index
[attr
] = stvp
->num_inputs
;
199 stvp
->index_to_input
[stvp
->num_inputs
] = attr
;
203 /* bit of a hack, presetup potentially unused edgeflag input */
204 stvp
->input_to_index
[VERT_ATTRIB_EDGEFLAG
] = stvp
->num_inputs
;
205 stvp
->index_to_input
[stvp
->num_inputs
] = VERT_ATTRIB_EDGEFLAG
;
207 /* Compute mapping of vertex program outputs to slots.
209 for (attr
= 0; attr
< VERT_RESULT_MAX
; attr
++) {
210 if ((stvp
->Base
.Base
.OutputsWritten
& BITFIELD64_BIT(attr
)) == 0) {
211 stvp
->result_to_output
[attr
] = ~0;
214 unsigned slot
= stvp
->num_outputs
++;
216 stvp
->result_to_output
[attr
] = slot
;
219 case VERT_RESULT_HPOS
:
220 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_POSITION
;
221 stvp
->output_semantic_index
[slot
] = 0;
223 case VERT_RESULT_COL0
:
224 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
225 stvp
->output_semantic_index
[slot
] = 0;
227 case VERT_RESULT_COL1
:
228 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
229 stvp
->output_semantic_index
[slot
] = 1;
231 case VERT_RESULT_BFC0
:
232 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_BCOLOR
;
233 stvp
->output_semantic_index
[slot
] = 0;
235 case VERT_RESULT_BFC1
:
236 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_BCOLOR
;
237 stvp
->output_semantic_index
[slot
] = 1;
239 case VERT_RESULT_FOGC
:
240 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_FOG
;
241 stvp
->output_semantic_index
[slot
] = 0;
243 case VERT_RESULT_PSIZ
:
244 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_PSIZE
;
245 stvp
->output_semantic_index
[slot
] = 0;
247 case VERT_RESULT_CLIP_DIST0
:
248 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
249 stvp
->output_semantic_index
[slot
] = 0;
251 case VERT_RESULT_CLIP_DIST1
:
252 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
253 stvp
->output_semantic_index
[slot
] = 1;
255 case VERT_RESULT_EDGE
:
259 case VERT_RESULT_TEX0
:
260 case VERT_RESULT_TEX1
:
261 case VERT_RESULT_TEX2
:
262 case VERT_RESULT_TEX3
:
263 case VERT_RESULT_TEX4
:
264 case VERT_RESULT_TEX5
:
265 case VERT_RESULT_TEX6
:
266 case VERT_RESULT_TEX7
:
267 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
268 stvp
->output_semantic_index
[slot
] = attr
- VERT_RESULT_TEX0
;
271 case VERT_RESULT_VAR0
:
273 assert(attr
< VERT_RESULT_MAX
);
274 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
275 stvp
->output_semantic_index
[slot
] = (FRAG_ATTRIB_VAR0
-
283 /* similar hack to above, presetup potentially unused edgeflag output */
284 stvp
->result_to_output
[VERT_RESULT_EDGE
] = stvp
->num_outputs
;
285 stvp
->output_semantic_name
[stvp
->num_outputs
] = TGSI_SEMANTIC_EDGEFLAG
;
286 stvp
->output_semantic_index
[stvp
->num_outputs
] = 0;
291 * Translate a vertex program to create a new variant.
