1 /**************************************************************************
3 * Copyright 2007 VMware, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
29 * Keith Whitwell <keithw@vmware.com>
34 #include "main/imports.h"
35 #include "main/hash.h"
36 #include "main/mtypes.h"
37 #include "program/prog_parameter.h"
38 #include "program/prog_print.h"
39 #include "program/programopt.h"
41 #include "pipe/p_context.h"
42 #include "pipe/p_defines.h"
43 #include "pipe/p_shader_tokens.h"
44 #include "draw/draw_context.h"
45 #include "tgsi/tgsi_dump.h"
46 #include "tgsi/tgsi_emulate.h"
47 #include "tgsi/tgsi_parse.h"
48 #include "tgsi/tgsi_ureg.h"
51 #include "st_cb_bitmap.h"
52 #include "st_cb_drawpixels.h"
53 #include "st_context.h"
54 #include "st_program.h"
55 #include "st_mesa_to_tgsi.h"
56 #include "cso_cache/cso_context.h"
61 * Delete a vertex program variant. Note the caller must unlink
62 * the variant from the linked list.
65 delete_vp_variant(struct st_context
*st
, struct st_vp_variant
*vpv
)
67 if (vpv
->driver_shader
)
68 cso_delete_vertex_shader(st
->cso_context
, vpv
->driver_shader
);
71 draw_delete_vertex_shader( st
->draw
, vpv
->draw_shader
);
74 ureg_free_tokens(vpv
->tgsi
.tokens
);
82 * Clean out any old compilations:
85 st_release_vp_variants( struct st_context
*st
,
86 struct st_vertex_program
*stvp
)
88 struct st_vp_variant
*vpv
;
90 for (vpv
= stvp
->variants
; vpv
; ) {
91 struct st_vp_variant
*next
= vpv
->next
;
92 delete_vp_variant(st
, vpv
);
96 stvp
->variants
= NULL
;
98 if (stvp
->tgsi
.tokens
) {
99 tgsi_free_tokens(stvp
->tgsi
.tokens
);
100 stvp
->tgsi
.tokens
= NULL
;
107 * Delete a fragment program variant. Note the caller must unlink
108 * the variant from the linked list.
111 delete_fp_variant(struct st_context
*st
, struct st_fp_variant
*fpv
)
113 if (fpv
->driver_shader
)
114 cso_delete_fragment_shader(st
->cso_context
, fpv
->driver_shader
);
116 _mesa_free_parameter_list(fpv
->parameters
);
122 * Free all variants of a fragment program.
125 st_release_fp_variants(struct st_context
*st
, struct st_fragment_program
*stfp
)
127 struct st_fp_variant
*fpv
;
129 for (fpv
= stfp
->variants
; fpv
; ) {
130 struct st_fp_variant
*next
= fpv
->next
;
131 delete_fp_variant(st
, fpv
);
135 stfp
->variants
= NULL
;
137 if (stfp
->tgsi
.tokens
) {
138 ureg_free_tokens(stfp
->tgsi
.tokens
);
139 stfp
->tgsi
.tokens
= NULL
;
145 * Delete a geometry program variant. Note the caller must unlink
146 * the variant from the linked list.
149 delete_gp_variant(struct st_context
*st
, struct st_gp_variant
*gpv
)
151 if (gpv
->driver_shader
)
152 cso_delete_geometry_shader(st
->cso_context
, gpv
->driver_shader
);
159 * Free all variants of a geometry program.
162 st_release_gp_variants(struct st_context
*st
, struct st_geometry_program
*stgp
)
164 struct st_gp_variant
*gpv
;
166 for (gpv
= stgp
->variants
; gpv
; ) {
167 struct st_gp_variant
*next
= gpv
->next
;
168 delete_gp_variant(st
, gpv
);
172 stgp
->variants
= NULL
;
174 if (stgp
->tgsi
.tokens
) {
175 ureg_free_tokens(stgp
->tgsi
.tokens
);
176 stgp
->tgsi
.tokens
= NULL
;
182 * Delete a tessellation control program variant. Note the caller must unlink
183 * the variant from the linked list.
186 delete_tcp_variant(struct st_context
*st
, struct st_tcp_variant
*tcpv
)
188 if (tcpv
->driver_shader
)
189 cso_delete_tessctrl_shader(st
->cso_context
, tcpv
->driver_shader
);
196 * Free all variants of a tessellation control program.
199 st_release_tcp_variants(struct st_context
*st
, struct st_tessctrl_program
*sttcp
)
201 struct st_tcp_variant
*tcpv
;
203 for (tcpv
= sttcp
->variants
; tcpv
; ) {
204 struct st_tcp_variant
*next
= tcpv
->next
;
205 delete_tcp_variant(st
, tcpv
);
209 sttcp
->variants
= NULL
;
211 if (sttcp
->tgsi
.tokens
) {
212 ureg_free_tokens(sttcp
->tgsi
.tokens
);
213 sttcp
->tgsi
.tokens
= NULL
;
219 * Delete a tessellation evaluation program variant. Note the caller must
220 * unlink the variant from the linked list.
223 delete_tep_variant(struct st_context
*st
, struct st_tep_variant
*tepv
)
225 if (tepv
->driver_shader
)
226 cso_delete_tesseval_shader(st
->cso_context
, tepv
->driver_shader
);
233 * Free all variants of a tessellation evaluation program.
236 st_release_tep_variants(struct st_context
*st
, struct st_tesseval_program
*sttep
)
238 struct st_tep_variant
*tepv
;
240 for (tepv
= sttep
->variants
; tepv
; ) {
241 struct st_tep_variant
*next
= tepv
->next
;
242 delete_tep_variant(st
, tepv
);
246 sttep
->variants
= NULL
;
248 if (sttep
->tgsi
.tokens
) {
249 ureg_free_tokens(sttep
->tgsi
.tokens
);
250 sttep
->tgsi
.tokens
= NULL
;
256 * Translate a vertex program.
259 st_translate_vertex_program(struct st_context
*st
,
260 struct st_vertex_program
*stvp
)
262 struct ureg_program
*ureg
;
263 enum pipe_error error
;
264 unsigned num_outputs
= 0;
266 unsigned input_to_index
[VERT_ATTRIB_MAX
] = {0};
267 unsigned output_slot_to_attr
[VARYING_SLOT_MAX
] = {0};
268 ubyte output_semantic_name
[VARYING_SLOT_MAX
] = {0};
269 ubyte output_semantic_index
[VARYING_SLOT_MAX
] = {0};
271 stvp
->num_inputs
= 0;
273 if (stvp
->Base
.IsPositionInvariant
)
274 _mesa_insert_mvp_code(st
->ctx
, &stvp
->Base
);
277 * Determine number of inputs, the mappings between VERT_ATTRIB_x
278 * and TGSI generic input indexes, plus input attrib semantic info.
280 for (attr
= 0; attr
< VERT_ATTRIB_MAX
; attr
++) {
281 if ((stvp
->Base
.Base
.InputsRead
& BITFIELD64_BIT(attr
)) != 0) {
282 input_to_index
[attr
] = stvp
->num_inputs
;
283 stvp
->index_to_input
[stvp
->num_inputs
] = attr
;
285 if ((stvp
->Base
.Base
.DoubleInputsRead
& BITFIELD64_BIT(attr
)) != 0) {
286 /* add placeholder for second part of a double attribute */
287 stvp
->index_to_input
[stvp
->num_inputs
] = ST_DOUBLE_ATTRIB_PLACEHOLDER
;
292 /* bit of a hack, presetup potentially unused edgeflag input */
293 input_to_index
[VERT_ATTRIB_EDGEFLAG
] = stvp
->num_inputs
;
294 stvp
->index_to_input
[stvp
->num_inputs
] = VERT_ATTRIB_EDGEFLAG
;
296 /* Compute mapping of vertex program outputs to slots.
