1 /**************************************************************************
3 * Copyright 2007 VMware, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
29 * Keith Whitwell <keithw@vmware.com>
34 #include "main/imports.h"
35 #include "main/hash.h"
36 #include "main/mtypes.h"
37 #include "program/prog_parameter.h"
38 #include "program/prog_print.h"
39 #include "program/programopt.h"
41 #include "pipe/p_context.h"
42 #include "pipe/p_defines.h"
43 #include "pipe/p_shader_tokens.h"
44 #include "draw/draw_context.h"
45 #include "tgsi/tgsi_dump.h"
46 #include "tgsi/tgsi_ureg.h"
49 #include "st_cb_bitmap.h"
50 #include "st_cb_drawpixels.h"
51 #include "st_context.h"
52 #include "st_program.h"
53 #include "st_mesa_to_tgsi.h"
54 #include "cso_cache/cso_context.h"
59 * Delete a vertex program variant. Note the caller must unlink
60 * the variant from the linked list.
63 delete_vp_variant(struct st_context
*st
, struct st_vp_variant
*vpv
)
65 if (vpv
->driver_shader
)
66 cso_delete_vertex_shader(st
->cso_context
, vpv
->driver_shader
);
69 draw_delete_vertex_shader( st
->draw
, vpv
->draw_shader
);
72 ureg_free_tokens(vpv
->tgsi
.tokens
);
80 * Clean out any old compilations:
83 st_release_vp_variants( struct st_context
*st
,
84 struct st_vertex_program
*stvp
)
86 struct st_vp_variant
*vpv
;
88 for (vpv
= stvp
->variants
; vpv
; ) {
89 struct st_vp_variant
*next
= vpv
->next
;
90 delete_vp_variant(st
, vpv
);
94 stvp
->variants
= NULL
;
100 * Delete a fragment program variant. Note the caller must unlink
101 * the variant from the linked list.
104 delete_fp_variant(struct st_context
*st
, struct st_fp_variant
*fpv
)
106 if (fpv
->driver_shader
)
107 cso_delete_fragment_shader(st
->cso_context
, fpv
->driver_shader
);
109 _mesa_free_parameter_list(fpv
->parameters
);
110 if (fpv
->tgsi
.tokens
)
111 ureg_free_tokens(fpv
->tgsi
.tokens
);
117 * Free all variants of a fragment program.
120 st_release_fp_variants(struct st_context
*st
, struct st_fragment_program
*stfp
)
122 struct st_fp_variant
*fpv
;
124 for (fpv
= stfp
->variants
; fpv
; ) {
125 struct st_fp_variant
*next
= fpv
->next
;
126 delete_fp_variant(st
, fpv
);
130 stfp
->variants
= NULL
;
135 * Delete a geometry program variant. Note the caller must unlink
136 * the variant from the linked list.
139 delete_gp_variant(struct st_context
*st
, struct st_gp_variant
*gpv
)
141 if (gpv
->driver_shader
)
142 cso_delete_geometry_shader(st
->cso_context
, gpv
->driver_shader
);
149 * Free all variants of a geometry program.
152 st_release_gp_variants(struct st_context
*st
, struct st_geometry_program
*stgp
)
154 struct st_gp_variant
*gpv
;
156 for (gpv
= stgp
->variants
; gpv
; ) {
157 struct st_gp_variant
*next
= gpv
->next
;
158 delete_gp_variant(st
, gpv
);
162 stgp
->variants
= NULL
;
169 * Translate a Mesa vertex shader into a TGSI shader.
170 * \param outputMapping to map vertex program output registers (VARYING_SLOT_x)
171 * to TGSI output slots
172 * \param tokensOut destination for TGSI tokens
173 * \return pointer to cached pipe_shader object.
176 st_prepare_vertex_program(struct gl_context
*ctx
,
177 struct st_vertex_program
*stvp
)
179 struct st_context
*st
= st_context(ctx
);
182 stvp
->num_inputs
= 0;
183 stvp
->num_outputs
= 0;
185 if (stvp
->Base
.IsPositionInvariant
)
186 _mesa_insert_mvp_code(ctx
, &stvp
->Base
);
189 * Determine number of inputs, the mappings between VERT_ATTRIB_x
190 * and TGSI generic input indexes, plus input attrib semantic info.
192 for (attr
= 0; attr
< VERT_ATTRIB_MAX
; attr
++) {
193 if ((stvp
->Base
.Base
.InputsRead
& BITFIELD64_BIT(attr
)) != 0) {
194 stvp
->input_to_index
[attr
] = stvp
->num_inputs
;
195 stvp
->index_to_input
[stvp
->num_inputs
] = attr
;
197 if ((stvp
->Base
.Base
.DoubleInputsRead
& BITFIELD64_BIT(attr
)) != 0) {
198 /* add placeholder for second part of a double attribute */
199 stvp
->index_to_input
[stvp
->num_inputs
] = ST_DOUBLE_ATTRIB_PLACEHOLDER
;
204 /* bit of a hack, presetup potentially unused edgeflag input */
205 stvp
->input_to_index
[VERT_ATTRIB_EDGEFLAG
] = stvp
->num_inputs
;
206 stvp
->index_to_input
[stvp
->num_inputs
] = VERT_ATTRIB_EDGEFLAG
;
208 /* Compute mapping of vertex program outputs to slots.