293 static struct st_vp_variant
*
294 st_translate_vertex_program(struct st_context
*st
,
295 struct st_vertex_program
*stvp
,
296 const struct st_vp_variant_key
*key
)
298 struct st_vp_variant
*vpv
= CALLOC_STRUCT(st_vp_variant
);
299 struct pipe_context
*pipe
= st
->pipe
;
300 struct ureg_program
*ureg
;
301 enum pipe_error error
;
302 unsigned num_outputs
;
304 st_prepare_vertex_program(st
->ctx
, stvp
);
306 if (!stvp
->glsl_to_tgsi
)
308 _mesa_remove_output_reads(&stvp
->Base
.Base
, PROGRAM_OUTPUT
);
309 _mesa_remove_output_reads(&stvp
->Base
.Base
, PROGRAM_VARYING
);
312 ureg
= ureg_create( TGSI_PROCESSOR_VERTEX
);
320 vpv
->num_inputs
= stvp
->num_inputs
;
321 num_outputs
= stvp
->num_outputs
;
322 if (key
->passthrough_edgeflags
) {
327 if (ST_DEBUG
& DEBUG_MESA
) {
328 _mesa_print_program(&stvp
->Base
.Base
);
329 _mesa_print_program_parameters(st
->ctx
, &stvp
->Base
.Base
);
333 if (stvp
->glsl_to_tgsi
)
334 error
= st_translate_program(st
->ctx
,
335 TGSI_PROCESSOR_VERTEX
,
341 stvp
->input_to_index
,
342 NULL
, /* input semantic name */
343 NULL
, /* input semantic index */
344 NULL
, /* interp mode */
347 stvp
->result_to_output
,
348 stvp
->output_semantic_name
,
349 stvp
->output_semantic_index
,
350 key
->passthrough_edgeflags
);
352 error
= st_translate_mesa_program(st
->ctx
,
353 TGSI_PROCESSOR_VERTEX
,
358 stvp
->input_to_index
,
359 NULL
, /* input semantic name */
360 NULL
, /* input semantic index */
364 stvp
->result_to_output
,
365 stvp
->output_semantic_name
,
366 stvp
->output_semantic_index
,
367 key
->passthrough_edgeflags
);
372 vpv
->tgsi
.tokens
= ureg_get_tokens( ureg
, NULL
);
373 if (!vpv
->tgsi
.tokens
)
376 ureg_destroy( ureg
);
378 if (stvp
->glsl_to_tgsi
) {
379 st_translate_stream_output_info(stvp
->glsl_to_tgsi
,
380 stvp
->result_to_output
,
381 &vpv
->tgsi
.stream_output
);
384 vpv
->driver_shader
= pipe
->create_vs_state(pipe
, &vpv
->tgsi
);
386 if (ST_DEBUG
& DEBUG_TGSI
) {
387 tgsi_dump( vpv
->tgsi
.tokens
, 0 );
394 debug_printf("%s: failed to translate Mesa program:\n", __FUNCTION__
);
395 _mesa_print_program(&stvp
->Base
.Base
);
398 ureg_destroy( ureg
);
404 * Find/create a vertex program variant.
406 struct st_vp_variant
*
407 st_get_vp_variant(struct st_context
*st
,
408 struct st_vertex_program
*stvp
,
409 const struct st_vp_variant_key
*key
)
411 struct st_vp_variant
*vpv
;
413 /* Search for existing variant */
414 for (vpv
= stvp
->variants
; vpv
; vpv
= vpv
->next
) {
415 if (memcmp(&vpv
->key
, key
, sizeof(*key
)) == 0) {
422 vpv
= st_translate_vertex_program(st
, stvp
, key
);
424 /* insert into list */
425 vpv
->next
= stvp
->variants
;
426 stvp
->variants
= vpv
;
435 st_translate_interp(enum glsl_interp_qualifier glsl_qual
)
438 case INTERP_QUALIFIER_NONE
:
439 case INTERP_QUALIFIER_SMOOTH
:
440 return TGSI_INTERPOLATE_PERSPECTIVE
;
441 case INTERP_QUALIFIER_FLAT
:
442 return TGSI_INTERPOLATE_CONSTANT
;
443 case INTERP_QUALIFIER_NOPERSPECTIVE
:
444 return TGSI_INTERPOLATE_LINEAR
;
446 assert(0 && "unexpected interp mode in st_translate_interp()");
447 return TGSI_INTERPOLATE_PERSPECTIVE
;
453 * Translate a Mesa fragment shader into a TGSI shader using extra info in
455 * \return new fragment program variant
457 static struct st_fp_variant
*
458 st_translate_fragment_program(struct st_context
*st
,
459 struct st_fragment_program
*stfp
,
460 const struct st_fp_variant_key
*key
)
462 struct pipe_context
*pipe
= st
->pipe
;
463 struct st_fp_variant
*variant
= CALLOC_STRUCT(st_fp_variant
);
464 GLboolean deleteFP
= GL_FALSE
;
469 assert(!(key
->bitmap
&& key
->drawpixels
));
473 /* glBitmap drawing */
474 struct gl_fragment_program
*fp
