1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
30 #include "st_context.h"
31 #include "st_format.h"
32 #include "st_texture.h"
33 #include "st_cb_fbo.h"
34 #include "main/enums.h"
36 #include "pipe/p_state.h"
37 #include "pipe/p_context.h"
38 #include "pipe/p_defines.h"
39 #include "util/u_inlines.h"
40 #include "util/u_format.h"
41 #include "util/u_rect.h"
42 #include "util/u_math.h"
45 #define DBG if(0) printf
49 * Allocate a new pipe_resource object
50 * width0, height0, depth0 are the dimensions of the level 0 image
51 * (the highest resolution). last_level indicates how many mipmap levels
52 * to allocate storage for. For non-mipmapped textures, this will be zero.
54 struct pipe_resource
*
55 st_texture_create(struct st_context
*st
,
56 enum pipe_texture_target target
,
57 enum pipe_format format
,
65 struct pipe_resource pt
, *newtex
;
66 struct pipe_screen
*screen
= st
->pipe
->screen
;
68 assert(target
< PIPE_MAX_TEXTURE_TYPES
);
72 if (target
== PIPE_TEXTURE_CUBE
)
75 DBG("%s target %d format %s last_level %d\n", __FUNCTION__
,
76 (int) target
, util_format_name(format
), last_level
);
79 assert(screen
->is_format_supported(screen
, format
, target
, 0,
80 PIPE_BIND_SAMPLER_VIEW
));
82 memset(&pt
, 0, sizeof(pt
));
85 pt
.last_level
= last_level
;
89 pt
.array_size
= (target
== PIPE_TEXTURE_CUBE
? 6 : layers
);
90 pt
.usage
= PIPE_USAGE_DEFAULT
;
94 newtex
= screen
->resource_create(screen
, &pt
);
96 assert(!newtex
|| pipe_is_referenced(&newtex
->reference
));
103 * In OpenGL the number of 1D array texture layers is the "height" and
104 * the number of 2D array texture layers is the "depth". In Gallium the
105 * number of layers in an array texture is a separate 'array_size' field.
106 * This function converts dimensions from the former to the later.
109 st_gl_texture_dims_to_pipe_dims(GLenum texture
,
120 assert(heightIn
== 1);
121 assert(depthIn
== 1);
127 case GL_TEXTURE_1D_ARRAY
:
128 assert(depthIn
== 1);
132 *layersOut
= heightIn
;
135 case GL_TEXTURE_RECTANGLE
:
136 assert(depthIn
== 1);
138 *heightOut
= heightIn
;
142 case GL_TEXTURE_CUBE_MAP
:
143 assert(depthIn
== 1);
145 *heightOut
= heightIn
;
149 case GL_TEXTURE_2D_ARRAY
:
151 *heightOut
= heightIn
;
153 *layersOut
= depthIn
;
156 assert(0 && "Unexpected texture in st_gl_texture_dims_to_pipe_dims()");
160 *heightOut
= heightIn
;
169 * Check if a texture image can be pulled into a unified mipmap texture.
172 st_texture_match_image(const struct pipe_resource
*pt
,
173 const struct gl_texture_image
*image
)
175 GLuint ptWidth
, ptHeight
, ptDepth
, ptLayers
;
177 /* Images with borders are never pulled into mipmap textures.
182 /* Check if this image's format matches the established texture's format.
184 if (st_mesa_format_to_pipe_format(image
->TexFormat
) != pt
->format
)
187 st_gl_texture_dims_to_pipe_dims(image
->TexObject
->Target
,
188 image
->Width
, image
->Height
, image
->Depth
,
189 &ptWidth
, &ptHeight
, &ptDepth
, &ptLayers
);
191 /* Test if this image's size matches what's expected in the
192 * established texture.
194 if (ptWidth
!= u_minify(pt
->width0
, image
->Level
) ||
195 ptHeight
!= u_minify(pt
->height0
, image
->Level
) ||
196 ptDepth
!= u_minify(pt
->depth0
, image
->Level
) ||
197 ptLayers
!= pt
->array_size
)
205 * Map a texture image and return the address for a particular 2D face/slice/
206 * layer. The stImage indicates the cube face and mipmap level. The slice
207 * of the 3D texture is passed in 'zoffset'.
208 * \param usage one of the PIPE_TRANSFER_x values
209 * \param x, y, w, h the region of interest of the 2D image.
210 * \return address of mapping or NULL if any error
213 st_texture_image_map(struct st_context
*st
, struct st_texture_image
*stImage
,
214 GLuint zoffset
, enum pipe_transfer_usage usage
,
215 GLuint x
, GLuint y
, GLuint w
, GLuint h
)
217 struct pipe_context
*pipe
= st
->pipe
;
218 struct pipe_resource
*pt
= stImage
->pt
;
220 DBG("%s \n", __FUNCTION__
);
222 stImage
->transfer
= pipe_get_transfer(st
->pipe
, pt
, stImage
->base
.Level
,
223 stImage
->base
.Face
+ zoffset
,
226 if (stImage
->transfer
)
227 return pipe_transfer_map(pipe
, stImage
->transfer
);
234 st_texture_image_unmap(struct st_context
*st
,
235 struct st_texture_image
*stImage
)
237 struct pipe_context
*pipe
= st
->pipe
;
239 DBG("%s\n", __FUNCTION__
);
241 pipe_transfer_unmap(pipe
, stImage
->transfer
);
243 pipe
->transfer_destroy(pipe
, stImage
->transfer
);
244 stImage
->transfer
= NULL
;
250 * Upload data to a rectangular sub-region. Lots of choices how to do this:
252 * - memcpy by span to current destination
253 * - upload data as new buffer and blit
255 * Currently always memcpy.