210 for (attr
= 0; attr
< VARYING_SLOT_MAX
; attr
++) {
211 if ((stvp
->Base
.Base
.OutputsWritten
& BITFIELD64_BIT(attr
)) == 0) {
212 stvp
->result_to_output
[attr
] = ~0;
215 unsigned slot
= stvp
->num_outputs
++;
217 stvp
->result_to_output
[attr
] = slot
;
218 stvp
->output_slot_to_attr
[slot
] = attr
;
221 case VARYING_SLOT_POS
:
222 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_POSITION
;
223 stvp
->output_semantic_index
[slot
] = 0;
225 case VARYING_SLOT_COL0
:
226 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
227 stvp
->output_semantic_index
[slot
] = 0;
229 case VARYING_SLOT_COL1
:
230 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
231 stvp
->output_semantic_index
[slot
] = 1;
233 case VARYING_SLOT_BFC0
:
234 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_BCOLOR
;
235 stvp
->output_semantic_index
[slot
] = 0;
237 case VARYING_SLOT_BFC1
:
238 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_BCOLOR
;
239 stvp
->output_semantic_index
[slot
] = 1;
241 case VARYING_SLOT_FOGC
:
242 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_FOG
;
243 stvp
->output_semantic_index
[slot
] = 0;
245 case VARYING_SLOT_PSIZ
:
246 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_PSIZE
;
247 stvp
->output_semantic_index
[slot
] = 0;
249 case VARYING_SLOT_CLIP_DIST0
:
250 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
251 stvp
->output_semantic_index
[slot
] = 0;
253 case VARYING_SLOT_CLIP_DIST1
:
254 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
255 stvp
->output_semantic_index
[slot
] = 1;
257 case VARYING_SLOT_EDGE
:
260 case VARYING_SLOT_CLIP_VERTEX
:
261 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPVERTEX
;
262 stvp
->output_semantic_index
[slot
] = 0;
264 case VARYING_SLOT_LAYER
:
265 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_LAYER
;
266 stvp
->output_semantic_index
[slot
] = 0;
268 case VARYING_SLOT_VIEWPORT
:
269 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_VIEWPORT_INDEX
;
270 stvp
->output_semantic_index
[slot
] = 0;
273 case VARYING_SLOT_TEX0
:
274 case VARYING_SLOT_TEX1
:
275 case VARYING_SLOT_TEX2
:
276 case VARYING_SLOT_TEX3
:
277 case VARYING_SLOT_TEX4
:
278 case VARYING_SLOT_TEX5
:
279 case VARYING_SLOT_TEX6
:
280 case VARYING_SLOT_TEX7
:
281 if (st
->needs_texcoord_semantic
) {
282 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_TEXCOORD
;
283 stvp
->output_semantic_index
[slot
] = attr
- VARYING_SLOT_TEX0
;
287 case VARYING_SLOT_VAR0
:
289 assert(attr
< VARYING_SLOT_MAX
);
290 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
291 stvp
->output_semantic_index
[slot
] =
292 st_get_generic_varying_index(st
, attr
);
297 /* similar hack to above, presetup potentially unused edgeflag output */
298 stvp
->result_to_output
[VARYING_SLOT_EDGE
] = stvp
->num_outputs
;
299 stvp
->output_semantic_name
[stvp
->num_outputs
] = TGSI_SEMANTIC_EDGEFLAG
;
300 stvp
->output_semantic_index
[stvp
->num_outputs
] = 0;
305 * Translate a vertex program to create a new variant.
307 static struct st_vp_variant
*
308 st_translate_vertex_program(struct st_context
*st
,
309 struct st_vertex_program
*stvp
,
310 const struct st_vp_variant_key
*key
)
312 struct st_vp_variant
*vpv
= CALLOC_STRUCT(st_vp_variant
);
313 struct pipe_context
*pipe
= st
->pipe
;
314 struct ureg_program
*ureg
;
315 enum pipe_error error
;
316 unsigned num_outputs
;
318 st_prepare_vertex_program(st
->ctx
, stvp
);
320 if (!stvp
->glsl_to_tgsi
)
322 _mesa_remove_output_reads(&stvp
->Base
.Base
, PROGRAM_OUTPUT
);
325 ureg
= ureg_create_with_screen(TGSI_PROCESSOR_VERTEX
, st
->pipe
->screen
);
333 vpv
->num_inputs
= stvp
->num_inputs
;
334 num_outputs
= stvp
->num_outputs
;
335 if (key
->passthrough_edgeflags
) {
340 if (ST_DEBUG
& DEBUG_MESA
) {
341 _mesa_print_program(&stvp
->Base
.Base
);
342 _mesa_print_program_parameters(st
->ctx
, &stvp
->Base
.Base
);
346 if (stvp
->glsl_to_tgsi
)
347 error
= st_translate_program(st
->ctx
,
348 TGSI_PROCESSOR_VERTEX
,
354 stvp
->input_to_index
,
355 NULL
, /* inputSlotToAttr */
356 NULL
, /* input semantic name */
357 NULL
, /* input semantic index */
358 NULL
, /* interp mode */
359 NULL
, /* interp location */
362 stvp
->result_to_output
,
363 stvp
->output_slot_to_attr
,
364 stvp
->output_semantic_name
,
365 stvp
->output_semantic_index
,
366 key
->passthrough_edgeflags
,
369 error
= st_translate_mesa_program(st
->ctx
,
370 TGSI_PROCESSOR_VERTEX
,
375 stvp
->input_to_index
,
376 NULL
, /* input semantic name */
377 NULL
, /* input semantic index */
381 stvp
->result_to_output
,
382 stvp
->output_semantic_name
,
383 stvp
->output_semantic_index
,
384 key
->passthrough_edgeflags
,
390 vpv
->tgsi
.tokens
= ureg_get_tokens( ureg
, NULL
);
391 if (!vpv
->tgsi
.tokens
)
394 ureg_destroy( ureg
);
396 if (stvp
->glsl_to_tgsi
) {
397 st_translate_stream_output_info(stvp
->glsl_to_tgsi
,
398 stvp
->result_to_output
,
399 &vpv
->tgsi
.stream_output
);
402 if (ST_DEBUG
& DEBUG_TGSI
) {
403 tgsi_dump(vpv
->tgsi
.tokens
, 0);
407 vpv
->driver_shader
= pipe
->create_vs_state(pipe
, &vpv
->tgsi
);
411 debug_printf("%s: failed to translate Mesa program:\n", __func__
);
412 _mesa_print_program(&stvp
->Base
.Base
);
415 ureg_destroy( ureg
);
421 * Find/create a vertex program variant.
