1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
34 struct st_framebuffer
;
38 struct st_context
*st_create_context( GLcontext
*ctx
,
39 struct pipe_context
*pipe
);
41 struct st_context
*st_create_context2(struct pipe_context
*pipe
,
42 const __GLcontextModes
*visual
,
43 struct st_context
*share
);
45 void st_destroy_context( struct st_context
*st
);
47 void st_destroy_context2( struct st_context
*st
);
49 struct st_framebuffer
*st_create_framebuffer( const __GLcontextModes
*visual
);
51 void st_resize_framebuffer( struct st_framebuffer
*stfb
,
52 GLuint width
, GLuint height
);
54 void st_unreference_framebuffer( struct st_framebuffer
**stfb
);
56 void st_make_current(struct st_context
*st
,
57 struct st_framebuffer
*draw
,
58 struct st_framebuffer
*read
);
60 void st_invalidate_state(GLcontext
* ctx
, GLuint new_state
);
62 void st_flush( struct st_context
*st
);