298 for (attr
= 0; attr
< VARYING_SLOT_MAX
; attr
++) {
299 if ((stvp
->Base
.Base
.OutputsWritten
& BITFIELD64_BIT(attr
)) == 0) {
300 stvp
->result_to_output
[attr
] = ~0;
303 unsigned slot
= num_outputs
++;
305 stvp
->result_to_output
[attr
] = slot
;
306 output_slot_to_attr
[slot
] = attr
;
309 case VARYING_SLOT_POS
:
310 output_semantic_name
[slot
] = TGSI_SEMANTIC_POSITION
;
311 output_semantic_index
[slot
] = 0;
313 case VARYING_SLOT_COL0
:
314 output_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
315 output_semantic_index
[slot
] = 0;
317 case VARYING_SLOT_COL1
:
318 output_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
319 output_semantic_index
[slot
] = 1;
321 case VARYING_SLOT_BFC0
:
322 output_semantic_name
[slot
] = TGSI_SEMANTIC_BCOLOR
;
323 output_semantic_index
[slot
] = 0;
325 case VARYING_SLOT_BFC1
:
326 output_semantic_name
[slot
] = TGSI_SEMANTIC_BCOLOR
;
327 output_semantic_index
[slot
] = 1;
329 case VARYING_SLOT_FOGC
:
330 output_semantic_name
[slot
] = TGSI_SEMANTIC_FOG
;
331 output_semantic_index
[slot
] = 0;
333 case VARYING_SLOT_PSIZ
:
334 output_semantic_name
[slot
] = TGSI_SEMANTIC_PSIZE
;
335 output_semantic_index
[slot
] = 0;
337 case VARYING_SLOT_CLIP_DIST0
:
338 output_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
339 output_semantic_index
[slot
] = 0;
341 case VARYING_SLOT_CLIP_DIST1
:
342 output_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
343 output_semantic_index
[slot
] = 1;
345 case VARYING_SLOT_EDGE
:
348 case VARYING_SLOT_CLIP_VERTEX
:
349 output_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPVERTEX
;
350 output_semantic_index
[slot
] = 0;
352 case VARYING_SLOT_LAYER
:
353 output_semantic_name
[slot
] = TGSI_SEMANTIC_LAYER
;
354 output_semantic_index
[slot
] = 0;
356 case VARYING_SLOT_VIEWPORT
:
357 output_semantic_name
[slot
] = TGSI_SEMANTIC_VIEWPORT_INDEX
;
358 output_semantic_index
[slot
] = 0;
361 case VARYING_SLOT_TEX0
:
362 case VARYING_SLOT_TEX1
:
363 case VARYING_SLOT_TEX2
:
364 case VARYING_SLOT_TEX3
:
365 case VARYING_SLOT_TEX4
:
366 case VARYING_SLOT_TEX5
:
367 case VARYING_SLOT_TEX6
:
368 case VARYING_SLOT_TEX7
:
369 if (st
->needs_texcoord_semantic
) {
370 output_semantic_name
[slot
] = TGSI_SEMANTIC_TEXCOORD
;
371 output_semantic_index
[slot
] = attr
- VARYING_SLOT_TEX0
;
375 case VARYING_SLOT_VAR0
:
377 assert(attr
>= VARYING_SLOT_VAR0
||
378 (attr
>= VARYING_SLOT_TEX0
&& attr
<= VARYING_SLOT_TEX7
));
379 output_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
380 output_semantic_index
[slot
] =
381 st_get_generic_varying_index(st
, attr
);
386 /* similar hack to above, presetup potentially unused edgeflag output */
387 stvp
->result_to_output
[VARYING_SLOT_EDGE
] = num_outputs
;
388 output_semantic_name
[num_outputs
] = TGSI_SEMANTIC_EDGEFLAG
;
389 output_semantic_index
[num_outputs
] = 0;
391 if (!stvp
->glsl_to_tgsi
)
392 _mesa_remove_output_reads(&stvp
->Base
.Base
, PROGRAM_OUTPUT
);
394 ureg
= ureg_create_with_screen(TGSI_PROCESSOR_VERTEX
, st
->pipe
->screen
);
398 if (ST_DEBUG
& DEBUG_MESA
) {
399 _mesa_print_program(&stvp
->Base
.Base
);
400 _mesa_print_program_parameters(st
->ctx
, &stvp
->Base
.Base
);
404 if (stvp
->glsl_to_tgsi
) {
405 error
= st_translate_program(st
->ctx
,
406 TGSI_PROCESSOR_VERTEX
,
413 NULL
, /* inputSlotToAttr */
414 NULL
, /* input semantic name */
415 NULL
, /* input semantic index */
416 NULL
, /* interp mode */
417 NULL
, /* interp location */
420 stvp
->result_to_output
,
422 output_semantic_name
,
423 output_semantic_index
);
425 st_translate_stream_output_info(stvp
->glsl_to_tgsi
,
426 stvp
->result_to_output
,
427 &stvp
->tgsi
.stream_output
);
429 error
= st_translate_mesa_program(st
->ctx
,
430 TGSI_PROCESSOR_VERTEX
,
436 NULL
, /* input semantic name */
437 NULL
, /* input semantic index */
441 stvp
->result_to_output
,
442 output_semantic_name
,
443 output_semantic_index
);
446 debug_printf("%s: failed to translate Mesa program:\n", __func__
);
447 _mesa_print_program(&stvp
->Base
.Base
);
452 stvp
->tgsi
.tokens
= ureg_get_tokens(ureg
, NULL
);
454 return stvp
->tgsi
.tokens
!= NULL
;
457 static struct st_vp_variant
*
458 st_create_vp_variant(struct st_context
*st
,
459 struct st_vertex_program
*stvp
,
460 const struct st_vp_variant_key
*key
)
462 struct st_vp_variant
*vpv
= CALLOC_STRUCT(st_vp_variant
);
463 struct pipe_context
*pipe
= st
->pipe
;
466 vpv
->tgsi
.tokens
= tgsi_dup_tokens(stvp
->tgsi
.tokens
);
467 vpv
->tgsi
.stream_output
= stvp
->tgsi
.stream_output
;
468 vpv
->num_inputs
= stvp
->num_inputs
;
470 /* Emulate features. */
471 if (key
->clamp_color
|| key
->passthrough_edgeflags
) {
472 const struct tgsi_token
*tokens
;
474 (key
->clamp_color
? TGSI_EMU_CLAMP_COLOR_OUTPUTS
: 0) |
475 (key
->passthrough_edgeflags
? TGSI_EMU_PASSTHROUGH_EDGEFLAG
: 0);
477 tokens
= tgsi_emulate(vpv
->tgsi
.tokens
, flags
);
480 tgsi_free_tokens(vpv
->tgsi
.tokens
);
481 vpv
->tgsi
.tokens
= tokens
;
483 if (key
->passthrough_edgeflags
)
486 fprintf(stderr
, "mesa: cannot emulate deprecated features\n");
489 if (ST_DEBUG
& DEBUG_TGSI
) {
490 tgsi_dump(vpv
->tgsi
.tokens
, 0);
494 vpv
->driver_shader
= pipe
->create_vs_state(pipe
, &vpv
->tgsi
);
500 * Find/create a vertex program variant.
