1 /**************************************************************************
3 * Copyright 2003 VMware, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
30 * Keith Whitwell <keithw@vmware.com>
37 #include "main/mtypes.h"
38 #include "program/program.h"
39 #include "pipe/p_state.h"
40 #include "st_context.h"
41 #include "st_glsl_to_tgsi.h"
44 /** Fragment program variant key */
45 struct st_fp_variant_key
47 struct st_context
*st
; /**< variants are per-context */
50 GLuint bitmap
:1; /**< glBitmap variant? */
52 /** for glDrawPixels */
53 GLuint drawpixels
:1; /**< glDrawPixels variant */
54 GLuint scaleAndBias
:1; /**< glDrawPixels w/ scale and/or bias? */
55 GLuint pixelMaps
:1; /**< glDrawPixels w/ pixel lookup map? */
56 GLuint drawpixels_z
:1; /**< glDrawPixels(GL_DEPTH) */
57 GLuint drawpixels_stencil
:1; /**< glDrawPixels(GL_STENCIL) */
59 /** for ARB_color_buffer_float */
62 /** for ARB_sample_shading */
63 GLuint persample_shading
:1;
68 * Variant of a fragment program.
72 /** Parameters which generated this version of fragment program */
73 struct st_fp_variant_key key
;
75 struct pipe_shader_state tgsi
;
77 /** Driver's compiled shader */
80 /** For glBitmap variants */
81 struct gl_program_parameter_list
*parameters
;
84 /** next in linked list */
85 struct st_fp_variant
*next
;
90 * Derived from Mesa gl_fragment_program:
92 struct st_fragment_program
94 struct gl_fragment_program Base
;
95 struct glsl_to_tgsi_visitor
* glsl_to_tgsi
;
97 struct st_fp_variant
*variants
;
102 /** Vertex program variant key */
103 struct st_vp_variant_key
105 struct st_context
*st
; /**< variants are per-context */
106 boolean passthrough_edgeflags
;
108 /** for ARB_color_buffer_float */
114 * This represents a vertex program, especially translated to match
115 * the inputs of a particular fragment shader.
119 /* Parameters which generated this translated version of a vertex
122 struct st_vp_variant_key key
;
125 * TGSI tokens (to later generate a 'draw' module shader for
126 * selection/feedback/rasterpos)
128 struct pipe_shader_state tgsi
;
130 /** Driver's compiled shader */
133 /** For using our private draw module (glRasterPos) */
134 struct draw_vertex_shader
*draw_shader
;
136 /** Next in linked list */
137 struct st_vp_variant
*next
;
139 /** similar to that in st_vertex_program, but with edgeflags info too */
145 * Derived from Mesa gl_fragment_program:
147 struct st_vertex_program
149 struct gl_vertex_program Base
; /**< The Mesa vertex program */
150 struct glsl_to_tgsi_visitor
* glsl_to_tgsi
;
152 /** maps a Mesa VERT_ATTRIB_x to a packed TGSI input index */
153 GLuint input_to_index
[VERT_ATTRIB_MAX
];
154 /** maps a TGSI input index back to a Mesa VERT_ATTRIB_x */
155 GLuint index_to_input
[PIPE_MAX_SHADER_INPUTS
];
158 /** Maps VARYING_SLOT_x to slot */
159 GLuint result_to_output
[VARYING_SLOT_MAX
];
160 ubyte output_semantic_name
[VARYING_SLOT_MAX
];
161 ubyte output_semantic_index
[VARYING_SLOT_MAX
];
164 /** List of translated variants of this vertex program.
166 struct st_vp_variant
*variants
;
171 /** Geometry program variant key */
172 struct st_gp_variant_key
174 struct st_context
*st
; /**< variants are per-context */
175 /* no other fields yet */
180 * Geometry program variant.
