1 /**************************************************************************
3 * Copyright 2007 VMware, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
29 * Keith Whitwell <keithw@vmware.com>
34 #include "main/imports.h"
35 #include "main/hash.h"
36 #include "main/mtypes.h"
37 #include "program/prog_parameter.h"
38 #include "program/prog_print.h"
39 #include "program/programopt.h"
41 #include "pipe/p_context.h"
42 #include "pipe/p_defines.h"
43 #include "pipe/p_shader_tokens.h"
44 #include "draw/draw_context.h"
45 #include "tgsi/tgsi_dump.h"
46 #include "tgsi/tgsi_emulate.h"
47 #include "tgsi/tgsi_parse.h"
48 #include "tgsi/tgsi_ureg.h"
51 #include "st_cb_bitmap.h"
52 #include "st_cb_drawpixels.h"
53 #include "st_context.h"
54 #include "st_program.h"
55 #include "st_mesa_to_tgsi.h"
56 #include "st_atifs_to_tgsi.h"
57 #include "cso_cache/cso_context.h"
62 * Delete a vertex program variant. Note the caller must unlink
63 * the variant from the linked list.
66 delete_vp_variant(struct st_context
*st
, struct st_vp_variant
*vpv
)
68 if (vpv
->driver_shader
)
69 cso_delete_vertex_shader(st
->cso_context
, vpv
->driver_shader
);
72 draw_delete_vertex_shader( st
->draw
, vpv
->draw_shader
);
75 ureg_free_tokens(vpv
->tgsi
.tokens
);
83 * Clean out any old compilations:
86 st_release_vp_variants( struct st_context
*st
,
87 struct st_vertex_program
*stvp
)
89 struct st_vp_variant
*vpv
;
91 for (vpv
= stvp
->variants
; vpv
; ) {
92 struct st_vp_variant
*next
= vpv
->next
;
93 delete_vp_variant(st
, vpv
);
97 stvp
->variants
= NULL
;
99 if (stvp
->tgsi
.tokens
) {
100 tgsi_free_tokens(stvp
->tgsi
.tokens
);
101 stvp
->tgsi
.tokens
= NULL
;
108 * Delete a fragment program variant. Note the caller must unlink
109 * the variant from the linked list.
112 delete_fp_variant(struct st_context
*st
, struct st_fp_variant
*fpv
)
114 if (fpv
->driver_shader
)
115 cso_delete_fragment_shader(st
->cso_context
, fpv
->driver_shader
);
121 * Free all variants of a fragment program.
124 st_release_fp_variants(struct st_context
*st
, struct st_fragment_program
*stfp
)
126 struct st_fp_variant
*fpv
;
128 for (fpv
= stfp
->variants
; fpv
; ) {
129 struct st_fp_variant
*next
= fpv
->next
;
130 delete_fp_variant(st
, fpv
);
134 stfp
->variants
= NULL
;
136 if (stfp
->tgsi
.tokens
) {
137 ureg_free_tokens(stfp
->tgsi
.tokens
);
138 stfp
->tgsi
.tokens
= NULL
;
144 * Delete a basic program variant. Note the caller must unlink
145 * the variant from the linked list.
148 delete_basic_variant(struct st_context
*st
, struct st_basic_variant
*v
,
151 if (v
->driver_shader
) {
153 case GL_TESS_CONTROL_PROGRAM_NV
:
154 cso_delete_tessctrl_shader(st
->cso_context
, v
->driver_shader
);
156 case GL_TESS_EVALUATION_PROGRAM_NV
:
157 cso_delete_tesseval_shader(st
->cso_context
, v
->driver_shader
);
159 case GL_GEOMETRY_PROGRAM_NV
:
160 cso_delete_geometry_shader(st
->cso_context
, v
->driver_shader
);
162 case GL_COMPUTE_PROGRAM_NV
:
163 cso_delete_compute_shader(st
->cso_context
, v
->driver_shader
);
166 assert(!"this shouldn't occur");
175 * Free all basic program variants.
178 st_release_basic_variants(struct st_context
*st
, GLenum target
,
179 struct st_basic_variant
**variants
,
180 struct pipe_shader_state
*tgsi
)
182 struct st_basic_variant
*v
;
184 for (v
= *variants
; v
; ) {
185 struct st_basic_variant
*next
= v
->next
;
186 delete_basic_variant(st
, v
, target
);
193 ureg_free_tokens(tgsi
->tokens
);
200 * Free all variants of a compute program.
203 st_release_cp_variants(struct st_context
*st
, struct st_compute_program
*stcp
)
205 struct st_basic_variant
**variants
= &stcp
->variants
;
206 struct st_basic_variant
*v
;
208 for (v
= *variants
; v
; ) {
209 struct st_basic_variant
*next
= v
->next
;
210 delete_basic_variant(st
, v
, stcp
->Base
.Base
.Target
);
216 if (stcp
->tgsi
.prog
) {
217 ureg_free_tokens(stcp
->tgsi
.prog
);
218 stcp
->tgsi
.prog
= NULL
;
224 * Translate a vertex program.
227 st_translate_vertex_program(struct st_context
*st
,
228 struct st_vertex_program
*stvp
)
230 struct ureg_program
*ureg
;
231 enum pipe_error error
;
232 unsigned num_outputs
= 0;
234 unsigned input_to_index
[VERT_ATTRIB_MAX
] = {0};
235 unsigned output_slot_to_attr
[VARYING_SLOT_MAX
] = {0};
236 ubyte output_semantic_name
[VARYING_SLOT_MAX
] = {0};
237 ubyte output_semantic_index
[VARYING_SLOT_MAX
] = {0};
239 stvp
->num_inputs
= 0;
241 if (stvp
->Base
.IsPositionInvariant
)
242 _mesa_insert_mvp_code(st
->ctx
, &stvp
->Base
);
245 * Determine number of inputs, the mappings between VERT_ATTRIB_x
246 * and TGSI generic input indexes, plus input attrib semantic info.
248 for (attr
= 0; attr
< VERT_ATTRIB_MAX
; attr
++) {
249 if ((stvp
->Base
.Base
.InputsRead
& BITFIELD64_BIT(attr
)) != 0) {
250 input_to_index
[attr
] = stvp
->num_inputs
;
251 stvp
->index_to_input
[stvp
->num_inputs
] = attr
;
253 if ((stvp
->Base
.Base
.DoubleInputsRead
& BITFIELD64_BIT(attr
)) != 0) {
254 /* add placeholder for second part of a double attribute */
255 stvp
->index_to_input
[stvp
->num_inputs
] = ST_DOUBLE_ATTRIB_PLACEHOLDER
;
260 /* bit of a hack, presetup potentially unused edgeflag input */
261 input_to_index
[VERT_ATTRIB_EDGEFLAG
] = stvp
->num_inputs
;
262 stvp
->index_to_input
[stvp
->num_inputs
] = VERT_ATTRIB_EDGEFLAG
;
264 /* Compute mapping of vertex program outputs to slots.
