Merge remote-tracking branch 'public/master' into vulkan
[mesa.git] / src / mesa / state_tracker / st_program.h
1 /**************************************************************************
2 *
3 * Copyright 2003 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /*
29 * Authors:
30 * Keith Whitwell <keithw@vmware.com>
31 */
32
33
34 #ifndef ST_PROGRAM_H
35 #define ST_PROGRAM_H
36
37 #include "main/mtypes.h"
38 #include "main/atifragshader.h"
39 #include "program/program.h"
40 #include "pipe/p_state.h"
41 #include "st_context.h"
42 #include "st_glsl_to_tgsi.h"
43
44
45 #ifdef __cplusplus
46 extern "C" {
47 #endif
48
49 #define ST_DOUBLE_ATTRIB_PLACEHOLDER 0xffffffff
50
51 /** Fragment program variant key */
52 struct st_fp_variant_key
53 {
54 struct st_context *st; /**< variants are per-context */
55
56 /** for glBitmap */
57 GLuint bitmap:1; /**< glBitmap variant? */
58
59 /** for glDrawPixels */
60 GLuint drawpixels:1; /**< glDrawPixels variant */
61 GLuint scaleAndBias:1; /**< glDrawPixels w/ scale and/or bias? */
62 GLuint pixelMaps:1; /**< glDrawPixels w/ pixel lookup map? */
63
64 /** for ARB_color_buffer_float */
65 GLuint clamp_color:1;
66
67 /** for ARB_sample_shading */
68 GLuint persample_shading:1;
69
70 /** needed for ATI_fragment_shader */
71 GLuint fog:2;
72
73 /** needed for ATI_fragment_shader */
74 char texture_targets[MAX_NUM_FRAGMENT_REGISTERS_ATI];
75 };
76
77
78 /**
79 * Variant of a fragment program.
80 */
81 struct st_fp_variant
82 {
83 /** Parameters which generated this version of fragment program */
84 struct st_fp_variant_key key;
85
86 /** Driver's compiled shader */
87 void *driver_shader;
88
89 /** For glBitmap variants */
90 uint bitmap_sampler;
91
92 /** For glDrawPixels variants */
93 unsigned drawpix_sampler;
94 unsigned pixelmap_sampler;
95
96 /** next in linked list */
97 struct st_fp_variant *next;
98 };
99
100
101 /**
102 * Derived from Mesa gl_fragment_program:
103 */
104 struct st_fragment_program
105 {
106 struct gl_fragment_program Base;
107 struct pipe_shader_state tgsi;
108 struct glsl_to_tgsi_visitor* glsl_to_tgsi;
109 struct ati_fragment_shader *ati_fs;
110
111 struct st_fp_variant *variants;
112 };
113
114
115
116 /** Vertex program variant key */
117 struct st_vp_variant_key
118 {
119 struct st_context *st; /**< variants are per-context */
120 boolean passthrough_edgeflags;
121
122 /** for ARB_color_buffer_float */
123 boolean clamp_color;
124 };
125
126
127 /**
128 * This represents a vertex program, especially translated to match
129 * the inputs of a particular fragment shader.
130 */
131 struct st_vp_variant
132 {
133 /* Parameters which generated this translated version of a vertex
134 * shader:
135 */
136 struct st_vp_variant_key key;
137
138 /**
139 * TGSI tokens (to later generate a 'draw' module shader for
140 * selection/feedback/rasterpos)
141 */
142 struct pipe_shader_state tgsi;
143
144 /** Driver's compiled shader */
145 void *driver_shader;
146
147 /** For using our private draw module (glRasterPos) */
148 struct draw_vertex_shader *draw_shader;
149
150 /** Next in linked list */
151 struct st_vp_variant *next;
152
153 /** similar to that in st_vertex_program, but with edgeflags info too */
154 GLuint num_inputs;
155 };
156
157
158 /**
159 * Derived from Mesa gl_fragment_program:
160 */
161 struct st_vertex_program
162 {
163 struct gl_vertex_program Base; /**< The Mesa vertex program */
164 struct pipe_shader_state tgsi;
165 struct glsl_to_tgsi_visitor* glsl_to_tgsi;
166
167 /** maps a Mesa VERT_ATTRIB_x to a packed TGSI input index */
168 /** maps a TGSI input index back to a Mesa VERT_ATTRIB_x */
169 GLuint index_to_input[PIPE_MAX_SHADER_INPUTS];
170 GLuint num_inputs;
171
172 /** Maps VARYING_SLOT_x to slot */
173 GLuint result_to_output[VARYING_SLOT_MAX];
174
175 /** List of translated variants of this vertex program.
