1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
29 * Keith Whitwell <keith@tungstengraphics.com>
34 #include "main/imports.h"
35 #include "main/hash.h"
36 #include "main/mfeatures.h"
37 #include "main/mtypes.h"
38 #include "program/prog_parameter.h"
39 #include "program/prog_print.h"
40 #include "program/programopt.h"
42 #include "pipe/p_context.h"
43 #include "pipe/p_defines.h"
44 #include "pipe/p_shader_tokens.h"
45 #include "draw/draw_context.h"
46 #include "tgsi/tgsi_dump.h"
47 #include "tgsi/tgsi_ureg.h"
50 #include "st_cb_bitmap.h"
51 #include "st_cb_drawpixels.h"
52 #include "st_context.h"
53 #include "st_program.h"
54 #include "st_mesa_to_tgsi.h"
55 #include "cso_cache/cso_context.h"
60 * Delete a vertex program variant. Note the caller must unlink
61 * the variant from the linked list.
64 delete_vp_variant(struct st_context
*st
, struct st_vp_variant
*vpv
)
66 if (vpv
->driver_shader
)
67 cso_delete_vertex_shader(st
->cso_context
, vpv
->driver_shader
);
69 #if FEATURE_feedback || FEATURE_rastpos
71 draw_delete_vertex_shader( st
->draw
, vpv
->draw_shader
);
75 st_free_tokens(vpv
->tgsi
.tokens
);
83 * Clean out any old compilations:
86 st_release_vp_variants( struct st_context
*st
,
87 struct st_vertex_program
*stvp
)
89 struct st_vp_variant
*vpv
;
91 for (vpv
= stvp
->variants
; vpv
; ) {
92 struct st_vp_variant
*next
= vpv
->next
;
93 delete_vp_variant(st
, vpv
);
97 stvp
->variants
= NULL
;
103 * Delete a fragment program variant. Note the caller must unlink
104 * the variant from the linked list.
107 delete_fp_variant(struct st_context
*st
, struct st_fp_variant
*fpv
)
109 if (fpv
->driver_shader
)
110 cso_delete_fragment_shader(st
->cso_context
, fpv
->driver_shader
);
112 _mesa_free_parameter_list(fpv
->parameters
);
119 * Free all variants of a fragment program.
122 st_release_fp_variants(struct st_context
*st
, struct st_fragment_program
*stfp
)
124 struct st_fp_variant
*fpv
;
126 for (fpv
= stfp
->variants
; fpv
; ) {
127 struct st_fp_variant
*next
= fpv
->next
;
128 delete_fp_variant(st
, fpv
);
132 stfp
->variants
= NULL
;
137 * Delete a geometry program variant. Note the caller must unlink
138 * the variant from the linked list.
141 delete_gp_variant(struct st_context
*st
, struct st_gp_variant
*gpv
)
143 if (gpv
->driver_shader
)
144 cso_delete_geometry_shader(st
->cso_context
, gpv
->driver_shader
);
151 * Free all variants of a geometry program.
154 st_release_gp_variants(struct st_context
*st
, struct st_geometry_program
*stgp
)
156 struct st_gp_variant
*gpv
;
158 for (gpv
= stgp
->variants
; gpv
; ) {
159 struct st_gp_variant
*next
= gpv
->next
;
160 delete_gp_variant(st
, gpv
);
164 stgp
->variants
= NULL
;
171 * Translate a Mesa vertex shader into a TGSI shader.
172 * \param outputMapping to map vertex program output registers (VERT_RESULT_x)
173 * to TGSI output slots
174 * \param tokensOut destination for TGSI tokens
175 * \return pointer to cached pipe_shader object.
178 st_prepare_vertex_program(struct gl_context
*ctx
,
179 struct st_vertex_program
*stvp
)
183 stvp
->num_inputs
= 0;
184 stvp
->num_outputs
= 0;
186 if (stvp
->Base
.IsPositionInvariant
)
187 _mesa_insert_mvp_code(ctx
, &stvp
->Base
);
189 if (!stvp
->glsl_to_tgsi
)
190 assert(stvp
->Base
.Base
.NumInstructions
> 1);
193 * Determine number of inputs, the mappings between VERT_ATTRIB_x
194 * and TGSI generic input indexes, plus input attrib semantic info.
196 for (attr
= 0; attr
< VERT_ATTRIB_MAX
; attr
++) {
197 if ((stvp
->Base
.Base
.InputsRead
& BITFIELD64_BIT(attr
)) != 0) {
198 stvp
->input_to_index
[attr
] = stvp
->num_inputs
;
199 stvp
->index_to_input
[stvp
->num_inputs
] = attr
;
203 /* bit of a hack, presetup potentially unused edgeflag input */
204 stvp
->input_to_index
[VERT_ATTRIB_EDGEFLAG
] = stvp
->num_inputs
;
205 stvp
->index_to_input
[stvp
->num_inputs
] = VERT_ATTRIB_EDGEFLAG
;
207 /* Compute mapping of vertex program outputs to slots.
