Merge remote-tracking branch 'public/master' into vulkan
[mesa.git] / src / mesa / state_tracker / st_vdpau.c
1 /**************************************************************************
2 *
3 * Copyright 2013 Advanced Micro Devices, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /*
29 * Authors:
30 * Christian König <christian.koenig@amd.com>
31 *
32 */
33
34 #include "main/texobj.h"
35 #include "main/teximage.h"
36 #include "main/errors.h"
37 #include "program/prog_instruction.h"
38
39 #include "pipe/p_state.h"
40 #include "pipe/p_video_codec.h"
41
42 #include "state_tracker/vdpau_interop.h"
43
44 #include "util/u_inlines.h"
45
46 #include "st_vdpau.h"
47 #include "st_context.h"
48 #include "st_texture.h"
49 #include "st_format.h"
50 #include "st_cb_flush.h"
51
52 #ifdef HAVE_ST_VDPAU
53
54 static void
55 st_vdpau_map_surface(struct gl_context *ctx, GLenum target, GLenum access,
56 GLboolean output, struct gl_texture_object *texObj,
57 struct gl_texture_image *texImage,
58 const GLvoid *vdpSurface, GLuint index)
59 {
60 int (*getProcAddr)(uint32_t device, uint32_t id, void **ptr);
61 uint32_t device = (uintptr_t)ctx->vdpDevice;
62
63 struct st_context *st = st_context(ctx);
64 struct st_texture_object *stObj = st_texture_object(texObj);
65 struct st_texture_image *stImage = st_texture_image(texImage);
66
67 struct pipe_resource *res;
68 struct pipe_sampler_view templ, **sampler_view;
69 mesa_format texFormat;
70
71 getProcAddr = (void *)ctx->vdpGetProcAddress;
72 if (output) {
73 VdpOutputSurfaceGallium *f;
74
75 if (getProcAddr(device, VDP_FUNC_ID_OUTPUT_SURFACE_GALLIUM, (void**)&f)) {
76 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUMapSurfacesNV");
77 return;
78 }
79
80 res = f((uintptr_t)vdpSurface);
81
82 if (!res) {
83 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUMapSurfacesNV");
84 return;
85 }
86
87 } else {
88 struct pipe_sampler_view *sv;
89 VdpVideoSurfaceGallium *f;
90
91 struct pipe_video_buffer *buffer;
92 struct pipe_sampler_view **samplers;
93
94 if (getProcAddr(device, VDP_FUNC_ID_VIDEO_SURFACE_GALLIUM, (void**)&f)) {
95 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUMapSurfacesNV");
96 return;
97 }
98
99 buffer = f((uintptr_t)vdpSurface);
100 if (!buffer) {
101 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUMapSurfacesNV");
102 return;
103 }
104
105 samplers = buffer->get_sampler_view_planes(buffer);
106 if (!samplers) {
107 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUMapSurfacesNV");
108 return;
109 }
110
111 sv = samplers[index >> 1];
112 if (!sv) {
113 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUMapSurfacesNV");
114 return;
115 }
116
117 res = sv->texture;
118 }
119
120 if (!res) {
121 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUMapSurfacesNV");
122 return;
123 }
124
125 /* do we have different screen objects ? */
126 if (res->screen != st->pipe->screen) {
127 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUMapSurfacesNV");
128 return;
129 }
130
131 /* switch to surface based */
132 if (!stObj->surface_based) {
133 _mesa_clear_texture_object(ctx, texObj);
134 stObj->surface_based = GL_TRUE;
135 }
136
137 texFormat = st_pipe_format_to_mesa_format(res->format);
138
139 _mesa_init_teximage_fields(ctx, texImage,
140 res->width0, res->height0, 1, 0, GL_RGBA,
141 texFormat);
142
143 pipe_resource_reference(&stObj->pt, res);
144 st_texture_release_all_sampler_views(st, stObj);
145 pipe_resource_reference(&stImage->pt, res);
146
147 u_sampler_view_default_template(&templ, res, res->format);
148 templ.u.tex.first_layer = index & 1;
149 templ.u.tex.last_layer = index & 1;
150 templ.swizzle_r = GET_SWZ(stObj->base._Swizzle, 0);
151 templ.swizzle_g = GET_SWZ(stObj->base._Swizzle, 1);
152 templ.swizzle_b = GET_SWZ(stObj->base._Swizzle, 2);
153 templ.swizzle_a = GET_SWZ(stObj->base._Swizzle, 3);
154
155 sampler_view = st_texture_get_sampler_view(st, stObj);
156 *sampler_view = st->pipe->create_sampler_view(st->pipe, res, &templ);
157
158 stObj->width0 = res->width0;
159 stObj->height0 = res->height0;
160 stObj->depth0 = 1;
161 stObj->surface_format = res->format;
162
163 _mesa_dirty_texobj(ctx, texObj);
164 }
165
166 static void
167 st_vdpau_unmap_surface(struct gl_context *ctx, GLenum target, GLenum access,
168 GLboolean output, struct gl_texture_object *texObj,
169 struct gl_texture_image *texImage,
170 const GLvoid *vdpSurface, GLuint index)
171 {
172 struct st_context *st = st_context(ctx);
173 struct st_texture_object *stObj = st_texture_object(texObj);
174 struct st_texture_image *stImage = st_texture_image(texImage);
175
176 pipe_resource_reference(&stObj->pt, NULL);
177 st_texture_release_all_sampler_views(st, stObj);
178 pipe_resource_reference(&stImage->pt, NULL);
179
180 _mesa_dirty_texobj(ctx, texObj);
181
182 st_flush(st, NULL, 0);
183 }
184
185 #endif
186
187 void
188 st_init_vdpau_functions(struct dd_function_table *functions)
189 {
190 #ifdef HAVE_ST_VDPAU
191 functions->VDPAUMapSurface = st_vdpau_map_surface;
192 functions->VDPAUUnmapSurface = st_vdpau_unmap_surface;
193 #endif
194 }