2 * Mesa 3-D graphics library
4 * Copyright (C) 2011 VMware, Inc.
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7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
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11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included
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16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 * Functions for mapping/unmapping texture images.
29 #include "main/context.h"
30 #include "main/fbobject.h"
31 #include "main/teximage.h"
32 #include "swrast/swrast.h"
33 #include "swrast/s_context.h"
37 * Allocate a new swrast_texture_image (a subclass of gl_texture_image).
38 * Called via ctx->Driver.NewTextureImage().
40 struct gl_texture_image
*
41 _swrast_new_texture_image( struct gl_context
*ctx
)
44 return (struct gl_texture_image
*) CALLOC_STRUCT(swrast_texture_image
);
49 * Free a swrast_texture_image (a subclass of gl_texture_image).
50 * Called via ctx->Driver.DeleteTextureImage().
53 _swrast_delete_texture_image(struct gl_context
*ctx
,
54 struct gl_texture_image
*texImage
)
56 /* Nothing special for the subclass yet */
57 _mesa_delete_texture_image(ctx
, texImage
);
62 * Called via ctx->Driver.AllocTextureImageBuffer()
65 _swrast_alloc_texture_image_buffer(struct gl_context
*ctx
,
66 struct gl_texture_image
*texImage
,
67 gl_format format
, GLsizei width
,
68 GLsizei height
, GLsizei depth
)
70 struct swrast_texture_image
*swImg
= swrast_texture_image(texImage
);
71 GLuint bytes
= _mesa_format_image_size(format
, width
, height
, depth
);
73 /* This _should_ be true (revisit if these ever fail) */
74 assert(texImage
->Width
== width
);
75 assert(texImage
->Height
== height
);
76 assert(texImage
->Depth
== depth
);
78 assert(!texImage
->Data
);
79 texImage
->Data
= _mesa_align_malloc(bytes
, 512);
81 if ((width
== 1 || _mesa_is_pow_two(texImage
->Width2
)) &&
82 (height
== 1 || _mesa_is_pow_two(texImage
->Height2
)) &&
83 (depth
== 1 || _mesa_is_pow_two(texImage
->Depth2
)))
84 swImg
->_IsPowerOfTwo
= GL_TRUE
;
86 swImg
->_IsPowerOfTwo
= GL_FALSE
;
88 /* Compute Width/Height/DepthScale for mipmap lod computation */
89 if (texImage
->TexObject
->Target
== GL_TEXTURE_RECTANGLE_NV
) {
90 /* scale = 1.0 since texture coords directly map to texels */
91 swImg
->WidthScale
= 1.0;
92 swImg
->HeightScale
= 1.0;
93 swImg
->DepthScale
= 1.0;
96 swImg
->WidthScale
= (GLfloat
) texImage
->Width
;
97 swImg
->HeightScale
= (GLfloat
) texImage
->Height
;
98 swImg
->DepthScale
= (GLfloat
) texImage
->Depth
;
101 return texImage
->Data
!= NULL
;
106 * Called via ctx->Driver.FreeTextureImageBuffer()
109 _swrast_free_texture_image_buffer(struct gl_context
*ctx
,
110 struct gl_texture_image
*texImage
)
112 if (texImage
->Data
&& !texImage
->IsClientData
) {
113 _mesa_align_free(texImage
->Data
);
116 texImage
->Data
= NULL
;
121 * Error checking for debugging only.
124 _mesa_check_map_teximage(struct gl_texture_image
*texImage
,
125 GLuint slice
, GLuint x
, GLuint y
, GLuint w
, GLuint h
)
128 if (texImage
->TexObject
->Target
== GL_TEXTURE_1D
)
129 assert(y
== 0 && h
== 1);
131 assert(x
< texImage
->Width
|| texImage
->Width
== 0);
132 assert(y
< texImage
->Height
|| texImage
->Height
== 0);
133 assert(x
+ w
<= texImage
->Width
);
134 assert(y
+ h
<= texImage
->Height
);
138 * Map a 2D slice of a texture image into user space.
139 * (x,y,w,h) defines a region of interest (ROI). Reading/writing texels
140 * outside of the ROI is undefined.
142 * \param texImage the texture image
143 * \param slice the 3D image slice or array texture slice
144 * \param x, y, w, h region of interest
145 * \param mode bitmask of GL_MAP_READ_BIT, GL_MAP_WRITE_BIT
146 * \param mapOut returns start of mapping of region of interest
147 * \param rowStrideOut returns row stride (in bytes)
150 _swrast_map_teximage(struct gl_context
*ctx
,
151 struct gl_texture_image
*texImage
,
153 GLuint x
, GLuint y
, GLuint w
, GLuint h
,
159 GLint stride
, texelSize
;
162 _mesa_check_map_teximage(texImage
, slice
, x
, y
, w
, h
);
164 texelSize
= _mesa_get_format_bytes(texImage
->TexFormat
);
165 stride
= _mesa_format_row_stride(texImage
->TexFormat
, texImage
->Width
);
166 _mesa_get_format_block_size(texImage
->TexFormat
, &bw
, &bh
);
168 assert(texImage
->Data
);
170 map
= texImage
->Data
;
172 if (texImage
->TexObject
->Target
== GL_TEXTURE_3D
||
173 texImage
->TexObject
->Target
== GL_TEXTURE_2D_ARRAY
) {
174 GLuint sliceSize
= _mesa_format_image_size(texImage
->TexFormat
,
178 assert(slice
< texImage
->Depth
);
179 map
+= slice
* sliceSize
;
182 /* apply x/y offset to map address */
183 map
+= stride
* (y
/ bh
) + texelSize
* (x
/ bw
);
186 *rowStrideOut
= stride
;
190 _swrast_unmap_teximage(struct gl_context
*ctx
,
191 struct gl_texture_image
*texImage
,