2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
30 #include "histogram.h"
36 #include "s_context.h"
39 #include "s_stencil.h"
45 * Determine if there's overlap in an image copy.
46 * This test also compensates for the fact that copies are done from
47 * bottom to top and overlaps can sometimes be handled correctly
48 * without making a temporary image copy.
49 * \return GL_TRUE if the regions overlap, GL_FALSE otherwise.
52 regions_overlap(GLint srcx
, GLint srcy
,
53 GLint dstx
, GLint dsty
,
54 GLint width
, GLint height
,
55 GLfloat zoomX
, GLfloat zoomY
)
57 if (zoomX
== 1.0 && zoomY
== 1.0) {
59 if (srcx
>= dstx
+ width
|| (srcx
+ width
<= dstx
)) {
62 else if (srcy
< dsty
) { /* this is OK */
65 else if (srcy
> dsty
+ height
) {
73 /* add one pixel of slop when zooming, just to be safe */
74 if ((srcx
> dstx
+ (width
* zoomX
) + 1) || (srcx
+ width
+ 1 < dstx
)) {
77 else if ((srcy
< dsty
) && (srcy
+ height
< dsty
+ (height
* zoomY
))) {
80 else if ((srcy
> dsty
) && (srcy
+ height
> dsty
+ (height
* zoomY
))) {
91 * RGBA copypixels with convolution.
94 copy_conv_rgba_pixels(GLcontext
*ctx
, GLint srcx
, GLint srcy
,
95 GLint width
, GLint height
, GLint destx
, GLint desty
)
97 SWcontext
*swrast
= SWRAST_CONTEXT(ctx
);
99 const GLboolean zoom
= ctx
->Pixel
.ZoomX
!= 1.0F
|| ctx
->Pixel
.ZoomY
!= 1.0F
;
100 const GLbitfield transferOps
= ctx
->_ImageTransferState
;
101 const GLboolean sink
= (ctx
->Pixel
.MinMaxEnabled
&& ctx
->MinMax
.Sink
)
102 || (ctx
->Pixel
.HistogramEnabled
&& ctx
->Histogram
.Sink
);
103 GLfloat
*dest
, *tmpImage
, *convImage
;
106 INIT_SPAN(span
, GL_BITMAP
, 0, 0, SPAN_RGBA
);
109 _swrast_span_default_z(ctx
, &span
);
110 if (swrast
->_FogEnabled
)
111 _swrast_span_default_fog(ctx
, &span
);
112 _swrast_span_default_secondary_color(ctx
, &span
);
114 /* allocate space for GLfloat image */
115 tmpImage
= (GLfloat
*) _mesa_malloc(width
* height
* 4 * sizeof(GLfloat
));
117 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCopyPixels");
120 convImage
= (GLfloat
*) _mesa_malloc(width
* height
* 4 * sizeof(GLfloat
));
122 _mesa_free(tmpImage
);
123 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCopyPixels");
127 /* read source image as float/RGBA */
129 for (row
= 0; row
< height
; row
++) {
130 _swrast_read_rgba_span(ctx
, ctx
->ReadBuffer
->_ColorReadBuffer
,
131 width
, srcx
, srcy
+ row
, GL_FLOAT
, dest
);
135 /* do the image transfer ops which preceed convolution */
136 for (row
= 0; row
< height
; row
++) {
137 GLfloat (*rgba
)[4] = (GLfloat (*)[4]) (tmpImage
+ row
* width
* 4);
138 _mesa_apply_rgba_transfer_ops(ctx
,
139 transferOps
& IMAGE_PRE_CONVOLUTION_BITS
,
144 if (ctx
->Pixel
.Convolution2DEnabled
) {
145 _mesa_convolve_2d_image(ctx
, &width
, &height
, tmpImage
, convImage
