1 /* $Id: s_copypix.c,v 1.31 2002/01/28 04:25:56 brianp Exp $ */
4 * Mesa 3-D graphics library
7 * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
38 #include "s_context.h"
41 #include "s_histogram.h"
42 #include "s_pixeltex.h"
44 #include "s_stencil.h"
45 #include "s_texture.h"
51 * Determine if there's overlap in an image copy.
52 * This test also compensates for the fact that copies are done from
53 * bottom to top and overlaps can sometimes be handled correctly
54 * without making a temporary image copy.
57 regions_overlap(GLint srcx
, GLint srcy
,
58 GLint dstx
, GLint dsty
,
59 GLint width
, GLint height
,
60 GLfloat zoomX
, GLfloat zoomY
)
62 if (zoomX
== 1.0 && zoomY
== 1.0) {
64 if (srcx
>= dstx
+ width
|| (srcx
+ width
<= dstx
)) {
67 else if (srcy
< dsty
) { /* this is OK */
70 else if (srcy
> dsty
+ height
) {
78 /* add one pixel of slop when zooming, just to be safe */
79 if ((srcx
> dstx
+ (width
* zoomX
) + 1) || (srcx
+ width
+ 1 < dstx
)) {
82 else if ((srcy
< dsty
) && (srcy
+ height
< dsty
+ (height
* zoomY
))) {
85 else if ((srcy
> dsty
) && (srcy
+ height
> dsty
+ (height
* zoomY
))) {
97 * RGBA copypixels with convolution.
100 copy_conv_rgba_pixels(GLcontext
*ctx
, GLint srcx
, GLint srcy
,
101 GLint width
, GLint height
, GLint destx
, GLint desty
)
103 SWcontext
*swrast
= SWRAST_CONTEXT(ctx
);
104 GLboolean quick_draw
;
106 GLboolean changeBuffer
;
107 GLchan
*saveReadAlpha
;
108 const GLboolean zoom
= ctx
->Pixel
.ZoomX
!= 1.0F
|| ctx
->Pixel
.ZoomY
!= 1.0F
;
109 const GLuint transferOps
= ctx
->_ImageTransferState
;
110 GLfloat
*dest
, *tmpImage
, *convImage
;
114 span
.arrayMask
|= SPAN_RGBA
;
117 _mesa_span_default_z(ctx
, &span
);
118 if (ctx
->Fog
.Enabled
)
119 _mesa_span_default_fog(ctx
, &span
);
122 if (SWRAST_CONTEXT(ctx
)->_RasterMask
== 0
125 && destx
+ width
<= ctx
->DrawBuffer
->Width
) {
126 quick_draw
= GL_TRUE
;
129 quick_draw
= GL_FALSE
;
132 /* If read and draw buffer are different we must do buffer switching */
133 saveReadAlpha
= ctx
->ReadBuffer
->Alpha
;
134 changeBuffer
= ctx
->Pixel
.ReadBuffer
!= ctx
->Color
.DrawBuffer
135 || ctx
->DrawBuffer
!= ctx
->ReadBuffer
;
138 /* allocate space for GLfloat image */
139 tmpImage
= (GLfloat
*) MALLOC(width
* height
* 4 * sizeof(GLfloat
));
141 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCopyPixels");
144 convImage
= (GLfloat
*) MALLOC(width
* height
* 4 * sizeof(GLfloat
));
147 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCopyPixels");
154 (*swrast
->Driver
.SetReadBuffer
)( ctx
, ctx
->ReadBuffer
,
155 ctx
->Pixel
.DriverReadBuffer
);
156 if (ctx
->Pixel
.DriverReadBuffer
== GL_FRONT_LEFT
)
157 ctx
->ReadBuffer
