st/mesa: unify get_variant functions for TCS, TES, GS
[mesa.git] / src / mesa / state_tracker / st_program.c
1 /**************************************************************************
2 *
3 * Copyright 2007 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
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11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keithw@vmware.com>
30 * Brian Paul
31 */
32
33
34 #include "main/imports.h"
35 #include "main/hash.h"
36 #include "main/mtypes.h"
37 #include "program/prog_parameter.h"
38 #include "program/prog_print.h"
39 #include "program/programopt.h"
40
41 #include "pipe/p_context.h"
42 #include "pipe/p_defines.h"
43 #include "pipe/p_shader_tokens.h"
44 #include "draw/draw_context.h"
45 #include "tgsi/tgsi_dump.h"
46 #include "tgsi/tgsi_emulate.h"
47 #include "tgsi/tgsi_parse.h"
48 #include "tgsi/tgsi_ureg.h"
49
50 #include "st_debug.h"
51 #include "st_cb_bitmap.h"
52 #include "st_cb_drawpixels.h"
53 #include "st_context.h"
54 #include "st_program.h"
55 #include "st_mesa_to_tgsi.h"
56 #include "cso_cache/cso_context.h"
57
58
59
60 /**
61 * Delete a vertex program variant. Note the caller must unlink
62 * the variant from the linked list.
63 */
64 static void
65 delete_vp_variant(struct st_context *st, struct st_vp_variant *vpv)
66 {
67 if (vpv->driver_shader)
68 cso_delete_vertex_shader(st->cso_context, vpv->driver_shader);
69
70 if (vpv->draw_shader)
71 draw_delete_vertex_shader( st->draw, vpv->draw_shader );
72
73 if (vpv->tgsi.tokens)
74 ureg_free_tokens(vpv->tgsi.tokens);
75
76 free( vpv );
77 }
78
79
80
81 /**
82 * Clean out any old compilations:
83 */
84 void
85 st_release_vp_variants( struct st_context *st,
86 struct st_vertex_program *stvp )
87 {
88 struct st_vp_variant *vpv;
89
90 for (vpv = stvp->variants; vpv; ) {
91 struct st_vp_variant *next = vpv->next;
92 delete_vp_variant(st, vpv);
93 vpv = next;
94 }
95
96 stvp->variants = NULL;
97
98 if (stvp->tgsi.tokens) {
99 tgsi_free_tokens(stvp->tgsi.tokens);
100 stvp->tgsi.tokens = NULL;
101 }
102 }
103
104
105
106 /**
107 * Delete a fragment program variant. Note the caller must unlink
108 * the variant from the linked list.
109 */
110 static void
111 delete_fp_variant(struct st_context *st, struct st_fp_variant *fpv)
112 {
113 if (fpv->driver_shader)
114 cso_delete_fragment_shader(st->cso_context, fpv->driver_shader);
115 free(fpv);
116 }
117
118
119 /**
120 * Free all variants of a fragment program.
121 */
122 void
123 st_release_fp_variants(struct st_context *st, struct st_fragment_program *stfp)
124 {
125 struct st_fp_variant *fpv;
126
127 for (fpv = stfp->variants; fpv; ) {
128 struct st_fp_variant *next = fpv->next;
129 delete_fp_variant(st, fpv);
130 fpv = next;
131 }
132
133 stfp->variants = NULL;
134
135 if (stfp->tgsi.tokens) {
136 ureg_free_tokens(stfp->tgsi.tokens);
137 stfp->tgsi.tokens = NULL;
138 }
139 }
140
141
142 /**
143 * Delete a basic program variant. Note the caller must unlink
144 * the variant from the linked list.
145 */
146 static void
147 delete_basic_variant(struct st_context *st, struct st_basic_variant *v,
148 GLenum target)
149 {
150 if (v->driver_shader) {
151 switch (target) {
152 case GL_TESS_CONTROL_PROGRAM_NV:
153 cso_delete_tessctrl_shader(st->cso_context, v->driver_shader);
154 break;
155 case GL_TESS_EVALUATION_PROGRAM_NV:
156 cso_delete_tesseval_shader(st->cso_context, v->driver_shader);
157 break;
158 case GL_GEOMETRY_PROGRAM_NV:
159 cso_delete_geometry_shader(st->cso_context, v->driver_shader);
160 break;
161 default:
162 assert(!"this shouldn't occur");
163 }
164 }
165
166 free(v);
167 }
168
169
170 /**
171 * Free all basic program variants.
172 */
173 void
174 st_release_basic_variants(struct st_context *st, GLenum target,
175 struct st_basic_variant **variants,
176 struct pipe_shader_state *tgsi)
177 {
178 struct st_basic_variant *v;
179
180 for (v = *variants; v; ) {
181 struct st_basic_variant *next = v->next;
182 delete_basic_variant(st, v, target);
183 v = next;
184 }
185
186 *variants = NULL;
187
188 if (tgsi->tokens) {
189 ureg_free_tokens(tgsi->tokens);
190 tgsi->tokens = NULL;
191 }
192 }
193
194
195 /**
196 * Translate a vertex program.
197 */
198 bool
199 st_translate_vertex_program(struct st_context *st,
200 struct st_vertex_program *stvp)
201 {
202 struct ureg_program *ureg;
203 enum pipe_error error;
204 unsigned num_outputs = 0;
205 unsigned attr;
206 unsigned input_to_index[VERT_ATTRIB_MAX] = {0};
207 unsigned output_slot_to_attr[VARYING_SLOT_MAX] = {0};
208 ubyte output_semantic_name[VARYING_SLOT_MAX] = {0};
209 ubyte output_semantic_index[VARYING_SLOT_MAX] = {0};
210
211 stvp->num_inputs = 0;
212
213 if (stvp->Base.IsPositionInvariant)
214 _mesa_insert_mvp_code(st->ctx, &stvp->Base);
215
216 /*
217 * Determine number of inputs, the mappings between VERT_ATTRIB_x
218 * and TGSI generic input indexes, plus input attrib semantic info.
219 */
220 for (attr = 0; attr < VERT_ATTRIB_MAX; attr++) {
221 if ((stvp->Base.Base.InputsRead & BITFIELD64_BIT(attr)) != 0) {
222 input_to_index[attr] = stvp->num_inputs;
223 stvp->index_to_input[stvp->num_inputs] = attr;
224 stvp->num_inputs++;
225 if ((stvp->Base.Base.DoubleInputsRead & BITFIELD64_BIT(attr)) != 0) {
226 /* add placeholder for second part of a double attribute */
227 stvp->index_to_input[stvp->num_inputs] = ST_DOUBLE_ATTRIB_PLACEHOLDER;
228 stvp->num_inputs++;
229 }
230 }
231 }
232 /* bit of a hack, presetup potentially unused edgeflag input */
233 input_to_index[VERT_ATTRIB_EDGEFLAG] = stvp->num_inputs;
234 stvp->index_to_input[stvp->num_inputs] = VERT_ATTRIB_EDGEFLAG;
235
236 /* Compute mapping of vertex program outputs to slots.