);
148 ASSERT(ctx
->Pixel
.Separable2DEnabled
);
149 _mesa_convolve_sep_image(ctx
, &width
, &height
, tmpImage
, convImage
);
151 _mesa_free(tmpImage
);
153 /* do remaining post-convolution image transfer ops */
154 for (row
= 0; row
< height
; row
++) {
155 GLfloat (*rgba
)[4] = (GLfloat (*)[4]) (convImage
+ row
* width
* 4);
156 _mesa_apply_rgba_transfer_ops(ctx
,
157 transferOps
& IMAGE_POST_CONVOLUTION_BITS
,
162 /* write the new image */
163 for (row
= 0; row
< height
; row
++) {
164 const GLfloat
*src
= convImage
+ row
* width
* 4;
165 GLvoid
*rgba
= (GLvoid
*) span
.array
->attribs
[FRAG_ATTRIB_COL0
];
167 /* copy convolved colors into span array */
168 _mesa_memcpy(rgba
, src
, width
* 4 * sizeof(GLfloat
));
172 span
.y
= desty
+ row
;
174 span
.array
->ChanType
= GL_FLOAT
;
176 _swrast_write_zoomed_rgba_span(ctx
, destx
, desty
, &span
, rgba
);
179 _swrast_write_rgba_span(ctx
, &span
);
183 span
.array
->ChanType
= CHAN_TYPE
;
186 _mesa_free(convImage
);
194 copy_rgba_pixels(GLcontext
*ctx
, GLint srcx
, GLint srcy
,
195 GLint width
, GLint height
, GLint destx
, GLint desty
)
197 SWcontext
*swrast
= SWRAST_CONTEXT(ctx
);
198 GLfloat
*tmpImage
, *p
;
199 GLint sy
, dy
, stepy
, row
;
200 const GLboolean zoom
= ctx
->Pixel
.ZoomX
!= 1.0F
|| ctx
->Pixel
.ZoomY
!= 1.0F
;
202 GLuint transferOps
= ctx
->_ImageTransferState
;
205 if (!ctx
->ReadBuffer
->_ColorReadBuffer
) {
206 /* no readbuffer - OK */
210 if (ctx
->Pixel
.Convolution2DEnabled
|| ctx
->Pixel
.Separable2DEnabled
) {
211 copy_conv_rgba_pixels(ctx
, srcx
, srcy
, width
, height
, destx
, desty
);
214 else if (ctx
->Pixel
.Convolution1DEnabled
) {
215 /* make sure we don't apply 1D convolution */
216 transferOps
&= ~(IMAGE_CONVOLUTION_BIT
|
217 IMAGE_POST_CONVOLUTION_SCALE_BIAS
);
220 if (ctx
->DrawBuffer
== ctx
->ReadBuffer
) {
221 overlapping
= regions_overlap(srcx
, srcy
, destx
, desty
, width
, height
,
222 ctx
->Pixel
.ZoomX
, ctx
->Pixel
.ZoomY
);
225 overlapping
= GL_FALSE
;
228 /* Determine if copy should be done bottom-to-top or top-to-bottom */
229 if (!overlapping
&& srcy
< desty
) {
230 /* top-down max-to-min */
231 sy
= srcy
+ height
- 1;
232 dy
= desty
+ height
- 1;
236 /* bottom-up min-to-max */
242 INIT_SPAN(span
, GL_BITMAP
, 0, 0, SPAN_RGBA
);
244 _swrast_span_default_z(ctx
, &span
);
245 if (swrast
->_FogEnabled
)
246 _swrast_span_default_fog(ctx
, &span
);
247 _swrast_span_default_secondary_color(ctx
, &span
);
250 tmpImage
= (GLfloat
*) _mesa_malloc(width
* height
* sizeof(GLfloat
) * 4);
252 _mesa_error( ctx
, GL_OUT_OF_MEMORY
, "glCopyPixels" );
255 /* read the source image as RGBA/float */
257 for (row
= 0; row
< height
; row
++) {
258 _swrast_read_rgba_span( ctx
, ctx
->ReadBuffer
->_ColorReadBuffer
,
259 width
, srcx
, sy
+ row
