1 /**************************************************************************
3 * Copyright 2003 VMware, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
30 * Keith Whitwell <keithw@vmware.com>
37 #include "main/mtypes.h"
38 #include "main/atifragshader.h"
39 #include "program/program.h"
40 #include "pipe/p_state.h"
41 #include "tgsi/tgsi_from_mesa.h"
42 #include "st_context.h"
43 #include "st_texture.h"
44 #include "st_glsl_to_tgsi.h"
50 #define ST_DOUBLE_ATTRIB_PLACEHOLDER 0xff
52 struct st_external_sampler_key
54 GLuint lower_nv12
; /**< bitmask of 2 plane YUV samplers */
55 GLuint lower_iyuv
; /**< bitmask of 3 plane YUV samplers */
56 GLuint lower_xy_uxvx
; /**< bitmask of 2 plane YUV samplers */
57 GLuint lower_yx_xuxv
; /**< bitmask of 2 plane YUV samplers */
62 static inline struct st_external_sampler_key
63 st_get_external_sampler_key(struct st_context
*st
, struct gl_program
*prog
)
65 unsigned mask
= prog
->ExternalSamplersUsed
;
66 struct st_external_sampler_key key
;
68 memset(&key
, 0, sizeof(key
));
70 while (unlikely(mask
)) {
71 unsigned unit
= u_bit_scan(&mask
);
72 struct st_texture_object
*stObj
=
73 st_get_texture_object(st
->ctx
, prog
, unit
);
75 switch (st_get_view_format(stObj
)) {
76 case PIPE_FORMAT_NV12
:
77 case PIPE_FORMAT_P016
:
78 key
.lower_nv12
|= (1 << unit
);
80 case PIPE_FORMAT_IYUV
:
81 key
.lower_iyuv
|= (1 << unit
);
83 case PIPE_FORMAT_YUYV
:
84 key
.lower_yx_xuxv
|= (1 << unit
);
86 case PIPE_FORMAT_UYVY
:
87 key
.lower_xy_uxvx
|= (1 << unit
);
89 case PIPE_FORMAT_AYUV
:
90 key
.lower_ayuv
|= (1 << unit
);
92 case PIPE_FORMAT_XYUV
:
93 key
.lower_xyuv
|= (1 << unit
);
96 printf("unhandled %u\n", st_get_view_format(stObj
));
104 /** Fragment program variant key */
105 struct st_fp_variant_key
107 struct st_context
*st
; /**< variants are per-context */
110 GLuint bitmap
:1; /**< glBitmap variant? */
112 /** for glDrawPixels */
113 GLuint drawpixels
:1; /**< glDrawPixels variant */
114 GLuint scaleAndBias
:1; /**< glDrawPixels w/ scale and/or bias? */
115 GLuint pixelMaps
:1; /**< glDrawPixels w/ pixel lookup map? */
117 /** for ARB_color_buffer_float */
118 GLuint clamp_color
:1;
120 /** for ARB_sample_shading */
121 GLuint persample_shading
:1;
123 /** needed for ATI_fragment_shader */
126 /** for ARB_depth_clamp */
127 GLuint lower_depth_clamp
:1;
129 /** for OpenGL 1.0 on modern hardware */
130 GLuint lower_two_sided_color
:1;
132 /** needed for ATI_fragment_shader */
133 char texture_targets
[MAX_NUM_FRAGMENT_REGISTERS_ATI
];
135 struct st_external_sampler_key external
;
137 GLuint lower_flatshade
:1;
138 enum compare_func lower_alpha_func
:3;
143 * Variant of a fragment program.
147 /** Parameters which generated this version of fragment program */
148 struct st_fp_variant_key key
;
150 /** Driver's compiled shader */
153 /** For glBitmap variants */
156 /** For glDrawPixels variants */
157 unsigned drawpix_sampler
;
158 unsigned pixelmap_sampler
;
160 /** next in linked list */
161 struct st_fp_variant
*next
;
165 /** Shader key shared by other shaders */
166 struct st_common_variant_key
168 struct st_context
*st
; /**< variants are per-context */
169 bool passthrough_edgeflags
;
171 /** for ARB_color_buffer_float */
174 /** both for ARB_depth_clamp */
175 bool lower_depth_clamp
;
176 bool clip_negative_one_to_one
;
178 /** lower glPointSize to gl_PointSize */
179 boolean lower_point_size
;
181 /* for user-defined clip-planes */
187 * This represents a vertex program, especially translated to match
188 * the inputs of a particular fragment shader.
192 /* Parameters which generated this translated version of a vertex
195 struct st_common_variant_key key
;
198 * The shader variant saved for the draw module to later emulate
199 * selection/feedback/rasterpos.
