Revert "Redoing the way we handle vertex shaders for the draw module."
[mesa.git] / src / mesa / state_tracker / st_program.h
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /*
29 * Authors:
30 * Keith Whitwell <keith@tungstengraphics.com>
31 */
32
33
34 #ifndef ST_PROGRAM_H
35 #define ST_PROGRAM_H
36
37 #include "mtypes.h"
38 #include "pipe/tgsi/exec/tgsi_token.h"
39 #include "x86/rtasm/x86sse.h"
40
41 #define ST_FP_MAX_TOKENS 1024
42
43 struct cso_fragment_shader;
44 struct cso_vertex_shader;
45
46 struct st_fragment_program
47 {
48 struct gl_fragment_program Base;
49 GLboolean error; /* If program is malformed for any reason. */
50
51 GLuint serialNo;
52
53 /** The program in TGSI format */
54 struct tgsi_token tokens[ST_FP_MAX_TOKENS];
55
56 #if defined(__i386__) || defined(__386__)
57 struct x86_function sse2_program;
58 #endif
59
60 /** Pointer to the corresponding cached shader */
61 const struct cso_fragment_shader *fs;
62
63 GLuint param_state;
64 };
65
66
67 struct st_vertex_program
68 {
69 struct gl_vertex_program Base; /**< The Mesa vertex program */
70 GLboolean error; /**< Set if program is malformed for any reason. */
71
72 GLuint serialNo;
73
74 /** maps a Mesa VERT_ATTRIB_x to a packed TGSI input index */
75 GLuint input_to_index[MAX_VERTEX_PROGRAM_ATTRIBS];
76 /** maps a TGSI input index back to a Mesa VERT_ATTRIB_x */
77 GLuint index_to_input[MAX_VERTEX_PROGRAM_ATTRIBS];
78
79 /** The program in TGSI format */
80 struct tgsi_token tokens[ST_FP_MAX_TOKENS];
81
82 #if defined(__i386__) || defined(__386__)
83 struct x86_function sse2_program;
84 #endif
85
86 /** Pointer to the corresponding cached shader */
87 const struct cso_vertex_shader *vs;
88
89 GLuint param_state;
90 };
91
92
93 extern void
94 st_init_program_functions(struct dd_function_table *functions);
95
96
97 static inline struct st_fragment_program *
98 st_fragment_program( struct gl_fragment_program *fp )
99 {
100 return (struct st_fragment_program *)fp;
101 }
102
103
104 static inline struct st_vertex_program *
105 st_vertex_program( struct gl_vertex_program *vp )
106 {
107 return (struct st_vertex_program *)vp;
108 }
109
110
111 extern const struct cso_fragment_shader *
112 st_translate_fragment_program(struct st_context *st,
113 struct st_fragment_program *fp,
114 const GLuint inputMapping[],
115 struct tgsi_token *tokens,
116 GLuint maxTokens);
117
118
119 extern const struct cso_vertex_shader *
120 st_translate_vertex_program(struct st_context *st,
121 struct st_vertex_program *vp,
122 const GLuint vert_output_to_slot[],
123 struct tgsi_token *tokens,
124 GLuint maxTokens);
125
126 #endif