237 */
238 for (attr = 0; attr < VARYING_SLOT_MAX; attr++) {
239 if ((stvp->Base.Base.OutputsWritten & BITFIELD64_BIT(attr)) == 0) {
240 stvp->result_to_output[attr] = ~0;
241 }
242 else {
243 unsigned slot = num_outputs++;
244
245 stvp->result_to_output[attr] = slot;
246 output_slot_to_attr[slot] = attr;
247
248 switch (attr) {
249 case VARYING_SLOT_POS:
250 output_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
251 output_semantic_index[slot] = 0;
252 break;
253 case VARYING_SLOT_COL0:
254 output_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
255 output_semantic_index[slot] = 0;
256 break;
257 case VARYING_SLOT_COL1:
258 output_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
259 output_semantic_index[slot] = 1;
260 break;
261 case VARYING_SLOT_BFC0:
262 output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR;
263 output_semantic_index[slot] = 0;
264 break;
265 case VARYING_SLOT_BFC1:
266 output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR;
267 output_semantic_index[slot] = 1;
268 break;
269 case VARYING_SLOT_FOGC:
270 output_semantic_name[slot] = TGSI_SEMANTIC_FOG;
271 output_semantic_index[slot] = 0;
272 break;
273 case VARYING_SLOT_PSIZ:
274 output_semantic_name[slot] = TGSI_SEMANTIC_PSIZE;
275 output_semantic_index[slot] = 0;
276 break;
277 case VARYING_SLOT_CLIP_DIST0:
278 output_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST;
279 output_semantic_index[slot] = 0;
280 break;
281 case VARYING_SLOT_CLIP_DIST1:
282 output_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST;
283 output_semantic_index[slot] = 1;
284 break;
285 case VARYING_SLOT_EDGE:
286 assert(0);
287 break;
288 case VARYING_SLOT_CLIP_VERTEX:
289 output_semantic_name[slot] = TGSI_SEMANTIC_CLIPVERTEX;
290 output_semantic_index[slot] = 0;
291 break;
292 case VARYING_SLOT_LAYER:
293 output_semantic_name[slot] = TGSI_SEMANTIC_LAYER;
294 output_semantic_index[slot] = 0;
295 break;
296 case VARYING_SLOT_VIEWPORT:
297 output_semantic_name[slot] = TGSI_SEMANTIC_VIEWPORT_INDEX;
298 output_semantic_index[slot] = 0;
299 break;
300
301 case VARYING_SLOT_TEX0:
302 case VARYING_SLOT_TEX1:
303 case VARYING_SLOT_TEX2:
304 case VARYING_SLOT_TEX3:
305 case VARYING_SLOT_TEX4:
306 case VARYING_SLOT_TEX5:
307 case VARYING_SLOT_TEX6:
308 case VARYING_SLOT_TEX7:
309 if (st->needs_texcoord_semantic) {
310 output_semantic_name[slot] = TGSI_SEMANTIC_TEXCOORD;
311 output_semantic_index[slot] = attr - VARYING_SLOT_TEX0;
312 break;
313 }
314 /* fall through */
315 case VARYING_SLOT_VAR0:
316 default:
317 assert(attr >= VARYING_SLOT_VAR0 ||
318 (attr >= VARYING_SLOT_TEX0 && attr <= VARYING_SLOT_TEX7));
319 output_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
320 output_semantic_index[slot] =
321 st_get_generic_varying_index(st, attr);
322 break;
323 }
324 }
325 }
326 /* similar hack to above, presetup potentially unused edgeflag output */
327 stvp->result_to_output[VARYING_SLOT_EDGE] = num_outputs;
328 output_semantic_name[num_outputs] = TGSI_SEMANTIC_EDGEFLAG;
329 output_semantic_index[num_outputs] = 0;
330
331 if (!stvp->glsl_to_tgsi)
332 _mesa_remove_output_reads(&stvp->Base.Base, PROGRAM_OUTPUT);
333
334 ureg = ureg_create_with_screen(TGSI_PROCESSOR_VERTEX, st->pipe->screen);
335 if (ureg == NULL)
336 return false;
337
338 if (stvp->Base.Base.ClipDistanceArraySize)
339 ureg_property(ureg, TGSI_PROPERTY_NUM_CLIPDIST_ENABLED,
340 stvp->Base.Base.ClipDistanceArraySize);
341
342 if (ST_DEBUG & DEBUG_MESA) {
343 _mesa_print_program(&stvp->Base.Base);
344 _mesa_print_program_parameters(st->ctx, &stvp->Base.Base);
345 debug_printf("\n");
346 }
347
348 if (stvp->glsl_to_tgsi) {
349 error = st_translate_program(st->ctx,
350 TGSI_PROCESSOR_VERTEX,
351 ureg,
352 stvp->glsl_to_tgsi,
353 &stvp->Base.Base,
354 /* inputs */
355 stvp->num_inputs,
356 input_to_index,
357 NULL, /* inputSlotToAttr */
358 NULL, /* input semantic name */
359 NULL, /* input semantic index */
360 NULL, /* interp mode */
361 NULL, /* interp location */
362 /* outputs */
363 num_outputs,
364 stvp->result_to_output,
365 output_slot_to_attr,
366 output_semantic_name,
367 output_semantic_index);
368
369 st_translate_stream_output_info(stvp->glsl_to_tgsi,
370 stvp->result_to_output,
371 &stvp->tgsi.stream_output);
372
373 free_glsl_to_tgsi_visitor(stvp->glsl_to_tgsi);
374 stvp->glsl_to_tgsi = NULL;
375 } else
376 error = st_translate_mesa_program(st->ctx,
377 TGSI_PROCESSOR_VERTEX,
378 ureg,
379 &stvp->Base.Base,
380 /* inputs */
381 stvp->num_inputs,
382 input_to_index,
383 NULL, /* input semantic name */
384 NULL, /* input semantic index */
385 NULL,
386 /* outputs */
387 num_outputs,
388 stvp->result_to_output,
389 output_semantic_name,
390 output_semantic_index);
391
392 if (error) {
393 debug_printf("%s: failed to translate Mesa program:\n", __func__);
394 _mesa_print_program(&stvp->Base.Base);
395 debug_assert(0);
396 return false;
397 }
398
399 stvp->tgsi.tokens = ureg_get_tokens(ureg, NULL);
400 ureg_destroy(ureg);
401 return stvp->tgsi.tokens != NULL;
402 }
403
404 static struct st_vp_variant *
405 st_create_vp_variant(struct st_context *st,
406 struct st_vertex_program *stvp,
407 const struct st_vp_variant_key *key)
408 {
409 struct st_vp_variant *vpv = CALLOC_STRUCT(st_vp_variant);
410 struct pipe_context *pipe = st->pipe;
411
412 vpv->key = *key;
413 vpv->tgsi.tokens = tgsi_dup_tokens(stvp->tgsi.tokens);
414 vpv->tgsi.stream_output = stvp->tgsi.stream_output;
415 vpv->num_inputs = stvp->num_inputs;
416
417 /* Emulate features. */
418 if (key->clamp_color || key->passthrough_edgeflags) {
419 const struct tgsi_token *tokens;
420 unsigned flags =
421 (key->clamp_color ? TGSI_EMU_CLAMP_COLOR_OUTPUTS : 0) |
422 (key->passthrough_edgeflags ? TGSI_EMU_PASSTHROUGH_EDGEFLAG : 0);
423
424 tokens = tgsi_emulate(vpv->tgsi.tokens, flags);
425
426 if (tokens) {
427 tgsi_free_tokens(vpv->tgsi.tokens);
428 vpv->tgsi.tokens = tokens;
429
430 if (key->passthrough_edgeflags)
431 vpv->num_inputs++;
432 } else
433 fprintf(stderr, "mesa: cannot emulate deprecated features\n");
434 }
435
436 if (ST_DEBUG & DEBUG_TGSI) {
437 tgsi_dump(vpv->tgsi.tokens, 0);
438 debug_printf("\n");
439 }
440
441 vpv->driver_shader = pipe->create_vs_state(pipe, &vpv->tgsi);
442 return vpv;
443 }
444
445
446 /**
447 * Find/create a vertex program variant.
