Merge remote branch 'origin/master' into nvc0-new
[mesa.git] / src / mesa / state_tracker / st_texture.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include <stdio.h>
29
30 #include "st_context.h"
31 #include "st_format.h"
32 #include "st_texture.h"
33 #include "st_cb_fbo.h"
34 #include "main/enums.h"
35
36 #include "pipe/p_state.h"
37 #include "pipe/p_context.h"
38 #include "pipe/p_defines.h"
39 #include "util/u_inlines.h"
40 #include "util/u_format.h"
41 #include "util/u_rect.h"
42 #include "util/u_math.h"
43
44
45 #define DBG if(0) printf
46
47
48 /**
49 * Allocate a new pipe_resource object
50 * width0, height0, depth0 are the dimensions of the level 0 image
51 * (the highest resolution). last_level indicates how many mipmap levels
52 * to allocate storage for. For non-mipmapped textures, this will be zero.
53 */
54 struct pipe_resource *
55 st_texture_create(struct st_context *st,
56 enum pipe_texture_target target,
57 enum pipe_format format,
58 GLuint last_level,
59 GLuint width0,
60 GLuint height0,
61 GLuint depth0,
62 GLuint bind )
63 {
64 struct pipe_resource pt, *newtex;
65 struct pipe_screen *screen = st->pipe->screen;
66
67 assert(target < PIPE_MAX_TEXTURE_TYPES);
68 assert(width0 > 0);
69 assert(height0 > 0);
70 assert(depth0 > 0);
71
72 DBG("%s target %s format %s last_level %d\n", __FUNCTION__,
73 _mesa_lookup_enum_by_nr(target),
74 _mesa_lookup_enum_by_nr(format), last_level);
75
76 assert(format);
77 assert(screen->is_format_supported(screen, format, target, 0,
78 PIPE_BIND_SAMPLER_VIEW, 0));
79
80 memset(&pt, 0, sizeof(pt));
81 pt.target = target;
82 pt.format = format;
83 pt.last_level = last_level;
84 pt.width0 = width0;
85 pt.height0 = height0;
86 pt.depth0 = depth0;
87 pt.array_size = (target == PIPE_TEXTURE_CUBE ? 6 : 1);
88 pt.usage = PIPE_USAGE_DEFAULT;
89 pt.bind = bind;
90 pt.flags = 0;
91
92 newtex = screen->resource_create(screen, &pt);
93
94 assert(!newtex || pipe_is_referenced(&newtex->reference));
95
96 return newtex;
97 }
98
99
100 /**
101 * Check if a texture image can be pulled into a unified mipmap texture.
102 */
103 GLboolean
104 st_texture_match_image(const struct pipe_resource *pt,
105 const struct gl_texture_image *image,
106 GLuint face, GLuint level)
107 {
108 /* Images with borders are never pulled into mipmap textures.
109 */
110 if (image->Border)
111 return GL_FALSE;
112
113 /* Check if this image's format matches the established texture's format.
114 */
115 if (st_mesa_format_to_pipe_format(image->TexFormat) != pt->format)
116 return GL_FALSE;
117
118 /* Test if this image's size matches what's expected in the
119 * established texture.
120 */
121 if (image->Width != u_minify(pt->width0, level) ||
122 image->Height != u_minify(pt->height0, level) ||
123 image->Depth != u_minify(pt->depth0, level))
124 return GL_FALSE;
125
126 return GL_TRUE;
127 }
128
129
130 /**
131 * Map a texture image and return the address for a particular 2D face/slice/
132 * layer. The stImage indicates the cube face and mipmap level. The slice
133 * of the 3D texture is passed in 'zoffset'.
134 * \param usage one of the PIPE_TRANSFER_x values
135 * \param x, y, w, h the region of interest of the 2D image.
136 * \return address of mapping or NULL if any error
137 */
138 GLubyte *
139 st_texture_image_map(struct st_context *st, struct st_texture_image *stImage,
140 GLuint zoffset, enum pipe_transfer_usage usage,
141 GLuint x, GLuint y, GLuint w, GLuint h)
142 {
143 struct pipe_context *pipe = st->pipe;
144 struct pipe_resource *pt = stImage->pt;
145
146 DBG("%s \n", __FUNCTION__);
147
148 stImage->transfer = pipe_get_transfer(st->pipe, pt, stImage->level,
149 stImage->face + zoffset,
150 usage, x, y, w, h);
151
152 if (stImage->transfer)
153 return pipe_transfer_map(pipe, stImage->transfer);
154 else
155 return NULL;
156 }
157
158
159 void
160 st_texture_image_unmap(struct st_context *st,
161 struct st_texture_image *stImage)
162 {
163 struct pipe_context *pipe = st->pipe;
164
165 DBG("%s\n", __FUNCTION__);
166
167 pipe_transfer_unmap(pipe, stImage->transfer);
168
169 pipe->transfer_destroy(pipe, stImage->transfer);
170 }
171
172
173
174 /**
175 * Upload data to a rectangular sub-region. Lots of choices how to do this:
176 *
177 * - memcpy by span to current destination
178 * - upload data as new buffer and blit
179 *
180 * Currently always memcpy.