->Alpha
= ctx
->ReadBuffer
->FrontLeftAlpha
;
158 else if (ctx
->Pixel
.DriverReadBuffer
== GL_BACK_LEFT
)
159 ctx
->ReadBuffer
->Alpha
= ctx
->ReadBuffer
->BackLeftAlpha
;
160 else if (ctx
->Pixel
.DriverReadBuffer
== GL_FRONT_RIGHT
)
161 ctx
->ReadBuffer
->Alpha
= ctx
->ReadBuffer
->FrontRightAlpha
;
163 ctx
->ReadBuffer
->Alpha
= ctx
->ReadBuffer
->BackRightAlpha
;
166 /* read source image */
168 for (row
= 0; row
< height
; row
++) {
169 GLchan rgba
[MAX_WIDTH
][4];
171 _mesa_read_rgba_span(ctx
, ctx
->ReadBuffer
, width
, srcx
, srcy
+ row
, rgba
);
172 /* convert GLchan to GLfloat */
173 for (i
= 0; i
< width
; i
++) {
174 *dest
++ = (GLfloat
) rgba
[i
][RCOMP
] * (1.0F
/ CHAN_MAXF
);
175 *dest
++ = (GLfloat
) rgba
[i
][GCOMP
] * (1.0F
/ CHAN_MAXF
);
176 *dest
++ = (GLfloat
) rgba
[i
][BCOMP
] * (1.0F
/ CHAN_MAXF
);
177 *dest
++ = (GLfloat
) rgba
[i
][ACOMP
] * (1.0F
/ CHAN_MAXF
);
181 /* read from the draw buffer again (in case of blending) */
183 (*swrast
->Driver
.SetReadBuffer
)( ctx
, ctx
->DrawBuffer
,
184 ctx
->Color
.DriverDrawBuffer
);
185 ctx
->ReadBuffer
->Alpha
= saveReadAlpha
;
188 /* do image transfer ops up until convolution */
189 for (row
= 0; row
< height
; row
++) {
190 GLfloat (*rgba
)[4] = (GLfloat (*)[4]) (tmpImage
+ row
* width
* 4);
193 if (transferOps
& IMAGE_SCALE_BIAS_BIT
) {
194 _mesa_scale_and_bias_rgba(ctx
, width
, rgba
,
195 ctx
->Pixel
.RedScale
, ctx
->Pixel
.GreenScale
,
196 ctx
->Pixel
.BlueScale
, ctx
->Pixel
.AlphaScale
,
197 ctx
->Pixel
.RedBias
, ctx
->Pixel
.GreenBias
,
198 ctx
->Pixel
.BlueBias
, ctx
->Pixel
.AlphaBias
);
200 /* color map lookup */
201 if (transferOps
& IMAGE_MAP_COLOR_BIT
) {
202 _mesa_map_rgba(ctx
, width
, rgba
);
204 /* GL_COLOR_TABLE lookup */
205 if (transferOps
& IMAGE_COLOR_TABLE_BIT
) {
206 _mesa_lookup_rgba(&ctx
->ColorTable
, width
, rgba
);
211 if (ctx
->Pixel
.Convolution2DEnabled
) {
212 _mesa_convolve_2d_image(ctx
, &width
, &height
, tmpImage
, convImage
);
215 ASSERT(ctx
->Pixel
.Separable2DEnabled
);
216 _mesa_convolve_sep_image(ctx
, &width
, &height
, tmpImage
, convImage
);
220 /* do remaining image transfer ops */
221 for (row
= 0; row
< height
; row
++) {
222 GLfloat (*rgba
)[4] = (GLfloat (*)[4]) (convImage
+ row
* width
* 4);
224 /* GL_POST_CONVOLUTION_COLOR_TABLE lookup */
225 if (transferOps
& IMAGE_POST_CONVOLUTION_COLOR_TABLE_BIT
) {
226 _mesa_lookup_rgba(&ctx
->PostConvolutionColorTable
, width
, rgba
);
229 if (transferOps
& IMAGE_COLOR_MATRIX_BIT
) {
230 _mesa_transform_rgba(ctx
, width
, rgba
);
232 /* GL_POST_COLOR_MATRIX_COLOR_TABLE lookup */
233 if (transferOps
& IMAGE_POST_COLOR_MATRIX_COLOR_TABLE_BIT
) {
234 _mesa_lookup_rgba(&ctx
