1 /**************************************************************************
3 * Copyright 2003 VMware, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
30 * Keith Whitwell <keithw@vmware.com>
37 #include "main/mtypes.h"
38 #include "main/atifragshader.h"
39 #include "program/program.h"
40 #include "pipe/p_state.h"
41 #include "tgsi/tgsi_from_mesa.h"
42 #include "st_context.h"
43 #include "st_texture.h"
44 #include "st_glsl_to_tgsi.h"
50 #define ST_DOUBLE_ATTRIB_PLACEHOLDER 0xff
52 struct st_external_sampler_key
54 GLuint lower_nv12
; /**< bitmask of 2 plane YUV samplers */
55 GLuint lower_iyuv
; /**< bitmask of 3 plane YUV samplers */
56 GLuint lower_xy_uxvx
; /**< bitmask of 2 plane YUV samplers */
57 GLuint lower_yx_xuxv
; /**< bitmask of 2 plane YUV samplers */
62 static inline struct st_external_sampler_key
63 st_get_external_sampler_key(struct st_context
*st
, struct gl_program
*prog
)
65 unsigned mask
= prog
->ExternalSamplersUsed
;
66 struct st_external_sampler_key key
;
68 memset(&key
, 0, sizeof(key
));
70 while (unlikely(mask
)) {
71 unsigned unit
= u_bit_scan(&mask
);
72 struct st_texture_object
*stObj
=
73 st_get_texture_object(st
->ctx
, prog
, unit
);
75 switch (st_get_view_format(stObj
)) {
76 case PIPE_FORMAT_NV12
:
77 case PIPE_FORMAT_P016
:
78 key
.lower_nv12
|= (1 << unit
);
80 case PIPE_FORMAT_IYUV
:
81 key
.lower_iyuv
|= (1 << unit
);
83 case PIPE_FORMAT_YUYV
:
84 key
.lower_yx_xuxv
|= (1 << unit
);
86 case PIPE_FORMAT_UYVY
:
87 key
.lower_xy_uxvx
|= (1 << unit
);
89 case PIPE_FORMAT_AYUV
:
90 key
.lower_ayuv
|= (1 << unit
);
92 case PIPE_FORMAT_XYUV
:
93 key
.lower_xyuv
|= (1 << unit
);
96 printf("mesa: st_get_external_sampler_key: unhandled pipe format %u\n",
97 st_get_view_format(stObj
));
105 /** Fragment program variant key */
106 struct st_fp_variant_key
108 struct st_context
*st
; /**< variants are per-context */
111 GLuint bitmap
:1; /**< glBitmap variant? */
113 /** for glDrawPixels */
114 GLuint drawpixels
:1; /**< glDrawPixels variant */
115 GLuint scaleAndBias
:1; /**< glDrawPixels w/ scale and/or bias? */
116 GLuint pixelMaps
:1; /**< glDrawPixels w/ pixel lookup map? */
118 /** for ARB_color_buffer_float */
119 GLuint clamp_color
:1;
121 /** for ARB_sample_shading */
122 GLuint persample_shading
:1;
124 /** needed for ATI_fragment_shader */
127 /** for ARB_depth_clamp */
128 GLuint lower_depth_clamp
:1;
130 /** for OpenGL 1.0 on modern hardware */
131 GLuint lower_two_sided_color
:1;
133 GLuint lower_flatshade
:1;
134 enum compare_func lower_alpha_func
:3;
136 /** needed for ATI_fragment_shader */
137 char texture_targets
[MAX_NUM_FRAGMENT_REGISTERS_ATI
];
139 struct st_external_sampler_key external
;
143 * Base class for shader variants.
147 /** next in linked list */
148 struct st_variant
*next
;
150 /** st_context from the shader key */
151 struct st_context
*st
;
157 * Variant of a fragment program.
161 struct st_variant base
;
163 /** Parameters which generated this version of fragment program */
164 struct st_fp_variant_key key
;
166 /** For glBitmap variants */
169 /** For glDrawPixels variants */
170 unsigned drawpix_sampler
;
171 unsigned pixelmap_sampler
;
175 /** Shader key shared by other shaders */
176 struct st_common_variant_key
178 struct st_context
*st
; /**< variants are per-context */
179 bool passthrough_edgeflags
;
181 /** for ARB_color_buffer_float */
184 /** both for ARB_depth_clamp */
185 bool lower_depth_clamp
;
186 bool clip_negative_one_to_one
;
188 /** lower glPointSize to gl_PointSize */
189 boolean lower_point_size
;
191 /* for user-defined clip-planes */
197 * This represents a vertex program, especially translated to match
198 * the inputs of a particular fragment shader.