266 for (attr
= 0; attr
< VARYING_SLOT_MAX
; attr
++) {
267 if ((stvp
->Base
.Base
.OutputsWritten
& BITFIELD64_BIT(attr
)) == 0) {
268 stvp
->result_to_output
[attr
] = ~0;
271 unsigned slot
= num_outputs
++;
273 stvp
->result_to_output
[attr
] = slot
;
274 output_slot_to_attr
[slot
] = attr
;
277 case VARYING_SLOT_POS
:
278 output_semantic_name
[slot
] = TGSI_SEMANTIC_POSITION
;
279 output_semantic_index
[slot
] = 0;
281 case VARYING_SLOT_COL0
:
282 output_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
283 output_semantic_index
[slot
] = 0;
285 case VARYING_SLOT_COL1
:
286 output_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
287 output_semantic_index
[slot
] = 1;
289 case VARYING_SLOT_BFC0
:
290 output_semantic_name
[slot
] = TGSI_SEMANTIC_BCOLOR
;
291 output_semantic_index
[slot
] = 0;
293 case VARYING_SLOT_BFC1
:
294 output_semantic_name
[slot
] = TGSI_SEMANTIC_BCOLOR
;
295 output_semantic_index
[slot
] = 1;
297 case VARYING_SLOT_FOGC
:
298 output_semantic_name
[slot
] = TGSI_SEMANTIC_FOG
;
299 output_semantic_index
[slot
] = 0;
301 case VARYING_SLOT_PSIZ
:
302 output_semantic_name
[slot
] = TGSI_SEMANTIC_PSIZE
;
303 output_semantic_index
[slot
] = 0;
305 case VARYING_SLOT_CLIP_DIST0
:
306 output_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
307 output_semantic_index
[slot
] = 0;
309 case VARYING_SLOT_CLIP_DIST1
:
310 output_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
311 output_semantic_index
[slot
] = 1;
313 case VARYING_SLOT_CULL_DIST0
:
314 case VARYING_SLOT_CULL_DIST1
:
315 /* these should have been lowered by GLSL */
318 case VARYING_SLOT_EDGE
:
321 case VARYING_SLOT_CLIP_VERTEX
:
322 output_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPVERTEX
;
323 output_semantic_index
[slot
] = 0;
325 case VARYING_SLOT_LAYER
:
326 output_semantic_name
[slot
] = TGSI_SEMANTIC_LAYER
;
327 output_semantic_index
[slot
] = 0;
329 case VARYING_SLOT_VIEWPORT
:
330 output_semantic_name
[slot
] = TGSI_SEMANTIC_VIEWPORT_INDEX
;
331 output_semantic_index
[slot
] = 0;
334 case VARYING_SLOT_TEX0
:
335 case VARYING_SLOT_TEX1
:
336 case VARYING_SLOT_TEX2
:
337 case VARYING_SLOT_TEX3
:
338 case VARYING_SLOT_TEX4
:
339 case VARYING_SLOT_TEX5
:
340 case VARYING_SLOT_TEX6
:
341 case VARYING_SLOT_TEX7
:
342 if (st
->needs_texcoord_semantic
) {
343 output_semantic_name
[slot
] = TGSI_SEMANTIC_TEXCOORD
;
344 output_semantic_index
[slot
] = attr
- VARYING_SLOT_TEX0
;
348 case VARYING_SLOT_VAR0
:
350 assert(attr
>= VARYING_SLOT_VAR0
||
351 (attr
>= VARYING_SLOT_TEX0
&& attr
<= VARYING_SLOT_TEX7
));
352 output_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
353 output_semantic_index
[slot
] =
354 st_get_generic_varying_index(st
, attr
);
359 /* similar hack to above, presetup potentially unused edgeflag output */
360 stvp
->result_to_output
[VARYING_SLOT_EDGE
] = num_outputs
;
361 output_semantic_name
[num_outputs
] = TGSI_SEMANTIC_EDGEFLAG
;
362 output_semantic_index
[num_outputs
] = 0;
364 if (!stvp
->glsl_to_tgsi
)
365 _mesa_remove_output_reads(&stvp
->Base
.Base
, PROGRAM_OUTPUT
);
367 ureg
= ureg_create_with_screen(PIPE_SHADER_VERTEX
, st
->pipe
->screen
);
371 if (stvp
->Base
.Base
.ClipDistanceArraySize
)
372 ureg_property(ureg
, TGSI_PROPERTY_NUM_CLIPDIST_ENABLED
,
373 stvp
->Base
.Base
.ClipDistanceArraySize
);
374 if (stvp
->Base
.Base
.CullDistanceArraySize
)
375 ureg_property(ureg
, TGSI_PROPERTY_NUM_CULLDIST_ENABLED
,
376 stvp
->Base
.Base
.CullDistanceArraySize
);
378 if (ST_DEBUG
& DEBUG_MESA
) {
379 _mesa_print_program(&stvp
->Base
.Base
);
380 _mesa_print_program_parameters(st
->ctx
, &stvp
->Base
.Base
);
384 if (stvp
->glsl_to_tgsi
) {
385 error
= st_translate_program(st
->ctx
,
393 NULL
, /* inputSlotToAttr */
394 NULL
, /* input semantic name */
395 NULL
, /* input semantic index */
396 NULL
, /* interp mode */
397 NULL
, /* interp location */
400 stvp
->result_to_output
,
402 output_semantic_name
,
403 output_semantic_index
);
405 st_translate_stream_output_info(stvp
->glsl_to_tgsi
,
406 stvp
->result_to_output
,
407 &stvp
->tgsi
.stream_output
);
409 free_glsl_to_tgsi_visitor(stvp
->glsl_to_tgsi
);
410 stvp
->glsl_to_tgsi
= NULL
;
412 error
= st_translate_mesa_program(st
->ctx
,
419 NULL
, /* input semantic name */
420 NULL
, /* input semantic index */
424 stvp
->result_to_output
,
425 output_semantic_name
,
426 output_semantic_index
);
429 debug_printf("%s: failed to translate Mesa program:\n", __func__
);
430 _mesa_print_program(&stvp
->Base
.Base
);
435 stvp
->tgsi
.tokens
= ureg_get_tokens(ureg
, NULL
);
437 return stvp
->tgsi
.tokens
!= NULL
;
440 static struct st_vp_variant
*
441 st_create_vp_variant(struct st_context
*st
,
442 struct st_vertex_program
*stvp
,
443 const struct st_vp_variant_key
*key
)
445 struct st_vp_variant
*vpv
= CALLOC_STRUCT(st_vp_variant
);
446 struct pipe_context
*pipe
= st
->pipe
;
449 vpv
->tgsi
.tokens
= tgsi_dup_tokens(stvp
->tgsi
.tokens
);
450 vpv
->tgsi
.stream_output
= stvp
->tgsi
.stream_output
;
451 vpv
->num_inputs
= stvp
->num_inputs
;
453 /* Emulate features. */
454 if (key
->clamp_color
|| key
->passthrough_edgeflags
) {
455 const struct tgsi_token
*tokens
;
457 (key
->clamp_color
? TGSI_EMU_CLAMP_COLOR_OUTPUTS
: 0) |
458 (key
->passthrough_edgeflags
? TGSI_EMU_PASSTHROUGH_EDGEFLAG
: 0);
460 tokens
= tgsi_emulate(vpv
->tgsi
.tokens
, flags
);
463 tgsi_free_tokens(vpv
->tgsi
.tokens
);
464 vpv
->tgsi
.tokens
= tokens
;
466 if (key
->passthrough_edgeflags
)
469 fprintf(stderr
, "mesa: cannot emulate deprecated features\n");
472 if (ST_DEBUG
& DEBUG_TGSI
) {
473 tgsi_dump(vpv
->tgsi
.tokens
, 0);
477 vpv
->driver_shader
= pipe
->create_vs_state(pipe
, &vpv
->tgsi
);
483 * Find/create a vertex program variant.
485 struct st_vp_variant
*
486 st_get_vp_variant(struct st_context
*st
,
487 struct st_vertex_program
*stvp
,
488 const struct st_vp_variant_key
*key
)
490 struct st_vp_variant
*vpv
;
492 /* Search for existing variant */
493 for (vpv
= stvp
->variants
; vpv
; vpv
= vpv
->next
) {
494 if (memcmp(&vpv
->key
, key
, sizeof(*key
)) == 0) {
501 vpv
= st_create_vp_variant(st
, stvp
, key
);
503 /* insert into list */
504 vpv
->next
= stvp
->variants
;
505 stvp
->variants
= vpv
;
514 st_translate_interp(enum glsl_interp_qualifier glsl_qual
, bool is_color
)
517 case INTERP_QUALIFIER_NONE
:
519 return TGSI_INTERPOLATE_COLOR
;
520 return TGSI_INTERPOLATE_PERSPECTIVE
;
521 case INTERP_QUALIFIER_SMOOTH
:
522 return TGSI_INTERPOLATE_PERSPECTIVE
;
523 case INTERP_QUALIFIER_FLAT
:
524 return TGSI_INTERPOLATE_CONSTANT
;
525 case INTERP_QUALIFIER_NOPERSPECTIVE
:
526 return TGSI_INTERPOLATE_LINEAR
;
528 assert(0 && "unexpected interp mode in st_translate_interp()");
529 return TGSI_INTERPOLATE_PERSPECTIVE
;
535 * Translate a Mesa fragment shader into a TGSI shader.
