Correct test for attenuation.
[mesa.git] / src / mesa / swrast / s_imaging.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.3
4 *
5 * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 /* KW: Moved these here to remove knowledge of swrast from core mesa.
26 * Should probably pull the entire software implementation of these
27 * extensions into either swrast or a sister module.
28 */
29
30 #include "s_context.h"
31 #include "s_span.h"
32 #include "colortab.h"
33 #include "convolve.h"
34
35
36 void
37 _swrast_CopyColorTable( GLcontext *ctx,
38 GLenum target, GLenum internalformat,
39 GLint x, GLint y, GLsizei width)
40 {
41 GLchan data[MAX_WIDTH][4];
42 struct gl_buffer_object *bufferSave;
43
44 if (!ctx->ReadBuffer->_ColorReadBuffer) {
45 /* no readbuffer - OK */
46 return;
47 }
48
49 /* Select buffer to read from */
50 _swrast_use_read_buffer(ctx);
51
52 if (width > MAX_WIDTH)
53 width = MAX_WIDTH;
54
55 /* read the data from framebuffer */
56 _swrast_read_rgba_span( ctx, ctx->ReadBuffer->_ColorReadBuffer,
57 width, x, y, data );
58
59 /* Restore reading from draw buffer (the default) */
60 _swrast_use_draw_buffer(ctx);
61
62 /* save PBO binding */
63 bufferSave = ctx->Unpack.BufferObj;
64 ctx->Unpack.BufferObj = ctx->Array.NullBufferObj;
65
66 _mesa_ColorTable(target, internalformat, width, GL_RGBA, CHAN_TYPE, data);
67
68 /* restore PBO binding */
69 ctx->Unpack.BufferObj = bufferSave;
70 }
71
72
73 void
74 _swrast_CopyColorSubTable( GLcontext *ctx,GLenum target, GLsizei start,
75 GLint x, GLint y, GLsizei width)
76 {
77 GLchan data[MAX_WIDTH][4];
78 struct gl_buffer_object *bufferSave;
79
80 if (!ctx->ReadBuffer->_ColorReadBuffer) {
81 /* no readbuffer - OK */
82 return;
83 }
84
85 /* Select buffer to read from */
86 _swrast_use_read_buffer(ctx);
87
88 if (width > MAX_WIDTH)
89 width = MAX_WIDTH;
90
91 /* read the data from framebuffer */
92 _swrast_read_rgba_span( ctx, ctx->ReadBuffer->_ColorReadBuffer,
93 width, x, y, data );
94
95 /* Restore reading from draw buffer (the default) */
96 _swrast_use_draw_buffer(ctx);
97
98 /* save PBO binding */
99 bufferSave = ctx->Unpack.BufferObj;
100 ctx->Unpack.BufferObj = ctx->Array.NullBufferObj;
101
102 _mesa_ColorSubTable(target, start, width, GL_RGBA, CHAN_TYPE, data);
103
104 /* restore PBO binding */
105 ctx->Unpack.BufferObj = bufferSave;
106 }
107
108
109 void
110 _swrast_CopyConvolutionFilter1D(GLcontext *ctx, GLenum target,
111 GLenum internalFormat,
112 GLint x, GLint y, GLsizei width)
113 {
114 SWcontext *swrast = SWRAST_CONTEXT(ctx);
115 GLchan rgba[MAX_CONVOLUTION_WIDTH][4];
116 struct gl_buffer_object *bufferSave;
117
118 if (!ctx->ReadBuffer->_ColorReadBuffer) {
119 /* no readbuffer - OK */
120 return;
121 }
122
123 /* Select buffer to read from */
124 _swrast_use_read_buffer(ctx);
125
126 RENDER_START( swrast, ctx );
127
128 /* read the data from framebuffer */
129 _swrast_read_rgba_span( ctx, ctx->ReadBuffer->_ColorReadBuffer,
130 width, x, y, (GLchan (*)[4]) rgba );
131
132 RENDER_FINISH( swrast, ctx );
133
134 /* Restore reading from draw buffer (the default) */
135 _swrast_use_draw_buffer(ctx);
136
137 /* save PBO binding */
138 bufferSave = ctx->Unpack.BufferObj;
139 ctx->Unpack.BufferObj = ctx->Array.NullBufferObj;
140
141 /* store as convolution filter */
142 _mesa_ConvolutionFilter1D(target, internalFormat, width,
143 GL_RGBA, CHAN_TYPE, rgba);
144
145 /* restore PBO binding */
146 ctx->Unpack.BufferObj = bufferSave;
147 }
148
149
150 void
151 _swrast_CopyConvolutionFilter2D(GLcontext *ctx, GLenum target,
152 GLenum internalFormat,
153 GLint x, GLint y, GLsizei width, GLsizei height)
154 {
155 SWcontext *swrast = SWRAST_CONTEXT(ctx);
156 struct gl_pixelstore_attrib packSave;
157 GLchan rgba[MAX_CONVOLUTION_HEIGHT][MAX_CONVOLUTION_WIDTH][4];
158 GLint i;
159 struct gl_buffer_object *bufferSave;
160
161 if (!ctx->ReadBuffer->_ColorReadBuffer) {
162 /* no readbuffer - OK */
163 return;
164 }
165
166 /* Select buffer to read from */
167 _swrast_use_read_buffer(ctx);
168
169 RENDER_START(swrast,ctx);
170
171 /* read pixels from framebuffer */
172 for (i = 0; i < height; i++) {
173 _swrast_read_rgba_span( ctx, ctx->ReadBuffer->_ColorReadBuffer,
174 width, x, y + i, (GLchan (*)[4]) rgba[i] );
175 }
176
177 RENDER_FINISH(swrast,ctx);
178
179 /* Restore reading from draw buffer (the default) */
180 _swrast_use_draw_buffer(ctx);
181
182 /*
183 * HACK: save & restore context state so we can store this as a
184 * convolution filter via the GL api. Doesn't call any callbacks
185 * hanging off ctx->Unpack statechanges.
186 */
187
188 packSave = ctx->Unpack; /* save pixel packing params */
189
190 ctx->Unpack.Alignment = 1;
191 ctx->Unpack.RowLength = MAX_CONVOLUTION_WIDTH;
192 ctx->Unpack.SkipPixels = 0;
193 ctx->Unpack.SkipRows = 0;
194 ctx->Unpack.ImageHeight = 0;
195 ctx->Unpack.SkipImages = 0;
196 ctx->Unpack.SwapBytes = GL_FALSE;
197 ctx->Unpack.LsbFirst = GL_FALSE;
198 ctx->Unpack.BufferObj = ctx->Array.NullBufferObj;
199 ctx->NewState |= _NEW_PACKUNPACK;
200
201 /* save PBO binding */
202 bufferSave = ctx->Unpack.BufferObj;
203 ctx->Unpack.BufferObj = ctx->Array.NullBufferObj;
204
205 _mesa_ConvolutionFilter2D(target, internalFormat, width, height,
206 GL_RGBA, CHAN_TYPE, rgba);
207
208 /* restore PBO binding */
209 ctx->Unpack.BufferObj = bufferSave;
210
211 ctx->Unpack = packSave; /* restore pixel packing params */
212 ctx->NewState |= _NEW_PACKUNPACK;
213 }