448 */
449 struct st_vp_variant *
450 st_get_vp_variant(struct st_context *st,
451 struct st_vertex_program *stvp,
452 const struct st_vp_variant_key *key)
453 {
454 struct st_vp_variant *vpv;
455
456 /* Search for existing variant */
457 for (vpv = stvp->variants; vpv; vpv = vpv->next) {
458 if (memcmp(&vpv->key, key, sizeof(*key)) == 0) {
459 break;
460 }
461 }
462
463 if (!vpv) {
464 /* create now */
465 vpv = st_create_vp_variant(st, stvp, key);
466 if (vpv) {
467 /* insert into list */
468 vpv->next = stvp->variants;
469 stvp->variants = vpv;
470 }
471 }
472
473 return vpv;
474 }
475
476
477 static unsigned
478 st_translate_interp(enum glsl_interp_qualifier glsl_qual, bool is_color)
479 {
480 switch (glsl_qual) {
481 case INTERP_QUALIFIER_NONE:
482 if (is_color)
483 return TGSI_INTERPOLATE_COLOR;
484 return TGSI_INTERPOLATE_PERSPECTIVE;
485 case INTERP_QUALIFIER_SMOOTH:
486 return TGSI_INTERPOLATE_PERSPECTIVE;
487 case INTERP_QUALIFIER_FLAT:
488 return TGSI_INTERPOLATE_CONSTANT;
489 case INTERP_QUALIFIER_NOPERSPECTIVE:
490 return TGSI_INTERPOLATE_LINEAR;
491 default:
492 assert(0 && "unexpected interp mode in st_translate_interp()");
493 return TGSI_INTERPOLATE_PERSPECTIVE;
494 }
495 }
496
497
498 /**
499 * Translate a Mesa fragment shader into a TGSI shader.
500 */
501 bool
502 st_translate_fragment_program(struct st_context *st,
503 struct st_fragment_program *stfp)
504 {
505 GLuint outputMapping[FRAG_RESULT_MAX];
506 GLuint inputMapping[VARYING_SLOT_MAX];
507 GLuint inputSlotToAttr[VARYING_SLOT_MAX];
508 GLuint interpMode[PIPE_MAX_SHADER_INPUTS]; /* XXX size? */
509 GLuint interpLocation[PIPE_MAX_SHADER_INPUTS];
510 GLuint attr;
511 GLbitfield64 inputsRead;
512 struct ureg_program *ureg;
513
514 GLboolean write_all = GL_FALSE;
515
516 ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS];
517 ubyte input_semantic_index[PIPE_MAX_SHADER_INPUTS];
518 uint fs_num_inputs = 0;
519
520 ubyte fs_output_semantic_name[PIPE_MAX_SHADER_OUTPUTS];
521 ubyte fs_output_semantic_index[PIPE_MAX_SHADER_OUTPUTS];
522 uint fs_num_outputs = 0;
523
524 memset(inputSlotToAttr, ~0, sizeof(inputSlotToAttr));
525
526 if (!stfp->glsl_to_tgsi) {
527 _mesa_remove_output_reads(&stfp->Base.Base, PROGRAM_OUTPUT);
528 if (st->ctx->Const.GLSLFragCoordIsSysVal)
529 _mesa_program_fragment_position_to_sysval(&stfp->Base.Base);
530 }
531
532 /*
533 * Convert Mesa program inputs to TGSI input register semantics.
534 */
535 inputsRead = stfp->Base.Base.InputsRead;
536 for (attr = 0; attr < VARYING_SLOT_MAX; attr++) {
537 if ((inputsRead & BITFIELD64_BIT(attr)) != 0) {
538 const GLuint slot = fs_num_inputs++;
539
540 inputMapping[attr] = slot;
541 inputSlotToAttr[slot] = attr;
542 if (stfp->Base.IsCentroid & BITFIELD64_BIT(attr))
543 interpLocation[slot] = TGSI_INTERPOLATE_LOC_CENTROID;
544 else if (stfp->Base.IsSample & BITFIELD64_BIT(attr))
545 interpLocation[slot] = TGSI_INTERPOLATE_LOC_SAMPLE;
546 else
547 interpLocation[slot] = TGSI_INTERPOLATE_LOC_CENTER;
548
549 if (stfp->Base.Base.SystemValuesRead & (SYSTEM_BIT_SAMPLE_ID |
550 SYSTEM_BIT_SAMPLE_POS))
551 interpLocation[slot] = TGSI_INTERPOLATE_LOC_SAMPLE;
552
553 switch (attr) {
554 case VARYING_SLOT_POS:
555 input_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
556 input_semantic_index[slot] = 0;
557 interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
558 break;
559 case VARYING_SLOT_COL0:
560 input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
561 input_semantic_index[slot] = 0;
562 interpMode[slot] = st_translate_interp(stfp->Base.InterpQualifier[attr],
563 TRUE);
564 break;
565 case VARYING_SLOT_COL1:
566 input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
567 input_semantic_index[slot] = 1;
568 interpMode[slot] = st_translate_interp(stfp->Base.InterpQualifier[attr],
569 TRUE);
570 break;
571 case VARYING_SLOT_FOGC:
572 input_semantic_name[slot] = TGSI_SEMANTIC_FOG;
573 input_semantic_index[slot] = 0;
574 interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
575 break;
576 case VARYING_SLOT_FACE:
577 input_semantic_name[slot] = TGSI_SEMANTIC_FACE;
578 input_semantic_index[slot] = 0;
579 interpMode[slot] = TGSI_INTERPOLATE_CONSTANT;
580 break;
581 case VARYING_SLOT_PRIMITIVE_ID:
582 input_semantic_name[slot] = TGSI_SEMANTIC_PRIMID;
583 input_semantic_index[slot] = 0;
584 interpMode[slot] = TGSI_INTERPOLATE_CONSTANT;
585 break;
586 case VARYING_SLOT_LAYER:
587 input_semantic_name[slot] = TGSI_SEMANTIC_LAYER;
588 input_semantic_index[slot] = 0;
589 interpMode[slot] = TGSI_INTERPOLATE_CONSTANT;
590 break;
591 case VARYING_SLOT_VIEWPORT:
592 input_semantic_name[slot] = TGSI_SEMANTIC_VIEWPORT_INDEX;
593 input_semantic_index[slot] = 0;
594 interpMode[slot] = TGSI_INTERPOLATE_CONSTANT;
595 break;
596 case VARYING_SLOT_CLIP_DIST0:
597 input_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST;
598 input_semantic_index[slot] = 0;
599 interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
600 break;
601 case VARYING_SLOT_CLIP_DIST1:
602 input_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST;
603 input_semantic_index[slot] = 1;
604 interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
605 break;
606 /* In most cases, there is nothing special about these
607 * inputs, so adopt a convention to use the generic
608 * semantic name and the mesa VARYING_SLOT_ number as the
609 * index.
610 *
611 * All that is required is that the vertex shader labels
612 * its own outputs similarly, and that the vertex shader
613 * generates at least every output required by the
614 * fragment shader plus fixed-function hardware (such as
615 * BFC).
616 *
617 * However, some drivers may need us to identify the PNTC and TEXi
618 * varyings if, for example, their capability to replace them with
619 * sprite coordinates is limited.
620 */
621 case VARYING_SLOT_PNTC:
622 if (st->needs_texcoord_semantic) {
623 input_semantic_name[slot] = TGSI_SEMANTIC_PCOORD;
624 input_semantic_index[slot] = 0;
625 interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
626 break;
627 }
628 /* fall through */
629 case VARYING_SLOT_TEX0:
630 case VARYING_SLOT_TEX1:
631 case VARYING_SLOT_TEX2:
632 case VARYING_SLOT_TEX3:
633 case VARYING_SLOT_TEX4:
634 case VARYING_SLOT_TEX5:
635 case VARYING_SLOT_TEX6:
636 case VARYING_SLOT_TEX7:
637 if (st->needs_texcoord_semantic) {
638 input_semantic_name[slot] = TGSI_SEMANTIC_TEXCOORD;
639 input_semantic_index[slot] = attr - VARYING_SLOT_TEX0;
640 interpMode[slot] =
641 st_translate_interp(stfp->Base.InterpQualifier[attr], FALSE);
642 break;
643 }
644 /* fall through */
645 case VARYING_SLOT_VAR0:
646 default:
647 /* Semantic indices should be zero-based because drivers may choose
648 * to assign a fixed slot determined by that index.
