latest changes from Klaus
[mesa.git] / src / mesa / swrast / s_span.h
1 /* $Id: s_span.h,v 1.10 2002/01/16 16:00:04 brianp Exp $ */
2
3 /*
4 * Mesa 3-D graphics library
5 * Version: 4.1
6 *
7 * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
28 #ifndef S_SPAN_H
29 #define S_SPAN_H
30
31
32 #include "mtypes.h"
33 #include "swrast.h"
34
35
36 extern void
37 _old_write_index_span( GLcontext *ctx, GLuint n, GLint x, GLint y,
38 const GLdepth z[], const GLfloat fog[],
39 GLuint index[], const GLint coverage[],
40 GLenum primitive );
41
42 extern void
43 _old_write_rgba_span( GLcontext *ctx, GLuint n, GLint x, GLint y,
44 const GLdepth z[], const GLfloat fog[],
45 GLchan rgba[][4], const GLfloat coverage[],
46 GLenum primitive );
47
48 void
49 _mesa_write_index_span( GLcontext *ctx, struct sw_span *span,
50 GLenum primitive);
51
52 extern void
53 _mesa_write_monoindex_span( GLcontext *ctx, struct sw_span *span,
54 GLuint index, GLenum primitive );
55
56 extern void
57 _mesa_write_rgba_span( GLcontext *ctx, struct sw_span *span,
58 GLenum primitive );
59
60 extern void
61 _mesa_write_monocolor_span( GLcontext *ctx, struct sw_span *span,
62 const GLchan color[4], GLenum primitive );
63
64 extern void
65 _mesa_write_texture_span( GLcontext *ctx, struct sw_span *span,
66 const GLfloat fog[], GLenum primitive );
67
68
69 extern void
70 _mesa_rasterize_span(GLcontext *ctx, struct sw_span *span);
71
72
73 extern void
74 _old_write_texture_span( GLcontext *ctx, GLuint n, GLint x, GLint y,
75 const GLdepth z[], const GLfloat fog[],
76 GLfloat texcoord[][4], GLfloat lambda[],
77 GLchan rgba[][4], GLchan spec[][4],
78 const GLfloat coverage[], GLenum primitive );
79
80
81 extern void
82 _old_write_multitexture_span( GLcontext *ctx, GLuint n, GLint x, GLint y,
83 const GLdepth z[], const GLfloat fog[],
84 GLfloat texcoord[MAX_TEXTURE_UNITS][MAX_WIDTH][4],
85 GLfloat lambda[MAX_TEXTURE_UNITS][MAX_WIDTH],
86 GLchan rgba[][4], GLchan spec[][4],
87 const GLfloat coverage[], GLenum primitive );
88
89
90 extern void
91 _mesa_read_rgba_span( GLcontext *ctx, GLframebuffer *buffer,
92 GLuint n, GLint x, GLint y, GLchan rgba[][4] );
93
94
95 extern void
96 _mesa_read_index_span( GLcontext *ctx, GLframebuffer *buffer,
97 GLuint n, GLint x, GLint y, GLuint indx[] );
98
99
100 #endif