2 * Mesa 3-D graphics library
4 * Copyright (C) 2011 VMware, Inc.
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7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
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10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included
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16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
20 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 * Functions for mapping/unmapping texture images.
29 #include "main/context.h"
30 #include "main/fbobject.h"
31 #include "main/teximage.h"
32 #include "swrast/swrast.h"
33 #include "swrast/s_context.h"
37 * Allocate a new swrast_texture_image (a subclass of gl_texture_image).
38 * Called via ctx->Driver.NewTextureImage().
40 struct gl_texture_image
*
41 _swrast_new_texture_image( struct gl_context
*ctx
)
44 return (struct gl_texture_image
*) CALLOC_STRUCT(swrast_texture_image
);
49 * Free a swrast_texture_image (a subclass of gl_texture_image).
50 * Called via ctx->Driver.DeleteTextureImage().
53 _swrast_delete_texture_image(struct gl_context
*ctx
,
54 struct gl_texture_image
*texImage
)
56 /* Nothing special for the subclass yet */
57 _mesa_delete_texture_image(ctx
, texImage
);
62 * Error checking for debugging only.
65 _mesa_check_map_teximage(struct gl_texture_image
*texImage
,
66 GLuint slice
, GLuint x
, GLuint y
, GLuint w
, GLuint h
)
69 if (texImage
->TexObject
->Target
== GL_TEXTURE_1D
)
70 assert(y
== 0 && h
== 1);
72 assert(x
< texImage
->Width
|| texImage
->Width
== 0);
73 assert(y
< texImage
->Height
|| texImage
->Height
== 0);
74 assert(x
+ w
<= texImage
->Width
);
75 assert(y
+ h
<= texImage
->Height
);
79 * Map a 2D slice of a texture image into user space.
80 * (x,y,w,h) defines a region of interest (ROI). Reading/writing texels
81 * outside of the ROI is undefined.
83 * \param texImage the texture image
84 * \param slice the 3D image slice or array texture slice
85 * \param x, y, w, h region of interest
86 * \param mode bitmask of GL_MAP_READ_BIT, GL_MAP_WRITE_BIT
87 * \param mapOut returns start of mapping of region of interest
88 * \param rowStrideOut returns row stride (in bytes)
91 _swrast_map_teximage(struct gl_context
*ctx
,
92 struct gl_texture_image
*texImage
,
94 GLuint x
, GLuint y
, GLuint w
, GLuint h
,
100 GLint stride
, texelSize
;
103 _mesa_check_map_teximage(texImage
, slice
, x
, y
, w
, h
);
105 texelSize
= _mesa_get_format_bytes(texImage
->TexFormat
);
106 stride
= _mesa_format_row_stride(texImage
->TexFormat
, texImage
->Width
);
107 _mesa_get_format_block_size(texImage
->TexFormat
, &bw
, &bh
);
109 assert(texImage
->Data
);
111 map
= texImage
->Data
;
113 if (texImage
->TexObject
->Target
== GL_TEXTURE_3D
||
114 texImage
->TexObject
->Target
== GL_TEXTURE_2D_ARRAY
) {
115 GLuint sliceSize
= _mesa_format_image_size(texImage
->TexFormat
,
119 assert(slice
< texImage
->Depth
);
120 map
+= slice
* sliceSize
;
123 /* apply x/y offset to map address */
124 map
+= stride
* (y
/ bh
) + texelSize
* (x
/ bw
);
127 *rowStrideOut
= stride
;
131 _swrast_unmap_teximage(struct gl_context
*ctx
,
132 struct gl_texture_image
*texImage
,