209 for (attr
= 0; attr
< VERT_RESULT_MAX
; attr
++) {
210 if ((stvp
->Base
.Base
.OutputsWritten
& BITFIELD64_BIT(attr
)) == 0) {
211 stvp
->result_to_output
[attr
] = ~0;
214 unsigned slot
= stvp
->num_outputs
++;
216 stvp
->result_to_output
[attr
] = slot
;
219 case VERT_RESULT_HPOS
:
220 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_POSITION
;
221 stvp
->output_semantic_index
[slot
] = 0;
223 case VERT_RESULT_COL0
:
224 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
225 stvp
->output_semantic_index
[slot
] = 0;
227 case VERT_RESULT_COL1
:
228 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
229 stvp
->output_semantic_index
[slot
] = 1;
231 case VERT_RESULT_BFC0
:
232 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_BCOLOR
;
233 stvp
->output_semantic_index
[slot
] = 0;
235 case VERT_RESULT_BFC1
:
236 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_BCOLOR
;
237 stvp
->output_semantic_index
[slot
] = 1;
239 case VERT_RESULT_FOGC
:
240 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_FOG
;
241 stvp
->output_semantic_index
[slot
] = 0;
243 case VERT_RESULT_PSIZ
:
244 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_PSIZE
;
245 stvp
->output_semantic_index
[slot
] = 0;
247 case VERT_RESULT_EDGE
:
251 case VERT_RESULT_TEX0
:
252 case VERT_RESULT_TEX1
:
253 case VERT_RESULT_TEX2
:
254 case VERT_RESULT_TEX3
:
255 case VERT_RESULT_TEX4
:
256 case VERT_RESULT_TEX5
:
257 case VERT_RESULT_TEX6
:
258 case VERT_RESULT_TEX7
:
259 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
260 stvp
->output_semantic_index
[slot
] = attr
- VERT_RESULT_TEX0
;
263 case VERT_RESULT_VAR0
:
265 assert(attr
< VERT_RESULT_MAX
);
266 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
267 stvp
->output_semantic_index
[slot
] = (FRAG_ATTRIB_VAR0
-
275 /* similar hack to above, presetup potentially unused edgeflag output */
276 stvp
->result_to_output
[VERT_RESULT_EDGE
] = stvp
->num_outputs
;
277 stvp
->output_semantic_name
[stvp
->num_outputs
] = TGSI_SEMANTIC_EDGEFLAG
;
278 stvp
->output_semantic_index
[stvp
->num_outputs
] = 0;
283 * Translate a vertex program to create a new variant.
285 static struct st_vp_variant
*
286 st_translate_vertex_program(struct st_context
*st
,
287 struct st_vertex_program
*stvp
,
288 const struct st_vp_variant_key
*key
)
290 struct st_vp_variant
*vpv
= CALLOC_STRUCT(st_vp_variant
);
291 struct pipe_context
*pipe
= st
->pipe
;
292 struct ureg_program
*ureg
;
293 enum pipe_error error
;
294 unsigned num_outputs
;
296 st_prepare_vertex_program(st
->ctx
, stvp
);
298 if (!stvp
->glsl_to_tgsi
)
300 _mesa_remove_output_reads(&stvp
->Base
.Base
, PROGRAM_OUTPUT
);
301 _mesa_remove_output_reads(&stvp
->Base
.Base
, PROGRAM_VARYING
);
304 ureg
= ureg_create( TGSI_PROCESSOR_VERTEX
);
312 vpv
->num_inputs
= stvp
->num_inputs
;
313 num_outputs
= stvp
->num_outputs
;
314 if (key
->passthrough_edgeflags
) {
319 if (ST_DEBUG
& DEBUG_MESA
) {
320 _mesa_print_program(&stvp
->Base
.Base
);
321 _mesa_print_program_parameters(st
->ctx
, &stvp
->Base
.Base
);
325 if (stvp
->glsl_to_tgsi
)
326 error
= st_translate_program(st
->ctx
,
327 TGSI_PROCESSOR_VERTEX
,
333 stvp
->input_to_index
,
334 NULL
, /* input semantic name */
335 NULL
, /* input semantic index */
336 NULL
, /* interp mode */
339 stvp
->result_to_output
,
340 stvp
->output_semantic_name
,
341 stvp
->output_semantic_index
,
342 key
->passthrough_edgeflags
);
344 error
= st_translate_mesa_program(st
->ctx
,
345 TGSI_PROCESSOR_VERTEX
,
350 stvp
->input_to_index
,
351 NULL
, /* input semantic name */
352 NULL
, /* input semantic index */
356 stvp
->result_to_output
,
357 stvp
->output_semantic_name
,
358 stvp
->output_semantic_index
,
359 key
->passthrough_edgeflags
);
364 vpv
->tgsi
.tokens
= ureg_get_tokens( ureg
, NULL
);
365 if (!vpv
->tgsi
.tokens
)
368 ureg_destroy( ureg
);
370 if (stvp
->glsl_to_tgsi
) {
371 st_translate_stream_output_info(stvp
->glsl_to_tgsi
,
372 stvp
->result_to_output
,
373 &vpv
->tgsi
.stream_output
);
376 vpv
->driver_shader
= pipe
->create_vs_state(pipe
, &vpv
->tgsi
);
378 if (ST_DEBUG
& DEBUG_TGSI
) {
379 tgsi_dump( vpv
->tgsi
.tokens
, 0 );
386 debug_printf("%s: failed to translate Mesa program:\n", __FUNCTION__
);
387 _mesa_print_program(&stvp
->Base
.Base
);
390 ureg_destroy( ureg
);
396 * Find/create a vertex program variant.