502 struct st_vp_variant
*
503 st_get_vp_variant(struct st_context
*st
,
504 struct st_vertex_program
*stvp
,
505 const struct st_vp_variant_key
*key
)
507 struct st_vp_variant
*vpv
;
509 /* Search for existing variant */
510 for (vpv
= stvp
->variants
; vpv
; vpv
= vpv
->next
) {
511 if (memcmp(&vpv
->key
, key
, sizeof(*key
)) == 0) {
518 vpv
= st_create_vp_variant(st
, stvp
, key
);
520 /* insert into list */
521 vpv
->next
= stvp
->variants
;
522 stvp
->variants
= vpv
;
531 st_translate_interp(enum glsl_interp_qualifier glsl_qual
, bool is_color
)
534 case INTERP_QUALIFIER_NONE
:
536 return TGSI_INTERPOLATE_COLOR
;
537 return TGSI_INTERPOLATE_PERSPECTIVE
;
538 case INTERP_QUALIFIER_SMOOTH
:
539 return TGSI_INTERPOLATE_PERSPECTIVE
;
540 case INTERP_QUALIFIER_FLAT
:
541 return TGSI_INTERPOLATE_CONSTANT
;
542 case INTERP_QUALIFIER_NOPERSPECTIVE
:
543 return TGSI_INTERPOLATE_LINEAR
;
545 assert(0 && "unexpected interp mode in st_translate_interp()");
546 return TGSI_INTERPOLATE_PERSPECTIVE
;
552 * Translate a Mesa fragment shader into a TGSI shader.
555 st_translate_fragment_program(struct st_context
*st
,
556 struct st_fragment_program
*stfp
)
558 GLuint outputMapping
[FRAG_RESULT_MAX
];
559 GLuint inputMapping
[VARYING_SLOT_MAX
];
560 GLuint inputSlotToAttr
[VARYING_SLOT_MAX
];
561 GLuint interpMode
[PIPE_MAX_SHADER_INPUTS
]; /* XXX size? */
562 GLuint interpLocation
[PIPE_MAX_SHADER_INPUTS
];
564 GLbitfield64 inputsRead
;
565 struct ureg_program
*ureg
;
567 GLboolean write_all
= GL_FALSE
;
569 ubyte input_semantic_name
[PIPE_MAX_SHADER_INPUTS
];
570 ubyte input_semantic_index
[PIPE_MAX_SHADER_INPUTS
];
571 uint fs_num_inputs
= 0;
573 ubyte fs_output_semantic_name
[PIPE_MAX_SHADER_OUTPUTS
];
574 ubyte fs_output_semantic_index
[PIPE_MAX_SHADER_OUTPUTS
];
575 uint fs_num_outputs
= 0;
577 memset(inputSlotToAttr
, ~0, sizeof(inputSlotToAttr
));
579 if (!stfp
->glsl_to_tgsi
)
580 _mesa_remove_output_reads(&stfp
->Base
.Base
, PROGRAM_OUTPUT
);
583 * Convert Mesa program inputs to TGSI input register semantics.
585 inputsRead
= stfp
->Base
.Base
.InputsRead
;
586 for (attr
= 0; attr
< VARYING_SLOT_MAX
; attr
++) {
587 if ((inputsRead
& BITFIELD64_BIT(attr
)) != 0) {
588 const GLuint slot
= fs_num_inputs
++;
590 inputMapping
[attr
] = slot
;
591 inputSlotToAttr
[slot
] = attr
;
592 if (stfp
->Base
.IsCentroid
& BITFIELD64_BIT(attr
))
593 interpLocation
[slot
] = TGSI_INTERPOLATE_LOC_CENTROID
;
594 else if (stfp
->Base
.IsSample
& BITFIELD64_BIT(attr
))
595 interpLocation
[slot
] = TGSI_INTERPOLATE_LOC_SAMPLE
;
597 interpLocation
[slot
] = TGSI_INTERPOLATE_LOC_CENTER
;
599 if (stfp
->Base
.Base
.SystemValuesRead
& (SYSTEM_BIT_SAMPLE_ID
|
600 SYSTEM_BIT_SAMPLE_POS
))
601 interpLocation
[slot
] = TGSI_INTERPOLATE_LOC_SAMPLE
;
604 case VARYING_SLOT_POS
:
605 input_semantic_name
[slot
] = TGSI_SEMANTIC_POSITION
;
606 input_semantic_index
[slot
] = 0;
607 interpMode
[slot
] = TGSI_INTERPOLATE_LINEAR
;
609 case VARYING_SLOT_COL0
:
610 input_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
611 input_semantic_index
[slot
] = 0;
612 interpMode
[slot
] = st_translate_interp(stfp
->Base
.InterpQualifier
[attr
],
615 case VARYING_SLOT_COL1
:
616 input_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
617 input_semantic_index
[slot
] = 1;
618 interpMode
[slot
] = st_translate_interp(stfp
->Base
.InterpQualifier
[attr
],
621 case VARYING_SLOT_FOGC
:
622 input_semantic_name
[slot
] = TGSI_SEMANTIC_FOG
;
623 input_semantic_index
[slot
] = 0;
624 interpMode
[slot
] = TGSI_INTERPOLATE_PERSPECTIVE
;
626 case VARYING_SLOT_FACE
:
627 input_semantic_name
[slot
] = TGSI_SEMANTIC_FACE
;
628 input_semantic_index
[slot
] = 0;
629 interpMode
[slot
] = TGSI_INTERPOLATE_CONSTANT
;
631 case VARYING_SLOT_PRIMITIVE_ID
:
632 input_semantic_name
[slot
] = TGSI_SEMANTIC_PRIMID
;
633 input_semantic_index
[slot
] = 0;
634 interpMode
[slot
] = TGSI_INTERPOLATE_CONSTANT
;
636 case VARYING_SLOT_LAYER
:
637 input_semantic_name
[slot
] = TGSI_SEMANTIC_LAYER
;
638 input_semantic_index
[slot
] = 0;
639 interpMode
[slot
] = TGSI_INTERPOLATE_CONSTANT
;
641 case VARYING_SLOT_VIEWPORT
:
642 input_semantic_name
[slot
] = TGSI_SEMANTIC_VIEWPORT_INDEX
;
643 input_semantic_index
[slot
] = 0;
644 interpMode
[slot
] = TGSI_INTERPOLATE_CONSTANT
;
646 case VARYING_SLOT_CLIP_DIST0
:
647 input_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
648 input_semantic_index
[slot
] = 0;
649 interpMode
[slot
] = TGSI_INTERPOLATE_PERSPECTIVE
;
651 case VARYING_SLOT_CLIP_DIST1
:
652 input_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
653 input_semantic_index
[slot
] = 1;
654 interpMode
[slot
] = TGSI_INTERPOLATE_PERSPECTIVE
;
656 /* In most cases, there is nothing special about these
657 * inputs, so adopt a convention to use the generic
658 * semantic name and the mesa VARYING_SLOT_ number as the
661 * All that is required is that the vertex shader labels
662 * its own outputs similarly, and that the vertex shader
663 * generates at least every output required by the
664 * fragment shader plus fixed-function hardware (such as
667 * However, some drivers may need us to identify the PNTC and TEXi
668 * varyings if, for example, their capability to replace them with
669 * sprite coordinates is limited.
671 case VARYING_SLOT_PNTC
:
672 if (st
->needs_texcoord_semantic
) {
673 input_semantic_name
[slot
] = TGSI_SEMANTIC_PCOORD
;
674 input_semantic_index
[slot
] = 0;
675 interpMode
[slot
] = TGSI_INTERPOLATE_LINEAR
;
679 case VARYING_SLOT_TEX0
:
680 case VARYING_SLOT_TEX1
:
681 case VARYING_SLOT_TEX2
:
682 case VARYING_SLOT_TEX3
:
683 case VARYING_SLOT_TEX4
:
684 case VARYING_SLOT_TEX5
:
685 case VARYING_SLOT_TEX6
:
686 case VARYING_SLOT_TEX7
:
687 if (st
->needs_texcoord_semantic
) {
688 input_semantic_name
[slot
] = TGSI_SEMANTIC_TEXCOORD
;
689 input_semantic_index
[slot
] = attr
- VARYING_SLOT_TEX0
;
691 st_translate_interp(stfp
->Base
.InterpQualifier
[attr
], FALSE
);
695 case VARYING_SLOT_VAR0
:
697 /* Semantic indices should be zero-based because drivers may choose
698 * to assign a fixed slot determined by that index.
