1 /**************************************************************************
3 * Copyright 2013 Advanced Micro Devices, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
30 * Christian König <christian.koenig@amd.com>
34 #include "main/texobj.h"
35 #include "main/teximage.h"
36 #include "main/errors.h"
37 #include "program/prog_instruction.h"
39 #include "pipe/p_state.h"
40 #include "pipe/p_video_codec.h"
42 #include "util/u_inlines.h"
45 #include "st_context.h"
46 #include "st_texture.h"
47 #include "st_format.h"
48 #include "st_cb_flush.h"
52 #include "state_tracker/vdpau_interop.h"
53 #include "state_tracker/vdpau_dmabuf.h"
54 #include "state_tracker/vdpau_funcs.h"
55 #include "state_tracker/drm_driver.h"
57 static struct pipe_resource
*
58 st_vdpau_video_surface_gallium(struct gl_context
*ctx
, const GLvoid
*vdpSurface
,
61 int (*getProcAddr
)(uint32_t device
, uint32_t id
, void **ptr
);
62 uint32_t device
= (uintptr_t)ctx
->vdpDevice
;
63 struct pipe_sampler_view
*sv
;
64 VdpVideoSurfaceGallium
*f
;
66 struct pipe_video_buffer
*buffer
;
67 struct pipe_sampler_view
**samplers
;
69 getProcAddr
= (void *)ctx
->vdpGetProcAddress
;
70 if (getProcAddr(device
, VDP_FUNC_ID_VIDEO_SURFACE_GALLIUM
, (void**)&f
))
73 buffer
= f((uintptr_t)vdpSurface
);
77 samplers
= buffer
->get_sampler_view_planes(buffer
);
81 sv
= samplers
[index
>> 1];
88 static struct pipe_resource
*
89 st_vdpau_output_surface_gallium(struct gl_context
*ctx
, const GLvoid
*vdpSurface
)
91 int (*getProcAddr
)(uint32_t device
, uint32_t id
, void **ptr
);
92 uint32_t device
= (uintptr_t)ctx
->vdpDevice
;
93 VdpOutputSurfaceGallium
*f
;
95 getProcAddr
= (void *)ctx
->vdpGetProcAddress
;
96 if (getProcAddr(device
, VDP_FUNC_ID_OUTPUT_SURFACE_GALLIUM
, (void**)&f
))
99 return f((uintptr_t)vdpSurface
);
102 static struct pipe_resource
*
103 st_vdpau_resource_from_description(struct gl_context
*ctx
,
104 const struct VdpSurfaceDMABufDesc
*desc
)
106 struct st_context
*st
= st_context(ctx
);
107 struct pipe_resource templ
, *res
;
108 struct winsys_handle whandle
;
110 if (desc
->handle
== -1)
113 memset(&templ
, 0, sizeof(templ
));
114 templ
.target
= PIPE_TEXTURE_2D
;
115 templ
.last_level
= 0;
117 templ
.array_size
= 1;
118 templ
.width0
= desc
->width
;
119 templ
.height0
= desc
->height
;
120 templ
.format
= VdpFormatRGBAToPipe(desc
->format
);
121 templ
.bind
= PIPE_BIND_SAMPLER_VIEW
| PIPE_BIND_RENDER_TARGET
;
122 templ
.usage
= PIPE_USAGE_DEFAULT
;
124 memset(&whandle
, 0, sizeof(whandle
));
125 whandle
.type
= DRM_API_HANDLE_TYPE_FD
;
126 whandle
.handle
= desc
->handle
;
127 whandle
.offset
= desc
->offset
;
128 whandle
.stride
= desc
->stride
;
130 res
= st
->pipe
->screen
->resource_from_handle(st
->pipe
->screen
, &templ
, &whandle
,
131 PIPE_HANDLE_USAGE_READ_WRITE
);
137 static struct pipe_resource
*
138 st_vdpau_output_surface_dma_buf(struct gl_context
*ctx
, const GLvoid
*vdpSurface
)
140 int (*getProcAddr
)(uint32_t device
, uint32_t id
, void **ptr
);
141 uint32_t device
= (uintptr_t)ctx
->vdpDevice
;
143 struct VdpSurfaceDMABufDesc desc
;
144 VdpOutputSurfaceDMABuf
*f
;
146 getProcAddr
= (void *)ctx
->vdpGetProcAddress
;
147 if (getProcAddr(device
, VDP_FUNC_ID_OUTPUT_SURFACE_DMA_BUF
, (void**)&f
))
150 if (f((uintptr_t)vdpSurface
, &desc
) != VDP_STATUS_OK
)
153 return st_vdpau_resource_from_description(ctx
, &desc
);
156 static struct pipe_resource
*
157 st_vdpau_video_surface_dma_buf(struct gl_context
*ctx
, const GLvoid