398 struct st_vp_variant
*
399 st_get_vp_variant(struct st_context
*st
,
400 struct st_vertex_program
*stvp
,
401 const struct st_vp_variant_key
*key
)
403 struct st_vp_variant
*vpv
;
405 /* Search for existing variant */
406 for (vpv
= stvp
->variants
; vpv
; vpv
= vpv
->next
) {
407 if (memcmp(&vpv
->key
, key
, sizeof(*key
)) == 0) {
414 vpv
= st_translate_vertex_program(st
, stvp
, key
);
416 /* insert into list */
417 vpv
->next
= stvp
->variants
;
418 stvp
->variants
= vpv
;
427 st_translate_interp(enum glsl_interp_qualifier glsl_qual
)
430 case INTERP_QUALIFIER_NONE
:
431 case INTERP_QUALIFIER_SMOOTH
:
432 return TGSI_INTERPOLATE_PERSPECTIVE
;
433 case INTERP_QUALIFIER_FLAT
:
434 return TGSI_INTERPOLATE_CONSTANT
;
435 case INTERP_QUALIFIER_NOPERSPECTIVE
:
436 return TGSI_INTERPOLATE_LINEAR
;
438 assert(0 && "unexpected interp mode in st_translate_interp()");
439 return TGSI_INTERPOLATE_PERSPECTIVE
;
445 * Translate a Mesa fragment shader into a TGSI shader using extra info in
447 * \return new fragment program variant
449 static struct st_fp_variant
*
450 st_translate_fragment_program(struct st_context
*st
,
451 struct st_fragment_program
*stfp
,
452 const struct st_fp_variant_key
*key
)
454 struct pipe_context
*pipe
= st
->pipe
;
455 struct st_fp_variant
*variant
= CALLOC_STRUCT(st_fp_variant
);
456 GLboolean deleteFP
= GL_FALSE
;
461 assert(!(key
->bitmap
&& key
->drawpixels
));
465 /* glBitmap drawing */
466 struct gl_fragment_program
*fp
; /* we free this temp program below */
468 st_make_bitmap_fragment_program(st
, &stfp
->Base
,
469 &fp
, &variant
->bitmap_sampler
);
471 variant
->parameters
= _mesa_clone_parameter_list(fp
->Base
.Parameters
);
472 stfp
= st_fragment_program(fp
);
475 else if (key
->drawpixels
) {
476 /* glDrawPixels drawing */
477 struct gl_fragment_program
*fp
; /* we free this temp program below */
479 if (key
->drawpixels_z
|| key
->drawpixels_stencil
) {
480 fp
= st_make_drawpix_z_stencil_program(st
, key
->drawpixels_z
,
481 key
->drawpixels_stencil
);
485 st_make_drawpix_fragment_program(st
, &stfp
->Base
, &fp
);
486 variant
->parameters
= _mesa_clone_parameter_list(fp
->Base
.Parameters
);
489 stfp
= st_fragment_program(fp
);
493 if (!stfp
->tgsi
.tokens
) {
494 /* need to translate Mesa instructions to TGSI now */
495 GLuint outputMapping
[FRAG_RESULT_MAX
];
496 GLuint inputMapping
[FRAG_ATTRIB_MAX
];
497 GLuint interpMode
[PIPE_MAX_SHADER_INPUTS
]; /* XXX size? */
499 const GLbitfield64 inputsRead
= stfp
->Base
.Base
.InputsRead
;
500 struct ureg_program
*ureg
;
502 GLboolean write_all
= GL_FALSE
;
504 ubyte input_semantic_name
[PIPE_MAX_SHADER_INPUTS
];
505 ubyte input_semantic_index
[PIPE_MAX_SHADER_INPUTS
];
506 uint fs_num_inputs
= 0;
508 ubyte fs_output_semantic_name
[PIPE_MAX_SHADER_OUTPUTS
];
509 ubyte fs_output_semantic_index
[PIPE_MAX_SHADER_OUTPUTS
];
510 uint fs_num_outputs
= 0;
512 if (!stfp
->glsl_to_tgsi
)
513 _mesa_remove_output_reads(&stfp
->Base
.Base
, PROGRAM_OUTPUT
);
516 * Convert Mesa program inputs to TGSI input register semantics.