538 st_translate_fragment_program(struct st_context
*st
,
539 struct st_fragment_program
*stfp
)
541 GLuint outputMapping
[FRAG_RESULT_MAX
];
542 GLuint inputMapping
[VARYING_SLOT_MAX
];
543 GLuint inputSlotToAttr
[VARYING_SLOT_MAX
];
544 GLuint interpMode
[PIPE_MAX_SHADER_INPUTS
]; /* XXX size? */
545 GLuint interpLocation
[PIPE_MAX_SHADER_INPUTS
];
547 GLbitfield64 inputsRead
;
548 struct ureg_program
*ureg
;
550 GLboolean write_all
= GL_FALSE
;
552 ubyte input_semantic_name
[PIPE_MAX_SHADER_INPUTS
];
553 ubyte input_semantic_index
[PIPE_MAX_SHADER_INPUTS
];
554 uint fs_num_inputs
= 0;
556 ubyte fs_output_semantic_name
[PIPE_MAX_SHADER_OUTPUTS
];
557 ubyte fs_output_semantic_index
[PIPE_MAX_SHADER_OUTPUTS
];
558 uint fs_num_outputs
= 0;
560 memset(inputSlotToAttr
, ~0, sizeof(inputSlotToAttr
));
562 if (!stfp
->glsl_to_tgsi
) {
563 _mesa_remove_output_reads(&stfp
->Base
.Base
, PROGRAM_OUTPUT
);
564 if (st
->ctx
->Const
.GLSLFragCoordIsSysVal
)
565 _mesa_program_fragment_position_to_sysval(&stfp
->Base
.Base
);
569 * Convert Mesa program inputs to TGSI input register semantics.
571 inputsRead
= stfp
->Base
.Base
.InputsRead
;
572 for (attr
= 0; attr
< VARYING_SLOT_MAX
; attr
++) {
573 if ((inputsRead
& BITFIELD64_BIT(attr
)) != 0) {
574 const GLuint slot
= fs_num_inputs
++;
576 inputMapping
[attr
] = slot
;
577 inputSlotToAttr
[slot
] = attr
;
578 if (stfp
->Base
.IsCentroid
& BITFIELD64_BIT(attr
))
579 interpLocation
[slot
] = TGSI_INTERPOLATE_LOC_CENTROID
;
580 else if (stfp
->Base
.IsSample
& BITFIELD64_BIT(attr
))
581 interpLocation
[slot
] = TGSI_INTERPOLATE_LOC_SAMPLE
;
583 interpLocation
[slot
] = TGSI_INTERPOLATE_LOC_CENTER
;
586 case VARYING_SLOT_POS
:
587 input_semantic_name
[slot
] = TGSI_SEMANTIC_POSITION
;
588 input_semantic_index
[slot
] = 0;
589 interpMode
[slot
] = TGSI_INTERPOLATE_LINEAR
;
591 case VARYING_SLOT_COL0
:
592 input_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
593 input_semantic_index
[slot
] = 0;
594 interpMode
[slot
] = st_translate_interp(stfp
->Base
.InterpQualifier
[attr
],
597 case VARYING_SLOT_COL1
:
598 input_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
599 input_semantic_index
[slot
] = 1;
600 interpMode
[slot
] = st_translate_interp(stfp
->Base
.InterpQualifier
[attr
],
603 case VARYING_SLOT_FOGC
:
604 input_semantic_name
[slot
] = TGSI_SEMANTIC_FOG
;
605 input_semantic_index
[slot
] = 0;
606 interpMode
[slot
] = TGSI_INTERPOLATE_PERSPECTIVE
;
608 case VARYING_SLOT_FACE
:
609 input_semantic_name
[slot
] = TGSI_SEMANTIC_FACE
;
610 input_semantic_index
[slot
] = 0;
611 interpMode
[slot
] = TGSI_INTERPOLATE_CONSTANT
;
613 case VARYING_SLOT_PRIMITIVE_ID
:
614 input_semantic_name
[slot
] = TGSI_SEMANTIC_PRIMID
;
615 input_semantic_index
[slot
] = 0;
616 interpMode
[slot
] = TGSI_INTERPOLATE_CONSTANT
;
618 case VARYING_SLOT_LAYER
:
619 input_semantic_name
[slot
] = TGSI_SEMANTIC_LAYER
;
620 input_semantic_index
[slot
] = 0;
621 interpMode
[slot
] = TGSI_INTERPOLATE_CONSTANT
;
623 case VARYING_SLOT_VIEWPORT
:
624 input_semantic_name
[slot
] = TGSI_SEMANTIC_VIEWPORT_INDEX
;
625 input_semantic_index
[slot
] = 0;
626 interpMode
[slot
] = TGSI_INTERPOLATE_CONSTANT
;
628 case VARYING_SLOT_CLIP_DIST0
:
629 input_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
630 input_semantic_index
[slot
] = 0;
631 interpMode
[slot
] = TGSI_INTERPOLATE_PERSPECTIVE
;
633 case VARYING_SLOT_CLIP_DIST1
:
634 input_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
635 input_semantic_index
[slot
] = 1;
636 interpMode
[slot
] = TGSI_INTERPOLATE_PERSPECTIVE
;
638 case VARYING_SLOT_CULL_DIST0
:
639 case VARYING_SLOT_CULL_DIST1
:
640 /* these should have been lowered by GLSL */
643 /* In most cases, there is nothing special about these
644 * inputs, so adopt a convention to use the generic
645 * semantic name and the mesa VARYING_SLOT_ number as the
648 * All that is required is that the vertex shader labels
649 * its own outputs similarly, and that the vertex shader
650 * generates at least every output required by the
651 * fragment shader plus fixed-function hardware (such as
654 * However, some drivers may need us to identify the PNTC and TEXi
655 * varyings if, for example, their capability to replace them with
656 * sprite coordinates is limited.
658 case VARYING_SLOT_PNTC
:
659 if (st
->needs_texcoord_semantic
) {
660 input_semantic_name
[slot
] = TGSI_SEMANTIC_PCOORD
;
661 input_semantic_index
[slot
] = 0;
662 interpMode
[slot
] = TGSI_INTERPOLATE_LINEAR
;
666 case VARYING_SLOT_TEX0
:
667 case VARYING_SLOT_TEX1
:
668 case VARYING_SLOT_TEX2
:
669 case VARYING_SLOT_TEX3
:
670 case VARYING_SLOT_TEX4
:
671 case VARYING_SLOT_TEX5
:
672 case VARYING_SLOT_TEX6
:
673 case VARYING_SLOT_TEX7
:
674 if (st
->needs_texcoord_semantic
) {
675 input_semantic_name
[slot
] = TGSI_SEMANTIC_TEXCOORD
;
676 input_semantic_index
[slot
] = attr
- VARYING_SLOT_TEX0
;
678 st_translate_interp(stfp
->Base
.InterpQualifier
[attr
], FALSE
);
682 case VARYING_SLOT_VAR0
:
684 /* Semantic indices should be zero-based because drivers may choose
685 * to assign a fixed slot determined by that index.
686 * This is useful because ARB_separate_shader_objects uses location
687 * qualifiers for linkage, and if the semantic index corresponds to
688 * these locations, linkage passes in the driver become unecessary.
