mesa: support GL_RGB for GL_EXT_texture_type_2_10_10_10_REV
[mesa.git] / src / mesa / swrast / s_texfetch.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 * Copyright (c) 2009 VMware, Inc.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 /**
28 * \file s_texfetch.c
29 *
30 * Texel fetch/store functions
31 *
32 * \author Gareth Hughes
33 */
34
35
36 #include "main/colormac.h"
37 #include "main/macros.h"
38 #include "main/texcompress.h"
39 #include "main/texcompress_fxt1.h"
40 #include "main/texcompress_s3tc.h"
41 #include "main/texcompress_rgtc.h"
42 #include "main/texcompress_etc.h"
43 #include "main/teximage.h"
44 #include "main/samplerobj.h"
45 #include "s_context.h"
46 #include "s_texfetch.h"
47 #include "../../gallium/auxiliary/util/u_format_rgb9e5.h"
48 #include "../../gallium/auxiliary/util/u_format_r11g11b10f.h"
49 #include "util/format_srgb.h"
50
51
52 /* Texel fetch routines for all supported formats
53 */
54 #define DIM 1
55 #include "s_texfetch_tmp.h"
56
57 #define DIM 2
58 #include "s_texfetch_tmp.h"
59
60 #define DIM 3
61 #include "s_texfetch_tmp.h"
62
63
64 /**
65 * All compressed texture texel fetching is done though this function.
66 * Basically just call a core-Mesa texel fetch function.
67 */
68 static void
69 fetch_compressed(const struct swrast_texture_image *swImage,
70 GLint i, GLint j, GLint k, GLfloat *texel)
71 {
72 /* The FetchCompressedTexel function takes an integer pixel rowstride,
73 * while the image's rowstride is bytes per row of blocks.
74 */
75 GLuint bw, bh;
76 GLuint texelBytes = _mesa_get_format_bytes(swImage->Base.TexFormat);
77 _mesa_get_format_block_size(swImage->Base.TexFormat, &bw, &bh);
78 assert(swImage->RowStride * bw % texelBytes == 0);
79
80 swImage->FetchCompressedTexel(swImage->ImageSlices[k],
81 swImage->RowStride * bw / texelBytes,
82 i, j, texel);
83 }
84
85
86
87 /**
88 * Null texel fetch function.
89 *
90 * Have to have this so the FetchTexel function pointer is never NULL.
91 */
92 static void fetch_null_texelf( const struct swrast_texture_image *texImage,
93 GLint i, GLint j, GLint k, GLfloat *texel )
94 {
95 (void) texImage; (void) i; (void) j; (void) k;
96 texel[RCOMP] = 0.0;
97 texel[GCOMP] = 0.0;
98 texel[BCOMP] = 0.0;
99 texel[ACOMP] = 0.0;
100 _mesa_warning(NULL, "fetch_null_texelf() called!");
101 }
102
103
104 #define FETCH_FUNCS(NAME) \
105 { \
106 MESA_FORMAT_ ## NAME, \
107 fetch_texel_1d_ ## NAME, \
108 fetch_texel_2d_ ## NAME, \
109 fetch_texel_3d_ ## NAME, \
110 }
111
112 #define FETCH_NULL(NAME) \
113 { \
114 MESA_FORMAT_ ## NAME, \
115 NULL, \
116 NULL, \
117 NULL \
118 }
119
120 /**
121 * Table to map MESA_FORMAT_ to texel fetch/store funcs.