699 * This is useful because ARB_separate_shader_objects uses location
700 * qualifiers for linkage, and if the semantic index corresponds to
701 * these locations, linkage passes in the driver become unecessary.
703 * If needs_texcoord_semantic is true, no semantic indices will be
704 * consumed for the TEXi varyings, and we can base the locations of
705 * the user varyings on VAR0. Otherwise, we use TEX0 as base index.
707 assert(attr
>= VARYING_SLOT_VAR0
|| attr
== VARYING_SLOT_PNTC
||
708 (attr
>= VARYING_SLOT_TEX0
&& attr
<= VARYING_SLOT_TEX7
));
709 input_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
710 input_semantic_index
[slot
] = st_get_generic_varying_index(st
, attr
);
711 if (attr
== VARYING_SLOT_PNTC
)
712 interpMode
[slot
] = TGSI_INTERPOLATE_LINEAR
;
714 interpMode
[slot
] = st_translate_interp(stfp
->Base
.InterpQualifier
[attr
],
720 inputMapping
[attr
] = -1;
725 * Semantics and mapping for outputs
729 GLbitfield64 outputsWritten
= stfp
->Base
.Base
.OutputsWritten
;
731 /* if z is written, emit that first */
732 if (outputsWritten
& BITFIELD64_BIT(FRAG_RESULT_DEPTH
)) {
733 fs_output_semantic_name
[fs_num_outputs
] = TGSI_SEMANTIC_POSITION
;
734 fs_output_semantic_index
[fs_num_outputs
] = 0;
735 outputMapping
[FRAG_RESULT_DEPTH
] = fs_num_outputs
;
737 outputsWritten
&= ~(1 << FRAG_RESULT_DEPTH
);
740 if (outputsWritten
& BITFIELD64_BIT(FRAG_RESULT_STENCIL
)) {
741 fs_output_semantic_name
[fs_num_outputs
] = TGSI_SEMANTIC_STENCIL
;
742 fs_output_semantic_index
[fs_num_outputs
] = 0;
743 outputMapping
[FRAG_RESULT_STENCIL
] = fs_num_outputs
;
745 outputsWritten
&= ~(1 << FRAG_RESULT_STENCIL
);
748 if (outputsWritten
& BITFIELD64_BIT(FRAG_RESULT_SAMPLE_MASK
)) {
749 fs_output_semantic_name
[fs_num_outputs
] = TGSI_SEMANTIC_SAMPLEMASK
;
750 fs_output_semantic_index
[fs_num_outputs
] = 0;
751 outputMapping
[FRAG_RESULT_SAMPLE_MASK
] = fs_num_outputs
;
753 outputsWritten
&= ~(1 << FRAG_RESULT_SAMPLE_MASK
);
756 /* handle remaining outputs (color) */
757 for (attr
= 0; attr
< FRAG_RESULT_MAX
; attr
++) {
758 if (outputsWritten
& BITFIELD64_BIT(attr
)) {
760 case FRAG_RESULT_DEPTH
:
761 case FRAG_RESULT_STENCIL
:
762 case FRAG_RESULT_SAMPLE_MASK
:
766 case FRAG_RESULT_COLOR
:
767 write_all
= GL_TRUE
; /* fallthrough */
769 assert(attr
== FRAG_RESULT_COLOR
||
770 (FRAG_RESULT_DATA0
<= attr
&& attr
< FRAG_RESULT_MAX
));
771 fs_output_semantic_name
[fs_num_outputs
] = TGSI_SEMANTIC_COLOR
;
772 fs_output_semantic_index
[fs_num_outputs
] = numColors
;
773 outputMapping
[attr
] = fs_num_outputs
;
783 ureg
= ureg_create_with_screen(TGSI_PROCESSOR_FRAGMENT
, st
->pipe
->screen
);
787 if (ST_DEBUG
& DEBUG_MESA
) {
788 _mesa_print_program(&stfp
->Base
.Base
);
789 _mesa_print_program_parameters(st
->ctx
, &stfp
->Base
.Base
);
792 if (write_all
== GL_TRUE
)
793 ureg_property(ureg
, TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS
, 1);
795 if (stfp
->Base
.FragDepthLayout
!= FRAG_DEPTH_LAYOUT_NONE
) {
796 switch (stfp
->Base
.FragDepthLayout
) {
797 case FRAG_DEPTH_LAYOUT_ANY
:
798 ureg_property(ureg
, TGSI_PROPERTY_FS_DEPTH_LAYOUT
,
799 TGSI_FS_DEPTH_LAYOUT_ANY
);
801 case FRAG_DEPTH_LAYOUT_GREATER
:
802 ureg_property(ureg
, TGSI_PROPERTY_FS_DEPTH_LAYOUT
,
803 TGSI_FS_DEPTH_LAYOUT_GREATER
);
805 case FRAG_DEPTH_LAYOUT_LESS
:
806 ureg_property(ureg
, TGSI_PROPERTY_FS_DEPTH_LAYOUT
,
807 TGSI_FS_DEPTH_LAYOUT_LESS
);
809 case FRAG_DEPTH_LAYOUT_UNCHANGED
:
810 ureg_property(ureg
, TGSI_PROPERTY_FS_DEPTH_LAYOUT
,
811 TGSI_FS_DEPTH_LAYOUT_UNCHANGED
);
818 if (stfp
->glsl_to_tgsi
)
819 st_translate_program(st
->ctx
,
820 TGSI_PROCESSOR_FRAGMENT
,
829 input_semantic_index
,
836 fs_output_semantic_name
,
837 fs_output_semantic_index
);
839 st_translate_mesa_program(st
->ctx
,
840 TGSI_PROCESSOR_FRAGMENT
,
847 input_semantic_index
,
852 fs_output_semantic_name
,
853 fs_output_semantic_index
);
855 stfp
->tgsi
.tokens
= ureg_get_tokens(ureg
, NULL
);
857 return stfp
->tgsi
.tokens
!= NULL
;
860 static struct st_fp_variant
*
861 st_create_fp_variant(struct st_context
*st
,
862 struct st_fragment_program
*stfp
,
863 const struct st_fp_variant_key
*key
)
865 struct pipe_context
*pipe
= st
->pipe
;
866 struct st_fp_variant
*variant
= CALLOC_STRUCT(st_fp_variant
);
867 struct pipe_shader_state tgsi
= {0};
872 tgsi
.tokens
= stfp
->tgsi
.tokens
;
874 assert(!(key
->bitmap
&& key
->drawpixels
));
876 /* Emulate features. */
877 if (key
->clamp_color
|| key
->persample_shading
) {
878 const struct tgsi_token
*tokens
;
880 (key
->clamp_color
? TGSI_EMU_CLAMP_COLOR_OUTPUTS
: 0) |
881 (key
->persample_shading
? TGSI_EMU_FORCE_PERSAMPLE_INTERP
: 0);
883 tokens
= tgsi_emulate(tgsi
.tokens
, flags
);
886 tgsi
.tokens
= tokens
;
888 fprintf(stderr
, "mesa: cannot emulate deprecated features\n");
893 const struct tgsi_token
*tokens
;
895 variant
->bitmap_sampler
= ffs(~stfp
->Base
.Base
.SamplersUsed
) - 1;
897 tokens
= st_get_bitmap_shader(tgsi
.tokens
,
898 variant
->bitmap_sampler
,
899 st
->needs_texcoord_semantic
,
900 st
->bitmap
.tex_format
==
901 PIPE_FORMAT_L8_UNORM
);
904 if (tgsi
.tokens
!= stfp
->tgsi
.tokens
)
905 tgsi_free_tokens(tgsi
.tokens
);
906 tgsi
.tokens
= tokens
;
907 variant
->parameters
=
908 _mesa_clone_parameter_list(stfp
->Base
.Base
.Parameters
);
910 fprintf(stderr
, "mesa: cannot create a shader for glBitmap\n");
913 /* glDrawPixels (color only) */
914 if (key
->drawpixels
) {
915 const struct tgsi_token
*tokens
;
916 unsigned scale_const
= 0, bias_const
= 0, texcoord_const
= 0;
918 /* Find the first unused slot. */
919 variant
->drawpix_sampler
= ffs(~stfp
->Base
.Base
.SamplersUsed
) - 1;
921 if (key
->pixelMaps
) {
922 unsigned samplers_used
= stfp
->Base
.Base
.SamplersUsed
|
923 (1 << variant
->drawpix_sampler
);
925 variant
->pixelmap_sampler
= ffs(~samplers_used
) - 1;
928 variant
->parameters
=
929 _mesa_clone_parameter_list(stfp
