1 /**************************************************************************
3 * Copyright 2007 VMware, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
29 * Keith Whitwell <keithw@vmware.com>
34 #include "main/imports.h"
35 #include "main/hash.h"
36 #include "main/mtypes.h"
37 #include "program/prog_parameter.h"
38 #include "program/prog_print.h"
39 #include "program/programopt.h"
41 #include "pipe/p_context.h"
42 #include "pipe/p_defines.h"
43 #include "pipe/p_shader_tokens.h"
44 #include "draw/draw_context.h"
45 #include "tgsi/tgsi_dump.h"
46 #include "tgsi/tgsi_ureg.h"
49 #include "st_cb_bitmap.h"
50 #include "st_cb_drawpixels.h"
51 #include "st_context.h"
52 #include "st_program.h"
53 #include "st_mesa_to_tgsi.h"
54 #include "cso_cache/cso_context.h"
59 * Delete a vertex program variant. Note the caller must unlink
60 * the variant from the linked list.
63 delete_vp_variant(struct st_context
*st
, struct st_vp_variant
*vpv
)
65 if (vpv
->driver_shader
)
66 cso_delete_vertex_shader(st
->cso_context
, vpv
->driver_shader
);
69 draw_delete_vertex_shader( st
->draw
, vpv
->draw_shader
);
72 st_free_tokens(vpv
->tgsi
.tokens
);
80 * Clean out any old compilations:
83 st_release_vp_variants( struct st_context
*st
,
84 struct st_vertex_program
*stvp
)
86 struct st_vp_variant
*vpv
;
88 for (vpv
= stvp
->variants
; vpv
; ) {
89 struct st_vp_variant
*next
= vpv
->next
;
90 delete_vp_variant(st
, vpv
);
94 stvp
->variants
= NULL
;
100 * Delete a fragment program variant. Note the caller must unlink
101 * the variant from the linked list.
104 delete_fp_variant(struct st_context
*st
, struct st_fp_variant
*fpv
)
106 if (fpv
->driver_shader
)
107 cso_delete_fragment_shader(st
->cso_context
, fpv
->driver_shader
);
109 _mesa_free_parameter_list(fpv
->parameters
);
110 if (fpv
->tgsi
.tokens
)
111 st_free_tokens(fpv
->tgsi
.tokens
);
117 * Free all variants of a fragment program.
120 st_release_fp_variants(struct st_context
*st
, struct st_fragment_program
*stfp
)
122 struct st_fp_variant
*fpv
;
124 for (fpv
= stfp
->variants
; fpv
; ) {
125 struct st_fp_variant
*next
= fpv
->next
;
126 delete_fp_variant(st
, fpv
);
130 stfp
->variants
= NULL
;
135 * Delete a geometry program variant. Note the caller must unlink
136 * the variant from the linked list.
139 delete_gp_variant(struct st_context
*st
, struct st_gp_variant
*gpv
)
141 if (gpv
->driver_shader
)
142 cso_delete_geometry_shader(st
->cso_context
, gpv
->driver_shader
);
149 * Free all variants of a geometry program.
152 st_release_gp_variants(struct st_context
*st
, struct st_geometry_program
*stgp
)
154 struct st_gp_variant
*gpv
;
156 for (gpv
= stgp
->variants
; gpv
; ) {
157 struct st_gp_variant
*next
= gpv
->next
;
158 delete_gp_variant(st
, gpv
);
162 stgp
->variants
= NULL
;
169 * Translate a Mesa vertex shader into a TGSI shader.
170 * \param outputMapping to map vertex program output registers (VARYING_SLOT_x)
171 * to TGSI output slots
172 * \param tokensOut destination for TGSI tokens
173 * \return pointer to cached pipe_shader object.
176 st_prepare_vertex_program(struct gl_context
*ctx
,
177 struct st_vertex_program
*stvp
)
179 struct st_context
*st
= st_context(ctx
);
182 stvp
->num_inputs
= 0;
183 stvp
->num_outputs
= 0;
185 if (stvp
->Base
.IsPositionInvariant
)
186 _mesa_insert_mvp_code(ctx
, &stvp
->Base
);
188 if (!stvp
->glsl_to_tgsi
)
189 assert(stvp
->Base
.Base
.NumInstructions
> 1);
192 * Determine number of inputs, the mappings between VERT_ATTRIB_x
193 * and TGSI generic input indexes, plus input attrib semantic info.
195 for (attr
= 0; attr
< VERT_ATTRIB_MAX
; attr
++) {
196 if ((stvp
->Base
.Base
.InputsRead
& BITFIELD64_BIT(attr
)) != 0) {
197 stvp
->input_to_index
[attr
] = stvp
->num_inputs
;
198 stvp
->index_to_input
[stvp
->num_inputs
] = attr
;
202 /* bit of a hack, presetup potentially unused edgeflag input */
203 stvp
->input_to_index
[VERT_ATTRIB_EDGEFLAG
] = stvp
->num_inputs
;
204 stvp
->index_to_input
[stvp
->num_inputs
] = VERT_ATTRIB_EDGEFLAG
;
206 /* Compute mapping of vertex program outputs to slots.
