bd20c0259c05a238f6f9f27eccb755b9972f5946
[mesa.git] / src / mesa / state_tracker / st_program.h
1 /**************************************************************************
2 *
3 * Copyright 2003 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /*
29 * Authors:
30 * Keith Whitwell <keithw@vmware.com>
31 */
32
33
34 #ifndef ST_PROGRAM_H
35 #define ST_PROGRAM_H
36
37 #include "main/mtypes.h"
38 #include "main/atifragshader.h"
39 #include "program/program.h"
40 #include "pipe/p_state.h"
41 #include "tgsi/tgsi_from_mesa.h"
42 #include "st_context.h"
43 #include "st_texture.h"
44 #include "st_glsl_to_tgsi.h"
45
46 #ifdef __cplusplus
47 extern "C" {
48 #endif
49
50 #define ST_DOUBLE_ATTRIB_PLACEHOLDER 0xff
51
52 struct st_external_sampler_key
53 {
54 GLuint lower_nv12; /**< bitmask of 2 plane YUV samplers */
55 GLuint lower_iyuv; /**< bitmask of 3 plane YUV samplers */
56 GLuint lower_xy_uxvx; /**< bitmask of 2 plane YUV samplers */
57 GLuint lower_yx_xuxv; /**< bitmask of 2 plane YUV samplers */
58 GLuint lower_ayuv;
59 GLuint lower_xyuv;
60 };
61
62 static inline struct st_external_sampler_key
63 st_get_external_sampler_key(struct st_context *st, struct gl_program *prog)
64 {
65 unsigned mask = prog->ExternalSamplersUsed;
66 struct st_external_sampler_key key;
67
68 memset(&key, 0, sizeof(key));
69
70 while (unlikely(mask)) {
71 unsigned unit = u_bit_scan(&mask);
72 struct st_texture_object *stObj =
73 st_get_texture_object(st->ctx, prog, unit);
74
75 switch (st_get_view_format(stObj)) {
76 case PIPE_FORMAT_NV12:
77 case PIPE_FORMAT_P016:
78 key.lower_nv12 |= (1 << unit);
79 break;
80 case PIPE_FORMAT_IYUV:
81 key.lower_iyuv |= (1 << unit);
82 break;
83 case PIPE_FORMAT_YUYV:
84 key.lower_yx_xuxv |= (1 << unit);
85 break;
86 case PIPE_FORMAT_UYVY:
87 key.lower_xy_uxvx |= (1 << unit);
88 break;
89 case PIPE_FORMAT_AYUV:
90 key.lower_ayuv |= (1 << unit);
91 break;
92 case PIPE_FORMAT_XYUV:
93 key.lower_xyuv |= (1 << unit);
94 break;
95 default:
96 printf("unhandled %u\n", st_get_view_format(stObj));
97 break;
98 }
99 }
100
101 return key;
102 }
103
104 /** Fragment program variant key */
105 struct st_fp_variant_key
106 {
107 struct st_context *st; /**< variants are per-context */
108
109 /** for glBitmap */
110 GLuint bitmap:1; /**< glBitmap variant? */
111
112 /** for glDrawPixels */
113 GLuint drawpixels:1; /**< glDrawPixels variant */
114 GLuint scaleAndBias:1; /**< glDrawPixels w/ scale and/or bias? */
115 GLuint pixelMaps:1; /**< glDrawPixels w/ pixel lookup map? */
116
117 /** for ARB_color_buffer_float */
118 GLuint clamp_color:1;
119
120 /** for ARB_sample_shading */
121 GLuint persample_shading:1;
122
123 /** needed for ATI_fragment_shader */
124 GLuint fog:2;
125
126 /** for ARB_depth_clamp */
127 GLuint lower_depth_clamp:1;
128
129 /** needed for ATI_fragment_shader */
130 char texture_targets[MAX_NUM_FRAGMENT_REGISTERS_ATI];
131
132 struct st_external_sampler_key external;
133
134 GLuint lower_flatshade:1;
135 };
136
137
138 /**
139 * Variant of a fragment program.