201 struct pipe_shader_state state
;
203 /** Driver's compiled shader */
206 /** For using our private draw module (glRasterPos) */
207 struct draw_vertex_shader
*draw_shader
;
209 /** Next in linked list */
210 struct st_vp_variant
*next
;
212 /** similar to that in st_vertex_program, but with edgeflags info too */
215 /** Bitfield of VERT_BIT_* bits of mesa vertex processing inputs */
216 GLbitfield vert_attrib_mask
;
221 * Derived from Mesa gl_program:
223 struct st_vertex_program
225 struct gl_program Base
; /**< The Mesa vertex program */
226 struct pipe_shader_state state
;
227 struct glsl_to_tgsi_visitor
* glsl_to_tgsi
;
228 uint64_t affected_states
; /**< ST_NEW_* flags to mark dirty when binding */
230 /* used when bypassing glsl_to_tgsi: */
231 struct gl_shader_program
*shader_program
;
233 /** maps a TGSI input index back to a Mesa VERT_ATTRIB_x */
234 ubyte index_to_input
[PIPE_MAX_ATTRIBS
];
236 /** Reverse mapping of the above */
237 ubyte input_to_index
[VERT_ATTRIB_MAX
];
239 /** Maps VARYING_SLOT_x to slot */
240 ubyte result_to_output
[VARYING_SLOT_MAX
];
242 /** List of translated variants of this vertex program.
244 struct st_vp_variant
*variants
;
249 * Geometry program variant.
251 struct st_common_variant
253 /* Parameters which generated this variant. */
254 struct st_common_variant_key key
;
258 struct st_common_variant
*next
;
263 * Derived from Mesa gl_program:
265 struct st_common_program
267 struct gl_program Base
;
268 struct pipe_shader_state state
;
269 struct glsl_to_tgsi_visitor
* glsl_to_tgsi
;
270 struct ati_fragment_shader
*ati_fs
;
271 uint64_t affected_states
; /**< ST_NEW_* flags to mark dirty when binding */
273 /* used when bypassing glsl_to_tgsi: */
274 struct gl_shader_program
*shader_program
;
277 struct st_common_variant
*variants
;
278 struct st_fp_variant
*fp_variants
;
283 static inline struct st_vertex_program
*
284 st_vertex_program( struct gl_program
*vp
)
286 return (struct st_vertex_program
*)vp
;
289 static inline struct st_common_program
*
290 st_common_program( struct gl_program
*cp
)
292 return (struct st_common_program
*)cp
;
296 st_reference_vertprog(struct st_context
*st
,
297 struct st_vertex_program
**ptr
,
298 struct st_vertex_program
*prog
)
300 _mesa_reference_program(st
->ctx
,
301 (struct gl_program
**) ptr
,
302 (struct gl_program
*) prog
);
306 st_reference_prog(struct st_context
*st
,
307 struct st_common_program
**ptr
,
308 struct st_common_program
*prog
)
310 _mesa_reference_program(st
->ctx
,
311 (struct gl_program
**) ptr
,
312 (struct gl_program
*) prog
);
316 * This defines mapping from Mesa VARYING_SLOTs to TGSI GENERIC slots.
318 static inline unsigned
319 st_get_generic_varying_index(struct st_context
*st
, GLuint attr
)
321 return tgsi_get_generic_gl_varying_index((gl_varying_slot
)attr
,
322 st
->needs_texcoord_semantic
);
326 st_set_prog_affected_state_flags(struct gl_program
*prog
);
328 extern struct st_vp_variant
*
329 st_get_vp_variant(struct st_context
*st
,
330 struct st_vertex_program
*stvp
,
331 const struct st_common_variant_key
*key
);
334 extern struct st_fp_variant
*
335 st_get_fp_variant(struct st_context
*st
,
336 struct st_common_program
*stfp
,
337 const struct st_fp_variant_key
*key
);
339 extern struct st_common_variant
*
340 st_get_common_variant(struct st_context
*st
,
341 struct st_common_program
*p
,
342 const struct st_common_variant_key
*key
);
345 st_release_vp_variants( struct st_context
*st
,
346 struct st_vertex_program
*stvp
);
349 st_release_fp_variants( struct st_context
*st
,
350 struct st_common_program
*stfp
);
353 st_release_common_variants(struct st_context
*st
, struct st_common_program
*p
);
356 st_destroy_program_variants(struct st_context
*st
);
359 st_prepare_vertex_program(struct st_vertex_program
*stvp
);
362 st_translate_stream_output_info(struct gl_program
*prog
);
365 st_translate_vertex_program(struct st_context
*st
,
366 struct st_vertex_program
*stvp
);
369 st_translate_fragment_program(struct st_context
*st
,
370 struct st_common_program
*stfp
);
373 st_translate_common_program(struct st_context
*st
,
374 struct st_common_program
*stcp
);
377 st_print_current_vertex_program(void);
380 st_precompile_shader_variant(struct st_context
*st
,
381 struct gl_program
*prog
);