122 */
123 static struct {
124 mesa_format Name;
125 FetchTexelFunc Fetch1D;
126 FetchTexelFunc Fetch2D;
127 FetchTexelFunc Fetch3D;
128 }
129 texfetch_funcs[] =
130 {
131 {
132 MESA_FORMAT_NONE,
133 fetch_null_texelf,
134 fetch_null_texelf,
135 fetch_null_texelf
136 },
137
138 /* Packed unorm formats */
139 FETCH_FUNCS(A8B8G8R8_UNORM),
140 FETCH_FUNCS(X8B8G8R8_UNORM),
141 FETCH_FUNCS(R8G8B8A8_UNORM),
142 FETCH_FUNCS(R8G8B8X8_UNORM),
143 FETCH_FUNCS(B8G8R8A8_UNORM),
144 FETCH_FUNCS(B8G8R8X8_UNORM),
145 FETCH_FUNCS(A8R8G8B8_UNORM),
146 FETCH_FUNCS(X8R8G8B8_UNORM),
147 FETCH_FUNCS(L16A16_UNORM),
148 FETCH_FUNCS(A16L16_UNORM),
149 FETCH_FUNCS(B5G6R5_UNORM),
150 FETCH_FUNCS(R5G6B5_UNORM),
151 FETCH_FUNCS(B4G4R4A4_UNORM),
152 FETCH_NULL(B4G4R4X4_UNORM),
153 FETCH_FUNCS(A4R4G4B4_UNORM),
154 FETCH_FUNCS(A1B5G5R5_UNORM),
155 FETCH_FUNCS(B5G5R5A1_UNORM),
156 FETCH_NULL(B5G5R5X1_UNORM),
157 FETCH_FUNCS(A1R5G5B5_UNORM),
158 FETCH_FUNCS(L8A8_UNORM),
159 FETCH_FUNCS(A8L8_UNORM),
160 FETCH_FUNCS(R8G8_UNORM),
161 FETCH_FUNCS(G8R8_UNORM),
162 FETCH_FUNCS(L4A4_UNORM),
163 FETCH_FUNCS(B2G3R3_UNORM),
164 FETCH_FUNCS(R16G16_UNORM),
165 FETCH_FUNCS(G16R16_UNORM),
166 FETCH_FUNCS(B10G10R10A2_UNORM),
167 FETCH_NULL(B10G10R10X2_UNORM),
168 FETCH_FUNCS(R10G10B10A2_UNORM),
169 FETCH_NULL(R10G10B10X2_UNORM),
170
171 FETCH_FUNCS(S8_UINT_Z24_UNORM),
172 {
173 MESA_FORMAT_X8_UINT_Z24_UNORM,
174 fetch_texel_1d_S8_UINT_Z24_UNORM,
175 fetch_texel_2d_S8_UINT_Z24_UNORM,
176 fetch_texel_3d_S8_UINT_Z24_UNORM
177 },
178 FETCH_FUNCS(Z24_UNORM_S8_UINT),
179 {
180 MESA_FORMAT_Z24_UNORM_X8_UINT,
181 fetch_texel_1d_Z24_UNORM_S8_UINT,
182 fetch_texel_2d_Z24_UNORM_S8_UINT,
183 fetch_texel_3d_Z24_UNORM_S8_UINT
184 },
185 FETCH_NULL(R3G3B2_UNORM),
186 FETCH_NULL(A4B4G4R4_UNORM),
187 FETCH_NULL(R4G4B4A4_UNORM),
188 FETCH_NULL(R5G5B5A1_UNORM),
189 FETCH_NULL(A2B10G10R10_UNORM),
190 FETCH_NULL(A2R10G10B10_UNORM),
191
192 FETCH_FUNCS(YCBCR),
193 FETCH_FUNCS(YCBCR_REV),
194
195 /* Array unorm formats */
196 FETCH_FUNCS(A_UNORM8),
197 FETCH_FUNCS(A_UNORM16),
198 FETCH_FUNCS(L_UNORM8),
199 FETCH_FUNCS(L_UNORM16),
200 FETCH_FUNCS(I_UNORM8),
201 FETCH_FUNCS(I_UNORM16),
202 FETCH_FUNCS(R_UNORM8),
203 FETCH_FUNCS(R_UNORM16),
204 FETCH_FUNCS(BGR_UNORM8),
205 FETCH_FUNCS(RGB_UNORM8),
206 FETCH_FUNCS(RGBA_UNORM16),
207 FETCH_FUNCS(RGBX_UNORM16),
208 FETCH_FUNCS(Z_UNORM16),
209 FETCH_FUNCS(Z_UNORM32),