208 for (attr
= 0; attr
< VARYING_SLOT_MAX
; attr
++) {
209 if ((stvp
->Base
.Base
.OutputsWritten
& BITFIELD64_BIT(attr
)) == 0) {
210 stvp
->result_to_output
[attr
] = ~0;
213 unsigned slot
= stvp
->num_outputs
++;
215 stvp
->result_to_output
[attr
] = slot
;
218 case VARYING_SLOT_POS
:
219 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_POSITION
;
220 stvp
->output_semantic_index
[slot
] = 0;
222 case VARYING_SLOT_COL0
:
223 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
224 stvp
->output_semantic_index
[slot
] = 0;
226 case VARYING_SLOT_COL1
:
227 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
228 stvp
->output_semantic_index
[slot
] = 1;
230 case VARYING_SLOT_BFC0
:
231 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_BCOLOR
;
232 stvp
->output_semantic_index
[slot
] = 0;
234 case VARYING_SLOT_BFC1
:
235 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_BCOLOR
;
236 stvp
->output_semantic_index
[slot
] = 1;
238 case VARYING_SLOT_FOGC
:
239 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_FOG
;
240 stvp
->output_semantic_index
[slot
] = 0;
242 case VARYING_SLOT_PSIZ
:
243 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_PSIZE
;
244 stvp
->output_semantic_index
[slot
] = 0;
246 case VARYING_SLOT_CLIP_DIST0
:
247 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
248 stvp
->output_semantic_index
[slot
] = 0;
250 case VARYING_SLOT_CLIP_DIST1
:
251 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
252 stvp
->output_semantic_index
[slot
] = 1;
254 case VARYING_SLOT_EDGE
:
257 case VARYING_SLOT_CLIP_VERTEX
:
258 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPVERTEX
;
259 stvp
->output_semantic_index
[slot
] = 0;
261 case VARYING_SLOT_LAYER
:
262 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_LAYER
;
263 stvp
->output_semantic_index
[slot
] = 0;
265 case VARYING_SLOT_VIEWPORT
:
266 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_VIEWPORT_INDEX
;
267 stvp
->output_semantic_index
[slot
] = 0;
270 case VARYING_SLOT_TEX0
:
271 case VARYING_SLOT_TEX1
:
272 case VARYING_SLOT_TEX2
:
273 case VARYING_SLOT_TEX3
:
274 case VARYING_SLOT_TEX4
:
275 case VARYING_SLOT_TEX5
:
276 case VARYING_SLOT_TEX6
:
277 case VARYING_SLOT_TEX7
:
278 stvp
->output_semantic_name
[slot
] = st
->needs_texcoord_semantic
?
279 TGSI_SEMANTIC_TEXCOORD
: TGSI_SEMANTIC_GENERIC
;
280 stvp
->output_semantic_index
[slot
] = attr
- VARYING_SLOT_TEX0
;
283 case VARYING_SLOT_VAR0
:
285 assert(attr
< VARYING_SLOT_MAX
);
286 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
287 stvp
->output_semantic_index
[slot
] = st
->needs_texcoord_semantic
?
288 (attr
- VARYING_SLOT_VAR0
) : (attr
- VARYING_SLOT_TEX0
);
293 /* similar hack to above, presetup potentially unused edgeflag output */
294 stvp
->result_to_output
[VARYING_SLOT_EDGE
] = stvp
->num_outputs
;
295 stvp
->output_semantic_name
[stvp
->num_outputs
] = TGSI_SEMANTIC_EDGEFLAG
;
296 stvp
->output_semantic_index
[stvp
->num_outputs
] = 0;
301 * Translate a vertex program to create a new variant.
303 static struct st_vp_variant
*
304 st_translate_vertex_program(struct st_context
*st
,
305 struct st_vertex_program
*stvp
,
306 const struct st_vp_variant_key
*key
)
308 struct st_vp_variant
*vpv
= CALLOC_STRUCT(st_vp_variant
);
309 struct pipe_context
*pipe
= st
->pipe
;
310 struct ureg_program
*ureg
;
311 enum pipe_error error
;
312 unsigned num_outputs
;
314 st_prepare_vertex_program(st
->ctx
, stvp
);
316 if (!stvp
->glsl_to_tgsi
)
318 _mesa_remove_output_reads(&stvp
->Base
.Base
, PROGRAM_OUTPUT
);
321 ureg
= ureg_create( TGSI_PROCESSOR_VERTEX
);
329 vpv
->num_inputs
= stvp
->num_inputs
;
330 num_outputs
= stvp
->num_outputs
;
331 if (key
->passthrough_edgeflags
) {
336 if (ST_DEBUG
& DEBUG_MESA
) {
337 _mesa_print_program(&stvp
->Base
.Base
);
338 _mesa_print_program_parameters(st
->ctx
, &stvp
->Base
.Base
);
342 if (stvp
->glsl_to_tgsi
)
343 error
= st_translate_program(st
->ctx
,
344 TGSI_PROCESSOR_VERTEX
,
350 stvp
->input_to_index
,
351 NULL
, /* input semantic name */
352 NULL
, /* input semantic index */
353 NULL
, /* interp mode */
354 NULL
, /* interp location */
357 stvp
->result_to_output
,
358 stvp
->output_semantic_name
,
359 stvp
->output_semantic_index
,
360 key
->passthrough_edgeflags
,
363 error
= st_translate_mesa_program(st
->ctx
,
364 TGSI_PROCESSOR_VERTEX
,
369 stvp
->input_to_index
,
370 NULL
, /* input semantic name */
371 NULL
, /* input semantic index */
375 stvp
->result_to_output
,
376 stvp
->output_semantic_name
,
377 stvp
->output_semantic_index
,
378 key
->passthrough_edgeflags
,
384 vpv
->tgsi
.tokens
= ureg_get_tokens( ureg
, NULL
);
385 if (!vpv
->tgsi
.tokens
)
388 ureg_destroy( ureg
);
390 if (stvp
->glsl_to_tgsi
) {
391 st_translate_stream_output_info(stvp
->glsl_to_tgsi
,
392 stvp
->result_to_output
,
393 &vpv
->tgsi
.stream_output
);
396 if (ST_DEBUG
& DEBUG_TGSI
) {
397 tgsi_dump(vpv
->tgsi
.tokens
, 0);
401 vpv
->driver_shader
= pipe
->create_vs_state(pipe
, &vpv
->tgsi
);
405 debug_printf("%s: failed to translate Mesa program:\n", __FUNCTION__
);
406 _mesa_print_program(&stvp
->Base
.Base
);
409 ureg_destroy( ureg
);
415 * Find/create a vertex program variant.
