2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
30 #include "histogram.h"
36 #include "s_context.h"
38 #include "s_pixeltex.h"
40 #include "s_stencil.h"
46 * Determine if there's overlap in an image copy.
47 * This test also compensates for the fact that copies are done from
48 * bottom to top and overlaps can sometimes be handled correctly
49 * without making a temporary image copy.
52 regions_overlap(GLint srcx
, GLint srcy
,
53 GLint dstx
, GLint dsty
,
54 GLint width
, GLint height
,
55 GLfloat zoomX
, GLfloat zoomY
)
57 if (zoomX
== 1.0 && zoomY
== 1.0) {
59 if (srcx
>= dstx
+ width
|| (srcx
+ width
<= dstx
)) {
62 else if (srcy
< dsty
) { /* this is OK */
65 else if (srcy
> dsty
+ height
) {
73 /* add one pixel of slop when zooming, just to be safe */
74 if ((srcx
> dstx
+ (width
* zoomX
) + 1) || (srcx
+ width
+ 1 < dstx
)) {
77 else if ((srcy
< dsty
) && (srcy
+ height
< dsty
+ (height
* zoomY
))) {
80 else if ((srcy
> dsty
) && (srcy
+ height
> dsty
+ (height
* zoomY
))) {
91 * Convert GLfloat[n][4] colors to GLchan[n][4].
92 * XXX maybe move into image.c
95 float_span_to_chan(GLuint n
, CONST GLfloat in
[][4], GLchan out
[][4])
98 for (i
= 0; i
< n
; i
++) {
99 UNCLAMPED_FLOAT_TO_CHAN(out
[i
][RCOMP
], in
[i
][RCOMP
]);
100 UNCLAMPED_FLOAT_TO_CHAN(out
[i
][GCOMP
], in
[i
][GCOMP
]);
101 UNCLAMPED_FLOAT_TO_CHAN(out
[i
][BCOMP
], in
[i
][BCOMP
]);
102 UNCLAMPED_FLOAT_TO_CHAN(out
[i
][ACOMP
], in
[i
][ACOMP
]);
108 * Convert GLchan[n][4] colors to GLfloat[n][4].
109 * XXX maybe move into image.c
112 chan_span_to_float(GLuint n
, CONST GLchan in
[][4], GLfloat out
[][4])
115 for (i
= 0; i
< n
; i
++) {
116 out
[i
][RCOMP
] = CHAN_TO_FLOAT(in
[i
][RCOMP
]);
117 out
[i
][GCOMP
] = CHAN_TO_FLOAT(in
[i
][GCOMP
]);
118 out
[i
][BCOMP
] = CHAN_TO_FLOAT(in
[i
][BCOMP
]);
119 out
[i
][ACOMP
] = CHAN_TO_FLOAT(in
[i
][ACOMP
]);
126 * RGBA copypixels with convolution.
129 copy_conv_rgba_pixels(GLcontext
*ctx
, GLint srcx
, GLint srcy
,
130 GLint width
, GLint height
, GLint destx
, GLint desty
)
132 struct gl_renderbuffer
*drawRb
= NULL
;
133 GLboolean quick_draw
;
135 const GLboolean zoom
= ctx
->Pixel
.ZoomX
!= 1.0F
|| ctx
->Pixel
.ZoomY
!= 1.0F
;
136 const GLuint transferOps
= ctx
->_ImageTransferState
;
137 GLfloat
*dest
, *tmpImage
, *convImage
;
140 INIT_SPAN(span
, GL_BITMAP
, 0, 0, SPAN_RGBA
);
143 _swrast_span_default_z(ctx
, &span
);
144 if (ctx
->Fog
.Enabled
)
145 _swrast_span_default_fog(ctx
, &span
);
148 if (SWRAST_CONTEXT(ctx
)->_RasterMask
== 0
151 && destx
+ width
<= (GLint
) ctx
->DrawBuffer
->Width
) {
152 quick_draw
= GL_TRUE
;
153 drawRb
= ctx
->DrawBuffer
->_ColorDrawBuffers
[0][0];
156 quick_draw
= GL_FALSE
;
159 /* allocate space for GLfloat image */
160 tmpImage
= (GLfloat
*) MALLOC(width
* height
* 4 * sizeof(GLfloat
));
162 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCopyPixels");
165 convImage
= (GLfloat
*) MALLOC(width
* height
* 4 * sizeof(GLfloat