176 */
177 struct st_vp_variant *variants;
178 };
179
180
181
182 /** Key shared by all shaders except VP, FP */
183 struct st_basic_variant_key
184 {
185 struct st_context *st; /**< variants are per-context */
186 };
187
188
189 /**
190 * Geometry program variant.
191 */
192 struct st_basic_variant
193 {
194 /* Parameters which generated this variant. */
195 struct st_basic_variant_key key;
196
197 void *driver_shader;
198
199 struct st_basic_variant *next;
200 };
201
202
203 /**
204 * Derived from Mesa gl_geometry_program:
205 */
206 struct st_geometry_program
207 {
208 struct gl_geometry_program Base; /**< The Mesa geometry program */
209 struct pipe_shader_state tgsi;
210 struct glsl_to_tgsi_visitor* glsl_to_tgsi;
211
212 struct st_basic_variant *variants;
213 };
214
215
216 /**
217 * Derived from Mesa gl_tess_ctrl_program:
218 */
219 struct st_tessctrl_program
220 {
221 struct gl_tess_ctrl_program Base; /**< The Mesa tess ctrl program */
222 struct pipe_shader_state tgsi;
223 struct glsl_to_tgsi_visitor* glsl_to_tgsi;
224
225 struct st_basic_variant *variants;
226 };
227
228
229 /**
230 * Derived from Mesa gl_tess_eval_program:
231 */
232 struct st_tesseval_program
233 {
234 struct gl_tess_eval_program Base; /**< The Mesa tess eval program */
235 struct pipe_shader_state tgsi;
236 struct glsl_to_tgsi_visitor* glsl_to_tgsi;
237
238 struct st_basic_variant *variants;
239 };
240
241
242 /**
243 * Derived from Mesa gl_compute_program:
244 */
245 struct st_compute_program
246 {
247 struct gl_compute_program Base; /**< The Mesa compute program */
248 struct pipe_compute_state tgsi;
249 struct glsl_to_tgsi_visitor* glsl_to_tgsi;
250
251 struct st_basic_variant *variants;
252 };
253
254
255 static inline struct st_fragment_program *
256 st_fragment_program( struct gl_fragment_program *fp )
257 {
258 return (struct st_fragment_program *)fp;
259 }
260
261
262 static inline struct st_vertex_program *
263 st_vertex_program( struct gl_vertex_program *vp )
264 {
265 return (struct st_vertex_program *)vp;
266 }
267
268 static inline struct st_geometry_program *
269 st_geometry_program( struct gl_geometry_program *gp )
270 {
271 return (struct st_geometry_program *)gp;
272 }
273
274 static inline struct st_tessctrl_program *
275 st_tessctrl_program( struct gl_tess_ctrl_program *tcp )
276 {
277 return (struct st_tessctrl_program *)tcp;
278 }
279
280 static inline struct st_tesseval_program *
281 st_tesseval_program( struct gl_tess_eval_program *tep )
282 {
283 return (struct st_tesseval_program *)tep;
284 }
285
286 static inline struct st_compute_program *
287 st_compute_program( struct gl_compute_program *cp )
288 {
289 return (struct st_compute_program *)cp;
290 }
291
292 static inline void
293 st_reference_vertprog(struct st_context *st,
294 struct st_vertex_program **ptr,
295 struct st_vertex_program *prog)
296 {
297 _mesa_reference_program(st->ctx,
298 (struct gl_program **) ptr,
299 (struct gl_program *) prog);
300 }
301
302 static inline void
303 st_reference_geomprog(struct st_context *st,
304 struct st_geometry_program **ptr,
305 struct st_geometry_program *prog)
306 {
307 _mesa_reference_program(st->ctx,
308 (struct gl_program **) ptr,
309 (struct gl_program *) prog);
310 }
311
312 static inline void
313 st_reference_fragprog(struct st_context *st,
314 struct st_fragment_program **ptr,
315 struct st_fragment_program *prog)
316 {
317 _mesa_reference_program(st->ctx,
318 (struct gl_program **) ptr,
319 (struct gl_program *) prog);
320 }
321
322 static inline void
323 st_reference_tesscprog(struct st_context *st,
324 struct st_tessctrl_program **ptr,
325 struct st_tessctrl_program *prog)
326 {
327 _mesa_reference_program(st->ctx,
328 (struct gl_program **) ptr,
329 (struct gl_program *) prog);
330 }
331
332 static inline void
333 st_reference_tesseprog(struct st_context *st,
334 struct st_tesseval_program **ptr,
335 struct st_tesseval_program *prog)
336 {
337 _mesa_reference_program(st->ctx,
338 (struct gl_program **) ptr,
339 (struct gl_program *) prog);
340 }
341
342 static inline void
343 st_reference_compprog(struct st_context *st,
344 struct st_compute_program **ptr,
345 struct st_compute_program *prog)
346 {
347 _mesa_reference_program(st->ctx,
348 (struct gl_program **) ptr,
349 (struct gl_program *) prog);
350 }
351
352 /**
353 * This defines mapping from Mesa VARYING_SLOTs to TGSI GENERIC slots.