->PostColorMatrixColorTable
, width
, rgba
);
236 /* update histogram count */
237 if (transferOps
& IMAGE_HISTOGRAM_BIT
) {
238 _mesa_update_histogram(ctx
, width
, (CONST
GLfloat (*)[4]) rgba
);
241 if (transferOps
& IMAGE_MIN_MAX_BIT
) {
242 _mesa_update_minmax(ctx
, width
, (CONST
GLfloat (*)[4]) rgba
);
246 for (row
= 0; row
< height
; row
++) {
247 const GLfloat
*src
= convImage
+ row
* width
* 4;
250 /* clamp to [0,1] and convert float back to chan */
251 for (i
= 0; i
< width
; i
++) {
252 GLint r
= (GLint
) (src
[i
* 4 + RCOMP
] * CHAN_MAXF
);
253 GLint g
= (GLint
) (src
[i
* 4 + GCOMP
] * CHAN_MAXF
);
254 GLint b
= (GLint
) (src
[i
* 4 + BCOMP
] * CHAN_MAXF
);
255 GLint a
= (GLint
) (src
[i
* 4 + ACOMP
] * CHAN_MAXF
);
256 span
.color
.rgba
[i
][RCOMP
] = (GLchan
) CLAMP(r
, 0, CHAN_MAX
);
257 span
.color
.rgba
[i
][GCOMP
] = (GLchan
) CLAMP(g
, 0, CHAN_MAX
);
258 span
.color
.rgba
[i
][BCOMP
] = (GLchan
) CLAMP(b
, 0, CHAN_MAX
);
259 span
.color
.rgba
[i
][ACOMP
] = (GLchan
) CLAMP(a
, 0, CHAN_MAX
);
262 if (ctx
->Pixel
.PixelTextureEnabled
&& ctx
->Texture
._ReallyEnabled
) {
264 _swrast_pixel_texture(ctx
, &span
);
267 /* write row to framebuffer */
270 if (quick_draw
&& dy
>= 0 && dy
< ctx
->DrawBuffer
->Height
) {
271 (*swrast
->Driver
.WriteRGBASpan
)( ctx
, width
, destx
, dy
,
272 (const GLchan (*)[4])span
.color
.rgba
, NULL
);
275 _mesa_write_zoomed_rgba_span( ctx
, width
, destx
, dy
, span
.zArray
,
277 (const GLchan (*)[4])span
.color
.rgba
,
284 _mesa_write_rgba_span(ctx
, &span
, GL_BITMAP
);
296 copy_rgba_pixels(GLcontext
*ctx
, GLint srcx
, GLint srcy
,
297 GLint width
, GLint height
, GLint destx
, GLint desty
)
299 SWcontext
*swrast
= SWRAST_CONTEXT(ctx
);
301 GLboolean quick_draw
;
302 GLint sy
, dy
, stepy
, j
;
303 GLboolean changeBuffer
;
304 GLchan
*saveReadAlpha
;
305 const GLboolean zoom
= ctx
->Pixel
.ZoomX
!= 1.0F
|| ctx
->Pixel
.ZoomY
!= 1.0F
;
307 const GLuint transferOps
= ctx
->_ImageTransferState
;
311 span
.arrayMask
|= SPAN_RGBA
;
313 if (ctx
->Pixel
.Convolution2DEnabled
|| ctx
->Pixel
.Separable2DEnabled
) {
314 copy_conv_rgba_pixels(ctx
, srcx
, srcy
, width
, height
, destx
, desty
);
318 /* Determine if copy should be done bottom-to-top or top-to-bottom */
320 /* top-down max-to-min */
321 sy
= srcy
+ height
- 1;
322 dy
= desty
+ height
- 1;
326 /* bottom-up min-to-max */
332 overlapping
= regions_overlap(srcx
, srcy
, destx
, desty
, width
, height
,
333 ctx
->Pixel
.ZoomX
, ctx
->Pixel
.ZoomY
);
336 _mesa_span_default_z(ctx
, &span
);
337 if (ctx
->Fog
.Enabled
)
338 _mesa_span_default_fog(ctx
, &span
);
340 if (SWRAST_CONTEXT(ctx
)->_RasterMask
== 0
343 && destx