417 struct st_vp_variant
*
418 st_get_vp_variant(struct st_context
*st
,
419 struct st_vertex_program
*stvp
,
420 const struct st_vp_variant_key
*key
)
422 struct st_vp_variant
*vpv
;
424 /* Search for existing variant */
425 for (vpv
= stvp
->variants
; vpv
; vpv
= vpv
->next
) {
426 if (memcmp(&vpv
->key
, key
, sizeof(*key
)) == 0) {
433 vpv
= st_translate_vertex_program(st
, stvp
, key
);
435 /* insert into list */
436 vpv
->next
= stvp
->variants
;
437 stvp
->variants
= vpv
;
446 st_translate_interp(enum glsl_interp_qualifier glsl_qual
, bool is_color
)
449 case INTERP_QUALIFIER_NONE
:
451 return TGSI_INTERPOLATE_COLOR
;
452 return TGSI_INTERPOLATE_PERSPECTIVE
;
453 case INTERP_QUALIFIER_SMOOTH
:
454 return TGSI_INTERPOLATE_PERSPECTIVE
;
455 case INTERP_QUALIFIER_FLAT
:
456 return TGSI_INTERPOLATE_CONSTANT
;
457 case INTERP_QUALIFIER_NOPERSPECTIVE
:
458 return TGSI_INTERPOLATE_LINEAR
;
460 assert(0 && "unexpected interp mode in st_translate_interp()");
461 return TGSI_INTERPOLATE_PERSPECTIVE
;
467 * Translate a Mesa fragment shader into a TGSI shader using extra info in
469 * \return new fragment program variant
471 static struct st_fp_variant
*
472 st_translate_fragment_program(struct st_context
*st
,
473 struct st_fragment_program
*stfp
,
474 const struct st_fp_variant_key
*key
)
476 struct pipe_context
*pipe
= st
->pipe
;
477 struct st_fp_variant
*variant
= CALLOC_STRUCT(st_fp_variant
);
478 GLboolean deleteFP
= GL_FALSE
;
480 GLuint outputMapping
[FRAG_RESULT_MAX
];
481 GLuint inputMapping
[VARYING_SLOT_MAX
];
482 GLuint interpMode
[PIPE_MAX_SHADER_INPUTS
]; /* XXX size? */
483 GLuint interpLocation
[PIPE_MAX_SHADER_INPUTS
];
485 GLbitfield64 inputsRead
;
486 struct ureg_program
*ureg
;
488 GLboolean write_all
= GL_FALSE
;
490 ubyte input_semantic_name
[PIPE_MAX_SHADER_INPUTS
];
491 ubyte input_semantic_index
[PIPE_MAX_SHADER_INPUTS
];
492 uint fs_num_inputs
= 0;
494 ubyte fs_output_semantic_name
[PIPE_MAX_SHADER_OUTPUTS
];
495 ubyte fs_output_semantic_index
[PIPE_MAX_SHADER_OUTPUTS
];
496 uint fs_num_outputs
= 0;
501 assert(!(key
->bitmap
&& key
->drawpixels
));
504 /* glBitmap drawing */
505 struct gl_fragment_program
*fp
; /* we free this temp program below */
507 st_make_bitmap_fragment_program(st
, &stfp
->Base
,
508 &fp
, &variant
->bitmap_sampler
);
510 variant
->parameters
= _mesa_clone_parameter_list(fp
->Base
.Parameters
);
511 stfp
= st_fragment_program(fp
);
514 else if (key
->drawpixels
) {
515 /* glDrawPixels drawing */
516 struct gl_fragment_program
*fp
; /* we free this temp program below */
518 if (key
->drawpixels_z
|| key
->drawpixels_stencil
) {
519 fp
= st_make_drawpix_z_stencil_program(st
, key
->drawpixels_z
,
520 key
->drawpixels_stencil
);
524 st_make_drawpix_fragment_program(st
, &stfp
->Base
, &fp
);
525 variant
->parameters
= _mesa_clone_parameter_list(fp
->Base
.Parameters
);
528 stfp
= st_fragment_program(fp
);
531 if (!stfp
->glsl_to_tgsi
)
532 _mesa_remove_output_reads(&stfp
->Base
.Base
, PROGRAM_OUTPUT
);
535 * Convert Mesa program inputs to TGSI input register semantics.