; /* we free this temp program below */
476 st_make_bitmap_fragment_program(st
, &stfp
->Base
,
477 &fp
, &variant
->bitmap_sampler
);
479 variant
->parameters
= _mesa_clone_parameter_list(fp
->Base
.Parameters
);
480 stfp
= st_fragment_program(fp
);
483 else if (key
->drawpixels
) {
484 /* glDrawPixels drawing */
485 struct gl_fragment_program
*fp
; /* we free this temp program below */
487 if (key
->drawpixels_z
|| key
->drawpixels_stencil
) {
488 fp
= st_make_drawpix_z_stencil_program(st
, key
->drawpixels_z
,
489 key
->drawpixels_stencil
);
493 st_make_drawpix_fragment_program(st
, &stfp
->Base
, &fp
);
494 variant
->parameters
= _mesa_clone_parameter_list(fp
->Base
.Parameters
);
497 stfp
= st_fragment_program(fp
);
501 if (!stfp
->tgsi
.tokens
) {
502 /* need to translate Mesa instructions to TGSI now */
503 GLuint outputMapping
[FRAG_RESULT_MAX
];
504 GLuint inputMapping
[FRAG_ATTRIB_MAX
];
505 GLuint interpMode
[PIPE_MAX_SHADER_INPUTS
]; /* XXX size? */
507 const GLbitfield64 inputsRead
= stfp
->Base
.Base
.InputsRead
;
508 struct ureg_program
*ureg
;
510 GLboolean write_all
= GL_FALSE
;
512 ubyte input_semantic_name
[PIPE_MAX_SHADER_INPUTS
];
513 ubyte input_semantic_index
[PIPE_MAX_SHADER_INPUTS
];
514 uint fs_num_inputs
= 0;
516 ubyte fs_output_semantic_name
[PIPE_MAX_SHADER_OUTPUTS
];
517 ubyte fs_output_semantic_index
[PIPE_MAX_SHADER_OUTPUTS
];
518 uint fs_num_outputs
= 0;
520 if (!stfp
->glsl_to_tgsi
)
521 _mesa_remove_output_reads(&stfp
->Base
.Base
, PROGRAM_OUTPUT
);
524 * Convert Mesa program inputs to TGSI input register semantics.
526 for (attr
= 0; attr
< FRAG_ATTRIB_MAX
; attr
++) {
527 if ((inputsRead
& BITFIELD64_BIT(attr
)) != 0) {
528 const GLuint slot
= fs_num_inputs
++;
530 inputMapping
[attr
] = slot
;
533 case FRAG_ATTRIB_WPOS
:
534 input_semantic_name
[slot
] = TGSI_SEMANTIC_POSITION
;
535 input_semantic_index
[slot
] = 0;
536 interpMode
[slot
] = TGSI_INTERPOLATE_LINEAR
;
538 case FRAG_ATTRIB_COL0
:
539 input_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
540 input_semantic_index
[slot
] = 0;
541 interpMode
[slot
] = st_translate_interp(stfp
->Base
.InterpQualifier
[attr
]);
543 case FRAG_ATTRIB_COL1
:
544 input_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
545 input_semantic_index
[slot
] = 1;
546 interpMode
[slot
] = st_translate_interp(stfp
->Base
.InterpQualifier
[attr
]);
548 case FRAG_ATTRIB_FOGC
:
549 input_semantic_name
[slot
] = TGSI_SEMANTIC_FOG
;
550 input_semantic_index
[slot
] = 0;
551 interpMode
[slot
] = TGSI_INTERPOLATE_PERSPECTIVE
;
553 case FRAG_ATTRIB_FACE
:
554 input_semantic_name
[slot
] = TGSI_SEMANTIC_FACE
;
555 input_semantic_index
[slot
] = 0;
556 interpMode
[slot
] = TGSI_INTERPOLATE_CONSTANT
;
558 case FRAG_ATTRIB_CLIP_DIST0
:
559 input_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
560 input_semantic_index
[slot
] = 0;
561 interpMode
[slot
] = TGSI_INTERPOLATE_LINEAR
;
563 case FRAG_ATTRIB_CLIP_DIST1
:
564 input_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
565 input_semantic_index
[slot
] = 1;
566 interpMode
[slot
] = TGSI_INTERPOLATE_LINEAR
;
568 /* In most cases, there is nothing special about these
569 * inputs, so adopt a convention to use the generic
570 * semantic name and the mesa FRAG_ATTRIB_ number as the
573 * All that is required is that the vertex shader labels
574 * its own outputs similarly, and that the vertex shader
575 * generates at least every output required by the
576 * fragment shader plus fixed-function hardware (such as
579 * There is no requirement that semantic indexes start at
580 * zero or be restricted to a particular range -- nobody
581 * should be building tables based on semantic index.
