5eae7ab72987621e7369ea348e5f973b8dc519ef
[mesa.git] / src / mesa / state_tracker / st_texture.h
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef ST_TEXTURE_H
29 #define ST_TEXTURE_H
30
31
32 #include "pipe/p_context.h"
33 #include "util/u_sampler.h"
34
35 #include "main/mtypes.h"
36
37
38 struct pipe_resource;
39
40
41 /**
42 * Subclass of gl_texure_image.
43 */
44 struct st_texture_image
45 {
46 struct gl_texture_image base;
47
48 /* These aren't stored in gl_texture_image
49 */
50 GLuint level;
51 GLuint face;
52
53 /* If stImage->pt != NULL, image data is stored here.
54 * Else if stImage->base.Data != NULL, image is stored there.
55 * Else there is no image data.
56 */
57 struct pipe_resource *pt;
58
59 struct pipe_transfer *transfer;
60 };
61
62
63 /**
64 * Subclass of gl_texure_object.
65 */
66 struct st_texture_object
67 {
68 struct gl_texture_object base; /* The "parent" object */
69
70 /* The texture must include at levels [0..lastLevel] once validated:
71 */
72 GLuint lastLevel;
73
74 /** The size of the level=0 mipmap image */
75 GLuint width0, height0, depth0;
76
77 /* On validation any active images held in main memory or in other
78 * textures will be copied to this texture and the old storage freed.
79 */
80 struct pipe_resource *pt;
81
82 /* Default sampler view attached to this texture object. Created lazily
83 * on first binding.
84 */
85 struct pipe_sampler_view *sampler_view;
86
87 /* True if there is/was a surface bound to this texture object. It helps
88 * track whether the texture object is surface based or not.
89 */
90 GLboolean surface_based;
91 };
92
93
94 static INLINE struct st_texture_image *
95 st_texture_image(struct gl_texture_image *img)
96 {
97 return (struct st_texture_image *) img;
98 }
99
100 static INLINE struct st_texture_object *
101 st_texture_object(struct gl_texture_object *obj)
102 {
103 return (struct st_texture_object *) obj;
104 }
105
106
107 static INLINE struct pipe_resource *
108 st_get_texobj_resource(struct gl_texture_object *texObj)
109 {
110 struct st_texture_object *stObj = st_texture_object(texObj);
111 return stObj ? stObj->pt : NULL;
112 }
113
114
115 static INLINE struct pipe_resource *
116 st_get_stobj_resource(struct st_texture_object *stObj)
117 {
118 return stObj ? stObj->pt : NULL;
119 }
120
121
122 static INLINE struct pipe_sampler_view *
123 st_create_texture_sampler_view(struct pipe_context *pipe,
124 struct pipe_resource *texture)
125 {
126 struct pipe_sampler_view templ;
127
128 u_sampler_view_default_template(&templ, texture, texture->format);
129
130 return pipe->create_sampler_view(pipe, texture, &templ);
131 }
132
133
134 static INLINE struct pipe_sampler_view *
135 st_create_texture_sampler_view_format(struct pipe_context *pipe,
136 struct pipe_resource *texture,
137 enum pipe_format format)
138 {
139 struct pipe_sampler_view templ;
140
141 u_sampler_view_default_template(&templ, texture, format);
142
143 return pipe->create_sampler_view(pipe, texture, &templ);
144 }
145
146
147 static INLINE struct pipe_sampler_view *
148 st_get_texture_sampler_view(struct st_texture_object *stObj,
149 struct pipe_context *pipe)
150 {
151 if (!stObj || !stObj->pt) {
152 return NULL;
153 }
154
155 if (!stObj->sampler_view) {
156 stObj->sampler_view = st_create_texture_sampler_view(pipe, stObj->pt);
157 }
158
159 return stObj->sampler_view;
160 }
161
162
163 extern struct pipe_resource *
164 st_texture_create(struct st_context *st,
165 enum pipe_texture_target target,
166 enum pipe_format format,
167 GLuint last_level,
168 GLuint width0,
169 GLuint height0,
170 GLuint depth0,
171 GLuint layers,
172 GLuint tex_usage );
173
174
175 /* Check if an image fits into an existing texture object.
176 */
177 extern GLboolean
178 st_texture_match_image(const struct pipe_resource *pt,
179 const struct gl_texture_image *image,
180 GLuint face, GLuint level);
181
182 /* Return a pointer to an image within a texture. Return image stride as
183 * well.
184 */
185 extern GLubyte *
186 st_texture_image_map(struct st_context *st,
187 struct st_texture_image *stImage,
188 GLuint zoffset,
189 enum pipe_transfer_usage usage,
190 unsigned x, unsigned y,
191 unsigned w, unsigned h);
192
193 extern void
194 st_texture_image_unmap(struct st_context *st,
195 struct st_texture_image *stImage);
196
197
198 /* Return pointers to each 2d slice within an image. Indexed by depth
199 * value.
200 */
201 extern const GLuint *
202 st_texture_depth_offsets(struct pipe_resource *pt, GLuint level);
203
204
205 /* Upload an image into a texture
206 */
207 extern void
208 st_texture_image_data(struct st_context *st,
209 struct pipe_resource *dst,
210 GLuint face, GLuint level, void *src,
211 GLuint src_row_pitch, GLuint src_image_pitch);
212
213
214 /* Copy an image between two textures
215 */
216 extern void
217 st_texture_image_copy(struct pipe_context *pipe,
218 struct pipe_resource *dst, GLuint dstLevel,
219 struct pipe_resource *src, GLuint srcLevel,
220 GLuint face);
221
222 #endif