537 inputsRead
= stfp
->Base
.Base
.InputsRead
;
538 for (attr
= 0; attr
< VARYING_SLOT_MAX
; attr
++) {
539 if ((inputsRead
& BITFIELD64_BIT(attr
)) != 0) {
540 const GLuint slot
= fs_num_inputs
++;
542 inputMapping
[attr
] = slot
;
543 if (stfp
->Base
.IsCentroid
& BITFIELD64_BIT(attr
))
544 interpLocation
[slot
] = TGSI_INTERPOLATE_LOC_CENTROID
;
545 else if (stfp
->Base
.IsSample
& BITFIELD64_BIT(attr
))
546 interpLocation
[slot
] = TGSI_INTERPOLATE_LOC_SAMPLE
;
548 interpLocation
[slot
] = TGSI_INTERPOLATE_LOC_CENTER
;
550 if (key
->persample_shading
)
551 interpLocation
[slot
] = TGSI_INTERPOLATE_LOC_SAMPLE
;
554 case VARYING_SLOT_POS
:
555 input_semantic_name
[slot
] = TGSI_SEMANTIC_POSITION
;
556 input_semantic_index
[slot
] = 0;
557 interpMode
[slot
] = TGSI_INTERPOLATE_LINEAR
;
559 case VARYING_SLOT_COL0
:
560 input_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
561 input_semantic_index
[slot
] = 0;
562 interpMode
[slot
] = st_translate_interp(stfp
->Base
.InterpQualifier
[attr
],
565 case VARYING_SLOT_COL1
:
566 input_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
567 input_semantic_index
[slot
] = 1;
568 interpMode
[slot
] = st_translate_interp(stfp
->Base
.InterpQualifier
[attr
],
571 case VARYING_SLOT_FOGC
:
572 input_semantic_name
[slot
] = TGSI_SEMANTIC_FOG
;
573 input_semantic_index
[slot
] = 0;
574 interpMode
[slot
] = TGSI_INTERPOLATE_PERSPECTIVE
;
576 case VARYING_SLOT_FACE
:
577 input_semantic_name
[slot
] = TGSI_SEMANTIC_FACE
;
578 input_semantic_index
[slot
] = 0;
579 interpMode
[slot
] = TGSI_INTERPOLATE_CONSTANT
;
581 case VARYING_SLOT_PRIMITIVE_ID
:
582 input_semantic_name
[slot
] = TGSI_SEMANTIC_PRIMID
;
583 input_semantic_index
[slot
] = 0;
584 interpMode
[slot
] = TGSI_INTERPOLATE_CONSTANT
;
586 case VARYING_SLOT_LAYER
:
587 input_semantic_name
[slot
] = TGSI_SEMANTIC_LAYER
;
588 input_semantic_index
[slot
] = 0;
589 interpMode
[slot
] = TGSI_INTERPOLATE_CONSTANT
;
591 case VARYING_SLOT_VIEWPORT
:
592 input_semantic_name
[slot
] = TGSI_SEMANTIC_VIEWPORT_INDEX
;
593 input_semantic_index
[slot
] = 0;
594 interpMode
[slot
] = TGSI_INTERPOLATE_CONSTANT
;
596 case VARYING_SLOT_CLIP_DIST0
:
597 input_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
598 input_semantic_index
[slot
] = 0;
599 interpMode
[slot
] = TGSI_INTERPOLATE_PERSPECTIVE
;
601 case VARYING_SLOT_CLIP_DIST1
:
602 input_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
603 input_semantic_index
[slot
] = 1;
604 interpMode
[slot
] = TGSI_INTERPOLATE_PERSPECTIVE
;
606 /* In most cases, there is nothing special about these
607 * inputs, so adopt a convention to use the generic
608 * semantic name and the mesa VARYING_SLOT_ number as the
611 * All that is required is that the vertex shader labels
612 * its own outputs similarly, and that the vertex shader
613 * generates at least every output required by the
614 * fragment shader plus fixed-function hardware (such as
617 * However, some drivers may need us to identify the PNTC and TEXi
618 * varyings if, for example, their capability to replace them with
619 * sprite coordinates is limited.
621 case VARYING_SLOT_PNTC
:
622 if (st
->needs_texcoord_semantic
) {
623 input_semantic_name
[slot
] = TGSI_SEMANTIC_PCOORD
;
624 input_semantic_index
[slot
] = 0;
625 interpMode
[slot
] = TGSI_INTERPOLATE_LINEAR
;
629 case VARYING_SLOT_TEX0
:
630 case VARYING_SLOT_TEX1
:
631 case VARYING_SLOT_TEX2
:
632 case VARYING_SLOT_TEX3
:
633 case VARYING_SLOT_TEX4
:
634 case VARYING_SLOT_TEX5
:
635 case VARYING_SLOT_TEX6
:
636 case VARYING_SLOT_TEX7
:
637 if (st
->needs_texcoord_semantic
) {
638 input_semantic_name
[slot
] = TGSI_SEMANTIC_TEXCOORD
;
639 input_semantic_index
[slot
] = attr
- VARYING_SLOT_TEX0
;
641 st_translate_interp(stfp
->Base
.InterpQualifier
[attr
], FALSE
);
645 case VARYING_SLOT_VAR0
:
647 /* Semantic indices should be zero-based because drivers may choose
648 * to assign a fixed slot determined by that index.
649 * This is useful because ARB_separate_shader_objects uses location
650 * qualifiers for linkage, and if the semantic index corresponds to
651 * these locations, linkage passes in the driver become unecessary.
653 * If needs_texcoord_semantic is true, no semantic indices will be
654 * consumed for the TEXi varyings, and we can base the locations of
655 * the user varyings on VAR0. Otherwise, we use TEX0 as base index.
657 assert(attr
>= VARYING_SLOT_TEX0
);
658 input_semantic_index
[slot
] = st
->needs_texcoord_semantic
?