690 * If needs_texcoord_semantic is true, no semantic indices will be
691 * consumed for the TEXi varyings, and we can base the locations of
692 * the user varyings on VAR0. Otherwise, we use TEX0 as base index.
694 assert(attr
>= VARYING_SLOT_VAR0
|| attr
== VARYING_SLOT_PNTC
||
695 (attr
>= VARYING_SLOT_TEX0
&& attr
<= VARYING_SLOT_TEX7
));
696 input_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
697 input_semantic_index
[slot
] = st_get_generic_varying_index(st
, attr
);
698 if (attr
== VARYING_SLOT_PNTC
)
699 interpMode
[slot
] = TGSI_INTERPOLATE_LINEAR
;
701 interpMode
[slot
] = st_translate_interp(stfp
->Base
.InterpQualifier
[attr
],
707 inputMapping
[attr
] = -1;
712 * Semantics and mapping for outputs
716 GLbitfield64 outputsWritten
= stfp
->Base
.Base
.OutputsWritten
;
718 /* if z is written, emit that first */
719 if (outputsWritten
& BITFIELD64_BIT(FRAG_RESULT_DEPTH
)) {
720 fs_output_semantic_name
[fs_num_outputs
] = TGSI_SEMANTIC_POSITION
;
721 fs_output_semantic_index
[fs_num_outputs
] = 0;
722 outputMapping
[FRAG_RESULT_DEPTH
] = fs_num_outputs
;
724 outputsWritten
&= ~(1 << FRAG_RESULT_DEPTH
);
727 if (outputsWritten
& BITFIELD64_BIT(FRAG_RESULT_STENCIL
)) {
728 fs_output_semantic_name
[fs_num_outputs
] = TGSI_SEMANTIC_STENCIL
;
729 fs_output_semantic_index
[fs_num_outputs
] = 0;
730 outputMapping
[FRAG_RESULT_STENCIL
] = fs_num_outputs
;
732 outputsWritten
&= ~(1 << FRAG_RESULT_STENCIL
);
735 if (outputsWritten
& BITFIELD64_BIT(FRAG_RESULT_SAMPLE_MASK
)) {
736 fs_output_semantic_name
[fs_num_outputs
] = TGSI_SEMANTIC_SAMPLEMASK
;
737 fs_output_semantic_index
[fs_num_outputs
] = 0;
738 outputMapping
[FRAG_RESULT_SAMPLE_MASK
] = fs_num_outputs
;
740 outputsWritten
&= ~(1 << FRAG_RESULT_SAMPLE_MASK
);
743 /* handle remaining outputs (color) */
744 for (attr
= 0; attr
< FRAG_RESULT_MAX
; attr
++) {
745 if (outputsWritten
& BITFIELD64_BIT(attr
)) {
747 case FRAG_RESULT_DEPTH
:
748 case FRAG_RESULT_STENCIL
:
749 case FRAG_RESULT_SAMPLE_MASK
:
753 case FRAG_RESULT_COLOR
:
754 write_all
= GL_TRUE
; /* fallthrough */
756 assert(attr
== FRAG_RESULT_COLOR
||
757 (FRAG_RESULT_DATA0
<= attr
&& attr
< FRAG_RESULT_MAX
));
758 fs_output_semantic_name
[fs_num_outputs
] = TGSI_SEMANTIC_COLOR
;
759 fs_output_semantic_index
[fs_num_outputs
] = numColors
;
760 outputMapping
[attr
] = fs_num_outputs
;
770 ureg
= ureg_create_with_screen(PIPE_SHADER_FRAGMENT
, st
->pipe
->screen
);
774 if (ST_DEBUG
& DEBUG_MESA
) {
775 _mesa_print_program(&stfp
->Base
.Base
);
776 _mesa_print_program_parameters(st
->ctx
, &stfp
->Base
.Base
);
779 if (write_all
== GL_TRUE
)
780 ureg_property(ureg
, TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS
, 1);
782 if (stfp
->Base
.FragDepthLayout
!= FRAG_DEPTH_LAYOUT_NONE
) {
783 switch (stfp
->Base
.FragDepthLayout
) {
784 case FRAG_DEPTH_LAYOUT_ANY
:
785 ureg_property(ureg
, TGSI_PROPERTY_FS_DEPTH_LAYOUT
,
786 TGSI_FS_DEPTH_LAYOUT_ANY
);
788 case FRAG_DEPTH_LAYOUT_GREATER
:
789 ureg_property(ureg
, TGSI_PROPERTY_FS_DEPTH_LAYOUT
,
790 TGSI_FS_DEPTH_LAYOUT_GREATER
);
792 case FRAG_DEPTH_LAYOUT_LESS
:
793 ureg_property(ureg
, TGSI_PROPERTY_FS_DEPTH_LAYOUT
,
794 TGSI_FS_DEPTH_LAYOUT_LESS
);
796 case FRAG_DEPTH_LAYOUT_UNCHANGED
:
797 ureg_property(ureg
, TGSI_PROPERTY_FS_DEPTH_LAYOUT
,
798 TGSI_FS_DEPTH_LAYOUT_UNCHANGED
);
805 if (stfp
->glsl_to_tgsi
) {
806 st_translate_program(st
->ctx
,
807 PIPE_SHADER_FRAGMENT
,
816 input_semantic_index
,
823 fs_output_semantic_name
,
824 fs_output_semantic_index
);
826 free_glsl_to_tgsi_visitor(stfp
->glsl_to_tgsi
);
827 stfp
->glsl_to_tgsi
= NULL
;
828 } else if (stfp
->ati_fs
)
829 st_translate_atifs_program(ureg
,
836 input_semantic_index
,
841 fs_output_semantic_name
,
842 fs_output_semantic_index
);
844 st_translate_mesa_program(st
->ctx
,
845 PIPE_SHADER_FRAGMENT
,
852 input_semantic_index
,
857 fs_output_semantic_name
,
858 fs_output_semantic_index
);
860 stfp
->tgsi
.tokens
= ureg_get_tokens(ureg
, NULL
);
862 return stfp
->tgsi
.tokens
!= NULL
;
865 static struct st_fp_variant
*
866 st_create_fp_variant(struct st_context
*st
,
867 struct st_fragment_program
*stfp
,
868 const struct st_fp_variant_key
*key
)
870 struct pipe_context
*pipe
= st
->pipe
;
871 struct st_fp_variant
*variant
= CALLOC_STRUCT(st_fp_variant
);
872 struct pipe_shader_state tgsi
= {0};
877 tgsi
.tokens
= stfp
->tgsi
.tokens
;
879 assert(!(key
->bitmap
&& key
->drawpixels
));
881 /* Fix texture targets and add fog for ATI_fs */
883 const struct tgsi_token
*tokens
= st_fixup_atifs(tgsi
.tokens
, key
);
886 tgsi
.tokens
= tokens
;
888 fprintf(stderr
, "mesa: cannot post-process ATI_fs\n");
891 /* Emulate features. */
892 if (key
->clamp_color
|| key
->persample_shading
) {
893 const struct tgsi_token
*tokens
;
895 (key
->clamp_color
? TGSI_EMU_CLAMP_COLOR_OUTPUTS
: 0) |
896 (key
->persample_shading
? TGSI_EMU_FORCE_PERSAMPLE_INTERP
: 0);
898 tokens
= tgsi_emulate(tgsi
.tokens
, flags
);
901 if (tgsi
.tokens
!= stfp
->tgsi
.tokens
)
902 tgsi_free_tokens(tgsi
.tokens
);
903 tgsi
.tokens
= tokens
;
905 fprintf(stderr
, "mesa: cannot emulate deprecated features\n");
910 const struct tgsi_token
*tokens
;
912 variant
->bitmap_sampler
= ffs(~stfp
->Base
.Base
.SamplersUsed
) - 1;
914 tokens
= st_get_bitmap_shader(tgsi
.tokens
,
916 variant
->bitmap_sampler
,
917 st
->needs_texcoord_semantic
,
918 st
->bitmap
.tex_format
==
919 PIPE_FORMAT_L8_UNORM
);
922 if (tgsi
.tokens
!= stfp
->tgsi
.tokens
)
923 tgsi_free_tokens(tgsi
.tokens
);
924 tgsi
.tokens
= tokens
;
926 fprintf(stderr
, "mesa: cannot create a shader for glBitmap\n");
929 /* glDrawPixels (color only) */
930 if (key
->drawpixels
) {
931 const struct tgsi_token
*tokens
;
932 unsigned scale_const
= 0, bias_const
= 0, texcoord_const
= 0;
933 struct gl_program_parameter_list
*params
= stfp
->Base
.Base
.Parameters
;
935 /* Find the first unused slot. */
936 variant
->drawpix_sampler
= ffs(~stfp
->Base
.Base
.SamplersUsed
) - 1;
938 if (key
->pixelMaps
) {
939 unsigned samplers_used
= stfp
->Base
.Base
.SamplersUsed
|
940 (1 << variant
->drawpix_sampler
);
942 variant
->pixelmap_sampler
= ffs(~samplers_used
) - 1;
945 if (key
->scaleAndBias
) {
946 static const gl_state_index scale_state