202 struct st_variant base
;
204 /* Parameters which generated this translated version of a vertex
207 struct st_common_variant_key key
;
210 * The shader variant saved for the draw module to later emulate
211 * selection/feedback/rasterpos.
213 const struct tgsi_token
*tokens
;
215 /** For using our private draw module (glRasterPos) */
216 struct draw_vertex_shader
*draw_shader
;
218 /** similar to that in st_vertex_program, but with edgeflags info too */
221 /** Bitfield of VERT_BIT_* bits of mesa vertex processing inputs */
222 GLbitfield vert_attrib_mask
;
227 * Common shader variant.
229 struct st_common_variant
231 struct st_variant base
;
233 /* Parameters which generated this variant. */
234 struct st_common_variant_key key
;
239 * Derived from Mesa gl_program:
243 struct gl_program Base
;
244 struct pipe_shader_state state
;
245 struct glsl_to_tgsi_visitor
* glsl_to_tgsi
;
246 struct ati_fragment_shader
*ati_fs
;
247 uint64_t affected_states
; /**< ST_NEW_* flags to mark dirty when binding */
249 /* used when bypassing glsl_to_tgsi: */
250 struct gl_shader_program
*shader_program
;
252 struct st_variant
*variants
;
256 struct st_vertex_program
258 struct st_program Base
;
260 /** maps a TGSI input index back to a Mesa VERT_ATTRIB_x */
261 ubyte index_to_input
[PIPE_MAX_ATTRIBS
];
263 /** Reverse mapping of the above */
264 ubyte input_to_index
[VERT_ATTRIB_MAX
];
266 /** Maps VARYING_SLOT_x to slot */
267 ubyte result_to_output
[VARYING_SLOT_MAX
];
271 static inline struct st_program
*
272 st_program( struct gl_program
*cp
)
274 return (struct st_program
*)cp
;
278 st_reference_prog(struct st_context
*st
,
279 struct st_program
**ptr
,
280 struct st_program
*prog
)
282 _mesa_reference_program(st
->ctx
,
283 (struct gl_program
**) ptr
,
284 (struct gl_program
*) prog
);
287 static inline struct st_common_variant
*
288 st_common_variant(struct st_variant
*v
)
290 return (struct st_common_variant
*)v
;
293 static inline struct st_vp_variant
*
294 st_vp_variant(struct st_variant
*v
)
296 return (struct st_vp_variant
*)v
;
299 static inline struct st_fp_variant
*
300 st_fp_variant(struct st_variant
*v
)
302 return (struct st_fp_variant
*)v
;
306 * This defines mapping from Mesa VARYING_SLOTs to TGSI GENERIC slots.
308 static inline unsigned
309 st_get_generic_varying_index(struct st_context
*st
, GLuint attr
)
311 return tgsi_get_generic_gl_varying_index((gl_varying_slot
)attr
,
312 st
->needs_texcoord_semantic
);
316 st_set_prog_affected_state_flags(struct gl_program
*prog
);
318 extern struct st_vp_variant
*
319 st_get_vp_variant(struct st_context
*st
,
320 struct st_program
*stvp
,
321 const struct st_common_variant_key
*key
);
324 extern struct st_fp_variant
*
325 st_get_fp_variant(struct st_context
*st
,
326 struct st_program
*stfp
,
327 const struct st_fp_variant_key
*key
);
329 extern struct st_variant
*
330 st_get_common_variant(struct st_context
*st
,
331 struct st_program
*p
,
332 const struct st_common_variant_key
*key
);
335 st_release_variants(struct st_context
*st
, struct st_program
*p
);
338 st_destroy_program_variants(struct st_context
*st
);
341 st_finalize_nir_before_variants(struct nir_shader
*nir
);
344 st_prepare_vertex_program(struct st_program
*stvp
);
347 st_translate_stream_output_info(struct gl_program
*prog
);
350 st_translate_vertex_program(struct st_context
*st
,
351 struct st_program
*stvp
);
354 st_translate_fragment_program(struct st_context
*st
,
355 struct st_program
*stfp
);
358 st_translate_common_program(struct st_context
*st
,
359 struct st_program
*stp
);
362 st_finalize_program(struct st_context
*st
, struct gl_program
*prog
);