, GL_FLOAT
, p
);
265 tmpImage
= NULL
; /* silence compiler warnings */
269 ASSERT(width
< MAX_WIDTH
);
271 for (row
= 0; row
< height
; row
++, sy
+= stepy
, dy
+= stepy
) {
272 GLvoid
*rgba
= span
.array
->attribs
[FRAG_ATTRIB_COL0
];
274 /* Get row/span of source pixels */
276 /* get from buffered image */
277 _mesa_memcpy(rgba
, p
, width
* sizeof(GLfloat
) * 4);
281 /* get from framebuffer */
282 _swrast_read_rgba_span( ctx
, ctx
->ReadBuffer
->_ColorReadBuffer
,
283 width
, srcx
, sy
, GL_FLOAT
, rgba
);
287 _mesa_apply_rgba_transfer_ops(ctx
, transferOps
, width
,
288 (GLfloat (*)[4]) rgba
);
291 /* Write color span */
295 span
.array
->ChanType
= GL_FLOAT
;
297 _swrast_write_zoomed_rgba_span(ctx
, destx
, desty
, &span
, rgba
);
300 _swrast_write_rgba_span(ctx
, &span
);
304 span
.array
->ChanType
= CHAN_TYPE
; /* restore */
307 _mesa_free(tmpImage
);
312 copy_ci_pixels( GLcontext
*ctx
, GLint srcx
, GLint srcy
,
313 GLint width
, GLint height
,
314 GLint destx
, GLint desty
)
316 SWcontext
*swrast
= SWRAST_CONTEXT(ctx
);
320 const GLboolean zoom
= ctx
->Pixel
.ZoomX
!= 1.0F
|| ctx
->Pixel
.ZoomY
!= 1.0F
;
324 if (!ctx
->ReadBuffer
->_ColorReadBuffer
) {
325 /* no readbuffer - OK */
329 INIT_SPAN(span
, GL_BITMAP
, 0, 0, SPAN_INDEX
);
331 if (ctx
->DrawBuffer
== ctx
->ReadBuffer
) {
332 overlapping
= regions_overlap(srcx
, srcy
, destx
, desty
, width
, height
,
333 ctx
->Pixel
.ZoomX
, ctx
->Pixel
.ZoomY
);
336 overlapping
= GL_FALSE
;
339 /* Determine if copy should be bottom-to-top or top-to-bottom */
340 if (!overlapping
&& srcy
< desty
) {
341 /* top-down max-to-min */
342 sy
= srcy
+ height
- 1;
343 dy
= desty
+ height
- 1;
347 /* bottom-up min-to-max */
354 _swrast_span_default_z(ctx
, &span
);
355 if (swrast
->_FogEnabled
)
356 _swrast_span_default_fog(ctx
, &span
);
360 tmpImage
= (GLuint
*) _mesa_malloc(width
* height
* sizeof(GLuint
));
362 _mesa_error( ctx
, GL_OUT_OF_MEMORY
, "glCopyPixels" );
367 for (j
= 0; j
< height
; j
++, ssy
+= stepy
) {
368 _swrast_read_index_span( ctx
, ctx
->ReadBuffer
->_ColorReadBuffer
,
369 width
, srcx
, ssy
, p
);
375 tmpImage
= NULL
; /* silence compiler warning */
379 for (j
= 0; j
< height
; j
++, sy
+= stepy
, dy
+= stepy
) {
380 /* Get color indexes */
382 _mesa_memcpy(span
.array
->index
, p
, width
* sizeof(GLuint
));
386 _swrast_read_index_span( ctx
, ctx
->ReadBuffer
->_ColorReadBuffer
,
387 width
, srcx
, sy
, span
.array
->index
);
390 if (ctx
->_ImageTransferState
)
391 _mesa_apply_ci_transfer_ops(ctx
, ctx
->_ImageTransferState
,
392 width
, span
.array
->index
);
394 /* write color indexes */
399 _swrast_write_zoomed_index_span(ctx
, destx
, desty
, &span
);
401 _swrast_write_index_span(ctx
, &span
);
405 _mesa_free(tmpImage
);