[STATE_LENGTH
] =
947 { STATE_INTERNAL
, STATE_PT_SCALE
};
948 static const gl_state_index bias_state
[STATE_LENGTH
] =
949 { STATE_INTERNAL
, STATE_PT_BIAS
};
951 scale_const
= _mesa_add_state_reference(params
, scale_state
);
952 bias_const
= _mesa_add_state_reference(params
, bias_state
);
956 static const gl_state_index state
[STATE_LENGTH
] =
957 { STATE_INTERNAL
, STATE_CURRENT_ATTRIB
, VERT_ATTRIB_TEX0
};
959 texcoord_const
= _mesa_add_state_reference(params
, state
);
962 tokens
= st_get_drawpix_shader(tgsi
.tokens
,
963 st
->needs_texcoord_semantic
,
964 key
->scaleAndBias
, scale_const
,
965 bias_const
, key
->pixelMaps
,
966 variant
->drawpix_sampler
,
967 variant
->pixelmap_sampler
,
968 texcoord_const
, st
->internal_target
);
971 if (tgsi
.tokens
!= stfp
->tgsi
.tokens
)
972 tgsi_free_tokens(tgsi
.tokens
);
973 tgsi
.tokens
= tokens
;
975 fprintf(stderr
, "mesa: cannot create a shader for glDrawPixels\n");
978 if (ST_DEBUG
& DEBUG_TGSI
) {
979 tgsi_dump(tgsi
.tokens
, 0);
983 /* fill in variant */
984 variant
->driver_shader
= pipe
->create_fs_state(pipe
, &tgsi
);
987 if (tgsi
.tokens
!= stfp
->tgsi
.tokens
)
988 tgsi_free_tokens(tgsi
.tokens
);
993 * Translate fragment program if needed.
995 struct st_fp_variant
*
996 st_get_fp_variant(struct st_context
*st
,
997 struct st_fragment_program
*stfp
,
998 const struct st_fp_variant_key
*key
)
1000 struct st_fp_variant
*fpv
;
1002 /* Search for existing variant */
1003 for (fpv
= stfp
->variants
; fpv
; fpv
= fpv
->next
) {
1004 if (memcmp(&fpv
->key
, key
, sizeof(*key
)) == 0) {
1011 fpv
= st_create_fp_variant(st
, stfp
, key
);
1013 /* insert into list */
1014 fpv
->next
= stfp
->variants
;
1015 stfp
->variants
= fpv
;
1024 * Translate a program. This is common code for geometry and tessellation
1028 st_translate_program_common(struct st_context
*st
,
1029 struct gl_program
*prog
,
1030 struct glsl_to_tgsi_visitor
*glsl_to_tgsi
,
1031 struct ureg_program
*ureg
,
1032 unsigned tgsi_processor
,
1033 struct pipe_shader_state
*out_state
)
1035 GLuint inputSlotToAttr
[VARYING_SLOT_TESS_MAX
];
1036 GLuint inputMapping
[VARYING_SLOT_TESS_MAX
];
1037 GLuint outputSlotToAttr
[VARYING_SLOT_TESS_MAX
];
1038 GLuint outputMapping
[VARYING_SLOT_TESS_MAX
];
1041 ubyte input_semantic_name
[PIPE_MAX_SHADER_INPUTS
];
1042 ubyte input_semantic_index
[PIPE_MAX_SHADER_INPUTS
];
1043 uint num_inputs
= 0;
1045 ubyte output_semantic_name
[PIPE_MAX_SHADER_OUTPUTS
];
1046 ubyte output_semantic_index
[PIPE_MAX_SHADER_OUTPUTS
];
1047 uint num_outputs
= 0;
1051 memset(inputSlotToAttr
, 0, sizeof(inputSlotToAttr
));
1052 memset(inputMapping
, 0, sizeof(inputMapping
));
1053 memset(outputSlotToAttr
, 0, sizeof(outputSlotToAttr
));
1054 memset(outputMapping
, 0, sizeof(outputMapping
));
1055 memset(out_state
, 0, sizeof(*out_state
));
1057 if (prog
->ClipDistanceArraySize
)
1058 ureg_property(ureg
, TGSI_PROPERTY_NUM_CLIPDIST_ENABLED
,
1059 prog
->ClipDistanceArraySize
);
1060 if (prog
->CullDistanceArraySize
)
1061 ureg_property(ureg
, TGSI_PROPERTY_NUM_CULLDIST_ENABLED
,
1062 prog
->CullDistanceArraySize
);
1065 * Convert Mesa program inputs to TGSI input register semantics.
1067 for (attr
= 0; attr
< VARYING_SLOT_MAX
; attr
++) {
1068 if ((prog
->InputsRead
& BITFIELD64_BIT(attr
)) != 0) {
1069 const GLuint slot
= num_inputs
++;
1071 inputMapping
[attr
] = slot
;
1072 inputSlotToAttr
[slot
] = attr
;
1075 case VARYING_SLOT_PRIMITIVE_ID
:
1076 assert(tgsi_processor
== PIPE_SHADER_GEOMETRY
);
1077 input_semantic_name
[slot
] = TGSI_SEMANTIC_PRIMID
;
1078 input_semantic_index
[slot
] = 0;
1080 case VARYING_SLOT_POS
:
1081 input_semantic_name
[slot
] = TGSI_SEMANTIC_POSITION
;
1082 input_semantic_index
[slot
] = 0;
1084 case VARYING_SLOT_COL0
:
1085 input_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
1086 input_semantic_index
[slot
] = 0;
1088 case VARYING_SLOT_COL1
:
1089 input_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
1090 input_semantic_index
[slot
] = 1;
1092 case VARYING_SLOT_FOGC
:
1093 input_semantic_name
[slot
] = TGSI_SEMANTIC_FOG
;
1094 input_semantic_index
[slot
] = 0;
1096 case VARYING_SLOT_CLIP_VERTEX
:
1097 input_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPVERTEX
;
1098 input_semantic_index
[slot
] = 0;
1100 case VARYING_SLOT_CLIP_DIST0
:
1101 input_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
1102 input_semantic_index
[slot
] = 0;
1104 case VARYING_SLOT_CLIP_DIST1
:
1105 input_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
1106 input_semantic_index
[slot
] = 1;
1108 case VARYING_SLOT_CULL_DIST0
:
1109 case VARYING_SLOT_CULL_DIST1
:
1110 /* these should have been lowered by GLSL */
1113 case VARYING_SLOT_PSIZ
:
1114 input_semantic_name
[slot
] = TGSI_SEMANTIC_PSIZE
;
1115 input_semantic_index
[slot
] = 0;
1117 case VARYING_SLOT_TEX0
:
1118 case VARYING_SLOT_TEX1
:
1119 case VARYING_SLOT_TEX2
:
1120 case VARYING_SLOT_TEX3
:
1121 case VARYING_SLOT_TEX4
:
1122 case VARYING_SLOT_TEX5
:
1123 case VARYING_SLOT_TEX6
:
1124 case VARYING_SLOT_TEX7
:
1125 if (st
->needs_texcoord_semantic
) {
1126 input_semantic_name
[slot
] = TGSI_SEMANTIC_TEXCOORD
;
1127 input_semantic_index
[slot
] = attr
- VARYING_SLOT_TEX0
;
1131 case VARYING_SLOT_VAR0
:
1133 assert(attr
>= VARYING_SLOT_VAR0
||
1134 (attr
>= VARYING_SLOT_TEX0
&& attr
<= VARYING_SLOT_TEX7
));
1135 input_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
1136 input_semantic_index
[slot
] =
1137 st_get_generic_varying_index(st
, attr
);
1143 /* Also add patch inputs. */
1144 for (attr
= 0; attr
< 32; attr
++) {
1145 if (prog
->PatchInputsRead
& (1u << attr
)) {
1146 GLuint slot
= num_inputs
++;
1147 GLuint patch_attr
= VARYING_SLOT_PATCH0
+ attr
;
1149 inputMapping
[patch_attr
] = slot
;
1150 inputSlotToAttr
[slot
] = patch_attr
;
1151 input_semantic_name
[slot
] = TGSI_SEMANTIC_PATCH
;
1152 input_semantic_index
[slot
] = attr
;
1156 /* initialize output semantics to defaults */
1157 for (i
= 0; i
< PIPE_MAX_SHADER_OUTPUTS
; i
++) {
1158 output_semantic_name
[i
] = TGSI_SEMANTIC_GENERIC
;
1159 output_semantic_index
[i
] = 0;
1163 * Determine number of outputs, the (default) output register
1164 * mapping and the semantic information for each output.