184 /* Parameters which generated this translated version of a vertex */
185 struct st_gp_variant_key key
;
189 struct st_gp_variant
*next
;
194 * Derived from Mesa gl_geometry_program:
196 struct st_geometry_program
198 struct gl_geometry_program Base
; /**< The Mesa geometry program */
199 struct glsl_to_tgsi_visitor
* glsl_to_tgsi
;
201 /** map GP input back to VP output */
202 GLuint input_map
[PIPE_MAX_SHADER_INPUTS
];
204 /** maps a Mesa VARYING_SLOT_x to a packed TGSI input index */
205 GLuint input_to_index
[VARYING_SLOT_MAX
];
206 /** maps a TGSI input index back to a Mesa VARYING_SLOT_x */
207 GLuint index_to_input
[PIPE_MAX_SHADER_INPUTS
];
211 GLuint input_to_slot
[VARYING_SLOT_MAX
]; /**< Maps VARYING_SLOT_x to slot */
212 GLuint num_input_slots
;
214 ubyte input_semantic_name
[PIPE_MAX_SHADER_INPUTS
];
215 ubyte input_semantic_index
[PIPE_MAX_SHADER_INPUTS
];
217 struct pipe_shader_state tgsi
;
219 struct st_gp_variant
*variants
;
224 static INLINE
struct st_fragment_program
*
225 st_fragment_program( struct gl_fragment_program
*fp
)
227 return (struct st_fragment_program
*)fp
;
231 static INLINE
struct st_vertex_program
*
232 st_vertex_program( struct gl_vertex_program
*vp
)
234 return (struct st_vertex_program
*)vp
;
237 static INLINE
struct st_geometry_program
*
238 st_geometry_program( struct gl_geometry_program
*gp
)
240 return (struct st_geometry_program
*)gp
;
244 st_reference_vertprog(struct st_context
*st
,
245 struct st_vertex_program
**ptr
,
246 struct st_vertex_program
*prog
)
248 _mesa_reference_program(st
->ctx
,
249 (struct gl_program
**) ptr
,
250 (struct gl_program
*) prog
);
254 st_reference_geomprog(struct st_context
*st
,
255 struct st_geometry_program
**ptr
,
256 struct st_geometry_program
*prog
)
258 _mesa_reference_program(st
->ctx
,
259 (struct gl_program
**) ptr
,
260 (struct gl_program
*) prog
);
264 st_reference_fragprog(struct st_context
*st
,
265 struct st_fragment_program
**ptr
,
266 struct st_fragment_program
*prog
)
268 _mesa_reference_program(st
->ctx
,
269 (struct gl_program
**) ptr
,
270 (struct gl_program
*) prog
);
274 extern struct st_vp_variant
*
275 st_get_vp_variant(struct st_context
*st
,
276 struct st_vertex_program
*stvp
,
277 const struct st_vp_variant_key
*key
);
280 extern struct st_fp_variant
*
281 st_get_fp_variant(struct st_context
*st
,
282 struct st_fragment_program
*stfp
,
283 const struct st_fp_variant_key
*key
);
286 extern struct st_gp_variant
*
287 st_get_gp_variant(struct st_context
*st
,
288 struct st_geometry_program
*stgp
,
289 const struct st_gp_variant_key
*key
);
293 st_prepare_vertex_program(struct gl_context
*ctx
,
294 struct st_vertex_program
*stvp
);
297 st_prepare_fragment_program(struct gl_context
*ctx
,
298 struct st_fragment_program
*stfp
);
302 st_release_vp_variants( struct st_context
*st
,
303 struct st_vertex_program
*stvp
);
306 st_release_fp_variants( struct st_context
*st
,
307 struct st_fragment_program
*stfp
);
310 st_release_gp_variants(struct st_context
*st
,
311 struct st_geometry_program
*stgp
);
315 st_print_shaders(struct gl_context
*ctx
);
318 st_destroy_program_variants(struct st_context
*st
);
322 st_print_current_vertex_program(void);