210 FETCH_NULL(S_UINT8),
211
212 /* Packed signed/normalized formats */
213 FETCH_FUNCS(A8B8G8R8_SNORM),
214 FETCH_FUNCS(X8B8G8R8_SNORM),
215 FETCH_FUNCS(R8G8B8A8_SNORM),
216 FETCH_NULL(R8G8B8X8_SNORM),
217 FETCH_FUNCS(R16G16_SNORM),
218 FETCH_NULL(G16R16_SNORM),
219 FETCH_FUNCS(R8G8_SNORM),
220 FETCH_NULL(G8R8_SNORM),
221 FETCH_FUNCS(L8A8_SNORM),
222 FETCH_FUNCS(A8L8_SNORM),
223
224 /* Array signed/normalized formats */
225 FETCH_FUNCS(A_SNORM8),
226 FETCH_FUNCS(A_SNORM16),
227 FETCH_FUNCS(L_SNORM8),
228 FETCH_FUNCS(L_SNORM16),
229 FETCH_FUNCS(I_SNORM8),
230 FETCH_FUNCS(I_SNORM16),
231 FETCH_FUNCS(R_SNORM8),
232 FETCH_FUNCS(R_SNORM16),
233 FETCH_FUNCS(LA_SNORM16),
234 FETCH_FUNCS(RGB_SNORM16),
235 FETCH_FUNCS(RGBA_SNORM16),
236 FETCH_NULL(RGBX_SNORM16),
237
238 /* Packed sRGB formats */
239 FETCH_FUNCS(A8B8G8R8_SRGB),
240 FETCH_FUNCS(B8G8R8A8_SRGB),
241 FETCH_FUNCS(A8R8G8B8_SRGB),
242 FETCH_NULL(B8G8R8X8_SRGB),
243 FETCH_NULL(X8R8G8B8_SRGB),
244 FETCH_FUNCS(R8G8B8A8_SRGB),
245 FETCH_FUNCS(R8G8B8X8_SRGB),
246 FETCH_FUNCS(X8B8G8R8_SRGB),
247 FETCH_FUNCS(L8A8_SRGB),
248 FETCH_FUNCS(A8L8_SRGB),
249
250 /* Array sRGB formats */
251 FETCH_FUNCS(L_SRGB8),
252 FETCH_FUNCS(BGR_SRGB8),
253
254 /* Packed float formats */
255 FETCH_FUNCS(R9G9B9E5_FLOAT),
256 FETCH_FUNCS(R11G11B10_FLOAT),
257 FETCH_FUNCS(Z32_FLOAT_S8X24_UINT),
258
259 /* Array float formats */
260 FETCH_FUNCS(A_FLOAT16),
261 FETCH_FUNCS(A_FLOAT32),
262 FETCH_FUNCS(L_FLOAT16),
263 FETCH_FUNCS(L_FLOAT32),
264 FETCH_FUNCS(LA_FLOAT16),
265 FETCH_FUNCS(LA_FLOAT32),
266 FETCH_FUNCS(I_FLOAT16),
267 FETCH_FUNCS(I_FLOAT32),
268 FETCH_FUNCS(R_FLOAT16),
269 FETCH_FUNCS(R_FLOAT32),
270 FETCH_FUNCS(RG_FLOAT16),
271 FETCH_FUNCS(RG_FLOAT32),
272 FETCH_FUNCS(RGB_FLOAT16),
273 FETCH_FUNCS(RGB_FLOAT32),
274 FETCH_FUNCS(RGBA_FLOAT16),
275 FETCH_FUNCS(RGBA_FLOAT32),
276 FETCH_FUNCS(RGBX_FLOAT16),
277 FETCH_FUNCS(RGBX_FLOAT32),
278 {
279 MESA_FORMAT_Z_FLOAT32,
280 fetch_texel_1d_R_FLOAT32, /* Reuse the R32F functions. */
281 fetch_texel_2d_R_FLOAT32,
282 fetch_texel_3d_R_FLOAT32
283 },
284
285 /* Packed signed/unsigned non-normalized integer formats */
286 FETCH_NULL(B10G10R10A2_UINT),
287 FETCH_NULL(R10G10B10A2_UINT),
288 FETCH_NULL(A2B10G10R10_UINT),
289 FETCH_NULL(A2R10G10B10_UINT),
290
291 /* Array signed/unsigned non-normalized integer formats */
292 FETCH_NULL(A_UINT8),
293 FETCH_NULL(A_UINT16),
294 FETCH_NULL(A_UINT32),