*vdpSurface
,
160 int (*getProcAddr
)(uint32_t device
, uint32_t id
, void **ptr
);
161 uint32_t device
= (uintptr_t)ctx
->vdpDevice
;
163 struct VdpSurfaceDMABufDesc desc
;
164 VdpVideoSurfaceDMABuf
*f
;
166 getProcAddr
= (void *)ctx
->vdpGetProcAddress
;
167 if (getProcAddr(device
, VDP_FUNC_ID_VIDEO_SURFACE_DMA_BUF
, (void**)&f
))
170 if (f((uintptr_t)vdpSurface
, index
, &desc
) != VDP_STATUS_OK
)
173 return st_vdpau_resource_from_description(ctx
, &desc
);
177 st_vdpau_map_surface(struct gl_context
*ctx
, GLenum target
, GLenum access
,
178 GLboolean output
, struct gl_texture_object
*texObj
,
179 struct gl_texture_image
*texImage
,
180 const GLvoid
*vdpSurface
, GLuint index
)
182 struct st_context
*st
= st_context(ctx
);
183 struct st_texture_object
*stObj
= st_texture_object(texObj
);
184 struct st_texture_image
*stImage
= st_texture_image(texImage
);
186 struct pipe_resource
*res
;
187 struct pipe_sampler_view templ
, **sampler_view
;
188 mesa_format texFormat
;
191 res
= st_vdpau_output_surface_dma_buf(ctx
, vdpSurface
);
194 res
= st_vdpau_output_surface_gallium(ctx
, vdpSurface
);
197 res
= st_vdpau_video_surface_dma_buf(ctx
, vdpSurface
, index
);
200 res
= st_vdpau_video_surface_gallium(ctx
, vdpSurface
, index
);
204 _mesa_error(ctx
, GL_INVALID_OPERATION
, "VDPAUMapSurfacesNV");
208 /* do we have different screen objects ? */
209 if (res
->screen
!= st
->pipe
->screen
) {
210 _mesa_error(ctx
, GL_INVALID_OPERATION
, "VDPAUMapSurfacesNV");
214 /* switch to surface based */
215 if (!stObj
->surface_based
) {
216 _mesa_clear_texture_object(ctx
, texObj
);
217 stObj
->surface_based
= GL_TRUE
;
220 texFormat
= st_pipe_format_to_mesa_format(res
->format
);
222 _mesa_init_teximage_fields(ctx
, texImage
,
223 res
->width0
, res
->height0
, 1, 0, GL_RGBA
,
226 pipe_resource_reference(&stObj
->pt
, res
);
227 st_texture_release_all_sampler_views(st
, stObj
);
228 pipe_resource_reference(&stImage
->pt
, res
);
230 u_sampler_view_default_template(&templ
, res
, res
->format
);
231 templ
.u
.tex
.first_layer
= index
& 1;
232 templ
.u
.tex
.last_layer
= index
& 1;
233 templ
.swizzle_r
= GET_SWZ(stObj
->base
._Swizzle
, 0);
234 templ
.swizzle_g
= GET_SWZ(stObj
->base
._Swizzle
, 1);
235 templ
.swizzle_b
= GET_SWZ(stObj
->base
._Swizzle
, 2);
236 templ
.swizzle_a
= GET_SWZ(stObj
->base
._Swizzle
, 3);
238 sampler_view
= st_texture_get_sampler_view(st
, stObj
);
239 *sampler_view
= st
->pipe
->create_sampler_view(st
->pipe
, res
, &templ
);
241 stObj
->width0
= res
->width0
;
242 stObj
->height0
= res
->height0
;
244 stObj
->surface_format
= res
->format
;
246 _mesa_dirty_texobj(ctx
, texObj
);
250 st_vdpau_unmap_surface(struct gl_context
*ctx
, GLenum target
, GLenum access
,
251 GLboolean output
, struct gl_texture_object
*texObj
,
252 struct gl_texture_image
*texImage
,
253 const GLvoid
*vdpSurface
, GLuint index
)
255 struct st_context
*st
= st_context(ctx
);
256 struct st_texture_object
*stObj
= st_texture_object(texObj
);
257 struct st_texture_image
*stImage
= st_texture_image(texImage
);
259 pipe_resource_reference(&stObj
->pt
, NULL
);
260 st_texture_release_all_sampler_views(st
, stObj
);
261 pipe_resource_reference(&stImage
->pt
, NULL
);
263 _mesa_dirty_texobj(ctx
, texObj
);
265 st_flush(st
, NULL
, 0);
271 st_init_vdpau_functions(struct dd_function_table
*functions
)
274 functions
->VDPAUMapSurface
= st_vdpau_map_surface
;
275 functions
->VDPAUUnmapSurface
= st_vdpau_unmap_surface
;