+ width
<= ctx
->DrawBuffer
->Width
) {
344 quick_draw
= GL_TRUE
;
347 quick_draw
= GL_FALSE
;
350 /* If read and draw buffer are different we must do buffer switching */
351 saveReadAlpha
= ctx
->ReadBuffer
->Alpha
;
352 changeBuffer
= ctx
->Pixel
.ReadBuffer
!= ctx
->Color
.DrawBuffer
353 || ctx
->DrawBuffer
!= ctx
->ReadBuffer
;
355 (*swrast
->Driver
.SetReadBuffer
)( ctx
, ctx
->ReadBuffer
,
356 ctx
->Pixel
.DriverReadBuffer
);
360 tmpImage
= (GLchan
*) MALLOC(width
* height
* sizeof(GLchan
) * 4);
362 _mesa_error( ctx
, GL_OUT_OF_MEMORY
, "glCopyPixels" );
367 (*swrast
->Driver
.SetReadBuffer
)( ctx
, ctx
->ReadBuffer
,
368 ctx
->Pixel
.DriverReadBuffer
);
369 if (ctx
->Pixel
.DriverReadBuffer
== GL_FRONT_LEFT
)
370 ctx
->ReadBuffer
->Alpha
= ctx
->ReadBuffer
->FrontLeftAlpha
;
371 else if (ctx
->Pixel
.DriverReadBuffer
== GL_BACK_LEFT
)
372 ctx
->ReadBuffer
->Alpha
= ctx
->ReadBuffer
->BackLeftAlpha
;
373 else if (ctx
->Pixel
.DriverReadBuffer
== GL_FRONT_RIGHT
)
374 ctx
->ReadBuffer
->Alpha
= ctx
->ReadBuffer
->FrontRightAlpha
;
376 ctx
->ReadBuffer
->Alpha
= ctx
->ReadBuffer
->BackRightAlpha
;
378 for (j
= 0; j
< height
; j
++, ssy
+= stepy
) {
379 _mesa_read_rgba_span( ctx
, ctx
->ReadBuffer
, width
, srcx
, ssy
,
381 p
+= (width
* sizeof(GLchan
) * 4);
386 tmpImage
= NULL
; /* silence compiler warnings */
390 for (j
= 0; j
< height
; j
++, sy
+= stepy
, dy
+= stepy
) {
391 /* Get source pixels */
393 /* get from buffered image */
394 MEMCPY(span
.color
.rgba
, p
, width
* sizeof(GLchan
) * 4);
395 p
+= (width
* sizeof(GLchan
) * 4);
398 /* get from framebuffer */
400 (*swrast
->Driver
.SetReadBuffer
)( ctx
, ctx
->ReadBuffer
,
401 ctx
->Pixel
.DriverReadBuffer
);
402 if (ctx
->Pixel
.DriverReadBuffer
== GL_FRONT_LEFT
) {
403 ctx
->ReadBuffer
->Alpha
= ctx
->ReadBuffer
->FrontLeftAlpha
;
405 else if (ctx
->Pixel
.DriverReadBuffer
== GL_BACK_LEFT
) {
406 ctx
->ReadBuffer
->Alpha
= ctx
->ReadBuffer
->BackLeftAlpha
;
408 else if (ctx
->Pixel
.DriverReadBuffer
== GL_FRONT_RIGHT
) {
409 ctx
->ReadBuffer
->Alpha
= ctx
->ReadBuffer
->FrontRightAlpha
;
412 ctx
->ReadBuffer
->Alpha
= ctx
->ReadBuffer
->BackRightAlpha
;
415 _mesa_read_rgba_span( ctx
, ctx
->ReadBuffer
, width
, srcx
, sy
, span
.color
.rgba
);
419 /* read from the draw buffer again (in case of blending) */
420 (*swrast
->Driver
.SetReadBuffer
)( ctx
, ctx
->DrawBuffer
,
421 ctx
->Color
.DriverDrawBuffer
);
422 ctx
->ReadBuffer
->Alpha
= saveReadAlpha
;
426 const GLfloat scale
= (1.0F
/ CHAN_MAXF
);
428 DEFMARRAY(GLfloat
, rgbaFloat
, MAX_WIDTH
, 4); /* mac 32k limitation */
429 CHECKARRAY(rgbaFloat
, return);
431 /* convert chan to float */
432 for (k
= 0; k
