Merge remote branch 'origin/master' into nv50-compiler
[mesa.git] / src / mesa / state_tracker / st_texture.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include <stdio.h>
29
30 #include "st_context.h"
31 #include "st_format.h"
32 #include "st_texture.h"
33 #include "st_cb_fbo.h"
34 #include "main/enums.h"
35
36 #include "pipe/p_state.h"
37 #include "pipe/p_context.h"
38 #include "pipe/p_defines.h"
39 #include "util/u_inlines.h"
40 #include "util/u_format.h"
41 #include "util/u_rect.h"
42 #include "util/u_math.h"
43
44
45 #define DBG if(0) printf
46
47
48 /**
49 * Allocate a new pipe_resource object
50 * width0, height0, depth0 are the dimensions of the level 0 image
51 * (the highest resolution). last_level indicates how many mipmap levels
52 * to allocate storage for. For non-mipmapped textures, this will be zero.
53 */
54 struct pipe_resource *
55 st_texture_create(struct st_context *st,
56 enum pipe_texture_target target,
57 enum pipe_format format,
58 GLuint last_level,
59 GLuint width0,
60 GLuint height0,
61 GLuint depth0,
62 GLuint bind )
63 {
64 struct pipe_resource pt, *newtex;
65 struct pipe_screen *screen = st->pipe->screen;
66
67 assert(target < PIPE_MAX_TEXTURE_TYPES);
68 assert(width0 > 0);
69 assert(height0 > 0);
70 assert(depth0 > 0);
71
72 DBG("%s target %s format %s last_level %d\n", __FUNCTION__,
73 _mesa_lookup_enum_by_nr(target),
74 _mesa_lookup_enum_by_nr(format), last_level);
75
76 assert(format);
77 assert(screen->is_format_supported(screen, format, target, 0,
78 PIPE_BIND_SAMPLER_VIEW, 0));
79
80 memset(&pt, 0, sizeof(pt));
81 pt.target = target;
82 pt.format = format;
83 pt.last_level = last_level;
84 pt.width0 = width0;
85 pt.height0 = height0;
86 pt.depth0 = depth0;
87 pt.usage = PIPE_USAGE_DEFAULT;
88 pt.bind = bind;
89 pt.flags = 0;
90
91 newtex = screen->resource_create(screen, &pt);
92
93 assert(!newtex || pipe_is_referenced(&newtex->reference));
94
95 return newtex;
96 }
97
98
99 /**
100 * Check if a texture image can be pulled into a unified mipmap texture.
101 */
102 GLboolean
103 st_texture_match_image(const struct pipe_resource *pt,
104 const struct gl_texture_image *image,
105 GLuint face, GLuint level)
106 {
107 /* Images with borders are never pulled into mipmap textures.
108 */
109 if (image->Border)
110 return GL_FALSE;
111
112 /* Check if this image's format matches the established texture's format.
113 */
114 if (st_mesa_format_to_pipe_format(image->TexFormat) != pt->format)
115 return GL_FALSE;
116
117 /* Test if this image's size matches what's expected in the
118 * established texture.
119 */
120 if (image->Width != u_minify(pt->width0, level) ||
121 image->Height != u_minify(pt->height0, level) ||
122 image->Depth != u_minify(pt->depth0, level))
123 return GL_FALSE;
124
125 return GL_TRUE;
126 }
127
128
129 /**
130 * Map a texture image and return the address for a particular 2D face/slice/
131 * layer. The stImage indicates the cube face and mipmap level. The slice
132 * of the 3D texture is passed in 'zoffset'.
133 * \param usage one of the PIPE_TRANSFER_x values
134 * \param x, y, w, h the region of interest of the 2D image.
135 * \return address of mapping or NULL if any error
136 */
137 GLubyte *
138 st_texture_image_map(struct st_context *st, struct st_texture_image *stImage,
139 GLuint zoffset, enum pipe_transfer_usage usage,
140 GLuint x, GLuint y, GLuint w, GLuint h)
141 {
142 struct pipe_context *pipe = st->pipe;
143 struct pipe_resource *pt = stImage->pt;
144
145 DBG("%s \n", __FUNCTION__);
146
147 stImage->transfer = pipe_get_transfer(st->pipe, pt, stImage->face,
148 stImage->level, zoffset,
149 usage, x, y, w, h);
150
151 if (stImage->transfer)
152 return pipe_transfer_map(pipe, stImage->transfer);
153 else
154 return NULL;
155 }
156
157
158 void
159 st_texture_image_unmap(struct st_context *st,
160 struct st_texture_image *stImage)
161 {
162 struct pipe_context *pipe = st->pipe;
163
164 DBG("%s\n", __FUNCTION__);
165
166 pipe_transfer_unmap(pipe, stImage->transfer);
167
168 pipe->transfer_destroy(pipe, stImage->transfer);
169 }
170
171
172
173 /**
174 * Upload data to a rectangular sub-region. Lots of choices how to do this:
175 *
176 * - memcpy by span to current destination
177 * - upload data as new buffer and blit
178 *
179 * Currently always memcpy.