423 struct st_vp_variant
*
424 st_get_vp_variant(struct st_context
*st
,
425 struct st_vertex_program
*stvp
,
426 const struct st_vp_variant_key
*key
)
428 struct st_vp_variant
*vpv
;
430 /* Search for existing variant */
431 for (vpv
= stvp
->variants
; vpv
; vpv
= vpv
->next
) {
432 if (memcmp(&vpv
->key
, key
, sizeof(*key
)) == 0) {
439 vpv
= st_translate_vertex_program(st
, stvp
, key
);
441 /* insert into list */
442 vpv
->next
= stvp
->variants
;
443 stvp
->variants
= vpv
;
452 st_translate_interp(enum glsl_interp_qualifier glsl_qual
, bool is_color
)
455 case INTERP_QUALIFIER_NONE
:
457 return TGSI_INTERPOLATE_COLOR
;
458 return TGSI_INTERPOLATE_PERSPECTIVE
;
459 case INTERP_QUALIFIER_SMOOTH
:
460 return TGSI_INTERPOLATE_PERSPECTIVE
;
461 case INTERP_QUALIFIER_FLAT
:
462 return TGSI_INTERPOLATE_CONSTANT
;
463 case INTERP_QUALIFIER_NOPERSPECTIVE
:
464 return TGSI_INTERPOLATE_LINEAR
;
466 assert(0 && "unexpected interp mode in st_translate_interp()");
467 return TGSI_INTERPOLATE_PERSPECTIVE
;
473 * Translate a Mesa fragment shader into a TGSI shader using extra info in
475 * \return new fragment program variant
477 static struct st_fp_variant
*
478 st_translate_fragment_program(struct st_context
*st
,
479 struct st_fragment_program
*stfp
,
480 const struct st_fp_variant_key
*key
)
482 struct pipe_context
*pipe
= st
->pipe
;
483 struct st_fp_variant
*variant
= CALLOC_STRUCT(st_fp_variant
);
484 GLboolean deleteFP
= GL_FALSE
;
486 GLuint outputMapping
[FRAG_RESULT_MAX
];
487 GLuint inputMapping
[VARYING_SLOT_MAX
];
488 GLuint inputSlotToAttr
[VARYING_SLOT_MAX
];
489 GLuint interpMode
[PIPE_MAX_SHADER_INPUTS
]; /* XXX size? */
490 GLuint interpLocation
[PIPE_MAX_SHADER_INPUTS
];
492 GLbitfield64 inputsRead
;
493 struct ureg_program
*ureg
;
495 GLboolean write_all
= GL_FALSE
;
497 ubyte input_semantic_name
[PIPE_MAX_SHADER_INPUTS
];
498 ubyte input_semantic_index
[PIPE_MAX_SHADER_INPUTS
];
499 uint fs_num_inputs
= 0;
501 ubyte fs_output_semantic_name
[PIPE_MAX_SHADER_OUTPUTS
];
502 ubyte fs_output_semantic_index
[PIPE_MAX_SHADER_OUTPUTS
];
503 uint fs_num_outputs
= 0;
508 assert(!(key
->bitmap
&& key
->drawpixels
));
509 memset(inputSlotToAttr
, ~0, sizeof(inputSlotToAttr
));
512 /* glBitmap drawing */
513 struct gl_fragment_program
*fp
; /* we free this temp program below */
515 st_make_bitmap_fragment_program(st
, &stfp
->Base
,
516 &fp
, &variant
->bitmap_sampler
);
518 variant
->parameters
= _mesa_clone_parameter_list(fp
->Base
.Parameters
);
519 stfp
= st_fragment_program(fp
);
522 else if (key
->drawpixels
) {
523 /* glDrawPixels drawing */
524 struct gl_fragment_program
*fp
; /* we free this temp program below */
526 if (key
->drawpixels_z
|| key
->drawpixels_stencil
) {
527 fp
= st_make_drawpix_z_stencil_program(st
, key
->drawpixels_z
,
528 key
->drawpixels_stencil
);
532 st_make_drawpix_fragment_program(st
, &stfp
->Base
, &fp
);
533 variant
->parameters
= _mesa_clone_parameter_list(fp
->Base
.Parameters
);
536 stfp
= st_fragment_program(fp
);
539 if (!stfp
->glsl_to_tgsi
)
540 _mesa_remove_output_reads(&stfp
->Base
.Base
, PROGRAM_OUTPUT
);
543 * Convert Mesa program inputs to TGSI input register semantics.