410 * Convert floating point Z values to integer Z values with pixel transfer's
414 scale_and_bias_z(GLcontext
*ctx
, GLuint width
,
415 const GLfloat depth
[], GLuint z
[])
417 const GLuint depthMax
= ctx
->DrawBuffer
->_DepthMax
;
420 if (depthMax
<= 0xffffff &&
421 ctx
->Pixel
.DepthScale
== 1.0 &&
422 ctx
->Pixel
.DepthBias
== 0.0) {
423 /* no scale or bias and no clamping and no worry of overflow */
424 const GLfloat depthMaxF
= ctx
->DrawBuffer
->_DepthMaxF
;
425 for (i
= 0; i
< width
; i
++) {
426 z
[i
] = (GLuint
) (depth
[i
] * depthMaxF
);
430 /* need to be careful with overflow */
431 const GLdouble depthMaxF
= ctx
->DrawBuffer
->_DepthMaxF
;
432 for (i
= 0; i
< width
; i
++) {
433 GLdouble d
= depth
[i
] * ctx
->Pixel
.DepthScale
+ ctx
->Pixel
.DepthBias
;
434 d
= CLAMP(d
, 0.0, 1.0) * depthMaxF
;
449 copy_depth_pixels( GLcontext
*ctx
, GLint srcx
, GLint srcy
,
450 GLint width
, GLint height
,
451 GLint destx
, GLint desty
)
453 SWcontext
*swrast
= SWRAST_CONTEXT(ctx
);
454 struct gl_framebuffer
*fb
= ctx
->ReadBuffer
;
455 struct gl_renderbuffer
*readRb
= fb
->_DepthBuffer
;
456 GLfloat
*p
, *tmpImage
;
459 const GLboolean zoom
= ctx
->Pixel
.ZoomX
!= 1.0F
|| ctx
->Pixel
.ZoomY
!= 1.0F
;
464 /* no readbuffer - OK */
468 INIT_SPAN(span
, GL_BITMAP
, 0, 0, SPAN_Z
);
470 if (ctx
->DrawBuffer
== ctx
->ReadBuffer
) {
471 overlapping
= regions_overlap(srcx
, srcy
, destx
, desty
, width
, height
,
472 ctx
->Pixel
.ZoomX
, ctx
->Pixel
.ZoomY
);
475 overlapping
= GL_FALSE
;
478 /* Determine if copy should be bottom-to-top or top-to-bottom */
479 if (!overlapping
&& srcy
< desty
) {
480 /* top-down max-to-min */
481 sy
= srcy
+ height
- 1;
482 dy
= desty
+ height
- 1;
486 /* bottom-up min-to-max */
492 _swrast_span_default_color(ctx
, &span
);
493 _swrast_span_default_secondary_color(ctx
, &span
);
494 if (swrast
->_FogEnabled
)
495 _swrast_span_default_fog(ctx
, &span
);
499 tmpImage
= (GLfloat
*) _mesa_malloc(width
* height
* sizeof(GLfloat
));
501 _mesa_error( ctx
, GL_OUT_OF_MEMORY
, "glCopyPixels" );
505 for (j
= 0; j
< height
; j
++, ssy
+= stepy
) {
506 _swrast_read_depth_span_float(ctx
, readRb
, width
, srcx
, ssy
, p
);
512 tmpImage
= NULL
; /* silence compiler warning */
516 for (j
= 0; j
< height
; j
++, sy
+= stepy
, dy
+= stepy
) {
517 GLfloat depth
[MAX_WIDTH
];
518 /* get depth values */
520 _mesa_memcpy(depth
, p
, width
* sizeof(GLfloat
));
524 _swrast_read_depth_span_float(ctx
, readRb
, width
, srcx
, sy
, depth
);
527 /* apply scale and bias */
528 scale_and_bias_z(ctx
, width
, depth
, span
.array
->z
);
530 /* write depth values */
534 if (fb
->Visual
.rgbMode
) {
536 _swrast_write_zoomed_depth_span(ctx
, destx
, desty
, &span
);
538 _swrast_write_rgba_span(ctx
, &span
);
542 _swrast_write_zoomed_depth_span(ctx
, destx
, desty
, &span