518 for (attr
= 0; attr
< FRAG_ATTRIB_MAX
; attr
++) {
519 if ((inputsRead
& BITFIELD64_BIT(attr
)) != 0) {
520 const GLuint slot
= fs_num_inputs
++;
522 inputMapping
[attr
] = slot
;
525 case FRAG_ATTRIB_WPOS
:
526 input_semantic_name
[slot
] = TGSI_SEMANTIC_POSITION
;
527 input_semantic_index
[slot
] = 0;
528 interpMode
[slot
] = TGSI_INTERPOLATE_LINEAR
;
530 case FRAG_ATTRIB_COL0
:
531 input_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
532 input_semantic_index
[slot
] = 0;
533 interpMode
[slot
] = TGSI_INTERPOLATE_LINEAR
;
535 case FRAG_ATTRIB_COL1
:
536 input_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
537 input_semantic_index
[slot
] = 1;
538 interpMode
[slot
] = TGSI_INTERPOLATE_LINEAR
;
540 case FRAG_ATTRIB_FOGC
:
541 input_semantic_name
[slot
] = TGSI_SEMANTIC_FOG
;
542 input_semantic_index
[slot
] = 0;
543 interpMode
[slot
] = TGSI_INTERPOLATE_PERSPECTIVE
;
545 case FRAG_ATTRIB_FACE
:
546 input_semantic_name
[slot
] = TGSI_SEMANTIC_FACE
;
547 input_semantic_index
[slot
] = 0;
548 interpMode
[slot
] = TGSI_INTERPOLATE_CONSTANT
;
550 /* In most cases, there is nothing special about these
551 * inputs, so adopt a convention to use the generic
552 * semantic name and the mesa FRAG_ATTRIB_ number as the
555 * All that is required is that the vertex shader labels
556 * its own outputs similarly, and that the vertex shader
557 * generates at least every output required by the
558 * fragment shader plus fixed-function hardware (such as
561 * There is no requirement that semantic indexes start at
562 * zero or be restricted to a particular range -- nobody
563 * should be building tables based on semantic index.
565 case FRAG_ATTRIB_PNTC
:
566 case FRAG_ATTRIB_TEX0
:
567 case FRAG_ATTRIB_TEX1
:
568 case FRAG_ATTRIB_TEX2
:
569 case FRAG_ATTRIB_TEX3
:
570 case FRAG_ATTRIB_TEX4
:
571 case FRAG_ATTRIB_TEX5
:
572 case FRAG_ATTRIB_TEX6
:
573 case FRAG_ATTRIB_TEX7
:
574 case FRAG_ATTRIB_VAR0
:
576 /* Actually, let's try and zero-base this just for
577 * readability of the generated TGSI.
579 assert(attr
>= FRAG_ATTRIB_TEX0
);
580 input_semantic_index
[slot
] = (attr
- FRAG_ATTRIB_TEX0
);
581 input_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
582 if (attr
== FRAG_ATTRIB_PNTC
)
583 interpMode
[slot
] = TGSI_INTERPOLATE_LINEAR
;
585 interpMode
[slot
] = st_translate_interp(stfp
->Base
.InterpQualifier
[attr
]);
590 inputMapping
[attr
] = -1;
595 * Semantics and mapping for outputs
599 GLbitfield64 outputsWritten
= stfp
->Base
.Base
.OutputsWritten
;
601 /* if z is written, emit that first */
602 if (outputsWritten
& BITFIELD64_BIT(FRAG_RESULT_DEPTH
)) {
603 fs_output_semantic_name
[fs_num_outputs
] = TGSI_SEMANTIC_POSITION
;
604 fs_output_semantic_index
[fs_num_outputs
] = 0;
605 outputMapping
[FRAG_RESULT_DEPTH
] = fs_num_outputs
;
607 outputsWritten
&= ~(1 << FRAG_RESULT_DEPTH
);
610 if (outputsWritten
& BITFIELD64_BIT(FRAG_RESULT_STENCIL
)) {
611 fs_output_semantic_name
[fs_num_outputs