649 * This is useful because ARB_separate_shader_objects uses location
650 * qualifiers for linkage, and if the semantic index corresponds to
651 * these locations, linkage passes in the driver become unecessary.
652 *
653 * If needs_texcoord_semantic is true, no semantic indices will be
654 * consumed for the TEXi varyings, and we can base the locations of
655 * the user varyings on VAR0. Otherwise, we use TEX0 as base index.
656 */
657 assert(attr >= VARYING_SLOT_VAR0 || attr == VARYING_SLOT_PNTC ||
658 (attr >= VARYING_SLOT_TEX0 && attr <= VARYING_SLOT_TEX7));
659 input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
660 input_semantic_index[slot] = st_get_generic_varying_index(st, attr);
661 if (attr == VARYING_SLOT_PNTC)
662 interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
663 else
664 interpMode[slot] = st_translate_interp(stfp->Base.InterpQualifier[attr],
665 FALSE);
666 break;
667 }
668 }
669 else {
670 inputMapping[attr] = -1;
671 }
672 }
673
674 /*
675 * Semantics and mapping for outputs
676 */
677 {
678 uint numColors = 0;
679 GLbitfield64 outputsWritten = stfp->Base.Base.OutputsWritten;
680
681 /* if z is written, emit that first */
682 if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) {
683 fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_POSITION;
684 fs_output_semantic_index[fs_num_outputs] = 0;
685 outputMapping[FRAG_RESULT_DEPTH] = fs_num_outputs;
686 fs_num_outputs++;
687 outputsWritten &= ~(1 << FRAG_RESULT_DEPTH);
688 }
689
690 if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_STENCIL)) {
691 fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_STENCIL;
692 fs_output_semantic_index[fs_num_outputs] = 0;
693 outputMapping[FRAG_RESULT_STENCIL] = fs_num_outputs;
694 fs_num_outputs++;
695 outputsWritten &= ~(1 << FRAG_RESULT_STENCIL);
696 }
697
698 if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_SAMPLE_MASK)) {
699 fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_SAMPLEMASK;
700 fs_output_semantic_index[fs_num_outputs] = 0;
701 outputMapping[FRAG_RESULT_SAMPLE_MASK] = fs_num_outputs;
702 fs_num_outputs++;
703 outputsWritten &= ~(1 << FRAG_RESULT_SAMPLE_MASK);
704 }
705
706 /* handle remaining outputs (color) */
707 for (attr = 0; attr < FRAG_RESULT_MAX; attr++) {
708 if (outputsWritten & BITFIELD64_BIT(attr)) {
709 switch (attr) {
710 case FRAG_RESULT_DEPTH:
711 case FRAG_RESULT_STENCIL:
712 case FRAG_RESULT_SAMPLE_MASK:
713 /* handled above */
714 assert(0);
715 break;
716 case FRAG_RESULT_COLOR:
717 write_all = GL_TRUE; /* fallthrough */
718 default:
719 assert(attr == FRAG_RESULT_COLOR ||
720 (FRAG_RESULT_DATA0 <= attr && attr < FRAG_RESULT_MAX));
721 fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_COLOR;
722 fs_output_semantic_index[fs_num_outputs] = numColors;
723 outputMapping[attr] = fs_num_outputs;
724 numColors++;
725 break;
726 }
727
728 fs_num_outputs++;
729 }
730 }
731 }
732
733 ureg = ureg_create_with_screen(TGSI_PROCESSOR_FRAGMENT, st->pipe->screen);
734 if (ureg == NULL)
735 return false;
736
737 if (ST_DEBUG & DEBUG_MESA) {
738 _mesa_print_program(&stfp->Base.Base);
739 _mesa_print_program_parameters(st->ctx, &stfp->Base.Base);
740 debug_printf("\n");
741 }
742 if (write_all == GL_TRUE)
743 ureg_property(ureg, TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS, 1);
744
745 if (stfp->Base.FragDepthLayout != FRAG_DEPTH_LAYOUT_NONE) {
746 switch (stfp->Base.FragDepthLayout) {
747 case FRAG_DEPTH_LAYOUT_ANY:
748 ureg_property(ureg, TGSI_PROPERTY_FS_DEPTH_LAYOUT,
749 TGSI_FS_DEPTH_LAYOUT_ANY);
750 break;
751 case FRAG_DEPTH_LAYOUT_GREATER:
752 ureg_property(ureg, TGSI_PROPERTY_FS_DEPTH_LAYOUT,
753 TGSI_FS_DEPTH_LAYOUT_GREATER);
754 break;
755 case FRAG_DEPTH_LAYOUT_LESS:
756 ureg_property(ureg, TGSI_PROPERTY_FS_DEPTH_LAYOUT,
757 TGSI_FS_DEPTH_LAYOUT_LESS);
758 break;
759 case FRAG_DEPTH_LAYOUT_UNCHANGED:
760 ureg_property(ureg, TGSI_PROPERTY_FS_DEPTH_LAYOUT,
761 TGSI_FS_DEPTH_LAYOUT_UNCHANGED);
762 break;
763 default:
764 assert(0);
765 }
766 }
767
768 if (stfp->glsl_to_tgsi) {
769 st_translate_program(st->ctx,
770 TGSI_PROCESSOR_FRAGMENT,
771 ureg,
772 stfp->glsl_to_tgsi,
773 &stfp->Base.Base,
774 /* inputs */
775 fs_num_inputs,
776 inputMapping,
777 inputSlotToAttr,
778 input_semantic_name,
779 input_semantic_index,
780 interpMode,
781 interpLocation,
782 /* outputs */
783 fs_num_outputs,
784 outputMapping,
785 NULL,
786 fs_output_semantic_name,
787 fs_output_semantic_index);
788
789 free_glsl_to_tgsi_visitor(stfp->glsl_to_tgsi);
790 stfp->glsl_to_tgsi = NULL;
791 } else
792 st_translate_mesa_program(st->ctx,
793 TGSI_PROCESSOR_FRAGMENT,
794 ureg,
795 &stfp->Base.Base,
796 /* inputs */
797 fs_num_inputs,
798 inputMapping,
799 input_semantic_name,
800 input_semantic_index,
801 interpMode,
802 /* outputs */
803 fs_num_outputs,
804 outputMapping,
805 fs_output_semantic_name,
806 fs_output_semantic_index);
807
808 stfp->tgsi.tokens = ureg_get_tokens(ureg, NULL);
809 ureg_destroy(ureg);
810 return stfp->tgsi.tokens != NULL;
811 }
812
813 static struct st_fp_variant *
814 st_create_fp_variant(struct st_context *st,
815 struct st_fragment_program *stfp,
816 const struct st_fp_variant_key *key)
817 {