545 inputsRead
= stfp
->Base
.Base
.InputsRead
;
546 for (attr
= 0; attr
< VARYING_SLOT_MAX
; attr
++) {
547 if ((inputsRead
& BITFIELD64_BIT(attr
)) != 0) {
548 const GLuint slot
= fs_num_inputs
++;
550 inputMapping
[attr
] = slot
;
551 inputSlotToAttr
[slot
] = attr
;
552 if (stfp
->Base
.IsCentroid
& BITFIELD64_BIT(attr
))
553 interpLocation
[slot
] = TGSI_INTERPOLATE_LOC_CENTROID
;
554 else if (stfp
->Base
.IsSample
& BITFIELD64_BIT(attr
))
555 interpLocation
[slot
] = TGSI_INTERPOLATE_LOC_SAMPLE
;
557 interpLocation
[slot
] = TGSI_INTERPOLATE_LOC_CENTER
;
559 if (key
->persample_shading
)
560 interpLocation
[slot
] = TGSI_INTERPOLATE_LOC_SAMPLE
;
563 case VARYING_SLOT_POS
:
564 input_semantic_name
[slot
] = TGSI_SEMANTIC_POSITION
;
565 input_semantic_index
[slot
] = 0;
566 interpMode
[slot
] = TGSI_INTERPOLATE_LINEAR
;
568 case VARYING_SLOT_COL0
:
569 input_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
570 input_semantic_index
[slot
] = 0;
571 interpMode
[slot
] = st_translate_interp(stfp
->Base
.InterpQualifier
[attr
],
574 case VARYING_SLOT_COL1
:
575 input_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
576 input_semantic_index
[slot
] = 1;
577 interpMode
[slot
] = st_translate_interp(stfp
->Base
.InterpQualifier
[attr
],
580 case VARYING_SLOT_FOGC
:
581 input_semantic_name
[slot
] = TGSI_SEMANTIC_FOG
;
582 input_semantic_index
[slot
] = 0;
583 interpMode
[slot
] = TGSI_INTERPOLATE_PERSPECTIVE
;
585 case VARYING_SLOT_FACE
:
586 input_semantic_name
[slot
] = TGSI_SEMANTIC_FACE
;
587 input_semantic_index
[slot
] = 0;
588 interpMode
[slot
] = TGSI_INTERPOLATE_CONSTANT
;
590 case VARYING_SLOT_PRIMITIVE_ID
:
591 input_semantic_name
[slot
] = TGSI_SEMANTIC_PRIMID
;
592 input_semantic_index
[slot
] = 0;
593 interpMode
[slot
] = TGSI_INTERPOLATE_CONSTANT
;
595 case VARYING_SLOT_LAYER
:
596 input_semantic_name
[slot
] = TGSI_SEMANTIC_LAYER
;
597 input_semantic_index
[slot
] = 0;
598 interpMode
[slot
] = TGSI_INTERPOLATE_CONSTANT
;
600 case VARYING_SLOT_VIEWPORT
:
601 input_semantic_name
[slot
] = TGSI_SEMANTIC_VIEWPORT_INDEX
;
602 input_semantic_index
[slot
] = 0;
603 interpMode
[slot
] = TGSI_INTERPOLATE_CONSTANT
;
605 case VARYING_SLOT_CLIP_DIST0
:
606 input_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
607 input_semantic_index
[slot
] = 0;
608 interpMode
[slot
] = TGSI_INTERPOLATE_PERSPECTIVE
;
610 case VARYING_SLOT_CLIP_DIST1
:
611 input_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
612 input_semantic_index
[slot
] = 1;
613 interpMode
[slot
] = TGSI_INTERPOLATE_PERSPECTIVE
;
615 /* In most cases, there is nothing special about these
616 * inputs, so adopt a convention to use the generic
617 * semantic name and the mesa VARYING_SLOT_ number as the
620 * All that is required is that the vertex shader labels
621 * its own outputs similarly, and that the vertex shader
622 * generates at least every output required by the
623 * fragment shader plus fixed-function hardware (such as
626 * However, some drivers may need us to identify the PNTC and TEXi
627 * varyings if, for example, their capability to replace them with
628 * sprite coordinates is limited.
630 case VARYING_SLOT_PNTC
:
631 if (st
->needs_texcoord_semantic
) {
632 input_semantic_name
[slot
] = TGSI_SEMANTIC_PCOORD
;
633 input_semantic_index
[slot
] = 0;
634 interpMode
[slot
] = TGSI_INTERPOLATE_LINEAR
;
638 case VARYING_SLOT_TEX0
:
639 case VARYING_SLOT_TEX1
:
640 case VARYING_SLOT_TEX2
:
641 case VARYING_SLOT_TEX3
:
642 case VARYING_SLOT_TEX4
:
643 case VARYING_SLOT_TEX5
:
644 case VARYING_SLOT_TEX6
:
645 case VARYING_SLOT_TEX7
:
646 if (st
->needs_texcoord_semantic
) {
647 input_semantic_name
[slot
] = TGSI_SEMANTIC_TEXCOORD
;
648 input_semantic_index
[slot
] = attr
- VARYING_SLOT_TEX0
;
650 st_translate_interp(stfp
->Base
.InterpQualifier
[attr
], FALSE
);
654 case VARYING_SLOT_VAR0
:
656 /* Semantic indices should be zero-based because drivers may choose
657 * to assign a fixed slot determined by that index.
658 * This is useful because ARB_separate_shader_objects uses location
659 * qualifiers for linkage, and if the semantic index corresponds to
660 * these locations, linkage passes in the driver become unecessary.
662 * If needs_texcoord_semantic is true, no semantic indices will be
663 * consumed for the TEXi varyings, and we can base the locations of
664 * the user varyings on VAR0. Otherwise, we use TEX0 as base index.