] = TGSI_SEMANTIC_STENCIL
;
612 fs_output_semantic_index
[fs_num_outputs
] = 0;
613 outputMapping
[FRAG_RESULT_STENCIL
] = fs_num_outputs
;
615 outputsWritten
&= ~(1 << FRAG_RESULT_STENCIL
);
618 /* handle remaning outputs (color) */
619 for (attr
= 0; attr
< FRAG_RESULT_MAX
; attr
++) {
620 if (outputsWritten
& BITFIELD64_BIT(attr
)) {
622 case FRAG_RESULT_DEPTH
:
623 case FRAG_RESULT_STENCIL
:
627 case FRAG_RESULT_COLOR
:
628 write_all
= GL_TRUE
; /* fallthrough */
630 assert(attr
== FRAG_RESULT_COLOR
||
631 (FRAG_RESULT_DATA0
<= attr
&& attr
< FRAG_RESULT_MAX
));
632 fs_output_semantic_name
[fs_num_outputs
] = TGSI_SEMANTIC_COLOR
;
633 fs_output_semantic_index
[fs_num_outputs
] = numColors
;
634 outputMapping
[attr
] = fs_num_outputs
;
644 ureg
= ureg_create( TGSI_PROCESSOR_FRAGMENT
);
650 if (ST_DEBUG
& DEBUG_MESA
) {
651 _mesa_print_program(&stfp
->Base
.Base
);
652 _mesa_print_program_parameters(st
->ctx
, &stfp
->Base
.Base
);
655 if (write_all
== GL_TRUE
)
656 ureg_property_fs_color0_writes_all_cbufs(ureg
, 1);
658 if (stfp
->Base
.FragDepthLayout
!= FRAG_DEPTH_LAYOUT_NONE
) {
659 switch (stfp
->Base
.FragDepthLayout
) {
660 case FRAG_DEPTH_LAYOUT_ANY
:
661 ureg_property_fs_depth_layout(ureg
, TGSI_FS_DEPTH_LAYOUT_ANY
);
663 case FRAG_DEPTH_LAYOUT_GREATER
:
664 ureg_property_fs_depth_layout(ureg
, TGSI_FS_DEPTH_LAYOUT_GREATER
);
666 case FRAG_DEPTH_LAYOUT_LESS
:
667 ureg_property_fs_depth_layout(ureg
, TGSI_FS_DEPTH_LAYOUT_LESS
);
669 case FRAG_DEPTH_LAYOUT_UNCHANGED
:
670 ureg_property_fs_depth_layout(ureg
, TGSI_FS_DEPTH_LAYOUT_UNCHANGED
);
677 if (stfp
->glsl_to_tgsi
)
678 st_translate_program(st
->ctx
,
679 TGSI_PROCESSOR_FRAGMENT
,
687 input_semantic_index
,
692 fs_output_semantic_name
,
693 fs_output_semantic_index
, FALSE
);
695 st_translate_mesa_program(st
->ctx
,
696 TGSI_PROCESSOR_FRAGMENT
,
703 input_semantic_index
,
708 fs_output_semantic_name
,
709 fs_output_semantic_index
, FALSE
);
711 stfp
->tgsi
.tokens
= ureg_get_tokens( ureg
, NULL
);
712 ureg_destroy( ureg
);
715 /* fill in variant */
716 variant
->driver_shader
= pipe
->create_fs_state(pipe
, &stfp
->tgsi
);
719 if (ST_DEBUG
& DEBUG_TGSI
) {
720 tgsi_dump( stfp
->tgsi
.tokens
, 0/*TGSI_DUMP_VERBOSE*/ );
725 /* Free the temporary program made above */
726 struct gl_fragment_program
*fp
= &stfp
->Base
;
727 _mesa_reference_fragprog(st
->ctx
, &fp
, NULL
);
735 * Translate fragment program if needed.
737 struct st_fp_variant
*
738 st_get_fp_variant(struct st_context
*st
,
739 struct st_fragment_program
*stfp
,
740 const struct st_fp_variant_key
*key
)
742 struct st_fp_variant
*fpv
;
744 /* Search for existing variant */
745 for (fpv
= stfp
->variants
; fpv
; fpv
= fpv
->next
) {
746 if (memcmp(&fpv
->key
, key
, sizeof(*key
)) == 0) {
753 fpv
= st_translate_fragment_program(st
, stfp
, key
);
755 /* insert into list */
756 fpv
->next
= stfp
->variants
;
757 stfp
->variants
= fpv
;
766 * Translate a geometry program to create a new variant.