818 struct pipe_context *pipe = st->pipe;
819 struct st_fp_variant *variant = CALLOC_STRUCT(st_fp_variant);
820 struct pipe_shader_state tgsi = {0};
821
822 if (!variant)
823 return NULL;
824
825 tgsi.tokens = stfp->tgsi.tokens;
826
827 assert(!(key->bitmap && key->drawpixels));
828
829 /* Emulate features. */
830 if (key->clamp_color || key->persample_shading) {
831 const struct tgsi_token *tokens;
832 unsigned flags =
833 (key->clamp_color ? TGSI_EMU_CLAMP_COLOR_OUTPUTS : 0) |
834 (key->persample_shading ? TGSI_EMU_FORCE_PERSAMPLE_INTERP : 0);
835
836 tokens = tgsi_emulate(tgsi.tokens, flags);
837
838 if (tokens)
839 tgsi.tokens = tokens;
840 else
841 fprintf(stderr, "mesa: cannot emulate deprecated features\n");
842 }
843
844 /* glBitmap */
845 if (key->bitmap) {
846 const struct tgsi_token *tokens;
847
848 variant->bitmap_sampler = ffs(~stfp->Base.Base.SamplersUsed) - 1;
849
850 tokens = st_get_bitmap_shader(tgsi.tokens,
851 variant->bitmap_sampler,
852 st->needs_texcoord_semantic,
853 st->bitmap.tex_format ==
854 PIPE_FORMAT_L8_UNORM);
855
856 if (tokens) {
857 if (tgsi.tokens != stfp->tgsi.tokens)
858 tgsi_free_tokens(tgsi.tokens);
859 tgsi.tokens = tokens;
860 } else
861 fprintf(stderr, "mesa: cannot create a shader for glBitmap\n");
862 }
863
864 /* glDrawPixels (color only) */
865 if (key->drawpixels) {
866 const struct tgsi_token *tokens;
867 unsigned scale_const = 0, bias_const = 0, texcoord_const = 0;
868 struct gl_program_parameter_list *params = stfp->Base.Base.Parameters;
869
870 /* Find the first unused slot. */
871 variant->drawpix_sampler = ffs(~stfp->Base.Base.SamplersUsed) - 1;
872
873 if (key->pixelMaps) {
874 unsigned samplers_used = stfp->Base.Base.SamplersUsed |
875 (1 << variant->drawpix_sampler);
876
877 variant->pixelmap_sampler = ffs(~samplers_used) - 1;
878 }
879
880 if (key->scaleAndBias) {
881 static const gl_state_index scale_state[STATE_LENGTH] =
882 { STATE_INTERNAL, STATE_PT_SCALE };
883 static const gl_state_index bias_state[STATE_LENGTH] =
884 { STATE_INTERNAL, STATE_PT_BIAS };
885
886 scale_const = _mesa_add_state_reference(params, scale_state);
887 bias_const = _mesa_add_state_reference(params, bias_state);
888 }
889
890 {
891 static const gl_state_index state[STATE_LENGTH] =
892 { STATE_INTERNAL, STATE_CURRENT_ATTRIB, VERT_ATTRIB_TEX0 };
893
894 texcoord_const = _mesa_add_state_reference(params, state);
895 }
896
897 tokens = st_get_drawpix_shader(tgsi.tokens,
898 st->needs_texcoord_semantic,
899 key->scaleAndBias, scale_const,
900 bias_const, key->pixelMaps,
901 variant->drawpix_sampler,
902 variant->pixelmap_sampler,
903 texcoord_const);
904
905 if (tokens) {
906 if (tgsi.tokens != stfp->tgsi.tokens)
907 tgsi_free_tokens(tgsi.tokens);
908 tgsi.tokens = tokens;
909 } else
910 fprintf(stderr, "mesa: cannot create a shader for glDrawPixels\n");
911 }
912
913 if (ST_DEBUG & DEBUG_TGSI) {
914 tgsi_dump(tgsi.tokens, 0);
915 debug_printf("\n");
916 }
917
918 /* fill in variant */
919 variant->driver_shader = pipe->create_fs_state(pipe, &tgsi);
920 variant->key = *key;
921
922 if (tgsi.tokens != stfp->tgsi.tokens)
923 tgsi_free_tokens(tgsi.tokens);
924 return variant;
925 }
926
927 /**
928 * Translate fragment program if needed.
929 */
930 struct st_fp_variant *
931 st_get_fp_variant(struct st_context *st,
932 struct st_fragment_program *stfp,
933 const struct st_fp_variant_key *key)
934 {
935 struct st_fp_variant *fpv;
936
937 /* Search for existing variant */
938 for (fpv = stfp->variants; fpv; fpv = fpv->next) {
939 if (memcmp(&fpv->key, key, sizeof(*key)) == 0) {
940 break;
941 }
942 }
943
944 if (!fpv) {
945 /* create new */
946 fpv = st_create_fp_variant(st, stfp, key);
947 if (fpv) {
948 /* insert into list */
949 fpv->next = stfp->variants;
950 stfp->variants = fpv;
951 }
952 }
953
954 return fpv;
955 }
956
957
958 /**
959 * Translate a program. This is common code for geometry and tessellation
960 * shaders.
961 */
962 static void
963 st_translate_program_common(struct st_context *st,
964 struct gl_program *prog,
965 struct glsl_to_tgsi_visitor *glsl_to_tgsi,
966 struct ureg_program *ureg,
967 unsigned tgsi_processor,
968 struct pipe_shader_state *out_state)
969 {
970 GLuint inputSlotToAttr[VARYING_SLOT_TESS_MAX];
971 GLuint inputMapping[VARYING_SLOT_TESS_MAX];
972 GLuint outputSlotToAttr[VARYING_SLOT_TESS_MAX];
973 GLuint outputMapping[VARYING_SLOT_TESS_MAX];
974 GLuint attr;
975
976 ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS];
977 ubyte input_semantic_index[PIPE_MAX_SHADER_INPUTS];
978 uint num_inputs = 0;
979
980 ubyte output_semantic_name[PIPE_MAX_SHADER_OUTPUTS];
981 ubyte output_semantic_index[PIPE_MAX_SHADER_OUTPUTS];
982 uint num_outputs = 0;
983
984 GLint i;
985
986 memset(inputSlotToAttr, 0, sizeof(inputSlotToAttr));
987 memset(inputMapping, 0, sizeof(inputMapping));
988 memset(outputSlotToAttr, 0, sizeof(outputSlotToAttr));
989 memset(outputMapping, 0, sizeof(outputMapping));
990 memset(out_state, 0, sizeof(*out_state));
991
992 if (prog->ClipDistanceArraySize)
993 ureg_property(ureg, TGSI_PROPERTY_NUM_CLIPDIST_ENABLED,
994 prog->ClipDistanceArraySize);
995
996 /*
997 * Convert Mesa program inputs to TGSI input register semantics.