258 st_surface_data(struct pipe_context
*pipe
,
259 struct pipe_transfer
*dst
,
260 unsigned dstx
, unsigned dsty
,
261 const void *src
, unsigned src_stride
,
262 unsigned srcx
, unsigned srcy
, unsigned width
, unsigned height
)
264 void *map
= pipe_transfer_map(pipe
, dst
);
266 assert(dst
->resource
);
268 dst
->resource
->format
,
275 pipe_transfer_unmap(pipe
, dst
);
279 /* Upload data for a particular image.
282 st_texture_image_data(struct st_context
*st
,
283 struct pipe_resource
*dst
,
287 GLuint src_row_stride
, GLuint src_image_stride
)
289 struct pipe_context
*pipe
= st
->pipe
;
291 const GLubyte
*srcUB
= src
;
292 struct pipe_transfer
*dst_transfer
;
295 if (dst
->target
== PIPE_TEXTURE_1D_ARRAY
||
296 dst
->target
== PIPE_TEXTURE_2D_ARRAY
)
297 layers
= dst
->array_size
;
299 layers
= u_minify(dst
->depth0
, level
);
301 DBG("%s\n", __FUNCTION__
);
303 for (i
= 0; i
< layers
; i
++) {
304 dst_transfer
= pipe_get_transfer(st
->pipe
, dst
, level
, face
+ i
,
305 PIPE_TRANSFER_WRITE
, 0, 0,
306 u_minify(dst
->width0
, level
),
307 u_minify(dst
->height0
, level
));
309 st_surface_data(pipe
, dst_transfer
,
310 0, 0, /* dstx, dsty */
313 0, 0, /* source x, y */
314 u_minify(dst
->width0
, level
),
315 u_minify(dst
->height0
, level
)); /* width, height */
317 pipe
->transfer_destroy(pipe
, dst_transfer
);
319 srcUB
+= src_image_stride
;
325 * For debug only: get/print center pixel in the src resource.
328 print_center_pixel(struct pipe_context
*pipe
, struct pipe_resource
*src
)
330 struct pipe_transfer
*xfer
;
331 struct pipe_box region
;
334 region
.x
= src
->width0
/ 2;
335 region
.y
= src
->height0
/ 2;
341 xfer
= pipe
->get_transfer(pipe
, src
, 0, PIPE_TRANSFER_READ
, ®ion
);
342 map
= pipe
->transfer_map(pipe
, xfer
);
344 printf("center pixel: %d %d %d %d\n", map
[0], map
[1], map
[2], map
[3]);
346 pipe
->transfer_unmap(pipe
, xfer
);
347 pipe
->transfer_destroy(pipe
, xfer
);
352 * Copy the image at level=0 in 'src' to the 'dst' resource at 'dstLevel'.
353 * This is used to copy mipmap images from one texture buffer to another.
354 * This typically happens when our initial guess at the total texture size
355 * is incorrect (see the guess_and_alloc_texture() function).
358 st_texture_image_copy(struct pipe_context
*pipe
,
359 struct pipe_resource
*dst
, GLuint dstLevel
,
360 struct pipe_resource
*src
, GLuint srcLevel
,
363 GLuint width
= u_minify(dst
->width0
, dstLevel
);
364 GLuint height
= u_minify(dst
->height0
, dstLevel
);
365 GLuint depth
= u_minify(dst
->depth0
, dstLevel
);
366 struct pipe_box src_box
;
369 if (u_minify(src
->width0
, srcLevel
) != width
||
370 u_minify(src
->height0
, srcLevel
) != height
||
371 u_minify(src
->depth0
, srcLevel
) != depth
) {
372 /* The source image size doesn't match the destination image size.
373 * This can happen in some degenerate situations such as rendering to a
374 * cube map face which was set up with mismatched texture sizes.
381 src_box
.width
= width
;
382 src_box
.height
= height
;
384 /* Loop over 3D image slices */
385 /* could (and probably should) use "true" 3d box here -
386 but drivers can't quite handle it yet */
387 for (i
= face
; i
< face
+ depth
; i
++) {
391 print_center_pixel(pipe
, src
);
394 pipe
->resource_copy_region(pipe
,
397 0, 0, i
,/* destX, Y, Z */
405 struct pipe_resource
*
406 st_create_color_map_texture(struct gl_context
*ctx
)
408 struct st_context
*st
= st_context(ctx
);
409 struct pipe_context
*pipe
= st
->pipe
;
410 struct pipe_resource
*pt
;
411 enum pipe_format format
;
412 const uint texSize
= 256; /* simple, and usually perfect */
414 /* find an RGBA texture format */
415 format
= st_choose_format(pipe
->screen
, GL_RGBA
, GL_NONE
, GL_NONE
,
416 PIPE_TEXTURE_2D
, 0, PIPE_BIND_SAMPLER_VIEW
);
418 /* create texture for color map/table */
419 pt
= st_texture_create(st
, PIPE_TEXTURE_2D
, format
, 0,
420 texSize
, texSize
, 1, 1, PIPE_BIND_SAMPLER_VIEW
);