768 static struct st_gp_variant
*
769 st_translate_geometry_program(struct st_context
*st
,
770 struct st_geometry_program
*stgp
,
771 const struct st_gp_variant_key
*key
)
773 GLuint inputMapping
[GEOM_ATTRIB_MAX
];
774 GLuint outputMapping
[GEOM_RESULT_MAX
];
775 struct pipe_context
*pipe
= st
->pipe
;
777 const GLbitfield64 inputsRead
= stgp
->Base
.Base
.InputsRead
;
779 GLuint num_generic
= 0;
781 uint gs_num_inputs
= 0;
782 uint gs_builtin_inputs
= 0;
783 uint gs_array_offset
= 0;
785 ubyte gs_output_semantic_name
[PIPE_MAX_SHADER_OUTPUTS
];
786 ubyte gs_output_semantic_index
[PIPE_MAX_SHADER_OUTPUTS
];
787 uint gs_num_outputs
= 0;
791 struct ureg_program
*ureg
;
793 struct st_gp_variant
*gpv
;
795 gpv
= CALLOC_STRUCT(st_gp_variant
);
799 _mesa_remove_output_reads(&stgp
->Base
.Base
, PROGRAM_OUTPUT
);
800 _mesa_remove_output_reads(&stgp
->Base
.Base
, PROGRAM_VARYING
);
802 ureg
= ureg_create( TGSI_PROCESSOR_GEOMETRY
);
808 /* which vertex output goes to the first geometry input */
811 memset(inputMapping
, 0, sizeof(inputMapping
));
812 memset(outputMapping
, 0, sizeof(outputMapping
));
815 * Convert Mesa program inputs to TGSI input register semantics.
817 for (attr
= 0; attr
< GEOM_ATTRIB_MAX
; attr
++) {
818 if ((inputsRead
& BITFIELD64_BIT(attr
)) != 0) {
819 const GLuint slot
= gs_num_inputs
;
823 inputMapping
[attr
] = slot
;
825 stgp
->input_map
[slot
+ gs_array_offset
] = vslot
- gs_builtin_inputs
;
826 stgp
->input_to_index
[attr
] = vslot
;
827 stgp
->index_to_input
[vslot
] = attr
;
830 if (attr
!= GEOM_ATTRIB_PRIMITIVE_ID
) {
831 gs_array_offset
+= 2;
836 debug_printf("input map at %d = %d\n",
837 slot
+ gs_array_offset
, stgp
->input_map
[slot
+ gs_array_offset
]);
841 case GEOM_ATTRIB_PRIMITIVE_ID
:
842 stgp
->input_semantic_name
[slot
] = TGSI_SEMANTIC_PRIMID
;
843 stgp
->input_semantic_index
[slot
] = 0;
845 case GEOM_ATTRIB_POSITION
:
846 stgp
->input_semantic_name
[slot
] = TGSI_SEMANTIC_POSITION
;
847 stgp
->input_semantic_index
[slot
] = 0;
849 case GEOM_ATTRIB_COLOR0
:
850 stgp
->input_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
851 stgp
->input_semantic_index
[slot
] = 0;
853 case GEOM_ATTRIB_COLOR1
:
854 stgp
->input_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
855 stgp
->input_semantic_index
[slot
] = 1;
857 case GEOM_ATTRIB_FOG_FRAG_COORD
:
858 stgp
->input_semantic_name
[slot
] = TGSI_SEMANTIC_FOG
;
859 stgp
->input_semantic_index
[slot
] = 0;
861 case GEOM_ATTRIB_TEX_COORD
:
862 stgp
->input_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
863 stgp
->input_semantic_index
[slot
] = num_generic
++;
865 case GEOM_ATTRIB_VAR0
:
868 stgp
->input_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
869 stgp
->input_semantic_index
[slot
] = num_generic
++;
874 /* initialize output semantics to defaults */
875 for (i
= 0; i
< PIPE_MAX_SHADER_OUTPUTS
; i
++) {
876 gs_output_semantic_name
[i
] = TGSI_SEMANTIC_GENERIC
;
877 gs_output_semantic_index
[i
] = 0;
882 * Determine number of outputs, the (default) output register
883 * mapping and the semantic information for each output.