));
168 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCopyPixels");
172 /* read source image */
174 for (row
= 0; row
< height
; row
++) {
175 GLchan rgba
[MAX_WIDTH
][4];
176 /* Read GLchan and convert to GLfloat */
177 _swrast_read_rgba_span(ctx
, ctx
->ReadBuffer
->_ColorReadBuffer
,
178 width
, srcx
, srcy
+ row
, rgba
);
179 chan_span_to_float(width
, (CONST
GLchan (*)[4]) rgba
,
180 (GLfloat (*)[4]) dest
);
184 /* do the image transfer ops which preceed convolution */
185 for (row
= 0; row
< height
; row
++) {
186 GLfloat (*rgba
)[4] = (GLfloat (*)[4]) (tmpImage
+ row
* width
* 4);
187 _mesa_apply_rgba_transfer_ops(ctx
,
188 transferOps
& IMAGE_PRE_CONVOLUTION_BITS
,
193 if (ctx
->Pixel
.Convolution2DEnabled
) {
194 _mesa_convolve_2d_image(ctx
, &width
, &height
, tmpImage
, convImage
);
197 ASSERT(ctx
->Pixel
.Separable2DEnabled
);
198 _mesa_convolve_sep_image(ctx
, &width
, &height
, tmpImage
, convImage
);
202 /* do remaining post-convolution image transfer ops */
203 for (row
= 0; row
< height
; row
++) {
204 GLfloat (*rgba
)[4] = (GLfloat (*)[4]) (convImage
+ row
* width
* 4);
205 _mesa_apply_rgba_transfer_ops(ctx
,
206 transferOps
& IMAGE_POST_CONVOLUTION_BITS
,
210 /* write the new image */
211 for (row
= 0; row
< height
; row
++) {
212 const GLfloat
*src
= convImage
+ row
* width
* 4;
215 /* convert floats back to chan */
216 float_span_to_chan(width
, (const GLfloat (*)[4]) src
, span
.array
->rgba
);
218 if (ctx
->Pixel
.PixelTextureEnabled
&& ctx
->Texture
._EnabledUnits
) {
220 _swrast_pixel_texture(ctx
, &span
);
223 /* write row to framebuffer */
226 if (quick_draw
&& dy
>= 0 && dy
< (GLint
) ctx
->DrawBuffer
->Height
) {
227 drawRb
->PutRow(ctx
, drawRb
, width
, destx
, dy
, span
.array
->rgba
, NULL
);
233 _swrast_write_zoomed_rgba_span(ctx
, &span
,
234 (CONST
GLchan (*)[4])span
.array
->rgba
,
241 _swrast_write_rgba_span(ctx
, &span
);
253 copy_rgba_pixels(GLcontext
*ctx
, GLint srcx
, GLint srcy
,
254 GLint width
, GLint height
, GLint destx
, GLint desty
)
256 struct gl_renderbuffer
*drawRb
;
258 GLboolean quick_draw
;
259 GLint sy
, dy
, stepy
, j
;
260 const GLboolean zoom
= ctx
->Pixel
.ZoomX
!= 1.0F
|| ctx
->Pixel
.ZoomY
!= 1.0F
;
262 const GLuint transferOps
= ctx
->_ImageTransferState
;
265 if (!ctx
->ReadBuffer
->_ColorReadBuffer
) {
266 /* no readbuffer - OK */
270 INIT_SPAN(span
, GL_BITMAP
, 0, 0, SPAN_RGBA
);
272 if (ctx
->Pixel
.Convolution2DEnabled
|| ctx
->Pixel
.Separable2DEnabled
) {
273 copy_conv_rgba_pixels(ctx
, srcx
, srcy
, width
, height
, destx
, desty
);
277 /* Determine if copy should be done bottom-to-top or top-to-bottom */
279 /* top-down max-to-min */
280 sy
= srcy
+ height
- 1;
281 dy
= desty
+ height
- 1;
285 /* bottom-up min-to-max */
291 if (ctx
->DrawBuffer
== ctx
->ReadBuffer
) {
292 overlapping
= regions_overlap(srcx
, srcy
, destx
, desty
, width
, height
,
293 ctx
->Pixel
.ZoomX
, ctx
->Pixel
.ZoomY
);
296 overlapping
