struct sw_span is again allocated on the stack, but the arrays of span
[mesa.git] / src / mesa / swrast / s_masking.c
1 /* $Id: s_masking.c,v 1.8 2002/08/07 00:45:07 brianp Exp $ */
2
3 /*
4 * Mesa 3-D graphics library
5 * Version: 4.1
6 *
7 * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
28 /*
29 * Implement the effect of glColorMask and glIndexMask in software.
30 */
31
32
33 #include "glheader.h"
34 #include "enums.h"
35 #include "macros.h"
36
37 #include "s_alphabuf.h"
38 #include "s_context.h"
39 #include "s_masking.h"
40 #include "s_span.h"
41
42
43
44 void
45 _mesa_mask_rgba_span( GLcontext *ctx, const struct sw_span *span,
46 GLchan rgba[][4] )
47 {
48 SWcontext *swrast = SWRAST_CONTEXT(ctx);
49 GLchan dest[MAX_WIDTH][4];
50 #if CHAN_BITS == 8
51 GLuint srcMask = *((GLuint*)ctx->Color.ColorMask);
52 GLuint dstMask = ~srcMask;
53 GLuint *rgba32 = (GLuint *) rgba;
54 GLuint *dest32 = (GLuint *) dest;
55 #else
56 const GLboolean rMask = ctx->Color.ColorMask[RCOMP];
57 const GLboolean gMask = ctx->Color.ColorMask[GCOMP];
58 const GLboolean bMask = ctx->Color.ColorMask[BCOMP];
59 const GLboolean aMask = ctx->Color.ColorMask[ACOMP];
60 #endif
61 const GLuint n = span->end;
62 GLuint i;
63
64 ASSERT(n < MAX_WIDTH);
65 ASSERT(span->arrayMask & SPAN_RGBA);
66
67 if (span->arrayMask & SPAN_XY) {
68 (*swrast->Driver.ReadRGBAPixels)(ctx, n, span->array->x, span->array->y,
69 dest, span->array->mask);
70 if (SWRAST_CONTEXT(ctx)->_RasterMask & ALPHABUF_BIT) {
71 _mesa_read_alpha_pixels(ctx, n, span->array->x, span->array->y,
72 dest, span->array->mask);
73 }
74 }
75 else {
76 _mesa_read_rgba_span(ctx, ctx->DrawBuffer, n, span->x, span->y, dest);
77 }
78
79 #if CHAN_BITS == 8
80 for (i = 0; i < n; i++) {
81 rgba32[i] = (rgba32[i] & srcMask) | (dest32[i] & dstMask);
82 }
83 #else
84 for (i = 0; i < n; i++) {
85 if (!rMask) rgba[i][RCOMP] = dest[i][RCOMP];
86 if (!gMask) rgba[i][GCOMP] = dest[i][GCOMP];
87 if (!bMask) rgba[i][BCOMP] = dest[i][BCOMP];
88 if (!aMask) rgba[i][ACOMP] = dest[i][ACOMP];
89 }
90 #endif
91 }
92
93
94
95
96 /*
97 * Apply glColorMask to a span of RGBA pixels.
98 */
99 void
100 _mesa_mask_rgba_array( GLcontext *ctx,
101 GLuint n, GLint x, GLint y, GLchan rgba[][4] )
102 {
103 GLchan dest[MAX_WIDTH][4];
104 GLuint i;
105
106 #if CHAN_BITS == 8
107
108 GLuint srcMask = *((GLuint*)ctx->Color.ColorMask);
109 GLuint dstMask = ~srcMask;
110 GLuint *rgba32 = (GLuint *) rgba;
111 GLuint *dest32 = (GLuint *) dest;
112
113 _mesa_read_rgba_span( ctx, ctx->DrawBuffer, n, x, y, dest );
114 for (i = 0; i < n; i++) {
115 rgba32[i] = (rgba32[i] & srcMask) | (dest32[i] & dstMask);
116 }
117
118 #else
119
120 const GLint rMask = ctx->Color.ColorMask[RCOMP];
121 const GLint gMask = ctx->Color.ColorMask[GCOMP];
122 const GLint bMask = ctx->Color.ColorMask[BCOMP];
123 const GLint aMask = ctx->Color.ColorMask[ACOMP];
124
125 _mesa_read_rgba_span( ctx, ctx->DrawBuffer, n, x, y, dest );
126 for (i = 0; i < n; i++) {
127 if (!rMask) rgba[i][RCOMP] = dest[i][RCOMP];
128 if (!gMask) rgba[i][GCOMP] = dest[i][GCOMP];
129 if (!bMask) rgba[i][BCOMP] = dest[i][BCOMP];
130 if (!aMask) rgba[i][ACOMP] = dest[i][ACOMP];
131 }
132
133 #endif
134 }
135
136
137
138 void
139 _mesa_mask_index_span( GLcontext *ctx, const struct sw_span *span,
140 GLuint index[] )
141 {
142 SWcontext *swrast = SWRAST_CONTEXT(ctx);
143 const GLuint msrc = ctx->Color.IndexMask;
144 const GLuint mdest = ~msrc;
145 GLuint fbindexes[MAX_WIDTH];
146 GLuint i;
147
148 ASSERT(span->arrayMask & SPAN_INDEX);
149 ASSERT(span->end < MAX_WIDTH);
150
151 if (span->arrayMask & SPAN_XY) {
152
153 (*swrast->Driver.ReadCI32Pixels)(ctx, span->end, span->array->x,
154 span->array->y, fbindexes,
155 span->array->mask);
156
157 for (i = 0; i < span->end; i++) {
158 index[i] = (index[i] & msrc) | (fbindexes[i] & mdest);
159 }
160 }
161 else {
162 _mesa_read_index_span(ctx, ctx->DrawBuffer, span->end, span->x, span->y,
163 fbindexes );
164
165 for (i = 0; i < span->end; i++) {
166 index[i] = (index[i] & msrc) | (fbindexes[i] & mdest);
167 }
168 }
169 }
170
171
172
173 /*
174 * Apply glIndexMask to a span of CI pixels.
175 */
176 void
177 _mesa_mask_index_array( GLcontext *ctx,
178 GLuint n, GLint x, GLint y, GLuint index[] )
179 {
180 GLuint i;
181 GLuint fbindexes[MAX_WIDTH];
182 GLuint msrc, mdest;
183
184 _mesa_read_index_span( ctx, ctx->DrawBuffer, n, x, y, fbindexes );
185
186 msrc = ctx->Color.IndexMask;
187 mdest = ~msrc;
188
189 for (i=0;i<n;i++) {
190 index[i] = (index[i] & msrc) | (fbindexes[i] & mdest);
191 }
192 }