1166 for (attr
= 0; attr
< VARYING_SLOT_MAX
; attr
++) {
1167 if (prog
->OutputsWritten
& BITFIELD64_BIT(attr
)) {
1168 GLuint slot
= num_outputs
++;
1170 outputMapping
[attr
] = slot
;
1171 outputSlotToAttr
[slot
] = attr
;
1174 case VARYING_SLOT_POS
:
1176 output_semantic_name
[slot
] = TGSI_SEMANTIC_POSITION
;
1177 output_semantic_index
[slot
] = 0;
1179 case VARYING_SLOT_COL0
:
1180 output_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
1181 output_semantic_index
[slot
] = 0;
1183 case VARYING_SLOT_COL1
:
1184 output_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
1185 output_semantic_index
[slot
] = 1;
1187 case VARYING_SLOT_BFC0
:
1188 output_semantic_name
[slot
] = TGSI_SEMANTIC_BCOLOR
;
1189 output_semantic_index
[slot
] = 0;
1191 case VARYING_SLOT_BFC1
:
1192 output_semantic_name
[slot
] = TGSI_SEMANTIC_BCOLOR
;
1193 output_semantic_index
[slot
] = 1;
1195 case VARYING_SLOT_FOGC
:
1196 output_semantic_name
[slot
] = TGSI_SEMANTIC_FOG
;
1197 output_semantic_index
[slot
] = 0;
1199 case VARYING_SLOT_PSIZ
:
1200 output_semantic_name
[slot
] = TGSI_SEMANTIC_PSIZE
;
1201 output_semantic_index
[slot
] = 0;
1203 case VARYING_SLOT_CLIP_VERTEX
:
1204 output_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPVERTEX
;
1205 output_semantic_index
[slot
] = 0;
1207 case VARYING_SLOT_CLIP_DIST0
:
1208 output_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
1209 output_semantic_index
[slot
] = 0;
1211 case VARYING_SLOT_CLIP_DIST1
:
1212 output_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
1213 output_semantic_index
[slot
] = 1;
1215 case VARYING_SLOT_CULL_DIST0
:
1216 case VARYING_SLOT_CULL_DIST1
:
1217 /* these should have been lowered by GLSL */
1220 case VARYING_SLOT_LAYER
:
1221 output_semantic_name
[slot
] = TGSI_SEMANTIC_LAYER
;
1222 output_semantic_index
[slot
] = 0;
1224 case VARYING_SLOT_PRIMITIVE_ID
:
1225 output_semantic_name
[slot
] = TGSI_SEMANTIC_PRIMID
;
1226 output_semantic_index
[slot
] = 0;
1228 case VARYING_SLOT_VIEWPORT
:
1229 output_semantic_name
[slot
] = TGSI_SEMANTIC_VIEWPORT_INDEX
;
1230 output_semantic_index
[slot
] = 0;
1232 case VARYING_SLOT_TESS_LEVEL_OUTER
:
1233 output_semantic_name
[slot
] = TGSI_SEMANTIC_TESSOUTER
;
1234 output_semantic_index
[slot
] = 0;
1236 case VARYING_SLOT_TESS_LEVEL_INNER
:
1237 output_semantic_name
[slot
] = TGSI_SEMANTIC_TESSINNER
;
1238 output_semantic_index
[slot
] = 0;
1240 case VARYING_SLOT_TEX0
:
1241 case VARYING_SLOT_TEX1
:
1242 case VARYING_SLOT_TEX2
:
1243 case VARYING_SLOT_TEX3
:
1244 case VARYING_SLOT_TEX4
:
1245 case VARYING_SLOT_TEX5
:
1246 case VARYING_SLOT_TEX6
:
1247 case VARYING_SLOT_TEX7
:
1248 if (st
->needs_texcoord_semantic
) {
1249 output_semantic_name
[slot
] = TGSI_SEMANTIC_TEXCOORD
;
1250 output_semantic_index
[slot
] = attr
- VARYING_SLOT_TEX0
;
1254 case VARYING_SLOT_VAR0
:
1256 assert(slot
< ARRAY_SIZE(output_semantic_name
));
1257 assert(attr
>= VARYING_SLOT_VAR0
||
1258 (attr
>= VARYING_SLOT_TEX0
&& attr
<= VARYING_SLOT_TEX7
));
1259 output_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
1260 output_semantic_index
[slot
] =
1261 st_get_generic_varying_index(st
, attr
);
1267 /* Also add patch outputs. */
1268 for (attr
= 0; attr
< 32; attr
++) {
1269 if (prog
->PatchOutputsWritten
& (1u << attr
)) {
1270 GLuint slot
= num_outputs
++;
1271 GLuint patch_attr
= VARYING_SLOT_PATCH0
+ attr
;
1273 outputMapping
[patch_attr
] = slot
;
1274 outputSlotToAttr
[slot
] = patch_attr
;
1275 output_semantic_name
[slot
] = TGSI_SEMANTIC_PATCH
;
1276 output_semantic_index
[slot
] = attr
;
1280 st_translate_program(st
->ctx
,
1289 input_semantic_name
,
1290 input_semantic_index
,
1297 output_semantic_name
,
1298 output_semantic_index
);
1300 out_state
->tokens
= ureg_get_tokens(ureg
, NULL
);
1303 st_translate_stream_output_info(glsl_to_tgsi
,
1305 &out_state
->stream_output
);
1307 if ((ST_DEBUG
& DEBUG_TGSI
) && (ST_DEBUG
& DEBUG_MESA
)) {
1308 _mesa_print_program(prog
);
1312 if (ST_DEBUG
& DEBUG_TGSI
) {
1313 tgsi_dump(out_state
->tokens
, 0);
1320 * Translate a geometry program to create a new variant.