998 */
999 for (attr = 0; attr < VARYING_SLOT_MAX; attr++) {
1000 if ((prog->InputsRead & BITFIELD64_BIT(attr)) != 0) {
1001 const GLuint slot = num_inputs++;
1002
1003 inputMapping[attr] = slot;
1004 inputSlotToAttr[slot] = attr;
1005
1006 switch (attr) {
1007 case VARYING_SLOT_PRIMITIVE_ID:
1008 assert(tgsi_processor == TGSI_PROCESSOR_GEOMETRY);
1009 input_semantic_name[slot] = TGSI_SEMANTIC_PRIMID;
1010 input_semantic_index[slot] = 0;
1011 break;
1012 case VARYING_SLOT_POS:
1013 input_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
1014 input_semantic_index[slot] = 0;
1015 break;
1016 case VARYING_SLOT_COL0:
1017 input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
1018 input_semantic_index[slot] = 0;
1019 break;
1020 case VARYING_SLOT_COL1:
1021 input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
1022 input_semantic_index[slot] = 1;
1023 break;
1024 case VARYING_SLOT_FOGC:
1025 input_semantic_name[slot] = TGSI_SEMANTIC_FOG;
1026 input_semantic_index[slot] = 0;
1027 break;
1028 case VARYING_SLOT_CLIP_VERTEX:
1029 input_semantic_name[slot] = TGSI_SEMANTIC_CLIPVERTEX;
1030 input_semantic_index[slot] = 0;
1031 break;
1032 case VARYING_SLOT_CLIP_DIST0:
1033 input_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST;
1034 input_semantic_index[slot] = 0;
1035 break;
1036 case VARYING_SLOT_CLIP_DIST1:
1037 input_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST;
1038 input_semantic_index[slot] = 1;
1039 break;
1040 case VARYING_SLOT_PSIZ:
1041 input_semantic_name[slot] = TGSI_SEMANTIC_PSIZE;
1042 input_semantic_index[slot] = 0;
1043 break;
1044 case VARYING_SLOT_TEX0:
1045 case VARYING_SLOT_TEX1:
1046 case VARYING_SLOT_TEX2:
1047 case VARYING_SLOT_TEX3:
1048 case VARYING_SLOT_TEX4:
1049 case VARYING_SLOT_TEX5:
1050 case VARYING_SLOT_TEX6:
1051 case VARYING_SLOT_TEX7:
1052 if (st->needs_texcoord_semantic) {
1053 input_semantic_name[slot] = TGSI_SEMANTIC_TEXCOORD;
1054 input_semantic_index[slot] = attr - VARYING_SLOT_TEX0;
1055 break;
1056 }
1057 /* fall through */
1058 case VARYING_SLOT_VAR0:
1059 default:
1060 assert(attr >= VARYING_SLOT_VAR0 ||
1061 (attr >= VARYING_SLOT_TEX0 && attr <= VARYING_SLOT_TEX7));
1062 input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
1063 input_semantic_index[slot] =
1064 st_get_generic_varying_index(st, attr);
1065 break;
1066 }
1067 }
1068 }
1069
1070 /* Also add patch inputs. */
1071 for (attr = 0; attr < 32; attr++) {
1072 if (prog->PatchInputsRead & (1 << attr)) {
1073 GLuint slot = num_inputs++;
1074 GLuint patch_attr = VARYING_SLOT_PATCH0 + attr;
1075
1076 inputMapping[patch_attr] = slot;
1077 inputSlotToAttr[slot] = patch_attr;
1078 input_semantic_name[slot] = TGSI_SEMANTIC_PATCH;
1079 input_semantic_index[slot] = attr;
1080 }
1081 }
1082
1083 /* initialize output semantics to defaults */
1084 for (i = 0; i < PIPE_MAX_SHADER_OUTPUTS; i++) {
1085 output_semantic_name[i] = TGSI_SEMANTIC_GENERIC;
1086 output_semantic_index[i] = 0;
1087 }
1088
1089 /*
1090 * Determine number of outputs, the (default) output register
1091 * mapping and the semantic information for each output.
1092 */
1093 for (attr = 0; attr < VARYING_SLOT_MAX; attr++) {
1094 if (prog->OutputsWritten & BITFIELD64_BIT(attr)) {
1095 GLuint slot = num_outputs++;
1096
1097 outputMapping[attr] = slot;
1098 outputSlotToAttr[slot] = attr;
1099
1100 switch (attr) {
1101 case VARYING_SLOT_POS:
1102 assert(slot == 0);
1103 output_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
1104 output_semantic_index[slot] = 0;
1105 break;
1106 case VARYING_SLOT_COL0:
1107 output_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
1108 output_semantic_index[slot] = 0;
1109 break;
1110 case VARYING_SLOT_COL1:
1111 output_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
1112 output_semantic_index[slot] = 1;
1113 break;
1114 case VARYING_SLOT_BFC0:
1115 output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR;
1116 output_semantic_index[slot] = 0;
1117 break;
1118 case VARYING_SLOT_BFC1:
1119 output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR;
1120 output_semantic_index[slot] = 1;
1121 break;
1122 case VARYING_SLOT_FOGC:
1123 output_semantic_name[slot] = TGSI_SEMANTIC_FOG;
1124 output_semantic_index[slot] = 0;
1125 break;
1126 case VARYING_SLOT_PSIZ:
1127 output_semantic_name[slot] = TGSI_SEMANTIC_PSIZE;
1128 output_semantic_index[slot] = 0;
1129 break;
1130 case VARYING_SLOT_CLIP_VERTEX:
1131 output_semantic_name[slot] = TGSI_SEMANTIC_CLIPVERTEX;
1132 output_semantic_index[slot] = 0;
1133 break;
1134 case VARYING_SLOT_CLIP_DIST0:
1135 output_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST;
1136 output_semantic_index[slot] = 0;
1137 break;
1138 case VARYING_SLOT_CLIP_DIST1:
1139 output_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST;
1140 output_semantic_index[slot] = 1;
1141 break;
1142 case VARYING_SLOT_LAYER:
1143 output_semantic_name[slot] = TGSI_SEMANTIC_LAYER;
1144 output_semantic_index[slot] = 0;
1145 break;
1146 case VARYING_SLOT_PRIMITIVE_ID:
1147 output_semantic_name[slot] = TGSI_SEMANTIC_PRIMID;
1148 output_semantic_index[slot] = 0;
1149 break;
1150 case VARYING_SLOT_VIEWPORT:
1151 output_semantic_name[slot] = TGSI_SEMANTIC_VIEWPORT_INDEX;
1152 output_semantic_index[slot] = 0;
1153 break;
1154 case VARYING_SLOT_TESS_LEVEL_OUTER:
1155 output_semantic_name[slot] = TGSI_SEMANTIC_TESSOUTER;
1156 output_semantic_index[slot] = 0;
1157 break;
1158 case VARYING_SLOT_TESS_LEVEL_INNER:
1159 output_semantic_name[slot] = TGSI_SEMANTIC_TESSINNER;
1160 output_semantic_index[slot] = 0;
1161 break;
1162 case VARYING_SLOT_TEX0:
1163 case VARYING_SLOT_TEX1:
1164 case VARYING_SLOT_TEX2:
1165 case VARYING_SLOT_TEX3:
1166 case VARYING_SLOT_TEX4:
1167 case VARYING_SLOT_TEX5:
1168 case VARYING_SLOT_TEX6:
1169 case VARYING_SLOT_TEX7:
1170 if (st->needs_texcoord_semantic) {
1171 output_semantic_name[slot] = TGSI_SEMANTIC_TEXCOORD;
1172 output_semantic_index[slot] = attr - VARYING_SLOT_TEX0;
1173 break;
1174 }
1175 /* fall through */
1176 case VARYING_SLOT_VAR0:
1177 default:
1178 assert(slot < ARRAY_SIZE(output_semantic_name));
1179 assert(attr >= VARYING_SLOT_VAR0 ||
1180 (attr >= VARYING_SLOT_TEX0 && attr <= VARYING_SLOT_TEX7));
1181 output_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
1182 output_semantic_index[slot] =
1183 st_get_generic_varying_index(st, attr);
1184 break;
1185 }
1186 }
1187 }
1188
1189 /* Also add patch outputs. */
1190 for (attr = 0; attr < 32; attr++) {
1191 if (prog->PatchOutputsWritten & (1 << attr)) {
1192 GLuint slot = num_outputs++;
1193 GLuint patch_attr = VARYING_SLOT_PATCH0 + attr;
1194
1195 outputMapping[patch_attr] = slot;
1196 outputSlotToAttr[slot] = patch_attr;
1197 output_semantic_name[slot] = TGSI_SEMANTIC_PATCH;
1198 output_semantic_index[slot] = attr;
1199 }
1200 }
1201
1202 st_translate_program(st->ctx,
1203 tgsi_processor,
1204 ureg,
1205 glsl_to_tgsi,
1206 prog,
1207 /* inputs */
1208 num_inputs,
1209 inputMapping,
1210 inputSlotToAttr,
1211 input_semantic_name,
1212 input_semantic_index,
1213 NULL,
1214 NULL,
1215 /* outputs */
1216 num_outputs,
1217 outputMapping,
1218 outputSlotToAttr,
1219 output_semantic_name,
1220 output_semantic_index);
1221
1222 out_state->tokens = ureg_get_tokens(ureg, NULL);
1223 ureg_destroy(ureg);
1224
1225 st_translate_stream_output_info(glsl_to_tgsi,
1226 outputMapping,
1227 &out_state->stream_output);
1228
1229 if ((ST_DEBUG & DEBUG_TGSI) && (ST_DEBUG & DEBUG_MESA)) {
1230 _mesa_print_program(prog);
1231 debug_printf("\n");
1232 }
1233
1234 if (ST_DEBUG & DEBUG_TGSI) {
1235 tgsi_dump(out_state->tokens, 0);
1236 debug_printf("\n");
1237 }
1238 }
1239
1240
1241 /**
1242 * Translate a geometry program to create a new variant.
