st/mesa: implement a tgsi on-disk shader cache
[mesa.git] / src / mesa / state_tracker / st_shader_cache.h
1 /*
2 * Copyright © 2017 Timothy Arceri
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 */
23
24 #include "st_context.h"
25 #include "compiler/glsl/blob.h"
26 #include "main/mtypes.h"
27 #include "pipe/p_state.h"
28 #include "util/disk_cache.h"
29 #include "util/mesa-sha1.h"
30
31 #ifdef __cplusplus
32 extern "C" {
33 #endif
34
35 bool
36 st_load_tgsi_from_disk_cache(struct gl_context *ctx,
37 struct gl_shader_program *prog);
38
39 void
40 st_store_tgsi_in_disk_cache(struct st_context *st, struct gl_program *prog,
41 struct pipe_shader_state *out_state,
42 unsigned num_tokens);
43
44 #ifdef __cplusplus
45 }
46 #endif