354 */
355 static inline unsigned
356 st_get_generic_varying_index(struct st_context *st, GLuint attr)
357 {
358 if (attr >= VARYING_SLOT_VAR0) {
359 if (st->needs_texcoord_semantic)
360 return attr - VARYING_SLOT_VAR0;
361 else
362 return 9 + (attr - VARYING_SLOT_VAR0);
363 }
364 if (attr == VARYING_SLOT_PNTC) {
365 assert(!st->needs_texcoord_semantic);
366 return 8;
367 }
368 if (attr >= VARYING_SLOT_TEX0 && attr <= VARYING_SLOT_TEX7) {
369 assert(!st->needs_texcoord_semantic);
370 return attr - VARYING_SLOT_TEX0;
371 }
372
373 assert(0);
374 return 0;
375 }
376
377
378 extern struct st_vp_variant *
379 st_get_vp_variant(struct st_context *st,
380 struct st_vertex_program *stvp,
381 const struct st_vp_variant_key *key);
382
383
384 extern struct st_fp_variant *
385 st_get_fp_variant(struct st_context *st,
386 struct st_fragment_program *stfp,
387 const struct st_fp_variant_key *key);
388
389 extern struct st_basic_variant *
390 st_get_cp_variant(struct st_context *st,
391 struct pipe_compute_state *tgsi,
392 struct st_basic_variant **variants);
393
394 extern struct st_basic_variant *
395 st_get_basic_variant(struct st_context *st,
396 unsigned pipe_shader,
397 struct pipe_shader_state *tgsi,
398 struct st_basic_variant **variants);
399
400 extern void
401 st_release_vp_variants( struct st_context *st,
402 struct st_vertex_program *stvp );
403
404 extern void
405 st_release_fp_variants( struct st_context *st,
406 struct st_fragment_program *stfp );
407
408 extern void
409 st_release_cp_variants(struct st_context *st,
410 struct st_compute_program *stcp);
411
412 extern void
413 st_release_basic_variants(struct st_context *st, GLenum target,
414 struct st_basic_variant **variants,
415 struct pipe_shader_state *tgsi);
416
417 extern void
418 st_destroy_program_variants(struct st_context *st);
419
420 extern bool
421 st_translate_vertex_program(struct st_context *st,
422 struct st_vertex_program *stvp);
423
424 extern bool
425 st_translate_fragment_program(struct st_context *st,
426 struct st_fragment_program *stfp);
427
428 extern bool
429 st_translate_geometry_program(struct st_context *st,
430 struct st_geometry_program *stgp);
431
432 extern bool
433 st_translate_tessctrl_program(struct st_context *st,
434 struct st_tessctrl_program *sttcp);
435
436 extern bool
437 st_translate_tesseval_program(struct st_context *st,
438 struct st_tesseval_program *sttep);
439
440 extern bool
441 st_translate_compute_program(struct st_context *st,
442 struct st_compute_program *stcp);
443
444 extern void
445 st_print_current_vertex_program(void);
446
447 extern void
448 st_precompile_shader_variant(struct st_context *st,
449 struct gl_program *prog);
450
451 #ifdef __cplusplus
452 }
453 #endif
454
455 #endif