< width
; k
++) {
433 rgbaFloat
[k
][RCOMP
] = (GLfloat
) span
.color
.rgba
[k
][RCOMP
] * scale
;
434 rgbaFloat
[k
][GCOMP
] = (GLfloat
) span
.color
.rgba
[k
][GCOMP
] * scale
;
435 rgbaFloat
[k
][BCOMP
] = (GLfloat
) span
.color
.rgba
[k
][BCOMP
] * scale
;
436 rgbaFloat
[k
][ACOMP
] = (GLfloat
) span
.color
.rgba
[k
][ACOMP
] * scale
;
439 if (transferOps
& IMAGE_SCALE_BIAS_BIT
) {
440 _mesa_scale_and_bias_rgba(ctx
, width
, rgbaFloat
,
441 ctx
->Pixel
.RedScale
, ctx
->Pixel
.GreenScale
,
442 ctx
->Pixel
.BlueScale
, ctx
->Pixel
.AlphaScale
,
443 ctx
->Pixel
.RedBias
, ctx
->Pixel
.GreenBias
,
444 ctx
->Pixel
.BlueBias
, ctx
->Pixel
.AlphaBias
);
446 /* color map lookup */
447 if (transferOps
& IMAGE_MAP_COLOR_BIT
) {
448 _mesa_map_rgba(ctx
, width
, rgbaFloat
);
450 /* GL_COLOR_TABLE lookup */
451 if (transferOps
& IMAGE_COLOR_TABLE_BIT
) {
452 _mesa_lookup_rgba(&ctx
->ColorTable
, width
, rgbaFloat
);
455 if (transferOps
& IMAGE_CONVOLUTION_BIT
) {
456 abort(); /* should never get here; caught at top of function */
458 /* GL_POST_CONVOLUTION_RED/GREEN/BLUE/ALPHA_SCALE/BIAS */
459 if (transferOps
& IMAGE_POST_CONVOLUTION_SCALE_BIAS
) {
460 _mesa_scale_and_bias_rgba(ctx
, width
, rgbaFloat
,
461 ctx
->Pixel
.PostConvolutionScale
[RCOMP
],
462 ctx
->Pixel
.PostConvolutionScale
[GCOMP
],
463 ctx
->Pixel
.PostConvolutionScale
[BCOMP
],
464 ctx
->Pixel
.PostConvolutionScale
[ACOMP
],
465 ctx
->Pixel
.PostConvolutionBias
[RCOMP
],
466 ctx
->Pixel
.PostConvolutionBias
[GCOMP
],
467 ctx
->Pixel
.PostConvolutionBias
[BCOMP
],
468 ctx
->Pixel
.PostConvolutionBias
[ACOMP
]);
470 /* GL_POST_CONVOLUTION_COLOR_TABLE lookup */
471 if (transferOps
& IMAGE_POST_CONVOLUTION_COLOR_TABLE_BIT
) {
472 _mesa_lookup_rgba(&ctx
->PostConvolutionColorTable
, width
, rgbaFloat
);
475 if (transferOps
& IMAGE_COLOR_MATRIX_BIT
) {
476 _mesa_transform_rgba(ctx
, width
, rgbaFloat
);
478 /* GL_POST_COLOR_MATRIX_COLOR_TABLE lookup */
479 if (transferOps
& IMAGE_POST_COLOR_MATRIX_COLOR_TABLE_BIT
) {
480 _mesa_lookup_rgba(&ctx
->PostColorMatrixColorTable
, width
, rgbaFloat
);
482 /* update histogram count */
483 if (transferOps
& IMAGE_HISTOGRAM_BIT
) {
484 _mesa_update_histogram(ctx
, width
, (CONST
GLfloat (*)[4]) rgbaFloat
);
487 if (transferOps
& IMAGE_MIN_MAX_BIT
) {
488 _mesa_update_minmax(ctx
, width
, (CONST
GLfloat (*)[4]) rgbaFloat
);
490 /* clamp to [0,1] and convert float back to chan */
491 for (k
= 0; k
< width
; k
++) {
492 GLint r
= (GLint
) (rgbaFloat
[k
][RCOMP
] * CHAN_MAXF
);
493 GLint g
= (GLint
) (rgbaFloat
[k
][GCOMP
] * CHAN_MAXF
);
494 GLint b
= (GLint
) (rgbaFloat
[k
][BCOMP
] * CHAN_MAXF
);
495 GLint a
= (GLint
) (rgbaFloat