);
544 _swrast_write_index_span(ctx
, &span
);
549 _mesa_free(tmpImage
);
555 copy_stencil_pixels( GLcontext
*ctx
, GLint srcx
, GLint srcy
,
556 GLint width
, GLint height
,
557 GLint destx
, GLint desty
)
559 struct gl_framebuffer
*fb
= ctx
->ReadBuffer
;
560 struct gl_renderbuffer
*rb
= fb
->_StencilBuffer
;
563 GLstencil
*p
, *tmpImage
;
564 const GLboolean zoom
= ctx
->Pixel
.ZoomX
!= 1.0F
|| ctx
->Pixel
.ZoomY
!= 1.0F
;
568 /* no readbuffer - OK */
572 if (ctx
->DrawBuffer
== ctx
->ReadBuffer
) {
573 overlapping
= regions_overlap(srcx
, srcy
, destx
, desty
, width
, height
,
574 ctx
->Pixel
.ZoomX
, ctx
->Pixel
.ZoomY
);
577 overlapping
= GL_FALSE
;
580 /* Determine if copy should be bottom-to-top or top-to-bottom */
581 if (!overlapping
&& srcy
< desty
) {
582 /* top-down max-to-min */
583 sy
= srcy
+ height
- 1;
584 dy
= desty
+ height
- 1;
588 /* bottom-up min-to-max */
596 tmpImage
= (GLstencil
*) _mesa_malloc(width
* height
* sizeof(GLstencil
));
598 _mesa_error( ctx
, GL_OUT_OF_MEMORY
, "glCopyPixels" );
602 for (j
= 0; j
< height
; j
++, ssy
+= stepy
) {
603 _swrast_read_stencil_span( ctx
, rb
, width
, srcx
, ssy
, p
);
609 tmpImage
= NULL
; /* silence compiler warning */
613 for (j
= 0; j
< height
; j
++, sy
+= stepy
, dy
+= stepy
) {
614 GLstencil stencil
[MAX_WIDTH
];
616 /* Get stencil values */
618 _mesa_memcpy(stencil
, p
, width
* sizeof(GLstencil
));
622 _swrast_read_stencil_span( ctx
, rb
, width
, srcx
, sy
, stencil
);
625 _mesa_apply_stencil_transfer_ops(ctx
, width
, stencil
);
627 /* Write stencil values */
629 _swrast_write_zoomed_stencil_span(ctx
, destx
, desty
, width
,
633 _swrast_write_stencil_span( ctx
, width
, destx
, dy
, stencil
);
638 _mesa_free(tmpImage
);
643 * This isn't terribly efficient. If a driver really has combined
644 * depth/stencil buffers the driver should implement an optimized
645 * CopyPixels function.
648 copy_depth_stencil_pixels(GLcontext
*ctx
,
649 const GLint srcX
, const GLint srcY
,
650 const GLint width
, const GLint height
,
651 const GLint destX
, const GLint destY
)
653 struct gl_renderbuffer
*stencilReadRb
, *depthReadRb
, *depthDrawRb
;
656 GLstencil
*tempStencilImage
= NULL
, *stencilPtr
= NULL
;
657 GLfloat
*tempDepthImage
= NULL
, *depthPtr
= NULL
;
658 const GLfloat depthScale
= ctx
->DrawBuffer
->_DepthMaxF
;
659 const GLuint stencilMask
= ctx
->Stencil
.WriteMask
[0];
660 const GLboolean zoom
= ctx
->Pixel
.ZoomX
!= 1.0F
|| ctx
->Pixel
.ZoomY
!= 1.0F
;
661 const GLboolean scaleOrBias
662 = ctx
->Pixel
.DepthScale
!= 1.0 || ctx
->Pixel
.DepthBias
!= 0.0;
665 depthDrawRb
= ctx
->DrawBuffer
->_DepthBuffer
;
666 depthReadRb
= ctx
->ReadBuffer
->_DepthBuffer
;
667 stencilReadRb
= ctx
->ReadBuffer
->_StencilBuffer
;
671 ASSERT(stencilReadRb
);
673 if (ctx
