1 /**************************************************************************
3 * Copyright 2003 VMware, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
30 * Keith Whitwell <keithw@vmware.com>
37 #include "main/mtypes.h"
38 #include "main/atifragshader.h"
39 #include "program/program.h"
40 #include "pipe/p_state.h"
41 #include "st_context.h"
42 #include "st_glsl_to_tgsi.h"
49 #define ST_DOUBLE_ATTRIB_PLACEHOLDER 0xffffffff
51 /** Fragment program variant key */
52 struct st_fp_variant_key
54 struct st_context
*st
; /**< variants are per-context */
57 GLuint bitmap
:1; /**< glBitmap variant? */
59 /** for glDrawPixels */
60 GLuint drawpixels
:1; /**< glDrawPixels variant */
61 GLuint scaleAndBias
:1; /**< glDrawPixels w/ scale and/or bias? */
62 GLuint pixelMaps
:1; /**< glDrawPixels w/ pixel lookup map? */
64 /** for ARB_color_buffer_float */
67 /** for ARB_sample_shading */
68 GLuint persample_shading
:1;
70 /** needed for ATI_fragment_shader */
73 /** needed for ATI_fragment_shader */
74 char texture_targets
[MAX_NUM_FRAGMENT_REGISTERS_ATI
];
79 * Variant of a fragment program.
83 /** Parameters which generated this version of fragment program */
84 struct st_fp_variant_key key
;
86 /** Driver's compiled shader */
89 /** For glBitmap variants */
92 /** For glDrawPixels variants */
93 unsigned drawpix_sampler
;
94 unsigned pixelmap_sampler
;
96 /** next in linked list */
97 struct st_fp_variant
*next
;
102 * Derived from Mesa gl_fragment_program:
104 struct st_fragment_program
106 struct gl_fragment_program Base
;
107 struct pipe_shader_state tgsi
;
108 struct glsl_to_tgsi_visitor
* glsl_to_tgsi
;
109 struct ati_fragment_shader
*ati_fs
;
110 uint64_t affected_states
; /**< ST_NEW_* flags to mark dirty when binding */
112 /* used when bypassing glsl_to_tgsi: */
113 struct gl_shader_program
*shader_program
;
115 struct st_fp_variant
*variants
;
120 /** Vertex program variant key */
121 struct st_vp_variant_key
123 struct st_context
*st
; /**< variants are per-context */
124 boolean passthrough_edgeflags
;
126 /** for ARB_color_buffer_float */
132 * This represents a vertex program, especially translated to match
133 * the inputs of a particular fragment shader.
137 /* Parameters which generated this translated version of a vertex
140 struct st_vp_variant_key key
;
143 * TGSI tokens (to later generate a 'draw' module shader for
144 * selection/feedback/rasterpos)
146 struct pipe_shader_state tgsi
;
148 /** Driver's compiled shader */
151 /** For using our private draw module (glRasterPos) */
152 struct draw_vertex_shader
*draw_shader
;
154 /** Next in linked list */
155 struct st_vp_variant
*next
;
157 /** similar to that in st_vertex_program, but with edgeflags info too */
163 * Derived from Mesa gl_fragment_program:
165 struct st_vertex_program
167 struct gl_vertex_program Base
; /**< The Mesa vertex program */
168 struct pipe_shader_state tgsi
;
169 struct glsl_to_tgsi_visitor
* glsl_to_tgsi
;
170 uint64_t affected_states
; /**< ST_NEW_* flags to mark dirty when binding */
172 /* used when bypassing glsl_to_tgsi: */
173 struct gl_shader_program
*shader_program
;
175 /** maps a Mesa VERT_ATTRIB_x to a packed TGSI input index */
176 /** maps a TGSI input index back to a Mesa VERT_ATTRIB_x */
177 GLuint index_to_input
[PIPE_MAX_SHADER_INPUTS
];
180 /** Maps VARYING_SLOT_x to slot */
181 GLuint result_to_output
[VARYING_SLOT_MAX
];
183 /** List of translated variants of this vertex program.
