2 * Copyright © 2017 Timothy Arceri
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
26 #include "st_program.h"
27 #include "st_shader_cache.h"
29 #include "compiler/glsl/program.h"
30 #include "compiler/nir/nir.h"
31 #include "compiler/nir/nir_serialize.h"
32 #include "pipe/p_shader_tokens.h"
33 #include "program/ir_to_mesa.h"
34 #include "util/u_memory.h"
37 st_get_program_binary_driver_sha1(struct gl_context
*ctx
, uint8_t *sha1
)
39 disk_cache_compute_key(ctx
->Cache
, NULL
, 0, sha1
);
43 write_stream_out_to_cache(struct blob
*blob
,
44 struct pipe_shader_state
*tgsi
)
46 blob_write_bytes(blob
, &tgsi
->stream_output
,
47 sizeof(tgsi
->stream_output
));
51 copy_blob_to_driver_cache_blob(struct blob
*blob
, struct gl_program
*prog
)
53 prog
->driver_cache_blob
= ralloc_size(NULL
, blob
->size
);
54 memcpy(prog
->driver_cache_blob
, blob
->data
, blob
->size
);
55 prog
->driver_cache_blob_size
= blob
->size
;
59 write_tgsi_to_cache(struct blob
*blob
, const struct tgsi_token
*tokens
,
60 struct gl_program
*prog
, unsigned num_tokens
)
62 blob_write_uint32(blob
, num_tokens
);
63 blob_write_bytes(blob
, tokens
, num_tokens
* sizeof(struct tgsi_token
));
64 copy_blob_to_driver_cache_blob(blob
, prog
);
68 write_nir_to_cache(struct blob
*blob
, struct gl_program
*prog
)
70 nir_serialize(blob
, prog
->nir
, false);
71 copy_blob_to_driver_cache_blob(blob
, prog
);
75 st_serialise_ir_program(struct gl_context
*ctx
, struct gl_program
*prog
,
78 if (prog
->driver_cache_blob
)
84 switch (prog
->info
.stage
) {
85 case MESA_SHADER_VERTEX
: {
86 struct st_vertex_program
*stvp
= (struct st_vertex_program
*) prog
;
88 blob_write_uint32(&blob
, stvp
->num_inputs
);
89 blob_write_bytes(&blob
, stvp
->index_to_input
,
90 sizeof(stvp
->index_to_input
));
91 blob_write_bytes(&blob
, stvp
->input_to_index
,
92 sizeof(stvp
->input_to_index
));
93 blob_write_bytes(&blob
, stvp
->result_to_output
,
94 sizeof(stvp
->result_to_output
));
96 write_stream_out_to_cache(&blob
, &stvp
->tgsi
);
99 write_nir_to_cache(&blob
, prog
);
101 write_tgsi_to_cache(&blob
, stvp
->tgsi
.tokens
, prog
,
102 stvp
->num_tgsi_tokens
);
105 case MESA_SHADER_TESS_CTRL
:
106 case MESA_SHADER_TESS_EVAL
:
107 case MESA_SHADER_GEOMETRY
:
108 case MESA_SHADER_COMPUTE
: {
109 struct st_common_program
*stcp
= (struct st_common_program
*) prog
;
111 if (prog
->info
.stage
== MESA_SHADER_TESS_EVAL
||
112 prog
->info
.stage
== MESA_SHADER_GEOMETRY
)
113 write_stream_out_to_cache(&blob
, &stcp
->tgsi
);
116 write_nir_to_cache(&blob
, prog
);
118 write_tgsi_to_cache(&blob
, stcp
->tgsi
.tokens
, prog
,
119 stcp
->num_tgsi_tokens
);
122 case MESA_SHADER_FRAGMENT
: {
123 struct st_fragment_program
*stfp
= (struct st_fragment_program
*) prog
;
126 write_nir_to_cache(&blob
, prog
);
128 write_tgsi_to_cache(&blob
, stfp
->tgsi
.tokens
, prog
,
129 stfp
->num_tgsi_tokens
);
133 unreachable("Unsupported stage");
140 * Store tgsi and any other required state in on-disk shader cache.
143 st_store_ir_in_disk_cache(struct st_context
*st
, struct gl_program
*prog
,
149 /* Exit early when we are dealing with a ff shader with no source file to
150 * generate a source from.