->Base
.Base
.Parameters
);
931 if (key
->scaleAndBias
) {
932 static const gl_state_index scale_state
[STATE_LENGTH
] =
933 { STATE_INTERNAL
, STATE_PT_SCALE
};
934 static const gl_state_index bias_state
[STATE_LENGTH
] =
935 { STATE_INTERNAL
, STATE_PT_BIAS
};
937 scale_const
= _mesa_add_state_reference(variant
->parameters
,
939 bias_const
= _mesa_add_state_reference(variant
->parameters
,
944 static const gl_state_index state
[STATE_LENGTH
] =
945 { STATE_INTERNAL
, STATE_CURRENT_ATTRIB
, VERT_ATTRIB_TEX0
};
947 texcoord_const
= _mesa_add_state_reference(variant
->parameters
,
951 tokens
= st_get_drawpix_shader(tgsi
.tokens
,
952 st
->needs_texcoord_semantic
,
953 key
->scaleAndBias
, scale_const
,
954 bias_const
, key
->pixelMaps
,
955 variant
->drawpix_sampler
,
956 variant
->pixelmap_sampler
,
960 if (tgsi
.tokens
!= stfp
->tgsi
.tokens
)
961 tgsi_free_tokens(tgsi
.tokens
);
962 tgsi
.tokens
= tokens
;
964 fprintf(stderr
, "mesa: cannot create a shader for glDrawPixels\n");
967 if (ST_DEBUG
& DEBUG_TGSI
) {
968 tgsi_dump(tgsi
.tokens
, 0);
972 /* fill in variant */
973 variant
->driver_shader
= pipe
->create_fs_state(pipe
, &tgsi
);
976 if (tgsi
.tokens
!= stfp
->tgsi
.tokens
)
977 tgsi_free_tokens(tgsi
.tokens
);
982 * Translate fragment program if needed.
984 struct st_fp_variant
*
985 st_get_fp_variant(struct st_context
*st
,
986 struct st_fragment_program
*stfp
,
987 const struct st_fp_variant_key
*key
)
989 struct st_fp_variant
*fpv
;
991 /* Search for existing variant */
992 for (fpv
= stfp
->variants
; fpv
; fpv
= fpv
->next
) {
993 if (memcmp(&fpv
->key
, key
, sizeof(*key
)) == 0) {
1000 fpv
= st_create_fp_variant(st
, stfp
, key
);
1002 /* insert into list */
1003 fpv
->next
= stfp
->variants
;
1004 stfp
->variants
= fpv
;
1013 * Translate a program. This is common code for geometry and tessellation
1017 st_translate_program_common(struct st_context
*st
,
1018 struct gl_program
*prog
,
1019 struct glsl_to_tgsi_visitor
*glsl_to_tgsi
,
1020 struct ureg_program
*ureg
,
1021 unsigned tgsi_processor
,
1022 struct pipe_shader_state
*out_state
)
1024 GLuint inputSlotToAttr
[VARYING_SLOT_TESS_MAX
];
1025 GLuint inputMapping
[VARYING_SLOT_TESS_MAX
];
1026 GLuint outputSlotToAttr
[VARYING_SLOT_TESS_MAX
];
1027 GLuint outputMapping
[VARYING_SLOT_TESS_MAX
];
1030 ubyte input_semantic_name
[PIPE_MAX_SHADER_INPUTS
];
1031 ubyte input_semantic_index
[PIPE_MAX_SHADER_INPUTS
];
1032 uint num_inputs
= 0;
1034 ubyte output_semantic_name
[PIPE_MAX_SHADER_OUTPUTS
];
1035 ubyte output_semantic_index
[PIPE_MAX_SHADER_OUTPUTS
];
1036 uint num_outputs
= 0;
1040 memset(inputSlotToAttr
, 0, sizeof(inputSlotToAttr
));
1041 memset(inputMapping
, 0, sizeof(inputMapping
));
1042 memset(outputSlotToAttr
, 0, sizeof(outputSlotToAttr
));
1043 memset(outputMapping
, 0, sizeof(outputMapping
));
1044 memset(out_state
, 0, sizeof(*out_state
));
1047 * Convert Mesa program inputs to TGSI input register semantics.
1049 for (attr
= 0; attr
< VARYING_SLOT_MAX
; attr
++) {
1050 if ((prog
->InputsRead
& BITFIELD64_BIT(attr
)) != 0) {
1051 const GLuint slot
= num_inputs
++;
1053 inputMapping
[attr
] = slot
;
1054 inputSlotToAttr
[slot
] = attr
;
1057 case VARYING_SLOT_PRIMITIVE_ID
:
1058 assert(tgsi_processor
== TGSI_PROCESSOR_GEOMETRY
);
1059 input_semantic_name
[slot
] = TGSI_SEMANTIC_PRIMID
;
1060 input_semantic_index
[slot
] = 0;
1062 case VARYING_SLOT_POS
:
1063 input_semantic_name
[slot
] = TGSI_SEMANTIC_POSITION
;
1064 input_semantic_index
[slot
] = 0;
1066 case VARYING_SLOT_COL0
:
1067 input_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
1068 input_semantic_index
[slot
] = 0;
1070 case VARYING_SLOT_COL1
:
1071 input_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
1072 input_semantic_index
[slot
] = 1;
1074 case VARYING_SLOT_FOGC
:
1075 input_semantic_name
[slot
] = TGSI_SEMANTIC_FOG
;
1076 input_semantic_index
[slot
] = 0;
1078 case VARYING_SLOT_CLIP_VERTEX
:
1079 input_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPVERTEX
;
1080 input_semantic_index
[slot
] = 0;
1082 case VARYING_SLOT_CLIP_DIST0
:
1083 input_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
1084 input_semantic_index
[slot
] = 0;
1086 case VARYING_SLOT_CLIP_DIST1
:
1087 input_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
1088 input_semantic_index
[slot
] = 1;
1090 case VARYING_SLOT_PSIZ
:
1091 input_semantic_name
[slot
] = TGSI_SEMANTIC_PSIZE
;
1092 input_semantic_index
[slot
] = 0;
1094 case VARYING_SLOT_TEX0
:
1095 case VARYING_SLOT_TEX1
:
1096 case VARYING_SLOT_TEX2
:
1097 case VARYING_SLOT_TEX3
:
1098 case VARYING_SLOT_TEX4
:
1099 case VARYING_SLOT_TEX5
:
1100 case VARYING_SLOT_TEX6
:
1101 case VARYING_SLOT_TEX7
:
1102 if (st
->needs_texcoord_semantic
) {
1103 input_semantic_name
[slot
] = TGSI_SEMANTIC_TEXCOORD
;
1104 input_semantic_index
[slot
] = attr
- VARYING_SLOT_TEX0
;
1108 case VARYING_SLOT_VAR0
:
1110 assert(attr
>= VARYING_SLOT_VAR0
||
1111 (attr
>= VARYING_SLOT_TEX0
&& attr
<= VARYING_SLOT_TEX7
));
1112 input_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
1113 input_semantic_index
[slot
] =
1114 st_get_generic_varying_index(st
, attr
);
1120 /* Also add patch inputs. */
1121 for (attr
= 0; attr
< 32; attr
++) {
1122 if (prog
->PatchInputsRead
& (1 << attr
)) {
1123 GLuint slot
= num_inputs
++;
1124 GLuint patch_attr
= VARYING_SLOT_PATCH0
+ attr
;
1126 inputMapping
[patch_attr
] = slot
;
1127 inputSlotToAttr
[slot
] = patch_attr
;
1128 input_semantic_name
[slot
] = TGSI_SEMANTIC_PATCH
;
1129 input_semantic_index
[slot
] = attr
;
1133 /* initialize output semantics to defaults */
1134 for (i
= 0; i
< PIPE_MAX_SHADER_OUTPUTS
; i
++) {
1135 output_semantic_name
[i
] = TGSI_SEMANTIC_GENERIC
;
1136 output_semantic_index
[i
] = 0;
1140 * Determine number of outputs, the (default) output register
1141 * mapping and the semantic information for each output.