659 (attr
- VARYING_SLOT_VAR0
) : (attr
- VARYING_SLOT_TEX0
);
660 input_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
661 if (attr
== VARYING_SLOT_PNTC
)
662 interpMode
[slot
] = TGSI_INTERPOLATE_LINEAR
;
664 interpMode
[slot
] = st_translate_interp(stfp
->Base
.InterpQualifier
[attr
],
670 inputMapping
[attr
] = -1;
675 * Semantics and mapping for outputs
679 GLbitfield64 outputsWritten
= stfp
->Base
.Base
.OutputsWritten
;
681 /* if z is written, emit that first */
682 if (outputsWritten
& BITFIELD64_BIT(FRAG_RESULT_DEPTH
)) {
683 fs_output_semantic_name
[fs_num_outputs
] = TGSI_SEMANTIC_POSITION
;
684 fs_output_semantic_index
[fs_num_outputs
] = 0;
685 outputMapping
[FRAG_RESULT_DEPTH
] = fs_num_outputs
;
687 outputsWritten
&= ~(1 << FRAG_RESULT_DEPTH
);
690 if (outputsWritten
& BITFIELD64_BIT(FRAG_RESULT_STENCIL
)) {
691 fs_output_semantic_name
[fs_num_outputs
] = TGSI_SEMANTIC_STENCIL
;
692 fs_output_semantic_index
[fs_num_outputs
] = 0;
693 outputMapping
[FRAG_RESULT_STENCIL
] = fs_num_outputs
;
695 outputsWritten
&= ~(1 << FRAG_RESULT_STENCIL
);
698 if (outputsWritten
& BITFIELD64_BIT(FRAG_RESULT_SAMPLE_MASK
)) {
699 fs_output_semantic_name
[fs_num_outputs
] = TGSI_SEMANTIC_SAMPLEMASK
;
700 fs_output_semantic_index
[fs_num_outputs
] = 0;
701 outputMapping
[FRAG_RESULT_SAMPLE_MASK
] = fs_num_outputs
;
703 outputsWritten
&= ~(1 << FRAG_RESULT_SAMPLE_MASK
);
706 /* handle remaining outputs (color) */
707 for (attr
= 0; attr
< FRAG_RESULT_MAX
; attr
++) {
708 if (outputsWritten
& BITFIELD64_BIT(attr
)) {
710 case FRAG_RESULT_DEPTH
:
711 case FRAG_RESULT_STENCIL
:
712 case FRAG_RESULT_SAMPLE_MASK
:
716 case FRAG_RESULT_COLOR
:
717 write_all
= GL_TRUE
; /* fallthrough */
719 assert(attr
== FRAG_RESULT_COLOR
||
720 (FRAG_RESULT_DATA0
<= attr
&& attr
< FRAG_RESULT_MAX
));
721 fs_output_semantic_name
[fs_num_outputs
] = TGSI_SEMANTIC_COLOR
;
722 fs_output_semantic_index
[fs_num_outputs
] = numColors
;
723 outputMapping
[attr
] = fs_num_outputs
;
733 ureg
= ureg_create( TGSI_PROCESSOR_FRAGMENT
);
739 if (ST_DEBUG
& DEBUG_MESA
) {
740 _mesa_print_program(&stfp
->Base
.Base
);
741 _mesa_print_program_parameters(st
->ctx
, &stfp
->Base
.Base
);
744 if (write_all
== GL_TRUE
)
745 ureg_property_fs_color0_writes_all_cbufs(ureg
, 1);
747 if (stfp
->Base
.FragDepthLayout
!= FRAG_DEPTH_LAYOUT_NONE
) {
748 switch (stfp
->Base
.FragDepthLayout
) {
749 case FRAG_DEPTH_LAYOUT_ANY
:
750 ureg_property_fs_depth_layout(ureg
, TGSI_FS_DEPTH_LAYOUT_ANY
);
752 case FRAG_DEPTH_LAYOUT_GREATER
:
753 ureg_property_fs_depth_layout(ureg
, TGSI_FS_DEPTH_LAYOUT_GREATER
);
755 case FRAG_DEPTH_LAYOUT_LESS
:
756 ureg_property_fs_depth_layout(ureg
, TGSI_FS_DEPTH_LAYOUT_LESS
);
758 case FRAG_DEPTH_LAYOUT_UNCHANGED
:
759 ureg_property_fs_depth_layout(ureg
, TGSI_FS_DEPTH_LAYOUT_UNCHANGED
);
766 if (stfp
->glsl_to_tgsi
)
767 st_translate_program(st
->ctx
,
768 TGSI_PROCESSOR_FRAGMENT
,
776 input_semantic_index
,
782 fs_output_semantic_name
,
783 fs_output_semantic_index
, FALSE
,
786 st_translate_mesa_program(st
->ctx
,
787 TGSI_PROCESSOR_FRAGMENT
,
794 input_semantic_index
,
799 fs_output_semantic_name
,
800 fs_output_semantic_index
, FALSE
,
803 variant
->tgsi
.tokens
= ureg_get_tokens( ureg
, NULL
);
804 ureg_destroy( ureg
);
806 if (ST_DEBUG
& DEBUG_TGSI
) {
807 tgsi_dump(variant
->tgsi
.tokens
, 0/*TGSI_DUMP_VERBOSE*/);
811 /* fill in variant */
812 variant
->driver_shader
= pipe
->create_fs_state(pipe
, &variant
->tgsi
);
816 /* Free the temporary program made above */
817 struct gl_fragment_program
*fp
= &stfp
->Base
;
818 _mesa_reference_fragprog(st
->ctx
, &fp
, NULL
);
826 * Translate fragment program if needed.
828 struct st_fp_variant
*
829 st_get_fp_variant(struct st_context
*st
,
830 struct st_fragment_program
*stfp
,
831 const struct st_fp_variant_key
*key
)
833 struct st_fp_variant
*fpv
;
835 /* Search for existing variant */
836 for (fpv
= stfp
->variants
; fpv
; fpv
= fpv
->next
) {
837 if (memcmp(&fpv
->key
, key
, sizeof(*key
)) == 0) {
844 fpv
= st_translate_fragment_program(st
, stfp
, key
);
846 /* insert into list */
847 fpv
->next
= stfp
->variants
;
848 stfp
->variants
= fpv
;
857 * Translate a geometry program to create a new variant.
859 static struct st_gp_variant
*
860 st_translate_geometry_program(struct st_context
*st
,
861 struct st_geometry_program
*stgp
,
862 const struct st_gp_variant_key
*key
)
864 GLuint inputMapping
[VARYING_SLOT_MAX
];
865 GLuint outputMapping
[VARYING_SLOT_MAX
];
866 struct pipe_context
*pipe
= st
->pipe
;
868 GLbitfield64 inputsRead
;
871 uint gs_num_inputs
= 0;
872 uint gs_builtin_inputs
= 0;
873 uint gs_array_offset
= 0;
875 ubyte gs_output_semantic_name
[PIPE_MAX_SHADER_OUTPUTS
];
876 ubyte gs_output_semantic_index
[PIPE_MAX_SHADER_OUTPUTS
];
877 uint gs_num_outputs
= 0;
881 struct ureg_program
*ureg
;
883 struct st_gp_variant
*gpv
;
885 gpv
= CALLOC_STRUCT(st_gp_variant
);
889 if (!stgp
->glsl_to_tgsi
) {
890 _mesa_remove_output_reads(&stgp
->Base
.Base
, PROGRAM_OUTPUT
);
893 ureg
= ureg_create( TGSI_PROCESSOR_GEOMETRY
);
899 /* which vertex output goes to the first geometry input */
902 memset(inputMapping
, 0, sizeof(inputMapping
));
903 memset(outputMapping
, 0, sizeof(outputMapping
));
906 * Convert Mesa program inputs to TGSI input register semantics.