295 FETCH_NULL(A_SINT8),
296 FETCH_NULL(A_SINT16),
297 FETCH_NULL(A_SINT32),
298 FETCH_NULL(I_UINT8),
299 FETCH_NULL(I_UINT16),
300 FETCH_NULL(I_UINT32),
301 FETCH_NULL(I_SINT8),
302 FETCH_NULL(I_SINT16),
303 FETCH_NULL(I_SINT32),
304 FETCH_NULL(L_UINT8),
305 FETCH_NULL(L_UINT16),
306 FETCH_NULL(L_UINT32),
307 FETCH_NULL(L_SINT8),
308 FETCH_NULL(L_SINT16),
309 FETCH_NULL(L_SINT32),
310 FETCH_NULL(LA_UINT8),
311 FETCH_NULL(LA_UINT16),
312 FETCH_NULL(LA_UINT32),
313 FETCH_NULL(LA_SINT8),
314 FETCH_NULL(LA_SINT16),
315 FETCH_NULL(LA_SINT32),
316 FETCH_NULL(R_UINT8),
317 FETCH_NULL(R_UINT16),
318 FETCH_NULL(R_UINT32),
319 FETCH_NULL(R_SINT8),
320 FETCH_NULL(R_SINT16),
321 FETCH_NULL(R_SINT32),
322 FETCH_NULL(RG_UINT8),
323 FETCH_NULL(RG_UINT16),
324 FETCH_NULL(RG_UINT32),
325 FETCH_NULL(RG_SINT8),
326 FETCH_NULL(RG_SINT16),
327 FETCH_NULL(RG_SINT32),
328 FETCH_NULL(RGB_UINT8),
329 FETCH_NULL(RGB_UINT16),
330 FETCH_NULL(RGB_UINT32),
331 FETCH_NULL(RGB_SINT8),
332 FETCH_NULL(RGB_SINT16),
333 FETCH_NULL(RGB_SINT32),
334 FETCH_FUNCS(RGBA_UINT8),
335 FETCH_FUNCS(RGBA_UINT16),
336 FETCH_FUNCS(RGBA_UINT32),
337 FETCH_FUNCS(RGBA_SINT8),
338 FETCH_FUNCS(RGBA_SINT16),
339 FETCH_FUNCS(RGBA_SINT32),
340 FETCH_NULL(RGBX_UINT8),
341 FETCH_NULL(RGBX_UINT16),
342 FETCH_NULL(RGBX_UINT32),
343 FETCH_NULL(RGBX_SINT8),
344 FETCH_NULL(RGBX_SINT16),
345 FETCH_NULL(RGBX_SINT32),
346
347 /* DXT compressed formats */
348 {
349 MESA_FORMAT_RGB_DXT1,
350 fetch_compressed,
351 fetch_compressed,
352 fetch_compressed
353 },
354 {
355 MESA_FORMAT_RGBA_DXT1,
356 fetch_compressed,
357 fetch_compressed,
358 fetch_compressed
359 },
360 {
361 MESA_FORMAT_RGBA_DXT3,
362 fetch_compressed,
363 fetch_compressed,
364 fetch_compressed
365 },
366 {
367 MESA_FORMAT_RGBA_DXT5,
368 fetch_compressed,
369 fetch_compressed,
370 fetch_compressed
371 },
372
373 /* DXT sRGB compressed formats */
374 {
375 MESA_FORMAT_SRGB_DXT1,
376 fetch_compressed,
377 fetch_compressed,
378 fetch_compressed
379 },
380 {
381 MESA_FORMAT_SRGBA_DXT1,
382 fetch_compressed,
383 fetch_compressed,
384 fetch_compressed
385 },
386 {
387 MESA_FORMAT_SRGBA_DXT3,
388 fetch_compressed,
389 fetch_compressed,
390 fetch_compressed
391 },
392 {
393 MESA_FORMAT_SRGBA_DXT5,
394 fetch_compressed,
395 fetch_compressed,
396 fetch_compressed
397 },
398
399 /* FXT1 compressed formats */
400 {
401 MESA_FORMAT_RGB_FXT1,
402 fetch_compressed,