583 case FRAG_ATTRIB_PNTC
:
584 case FRAG_ATTRIB_TEX0
:
585 case FRAG_ATTRIB_TEX1
:
586 case FRAG_ATTRIB_TEX2
:
587 case FRAG_ATTRIB_TEX3
:
588 case FRAG_ATTRIB_TEX4
:
589 case FRAG_ATTRIB_TEX5
:
590 case FRAG_ATTRIB_TEX6
:
591 case FRAG_ATTRIB_TEX7
:
592 case FRAG_ATTRIB_VAR0
:
594 /* Actually, let's try and zero-base this just for
595 * readability of the generated TGSI.
597 assert(attr
>= FRAG_ATTRIB_TEX0
);
598 input_semantic_index
[slot
] = (attr
- FRAG_ATTRIB_TEX0
);
599 input_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
600 if (attr
== FRAG_ATTRIB_PNTC
)
601 interpMode
[slot
] = TGSI_INTERPOLATE_LINEAR
;
603 interpMode
[slot
] = st_translate_interp(stfp
->Base
.InterpQualifier
[attr
]);
608 inputMapping
[attr
] = -1;
613 * Semantics and mapping for outputs
617 GLbitfield64 outputsWritten
= stfp
->Base
.Base
.OutputsWritten
;
619 /* if z is written, emit that first */
620 if (outputsWritten
& BITFIELD64_BIT(FRAG_RESULT_DEPTH
)) {
621 fs_output_semantic_name
[fs_num_outputs
] = TGSI_SEMANTIC_POSITION
;
622 fs_output_semantic_index
[fs_num_outputs
] = 0;
623 outputMapping
[FRAG_RESULT_DEPTH
] = fs_num_outputs
;
625 outputsWritten
&= ~(1 << FRAG_RESULT_DEPTH
);
628 if (outputsWritten
& BITFIELD64_BIT(FRAG_RESULT_STENCIL
)) {
629 fs_output_semantic_name
[fs_num_outputs
] = TGSI_SEMANTIC_STENCIL
;
630 fs_output_semantic_index
[fs_num_outputs
] = 0;
631 outputMapping
[FRAG_RESULT_STENCIL
] = fs_num_outputs
;
633 outputsWritten
&= ~(1 << FRAG_RESULT_STENCIL
);
636 /* handle remaning outputs (color) */
637 for (attr
= 0; attr
< FRAG_RESULT_MAX
; attr
++) {
638 if (outputsWritten
& BITFIELD64_BIT(attr
)) {
640 case FRAG_RESULT_DEPTH
:
641 case FRAG_RESULT_STENCIL
:
645 case FRAG_RESULT_COLOR
:
646 write_all
= GL_TRUE
; /* fallthrough */
648 assert(attr
== FRAG_RESULT_COLOR
||
649 (FRAG_RESULT_DATA0
<= attr
&& attr
< FRAG_RESULT_MAX
));
650 fs_output_semantic_name
[fs_num_outputs
] = TGSI_SEMANTIC_COLOR
;
651 fs_output_semantic_index
[fs_num_outputs
] = numColors
;
652 outputMapping
[attr
] = fs_num_outputs
;
662 ureg
= ureg_create( TGSI_PROCESSOR_FRAGMENT
);
668 if (ST_DEBUG
& DEBUG_MESA
) {
669 _mesa_print_program(&stfp
->Base
.Base
);
670 _mesa_print_program_parameters(st
->ctx
, &stfp
->Base
.Base
);
673 if (write_all
== GL_TRUE
)
674 ureg_property_fs_color0_writes_all_cbufs(ureg
, 1);
676 if (stfp
->Base
.FragDepthLayout
!= FRAG_DEPTH_LAYOUT_NONE
) {
677 switch (stfp
->Base
.FragDepthLayout
) {
678 case FRAG_DEPTH_LAYOUT_ANY
:
679 ureg_property_fs_depth_layout(ureg
, TGSI_FS_DEPTH_LAYOUT_ANY
);
681 case FRAG_DEPTH_LAYOUT_GREATER
:
682 ureg_property_fs_depth_layout(ureg
, TGSI_FS_DEPTH_LAYOUT_GREATER
);
684 case FRAG_DEPTH_LAYOUT_LESS
:
685 ureg_property_fs_depth_layout(ureg