->DrawBuffer
== ctx
->ReadBuffer
) {
674 overlapping
= regions_overlap(srcX
, srcY
, destX
, destY
, width
, height
,
675 ctx
->Pixel
.ZoomX
, ctx
->Pixel
.ZoomY
);
678 overlapping
= GL_FALSE
;
681 /* Determine if copy should be bottom-to-top or top-to-bottom */
682 if (!overlapping
&& srcY
< destY
) {
683 /* top-down max-to-min */
684 sy
= srcY
+ height
- 1;
685 dy
= destY
+ height
- 1;
689 /* bottom-up min-to-max */
698 if (stencilMask
!= 0x0) {
700 = (GLstencil
*) _mesa_malloc(width
* height
* sizeof(GLstencil
));
701 if (!tempStencilImage
) {
702 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCopyPixels");
706 /* get copy of stencil pixels */
707 stencilPtr
= tempStencilImage
;
708 for (j
= 0; j
< height
; j
++, ssy
+= stepy
) {
709 _swrast_read_stencil_span(ctx
, stencilReadRb
,
710 width
, srcX
, ssy
, stencilPtr
);
713 stencilPtr
= tempStencilImage
;
716 if (ctx
->Depth
.Mask
) {
718 = (GLfloat
*) _mesa_malloc(width
* height
* sizeof(GLfloat
));
719 if (!tempDepthImage
) {
720 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCopyPixels");
721 _mesa_free(tempStencilImage
);
725 /* get copy of depth pixels */
726 depthPtr
= tempDepthImage
;
727 for (j
= 0; j
< height
; j
++, ssy
+= stepy
) {
728 _swrast_read_depth_span_float(ctx
, depthReadRb
,
729 width
, srcX
, ssy
, depthPtr
);
732 depthPtr
= tempDepthImage
;
736 for (j
= 0; j
< height
; j
++, sy
+= stepy
, dy
+= stepy
) {
737 if (stencilMask
!= 0x0) {
738 GLstencil stencil
[MAX_WIDTH
];
740 /* Get stencil values */
742 _mesa_memcpy(stencil
, stencilPtr
, width
* sizeof(GLstencil
));
746 _swrast_read_stencil_span(ctx
, stencilReadRb
,
747 width
, srcX
, sy
, stencil
);
750 _mesa_apply_stencil_transfer_ops(ctx
, width
, stencil
);
754 _swrast_write_zoomed_stencil_span(ctx
, destX
, destY
, width
,
758 _swrast_write_stencil_span( ctx
, width
, destX
, dy
, stencil
);
762 if (ctx
->Depth
.Mask
) {
763 GLfloat depth
[MAX_WIDTH
];
764 GLuint zVals32
[MAX_WIDTH
];
765 GLushort zVals16
[MAX_WIDTH
];
769 /* get depth values */
771 _mesa_memcpy(depth
, depthPtr
, width
* sizeof(GLfloat
));
775 _swrast_read_depth_span_float(ctx
, depthReadRb
,
776 width
, srcX
, sy
, depth
);
781 _mesa_scale_and_bias_depth(ctx
, width
, depth
);
783 /* convert to integer Z values */
784 if (depthDrawRb
->DataType
== GL_UNSIGNED_SHORT
) {
786 for (k
= 0; k
< width
; k
++)
787 zVals16
[k
] = (GLushort
) (depth
[k
] * depthScale
);
793 for (k
= 0; k
< width
; k
++)
794 zVals32
[k
] = (GLuint
) (depth
[k
] * depthScale
);
801 _swrast_write_zoomed_z_span(ctx
, destX
, destY
, width
,
805 _swrast_put_row(ctx
, depthDrawRb
, width
, destX
, dy
, zVals
, zBytes
);
810 if (tempStencilImage
)
811 _mesa_free(tempStencilImage
);
814 _mesa_free(tempDepthImage
);
820 * Try to do a fast copy pixels.