185 struct st_vp_variant
*variants
;
190 /** Key shared by all shaders except VP, FP */
191 struct st_basic_variant_key
193 struct st_context
*st
; /**< variants are per-context */
198 * Geometry program variant.
200 struct st_basic_variant
202 /* Parameters which generated this variant. */
203 struct st_basic_variant_key key
;
207 struct st_basic_variant
*next
;
212 * Derived from Mesa gl_geometry_program:
214 struct st_geometry_program
216 struct gl_geometry_program Base
; /**< The Mesa geometry program */
217 struct pipe_shader_state tgsi
;
218 struct glsl_to_tgsi_visitor
* glsl_to_tgsi
;
219 uint64_t affected_states
; /**< ST_NEW_* flags to mark dirty when binding */
221 struct st_basic_variant
*variants
;
226 * Derived from Mesa gl_tess_ctrl_program:
228 struct st_tessctrl_program
230 struct gl_tess_ctrl_program Base
; /**< The Mesa tess ctrl program */
231 struct pipe_shader_state tgsi
;
232 struct glsl_to_tgsi_visitor
* glsl_to_tgsi
;
233 uint64_t affected_states
; /**< ST_NEW_* flags to mark dirty when binding */
235 struct st_basic_variant
*variants
;
240 * Derived from Mesa gl_tess_eval_program:
242 struct st_tesseval_program
244 struct gl_tess_eval_program Base
; /**< The Mesa tess eval program */
245 struct pipe_shader_state tgsi
;
246 struct glsl_to_tgsi_visitor
* glsl_to_tgsi
;
247 uint64_t affected_states
; /**< ST_NEW_* flags to mark dirty when binding */
249 struct st_basic_variant
*variants
;
254 * Derived from Mesa gl_compute_program:
256 struct st_compute_program
258 struct gl_compute_program Base
; /**< The Mesa compute program */
259 struct pipe_compute_state tgsi
;
260 struct glsl_to_tgsi_visitor
* glsl_to_tgsi
;
261 uint64_t affected_states
; /**< ST_NEW_* flags to mark dirty when binding */
263 struct st_basic_variant
*variants
;
267 static inline struct st_fragment_program
*
268 st_fragment_program( struct gl_fragment_program
*fp
)
270 return (struct st_fragment_program
*)fp
;
274 static inline struct st_vertex_program
*
275 st_vertex_program( struct gl_vertex_program
*vp
)
277 return (struct st_vertex_program
*)vp
;
280 static inline struct st_geometry_program
*
281 st_geometry_program( struct gl_geometry_program
*gp
)
283 return (struct st_geometry_program
*)gp
;
286 static inline struct st_tessctrl_program
*
287 st_tessctrl_program( struct gl_tess_ctrl_program
*tcp
)
289 return (struct st_tessctrl_program
*)tcp
;
292 static inline struct st_tesseval_program
*
293 st_tesseval_program( struct gl_tess_eval_program
*tep
)
295 return (struct st_tesseval_program
*)tep
;
298 static inline struct st_compute_program
*
299 st_compute_program( struct gl_compute_program
*cp
)
301 return (struct st_compute_program
*)cp
;
305 st_reference_vertprog(struct st_context
*st
,
306 struct st_vertex_program
**ptr
,
307 struct st_vertex_program
*prog
)
309 _mesa_reference_program(st
->ctx
,
310 (struct gl_program
**) ptr
,
311 (struct gl_program
*) prog
);
315 st_reference_geomprog(struct st_context
*st
,
316 struct st_geometry_program
**ptr
,
317 struct st_geometry_program
*prog
)
319 _mesa_reference_program(st
->ctx
,
320 (struct gl_program
**) ptr
,
321 (struct gl_program
*) prog
);
325 st_reference_fragprog(struct st_context
*st
,
326 struct st_fragment_program
**ptr
,
327 struct st_fragment_program
*prog
)
329 _mesa_reference_program(st
->ctx
,
330 (struct gl_program
**) ptr
,
331 (struct gl_program
*) prog
);
335 st_reference_tesscprog(struct st_context
*st
,
336 struct st_tessctrl_program
**ptr
,
337 struct st_tessctrl_program
*prog
)
339 _mesa_reference_program(st
->ctx
,
340 (struct gl_program
**) ptr
,
341 (struct gl_program
*) prog
);
345 st_reference_tesseprog(struct st_context
*st
,
346 struct st_tesseval_program
**ptr
,
347 struct st_tesseval_program
*prog
)
349 _mesa_reference_program(st
->ctx
,
350 (struct gl_program
**) ptr
,
351 (struct gl_program
*) prog
);
355 st_reference_compprog(struct st_context
*st
,
356 struct st_compute_program
**ptr
,
357 struct st_compute_program
*prog
)
359 _mesa_reference_program(st
->ctx
,
360 (struct gl_program
**) ptr
,
361 (struct gl_program
*) prog
);
365 * This defines mapping from Mesa VARYING_SLOTs to TGSI GENERIC slots.