1143 for (attr
= 0; attr
< VARYING_SLOT_MAX
; attr
++) {
1144 if (prog
->OutputsWritten
& BITFIELD64_BIT(attr
)) {
1145 GLuint slot
= num_outputs
++;
1147 outputMapping
[attr
] = slot
;
1148 outputSlotToAttr
[slot
] = attr
;
1151 case VARYING_SLOT_POS
:
1153 output_semantic_name
[slot
] = TGSI_SEMANTIC_POSITION
;
1154 output_semantic_index
[slot
] = 0;
1156 case VARYING_SLOT_COL0
:
1157 output_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
1158 output_semantic_index
[slot
] = 0;
1160 case VARYING_SLOT_COL1
:
1161 output_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
1162 output_semantic_index
[slot
] = 1;
1164 case VARYING_SLOT_BFC0
:
1165 output_semantic_name
[slot
] = TGSI_SEMANTIC_BCOLOR
;
1166 output_semantic_index
[slot
] = 0;
1168 case VARYING_SLOT_BFC1
:
1169 output_semantic_name
[slot
] = TGSI_SEMANTIC_BCOLOR
;
1170 output_semantic_index
[slot
] = 1;
1172 case VARYING_SLOT_FOGC
:
1173 output_semantic_name
[slot
] = TGSI_SEMANTIC_FOG
;
1174 output_semantic_index
[slot
] = 0;
1176 case VARYING_SLOT_PSIZ
:
1177 output_semantic_name
[slot
] = TGSI_SEMANTIC_PSIZE
;
1178 output_semantic_index
[slot
] = 0;
1180 case VARYING_SLOT_CLIP_VERTEX
:
1181 output_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPVERTEX
;
1182 output_semantic_index
[slot
] = 0;
1184 case VARYING_SLOT_CLIP_DIST0
:
1185 output_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
1186 output_semantic_index
[slot
] = 0;
1188 case VARYING_SLOT_CLIP_DIST1
:
1189 output_semantic_name
[slot
] = TGSI_SEMANTIC_CLIPDIST
;
1190 output_semantic_index
[slot
] = 1;
1192 case VARYING_SLOT_LAYER
:
1193 output_semantic_name
[slot
] = TGSI_SEMANTIC_LAYER
;
1194 output_semantic_index
[slot
] = 0;
1196 case VARYING_SLOT_PRIMITIVE_ID
:
1197 output_semantic_name
[slot
] = TGSI_SEMANTIC_PRIMID
;
1198 output_semantic_index
[slot
] = 0;
1200 case VARYING_SLOT_VIEWPORT
:
1201 output_semantic_name
[slot
] = TGSI_SEMANTIC_VIEWPORT_INDEX
;
1202 output_semantic_index
[slot
] = 0;
1204 case VARYING_SLOT_TESS_LEVEL_OUTER
:
1205 output_semantic_name
[slot
] = TGSI_SEMANTIC_TESSOUTER
;
1206 output_semantic_index
[slot
] = 0;
1208 case VARYING_SLOT_TESS_LEVEL_INNER
:
1209 output_semantic_name
[slot
] = TGSI_SEMANTIC_TESSINNER
;
1210 output_semantic_index
[slot
] = 0;
1212 case VARYING_SLOT_TEX0
:
1213 case VARYING_SLOT_TEX1
:
1214 case VARYING_SLOT_TEX2
:
1215 case VARYING_SLOT_TEX3
:
1216 case VARYING_SLOT_TEX4
:
1217 case VARYING_SLOT_TEX5
:
1218 case VARYING_SLOT_TEX6
:
1219 case VARYING_SLOT_TEX7
:
1220 if (st
->needs_texcoord_semantic
) {
1221 output_semantic_name
[slot
] = TGSI_SEMANTIC_TEXCOORD
;
1222 output_semantic_index
[slot
] = attr
- VARYING_SLOT_TEX0
;
1226 case VARYING_SLOT_VAR0
:
1228 assert(slot
< ARRAY_SIZE(output_semantic_name
));
1229 assert(attr
>= VARYING_SLOT_VAR0
||
1230 (attr
>= VARYING_SLOT_TEX0
&& attr
<= VARYING_SLOT_TEX7
));
1231 output_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
1232 output_semantic_index
[slot
] =
1233 st_get_generic_varying_index(st
, attr
);
1239 /* Also add patch outputs. */
1240 for (attr
= 0; attr
< 32; attr
++) {
1241 if (prog
->PatchOutputsWritten
& (1 << attr
)) {
1242 GLuint slot
= num_outputs
++;
1243 GLuint patch_attr
= VARYING_SLOT_PATCH0
+ attr
;
1245 outputMapping
[patch_attr
] = slot
;
1246 outputSlotToAttr
[slot
] = patch_attr
;
1247 output_semantic_name
[slot
] = TGSI_SEMANTIC_PATCH
;
1248 output_semantic_index
[slot
] = attr
;
1252 st_translate_program(st
->ctx
,
1261 input_semantic_name
,
1262 input_semantic_index
,
1269 output_semantic_name
,
1270 output_semantic_index
);
1272 out_state
->tokens
= ureg_get_tokens(ureg
, NULL
);
1275 st_translate_stream_output_info(glsl_to_tgsi
,
1277 &out_state
->stream_output
);
1279 if ((ST_DEBUG
& DEBUG_TGSI
) && (ST_DEBUG
& DEBUG_MESA
)) {
1280 _mesa_print_program(prog
);
1284 if (ST_DEBUG
& DEBUG_TGSI
) {
1285 tgsi_dump(out_state
->tokens
, 0);
1292 * Translate a geometry program to create a new variant.