908 inputsRead
= stgp
->Base
.Base
.InputsRead
;
909 for (attr
= 0; attr
< VARYING_SLOT_MAX
; attr
++) {
910 if ((inputsRead
& BITFIELD64_BIT(attr
)) != 0) {
911 const GLuint slot
= gs_num_inputs
;
915 inputMapping
[attr
] = slot
;
917 stgp
->input_map
[slot
+ gs_array_offset
] = vslot
- gs_builtin_inputs
;
918 stgp
->input_to_index
[attr
] = vslot
;
919 stgp
->index_to_input
[vslot
] = attr
;
922 if (attr
!= VARYING_SLOT_PRIMITIVE_ID
) {
923 gs_array_offset
+= 2;
928 debug_printf("input map at %d = %d\n",
929 slot
+ gs_array_offset
, stgp
->input_map
[slot
+ gs_array_offset
]);
933 case VARYING_SLOT_PRIMITIVE_ID
:
934 stgp
->input_semantic_name
[slot
] = TGSI_SEMANTIC_PRIMID
;
935 stgp
->input_semantic_index
[slot
] = 0;
937 case VARYING_SLOT_POS
:
938 stgp
->input_semantic_name
[slot
] = TGSI_SEMANTIC_POSITION
;
939 stgp
->input_semantic_index
[slot
] = 0;
941 case VARYING_SLOT_COL0
:
942 stgp
->input_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
943 stgp
->input_semantic_index
[slot
] = 0;
945 case VARYING_SLOT_COL1
:
946 stgp
->input_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
947 stgp
->input_semantic_index
[slot
] = 1;
949 case VARYING_SLOT_FOGC
:
950 stgp
->input_semantic_name
[slot
] = TGSI_SEMANTIC_FOG
;
951 stgp
->input_semantic_index
[slot
] = 0;
953 case VARYING_SLOT_CLIP_VERTEX
:
954 stgp
->input_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPVERTEX
;
955 stgp
->input_semantic_index
[slot
] = 0;
957 case VARYING_SLOT_CLIP_DIST0
:
958 stgp
->input_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
959 stgp
->input_semantic_index
[slot
] = 0;
961 case VARYING_SLOT_CLIP_DIST1
:
962 stgp
->input_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
963 stgp
->input_semantic_index
[slot
] = 1;
965 case VARYING_SLOT_PSIZ
:
966 stgp
->input_semantic_name
[slot
] = TGSI_SEMANTIC_PSIZE
;
967 stgp
->input_semantic_index
[slot
] = 0;
969 case VARYING_SLOT_TEX0
:
970 case VARYING_SLOT_TEX1
:
971 case VARYING_SLOT_TEX2
:
972 case VARYING_SLOT_TEX3
:
973 case VARYING_SLOT_TEX4
:
974 case VARYING_SLOT_TEX5
:
975 case VARYING_SLOT_TEX6
:
976 case VARYING_SLOT_TEX7
:
977 stgp
->input_semantic_name
[slot
] = st
->needs_texcoord_semantic
?
978 TGSI_SEMANTIC_TEXCOORD
: TGSI_SEMANTIC_GENERIC
;
979 stgp
->input_semantic_index
[slot
] = (attr
- VARYING_SLOT_TEX0
);
981 case VARYING_SLOT_VAR0
:
983 assert(attr
>= VARYING_SLOT_VAR0
&& attr
< VARYING_SLOT_MAX
);
984 stgp
->input_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
985 stgp
->input_semantic_index
[slot
] = st
->needs_texcoord_semantic
?
986 (attr
- VARYING_SLOT_VAR0
) : (attr
- VARYING_SLOT_TEX0
);
992 /* initialize output semantics to defaults */
993 for (i
= 0; i
< PIPE_MAX_SHADER_OUTPUTS
; i
++) {
994 gs_output_semantic_name
[i
] = TGSI_SEMANTIC_GENERIC
;
995 gs_output_semantic_index
[i
] = 0;
999 * Determine number of outputs, the (default) output register
1000 * mapping and the semantic information for each output.
1002 for (attr
= 0; attr
< VARYING_SLOT_MAX
; attr
++) {
1003 if (stgp
->Base
.Base
.OutputsWritten
& BITFIELD64_BIT(attr
)) {
1006 slot
= gs_num_outputs
;
1008 outputMapping
[attr
] = slot
;
1011 case VARYING_SLOT_POS
:
1013 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_POSITION
;
1014 gs_output_semantic_index
[slot
] = 0;
1016 case VARYING_SLOT_COL0
:
1017 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
1018 gs_output_semantic_index
[slot
] = 0;
1020 case VARYING_SLOT_COL1
:
1021 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
1022 gs_output_semantic_index
[slot
] = 1;
1024 case VARYING_SLOT_BFC0
:
1025 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_BCOLOR
;
1026 gs_output_semantic_index
[slot
] = 0;
1028 case VARYING_SLOT_BFC1
:
1029 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_BCOLOR
;
1030 gs_output_semantic_index
[slot
] = 1;
1032 case VARYING_SLOT_FOGC
:
1033 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_FOG
;
1034 gs_output_semantic_index
[slot
] = 0;
1036 case VARYING_SLOT_PSIZ
:
1037 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_PSIZE
;
1038 gs_output_semantic_index
[slot
] = 0;
1040 case VARYING_SLOT_CLIP_VERTEX
:
1041 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPVERTEX
;
1042 gs_output_semantic_index
[slot
] = 0;
1044 case VARYING_SLOT_CLIP_DIST0
:
1045 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
1046 gs_output_semantic_index
[slot
] = 0;
1048 case VARYING_SLOT_CLIP_DIST1
:
1049 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
1050 gs_output_semantic_index
[slot
] = 1;
1052 case VARYING_SLOT_LAYER
:
1053 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_LAYER
;
1054 gs_output_semantic_index
[slot
] = 0;
1056 case VARYING_SLOT_PRIMITIVE_ID
:
1057 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_PRIMID
;
1058 gs_output_semantic_index
[slot
] = 0;
1060 case VARYING_SLOT_VIEWPORT
:
1061 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_VIEWPORT_INDEX
;
1062 gs_output_semantic_index
[slot
] = 0;
1064 case VARYING_SLOT_TEX0
:
1065 case VARYING_SLOT_TEX1
:
1066 case VARYING_SLOT_TEX2
:
1067 case VARYING_SLOT_TEX3
:
1068 case VARYING_SLOT_TEX4
:
1069 case VARYING_SLOT_TEX5
:
1070 case VARYING_SLOT_TEX6
:
1071 case VARYING_SLOT_TEX7
:
1072 gs_output_semantic_name
[slot
] = st
->needs_texcoord_semantic
?