367 static inline unsigned
368 st_get_generic_varying_index(struct st_context
*st
, GLuint attr
)
370 if (attr
>= VARYING_SLOT_VAR0
) {
371 if (st
->needs_texcoord_semantic
)
372 return attr
- VARYING_SLOT_VAR0
;
374 return 9 + (attr
- VARYING_SLOT_VAR0
);
376 if (attr
== VARYING_SLOT_PNTC
) {
377 assert(!st
->needs_texcoord_semantic
);
380 if (attr
>= VARYING_SLOT_TEX0
&& attr
<= VARYING_SLOT_TEX7
) {
381 assert(!st
->needs_texcoord_semantic
);
382 return attr
- VARYING_SLOT_TEX0
;
390 extern struct st_vp_variant
*
391 st_get_vp_variant(struct st_context
*st
,
392 struct st_vertex_program
*stvp
,
393 const struct st_vp_variant_key
*key
);
396 extern struct st_fp_variant
*
397 st_get_fp_variant(struct st_context
*st
,
398 struct st_fragment_program
*stfp
,
399 const struct st_fp_variant_key
*key
);
401 extern struct st_basic_variant
*
402 st_get_cp_variant(struct st_context
*st
,
403 struct pipe_compute_state
*tgsi
,
404 struct st_basic_variant
**variants
);
406 extern struct st_basic_variant
*
407 st_get_basic_variant(struct st_context
*st
,
408 unsigned pipe_shader
,
409 struct pipe_shader_state
*tgsi
,
410 struct st_basic_variant
**variants
);
413 st_release_vp_variants( struct st_context
*st
,
414 struct st_vertex_program
*stvp
);
417 st_release_fp_variants( struct st_context
*st
,
418 struct st_fragment_program
*stfp
);
421 st_release_cp_variants(struct st_context
*st
,
422 struct st_compute_program
*stcp
);
425 st_release_basic_variants(struct st_context
*st
, GLenum target
,
426 struct st_basic_variant
**variants
,
427 struct pipe_shader_state
*tgsi
);
430 st_destroy_program_variants(struct st_context
*st
);
433 st_translate_vertex_program(struct st_context
*st
,
434 struct st_vertex_program
*stvp
);
437 st_translate_fragment_program(struct st_context
*st
,
438 struct st_fragment_program
*stfp
);
441 st_translate_geometry_program(struct st_context
*st
,
442 struct st_geometry_program
*stgp
);
445 st_translate_tessctrl_program(struct st_context
*st
,
446 struct st_tessctrl_program
*sttcp
);
449 st_translate_tesseval_program(struct st_context
*st
,
450 struct st_tesseval_program
*sttep
);
453 st_translate_compute_program(struct st_context
*st
,
454 struct st_compute_program
*stcp
);
457 st_print_current_vertex_program(void);
460 st_precompile_shader_variant(struct st_context
*st
,
461 struct gl_program
*prog
);