666 assert(attr
>= VARYING_SLOT_TEX0
);
667 input_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
668 input_semantic_index
[slot
] = st_get_generic_varying_index(st
, attr
);
669 if (attr
== VARYING_SLOT_PNTC
)
670 interpMode
[slot
] = TGSI_INTERPOLATE_LINEAR
;
672 interpMode
[slot
] = st_translate_interp(stfp
->Base
.InterpQualifier
[attr
],
678 inputMapping
[attr
] = -1;
683 * Semantics and mapping for outputs
687 GLbitfield64 outputsWritten
= stfp
->Base
.Base
.OutputsWritten
;
689 /* if z is written, emit that first */
690 if (outputsWritten
& BITFIELD64_BIT(FRAG_RESULT_DEPTH
)) {
691 fs_output_semantic_name
[fs_num_outputs
] = TGSI_SEMANTIC_POSITION
;
692 fs_output_semantic_index
[fs_num_outputs
] = 0;
693 outputMapping
[FRAG_RESULT_DEPTH
] = fs_num_outputs
;
695 outputsWritten
&= ~(1 << FRAG_RESULT_DEPTH
);
698 if (outputsWritten
& BITFIELD64_BIT(FRAG_RESULT_STENCIL
)) {
699 fs_output_semantic_name
[fs_num_outputs
] = TGSI_SEMANTIC_STENCIL
;
700 fs_output_semantic_index
[fs_num_outputs
] = 0;
701 outputMapping
[FRAG_RESULT_STENCIL
] = fs_num_outputs
;
703 outputsWritten
&= ~(1 << FRAG_RESULT_STENCIL
);
706 if (outputsWritten
& BITFIELD64_BIT(FRAG_RESULT_SAMPLE_MASK
)) {
707 fs_output_semantic_name
[fs_num_outputs
] = TGSI_SEMANTIC_SAMPLEMASK
;
708 fs_output_semantic_index
[fs_num_outputs
] = 0;
709 outputMapping
[FRAG_RESULT_SAMPLE_MASK
] = fs_num_outputs
;
711 outputsWritten
&= ~(1 << FRAG_RESULT_SAMPLE_MASK
);
714 /* handle remaining outputs (color) */
715 for (attr
= 0; attr
< FRAG_RESULT_MAX
; attr
++) {
716 if (outputsWritten
& BITFIELD64_BIT(attr
)) {
718 case FRAG_RESULT_DEPTH
:
719 case FRAG_RESULT_STENCIL
:
720 case FRAG_RESULT_SAMPLE_MASK
:
724 case FRAG_RESULT_COLOR
:
725 write_all
= GL_TRUE
; /* fallthrough */
727 assert(attr
== FRAG_RESULT_COLOR
||
728 (FRAG_RESULT_DATA0
<= attr
&& attr
< FRAG_RESULT_MAX
));
729 fs_output_semantic_name
[fs_num_outputs
] = TGSI_SEMANTIC_COLOR
;
730 fs_output_semantic_index
[fs_num_outputs
] = numColors
;
731 outputMapping
[attr
] = fs_num_outputs
;
741 ureg
= ureg_create_with_screen(TGSI_PROCESSOR_FRAGMENT
, st
->pipe
->screen
);
747 if (ST_DEBUG
& DEBUG_MESA
) {
748 _mesa_print_program(&stfp
->Base
.Base
);
749 _mesa_print_program_parameters(st
->ctx
, &stfp
->Base
.Base
);
752 if (write_all
== GL_TRUE
)
753 ureg_property(ureg
, TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS
, 1);
755 if (stfp
->Base
.FragDepthLayout
!= FRAG_DEPTH_LAYOUT_NONE
) {
756 switch (stfp
->Base
.FragDepthLayout
) {
757 case FRAG_DEPTH_LAYOUT_ANY
:
758 ureg_property(ureg
, TGSI_PROPERTY_FS_DEPTH_LAYOUT
,
759 TGSI_FS_DEPTH_LAYOUT_ANY
);
761 case FRAG_DEPTH_LAYOUT_GREATER
:
762 ureg_property(ureg
, TGSI_PROPERTY_FS_DEPTH_LAYOUT
,
763 TGSI_FS_DEPTH_LAYOUT_GREATER
);
765 case FRAG_DEPTH_LAYOUT_LESS
:
766 ureg_property(ureg
, TGSI_PROPERTY_FS_DEPTH_LAYOUT
,
767 TGSI_FS_DEPTH_LAYOUT_LESS
);
769 case FRAG_DEPTH_LAYOUT_UNCHANGED
:
770 ureg_property(ureg
, TGSI_PROPERTY_FS_DEPTH_LAYOUT
,
771 TGSI_FS_DEPTH_LAYOUT_UNCHANGED
);
778 if (stfp
->glsl_to_tgsi
)
779 st_translate_program(st
->ctx
,
780 TGSI_PROCESSOR_FRAGMENT
,
789 input_semantic_index
,
796 fs_output_semantic_name
,
797 fs_output_semantic_index
, FALSE
,
800 st_translate_mesa_program(st
->ctx
,
801 TGSI_PROCESSOR_FRAGMENT
,
808 input_semantic_index
,
813 fs_output_semantic_name
,
814 fs_output_semantic_index
, FALSE
,
817 variant
->tgsi
.tokens
= ureg_get_tokens( ureg
, NULL
);
818 ureg_destroy( ureg
);
820 if (ST_DEBUG
& DEBUG_TGSI
) {
821 tgsi_dump(variant
->tgsi
.tokens
, 0/*TGSI_DUMP_VERBOSE*/);
825 /* fill in variant */
826 variant
->driver_shader
= pipe
->create_fs_state(pipe
, &variant
->tgsi
);
830 /* Free the temporary program made above */
831 struct gl_fragment_program
*fp
= &stfp
->Base
;
832 _mesa_reference_fragprog(st
->ctx
, &fp
, NULL
);
840 * Translate fragment program if needed.