[k
][ACOMP
] * CHAN_MAXF
);
496 span
.color
.rgba
[k
][RCOMP
] = (GLchan
) CLAMP(r
, 0, CHAN_MAX
);
497 span
.color
.rgba
[k
][GCOMP
] = (GLchan
) CLAMP(g
, 0, CHAN_MAX
);
498 span
.color
.rgba
[k
][BCOMP
] = (GLchan
) CLAMP(b
, 0, CHAN_MAX
);
499 span
.color
.rgba
[k
][ACOMP
] = (GLchan
) CLAMP(a
, 0, CHAN_MAX
);
501 UNDEFARRAY(rgbaFloat
); /* mac 32k limitation */
504 if (ctx
->Pixel
.PixelTextureEnabled
&& ctx
->Texture
._ReallyEnabled
) {
506 _swrast_pixel_texture(ctx
, &span
);
509 if (quick_draw
&& dy
>= 0 && dy
< ctx
->DrawBuffer
->Height
) {
510 (*swrast
->Driver
.WriteRGBASpan
)( ctx
, width
, destx
, dy
,
511 (const GLchan (*)[4])span
.color
.rgba
, NULL
);
514 _mesa_write_zoomed_rgba_span( ctx
, width
, destx
, dy
, span
.zArray
,
516 (const GLchan (*)[4]) span
.color
.rgba
,
523 _mesa_write_rgba_span(ctx
, &span
, GL_BITMAP
);
527 /* Restore pixel source to be the draw buffer (for blending, etc) */
528 (*swrast
->Driver
.SetReadBuffer
)( ctx
, ctx
->DrawBuffer
,
529 ctx
->Color
.DriverDrawBuffer
);
536 static void copy_ci_pixels( GLcontext
*ctx
,
537 GLint srcx
, GLint srcy
, GLint width
, GLint height
,
538 GLint destx
, GLint desty
)
540 SWcontext
*swrast
= SWRAST_CONTEXT(ctx
);
544 GLboolean changeBuffer
;
545 const GLboolean zoom
= ctx
->Pixel
.ZoomX
!= 1.0F
|| ctx
->Pixel
.ZoomY
!= 1.0F
;
546 const GLboolean shift_or_offset
= ctx
->Pixel
.IndexShift
|| ctx
->Pixel
.IndexOffset
;
551 span
.arrayMask
|= SPAN_INDEX
;
553 /* Determine if copy should be bottom-to-top or top-to-bottom */
555 /* top-down max-to-min */
556 sy
= srcy
+ height
- 1;
557 dy
= desty
+ height
- 1;
561 /* bottom-up min-to-max */
567 overlapping
= regions_overlap(srcx
, srcy
, destx
, desty
, width
, height
,
568 ctx
->Pixel
.ZoomX
, ctx
->Pixel
.ZoomY
);
571 _mesa_span_default_z(ctx
, &span
);
572 if (ctx
->Fog
.Enabled
)
573 _mesa_span_default_fog(ctx
, &span
);
575 /* If read and draw buffer are different we must do buffer switching */
576 changeBuffer
= ctx
->Pixel
.ReadBuffer
!= ctx
->Color
.DrawBuffer
577 || ctx
->DrawBuffer
!= ctx
->ReadBuffer
;
579 (*swrast
->Driver
.SetReadBuffer
)( ctx
, ctx
->ReadBuffer
,
580 ctx
->Pixel
.DriverReadBuffer
);
584 tmpImage
= (GLuint
*) MALLOC(width
* height
* sizeof(GLuint
));
586 _mesa_error( ctx
, GL_OUT_OF_MEMORY
, "glCopyPixels" );
591 (*swrast
->Driver
.SetReadBuffer
)( ctx
, ctx
->ReadBuffer
,
592 ctx
->Pixel
.DriverReadBuffer
);
594 for (j
= 0; j
< height
; j
++, ssy
+= stepy
) {
595 _mesa_read_index_span( ctx
, ctx
->ReadBuffer
, width
, srcx
, ssy
, p
);
601 tmpImage
= NULL
; /* silence compiler warning */
605 for (j
= 0; j
< height
; j
++, sy
+= stepy
, dy
+= stepy
) {
607 MEMCPY(span