823 fast_copy_pixels(GLcontext
*ctx
,
824 GLint srcX
, GLint srcY
, GLsizei width
, GLsizei height
,
825 GLint dstX
, GLint dstY
, GLenum type
)
827 struct gl_framebuffer
*srcFb
= ctx
->ReadBuffer
;
828 struct gl_framebuffer
*dstFb
= ctx
->DrawBuffer
;
829 struct gl_renderbuffer
*srcRb
, *dstRb
;
832 if (SWRAST_CONTEXT(ctx
)->_RasterMask
!= 0x0 ||
833 ctx
->Pixel
.ZoomX
!= 1.0F
||
834 ctx
->Pixel
.ZoomY
!= 1.0F
||
835 ctx
->_ImageTransferState
) {
836 /* can't handle these */
840 if (type
== GL_COLOR
) {
841 if (dstFb
->_NumColorDrawBuffers
[0] != 1)
843 srcRb
= srcFb
->_ColorReadBuffer
;
844 dstRb
= dstFb
->_ColorDrawBuffers
[0][0];
846 else if (type
== GL_STENCIL
) {
847 srcRb
= srcFb
->_StencilBuffer
;
848 dstRb
= dstFb
->_StencilBuffer
;
850 else if (type
== GL_DEPTH
) {
851 srcRb
= srcFb
->_DepthBuffer
;
852 dstRb
= dstFb
->_DepthBuffer
;
855 ASSERT(type
== GL_DEPTH_STENCIL_EXT
);
857 srcRb
= srcFb
->Attachment
[BUFFER_DEPTH
].Renderbuffer
;
858 dstRb
= dstFb
->Attachment
[BUFFER_DEPTH
].Renderbuffer
;
861 /* src and dst renderbuffers must be same format and type */
862 if (!srcRb
|| !dstRb
||
863 srcRb
->DataType
!= dstRb
->DataType
||
864 srcRb
->_BaseFormat
!= dstRb
->_BaseFormat
) {
868 /* clipping not supported */
869 if (srcX
< 0 || srcX
+ width
> (GLint
) srcFb
->Width
||
870 srcY
< 0 || srcY
+ height
> (GLint
) srcFb
->Height
||
871 dstX
< dstFb
->_Xmin
|| dstX
+ width
> dstFb
->_Xmax
||
872 dstY
< dstFb
->_Ymin
|| dstY
+ height
> dstFb
->_Ymax
) {
876 /* overlapping src/dst doesn't matter, just determine Y direction */
878 /* top-down max-to-min */
879 srcY
= srcY
+ height
- 1;
880 dstY
= dstY
+ height
- 1;
884 /* bottom-up min-to-max */
888 for (row
= 0; row
< height
; row
++) {
889 GLuint temp
[MAX_WIDTH
][4];
890 srcRb
->GetRow(ctx
, srcRb
, width
, srcX
, srcY
, temp
);
891 dstRb
->PutRow(ctx
, dstRb
, width
, dstX
, dstY
, temp
, NULL
);
901 * Do software-based glCopyPixels.
902 * By time we get here, all parameters will have been error-checked.
905 _swrast_CopyPixels( GLcontext
*ctx
,
906 GLint srcx
, GLint srcy
, GLsizei width
, GLsizei height
,
907 GLint destx
, GLint desty
, GLenum type
)
909 SWcontext
*swrast
= SWRAST_CONTEXT(ctx
);
910 RENDER_START(swrast
,ctx
);
912 if (swrast
->NewState
)
913 _swrast_validate_derived( ctx
);
915 if (!fast_copy_pixels(ctx
, srcx
, srcy
, width
, height
, destx
, desty
, type
)) {
918 if (ctx
->Visual
.rgbMode
) {
919 copy_rgba_pixels( ctx
, srcx
, srcy
, width
, height
, destx
, desty
);
922 copy_ci_pixels( ctx
, srcx
, srcy
, width
, height
, destx
, desty
);
926 copy_depth_pixels( ctx
, srcx
, srcy
, width
, height
, destx
, desty
);
929 copy_stencil_pixels( ctx
, srcx
, srcy
, width
, height
, destx
, desty
);
931 case GL_DEPTH_STENCIL_EXT
:
932 copy_depth_stencil_pixels(ctx
, srcx
, srcy
, width
, height
, destx
, desty
);
935 _mesa_problem(ctx
, "unexpected type in _swrast_CopyPixels");
939 RENDER_FINISH(swrast
,ctx
);