885 for (attr
= 0; attr
< GEOM_RESULT_MAX
; attr
++) {
886 if (stgp
->Base
.Base
.OutputsWritten
& BITFIELD64_BIT(attr
)) {
889 slot
= gs_num_outputs
;
891 outputMapping
[attr
] = slot
;
894 case GEOM_RESULT_POS
:
896 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_POSITION
;
897 gs_output_semantic_index
[slot
] = 0;
899 case GEOM_RESULT_COL0
:
900 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
901 gs_output_semantic_index
[slot
] = 0;
903 case GEOM_RESULT_COL1
:
904 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
905 gs_output_semantic_index
[slot
] = 1;
907 case GEOM_RESULT_SCOL0
:
908 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_BCOLOR
;
909 gs_output_semantic_index
[slot
] = 0;
911 case GEOM_RESULT_SCOL1
:
912 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_BCOLOR
;
913 gs_output_semantic_index
[slot
] = 1;
915 case GEOM_RESULT_FOGC
:
916 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_FOG
;
917 gs_output_semantic_index
[slot
] = 0;
919 case GEOM_RESULT_PSIZ
:
920 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_PSIZE
;
921 gs_output_semantic_index
[slot
] = 0;
923 case GEOM_RESULT_TEX0
:
924 case GEOM_RESULT_TEX1
:
925 case GEOM_RESULT_TEX2
:
926 case GEOM_RESULT_TEX3
:
927 case GEOM_RESULT_TEX4
:
928 case GEOM_RESULT_TEX5
:
929 case GEOM_RESULT_TEX6
:
930 case GEOM_RESULT_TEX7
:
932 case GEOM_RESULT_VAR0
:
935 assert(slot
< Elements(gs_output_semantic_name
));
936 /* use default semantic info */
937 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
938 gs_output_semantic_index
[slot
] = num_generic
++;
943 assert(gs_output_semantic_name
[0] == TGSI_SEMANTIC_POSITION
);
945 /* find max output slot referenced to compute gs_num_outputs */
946 for (attr
= 0; attr
< GEOM_RESULT_MAX
; attr
++) {
947 if (outputMapping
[attr
] != ~0 && outputMapping
[attr
] > maxSlot
)
948 maxSlot
= outputMapping
[attr
];
950 gs_num_outputs
= maxSlot
+ 1;
955 printf("outputMapping? %d\n", outputMapping
? 1 : 0);
957 printf("attr -> slot\n");
958 for (i
= 0; i
< 16; i
++) {
959 printf(" %2d %3d\n", i
, outputMapping
[i
]);
962 printf("slot sem_name sem_index\n");
963 for (i
= 0; i
< gs_num_outputs
; i
++) {
964 printf(" %2d %d %d\n",
966 gs_output_semantic_name
[i
],
967 gs_output_semantic_index
[i
]);
972 /* free old shader state, if any */
973 if (stgp
->tgsi
.tokens
) {
974 st_free_tokens(stgp
->tgsi
.tokens
);
975 stgp
->tgsi
.tokens
= NULL
;
978 ureg_property_gs_input_prim(ureg
, stgp
->Base
.InputType
);
979 ureg_property_gs_output_prim(ureg
, stgp
->Base
.OutputType
);
980 ureg_property_gs_max_vertices(ureg
, stgp
->Base
.VerticesOut
);
982 st_translate_mesa_program(st
->ctx
,
983 TGSI_PROCESSOR_GEOMETRY
,
989 stgp
->input_semantic_name
,
990 stgp
->input_semantic_index
,
995 gs_output_semantic_name
,
996 gs_output_semantic_index
,
999 stgp
->num_inputs
= gs_num_inputs
;
1000 stgp
->tgsi
.tokens
= ureg_get_tokens( ureg
, NULL
);
1001 ureg_destroy( ureg
);
1003 if (stgp
->glsl_to_tgsi
) {
1004 st_translate_stream_output_info(stgp
->glsl_to_tgsi
,
1006 &stgp
->tgsi
.stream_output
);
1009 /* fill in new variant */
1010 gpv
->driver_shader
= pipe
->create_gs_state(pipe
, &stgp
->tgsi
);
1013 if ((ST_DEBUG
& DEBUG_TGSI
) && (ST_DEBUG
& DEBUG_MESA
)) {
1014 _mesa_print_program(&stgp
->Base
.Base
);
1018 if (ST_DEBUG
& DEBUG_TGSI
) {
1019 tgsi_dump(stgp
->tgsi
.tokens
, 0);
1028 * Get/create geometry program variant.
1030 struct st_gp_variant
*
1031 st_get_gp_variant(struct st_context
*st
,
1032 struct st_geometry_program
*stgp
,
1033 const struct st_gp_variant_key
*key
)
1035 struct st_gp_variant
*gpv
;
1037 /* Search for existing variant */
1038 for (gpv
= stgp
->variants
; gpv
; gpv
= gpv
->next
) {
1039 if (memcmp(&gpv
->key
, key
, sizeof(*key
)) == 0) {
1046 gpv
= st_translate_geometry_program(st
, stgp
, key
);
1048 /* insert into list */
1049 gpv
->next
= stgp
->variants
;
1050 stgp
->variants
= gpv
;
1061 * Debug- print current shader text
1064 st_print_shaders(struct gl_context
*ctx
)
1066 struct gl_shader_program
*shProg
[3] = {
1067 ctx
->Shader
.CurrentVertexProgram
,
1068 ctx
->Shader
.CurrentGeometryProgram
,
1069 ctx
->Shader
.CurrentFragmentProgram
,
1073 for (j
= 0; j
< 3; j
++) {
1076 if (shProg
[j
] == NULL
)
1079 for (i
= 0; i
< shProg
[j
]->NumShaders
; i
++) {
1080 struct gl_shader
*sh
;
1082 switch (shProg
[j
]->Shaders
[i
]->Type
) {
1083 case GL_VERTEX_SHADER
:
1084 sh
= (i
!= 0) ? NULL
: shProg
[j
]->Shaders
[i
];
1086 case GL_GEOMETRY_SHADER_ARB
:
1087 sh
= (i
!= 1) ? NULL
: shProg
[j
]->Shaders
[i
];
1089 case GL_FRAGMENT_SHADER
:
1090 sh
= (i
!= 2) ? NULL
: shProg
[j
]->Shaders
[i
];
1099 printf("GLSL shader %u of %u:\n", i
, shProg
[j
]->NumShaders
);
1100 printf("%s\n", sh
->Source
);
1108 * Vert/Geom/Frag programs have per-context variants. Free all the
1109 * variants attached to the given program which match the given context.