140 */
141 struct st_fp_variant
142 {
143 /** Parameters which generated this version of fragment program */
144 struct st_fp_variant_key key;
145
146 /** Driver's compiled shader */
147 void *driver_shader;
148
149 /** For glBitmap variants */
150 uint bitmap_sampler;
151
152 /** For glDrawPixels variants */
153 unsigned drawpix_sampler;
154 unsigned pixelmap_sampler;
155
156 /** next in linked list */
157 struct st_fp_variant *next;
158 };
159
160
161 /**
162 * Derived from Mesa gl_program:
163 */
164 struct st_fragment_program
165 {
166 struct gl_program Base;
167 struct pipe_shader_state tgsi;
168 struct glsl_to_tgsi_visitor* glsl_to_tgsi;
169 struct ati_fragment_shader *ati_fs;
170 uint64_t affected_states; /**< ST_NEW_* flags to mark dirty when binding */
171
172 /* used when bypassing glsl_to_tgsi: */
173 struct gl_shader_program *shader_program;
174
175 struct st_fp_variant *variants;
176
177 /* Used by the shader cache and ARB_get_program_binary */
178 unsigned num_tgsi_tokens;
179 };
180
181
182
183 /** Vertex program variant key */
184 struct st_vp_variant_key
185 {
186 struct st_context *st; /**< variants are per-context */
187 bool passthrough_edgeflags;
188
189 /** for ARB_color_buffer_float */
190 bool clamp_color;
191
192 /** both for ARB_depth_clamp */
193 bool lower_depth_clamp;
194 bool clip_negative_one_to_one;
195 };
196
197
198 /**
199 * This represents a vertex program, especially translated to match
200 * the inputs of a particular fragment shader.
201 */
202 struct st_vp_variant
203 {
204 /* Parameters which generated this translated version of a vertex
205 * shader:
206 */
207 struct st_vp_variant_key key;
208
209 /**
210 * TGSI tokens (to later generate a 'draw' module shader for
211 * selection/feedback/rasterpos)
212 */
213 struct pipe_shader_state tgsi;
214
215 /** Driver's compiled shader */
216 void *driver_shader;
217
218 /** For using our private draw module (glRasterPos) */
219 struct draw_vertex_shader *draw_shader;
220
221 /** Next in linked list */
222 struct st_vp_variant *next;
223
224 /** similar to that in st_vertex_program, but with edgeflags info too */
225 GLuint num_inputs;
226
227 /** Bitfield of VERT_BIT_* bits of mesa vertex processing inputs */
228 GLbitfield vert_attrib_mask;
229 };
230
231
232 /**
233 * Derived from Mesa gl_program:
234 */
235 struct st_vertex_program
236 {
237 struct gl_program Base; /**< The Mesa vertex program */
238 struct pipe_shader_state tgsi;
239 struct glsl_to_tgsi_visitor* glsl_to_tgsi;
240 uint64_t affected_states; /**< ST_NEW_* flags to mark dirty when binding */
241
242 /* used when bypassing glsl_to_tgsi: */
243 struct gl_shader_program *shader_program;
244
245 /** maps a TGSI input index back to a Mesa VERT_ATTRIB_x */
246 ubyte index_to_input[PIPE_MAX_ATTRIBS];
247 ubyte num_inputs;
248 /** Reverse mapping of the above */
249 ubyte input_to_index[VERT_ATTRIB_MAX];
250
251 /** Maps VARYING_SLOT_x to slot */
252 ubyte result_to_output[VARYING_SLOT_MAX];
253
254 /** List of translated variants of this vertex program.
255 */
256 struct st_vp_variant *variants;
257
258 /** SHA1 hash of linked tgsi shader program, used for on-disk cache */
259 unsigned char sha1[20];
260
261 /* Used by the shader cache and ARB_get_program_binary */
262 unsigned num_tgsi_tokens;
263 };
264
265
266
267 /** Key shared by all shaders except VP, FP */
268 struct st_basic_variant_key
269 {
270 struct st_context *st; /**< variants are per-context */
271
272 /** For compat profile */
273 bool clamp_color;
274
275 /** both for ARB_depth_clamp */
276 bool lower_depth_clamp;
277 bool clip_negative_one_to_one;
278
279 };
280
281
282 /**
283 * Geometry program variant.