842 struct st_fp_variant
*
843 st_get_fp_variant(struct st_context
*st
,
844 struct st_fragment_program
*stfp
,
845 const struct st_fp_variant_key
*key
)
847 struct st_fp_variant
*fpv
;
849 /* Search for existing variant */
850 for (fpv
= stfp
->variants
; fpv
; fpv
= fpv
->next
) {
851 if (memcmp(&fpv
->key
, key
, sizeof(*key
)) == 0) {
858 fpv
= st_translate_fragment_program(st
, stfp
, key
);
860 /* insert into list */
861 fpv
->next
= stfp
->variants
;
862 stfp
->variants
= fpv
;
871 * Translate a geometry program to create a new variant.
873 static struct st_gp_variant
*
874 st_translate_geometry_program(struct st_context
*st
,
875 struct st_geometry_program
*stgp
,
876 const struct st_gp_variant_key
*key
)
878 GLuint inputSlotToAttr
[VARYING_SLOT_MAX
];
879 GLuint inputMapping
[VARYING_SLOT_MAX
];
880 GLuint outputSlotToAttr
[VARYING_SLOT_MAX
];
881 GLuint outputMapping
[VARYING_SLOT_MAX
];
882 struct pipe_context
*pipe
= st
->pipe
;
885 uint gs_num_inputs
= 0;
887 ubyte input_semantic_name
[PIPE_MAX_SHADER_INPUTS
];
888 ubyte input_semantic_index
[PIPE_MAX_SHADER_INPUTS
];
890 ubyte gs_output_semantic_name
[PIPE_MAX_SHADER_OUTPUTS
];
891 ubyte gs_output_semantic_index
[PIPE_MAX_SHADER_OUTPUTS
];
892 uint gs_num_outputs
= 0;
895 struct ureg_program
*ureg
;
896 struct pipe_shader_state state
= {0};
897 struct st_gp_variant
*gpv
;
899 gpv
= CALLOC_STRUCT(st_gp_variant
);
903 ureg
= ureg_create_with_screen(TGSI_PROCESSOR_GEOMETRY
, st
->pipe
->screen
);
909 memset(inputSlotToAttr
, 0, sizeof(inputSlotToAttr
));
910 memset(inputMapping
, 0, sizeof(inputMapping
));
911 memset(outputSlotToAttr
, 0, sizeof(outputSlotToAttr
));
912 memset(outputMapping
, 0, sizeof(outputMapping
));
915 * Convert Mesa program inputs to TGSI input register semantics.
917 for (attr
= 0; attr
< VARYING_SLOT_MAX
; attr
++) {
918 if ((stgp
->Base
.Base
.InputsRead
& BITFIELD64_BIT(attr
)) != 0) {
919 const GLuint slot
= gs_num_inputs
++;
921 inputMapping
[attr
] = slot
;
922 inputSlotToAttr
[slot
] = attr
;
925 case VARYING_SLOT_PRIMITIVE_ID
:
926 input_semantic_name
[slot
] = TGSI_SEMANTIC_PRIMID
;
927 input_semantic_index
[slot
] = 0;
929 case VARYING_SLOT_POS
:
930 input_semantic_name
[slot
] = TGSI_SEMANTIC_POSITION
;
931 input_semantic_index
[slot
] = 0;
933 case VARYING_SLOT_COL0
:
934 input_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
935 input_semantic_index
[slot
] = 0;
937 case VARYING_SLOT_COL1
:
938 input_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
939 input_semantic_index
[slot
] = 1;
941 case VARYING_SLOT_FOGC
:
942 input_semantic_name
[slot
] = TGSI_SEMANTIC_FOG
;
943 input_semantic_index
[slot
] = 0;
945 case VARYING_SLOT_CLIP_VERTEX
:
946 input_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPVERTEX
;
947 input_semantic_index
[slot
] = 0;
949 case VARYING_SLOT_CLIP_DIST0
:
950 input_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
951 input_semantic_index
[slot
] = 0;
953 case VARYING_SLOT_CLIP_DIST1
:
954 input_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
955 input_semantic_index
[slot
] = 1;
957 case VARYING_SLOT_PSIZ
:
958 input_semantic_name
[slot
] = TGSI_SEMANTIC_PSIZE
;
959 input_semantic_index
[slot
] = 0;
961 case VARYING_SLOT_TEX0
:
962 case VARYING_SLOT_TEX1
:
963 case VARYING_SLOT_TEX2
:
964 case VARYING_SLOT_TEX3
:
965 case VARYING_SLOT_TEX4
:
966 case VARYING_SLOT_TEX5
:
967 case VARYING_SLOT_TEX6
:
968 case VARYING_SLOT_TEX7
:
969 if (st
->needs_texcoord_semantic
) {
970 input_semantic_name
[slot
] = TGSI_SEMANTIC_TEXCOORD
;
971 input_semantic_index
[slot
] = attr
- VARYING_SLOT_TEX0
;
975 case VARYING_SLOT_VAR0
:
977 assert(attr
>= VARYING_SLOT_VAR0
&& attr
< VARYING_SLOT_MAX
);
978 input_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
979 input_semantic_index
[slot
] =
980 st_get_generic_varying_index(st
, attr
);
986 /* initialize output semantics to defaults */
987 for (i
= 0; i
< PIPE_MAX_SHADER_OUTPUTS
; i
++) {
988 gs_output_semantic_name
[i
] = TGSI_SEMANTIC_GENERIC
;
989 gs_output_semantic_index
[i
] = 0;
993 * Determine number of outputs, the (default) output register
994 * mapping and the semantic information for each output.