1112 destroy_program_variants(struct st_context
*st
, struct gl_program
*program
)
1117 switch (program
->Target
) {
1118 case GL_VERTEX_PROGRAM_ARB
:
1120 struct st_vertex_program
*stvp
= (struct st_vertex_program
*) program
;
1121 struct st_vp_variant
*vpv
, **prevPtr
= &stvp
->variants
;
1123 for (vpv
= stvp
->variants
; vpv
; ) {
1124 struct st_vp_variant
*next
= vpv
->next
;
1125 if (vpv
->key
.st
== st
) {
1126 /* unlink from list */
1128 /* destroy this variant */
1129 delete_vp_variant(st
, vpv
);
1132 prevPtr
= &vpv
->next
;
1138 case GL_FRAGMENT_PROGRAM_ARB
:
1140 struct st_fragment_program
*stfp
=
1141 (struct st_fragment_program
*) program
;
1142 struct st_fp_variant
*fpv
, **prevPtr
= &stfp
->variants
;
1144 for (fpv
= stfp
->variants
; fpv
; ) {
1145 struct st_fp_variant
*next
= fpv
->next
;
1146 if (fpv
->key
.st
== st
) {
1147 /* unlink from list */
1149 /* destroy this variant */
1150 delete_fp_variant(st
, fpv
);
1153 prevPtr
= &fpv
->next
;
1159 case MESA_GEOMETRY_PROGRAM
:
1161 struct st_geometry_program
*stgp
=
1162 (struct st_geometry_program
*) program
;
1163 struct st_gp_variant
*gpv
, **prevPtr
= &stgp
->variants
;
1165 for (gpv
= stgp
->variants
; gpv
; ) {
1166 struct st_gp_variant
*next
= gpv
->next
;
1167 if (gpv
->key
.st
== st
) {
1168 /* unlink from list */
1170 /* destroy this variant */
1171 delete_gp_variant(st
, gpv
);
1174 prevPtr
= &gpv
->next
;
1181 _mesa_problem(NULL
, "Unexpected program target 0x%x in "
1182 "destroy_program_variants_cb()", program
->Target
);
1188 * Callback for _mesa_HashWalk. Free all the shader's program variants
1189 * which match the given context.
1192 destroy_shader_program_variants_cb(GLuint key
, void *data
, void *userData
)
1194 struct st_context
*st
= (struct st_context
*) userData
;
1195 struct gl_shader
*shader
= (struct gl_shader
*) data
;
1197 switch (shader
->Type
) {
1198 case GL_SHADER_PROGRAM_MESA
:
1200 struct gl_shader_program
*shProg
= (struct gl_shader_program
*) data
;
1203 for (i
= 0; i
< shProg
->NumShaders
; i
++) {
1204 destroy_program_variants(st
, shProg
->Shaders
[i
]->Program
);
1207 for (i
= 0; i
< Elements(shProg
->_LinkedShaders
); i
++) {
1208 if (shProg
->_LinkedShaders
[i
])
1209 destroy_program_variants(st
, shProg
->_LinkedShaders
[i
]->Program
);
1213 case GL_VERTEX_SHADER
:
1214 case GL_FRAGMENT_SHADER
:
1215 case GL_GEOMETRY_SHADER
:
1217 destroy_program_variants(st
, shader
->Program
);
1227 * Callback for _mesa_HashWalk. Free all the program variants which match
1228 * the given context.
1231 destroy_program_variants_cb(GLuint key
, void *data
, void *userData
)
1233 struct st_context
*st
= (struct st_context
*) userData
;
1234 struct gl_program
*program
= (struct gl_program
*) data
;
1235 destroy_program_variants(st
, program
);
1240 * Walk over all shaders and programs to delete any variants which
1241 * belong to the given context.
1242 * This is called during context tear-down.
1245 st_destroy_program_variants(struct st_context
*st
)
1247 /* ARB vert/frag program */
1248 _mesa_HashWalk(st
->ctx
->Shared
->Programs
,
1249 destroy_program_variants_cb
, st
);
1251 /* GLSL vert/frag/geom shaders */
1252 _mesa_HashWalk(st
->ctx
->Shared
->ShaderObjects
,
1253 destroy_shader_program_variants_cb
, st
);