181 */
182 static void
183 st_surface_data(struct pipe_context *pipe,
184 struct pipe_transfer *dst,
185 unsigned dstx, unsigned dsty,
186 const void *src, unsigned src_stride,
187 unsigned srcx, unsigned srcy, unsigned width, unsigned height)
188 {
189 void *map = pipe_transfer_map(pipe, dst);
190
191 assert(dst->resource);
192 util_copy_rect(map,
193 dst->resource->format,
194 dst->stride,
195 dstx, dsty,
196 width, height,
197 src, src_stride,
198 srcx, srcy);
199
200 pipe_transfer_unmap(pipe, dst);
201 }
202
203
204 /* Upload data for a particular image.
205 */
206 void
207 st_texture_image_data(struct st_context *st,
208 struct pipe_resource *dst,
209 GLuint face,
210 GLuint level,
211 void *src,
212 GLuint src_row_stride, GLuint src_image_stride)
213 {
214 struct pipe_context *pipe = st->pipe;
215 GLuint depth = u_minify(dst->depth0, level);
216 GLuint i;
217 const GLubyte *srcUB = src;
218 struct pipe_transfer *dst_transfer;
219
220 DBG("%s\n", __FUNCTION__);
221
222 for (i = 0; i < depth; i++) {
223 dst_transfer = pipe_get_transfer(st->pipe, dst, level, face + i,
224 PIPE_TRANSFER_WRITE, 0, 0,
225 u_minify(dst->width0, level),
226 u_minify(dst->height0, level));
227
228 st_surface_data(pipe, dst_transfer,
229 0, 0, /* dstx, dsty */
230 srcUB,
231 src_row_stride,
232 0, 0, /* source x, y */
233 u_minify(dst->width0, level),
234 u_minify(dst->height0, level)); /* width, height */
235
236 pipe->transfer_destroy(pipe, dst_transfer);
237
238 srcUB += src_image_stride;
239 }
240 }
241
242
243 /**
244 * For debug only: get/print center pixel in the src resource.
245 */
246 static void
247 print_center_pixel(struct pipe_context *pipe, struct pipe_resource *src)
248 {
249 struct pipe_transfer *xfer;
250 struct pipe_box region;
251 ubyte *map;
252
253 region.x = src->width0 / 2;
254 region.y = src->height0 / 2;
255 region.z = 0;
256 region.width = 1;
257 region.height = 1;
258 region.depth = 1;
259
260 xfer = pipe->get_transfer(pipe, src, 0, PIPE_TRANSFER_READ, &region);
261 map = pipe->transfer_map(pipe, xfer);
262
263 printf("center pixel: %d %d %d %d\n", map[0], map[1], map[2], map[3]);
264
265 pipe->transfer_unmap(pipe, xfer);
266 pipe->transfer_destroy(pipe, xfer);
267 }
268
269
270 /**
271 * Copy the image at level=0 in 'src' to the 'dst' resource at 'dstLevel'.
272 * This is used to copy mipmap images from one texture buffer to another.
273 * This typically happens when our initial guess at the total texture size
274 * is incorrect (see the guess_and_alloc_texture() function).
275 */
276 void
277 st_texture_image_copy(struct pipe_context *pipe,
278 struct pipe_resource *dst, GLuint dstLevel,
279 struct pipe_resource *src, GLuint srcLevel,
280 GLuint face)
281 {
282 GLuint width = u_minify(dst->width0, dstLevel);
283 GLuint height = u_minify(dst->height0, dstLevel);
284 GLuint depth = u_minify(dst->depth0, dstLevel);
285 struct pipe_box src_box;
286 GLuint i;
287
288 assert(u_minify(src->width0, srcLevel) == width);
289 assert(u_minify(src->height0, srcLevel) == height);
290 assert(u_minify(src->depth0, srcLevel) == depth);
291
292 src_box.x = 0;
293 src_box.y = 0;
294 src_box.width = width;
295 src_box.height = height;
296 src_box.depth = 1;
297 /* Loop over 3D image slices */
298 /* could (and probably should) use "true" 3d box here -
299 but drivers can't quite handle it yet */
300 for (i = face; i < face + depth; i++) {
301 src_box.z = i;
302
303 if (0) {
304 print_center_pixel(pipe, src);
305 }
306
307 pipe->resource_copy_region(pipe,
308 dst,
309 dstLevel,
310 0, 0, i,/* destX, Y, Z */
311 src,
312 srcLevel,
313 &src_box);
314 }
315 }
316