996 for (attr
= 0; attr
< VARYING_SLOT_MAX
; attr
++) {
997 if (stgp
->Base
.Base
.OutputsWritten
& BITFIELD64_BIT(attr
)) {
998 GLuint slot
= gs_num_outputs
++;
1000 outputMapping
[attr
] = slot
;
1001 outputSlotToAttr
[slot
] = attr
;
1004 case VARYING_SLOT_POS
:
1006 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_POSITION
;
1007 gs_output_semantic_index
[slot
] = 0;
1009 case VARYING_SLOT_COL0
:
1010 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
1011 gs_output_semantic_index
[slot
] = 0;
1013 case VARYING_SLOT_COL1
:
1014 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
1015 gs_output_semantic_index
[slot
] = 1;
1017 case VARYING_SLOT_BFC0
:
1018 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_BCOLOR
;
1019 gs_output_semantic_index
[slot
] = 0;
1021 case VARYING_SLOT_BFC1
:
1022 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_BCOLOR
;
1023 gs_output_semantic_index
[slot
] = 1;
1025 case VARYING_SLOT_FOGC
:
1026 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_FOG
;
1027 gs_output_semantic_index
[slot
] = 0;
1029 case VARYING_SLOT_PSIZ
:
1030 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_PSIZE
;
1031 gs_output_semantic_index
[slot
] = 0;
1033 case VARYING_SLOT_CLIP_VERTEX
:
1034 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPVERTEX
;
1035 gs_output_semantic_index
[slot
] = 0;
1037 case VARYING_SLOT_CLIP_DIST0
:
1038 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
1039 gs_output_semantic_index
[slot
] = 0;
1041 case VARYING_SLOT_CLIP_DIST1
:
1042 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
1043 gs_output_semantic_index
[slot
] = 1;
1045 case VARYING_SLOT_LAYER
:
1046 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_LAYER
;
1047 gs_output_semantic_index
[slot
] = 0;
1049 case VARYING_SLOT_PRIMITIVE_ID
:
1050 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_PRIMID
;
1051 gs_output_semantic_index
[slot
] = 0;
1053 case VARYING_SLOT_VIEWPORT
:
1054 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_VIEWPORT_INDEX
;
1055 gs_output_semantic_index
[slot
] = 0;
1057 case VARYING_SLOT_TEX0
:
1058 case VARYING_SLOT_TEX1
:
1059 case VARYING_SLOT_TEX2
:
1060 case VARYING_SLOT_TEX3
:
1061 case VARYING_SLOT_TEX4
:
1062 case VARYING_SLOT_TEX5
:
1063 case VARYING_SLOT_TEX6
:
1064 case VARYING_SLOT_TEX7
:
1065 if (st
->needs_texcoord_semantic
) {
1066 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_TEXCOORD
;
1067 gs_output_semantic_index
[slot
] = attr
- VARYING_SLOT_TEX0
;
1071 case VARYING_SLOT_VAR0
:
1073 assert(slot
< ARRAY_SIZE(gs_output_semantic_name
));
1074 assert(attr
>= VARYING_SLOT_VAR0
);
1075 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
1076 gs_output_semantic_index
[slot
] =
1077 st_get_generic_varying_index(st
, attr
);
1083 ureg_property(ureg
, TGSI_PROPERTY_GS_INPUT_PRIM
, stgp
->Base
.InputType
);
1084 ureg_property(ureg
, TGSI_PROPERTY_GS_OUTPUT_PRIM
, stgp
->Base
.OutputType
);
1085 ureg_property(ureg
, TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES
,
1086 stgp
->Base
.VerticesOut
);
1087 ureg_property(ureg
, TGSI_PROPERTY_GS_INVOCATIONS
, stgp
->Base
.Invocations
);
1089 st_translate_program(st
->ctx
,
1090 TGSI_PROCESSOR_GEOMETRY
,
1098 input_semantic_name
,
1099 input_semantic_index
,
1106 gs_output_semantic_name
,
1107 gs_output_semantic_index
,
1111 state
.tokens
= ureg_get_tokens(ureg
, NULL
);
1114 st_translate_stream_output_info(stgp
->glsl_to_tgsi
,
1116 &state
.stream_output
);
1118 if ((ST_DEBUG
& DEBUG_TGSI
) && (ST_DEBUG
& DEBUG_MESA
)) {
1119 _mesa_print_program(&stgp
->Base
.Base
);
1123 if (ST_DEBUG
& DEBUG_TGSI
) {
1124 tgsi_dump(state
.tokens
, 0);
1128 /* fill in new variant */
1129 gpv
->driver_shader
= pipe
->create_gs_state(pipe
, &state
);
1132 ureg_free_tokens(state
.tokens
);
1138 * Get/create geometry program variant.
1140 struct st_gp_variant
*
1141 st_get_gp_variant(struct st_context
*st
,
1142 struct st_geometry_program
*stgp
,
1143 const struct st_gp_variant_key
*key
)
1145 struct st_gp_variant
*gpv
;
1147 /* Search for existing variant */
1148 for (gpv
= stgp
->variants
; gpv
; gpv
= gpv
->next
) {
1149 if (memcmp(&gpv
->key
, key
, sizeof(*key
)) == 0) {
1156 gpv
= st_translate_geometry_program(st
, stgp
, key
);
1158 /* insert into list */
1159 gpv
->next
= stgp
->variants
;
1160 stgp
->variants
= gpv
;
1169 * Vert/Geom/Frag programs have per-context variants. Free all the
1170 * variants attached to the given program which match the given context.