1073 TGSI_SEMANTIC_TEXCOORD
: TGSI_SEMANTIC_GENERIC
;
1074 gs_output_semantic_index
[slot
] = (attr
- VARYING_SLOT_TEX0
);
1076 case VARYING_SLOT_VAR0
:
1078 assert(slot
< Elements(gs_output_semantic_name
));
1079 assert(attr
>= VARYING_SLOT_VAR0
);
1080 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
1081 gs_output_semantic_index
[slot
] = st
->needs_texcoord_semantic
?
1082 (attr
- VARYING_SLOT_VAR0
) : (attr
- VARYING_SLOT_TEX0
);
1088 /* find max output slot referenced to compute gs_num_outputs */
1089 for (attr
= 0; attr
< VARYING_SLOT_MAX
; attr
++) {
1090 if (outputMapping
[attr
] != ~0 && outputMapping
[attr
] > maxSlot
)
1091 maxSlot
= outputMapping
[attr
];
1093 gs_num_outputs
= maxSlot
+ 1;
1098 printf("outputMapping? %d\n", outputMapping
? 1 : 0);
1099 if (outputMapping
) {
1100 printf("attr -> slot\n");
1101 for (i
= 0; i
< 16; i
++) {
1102 printf(" %2d %3d\n", i
, outputMapping
[i
]);
1105 printf("slot sem_name sem_index\n");
1106 for (i
= 0; i
< gs_num_outputs
; i
++) {
1107 printf(" %2d %d %d\n",
1109 gs_output_semantic_name
[i
],
1110 gs_output_semantic_index
[i
]);
1115 /* free old shader state, if any */
1116 if (stgp
->tgsi
.tokens
) {
1117 st_free_tokens(stgp
->tgsi
.tokens
);
1118 stgp
->tgsi
.tokens
= NULL
;
1121 ureg_property_gs_input_prim(ureg
, stgp
->Base
.InputType
);
1122 ureg_property_gs_output_prim(ureg
, stgp
->Base
.OutputType
);
1123 ureg_property_gs_max_vertices(ureg
, stgp
->Base
.VerticesOut
);
1124 ureg_property_gs_invocations(ureg
, stgp
->Base
.Invocations
);
1126 if (stgp
->glsl_to_tgsi
)
1127 st_translate_program(st
->ctx
,
1128 TGSI_PROCESSOR_GEOMETRY
,
1135 stgp
->input_semantic_name
,
1136 stgp
->input_semantic_index
,
1142 gs_output_semantic_name
,
1143 gs_output_semantic_index
,
1147 st_translate_mesa_program(st
->ctx
,
1148 TGSI_PROCESSOR_GEOMETRY
,
1154 stgp
->input_semantic_name
,
1155 stgp
->input_semantic_index
,
1160 gs_output_semantic_name
,
1161 gs_output_semantic_index
,
1165 stgp
->num_inputs
= gs_num_inputs
;
1166 stgp
->tgsi
.tokens
= ureg_get_tokens( ureg
, NULL
);
1167 ureg_destroy( ureg
);
1169 if (stgp
->glsl_to_tgsi
) {
1170 st_translate_stream_output_info(stgp
->glsl_to_tgsi
,
1172 &stgp
->tgsi
.stream_output
);
1175 if ((ST_DEBUG
& DEBUG_TGSI
) && (ST_DEBUG
& DEBUG_MESA
)) {
1176 _mesa_print_program(&stgp
->Base
.Base
);
1180 if (ST_DEBUG
& DEBUG_TGSI
) {
1181 tgsi_dump(stgp
->tgsi
.tokens
, 0);
1185 /* fill in new variant */
1186 gpv
->driver_shader
= pipe
->create_gs_state(pipe
, &stgp
->tgsi
);
1193 * Get/create geometry program variant.
1195 struct st_gp_variant
*
1196 st_get_gp_variant(struct st_context
*st
,
1197 struct st_geometry_program
*stgp
,
1198 const struct st_gp_variant_key
*key
)
1200 struct st_gp_variant
*gpv
;
1202 /* Search for existing variant */
1203 for (gpv
= stgp
->variants
; gpv
; gpv
= gpv
->next
) {
1204 if (memcmp(&gpv
->key
, key
, sizeof(*key
)) == 0) {
1211 gpv
= st_translate_geometry_program(st
, stgp
, key
);
1213 /* insert into list */
1214 gpv
->next
= stgp
->variants
;
1215 stgp
->variants
= gpv
;
1226 * Debug- print current shader text
1229 st_print_shaders(struct gl_context
*ctx
)
1231 struct gl_shader_program
**shProg
= ctx
->_Shader
->CurrentProgram
;
1234 for (j
= 0; j
< 3; j
++) {
1237 if (shProg
[j
] == NULL
)
1240 for (i
= 0; i
< shProg
[j
]->NumShaders
; i
++) {
1241 struct gl_shader
*sh
;
1243 switch (shProg
[j
]->Shaders
[i
]->Type
) {
1244 case GL_VERTEX_SHADER
:
1245 sh
= (i
!= 0) ? NULL
: shProg
[j
]->Shaders
[i
];
1247 case GL_GEOMETRY_SHADER_ARB
:
1248 sh
= (i
!= 1) ? NULL
: shProg
[j
]->Shaders
[i
];
1250 case GL_FRAGMENT_SHADER
:
1251 sh
= (i
!= 2) ? NULL
: shProg
[j
]->Shaders
[i
];
1260 printf("GLSL shader %u of %u:\n", i
, shProg
[j
]->NumShaders
);
1261 printf("%s\n", sh
->Source
);
1269 * Vert/Geom/Frag programs have per-context variants. Free all the
1270 * variants attached to the given program which match the given context.