, TGSI_FS_DEPTH_LAYOUT_LESS
);
687 case FRAG_DEPTH_LAYOUT_UNCHANGED
:
688 ureg_property_fs_depth_layout(ureg
, TGSI_FS_DEPTH_LAYOUT_UNCHANGED
);
695 if (stfp
->glsl_to_tgsi
)
696 st_translate_program(st
->ctx
,
697 TGSI_PROCESSOR_FRAGMENT
,
705 input_semantic_index
,
710 fs_output_semantic_name
,
711 fs_output_semantic_index
, FALSE
);
713 st_translate_mesa_program(st
->ctx
,
714 TGSI_PROCESSOR_FRAGMENT
,
721 input_semantic_index
,
726 fs_output_semantic_name
,
727 fs_output_semantic_index
, FALSE
);
729 stfp
->tgsi
.tokens
= ureg_get_tokens( ureg
, NULL
);
730 ureg_destroy( ureg
);
733 /* fill in variant */
734 variant
->driver_shader
= pipe
->create_fs_state(pipe
, &stfp
->tgsi
);
737 if (ST_DEBUG
& DEBUG_TGSI
) {
738 tgsi_dump( stfp
->tgsi
.tokens
, 0/*TGSI_DUMP_VERBOSE*/ );
743 /* Free the temporary program made above */
744 struct gl_fragment_program
*fp
= &stfp
->Base
;
745 _mesa_reference_fragprog(st
->ctx
, &fp
, NULL
);
753 * Translate fragment program if needed.
755 struct st_fp_variant
*
756 st_get_fp_variant(struct st_context
*st
,
757 struct st_fragment_program
*stfp
,
758 const struct st_fp_variant_key
*key
)
760 struct st_fp_variant
*fpv
;
762 /* Search for existing variant */
763 for (fpv
= stfp
->variants
; fpv
; fpv
= fpv
->next
) {
764 if (memcmp(&fpv
->key
, key
, sizeof(*key
)) == 0) {
771 fpv
= st_translate_fragment_program(st
, stfp
, key
);
773 /* insert into list */
774 fpv
->next
= stfp
->variants
;
775 stfp
->variants
= fpv
;
784 * Translate a geometry program to create a new variant.
786 static struct st_gp_variant
*
787 st_translate_geometry_program(struct st_context
*st
,
788 struct st_geometry_program
*stgp
,
789 const struct st_gp_variant_key
*key
)
791 GLuint inputMapping
[GEOM_ATTRIB_MAX
];
792 GLuint outputMapping
[GEOM_RESULT_MAX
];
793 struct pipe_context
*pipe
= st
->pipe
;
795 const GLbitfield64 inputsRead
= stgp
->Base
.Base
.InputsRead
;
797 GLuint num_generic
= 0;
799 uint gs_num_inputs
= 0;
800 uint gs_builtin_inputs
= 0;
801 uint gs_array_offset
= 0;
803 ubyte gs_output_semantic_name
[PIPE_MAX_SHADER_OUTPUTS
];
804 ubyte gs_output_semantic_index
[PIPE_MAX_SHADER_OUTPUTS
];
805 uint gs_num_outputs
= 0;
809 struct ureg_program
*ureg
;
811 struct st_gp_variant
*gpv
;
813 gpv
= CALLOC_STRUCT(st_gp_variant
);
817 _mesa_remove_output_reads(&stgp
->Base
.Base
, PROGRAM_OUTPUT
);
818 _mesa_remove_output_reads(&stgp
->Base
.Base
, PROGRAM_VARYING
);
820 ureg
= ureg_create( TGSI_PROCESSOR_GEOMETRY
);
826 /* which vertex output goes to the first geometry input */
829 memset(inputMapping
, 0, sizeof(inputMapping
));
830 memset(outputMapping
, 0, sizeof(outputMapping
));
833 * Convert Mesa program inputs to TGSI input register semantics.