152 static const char zero
[sizeof(prog
->sh
.data
->sha1
)] = {0};
153 if (memcmp(prog
->sh
.data
->sha1
, zero
, sizeof(prog
->sh
.data
->sha1
)) == 0)
156 st_serialise_ir_program(st
->ctx
, prog
, nir
);
158 if (st
->ctx
->_Shader
->Flags
& GLSL_CACHE_INFO
) {
159 fprintf(stderr
, "putting %s state tracker IR in cache\n",
160 _mesa_shader_stage_to_string(prog
->info
.stage
));
165 read_stream_out_from_cache(struct blob_reader
*blob_reader
,
166 struct pipe_shader_state
*tgsi
)
168 blob_copy_bytes(blob_reader
, (uint8_t *) &tgsi
->stream_output
,
169 sizeof(tgsi
->stream_output
));
173 read_tgsi_from_cache(struct blob_reader
*blob_reader
,
174 const struct tgsi_token
**tokens
,
175 unsigned *num_tokens
)
177 *num_tokens
= blob_read_uint32(blob_reader
);
178 unsigned tokens_size
= *num_tokens
* sizeof(struct tgsi_token
);
179 *tokens
= (const struct tgsi_token
*) MALLOC(tokens_size
);
180 blob_copy_bytes(blob_reader
, (uint8_t *) *tokens
, tokens_size
);
184 st_deserialise_ir_program(struct gl_context
*ctx
,
185 struct gl_shader_program
*shProg
,
186 struct gl_program
*prog
, bool nir
)
188 struct st_context
*st
= st_context(ctx
);
189 size_t size
= prog
->driver_cache_blob_size
;
190 uint8_t *buffer
= (uint8_t *) prog
->driver_cache_blob
;
191 const struct nir_shader_compiler_options
*options
=
192 ctx
->Const
.ShaderCompilerOptions
[prog
->info
.stage
].NirOptions
;
194 assert(prog
->driver_cache_blob
&& prog
->driver_cache_blob_size
> 0);
196 struct blob_reader blob_reader
;
197 blob_reader_init(&blob_reader
, buffer
, size
);
199 switch (prog
->info
.stage
) {
200 case MESA_SHADER_VERTEX
: {
201 struct st_vertex_program
*stvp
= (struct st_vertex_program
*) prog
;
203 st_release_vp_variants(st
, stvp
);
205 stvp
->num_inputs
= blob_read_uint32(&blob_reader
);
206 blob_copy_bytes(&blob_reader
, (uint8_t *) stvp
->index_to_input
,
207 sizeof(stvp
->index_to_input
));
208 blob_copy_bytes(&blob_reader
, (uint8_t *) stvp
->input_to_index
,
209 sizeof(stvp
->input_to_index
));
210 blob_copy_bytes(&blob_reader
, (uint8_t *) stvp
->result_to_output
,
211 sizeof(stvp
->result_to_output
));
213 read_stream_out_from_cache(&blob_reader
, &stvp
->tgsi
);
216 stvp
->tgsi
.type
= PIPE_SHADER_IR_NIR
;
217 stvp
->shader_program
= shProg
;
218 stvp
->tgsi
.ir
.nir
= nir_deserialize(NULL
, options
, &blob_reader
);
219 prog
->nir
= stvp
->tgsi
.ir
.nir
;
221 read_tgsi_from_cache(&blob_reader
, &stvp
->tgsi
.tokens
,
222 &stvp
->num_tgsi_tokens
);
226 st
->dirty
|= ST_NEW_VERTEX_PROGRAM(st
, stvp
);
230 case MESA_SHADER_TESS_CTRL
:
231 case MESA_SHADER_TESS_EVAL
:
232 case MESA_SHADER_GEOMETRY
:
233 case MESA_SHADER_COMPUTE
: {
234 struct st_common_program
*stcp
= st_common_program(prog
);
236 st_release_basic_variants(st
, stcp
);
238 if (prog
->info
.stage
== MESA_SHADER_TESS_EVAL
||
239 prog
->info
.stage
== MESA_SHADER_GEOMETRY
)
240 read_stream_out_from_cache(&blob_reader
, &stcp
->tgsi
);
243 stcp
->tgsi
.type
= PIPE_SHADER_IR_NIR
;
244 stcp
->tgsi
.ir
.nir
= nir_deserialize(NULL
, options
, &blob_reader
);
245 stcp
->shader_program
= shProg
;
246 prog
->nir
= stcp
->tgsi
.ir
.nir
;
248 read_tgsi_from_cache(&blob_reader
, &stcp
->tgsi
.tokens
,
249 &stcp
->num_tgsi_tokens
);
252 if ((prog
->info
.stage
== MESA_SHADER_TESS_CTRL
&& st
->tcp
== stcp
) ||
253 (prog
->info
.stage