.color
.index
, p
, width
* sizeof(GLuint
));
612 (*swrast
->Driver
.SetReadBuffer
)( ctx
, ctx
->ReadBuffer
,
613 ctx
->Pixel
.DriverReadBuffer
);
615 _mesa_read_index_span( ctx
, ctx
->ReadBuffer
, width
, srcx
, sy
,
620 /* set read buffer back to draw buffer (in case of logicops) */
621 (*swrast
->Driver
.SetReadBuffer
)( ctx
, ctx
->DrawBuffer
,
622 ctx
->Color
.DriverDrawBuffer
);
625 if (shift_or_offset
) {
626 _mesa_shift_and_offset_ci( ctx
, width
, span
.color
.index
);
628 if (ctx
->Pixel
.MapColorFlag
) {
629 _mesa_map_ci( ctx
, width
, span
.color
.index
);
633 _mesa_write_zoomed_index_span(ctx
, width
, destx
, dy
,
634 span
.zArray
, span
.fogArray
,
635 span
.color
.index
, desty
);
641 _mesa_write_index_span(ctx
, &span
, GL_BITMAP
);
645 /* Restore pixel source to be the draw buffer (for blending, etc) */
646 (*swrast
->Driver
.SetReadBuffer
)( ctx
, ctx
->DrawBuffer
,
647 ctx
->Color
.DriverDrawBuffer
);
658 static void copy_depth_pixels( GLcontext
*ctx
, GLint srcx
, GLint srcy
,
659 GLint width
, GLint height
,
660 GLint destx
, GLint desty
)
662 GLfloat depth
[MAX_WIDTH
];
663 GLfloat
*p
, *tmpImage
;
666 const GLboolean zoom
= ctx
->Pixel
.ZoomX
!= 1.0F
|| ctx
->Pixel
.ZoomY
!= 1.0F
;
671 span
.arrayMask
|= SPAN_Z
;
673 if (!ctx
->Visual
.depthBits
) {
674 _mesa_error( ctx
, GL_INVALID_OPERATION
, "glCopyPixels" );
678 /* Determine if copy should be bottom-to-top or top-to-bottom */
680 /* top-down max-to-min */
681 sy
= srcy
+ height
- 1;
682 dy
= desty
+ height
- 1;
686 /* bottom-up min-to-max */
692 overlapping
= regions_overlap(srcx
, srcy
, destx
, desty
, width
, height
,
693 ctx
->Pixel
.ZoomX
, ctx
->Pixel
.ZoomY
);
695 _mesa_span_default_color(ctx
, &span
);
696 if (ctx
->Fog
.Enabled
)
697 _mesa_span_default_fog(ctx
, &span
);
701 tmpImage
= (GLfloat
*) MALLOC(width
* height
* sizeof(GLfloat
));
703 _mesa_error( ctx
, GL_OUT_OF_MEMORY
, "glCopyPixels" );
707 for (j
= 0; j
< height
; j
++, ssy
+= stepy
) {
708 _mesa_read_depth_span_float(ctx
, width
, srcx
, ssy
, p
);
714 tmpImage
= NULL
; /* silence compiler warning */
718 for (j
= 0; j
< height
; j
++, sy
+= stepy
, dy
+= stepy
) {
720 MEMCPY(depth
, p
, width
* sizeof(GLfloat
));
724 _mesa_read_depth_span_float(ctx
, width
, srcx
, sy
, depth
);
727 for (i
= 0; i
< width
; i
++) {
728 GLfloat d
= depth
[i
] * ctx
->Pixel
.DepthScale
+ ctx
->Pixel
.DepthBias
;
729 span
.zArray
[i
] = (GLdepth
) (CLAMP(d
, 0.0F
, 1.0F
) * ctx
->DepthMax
);
732 if (ctx
->Visual
.rgbMode
) {
734 _mesa_write_zoomed_rgba_span( ctx
, width
, destx
, dy
, span
.zArray
,
736 (const GLchan (*)[4])span
.color
.rgba
,
743 _mesa_write_rgba_span(ctx
, &span
, GL_BITMAP