1173 destroy_program_variants(struct st_context
*st
, struct gl_program
*program
)
1175 if (!program
|| program
== &_mesa_DummyProgram
)
1178 switch (program
->Target
) {
1179 case GL_VERTEX_PROGRAM_ARB
:
1181 struct st_vertex_program
*stvp
= (struct st_vertex_program
*) program
;
1182 struct st_vp_variant
*vpv
, **prevPtr
= &stvp
->variants
;
1184 for (vpv
= stvp
->variants
; vpv
; ) {
1185 struct st_vp_variant
*next
= vpv
->next
;
1186 if (vpv
->key
.st
== st
) {
1187 /* unlink from list */
1189 /* destroy this variant */
1190 delete_vp_variant(st
, vpv
);
1193 prevPtr
= &vpv
->next
;
1199 case GL_FRAGMENT_PROGRAM_ARB
:
1201 struct st_fragment_program
*stfp
=
1202 (struct st_fragment_program
*) program
;
1203 struct st_fp_variant
*fpv
, **prevPtr
= &stfp
->variants
;
1205 for (fpv
= stfp
->variants
; fpv
; ) {
1206 struct st_fp_variant
*next
= fpv
->next
;
1207 if (fpv
->key
.st
== st
) {
1208 /* unlink from list */
1210 /* destroy this variant */
1211 delete_fp_variant(st
, fpv
);
1214 prevPtr
= &fpv
->next
;
1220 case GL_GEOMETRY_PROGRAM_NV
:
1222 struct st_geometry_program
*stgp
=
1223 (struct st_geometry_program
*) program
;
1224 struct st_gp_variant
*gpv
, **prevPtr
= &stgp
->variants
;
1226 for (gpv
= stgp
->variants
; gpv
; ) {
1227 struct st_gp_variant
*next
= gpv
->next
;
1228 if (gpv
->key
.st
== st
) {
1229 /* unlink from list */
1231 /* destroy this variant */
1232 delete_gp_variant(st
, gpv
);
1235 prevPtr
= &gpv
->next
;
1242 _mesa_problem(NULL
, "Unexpected program target 0x%x in "
1243 "destroy_program_variants_cb()", program
->Target
);
1249 * Callback for _mesa_HashWalk. Free all the shader's program variants
1250 * which match the given context.
1253 destroy_shader_program_variants_cb(GLuint key
, void *data
, void *userData
)
1255 struct st_context
*st
= (struct st_context
*) userData
;
1256 struct gl_shader
*shader
= (struct gl_shader
*) data
;
1258 switch (shader
->Type
) {
1259 case GL_SHADER_PROGRAM_MESA
:
1261 struct gl_shader_program
*shProg
= (struct gl_shader_program
*) data
;
1264 for (i
= 0; i
< shProg
->NumShaders
; i
++) {
1265 destroy_program_variants(st
, shProg
->Shaders
[i
]->Program
);
1268 for (i
= 0; i
< ARRAY_SIZE(shProg
->_LinkedShaders
); i
++) {
1269 if (shProg
->_LinkedShaders
[i
])
1270 destroy_program_variants(st
, shProg
->_LinkedShaders
[i
]->Program
);
1274 case GL_VERTEX_SHADER
:
1275 case GL_FRAGMENT_SHADER
:
1276 case GL_GEOMETRY_SHADER
:
1278 destroy_program_variants(st
, shader
->Program
);
1288 * Callback for _mesa_HashWalk. Free all the program variants which match
1289 * the given context.
1292 destroy_program_variants_cb(GLuint key
, void *data
, void *userData
)
1294 struct st_context
*st
= (struct st_context
*) userData
;
1295 struct gl_program
*program
= (struct gl_program
*) data
;
1296 destroy_program_variants(st
, program
);
1301 * Walk over all shaders and programs to delete any variants which
1302 * belong to the given context.
1303 * This is called during context tear-down.
1306 st_destroy_program_variants(struct st_context
*st
)
1308 /* ARB vert/frag program */
1309 _mesa_HashWalk(st
->ctx
->Shared
->Programs
,
1310 destroy_program_variants_cb
, st
);
1312 /* GLSL vert/frag/geom shaders */
1313 _mesa_HashWalk(st
->ctx
->Shared
->ShaderObjects
,
1314 destroy_shader_program_variants_cb
, st
);
1319 * For debugging, print/dump the current vertex program.
1322 st_print_current_vertex_program(void)
1324 GET_CURRENT_CONTEXT(ctx
);
1326 if (ctx
->VertexProgram
._Current
) {
1327 struct st_vertex_program
*stvp
=
1328 (struct st_vertex_program
*) ctx
->VertexProgram
._Current
;
1329 struct st_vp_variant
*stv
;
1331 debug_printf("Vertex program %u\n", stvp
->Base
.Base
.Id
);
1333 for (stv
= stvp
->variants
; stv
; stv
= stv
->next
) {
1334 debug_printf("variant %p\n", stv
);
1335 tgsi_dump(stv
->tgsi
.tokens
, 0);
1342 * Compile one shader variant.
1345 st_precompile_shader_variant(struct st_context
*st
,
1346 struct gl_program
*prog
)
1348 switch (prog
->Target
) {
1349 case GL_VERTEX_PROGRAM_ARB
: {
1350 struct st_vertex_program
*p
= (struct st_vertex_program
*)prog
;
1351 struct st_vp_variant_key key
;
1353 memset(&key
, 0, sizeof(key
));
1355 st_get_vp_variant(st
, p
, &key
);
1359 case GL_GEOMETRY_PROGRAM_NV
: {
1360 struct st_geometry_program
*p
= (struct st_geometry_program
*)prog
;
1361 struct st_gp_variant_key key
;
1363 memset(&key
, 0, sizeof(key
));
1365 st_get_gp_variant(st
, p
, &key
);
1369 case GL_FRAGMENT_PROGRAM_ARB
: {
1370 struct st_fragment_program
*p
= (struct st_fragment_program
*)prog
;
1371 struct st_fp_variant_key key
;
1373 memset(&key
, 0, sizeof(key
));
1375 st_get_fp_variant(st
, p
, &key
);