== MESA_SHADER_TESS_EVAL
&& st
->tep
== stcp
) ||
254 (prog
->info
.stage
== MESA_SHADER_GEOMETRY
&& st
->gp
== stcp
) ||
255 (prog
->info
.stage
== MESA_SHADER_COMPUTE
&& st
->cp
== stcp
))
256 st
->dirty
|= stcp
->affected_states
;
259 case MESA_SHADER_FRAGMENT
: {
260 struct st_fragment_program
*stfp
= (struct st_fragment_program
*) prog
;
262 st_release_fp_variants(st
, stfp
);
265 stfp
->tgsi
.type
= PIPE_SHADER_IR_NIR
;
266 stfp
->shader_program
= shProg
;
267 stfp
->tgsi
.ir
.nir
= nir_deserialize(NULL
, options
, &blob_reader
);
268 prog
->nir
= stfp
->tgsi
.ir
.nir
;
270 read_tgsi_from_cache(&blob_reader
, &stfp
->tgsi
.tokens
,
271 &stfp
->num_tgsi_tokens
);
275 st
->dirty
|= stfp
->affected_states
;
280 unreachable("Unsupported stage");
283 /* Make sure we don't try to read more data than we wrote. This should
284 * never happen in release builds but its useful to have this check to
285 * catch development bugs.
287 if (blob_reader
.current
!= blob_reader
.end
|| blob_reader
.overrun
) {
288 assert(!"Invalid TGSI shader disk cache item!");
290 if (ctx
->_Shader
->Flags
& GLSL_CACHE_INFO
) {
291 fprintf(stderr
, "Error reading program from cache (invalid "
292 "TGSI cache item)\n");
296 st_set_prog_affected_state_flags(prog
);
297 _mesa_associate_uniform_storage(ctx
, shProg
, prog
);
299 /* Create Gallium shaders now instead of on demand. */
300 if (ST_DEBUG
& DEBUG_PRECOMPILE
||
301 st
->shader_has_one_variant
[prog
->info
.stage
])
302 st_precompile_shader_variant(st
, prog
);
306 st_load_ir_from_disk_cache(struct gl_context
*ctx
,
307 struct gl_shader_program
*prog
,
313 /* If we didn't load the GLSL metadata from cache then we could not have
314 * loaded the tgsi either.
316 if (prog
->data
->LinkStatus
!= LINKING_SKIPPED
)
319 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; i
++) {
320 if (prog
->_LinkedShaders
[i
] == NULL
)
323 struct gl_program
*glprog
= prog
->_LinkedShaders
[i
]->Program
;
324 st_deserialise_ir_program(ctx
, prog
, glprog
, nir
);
326 /* We don't need the cached blob anymore so free it */
327 ralloc_free(glprog
->driver_cache_blob
);
328 glprog
->driver_cache_blob
= NULL
;
329 glprog
->driver_cache_blob_size
= 0;
331 if (ctx
->_Shader
->Flags
& GLSL_CACHE_INFO
) {
332 fprintf(stderr
, "%s state tracker IR retrieved from cache\n",
333 _mesa_shader_stage_to_string(i
));
341 st_serialise_tgsi_program(struct gl_context
*ctx
, struct gl_program
*prog
)
343 st_serialise_ir_program(ctx
, prog
, false);
347 st_serialise_tgsi_program_binary(struct gl_context
*ctx
,
348 struct gl_shader_program
*shProg
,
349 struct gl_program
*prog
)
351 st_serialise_ir_program(ctx
, prog
, false);
355 st_deserialise_tgsi_program(struct gl_context
*ctx
,
356 struct gl_shader_program
*shProg
,
357 struct gl_program
*prog
)
359 st_deserialise_ir_program(ctx
, shProg
, prog
, false);
363 st_serialise_nir_program(struct gl_context
*ctx
, struct gl_program
*prog
)
365 st_serialise_ir_program(ctx
, prog
, true);
369 st_serialise_nir_program_binary(struct gl_context
*ctx
,
370 struct gl_shader_program
*shProg
,
371 struct gl_program
*prog
)
373 st_serialise_ir_program(ctx
, prog
, true);
377 st_deserialise_nir_program(struct gl_context
*ctx
,
378 struct gl_shader_program
*shProg
,
379 struct gl_program
*prog
)
381 st_deserialise_ir_program(ctx
, shProg
, prog
, true);