1323 st_translate_geometry_program(struct st_context
*st
,
1324 struct st_geometry_program
*stgp
)
1326 struct ureg_program
*ureg
;
1328 ureg
= ureg_create_with_screen(PIPE_SHADER_GEOMETRY
, st
->pipe
->screen
);
1332 ureg_property(ureg
, TGSI_PROPERTY_GS_INPUT_PRIM
, stgp
->Base
.InputType
);
1333 ureg_property(ureg
, TGSI_PROPERTY_GS_OUTPUT_PRIM
, stgp
->Base
.OutputType
);
1334 ureg_property(ureg
, TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES
,
1335 stgp
->Base
.VerticesOut
);
1336 ureg_property(ureg
, TGSI_PROPERTY_GS_INVOCATIONS
, stgp
->Base
.Invocations
);
1338 st_translate_program_common(st
, &stgp
->Base
.Base
, stgp
->glsl_to_tgsi
, ureg
,
1339 PIPE_SHADER_GEOMETRY
, &stgp
->tgsi
);
1341 free_glsl_to_tgsi_visitor(stgp
->glsl_to_tgsi
);
1342 stgp
->glsl_to_tgsi
= NULL
;
1348 * Get/create a basic program variant.
1350 struct st_basic_variant
*
1351 st_get_basic_variant(struct st_context
*st
,
1352 unsigned pipe_shader
,
1353 struct pipe_shader_state
*tgsi
,
1354 struct st_basic_variant
**variants
)
1356 struct pipe_context
*pipe
= st
->pipe
;
1357 struct st_basic_variant
*v
;
1358 struct st_basic_variant_key key
;
1360 memset(&key
, 0, sizeof(key
));
1361 key
.st
= st
->has_shareable_shaders
? NULL
: st
;
1363 /* Search for existing variant */
1364 for (v
= *variants
; v
; v
= v
->next
) {
1365 if (memcmp(&v
->key
, &key
, sizeof(key
)) == 0) {
1372 v
= CALLOC_STRUCT(st_basic_variant
);
1374 /* fill in new variant */
1375 switch (pipe_shader
) {
1376 case PIPE_SHADER_TESS_CTRL
:
1377 v
->driver_shader
= pipe
->create_tcs_state(pipe
, tgsi
);
1379 case PIPE_SHADER_TESS_EVAL
:
1380 v
->driver_shader
= pipe
->create_tes_state(pipe
, tgsi
);
1382 case PIPE_SHADER_GEOMETRY
:
1383 v
->driver_shader
= pipe
->create_gs_state(pipe
, tgsi
);
1386 assert(!"unhandled shader type");
1393 /* insert into list */
1394 v
->next
= *variants
;
1404 * Translate a tessellation control program to create a new variant.
1407 st_translate_tessctrl_program(struct st_context
*st
,
1408 struct st_tessctrl_program
*sttcp
)
1410 struct ureg_program
*ureg
;
1412 ureg
= ureg_create_with_screen(PIPE_SHADER_TESS_CTRL
, st
->pipe
->screen
);
1416 ureg_property(ureg
, TGSI_PROPERTY_TCS_VERTICES_OUT
,
1417 sttcp
->Base
.VerticesOut
);
1419 st_translate_program_common(st
, &sttcp
->Base
.Base
, sttcp
->glsl_to_tgsi
,
1420 ureg
, PIPE_SHADER_TESS_CTRL
, &sttcp
->tgsi
);
1422 free_glsl_to_tgsi_visitor(sttcp
->glsl_to_tgsi
);
1423 sttcp
->glsl_to_tgsi
= NULL
;
1429 * Translate a tessellation evaluation program to create a new variant.
1432 st_translate_tesseval_program(struct st_context
*st
,
1433 struct st_tesseval_program
*sttep
)
1435 struct ureg_program
*ureg
;
1437 ureg
= ureg_create_with_screen(PIPE_SHADER_TESS_EVAL
, st
->pipe
->screen
);
1441 if (sttep
->Base
.PrimitiveMode
== GL_ISOLINES
)
1442 ureg_property(ureg
, TGSI_PROPERTY_TES_PRIM_MODE
, GL_LINES
);
1444 ureg_property(ureg
, TGSI_PROPERTY_TES_PRIM_MODE
, sttep
->Base
.PrimitiveMode
);
1446 switch (sttep
->Base
.Spacing
) {
1448 ureg_property(ureg
, TGSI_PROPERTY_TES_SPACING
, PIPE_TESS_SPACING_EQUAL
);
1450 case GL_FRACTIONAL_EVEN
:
1451 ureg_property(ureg
, TGSI_PROPERTY_TES_SPACING
,
1452 PIPE_TESS_SPACING_FRACTIONAL_EVEN
);
1454 case GL_FRACTIONAL_ODD
:
1455 ureg_property(ureg
, TGSI_PROPERTY_TES_SPACING
,
1456 PIPE_TESS_SPACING_FRACTIONAL_ODD
);
1462 ureg_property(ureg
, TGSI_PROPERTY_TES_VERTEX_ORDER_CW
,
1463 sttep
->Base
.VertexOrder
== GL_CW
);
1464 ureg_property(ureg
, TGSI_PROPERTY_TES_POINT_MODE
, sttep
->Base
.PointMode
);
1466 st_translate_program_common(st
, &sttep
->Base
.Base
, sttep
->glsl_to_tgsi
,
1467 ureg
, PIPE_SHADER_TESS_EVAL
, &sttep
->tgsi
);
1469 free_glsl_to_tgsi_visitor(sttep
->glsl_to_tgsi
);
1470 sttep
->glsl_to_tgsi
= NULL
;
1476 * Translate a compute program to create a new variant.
1479 st_translate_compute_program(struct st_context
*st
,
1480 struct st_compute_program
*stcp
)
1482 struct ureg_program
*ureg
;
1483 struct pipe_shader_state prog
;
1485 ureg
= ureg_create_with_screen(PIPE_SHADER_COMPUTE
, st
->pipe
->screen
);
1489 st_translate_program_common(st
, &stcp
->Base
.Base
, stcp
->glsl_to_tgsi
, ureg
,
1490 PIPE_SHADER_COMPUTE
, &prog
);
1492 stcp
->tgsi
.ir_type
= PIPE_SHADER_IR_TGSI
;
1493 stcp
->tgsi
.prog
= prog
.tokens
;
1494 stcp
->tgsi
.req_local_mem
= stcp
->Base
.SharedSize
;
1495 stcp
->tgsi
.req_private_mem
= 0;
1496 stcp
->tgsi
.req_input_mem
= 0;
1498 free_glsl_to_tgsi_visitor(stcp
->glsl_to_tgsi
);
1499 stcp
->glsl_to_tgsi
= NULL
;
1505 * Get/create compute program variant.
1507 struct st_basic_variant
*
1508 st_get_cp_variant(struct st_context
*st
,
1509 struct pipe_compute_state
*tgsi
,
1510 struct st_basic_variant
**variants
)
1512 struct pipe_context
*pipe
= st
->pipe
;
1513 struct st_basic_variant
*v
;
1514 struct st_basic_variant_key key
;
1516 memset(&key
, 0, sizeof(key
));
1517 key
.st
= st
->has_shareable_shaders
? NULL
: st
;
1519 /* Search for existing variant */
1520 for (v
= *variants
; v
; v
= v
->next
) {
1521 if (memcmp(&v
->key
, &key
, sizeof(key
)) == 0) {
1528 v
= CALLOC_STRUCT(st_basic_variant
);
1530 /* fill in new variant */
1531 v
->driver_shader
= pipe
->create_compute_state(pipe
, tgsi
);
1534 /* insert into list */
1535 v
->next
= *variants
;
1545 * Vert/Geom/Frag programs have per-context variants. Free all the
1546 * variants attached to the given program which match the given context.