1243 */
1244 bool
1245 st_translate_geometry_program(struct st_context *st,
1246 struct st_geometry_program *stgp)
1247 {
1248 struct ureg_program *ureg;
1249
1250 ureg = ureg_create_with_screen(TGSI_PROCESSOR_GEOMETRY, st->pipe->screen);
1251 if (ureg == NULL)
1252 return false;
1253
1254 ureg_property(ureg, TGSI_PROPERTY_GS_INPUT_PRIM, stgp->Base.InputType);
1255 ureg_property(ureg, TGSI_PROPERTY_GS_OUTPUT_PRIM, stgp->Base.OutputType);
1256 ureg_property(ureg, TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES,
1257 stgp->Base.VerticesOut);
1258 ureg_property(ureg, TGSI_PROPERTY_GS_INVOCATIONS, stgp->Base.Invocations);
1259
1260 st_translate_program_common(st, &stgp->Base.Base, stgp->glsl_to_tgsi, ureg,
1261 TGSI_PROCESSOR_GEOMETRY, &stgp->tgsi);
1262
1263 free_glsl_to_tgsi_visitor(stgp->glsl_to_tgsi);
1264 stgp->glsl_to_tgsi = NULL;
1265 return true;
1266 }
1267
1268
1269 /**
1270 * Get/create a basic program variant.
1271 */
1272 struct st_basic_variant *
1273 st_get_basic_variant(struct st_context *st,
1274 struct pipe_shader_state *tgsi,
1275 struct st_basic_variant **variants)
1276 {
1277 struct pipe_context *pipe = st->pipe;
1278 struct st_basic_variant *v;
1279 struct st_basic_variant_key key;
1280
1281 memset(&key, 0, sizeof(key));
1282 key.st = st->has_shareable_shaders ? NULL : st;
1283
1284 /* Search for existing variant */
1285 for (v = *variants; v; v = v->next) {
1286 if (memcmp(&v->key, &key, sizeof(key)) == 0) {
1287 break;
1288 }
1289 }
1290
1291 if (!v) {
1292 /* create new */
1293 v = CALLOC_STRUCT(st_basic_variant);
1294 if (v) {
1295 /* fill in new variant */
1296 v->driver_shader = pipe->create_gs_state(pipe, tgsi);
1297 v->key = key;
1298
1299 /* insert into list */
1300 v->next = *variants;
1301 *variants = v;
1302 }
1303 }
1304
1305 return v;
1306 }
1307
1308
1309 /**
1310 * Translate a tessellation control program to create a new variant.
1311 */
1312 bool
1313 st_translate_tessctrl_program(struct st_context *st,
1314 struct st_tessctrl_program *sttcp)
1315 {
1316 struct ureg_program *ureg;
1317
1318 ureg = ureg_create_with_screen(TGSI_PROCESSOR_TESS_CTRL, st->pipe->screen);
1319 if (ureg == NULL)
1320 return false;
1321
1322 ureg_property(ureg, TGSI_PROPERTY_TCS_VERTICES_OUT,
1323 sttcp->Base.VerticesOut);
1324
1325 st_translate_program_common(st, &sttcp->Base.Base, sttcp->glsl_to_tgsi,
1326 ureg, TGSI_PROCESSOR_TESS_CTRL, &sttcp->tgsi);
1327
1328 free_glsl_to_tgsi_visitor(sttcp->glsl_to_tgsi);
1329 sttcp->glsl_to_tgsi = NULL;
1330 return true;
1331 }
1332
1333
1334 /**
1335 * Translate a tessellation evaluation program to create a new variant.
1336 */
1337 bool
1338 st_translate_tesseval_program(struct st_context *st,
1339 struct st_tesseval_program *sttep)
1340 {
1341 struct ureg_program *ureg;
1342
1343 ureg = ureg_create_with_screen(TGSI_PROCESSOR_TESS_EVAL, st->pipe->screen);
1344 if (ureg == NULL)
1345 return false;
1346
1347 if (sttep->Base.PrimitiveMode == GL_ISOLINES)
1348 ureg_property(ureg, TGSI_PROPERTY_TES_PRIM_MODE, GL_LINES);
1349 else
1350 ureg_property(ureg, TGSI_PROPERTY_TES_PRIM_MODE, sttep->Base.PrimitiveMode);
1351
1352 switch (sttep->Base.Spacing) {
1353 case GL_EQUAL:
1354 ureg_property(ureg, TGSI_PROPERTY_TES_SPACING, PIPE_TESS_SPACING_EQUAL);
1355 break;
1356 case GL_FRACTIONAL_EVEN:
1357 ureg_property(ureg, TGSI_PROPERTY_TES_SPACING,
1358 PIPE_TESS_SPACING_FRACTIONAL_EVEN);
1359 break;
1360 case GL_FRACTIONAL_ODD:
1361 ureg_property(ureg, TGSI_PROPERTY_TES_SPACING,
1362 PIPE_TESS_SPACING_FRACTIONAL_ODD);
1363 break;
1364 default:
1365 assert(0);
1366 }
1367
1368 ureg_property(ureg, TGSI_PROPERTY_TES_VERTEX_ORDER_CW,
1369 sttep->Base.VertexOrder == GL_CW);
1370 ureg_property(ureg, TGSI_PROPERTY_TES_POINT_MODE, sttep->Base.PointMode);
1371
1372 st_translate_program_common(st, &sttep->Base.Base, sttep->glsl_to_tgsi,
1373 ureg, TGSI_PROCESSOR_TESS_EVAL, &sttep->tgsi);
1374
1375 free_glsl_to_tgsi_visitor(sttep->glsl_to_tgsi);
1376 sttep->glsl_to_tgsi = NULL;
1377 return true;
1378 }
1379
1380
1381 /**
1382 * Vert/Geom/Frag programs have per-context variants. Free all the
1383 * variants attached to the given program which match the given context.