1295 st_translate_geometry_program(struct st_context
*st
,
1296 struct st_geometry_program
*stgp
)
1298 struct ureg_program
*ureg
;
1300 ureg
= ureg_create_with_screen(TGSI_PROCESSOR_GEOMETRY
, st
->pipe
->screen
);
1304 ureg_property(ureg
, TGSI_PROPERTY_GS_INPUT_PRIM
, stgp
->Base
.InputType
);
1305 ureg_property(ureg
, TGSI_PROPERTY_GS_OUTPUT_PRIM
, stgp
->Base
.OutputType
);
1306 ureg_property(ureg
, TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES
,
1307 stgp
->Base
.VerticesOut
);
1308 ureg_property(ureg
, TGSI_PROPERTY_GS_INVOCATIONS
, stgp
->Base
.Invocations
);
1310 st_translate_program_common(st
, &stgp
->Base
.Base
, stgp
->glsl_to_tgsi
, ureg
,
1311 TGSI_PROCESSOR_GEOMETRY
, &stgp
->tgsi
);
1316 static struct st_gp_variant
*
1317 st_create_gp_variant(struct st_context
*st
,
1318 struct st_geometry_program
*stgp
,
1319 const struct st_gp_variant_key
*key
)
1321 struct pipe_context
*pipe
= st
->pipe
;
1322 struct st_gp_variant
*gpv
;
1324 gpv
= CALLOC_STRUCT(st_gp_variant
);
1328 /* fill in new variant */
1329 gpv
->driver_shader
= pipe
->create_gs_state(pipe
, &stgp
->tgsi
);
1336 * Get/create geometry program variant.
1338 struct st_gp_variant
*
1339 st_get_gp_variant(struct st_context
*st
,
1340 struct st_geometry_program
*stgp
,
1341 const struct st_gp_variant_key
*key
)
1343 struct st_gp_variant
*gpv
;
1345 /* Search for existing variant */
1346 for (gpv
= stgp
->variants
; gpv
; gpv
= gpv
->next
) {
1347 if (memcmp(&gpv
->key
, key
, sizeof(*key
)) == 0) {
1354 gpv
= st_create_gp_variant(st
, stgp
, key
);
1356 /* insert into list */
1357 gpv
->next
= stgp
->variants
;
1358 stgp
->variants
= gpv
;
1367 * Translate a tessellation control program to create a new variant.
1370 st_translate_tessctrl_program(struct st_context
*st
,
1371 struct st_tessctrl_program
*sttcp
)
1373 struct ureg_program
*ureg
;
1375 ureg
= ureg_create_with_screen(TGSI_PROCESSOR_TESS_CTRL
, st
->pipe
->screen
);
1379 ureg_property(ureg
, TGSI_PROPERTY_TCS_VERTICES_OUT
,
1380 sttcp
->Base
.VerticesOut
);
1382 st_translate_program_common(st
, &sttcp
->Base
.Base
, sttcp
->glsl_to_tgsi
,
1383 ureg
, TGSI_PROCESSOR_TESS_CTRL
, &sttcp
->tgsi
);
1388 static struct st_tcp_variant
*
1389 st_create_tcp_variant(struct st_context
*st
,
1390 struct st_tessctrl_program
*sttcp
,
1391 const struct st_tcp_variant_key
*key
)
1393 struct pipe_context
*pipe
= st
->pipe
;
1394 struct st_tcp_variant
*tcpv
;
1396 tcpv
= CALLOC_STRUCT(st_tcp_variant
);
1400 /* fill in new variant */
1401 tcpv
->driver_shader
= pipe
->create_tcs_state(pipe
, &sttcp
->tgsi
);
1408 * Get/create tessellation control program variant.
1410 struct st_tcp_variant
*
1411 st_get_tcp_variant(struct st_context
*st
,
1412 struct st_tessctrl_program
*sttcp
,
1413 const struct st_tcp_variant_key
*key
)
1415 struct st_tcp_variant
*tcpv
;
1417 /* Search for existing variant */
1418 for (tcpv
= sttcp
->variants
; tcpv
; tcpv
= tcpv
->next
) {
1419 if (memcmp(&tcpv
->key
, key
, sizeof(*key
)) == 0) {
1426 tcpv
= st_create_tcp_variant(st
, sttcp
, key
);
1428 /* insert into list */
1429 tcpv
->next
= sttcp
->variants
;
1430 sttcp
->variants
= tcpv
;
1439 * Translate a tessellation evaluation program to create a new variant.
1442 st_translate_tesseval_program(struct st_context
*st
,
1443 struct st_tesseval_program
*sttep
)
1445 struct ureg_program
*ureg
;
1447 ureg
= ureg_create_with_screen(TGSI_PROCESSOR_TESS_EVAL
, st
->pipe
->screen
);
1451 if (sttep
->Base
.PrimitiveMode
== GL_ISOLINES
)
1452 ureg_property(ureg
, TGSI_PROPERTY_TES_PRIM_MODE
, GL_LINES
);
1454 ureg_property(ureg
, TGSI_PROPERTY_TES_PRIM_MODE
, sttep
->Base
.PrimitiveMode
);
1456 switch (sttep
->Base
.Spacing
) {
1458 ureg_property(ureg
, TGSI_PROPERTY_TES_SPACING
, PIPE_TESS_SPACING_EQUAL
);
1460 case GL_FRACTIONAL_EVEN
:
1461 ureg_property(ureg
, TGSI_PROPERTY_TES_SPACING
,
1462 PIPE_TESS_SPACING_FRACTIONAL_EVEN
);
1464 case GL_FRACTIONAL_ODD
:
1465 ureg_property(ureg
, TGSI_PROPERTY_TES_SPACING
,
1466 PIPE_TESS_SPACING_FRACTIONAL_ODD
);
1472 ureg_property(ureg
, TGSI_PROPERTY_TES_VERTEX_ORDER_CW
,
1473 sttep
->Base
.VertexOrder
== GL_CW
);
1474 ureg_property(ureg
, TGSI_PROPERTY_TES_POINT_MODE
, sttep
->Base
.PointMode
);
1476 st_translate_program_common(st
, &sttep
->Base
.Base
, sttep
->glsl_to_tgsi
,
1477 ureg
, TGSI_PROCESSOR_TESS_EVAL
, &sttep
->tgsi
);
1482 static struct st_tep_variant
*
1483 st_create_tep_variant(struct st_context
*st
,
1484 struct st_tesseval_program
*sttep
,
1485 const struct st_tep_variant_key
*key
)
1487 struct pipe_context
*pipe
= st
->pipe
;
1488 struct st_tep_variant
*tepv
;
1490 tepv
= CALLOC_STRUCT(st_tep_variant
);
1494 /* fill in new variant */
1495 tepv
->driver_shader
= pipe
->create_tes_state(pipe
, &sttep
->tgsi
);
1502 * Get/create tessellation evaluation program variant.
1504 struct st_tep_variant
*
1505 st_get_tep_variant(struct st_context
*st
,
1506 struct st_tesseval_program
*sttep
,
1507 const struct st_tep_variant_key
*key
)
1509 struct st_tep_variant
*tepv
;
1511 /* Search for existing variant */
1512 for (tepv
= sttep
->variants
; tepv
; tepv
= tepv
->next
) {
1513 if (memcmp(&tepv
->key
, key
, sizeof(*key
)) == 0) {
1520 tepv
= st_create_tep_variant(st
, sttep
, key
);
1522 /* insert into list */
1523 tepv
->next
= sttep
->variants
;
1524 sttep
->variants
= tepv
;
1533 * Vert/Geom/Frag programs have per-context variants. Free all the
1534 * variants attached to the given program which match the given context.