180 */
181 static void
182 st_surface_data(struct pipe_context *pipe,
183 struct pipe_transfer *dst,
184 unsigned dstx, unsigned dsty,
185 const void *src, unsigned src_stride,
186 unsigned srcx, unsigned srcy, unsigned width, unsigned height)
187 {
188 void *map = pipe_transfer_map(pipe, dst);
189
190 assert(dst->resource);
191 util_copy_rect(map,
192 dst->resource->format,
193 dst->stride,
194 dstx, dsty,
195 width, height,
196 src, src_stride,
197 srcx, srcy);
198
199 pipe_transfer_unmap(pipe, dst);
200 }
201
202
203 /* Upload data for a particular image.
204 */
205 void
206 st_texture_image_data(struct st_context *st,
207 struct pipe_resource *dst,
208 GLuint face,
209 GLuint level,
210 void *src,
211 GLuint src_row_stride, GLuint src_image_stride)
212 {
213 struct pipe_context *pipe = st->pipe;
214 GLuint depth = u_minify(dst->depth0, level);
215 GLuint i;
216 const GLubyte *srcUB = src;
217 struct pipe_transfer *dst_transfer;
218
219 DBG("%s\n", __FUNCTION__);
220
221 for (i = 0; i < depth; i++) {
222 dst_transfer = pipe_get_transfer(st->pipe, dst, face, level, i,
223 PIPE_TRANSFER_WRITE, 0, 0,
224 u_minify(dst->width0, level),
225 u_minify(dst->height0, level));
226
227 st_surface_data(pipe, dst_transfer,
228 0, 0, /* dstx, dsty */
229 srcUB,
230 src_row_stride,
231 0, 0, /* source x, y */
232 u_minify(dst->width0, level),
233 u_minify(dst->height0, level)); /* width, height */
234
235 pipe->transfer_destroy(pipe, dst_transfer);
236
237 srcUB += src_image_stride;
238 }
239 }
240
241
242 /**
243 * For debug only: get/print center pixel in the src resource.
244 */
245 static void
246 print_center_pixel(struct pipe_context *pipe, struct pipe_resource *src)
247 {
248 struct pipe_subresource rect;
249 struct pipe_transfer *xfer;
250 struct pipe_box region;
251 ubyte *map;
252
253 rect.face = 0;
254 rect.level = 0;
255
256 region.x = src->width0 / 2;
257 region.y = src->height0 / 2;
258 region.z = 0;
259 region.width = 1;
260 region.height = 1;
261 region.depth = 1;
262
263 xfer = pipe->get_transfer(pipe, src, rect, PIPE_TRANSFER_READ, &region);
264 map = pipe->transfer_map(pipe, xfer);
265
266 printf("center pixel: %d %d %d %d\n", map[0], map[1], map[2], map[3]);
267
268 pipe->transfer_unmap(pipe, xfer);
269 pipe->transfer_destroy(pipe, xfer);
270 }
271
272
273 /**
274 * Copy the image at level=0 in 'src' to the 'dst' resource at 'dstLevel'.
275 * This is used to copy mipmap images from one texture buffer to another.
276 * This typically happens when our initial guess at the total texture size
277 * is incorrect (see the guess_and_alloc_texture() function).
278 */
279 void
280 st_texture_image_copy(struct pipe_context *pipe,
281 struct pipe_resource *dst, GLuint dstLevel,
282 struct pipe_resource *src, GLuint srcLevel,
283 GLuint face)
284 {
285 GLuint width = u_minify(dst->width0, dstLevel);
286 GLuint height = u_minify(dst->height0, dstLevel);
287 GLuint depth = u_minify(dst->depth0, dstLevel);
288 struct pipe_subresource dstsub, srcsub;
289 GLuint i;
290
291 assert(u_minify(src->width0, srcLevel) == width);
292 assert(u_minify(src->height0, srcLevel) == height);
293 assert(u_minify(src->depth0, srcLevel) == depth);
294
295 dstsub.face = face;
296 dstsub.level = dstLevel;
297 srcsub.face = face;
298 srcsub.level = srcLevel;
299 /* Loop over 3D image slices */
300 for (i = 0; i < depth; i++) {
301
302 if (0) {
303 print_center_pixel(pipe, src);
304 }
305
306 pipe->resource_copy_region(pipe,
307 dst,
308 dstsub,
309 0, 0, i,/* destX, Y, Z */
310 src,
311 srcsub,
312 0, 0, i,/* srcX, Y, Z */
313 width, height);
314 }
315 }
316