403 fetch_compressed,
404 fetch_compressed
405 },
406 {
407 MESA_FORMAT_RGBA_FXT1,
408 fetch_compressed,
409 fetch_compressed,
410 fetch_compressed
411 },
412
413 /* RGTC compressed formats */
414 {
415 MESA_FORMAT_R_RGTC1_UNORM,
416 fetch_compressed,
417 fetch_compressed,
418 fetch_compressed
419 },
420 {
421 MESA_FORMAT_R_RGTC1_SNORM,
422 fetch_compressed,
423 fetch_compressed,
424 fetch_compressed
425 },
426 {
427 MESA_FORMAT_RG_RGTC2_UNORM,
428 fetch_compressed,
429 fetch_compressed,
430 fetch_compressed
431 },
432 {
433 MESA_FORMAT_RG_RGTC2_SNORM,
434 fetch_compressed,
435 fetch_compressed,
436 fetch_compressed
437 },
438
439 /* LATC1/2 compressed formats */
440 {
441 MESA_FORMAT_L_LATC1_UNORM,
442 fetch_compressed,
443 fetch_compressed,
444 fetch_compressed
445 },
446 {
447 MESA_FORMAT_L_LATC1_SNORM,
448 fetch_compressed,
449 fetch_compressed,
450 fetch_compressed
451 },
452 {
453 MESA_FORMAT_LA_LATC2_UNORM,
454 fetch_compressed,
455 fetch_compressed,
456 fetch_compressed
457 },
458 {
459 MESA_FORMAT_LA_LATC2_SNORM,
460 fetch_compressed,
461 fetch_compressed,
462 fetch_compressed
463 },
464
465 /* ETC1/2 compressed formats */
466 {
467 MESA_FORMAT_ETC1_RGB8,
468 fetch_compressed,
469 fetch_compressed,
470 fetch_compressed
471 },
472 {
473 MESA_FORMAT_ETC2_RGB8,
474 fetch_compressed,
475 fetch_compressed,
476 fetch_compressed
477 },
478 {
479 MESA_FORMAT_ETC2_SRGB8,
480 fetch_compressed,
481 fetch_compressed,
482 fetch_compressed
483 },
484 {
485 MESA_FORMAT_ETC2_RGBA8_EAC,
486 fetch_compressed,
487 fetch_compressed,
488 fetch_compressed
489 },
490 {
491 MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC,
492 fetch_compressed,
493 fetch_compressed,
494 fetch_compressed
495 },
496 {
497 MESA_FORMAT_ETC2_R11_EAC,
498 fetch_compressed,
499 fetch_compressed,
500 fetch_compressed
501 },
502 {
503 MESA_FORMAT_ETC2_RG11_EAC,
504 fetch_compressed,
505 fetch_compressed,
506 fetch_compressed
507 },
508 {
509 MESA_FORMAT_ETC2_SIGNED_R11_EAC,
510 fetch_compressed,
511 fetch_compressed,
512 fetch_compressed
513 },
514 {
515 MESA_FORMAT_ETC2_SIGNED_RG11_EAC,
516 fetch_compressed,
517 fetch_compressed,
518 fetch_compressed
519 },
520 {
521 MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1,
522 fetch_compressed,
523 fetch_compressed,
524 fetch_compressed
525 },
526 {
527 MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1,
