f58b2c20e24c4c4d4cc5f156a76276e4dec98c91
2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
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11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27 * Implement the effect of glColorMask and glIndexMask in software.
35 #include "s_context.h"
36 #include "s_masking.h"
42 _swrast_mask_rgba_span(GLcontext
*ctx
, struct gl_renderbuffer
*rb
,
43 const struct sw_span
*span
, GLchan rgba
[][4])
45 GLchan dest
[MAX_WIDTH
][4];
47 GLuint srcMask
= *((GLuint
*)ctx
->Color
.ColorMask
);
48 GLuint dstMask
= ~srcMask
;
49 GLuint
*rgba32
= (GLuint
*) rgba
;
50 GLuint
*dest32
= (GLuint
*) dest
;
52 const GLboolean rMask
= ctx
->Color
.ColorMask
[RCOMP
];
53 const GLboolean gMask
= ctx
->Color
.ColorMask
[GCOMP
];
54 const GLboolean bMask
= ctx
->Color
.ColorMask
[BCOMP
];
55 const GLboolean aMask
= ctx
->Color
.ColorMask
[ACOMP
];
57 const GLuint n
= span
->end
;
60 ASSERT(n
< MAX_WIDTH
);
61 ASSERT(span
->arrayMask
& SPAN_RGBA
);
63 if (span
->arrayMask
& SPAN_XY
) {
64 rb
->GetValues(ctx
, rb
, n
, span
->array
->x
, span
->array
->y
, dest
);
67 _swrast_read_rgba_span(ctx
, rb
, n
, span
->x
, span
->y
, dest
);
71 for (i
= 0; i
< n
; i
++) {
72 rgba32
[i
] = (rgba32
[i
] & srcMask
) | (dest32
[i
] & dstMask
);
75 for (i
= 0; i
< n
; i
++) {
76 if (!rMask
) rgba
[i
][RCOMP
] = dest
[i
][RCOMP
];
77 if (!gMask
) rgba
[i
][GCOMP
] = dest
[i
][GCOMP
];
78 if (!bMask
) rgba
[i
][BCOMP
] = dest
[i
][BCOMP
];
79 if (!aMask
) rgba
[i
][ACOMP
] = dest
[i
][ACOMP
];
86 * Apply glColorMask to a span of RGBA pixels.
89 _swrast_mask_rgba_array(GLcontext
*ctx
, struct gl_renderbuffer
*rb
,
90 GLuint n
, GLint x
, GLint y
, GLchan rgba
[][4])
92 GLchan dest
[MAX_WIDTH
][4];
97 GLuint srcMask
= *((GLuint
*)ctx
->Color
.ColorMask
);
98 GLuint dstMask
= ~srcMask
;
99 GLuint
*rgba32
= (GLuint
*) rgba
;
100 GLuint
*dest32
= (GLuint
*) dest
;
102 _swrast_read_rgba_span( ctx
, rb
, n
, x
, y
, dest
);
103 for (i
= 0; i
< n
; i
++) {
104 rgba32
[i
] = (rgba32
[i
] & srcMask
) | (dest32
[i
] & dstMask
);
109 const GLint rMask
= ctx
->Color
.ColorMask
[RCOMP
];
110 const GLint gMask
= ctx
->Color
.ColorMask
[GCOMP
];
111 const GLint bMask
= ctx
->Color
.ColorMask
[BCOMP
];
112 const GLint aMask
= ctx
->Color
.ColorMask
[ACOMP
];
114 _swrast_read_rgba_span( ctx
, ctx
->DrawBuffer
, n
, x
, y
, dest
);
115 for (i
= 0; i
< n
; i
++) {
116 if (!rMask
) rgba
[i
][RCOMP
] = dest
[i
][RCOMP
];
117 if (!gMask
) rgba
[i
][GCOMP
] = dest
[i
][GCOMP
];
118 if (!bMask
) rgba
[i
][BCOMP
] = dest
[i
][BCOMP
];
119 if (!aMask
) rgba
[i
][ACOMP
] = dest
[i
][ACOMP
];
128 _swrast_mask_ci_span(GLcontext
*ctx
, struct gl_renderbuffer
*rb
,
129 const struct sw_span
*span
, GLuint index
[])
131 const GLuint srcMask
= ctx
->Color
.IndexMask
;
132 const GLuint dstMask
= ~srcMask
;
133 GLuint dest
[MAX_WIDTH
];
136 ASSERT(span
->arrayMask
& SPAN_INDEX
);
137 ASSERT(span
->end
< MAX_WIDTH
);
138 ASSERT(rb
->DataType
== GL_UNSIGNED_INT
);
140 if (span
->arrayMask
& SPAN_XY
) {
141 rb
->GetValues(ctx
, rb
, span
->end
, span
->array
->x
, span
->array
->y
, dest
);
144 _swrast_read_index_span(ctx
, rb
, span
->end
, span
->x
, span
->y
, dest
);
147 for (i
= 0; i
< span
->end
; i
++) {
148 index
[i
] = (index
[i
] & srcMask
) | (dest
[i
] & dstMask
);
154 * Apply glIndexMask to an array of CI pixels.
157 _swrast_mask_ci_array(GLcontext
*ctx
, struct gl_renderbuffer
*rb
,
158 GLuint n
, GLint x
, GLint y
, GLuint index
[])
160 const GLuint srcMask
= ctx
->Color
.IndexMask
;
161 const GLuint dstMask
= ~srcMask
;
162 GLuint dest
[MAX_WIDTH
];
165 _swrast_read_index_span(ctx
, rb
, n
, x
, y
, dest
);
168 index
[i
] = (index
[i
] & srcMask
) | (dest
[i
] & dstMask
);