1549 destroy_program_variants(struct st_context
*st
, struct gl_program
*target
)
1551 if (!target
|| target
== &_mesa_DummyProgram
)
1554 switch (target
->Target
) {
1555 case GL_VERTEX_PROGRAM_ARB
:
1557 struct st_vertex_program
*stvp
= (struct st_vertex_program
*) target
;
1558 struct st_vp_variant
*vpv
, **prevPtr
= &stvp
->variants
;
1560 for (vpv
= stvp
->variants
; vpv
; ) {
1561 struct st_vp_variant
*next
= vpv
->next
;
1562 if (vpv
->key
.st
== st
) {
1563 /* unlink from list */
1565 /* destroy this variant */
1566 delete_vp_variant(st
, vpv
);
1569 prevPtr
= &vpv
->next
;
1575 case GL_FRAGMENT_PROGRAM_ARB
:
1577 struct st_fragment_program
*stfp
=
1578 (struct st_fragment_program
*) target
;
1579 struct st_fp_variant
*fpv
, **prevPtr
= &stfp
->variants
;
1581 for (fpv
= stfp
->variants
; fpv
; ) {
1582 struct st_fp_variant
*next
= fpv
->next
;
1583 if (fpv
->key
.st
== st
) {
1584 /* unlink from list */
1586 /* destroy this variant */
1587 delete_fp_variant(st
, fpv
);
1590 prevPtr
= &fpv
->next
;
1596 case GL_GEOMETRY_PROGRAM_NV
:
1597 case GL_TESS_CONTROL_PROGRAM_NV
:
1598 case GL_TESS_EVALUATION_PROGRAM_NV
:
1599 case GL_COMPUTE_PROGRAM_NV
:
1601 struct st_geometry_program
*gp
= (struct st_geometry_program
*)target
;
1602 struct st_tessctrl_program
*tcp
= (struct st_tessctrl_program
*)target
;
1603 struct st_tesseval_program
*tep
= (struct st_tesseval_program
*)target
;
1604 struct st_compute_program
*cp
= (struct st_compute_program
*)target
;
1605 struct st_basic_variant
**variants
=
1606 target
->Target
== GL_GEOMETRY_PROGRAM_NV
? &gp
->variants
:
1607 target
->Target
== GL_TESS_CONTROL_PROGRAM_NV
? &tcp
->variants
:
1608 target
->Target
== GL_TESS_EVALUATION_PROGRAM_NV
? &tep
->variants
:
1609 target
->Target
== GL_COMPUTE_PROGRAM_NV
? &cp
->variants
:
1611 struct st_basic_variant
*v
, **prevPtr
= variants
;
1613 for (v
= *variants
; v
; ) {
1614 struct st_basic_variant
*next
= v
->next
;
1615 if (v
->key
.st
== st
) {
1616 /* unlink from list */
1618 /* destroy this variant */
1619 delete_basic_variant(st
, v
, target
->Target
);
1629 _mesa_problem(NULL
, "Unexpected program target 0x%x in "
1630 "destroy_program_variants_cb()", target
->Target
);
1636 * Callback for _mesa_HashWalk. Free all the shader's program variants
1637 * which match the given context.
1640 destroy_shader_program_variants_cb(GLuint key
, void *data
, void *userData
)
1642 struct st_context
*st
= (struct st_context
*) userData
;
1643 struct gl_shader
*shader
= (struct gl_shader
*) data
;
1645 switch (shader
->Type
) {
1646 case GL_SHADER_PROGRAM_MESA
:
1648 struct gl_shader_program
*shProg
= (struct gl_shader_program
*) data
;
1651 for (i
= 0; i
< shProg
->NumShaders
; i
++) {
1652 destroy_program_variants(st
, shProg
->Shaders
[i
]->Program
);
1655 for (i
= 0; i
< ARRAY_SIZE(shProg
->_LinkedShaders
); i
++) {
1656 if (shProg
->_LinkedShaders
[i
])
1657 destroy_program_variants(st
, shProg
->_LinkedShaders
[i
]->Program
);
1661 case GL_VERTEX_SHADER
:
1662 case GL_FRAGMENT_SHADER
:
1663 case GL_GEOMETRY_SHADER
:
1664 case GL_TESS_CONTROL_SHADER
:
1665 case GL_TESS_EVALUATION_SHADER
:
1666 case GL_COMPUTE_SHADER
:
1668 destroy_program_variants(st
, shader
->Program
);
1678 * Callback for _mesa_HashWalk. Free all the program variants which match
1679 * the given context.
1682 destroy_program_variants_cb(GLuint key
, void *data
, void *userData
)
1684 struct st_context
*st
= (struct st_context
*) userData
;
1685 struct gl_program
*program
= (struct gl_program
*) data
;
1686 destroy_program_variants(st
, program
);
1691 * Walk over all shaders and programs to delete any variants which
1692 * belong to the given context.
1693 * This is called during context tear-down.
1696 st_destroy_program_variants(struct st_context
*st
)
1698 /* If shaders can be shared with other contexts, the last context will
1699 * call DeleteProgram on all shaders, releasing everything.
1701 if (st
->has_shareable_shaders
)
1704 /* ARB vert/frag program */
1705 _mesa_HashWalk(st
->ctx
->Shared
->Programs
,
1706 destroy_program_variants_cb
, st
);
1708 /* GLSL vert/frag/geom shaders */
1709 _mesa_HashWalk(st
->ctx
->Shared
->ShaderObjects
,
1710 destroy_shader_program_variants_cb
, st
);
1715 * For debugging, print/dump the current vertex program.
1718 st_print_current_vertex_program(void)
1720 GET_CURRENT_CONTEXT(ctx
);
1722 if (ctx
->VertexProgram
._Current
) {
1723 struct st_vertex_program
*stvp
=
1724 (struct st_vertex_program
*) ctx
->VertexProgram
._Current
;
1725 struct st_vp_variant
*stv
;
1727 debug_printf("Vertex program %u\n", stvp
->Base
.Base
.Id
);
1729 for (stv
= stvp
->variants
; stv
; stv
= stv
->next
) {
1730 debug_printf("variant %p\n", stv
);
1731 tgsi_dump(stv
->tgsi
.tokens
, 0);
1738 * Compile one shader variant.
1741 st_precompile_shader_variant(struct st_context
*st
,
1742 struct gl_program
*prog
)
1744 switch (prog
->Target
) {
1745 case GL_VERTEX_PROGRAM_ARB
: {
1746 struct st_vertex_program
*p
= (struct st_vertex_program
*)prog
;
1747 struct st_vp_variant_key key
;
1749 memset(&key
, 0, sizeof(key
));
1750 key
.st
= st
->has_shareable_shaders
? NULL
: st
;
1751 st_get_vp_variant(st
, p
, &key
);
1755 case GL_TESS_CONTROL_PROGRAM_NV
: {
1756 struct st_tessctrl_program
*p
= (struct st_tessctrl_program
*)prog
;
1757 st_get_basic_variant(st
, PIPE_SHADER_TESS_CTRL
, &p
->tgsi
, &p
->variants
);
1761 case GL_TESS_EVALUATION_PROGRAM_NV
: {
1762 struct st_tesseval_program
*p
= (struct st_tesseval_program
*)prog
;
1763 st_get_basic_variant(st
, PIPE_SHADER_TESS_EVAL
, &p
->tgsi
, &p
->variants
);
1767 case GL_GEOMETRY_PROGRAM_NV
: {
1768 struct st_geometry_program
*p
= (struct st_geometry_program
*)prog
;
1769 st_get_basic_variant(st
, PIPE_SHADER_GEOMETRY
, &p
->tgsi
, &p
->variants
);
1773 case GL_FRAGMENT_PROGRAM_ARB
: {
1774 struct st_fragment_program
*p
= (struct st_fragment_program
*)prog
;
1775 struct st_fp_variant_key key
;
1777 memset(&key
, 0, sizeof(key
));
1778 key
.st
= st
->has_shareable_shaders
? NULL
: st
;
1779 st_get_fp_variant(st
, p
, &key
);
1783 case GL_COMPUTE_PROGRAM_NV
: {
1784 struct st_compute_program
*p
= (struct st_compute_program
*)prog
;
1785 st_get_cp_variant(st
, &p
->tgsi
, &p
->variants
);