= GL_FALSE
;
300 _swrast_span_default_z(ctx
, &span
);
301 if (ctx
->Fog
.Enabled
)
302 _swrast_span_default_fog(ctx
, &span
);
304 if (SWRAST_CONTEXT(ctx
)->_RasterMask
== 0
307 && destx
+ width
<= (GLint
) ctx
->DrawBuffer
->Width
) {
308 quick_draw
= GL_TRUE
;
309 drawRb
= ctx
->DrawBuffer
->_ColorDrawBuffers
[0][0];
312 quick_draw
= GL_FALSE
;
318 tmpImage
= (GLchan
*) MALLOC(width
* height
* sizeof(GLchan
) * 4);
320 _mesa_error( ctx
, GL_OUT_OF_MEMORY
, "glCopyPixels" );
323 /* read the source image */
325 for (j
= 0; j
< height
; j
++, ssy
+= stepy
) {
326 _swrast_read_rgba_span( ctx
, ctx
->ReadBuffer
->_ColorReadBuffer
,
327 width
, srcx
, ssy
, (GLchan (*)[4]) p
);
333 tmpImage
= NULL
; /* silence compiler warnings */
337 for (j
= 0; j
< height
; j
++, sy
+= stepy
, dy
+= stepy
) {
338 /* Get source pixels */
340 /* get from buffered image */
341 ASSERT(width
< MAX_WIDTH
);
342 MEMCPY(span
.array
->rgba
, p
, width
* sizeof(GLchan
) * 4);
346 /* get from framebuffer */
347 ASSERT(width
< MAX_WIDTH
);
348 _swrast_read_rgba_span( ctx
, ctx
->ReadBuffer
->_ColorReadBuffer
,
349 width
, srcx
, sy
, span
.array
->rgba
);
353 GLfloat rgbaFloat
[MAX_WIDTH
][4];
354 /* convert to float, transfer, convert back to chan */
355 chan_span_to_float(width
, (CONST
GLchan (*)[4]) span
.array
->rgba
,
357 _mesa_apply_rgba_transfer_ops(ctx
, transferOps
, width
, rgbaFloat
);
358 float_span_to_chan(width
, (CONST
GLfloat (*)[4]) rgbaFloat
,
362 if (ctx
->Pixel
.PixelTextureEnabled
&& ctx
->Texture
._EnabledUnits
) {
364 _swrast_pixel_texture(ctx
, &span
);
367 /* Write color span */
368 if (quick_draw
&& dy
>= 0 && dy
< (GLint
) ctx
->DrawBuffer
->Height
) {
369 drawRb
->PutRow(ctx
, drawRb
, width
, destx
, dy
, span
.array
->rgba
, NULL
);
375 _swrast_write_zoomed_rgba_span(ctx
, &span
,
376 (CONST
GLchan (*)[4]) span
.array
->rgba
,
383 _swrast_write_rgba_span(ctx
, &span
);
393 copy_ci_pixels( GLcontext
*ctx
, GLint srcx
, GLint srcy
,
394 GLint width
, GLint height
,
395 GLint destx
, GLint desty
)
400 const GLboolean zoom
= ctx
->Pixel
.ZoomX
!= 1.0F
|| ctx
->Pixel
.ZoomY
!= 1.0F
;
401 const GLboolean shift_or_offset
= ctx
->Pixel
.IndexShift
|| ctx
->Pixel
.IndexOffset
;
405 if (!ctx
->ReadBuffer
->_ColorReadBuffer
) {
406 /* no readbuffer - OK */
410 INIT_SPAN(span
, GL_BITMAP
, 0, 0, SPAN_INDEX
);
412 /* Determine if copy should be bottom-to-top or top-to-bottom */
414 /* top-down max-to-min */
415 sy
= srcy
+ height
- 1;
416 dy
= desty
+ height
- 1;
420 /* bottom-up min-to-max */
426 if (ctx
->DrawBuffer
== ctx
->ReadBuffer
) {
427 overlapping
= regions_overlap(srcx
, srcy
, destx
, desty
, width
, height
,
428 ctx
->Pixel
.ZoomX
, ctx
->Pixel
.ZoomY
);
431 overlapping
= GL_FALSE
;
435 _swrast_span_default_z(ctx
, &span
);
436 if (ctx
->Fog
.Enabled
)
437 _swrast_span_default_fog(ctx
, &span
);
441 tmpImage
= (GLuint
*) MALLOC(width
* height
* sizeof(GLuint
));
443 _mesa_error( ctx