1273 destroy_program_variants(struct st_context
*st
, struct gl_program
*program
)
1275 if (!program
|| program
== &_mesa_DummyProgram
)
1278 switch (program
->Target
) {
1279 case GL_VERTEX_PROGRAM_ARB
:
1281 struct st_vertex_program
*stvp
= (struct st_vertex_program
*) program
;
1282 struct st_vp_variant
*vpv
, **prevPtr
= &stvp
->variants
;
1284 for (vpv
= stvp
->variants
; vpv
; ) {
1285 struct st_vp_variant
*next
= vpv
->next
;
1286 if (vpv
->key
.st
== st
) {
1287 /* unlink from list */
1289 /* destroy this variant */
1290 delete_vp_variant(st
, vpv
);
1293 prevPtr
= &vpv
->next
;
1299 case GL_FRAGMENT_PROGRAM_ARB
:
1301 struct st_fragment_program
*stfp
=
1302 (struct st_fragment_program
*) program
;
1303 struct st_fp_variant
*fpv
, **prevPtr
= &stfp
->variants
;
1305 for (fpv
= stfp
->variants
; fpv
; ) {
1306 struct st_fp_variant
*next
= fpv
->next
;
1307 if (fpv
->key
.st
== st
) {
1308 /* unlink from list */
1310 /* destroy this variant */
1311 delete_fp_variant(st
, fpv
);
1314 prevPtr
= &fpv
->next
;
1320 case MESA_GEOMETRY_PROGRAM
:
1322 struct st_geometry_program
*stgp
=
1323 (struct st_geometry_program
*) program
;
1324 struct st_gp_variant
*gpv
, **prevPtr
= &stgp
->variants
;
1326 for (gpv
= stgp
->variants
; gpv
; ) {
1327 struct st_gp_variant
*next
= gpv
->next
;
1328 if (gpv
->key
.st
== st
) {
1329 /* unlink from list */
1331 /* destroy this variant */
1332 delete_gp_variant(st
, gpv
);
1335 prevPtr
= &gpv
->next
;
1342 _mesa_problem(NULL
, "Unexpected program target 0x%x in "
1343 "destroy_program_variants_cb()", program
->Target
);
1349 * Callback for _mesa_HashWalk. Free all the shader's program variants
1350 * which match the given context.
1353 destroy_shader_program_variants_cb(GLuint key
, void *data
, void *userData
)
1355 struct st_context
*st
= (struct st_context
*) userData
;
1356 struct gl_shader
*shader
= (struct gl_shader
*) data
;
1358 switch (shader
->Type
) {
1359 case GL_SHADER_PROGRAM_MESA
:
1361 struct gl_shader_program
*shProg
= (struct gl_shader_program
*) data
;
1364 for (i
= 0; i
< shProg
->NumShaders
; i
++) {
1365 destroy_program_variants(st
, shProg
->Shaders
[i
]->Program
);
1368 for (i
= 0; i
< Elements(shProg
->_LinkedShaders
); i
++) {
1369 if (shProg
->_LinkedShaders
[i
])
1370 destroy_program_variants(st
, shProg
->_LinkedShaders
[i
]->Program
);
1374 case GL_VERTEX_SHADER
:
1375 case GL_FRAGMENT_SHADER
:
1376 case GL_GEOMETRY_SHADER
:
1378 destroy_program_variants(st
, shader
->Program
);
1388 * Callback for _mesa_HashWalk. Free all the program variants which match
1389 * the given context.
1392 destroy_program_variants_cb(GLuint key
, void *data
, void *userData
)
1394 struct st_context
*st
= (struct st_context
*) userData
;
1395 struct gl_program
*program
= (struct gl_program
*) data
;
1396 destroy_program_variants(st
, program
);
1401 * Walk over all shaders and programs to delete any variants which
1402 * belong to the given context.
1403 * This is called during context tear-down.
1406 st_destroy_program_variants(struct st_context
*st
)
1408 /* ARB vert/frag program */
1409 _mesa_HashWalk(st
->ctx
->Shared
->Programs
,
1410 destroy_program_variants_cb
, st
);
1412 /* GLSL vert/frag/geom shaders */
1413 _mesa_HashWalk(st
->ctx
->Shared
->ShaderObjects
,
1414 destroy_shader_program_variants_cb
, st
);
1419 * For debugging, print/dump the current vertex program.
1422 st_print_current_vertex_program(void)
1424 GET_CURRENT_CONTEXT(ctx
);
1426 if (ctx
->VertexProgram
._Current
) {
1427 struct st_vertex_program
*stvp
=
1428 (struct st_vertex_program
*) ctx
->VertexProgram
._Current
;
1429 struct st_vp_variant
*stv
;
1431 debug_printf("Vertex program %u\n", stvp
->Base
.Base
.Id
);
1433 for (stv
= stvp
->variants
; stv
; stv
= stv
->next
) {
1434 debug_printf("variant %p\n", stv
);
1435 tgsi_dump(stv
->tgsi
.tokens
, 0);