284 */
285 struct st_basic_variant
286 {
287 /* Parameters which generated this variant. */
288 struct st_basic_variant_key key;
289
290 void *driver_shader;
291
292 struct st_basic_variant *next;
293 };
294
295
296 /**
297 * Derived from Mesa gl_program:
298 */
299 struct st_common_program
300 {
301 struct gl_program Base;
302 struct pipe_shader_state tgsi;
303 struct glsl_to_tgsi_visitor* glsl_to_tgsi;
304 uint64_t affected_states; /**< ST_NEW_* flags to mark dirty when binding */
305
306 /* used when bypassing glsl_to_tgsi: */
307 struct gl_shader_program *shader_program;
308
309 struct st_basic_variant *variants;
310
311 /** SHA1 hash of linked tgsi shader program, used for on-disk cache */
312 unsigned char sha1[20];
313
314 /* Used by the shader cache and ARB_get_program_binary */
315 unsigned num_tgsi_tokens;
316 };
317
318
319 static inline struct st_fragment_program *
320 st_fragment_program( struct gl_program *fp )
321 {
322 return (struct st_fragment_program *)fp;
323 }
324
325
326 static inline struct st_vertex_program *
327 st_vertex_program( struct gl_program *vp )
328 {
329 return (struct st_vertex_program *)vp;
330 }
331
332 static inline struct st_common_program *
333 st_common_program( struct gl_program *cp )
334 {
335 return (struct st_common_program *)cp;
336 }
337
338 static inline void
339 st_reference_vertprog(struct st_context *st,
340 struct st_vertex_program **ptr,
341 struct st_vertex_program *prog)
342 {
343 _mesa_reference_program(st->ctx,
344 (struct gl_program **) ptr,
345 (struct gl_program *) prog);
346 }
347
348 static inline void
349 st_reference_fragprog(struct st_context *st,
350 struct st_fragment_program **ptr,
351 struct st_fragment_program *prog)
352 {
353 _mesa_reference_program(st->ctx,
354 (struct gl_program **) ptr,
355 (struct gl_program *) prog);
356 }
357
358 static inline void
359 st_reference_prog(struct st_context *st,
360 struct st_common_program **ptr,
361 struct st_common_program *prog)
362 {
363 _mesa_reference_program(st->ctx,
364 (struct gl_program **) ptr,
365 (struct gl_program *) prog);
366 }
367
368 static inline void
369 st_reference_compprog(struct st_context *st,
370 struct st_common_program **ptr,
371 struct st_common_program *prog)
372 {
373 _mesa_reference_program(st->ctx,
374 (struct gl_program **) ptr,
375 (struct gl_program *) prog);
376 }
377
378 /**
379 * This defines mapping from Mesa VARYING_SLOTs to TGSI GENERIC slots.
380 */
381 static inline unsigned
382 st_get_generic_varying_index(struct st_context *st, GLuint attr)
383 {
384 return tgsi_get_generic_gl_varying_index((gl_varying_slot)attr,
385 st->needs_texcoord_semantic);
386 }
387
388 extern void
389 st_set_prog_affected_state_flags(struct gl_program *prog);
390
391 extern struct st_vp_variant *
392 st_get_vp_variant(struct st_context *st,
393 struct st_vertex_program *stvp,
394 const struct st_vp_variant_key *key);
395
396
397 extern struct st_fp_variant *
398 st_get_fp_variant(struct st_context *st,
399 struct st_fragment_program *stfp,
400 const struct st_fp_variant_key *key);
401
402 extern struct st_basic_variant *
403 st_get_basic_variant(struct st_context *st,
404 struct st_common_program *p,
405 const struct st_basic_variant_key *key);
406
407 extern void
408 st_release_vp_variants( struct st_context *st,
409 struct st_vertex_program *stvp );
410
411 extern void
412 st_release_fp_variants( struct st_context *st,
413 struct st_fragment_program *stfp );
414
415 extern void
416 st_release_basic_variants(struct st_context *st, struct st_common_program *p);
417
418 extern void
419 st_destroy_program_variants(struct st_context *st);
420
421 extern void
422 st_prepare_vertex_program(struct st_vertex_program *stvp);
423
424 extern void
425 st_translate_stream_output_info(struct gl_program *prog);
426
427 extern bool
428 st_translate_vertex_program(struct st_context *st,
429 struct st_vertex_program *stvp);
430
431 extern bool
432 st_translate_fragment_program(struct st_context *st,
433 struct st_fragment_program *stfp);
434
435 extern bool
436 st_translate_common_program(struct st_context *st,
437 struct st_common_program *stcp);
438
439 extern void
440 st_print_current_vertex_program(void);
441
442 extern void
443 st_precompile_shader_variant(struct st_context *st,
444 struct gl_program *prog);
445
446 #ifdef __cplusplus
447 }
448 #endif
449
450 #endif