1537 destroy_program_variants(struct st_context
*st
, struct gl_program
*program
)
1539 if (!program
|| program
== &_mesa_DummyProgram
)
1542 switch (program
->Target
) {
1543 case GL_VERTEX_PROGRAM_ARB
:
1545 struct st_vertex_program
*stvp
= (struct st_vertex_program
*) program
;
1546 struct st_vp_variant
*vpv
, **prevPtr
= &stvp
->variants
;
1548 for (vpv
= stvp
->variants
; vpv
; ) {
1549 struct st_vp_variant
*next
= vpv
->next
;
1550 if (vpv
->key
.st
== st
) {
1551 /* unlink from list */
1553 /* destroy this variant */
1554 delete_vp_variant(st
, vpv
);
1557 prevPtr
= &vpv
->next
;
1563 case GL_FRAGMENT_PROGRAM_ARB
:
1565 struct st_fragment_program
*stfp
=
1566 (struct st_fragment_program
*) program
;
1567 struct st_fp_variant
*fpv
, **prevPtr
= &stfp
->variants
;
1569 for (fpv
= stfp
->variants
; fpv
; ) {
1570 struct st_fp_variant
*next
= fpv
->next
;
1571 if (fpv
->key
.st
== st
) {
1572 /* unlink from list */
1574 /* destroy this variant */
1575 delete_fp_variant(st
, fpv
);
1578 prevPtr
= &fpv
->next
;
1584 case GL_GEOMETRY_PROGRAM_NV
:
1586 struct st_geometry_program
*stgp
=
1587 (struct st_geometry_program
*) program
;
1588 struct st_gp_variant
*gpv
, **prevPtr
= &stgp
->variants
;
1590 for (gpv
= stgp
->variants
; gpv
; ) {
1591 struct st_gp_variant
*next
= gpv
->next
;
1592 if (gpv
->key
.st
== st
) {
1593 /* unlink from list */
1595 /* destroy this variant */
1596 delete_gp_variant(st
, gpv
);
1599 prevPtr
= &gpv
->next
;
1605 case GL_TESS_CONTROL_PROGRAM_NV
:
1607 struct st_tessctrl_program
*sttcp
=
1608 (struct st_tessctrl_program
*) program
;
1609 struct st_tcp_variant
*tcpv
, **prevPtr
= &sttcp
->variants
;
1611 for (tcpv
= sttcp
->variants
; tcpv
; ) {
1612 struct st_tcp_variant
*next
= tcpv
->next
;
1613 if (tcpv
->key
.st
== st
) {
1614 /* unlink from list */
1616 /* destroy this variant */
1617 delete_tcp_variant(st
, tcpv
);
1620 prevPtr
= &tcpv
->next
;
1626 case GL_TESS_EVALUATION_PROGRAM_NV
:
1628 struct st_tesseval_program
*sttep
=
1629 (struct st_tesseval_program
*) program
;
1630 struct st_tep_variant
*tepv
, **prevPtr
= &sttep
->variants
;
1632 for (tepv
= sttep
->variants
; tepv
; ) {
1633 struct st_tep_variant
*next
= tepv
->next
;
1634 if (tepv
->key
.st
== st
) {
1635 /* unlink from list */
1637 /* destroy this variant */
1638 delete_tep_variant(st
, tepv
);
1641 prevPtr
= &tepv
->next
;
1648 _mesa_problem(NULL
, "Unexpected program target 0x%x in "
1649 "destroy_program_variants_cb()", program
->Target
);
1655 * Callback for _mesa_HashWalk. Free all the shader's program variants
1656 * which match the given context.
1659 destroy_shader_program_variants_cb(GLuint key
, void *data
, void *userData
)
1661 struct st_context
*st
= (struct st_context
*) userData
;
1662 struct gl_shader
*shader
= (struct gl_shader
*) data
;
1664 switch (shader
->Type
) {
1665 case GL_SHADER_PROGRAM_MESA
:
1667 struct gl_shader_program
*shProg
= (struct gl_shader_program
*) data
;
1670 for (i
= 0; i
< shProg
->NumShaders
; i
++) {
1671 destroy_program_variants(st
, shProg
->Shaders
[i
]->Program
);
1674 for (i
= 0; i
< ARRAY_SIZE(shProg
->_LinkedShaders
); i
++) {
1675 if (shProg
->_LinkedShaders
[i
])
1676 destroy_program_variants(st
, shProg
->_LinkedShaders
[i
]->Program
);
1680 case GL_VERTEX_SHADER
:
1681 case GL_FRAGMENT_SHADER
:
1682 case GL_GEOMETRY_SHADER
:
1683 case GL_TESS_CONTROL_SHADER
:
1684 case GL_TESS_EVALUATION_SHADER
:
1686 destroy_program_variants(st
, shader
->Program
);
1696 * Callback for _mesa_HashWalk. Free all the program variants which match
1697 * the given context.
1700 destroy_program_variants_cb(GLuint key
, void *data
, void *userData
)
1702 struct st_context
*st
= (struct st_context
*) userData
;
1703 struct gl_program
*program
= (struct gl_program
*) data
;
1704 destroy_program_variants(st
, program
);
1709 * Walk over all shaders and programs to delete any variants which
1710 * belong to the given context.
1711 * This is called during context tear-down.
1714 st_destroy_program_variants(struct st_context
*st
)
1716 /* ARB vert/frag program */
1717 _mesa_HashWalk(st
->ctx
->Shared
->Programs
,
1718 destroy_program_variants_cb
, st
);
1720 /* GLSL vert/frag/geom shaders */
1721 _mesa_HashWalk(st
->ctx
->Shared
->ShaderObjects
,
1722 destroy_shader_program_variants_cb
, st
);
1727 * For debugging, print/dump the current vertex program.
1730 st_print_current_vertex_program(void)
1732 GET_CURRENT_CONTEXT(ctx
);
1734 if (ctx
->VertexProgram
._Current
) {
1735 struct st_vertex_program
*stvp
=
1736 (struct st_vertex_program
*) ctx
->VertexProgram
._Current
;
1737 struct st_vp_variant
*stv
;
1739 debug_printf("Vertex program %u\n", stvp
->Base
.Base
.Id
);
1741 for (stv
= stvp
->variants
; stv
; stv
= stv
->next
) {
1742 debug_printf("variant %p\n", stv
);
1743 tgsi_dump(stv
->tgsi
.tokens
, 0);
1750 * Compile one shader variant.
1753 st_precompile_shader_variant(struct st_context
*st
,
1754 struct gl_program
*prog
)
1756 switch (prog
->Target
) {
1757 case GL_VERTEX_PROGRAM_ARB
: {
1758 struct st_vertex_program
*p
= (struct st_vertex_program
*)prog
;
1759 struct st_vp_variant_key key
;
1761 memset(&key
, 0, sizeof(key
));
1763 st_get_vp_variant(st
, p
, &key
);
1767 case GL_TESS_CONTROL_PROGRAM_NV
: {
1768 struct st_tessctrl_program
*p
= (struct st_tessctrl_program
*)prog
;
1769 struct st_tcp_variant_key key
;
1771 memset(&key
, 0, sizeof(key
));
1773 st_get_tcp_variant(st
, p
, &key
);
1777 case GL_TESS_EVALUATION_PROGRAM_NV
: {
1778 struct st_tesseval_program
*p
= (struct st_tesseval_program
*)prog
;
1779 struct st_tep_variant_key key
;
1781 memset(&key
, 0, sizeof(key
));
1783 st_get_tep_variant(st
, p
, &key
);
1787 case GL_GEOMETRY_PROGRAM_NV
: {
1788 struct st_geometry_program
*p
= (struct st_geometry_program
*)prog
;
1789 struct st_gp_variant_key key
;
1791 memset(&key
, 0, sizeof(key
));
1793 st_get_gp_variant(st
, p
, &key
);
1797 case GL_FRAGMENT_PROGRAM_ARB
: {
1798 struct st_fragment_program
*p
= (struct st_fragment_program
*)prog
;
1799 struct st_fp_variant_key key
;
1801 memset(&key
, 0, sizeof(key
));
1803 st_get_fp_variant(st
, p
, &key
);