, GL_OUT_OF_MEMORY
, "glCopyPixels" );
448 for (j
= 0; j
< height
; j
++, ssy
+= stepy
) {
449 _swrast_read_index_span( ctx
, ctx
->ReadBuffer
->_ColorReadBuffer
,
450 width
, srcx
, ssy
, p
);
456 tmpImage
= NULL
; /* silence compiler warning */
460 for (j
= 0; j
< height
; j
++, sy
+= stepy
, dy
+= stepy
) {
461 /* Get color indexes */
463 MEMCPY(span
.array
->index
, p
, width
* sizeof(GLuint
));
467 _swrast_read_index_span( ctx
, ctx
->ReadBuffer
->_ColorReadBuffer
,
468 width
, srcx
, sy
, span
.array
->index
);
471 /* Apply shift, offset, look-up table */
472 if (shift_or_offset
) {
473 _mesa_shift_and_offset_ci( ctx
, width
, span
.array
->index
);
475 if (ctx
->Pixel
.MapColorFlag
) {
476 _mesa_map_ci( ctx
, width
, span
.array
->index
);
479 /* write color indexes */
484 _swrast_write_zoomed_index_span(ctx
, &span
, desty
, 0);
486 _swrast_write_index_span(ctx
, &span
);
499 copy_depth_pixels( GLcontext
*ctx
, GLint srcx
, GLint srcy
,
500 GLint width
, GLint height
,
501 GLint destx
, GLint desty
)
503 const GLfloat depthMax
= ctx
->DrawBuffer
->_DepthMaxF
;
504 struct gl_renderbuffer
*readRb
505 = ctx
->ReadBuffer
->Attachment
[BUFFER_DEPTH
].Renderbuffer
;
506 GLfloat
*p
, *tmpImage
;
509 const GLboolean zoom
= ctx
->Pixel
.ZoomX
!= 1.0F
|| ctx
->Pixel
.ZoomY
!= 1.0F
;
514 /* no readbuffer - OK */
518 INIT_SPAN(span
, GL_BITMAP
, 0, 0, SPAN_Z
);
520 if (!ctx
->Visual
.depthBits
) {
521 _mesa_error( ctx
, GL_INVALID_OPERATION
, "glCopyPixels" );
525 /* Determine if copy should be bottom-to-top or top-to-bottom */
527 /* top-down max-to-min */
528 sy
= srcy
+ height
- 1;
529 dy
= desty
+ height
- 1;
533 /* bottom-up min-to-max */
539 if (ctx
->DrawBuffer
== ctx
->ReadBuffer
) {
540 overlapping
= regions_overlap(srcx
, srcy
, destx
, desty
, width
, height
,
541 ctx
->Pixel
.ZoomX
, ctx
->Pixel
.ZoomY
);
544 overlapping
= GL_FALSE
;
547 _swrast_span_default_color(ctx
, &span
);
548 if (ctx
->Fog
.Enabled
)
549 _swrast_span_default_fog(ctx
, &span
);
553 tmpImage
= (GLfloat
*) MALLOC(width
* height
* sizeof(GLfloat
));
555 _mesa_error( ctx
, GL_OUT_OF_MEMORY
, "glCopyPixels" );
559 for (j
= 0; j
< height
; j
++, ssy
+= stepy
) {
560 _swrast_read_depth_span_float(ctx
, readRb
, width
, srcx
, ssy
, p
);
566 tmpImage
= NULL
; /* silence compiler warning */
570 for (j
= 0; j
< height
; j
++, sy
+= stepy
, dy
+= stepy
) {
571 GLfloat depth
[MAX_WIDTH
];
573 /* get depth values */
575 MEMCPY(depth
, p
, width
* sizeof(GLfloat
));
579 _swrast_read_depth_span_float(ctx
, readRb
, width
, srcx
, sy
, depth
);
582 /* apply scale and bias */
583 for (i
= 0; i
< width
; i
++) {
584 GLfloat d
= depth
[i
] * ctx
->Pixel
.DepthScale
+ ctx
->Pixel
.DepthBias
;
586 span
.array
->z
[i
] = (GLdepth
) (CLAMP(d
, 0.0F
, 1.0F
) * depthMax
);
589 /* write depth values */
593 if (ctx
->Visual
.rgbMode
) {
595 _swrast_write_zoomed_rgba_span( ctx
, &span
,
596 (const GLchan (*)[4])span
.array
->rgba
, desty
