522ec93329c28a00125740c6b1f493e3c0122b08
[mesa.git] / src / mesa / swrast / s_span.h
1 /* $Id: s_span.h,v 1.7 2001/11/19 01:18:28 brianp Exp $ */
2
3 /*
4 * Mesa 3-D graphics library
5 * Version: 3.5
6 *
7 * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
28 #ifndef S_SPAN_H
29 #define S_SPAN_H
30
31
32 #include "mtypes.h"
33 #include "swrast.h"
34 #include "s_trispan.h"
35
36
37 extern void
38 _mesa_write_index_span( GLcontext *ctx, GLuint n, GLint x, GLint y,
39 const GLdepth z[], const GLfloat fog[],
40 GLuint index[], const GLint coverage[],
41 GLenum primitive );
42
43
44 extern void
45 _mesa_write_monoindex_span( GLcontext *ctx, GLuint n, GLint x, GLint y,
46 const GLdepth z[], const GLfloat fog[],
47 GLuint index, const GLint coverage[],
48 GLenum primitive );
49
50
51 extern void
52 _mesa_write_rgba_span( GLcontext *ctx, GLuint n, GLint x, GLint y,
53 const GLdepth z[], const GLfloat fog[],
54 GLchan rgba[][4], const GLfloat coverage[],
55 GLenum primitive );
56
57
58 extern void
59 _mesa_write_monocolor_span( GLcontext *ctx, GLuint n, GLint x, GLint y,
60 const GLdepth z[], const GLfloat fog[],
61 const GLchan color[4], const GLfloat coverage[],
62 GLenum primitive );
63
64
65 extern void
66 _mesa_rasterize_span(GLcontext *ctx, struct triangle_span *span);
67
68
69 extern void
70 _mesa_write_texture_span( GLcontext *ctx, GLuint n, GLint x, GLint y,
71 const GLdepth z[], const GLfloat fog[],
72 const GLfloat s[], const GLfloat t[],
73 const GLfloat u[], GLfloat lambda[],
74 GLchan rgba[][4], CONST GLchan spec[][4],
75 const GLfloat coverage[], GLenum primitive );
76
77
78 extern void
79 _mesa_write_multitexture_span( GLcontext *ctx, GLuint n, GLint x, GLint y,
80 const GLdepth z[], const GLfloat fog[],
81 CONST GLfloat s[MAX_TEXTURE_UNITS][MAX_WIDTH],
82 CONST GLfloat t[MAX_TEXTURE_UNITS][MAX_WIDTH],
83 CONST GLfloat u[MAX_TEXTURE_UNITS][MAX_WIDTH],
84 GLfloat lambda[MAX_TEXTURE_UNITS][MAX_WIDTH],
85 GLchan rgba[][4], CONST GLchan spec[][4],
86 const GLfloat coverage[], GLenum primitive );
87
88
89 extern void
90 _mesa_read_rgba_span( GLcontext *ctx, GLframebuffer *buffer,
91 GLuint n, GLint x, GLint y, GLchan rgba[][4] );
92
93
94 extern void
95 _mesa_read_index_span( GLcontext *ctx, GLframebuffer *buffer,
96 GLuint n, GLint x, GLint y, GLuint indx[] );
97
98
99 #endif