1 /* $Id: s_depth.h,v 1.3 2001/03/12 00:48:41 gareth Exp $ */
4 * Mesa 3-D graphics library
7 * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
37 _mesa_zbuffer_address(GLcontext
*ctx
, GLint x
, GLint y
);
41 _mesa_depth_test_span( GLcontext
*ctx
, GLuint n
, GLint x
, GLint y
,
42 const GLdepth z
[], GLubyte mask
[] );
45 _mesa_depth_test_pixels( GLcontext
*ctx
,
46 GLuint n
, const GLint x
[], const GLint y
[],
47 const GLdepth z
[], GLubyte mask
[] );
51 _mesa_read_depth_span( GLcontext
*ctx
,
52 GLint n
, GLint x
, GLint y
, GLdepth depth
[] );
56 _mesa_read_depth_span_float( GLcontext
*ctx
, GLint n
, GLint x
, GLint y
,
61 _mesa_alloc_depth_buffer( GLcontext
* ctx
);
65 _mesa_clear_depth_buffer( GLcontext
* ctx
);