835 for (attr
= 0; attr
< GEOM_ATTRIB_MAX
; attr
++) {
836 if ((inputsRead
& BITFIELD64_BIT(attr
)) != 0) {
837 const GLuint slot
= gs_num_inputs
;
841 inputMapping
[attr
] = slot
;
843 stgp
->input_map
[slot
+ gs_array_offset
] = vslot
- gs_builtin_inputs
;
844 stgp
->input_to_index
[attr
] = vslot
;
845 stgp
->index_to_input
[vslot
] = attr
;
848 if (attr
!= GEOM_ATTRIB_PRIMITIVE_ID
) {
849 gs_array_offset
+= 2;
854 debug_printf("input map at %d = %d\n",
855 slot
+ gs_array_offset
, stgp
->input_map
[slot
+ gs_array_offset
]);
859 case GEOM_ATTRIB_PRIMITIVE_ID
:
860 stgp
->input_semantic_name
[slot
] = TGSI_SEMANTIC_PRIMID
;
861 stgp
->input_semantic_index
[slot
] = 0;
863 case GEOM_ATTRIB_POSITION
:
864 stgp
->input_semantic_name
[slot
] = TGSI_SEMANTIC_POSITION
;
865 stgp
->input_semantic_index
[slot
] = 0;
867 case GEOM_ATTRIB_COLOR0
:
868 stgp
->input_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
869 stgp
->input_semantic_index
[slot
] = 0;
871 case GEOM_ATTRIB_COLOR1
:
872 stgp
->input_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
873 stgp
->input_semantic_index
[slot
] = 1;
875 case GEOM_ATTRIB_FOG_FRAG_COORD
:
876 stgp
->input_semantic_name
[slot
] = TGSI_SEMANTIC_FOG
;
877 stgp
->input_semantic_index
[slot
] = 0;
879 case GEOM_ATTRIB_TEX_COORD
:
880 stgp
->input_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
881 stgp
->input_semantic_index
[slot
] = num_generic
++;
883 case GEOM_ATTRIB_VAR0
:
886 stgp
->input_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
887 stgp
->input_semantic_index
[slot
] = num_generic
++;
892 /* initialize output semantics to defaults */
893 for (i
= 0; i
< PIPE_MAX_SHADER_OUTPUTS
; i
++) {
894 gs_output_semantic_name
[i
] = TGSI_SEMANTIC_GENERIC
;
895 gs_output_semantic_index
[i
] = 0;
900 * Determine number of outputs, the (default) output register
901 * mapping and the semantic information for each output.
903 for (attr
= 0; attr
< GEOM_RESULT_MAX
; attr
++) {
904 if (stgp
->Base
.Base
.OutputsWritten
& BITFIELD64_BIT(attr
)) {
907 slot
= gs_num_outputs
;
909 outputMapping
[attr
] = slot
;
912 case GEOM_RESULT_POS
:
914 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_POSITION
;
915 gs_output_semantic_index
[slot
] = 0;
917 case GEOM_RESULT_COL0
:
918 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
919 gs_output_semantic_index
[slot
] = 0;
921 case GEOM_RESULT_COL1
:
922 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
923 gs_output_semantic_index
[slot
] = 1;
925 case GEOM_RESULT_SCOL0
:
926 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_BCOLOR
;
927 gs_output_semantic_index
[slot
] = 0;
929 case GEOM_RESULT_SCOL1
:
930 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_BCOLOR
;
931 gs_output_semantic_index
[slot
] = 1;
933 case GEOM_RESULT_FOGC
:
934 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_FOG
;
935 gs_output_semantic_index
[slot
] = 0;
937 case GEOM_RESULT_PSIZ
:
938 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_PSIZE
;
939 gs_output_semantic_index
[slot
] = 0;
941 case GEOM_RESULT_TEX0
:
942 case GEOM_RESULT_TEX1
:
943 case GEOM_RESULT_TEX2
:
944 case GEOM_RESULT_TEX3
:
945 case GEOM_RESULT_TEX4
:
946 case GEOM_RESULT_TEX5
:
947 case GEOM_RESULT_TEX6
:
948 case GEOM_RESULT_TEX7
:
950 case GEOM_RESULT_VAR0
:
953 assert(slot
< Elements(gs_output_semantic_name
));
954 /* use default semantic info */