1384 */
1385 static void
1386 destroy_program_variants(struct st_context *st, struct gl_program *target)
1387 {
1388 if (!target || target == &_mesa_DummyProgram)
1389 return;
1390
1391 switch (target->Target) {
1392 case GL_VERTEX_PROGRAM_ARB:
1393 {
1394 struct st_vertex_program *stvp = (struct st_vertex_program *) target;
1395 struct st_vp_variant *vpv, **prevPtr = &stvp->variants;
1396
1397 for (vpv = stvp->variants; vpv; ) {
1398 struct st_vp_variant *next = vpv->next;
1399 if (vpv->key.st == st) {
1400 /* unlink from list */
1401 *prevPtr = next;
1402 /* destroy this variant */
1403 delete_vp_variant(st, vpv);
1404 }
1405 else {
1406 prevPtr = &vpv->next;
1407 }
1408 vpv = next;
1409 }
1410 }
1411 break;
1412 case GL_FRAGMENT_PROGRAM_ARB:
1413 {
1414 struct st_fragment_program *stfp =
1415 (struct st_fragment_program *) target;
1416 struct st_fp_variant *fpv, **prevPtr = &stfp->variants;
1417
1418 for (fpv = stfp->variants; fpv; ) {
1419 struct st_fp_variant *next = fpv->next;
1420 if (fpv->key.st == st) {
1421 /* unlink from list */
1422 *prevPtr = next;
1423 /* destroy this variant */
1424 delete_fp_variant(st, fpv);
1425 }
1426 else {
1427 prevPtr = &fpv->next;
1428 }
1429 fpv = next;
1430 }
1431 }
1432 break;
1433 case GL_GEOMETRY_PROGRAM_NV:
1434 {
1435 struct st_geometry_program *stgp =
1436 (struct st_geometry_program *) target;
1437 struct st_basic_variant *gpv, **prevPtr = &stgp->variants;
1438
1439 for (gpv = stgp->variants; gpv; ) {
1440 struct st_basic_variant *next = gpv->next;
1441 if (gpv->key.st == st) {
1442 /* unlink from list */
1443 *prevPtr = next;
1444 /* destroy this variant */
1445 delete_basic_variant(st, gpv, stgp->Base.Base.Target);
1446 }
1447 else {
1448 prevPtr = &gpv->next;
1449 }
1450 gpv = next;
1451 }
1452 }
1453 break;
1454 case GL_TESS_CONTROL_PROGRAM_NV:
1455 {
1456 struct st_tessctrl_program *sttcp =
1457 (struct st_tessctrl_program *) target;
1458 struct st_basic_variant *tcpv, **prevPtr = &sttcp->variants;
1459
1460 for (tcpv = sttcp->variants; tcpv; ) {
1461 struct st_basic_variant *next = tcpv->next;
1462 if (tcpv->key.st == st) {
1463 /* unlink from list */
1464 *prevPtr = next;
1465 /* destroy this variant */
1466 delete_basic_variant(st, tcpv, sttcp->Base.Base.Target);
1467 }
1468 else {
1469 prevPtr = &tcpv->next;
1470 }
1471 tcpv = next;
1472 }
1473 }
1474 break;
1475 case GL_TESS_EVALUATION_PROGRAM_NV:
1476 {
1477 struct st_tesseval_program *sttep =
1478 (struct st_tesseval_program *) target;
1479 struct st_basic_variant *tepv, **prevPtr = &sttep->variants;
1480
1481 for (tepv = sttep->variants; tepv; ) {
1482 struct st_basic_variant *next = tepv->next;
1483 if (tepv->key.st == st) {
1484 /* unlink from list */
1485 *prevPtr = next;
1486 /* destroy this variant */
1487 delete_basic_variant(st, tepv, sttep->Base.Base.Target);
1488 }
1489 else {
1490 prevPtr = &tepv->next;
1491 }
1492 tepv = next;
1493 }
1494 }
1495 break;
1496 default:
1497 _mesa_problem(NULL, "Unexpected program target 0x%x in "
1498 "destroy_program_variants_cb()", target->Target);
1499 }
1500 }
1501
1502
1503 /**
1504 * Callback for _mesa_HashWalk. Free all the shader's program variants
1505 * which match the given context.
1506 */
1507 static void
1508 destroy_shader_program_variants_cb(GLuint key, void *data, void *userData)
1509 {
1510 struct st_context *st = (struct st_context *) userData;
1511 struct gl_shader *shader = (struct gl_shader *) data;
1512
1513 switch (shader->Type) {
1514 case GL_SHADER_PROGRAM_MESA:
1515 {
1516 struct gl_shader_program *shProg = (struct gl_shader_program *) data;
1517 GLuint i;
1518
1519 for (i = 0; i < shProg->NumShaders; i++) {
1520 destroy_program_variants(st, shProg->Shaders[i]->Program);
1521 }
1522
1523 for (i = 0; i < ARRAY_SIZE(shProg->_LinkedShaders); i++) {
1524 if (shProg->_LinkedShaders[i])
1525 destroy_program_variants(st, shProg->_LinkedShaders[i]->Program);
1526 }
1527 }
1528 break;
1529 case GL_VERTEX_SHADER:
1530 case GL_FRAGMENT_SHADER:
1531 case GL_GEOMETRY_SHADER:
1532 case GL_TESS_CONTROL_SHADER:
1533 case GL_TESS_EVALUATION_SHADER:
1534 {
1535 destroy_program_variants(st, shader->Program);
1536 }
1537 break;
1538 default:
1539 assert(0);
1540 }
1541 }
1542
1543
1544 /**
1545 * Callback for _mesa_HashWalk. Free all the program variants which match
1546 * the given context.
1547 */
1548 static void
1549 destroy_program_variants_cb(GLuint key, void *data, void *userData)
1550 {
1551 struct st_context *st = (struct st_context *) userData;
1552 struct gl_program *program = (struct gl_program *) data;
1553 destroy_program_variants(st, program);
1554 }
1555
1556
1557 /**
1558 * Walk over all shaders and programs to delete any variants which
1559 * belong to the given context.
1560 * This is called during context tear-down.
1561 */
1562 void
1563 st_destroy_program_variants(struct st_context *st)
1564 {
1565 /* If shaders can be shared with other contexts, the last context will
1566 * call DeleteProgram on all shaders, releasing everything.
1567 */
1568 if (st->has_shareable_shaders)
1569 return;
1570
1571 /* ARB vert/frag program */
1572 _mesa_HashWalk(st->ctx->Shared->Programs,
1573 destroy_program_variants_cb, st);
1574
1575 /* GLSL vert/frag/geom shaders */
1576 _mesa_HashWalk(st->ctx->Shared->ShaderObjects,
1577 destroy_shader_program_variants_cb, st);
1578 }
1579
1580
1581 /**
1582 * For debugging, print/dump the current vertex program.
1583 */
1584 void
1585 st_print_current_vertex_program(void)
1586 {
1587 GET_CURRENT_CONTEXT(ctx);
1588
1589 if (ctx->VertexProgram._Current) {
1590 struct st_vertex_program *stvp =
1591 (struct st_vertex_program *) ctx->VertexProgram._Current;
1592 struct st_vp_variant *stv;
1593
1594 debug_printf("Vertex program %u\n", stvp->Base.Base.Id);
1595
1596 for (stv = stvp->variants; stv; stv = stv->next) {
1597 debug_printf("variant %p\n", stv);
1598 tgsi_dump(stv->tgsi.tokens, 0);
1599 }
1600 }
1601 }
1602
1603
1604 /**
1605 * Compile one shader variant.
1606 */
1607 void
1608 st_precompile_shader_variant(struct st_context *st,
1609 struct gl_program *prog)
1610 {
1611 switch (prog->Target) {
1612 case GL_VERTEX_PROGRAM_ARB: {
1613 struct st_vertex_program *p = (struct st_vertex_program *)prog;
1614 struct st_vp_variant_key key;
1615
1616 memset(&key, 0, sizeof(key));
1617 key.st = st->has_shareable_shaders ? NULL : st;
1618 st_get_vp_variant(st, p, &key);
1619 break;
1620 }
1621
1622 case GL_TESS_CONTROL_PROGRAM_NV: {
1623 struct st_tessctrl_program *p = (struct st_tessctrl_program *)prog;
1624 st_get_basic_variant(st, &p->tgsi, &p->variants);
1625 break;
1626 }
1627
1628 case GL_TESS_EVALUATION_PROGRAM_NV: {
1629 struct st_tesseval_program *p = (struct st_tesseval_program *)prog;
1630 st_get_basic_variant(st, &p->tgsi, &p->variants);
1631 break;
1632 }
1633
1634 case GL_GEOMETRY_PROGRAM_NV: {
1635 struct st_geometry_program *p = (struct st_geometry_program *)prog;
1636 st_get_basic_variant(st, &p->tgsi, &p->variants);
1637 break;
1638 }
1639
1640 case GL_FRAGMENT_PROGRAM_ARB: {
1641 struct st_fragment_program *p = (struct st_fragment_program *)prog;
1642 struct st_fp_variant_key key;
1643
1644 memset(&key, 0, sizeof(key));
1645 key.st = st->has_shareable_shaders ? NULL : st;
1646 st_get_fp_variant(st, p, &key);
1647 break;
1648 }
1649
1650 default:
1651 assert(0);
1652 }
1653 }