528 fetch_compressed,
529 fetch_compressed,
530 fetch_compressed
531 },
532 {
533 MESA_FORMAT_BPTC_RGBA_UNORM,
534 fetch_compressed,
535 fetch_compressed,
536 fetch_compressed
537 },
538 {
539 MESA_FORMAT_BPTC_SRGB_ALPHA_UNORM,
540 fetch_compressed,
541 fetch_compressed,
542 fetch_compressed
543 },
544 {
545 MESA_FORMAT_BPTC_RGB_SIGNED_FLOAT,
546 fetch_compressed,
547 fetch_compressed,
548 fetch_compressed
549 },
550 {
551 MESA_FORMAT_BPTC_RGB_UNSIGNED_FLOAT,
552 fetch_compressed,
553 fetch_compressed,
554 fetch_compressed
555 }
556 };
557
558
559 /**
560 * Initialize the texture image's FetchTexel methods.
561 */
562 static void
563 set_fetch_functions(const struct gl_sampler_object *samp,
564 struct swrast_texture_image *texImage, GLuint dims)
565 {
566 mesa_format format = texImage->Base.TexFormat;
567
568 #ifdef DEBUG
569 /* check that the table entries are sorted by format name */
570 mesa_format fmt;
571 for (fmt = 0; fmt < MESA_FORMAT_COUNT; fmt++) {
572 assert(texfetch_funcs[fmt].Name == fmt);
573 }
574 #endif
575
576 STATIC_ASSERT(Elements(texfetch_funcs) == MESA_FORMAT_COUNT);
577
578 if (samp->sRGBDecode == GL_SKIP_DECODE_EXT &&
579 _mesa_get_format_color_encoding(format) == GL_SRGB) {
580 format = _mesa_get_srgb_format_linear(format);
581 }
582
583 assert(format < MESA_FORMAT_COUNT);
584
585 switch (dims) {
586 case 1:
587 texImage->FetchTexel = texfetch_funcs[format].Fetch1D;
588 break;
589 case 2:
590 texImage->FetchTexel = texfetch_funcs[format].Fetch2D;
591 break;
592 case 3:
593 texImage->FetchTexel = texfetch_funcs[format].Fetch3D;
594 break;
595 default:
596 assert(!"Bad dims in set_fetch_functions()");
597 }
598
599 texImage->FetchCompressedTexel = _mesa_get_compressed_fetch_func(format);
600
601 ASSERT(texImage->FetchTexel);
602 }
603
604 void
605 _mesa_update_fetch_functions(struct gl_context *ctx, GLuint unit)
606 {
607 struct gl_texture_object *texObj = ctx->Texture.Unit[unit]._Current;
608 struct gl_sampler_object *samp;
609 GLuint face, i;
610 GLuint dims;
611
612 if (!texObj)
613 return;
614
615 samp = _mesa_get_samplerobj(ctx, unit);
616
617 dims = _mesa_get_texture_dimensions(texObj->Target);
618
619 for (face = 0; face < 6; face++) {
620 for (i = 0; i < MAX_TEXTURE_LEVELS; i++) {
621 if (texObj->Image[face][i]) {
622 set_fetch_functions(samp,
623 swrast_texture_image(texObj->Image[face][i]),
624 dims);
625 }
626 }
627 }
628 }