955 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
956 gs_output_semantic_index
[slot
] = num_generic
++;
961 assert(gs_output_semantic_name
[0] == TGSI_SEMANTIC_POSITION
);
963 /* find max output slot referenced to compute gs_num_outputs */
964 for (attr
= 0; attr
< GEOM_RESULT_MAX
; attr
++) {
965 if (outputMapping
[attr
] != ~0 && outputMapping
[attr
] > maxSlot
)
966 maxSlot
= outputMapping
[attr
];
968 gs_num_outputs
= maxSlot
+ 1;
973 printf("outputMapping? %d\n", outputMapping
? 1 : 0);
975 printf("attr -> slot\n");
976 for (i
= 0; i
< 16; i
++) {
977 printf(" %2d %3d\n", i
, outputMapping
[i
]);
980 printf("slot sem_name sem_index\n");
981 for (i
= 0; i
< gs_num_outputs
; i
++) {
982 printf(" %2d %d %d\n",
984 gs_output_semantic_name
[i
],
985 gs_output_semantic_index
[i
]);
990 /* free old shader state, if any */
991 if (stgp
->tgsi
.tokens
) {
992 st_free_tokens(stgp
->tgsi
.tokens
);
993 stgp
->tgsi
.tokens
= NULL
;
996 ureg_property_gs_input_prim(ureg
, stgp
->Base
.InputType
);
997 ureg_property_gs_output_prim(ureg
, stgp
->Base
.OutputType
);
998 ureg_property_gs_max_vertices(ureg
, stgp
->Base
.VerticesOut
);
1000 st_translate_mesa_program(st
->ctx
,
1001 TGSI_PROCESSOR_GEOMETRY
,
1007 stgp
->input_semantic_name
,
1008 stgp
->input_semantic_index
,
1013 gs_output_semantic_name
,
1014 gs_output_semantic_index
,
1017 stgp
->num_inputs
= gs_num_inputs
;
1018 stgp
->tgsi
.tokens
= ureg_get_tokens( ureg
, NULL
);
1019 ureg_destroy( ureg
);
1021 if (stgp
->glsl_to_tgsi
) {
1022 st_translate_stream_output_info(stgp
->glsl_to_tgsi
,
1024 &stgp
->tgsi
.stream_output
);
1027 /* fill in new variant */
1028 gpv
->driver_shader
= pipe
->create_gs_state(pipe
, &stgp
->tgsi
);
1031 if ((ST_DEBUG
& DEBUG_TGSI
) && (ST_DEBUG
& DEBUG_MESA
)) {
1032 _mesa_print_program(&stgp
->Base
.Base
);
1036 if (ST_DEBUG
& DEBUG_TGSI
) {
1037 tgsi_dump(stgp
->tgsi
.tokens
, 0);
1046 * Get/create geometry program variant.
1048 struct st_gp_variant
*
1049 st_get_gp_variant(struct st_context
*st
,
1050 struct st_geometry_program
*stgp
,
1051 const struct st_gp_variant_key
*key
)
1053 struct st_gp_variant
*gpv
;
1055 /* Search for existing variant */
1056 for (gpv
= stgp
->variants
; gpv
; gpv
= gpv
->next
) {
1057 if (memcmp(&gpv
->key
, key
, sizeof(*key
)) == 0) {
1064 gpv
= st_translate_geometry_program(st
, stgp
, key
);
1066 /* insert into list */
1067 gpv
->next
= stgp
->variants
;
1068 stgp
->variants
= gpv
;
1079 * Debug- print current shader text
1082 st_print_shaders(struct gl_context
*ctx
)
1084 struct gl_shader_program
*shProg
[3] = {
1085 ctx
->Shader
.CurrentVertexProgram
,
1086 ctx
->Shader
.CurrentGeometryProgram
,
1087 ctx
->Shader
.CurrentFragmentProgram
,
1091 for (j
= 0; j
< 3; j
++) {
1094 if (shProg
[j
] == NULL
)
1097 for (i
= 0; i
< shProg
[j
]->NumShaders
; i
++) {
1098 struct gl_shader
*sh
;
1100 switch (shProg
[j
]->Shaders
[i
]->Type
) {
1101 case GL_VERTEX_SHADER
:
1102 sh
= (i
!= 0) ? NULL
: shProg
[j
]->Shaders
[i
];
1104 case GL_GEOMETRY_SHADER_ARB
:
1105 sh
= (i
!= 1) ? NULL
: shProg
[j
]->Shaders
[i
];
1107 case GL_FRAGMENT_SHADER
:
1108 sh
= (i
!= 2) ? NULL
: shProg
[j
]->Shaders
[i
];
1117 printf("GLSL shader %u of %u:\n", i
, shProg
[j
]->NumShaders
);
1118 printf("%s\n", sh
->Source
);
1126 * Vert/Geom/Frag programs have per-context variants. Free all the
1127 * variants attached to the given program which match the given context.
