minor simplification
[mesa.git] / src / mesa / swrast / s_masking.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.3
4 *
5 * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /*
27 * Implement the effect of glColorMask and glIndexMask in software.
28 */
29
30
31 #include "glheader.h"
32 #include "enums.h"
33 #include "macros.h"
34
35 #include "s_context.h"
36 #include "s_masking.h"
37 #include "s_span.h"
38
39
40
41 void
42 _swrast_mask_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb,
43 const struct sw_span *span, GLchan rgba[][4])
44 {
45 GLchan dest[MAX_WIDTH][4];
46 #if CHAN_BITS == 8
47 GLuint srcMask = *((GLuint*)ctx->Color.ColorMask);
48 GLuint dstMask = ~srcMask;
49 GLuint *rgba32 = (GLuint *) rgba;
50 GLuint *dest32 = (GLuint *) dest;
51 #else
52 const GLboolean rMask = ctx->Color.ColorMask[RCOMP];
53 const GLboolean gMask = ctx->Color.ColorMask[GCOMP];
54 const GLboolean bMask = ctx->Color.ColorMask[BCOMP];
55 const GLboolean aMask = ctx->Color.ColorMask[ACOMP];
56 #endif
57 const GLuint n = span->end;
58 GLuint i;
59
60 ASSERT(n < MAX_WIDTH);
61 ASSERT(span->arrayMask & SPAN_RGBA);
62
63 if (span->arrayMask & SPAN_XY) {
64 _swrast_get_values(ctx, rb, n, span->array->x, span->array->y,
65 dest, 4 * sizeof(GLchan));
66 }
67 else {
68 _swrast_read_rgba_span(ctx, rb, n, span->x, span->y, dest);
69 }
70
71 #if CHAN_BITS == 8
72 for (i = 0; i < n; i++) {
73 rgba32[i] = (rgba32[i] & srcMask) | (dest32[i] & dstMask);
74 }
75 #else
76 for (i = 0; i < n; i++) {
77 if (!rMask) rgba[i][RCOMP] = dest[i][RCOMP];
78 if (!gMask) rgba[i][GCOMP] = dest[i][GCOMP];
79 if (!bMask) rgba[i][BCOMP] = dest[i][BCOMP];
80 if (!aMask) rgba[i][ACOMP] = dest[i][ACOMP];
81 }
82 #endif
83 }
84
85
86 /*
87 * Apply glColorMask to a span of RGBA pixels.
88 */
89 void
90 _swrast_mask_rgba_array(GLcontext *ctx, struct gl_renderbuffer *rb,
91 GLuint n, GLint x, GLint y, GLchan rgba[][4])
92 {
93 GLchan dest[MAX_WIDTH][4];
94 GLuint i;
95
96 #if CHAN_BITS == 8
97
98 GLuint srcMask = *((GLuint*)ctx->Color.ColorMask);
99 GLuint dstMask = ~srcMask;
100 GLuint *rgba32 = (GLuint *) rgba;
101 GLuint *dest32 = (GLuint *) dest;
102
103 _swrast_read_rgba_span( ctx, rb, n, x, y, dest );
104 for (i = 0; i < n; i++) {
105 rgba32[i] = (rgba32[i] & srcMask) | (dest32[i] & dstMask);
106 }
107
108 #else
109
110 const GLint rMask = ctx->Color.ColorMask[RCOMP];
111 const GLint gMask = ctx->Color.ColorMask[GCOMP];
112 const GLint bMask = ctx->Color.ColorMask[BCOMP];
113 const GLint aMask = ctx->Color.ColorMask[ACOMP];
114
115 _swrast_read_rgba_span( ctx, rb, n, x, y, dest );
116 for (i = 0; i < n; i++) {
117 if (!rMask) rgba[i][RCOMP] = dest[i][RCOMP];
118 if (!gMask) rgba[i][GCOMP] = dest[i][GCOMP];
119 if (!bMask) rgba[i][BCOMP] = dest[i][BCOMP];
120 if (!aMask) rgba[i][ACOMP] = dest[i][ACOMP];
121 }
122
123 #endif
124 }
125
126
127
128 void
129 _swrast_mask_ci_span(GLcontext *ctx, struct gl_renderbuffer *rb,
130 const struct sw_span *span, GLuint index[])
131 {
132 const GLuint srcMask = ctx->Color.IndexMask;
133 const GLuint dstMask = ~srcMask;
134 GLuint dest[MAX_WIDTH];
135 GLuint i;
136
137 ASSERT(span->arrayMask & SPAN_INDEX);
138 ASSERT(span->end <= MAX_WIDTH);
139 ASSERT(rb->DataType == GL_UNSIGNED_INT);
140
141 if (span->arrayMask & SPAN_XY) {
142 _swrast_get_values(ctx, rb, span->end, span->array->x, span->array->y,
143 dest, sizeof(GLuint));
144 }
145 else {
146 _swrast_read_index_span(ctx, rb, span->end, span->x, span->y, dest);
147 }
148
149 for (i = 0; i < span->end; i++) {
150 index[i] = (index[i] & srcMask) | (dest[i] & dstMask);
151 }
152 }
153
154
155 /*
156 * Apply glIndexMask to an array of CI pixels.
157 */
158 void
159 _swrast_mask_ci_array(GLcontext *ctx, struct gl_renderbuffer *rb,
160 GLuint n, GLint x, GLint y, GLuint index[])
161 {
162 const GLuint srcMask = ctx->Color.IndexMask;
163 const GLuint dstMask = ~srcMask;
164 GLuint dest[MAX_WIDTH];
165 GLuint i;
166
167 _swrast_read_index_span(ctx, rb, n, x, y, dest);
168
169 for (i=0;i<n;i++) {
170 index[i] = (index[i] & srcMask) | (dest[i] & dstMask);
171 }
172 }