);
748 _mesa_write_zoomed_index_span( ctx
, width
, destx
, dy
,
749 span
.zArray
, span
.fogArray
,
750 span
.color
.index
, desty
);
756 _mesa_write_index_span(ctx
, &span
, GL_BITMAP
);
767 static void copy_stencil_pixels( GLcontext
*ctx
, GLint srcx
, GLint srcy
,
768 GLint width
, GLint height
,
769 GLint destx
, GLint desty
)
773 GLstencil
*p
, *tmpImage
;
774 const GLboolean zoom
= ctx
->Pixel
.ZoomX
!= 1.0F
|| ctx
->Pixel
.ZoomY
!= 1.0F
;
775 const GLboolean shift_or_offset
= ctx
->Pixel
.IndexShift
|| ctx
->Pixel
.IndexOffset
;
778 if (!ctx
->Visual
.stencilBits
) {
779 _mesa_error( ctx
, GL_INVALID_OPERATION
, "glCopyPixels" );
783 /* Determine if copy should be bottom-to-top or top-to-bottom */
785 /* top-down max-to-min */
786 sy
= srcy
+ height
- 1;
787 dy
= desty
+ height
- 1;
791 /* bottom-up min-to-max */
797 overlapping
= regions_overlap(srcx
, srcy
, destx
, desty
, width
, height
,
798 ctx
->Pixel
.ZoomX
, ctx
->Pixel
.ZoomY
);
802 tmpImage
= (GLstencil
*) MALLOC(width
* height
* sizeof(GLstencil
));
804 _mesa_error( ctx
, GL_OUT_OF_MEMORY
, "glCopyPixels" );
808 for (j
= 0; j
< height
; j
++, ssy
+= stepy
) {
809 _mesa_read_stencil_span( ctx
, width
, srcx
, ssy
, p
);
815 tmpImage
= NULL
; /* silence compiler warning */
819 for (j
= 0; j
< height
; j
++, sy
+= stepy
, dy
+= stepy
) {
820 GLstencil stencil
[MAX_WIDTH
];
823 MEMCPY(stencil
, p
, width
* sizeof(GLstencil
));
827 _mesa_read_stencil_span( ctx
, width
, srcx
, sy
, stencil
);
830 if (shift_or_offset
) {
831 _mesa_shift_and_offset_stencil( ctx
, width
, stencil
);
833 if (ctx
->Pixel
.MapStencilFlag
) {
834 _mesa_map_stencil( ctx
, width
, stencil
);
838 _mesa_write_zoomed_stencil_span( ctx
, width
, destx
, dy
, stencil
, desty
);
841 _mesa_write_stencil_span( ctx
, width
, destx
, dy
, stencil
);
853 _swrast_CopyPixels( GLcontext
*ctx
,
854 GLint srcx
, GLint srcy
, GLsizei width
, GLsizei height
,
855 GLint destx
, GLint desty
,
858 SWcontext
*swrast
= SWRAST_CONTEXT(ctx
);
859 RENDER_START(swrast
,ctx
);
861 if (swrast
->NewState
)
862 _swrast_validate_derived( ctx
);
864 if (type
== GL_COLOR
&& ctx
->Visual
.rgbMode
) {
865 copy_rgba_pixels( ctx
, srcx
, srcy
, width
, height
, destx
, desty
);
867 else if (type
== GL_COLOR
&& !ctx
->Visual
.rgbMode
) {
868 copy_ci_pixels( ctx
, srcx
, srcy
, width
, height
, destx
, desty
);
870 else if (type
== GL_DEPTH
) {
871 copy_depth_pixels( ctx
, srcx
, srcy
, width
, height
, destx
, desty
);
873 else if (type
== GL_STENCIL
) {
874 copy_stencil_pixels( ctx
, srcx
, srcy
, width
, height
, destx
, desty
);
877 _mesa_error( ctx
, GL_INVALID_ENUM
, "glCopyPixels" );
880 RENDER_FINISH(swrast
,ctx
);