1130 destroy_program_variants(struct st_context
*st
, struct gl_program
*program
)
1135 switch (program
->Target
) {
1136 case GL_VERTEX_PROGRAM_ARB
:
1138 struct st_vertex_program
*stvp
= (struct st_vertex_program
*) program
;
1139 struct st_vp_variant
*vpv
, **prevPtr
= &stvp
->variants
;
1141 for (vpv
= stvp
->variants
; vpv
; ) {
1142 struct st_vp_variant
*next
= vpv
->next
;
1143 if (vpv
->key
.st
== st
) {
1144 /* unlink from list */
1146 /* destroy this variant */
1147 delete_vp_variant(st
, vpv
);
1150 prevPtr
= &vpv
->next
;
1156 case GL_FRAGMENT_PROGRAM_ARB
:
1158 struct st_fragment_program
*stfp
=
1159 (struct st_fragment_program
*) program
;
1160 struct st_fp_variant
*fpv
, **prevPtr
= &stfp
->variants
;
1162 for (fpv
= stfp
->variants
; fpv
; ) {
1163 struct st_fp_variant
*next
= fpv
->next
;
1164 if (fpv
->key
.st
== st
) {
1165 /* unlink from list */
1167 /* destroy this variant */
1168 delete_fp_variant(st
, fpv
);
1171 prevPtr
= &fpv
->next
;
1177 case MESA_GEOMETRY_PROGRAM
:
1179 struct st_geometry_program
*stgp
=
1180 (struct st_geometry_program
*) program
;
1181 struct st_gp_variant
*gpv
, **prevPtr
= &stgp
->variants
;
1183 for (gpv
= stgp
->variants
; gpv
; ) {
1184 struct st_gp_variant
*next
= gpv
->next
;
1185 if (gpv
->key
.st
== st
) {
1186 /* unlink from list */
1188 /* destroy this variant */
1189 delete_gp_variant(st
, gpv
);
1192 prevPtr
= &gpv
->next
;
1199 _mesa_problem(NULL
, "Unexpected program target 0x%x in "
1200 "destroy_program_variants_cb()", program
->Target
);
1206 * Callback for _mesa_HashWalk. Free all the shader's program variants
1207 * which match the given context.
1210 destroy_shader_program_variants_cb(GLuint key
, void *data
, void *userData
)
1212 struct st_context
*st
= (struct st_context
*) userData
;
1213 struct gl_shader
*shader
= (struct gl_shader
*) data
;
1215 switch (shader
->Type
) {
1216 case GL_SHADER_PROGRAM_MESA
:
1218 struct gl_shader_program
*shProg
= (struct gl_shader_program
*) data
;
1221 for (i
= 0; i
< shProg
->NumShaders
; i
++) {
1222 destroy_program_variants(st
, shProg
->Shaders
[i
]->Program
);
1225 for (i
= 0; i
< Elements(shProg
->_LinkedShaders
); i
++) {
1226 if (shProg
->_LinkedShaders
[i
])
1227 destroy_program_variants(st
, shProg
->_LinkedShaders
[i
]->Program
);
1231 case GL_VERTEX_SHADER
:
1232 case GL_FRAGMENT_SHADER
:
1233 case GL_GEOMETRY_SHADER
:
1235 destroy_program_variants(st
, shader
->Program
);
1245 * Callback for _mesa_HashWalk. Free all the program variants which match
1246 * the given context.
1249 destroy_program_variants_cb(GLuint key
, void *data
, void *userData
)
1251 struct st_context
*st
= (struct st_context
*) userData
;
1252 struct gl_program
*program
= (struct gl_program
*) data
;
1253 destroy_program_variants(st
, program
);
1258 * Walk over all shaders and programs to delete any variants which
1259 * belong to the given context.
1260 * This is called during context tear-down.
1263 st_destroy_program_variants(struct st_context
*st
)
1265 /* ARB vert/frag program */
1266 _mesa_HashWalk(st
->ctx
->Shared
->Programs
,
1267 destroy_program_variants_cb
, st
);
1269 /* GLSL vert/frag/geom shaders */
1270 _mesa_HashWalk(st
->ctx
->Shared
->ShaderObjects
,
1271 destroy_shader_program_variants_cb
, st
);