2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
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35 * Implement glColorMask for a span of RGBA pixels.
38 _swrast_mask_rgba_span(GLcontext
*ctx
, struct gl_renderbuffer
*rb
,
39 const struct sw_span
*span
, GLchan rgba
[][4]);
43 _swrast_mask_rgba_array(GLcontext
*ctx
, struct gl_renderbuffer
*rb
,
44 GLuint n
, GLint x
, GLint y
, GLchan rgba
[][4]);
48 * Implement glIndexMask for a span of CI pixels.
51 _swrast_mask_ci_span(GLcontext
*ctx
, struct gl_renderbuffer
*rb
,
52 const struct sw_span
*span
, GLuint index
[]);
55 _swrast_mask_ci_array(GLcontext
*ctx
, struct gl_renderbuffer
*rb
,
56 GLuint n
, GLint x
, GLint y
, GLuint index
[]);