, 0 );
598 _swrast_write_rgba_span(ctx
, &span
);
602 _swrast_write_zoomed_index_span( ctx
, &span
, desty
, 0 );
604 _swrast_write_index_span(ctx
, &span
);
615 copy_stencil_pixels( GLcontext
*ctx
, GLint srcx
, GLint srcy
,
616 GLint width
, GLint height
,
617 GLint destx
, GLint desty
)
619 struct gl_renderbuffer
*rb
620 = ctx
->ReadBuffer
->Attachment
[BUFFER_STENCIL
].Renderbuffer
;
623 GLstencil
*p
, *tmpImage
;
624 const GLboolean zoom
= ctx
->Pixel
.ZoomX
!= 1.0F
|| ctx
->Pixel
.ZoomY
!= 1.0F
;
625 const GLboolean shift_or_offset
= ctx
->Pixel
.IndexShift
|| ctx
->Pixel
.IndexOffset
;
628 if (!ctx
->Visual
.stencilBits
) {
629 _mesa_error( ctx
, GL_INVALID_OPERATION
, "glCopyPixels" );
634 /* no readbuffer - OK */
638 /* Determine if copy should be bottom-to-top or top-to-bottom */
640 /* top-down max-to-min */
641 sy
= srcy
+ height
- 1;
642 dy
= desty
+ height
- 1;
646 /* bottom-up min-to-max */
652 if (ctx
->DrawBuffer
== ctx
->ReadBuffer
) {
653 overlapping
= regions_overlap(srcx
, srcy
, destx
, desty
, width
, height
,
654 ctx
->Pixel
.ZoomX
, ctx
->Pixel
.ZoomY
);
657 overlapping
= GL_FALSE
;
662 tmpImage
= (GLstencil
*) MALLOC(width
* height
* sizeof(GLstencil
));
664 _mesa_error( ctx
, GL_OUT_OF_MEMORY
, "glCopyPixels" );
668 for (j
= 0; j
< height
; j
++, ssy
+= stepy
) {
669 _swrast_read_stencil_span( ctx
, rb
, width
, srcx
, ssy
, p
);
675 tmpImage
= NULL
; /* silence compiler warning */
679 for (j
= 0; j
< height
; j
++, sy
+= stepy
, dy
+= stepy
) {
680 GLstencil stencil
[MAX_WIDTH
];
682 /* Get stencil values */
684 MEMCPY(stencil
, p
, width
* sizeof(GLstencil
));
688 _swrast_read_stencil_span( ctx
, rb
, width
, srcx
, sy
, stencil
);
691 /* Apply shift, offset, look-up table */
692 if (shift_or_offset
) {
693 _mesa_shift_and_offset_stencil( ctx
, width
, stencil
);
695 if (ctx
->Pixel
.MapStencilFlag
) {
696 _mesa_map_stencil( ctx
, width
, stencil
);
699 /* Write stencil values */
701 _swrast_write_zoomed_stencil_span( ctx
, width
, destx
, dy
,
705 _swrast_write_stencil_span( ctx
, width
, destx
, dy
, stencil
);
716 _swrast_CopyPixels( GLcontext
*ctx
,
717 GLint srcx
, GLint srcy
, GLsizei width
, GLsizei height
,
718 GLint destx
, GLint desty
,
721 SWcontext
*swrast
= SWRAST_CONTEXT(ctx
);
722 RENDER_START(swrast
,ctx
);
724 if (swrast
->NewState
)
725 _swrast_validate_derived( ctx
);
727 if (type
== GL_COLOR
&& ctx
->Visual
.rgbMode
) {
728 copy_rgba_pixels( ctx
, srcx
, srcy
, width
, height
, destx
, desty
);
730 else if (type
== GL_COLOR
&& !ctx
->Visual
.rgbMode
) {
731 copy_ci_pixels( ctx
, srcx
, srcy
, width
, height
, destx
, desty
);
733 else if (type
== GL_DEPTH
) {
734 copy_depth_pixels( ctx
, srcx
, srcy
, width
, height
, destx
, desty
);
736 else if (type
== GL_STENCIL
) {
737 copy_stencil_pixels( ctx
, srcx
, srcy
, width
, height
, destx
, desty
);
740 _mesa_error( ctx
, GL_INVALID_ENUM
, "glCopyPixels" );
743 RENDER_FINISH(swrast
,ctx
);